1use editor::Editor;
2use gpui::{div, IntoElement, ParentElement, Render, Subscription, View, ViewContext, WeakView};
3use language::LanguageName;
4use ui::{Button, ButtonCommon, Clickable, FluentBuilder, LabelSize, Tooltip};
5use workspace::{item::ItemHandle, StatusItemView, Workspace};
6
7use crate::LanguageSelector;
8
9gpui::actions!(language_selector, [Toggle]);
10
11pub struct ActiveBufferLanguage {
12 active_language: Option<Option<LanguageName>>,
13 workspace: WeakView<Workspace>,
14 _observe_active_editor: Option<Subscription>,
15}
16
17impl ActiveBufferLanguage {
18 pub fn new(workspace: &Workspace) -> Self {
19 Self {
20 active_language: None,
21 workspace: workspace.weak_handle(),
22 _observe_active_editor: None,
23 }
24 }
25
26 fn update_language(&mut self, editor: View<Editor>, cx: &mut ViewContext<Self>) {
27 self.active_language = Some(None);
28
29 let editor = editor.read(cx);
30 if let Some((_, buffer, _)) = editor.active_excerpt(cx) {
31 if let Some(language) = buffer.read(cx).language() {
32 self.active_language = Some(Some(language.name()));
33 }
34 }
35
36 cx.notify();
37 }
38}
39
40impl Render for ActiveBufferLanguage {
41 fn render(&mut self, cx: &mut ViewContext<Self>) -> impl IntoElement {
42 div().when_some(self.active_language.as_ref(), |el, active_language| {
43 let active_language_text = if let Some(active_language_text) = active_language {
44 active_language_text.to_string()
45 } else {
46 "Unknown".to_string()
47 };
48
49 el.child(
50 Button::new("change-language", active_language_text)
51 .label_size(LabelSize::Small)
52 .on_click(cx.listener(|this, _, cx| {
53 if let Some(workspace) = this.workspace.upgrade() {
54 workspace.update(cx, |workspace, cx| {
55 LanguageSelector::toggle(workspace, cx)
56 });
57 }
58 }))
59 .tooltip(|cx| Tooltip::for_action("Select Language", &Toggle, cx)),
60 )
61 })
62 }
63}
64
65impl StatusItemView for ActiveBufferLanguage {
66 fn set_active_pane_item(
67 &mut self,
68 active_pane_item: Option<&dyn ItemHandle>,
69 cx: &mut ViewContext<Self>,
70 ) {
71 if let Some(editor) = active_pane_item.and_then(|item| item.downcast::<Editor>()) {
72 self._observe_active_editor = Some(cx.observe(&editor, Self::update_language));
73 self.update_language(editor, cx);
74 } else {
75 self.active_language = None;
76 self._observe_active_editor = None;
77 }
78
79 cx.notify();
80 }
81}