1use gpui2::elements::div;
2use gpui2::style::StyleHelpers;
3use gpui2::{Element, IntoElement, ParentElement, ViewContext};
4
5use crate::{theme, Avatar};
6
7#[derive(Element)]
8pub struct Facepile {
9 players: Vec<Avatar>,
10}
11
12pub fn facepile(players: Vec<Avatar>) -> Facepile {
13 Facepile { players }
14}
15
16impl Facepile {
17 fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
18 let theme = theme(cx);
19 let player_count = self.players.len();
20 let player_list = self.players.iter().enumerate().map(|(ix, player)| {
21 let isnt_last = ix < player_count - 1;
22 div()
23 .when(isnt_last, |div| div.neg_mr_1())
24 .child(player.clone())
25 });
26 div().p_1().flex().items_center().children(player_list)
27 }
28}