chat_panel.rs

 1use std::marker::PhantomData;
 2
 3use crate::icon_button;
 4use crate::theme::theme;
 5use gpui2::elements::div::ScrollState;
 6use gpui2::style::StyleHelpers;
 7use gpui2::{elements::div, IntoElement};
 8use gpui2::{Element, ParentElement, ViewContext};
 9
10#[derive(Element)]
11pub struct ChatPanel<V: 'static> {
12    view_type: PhantomData<V>,
13    scroll_state: ScrollState,
14}
15
16pub fn chat_panel<V: 'static>(scroll_state: ScrollState) -> ChatPanel<V> {
17    ChatPanel {
18        view_type: PhantomData,
19        scroll_state,
20    }
21}
22
23impl<V: 'static> ChatPanel<V> {
24    fn render(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
25        let theme = theme(cx);
26
27        div()
28            .h_full()
29            .flex()
30            // Header
31            .child(
32                div()
33                    .px_2()
34                    .flex()
35                    .gap_2()
36                    // Nav Buttons
37                    .child("#gpui2"),
38            )
39            // Chat Body
40            .child(
41                div()
42                    .w_full()
43                    .flex()
44                    .flex_col()
45                    .overflow_y_scroll(self.scroll_state.clone())
46                    .child("body"),
47            )
48            // Composer
49            .child(
50                div()
51                    .px_2()
52                    .flex()
53                    .gap_2()
54                    // Nav Buttons
55                    .child(
56                        div()
57                            .flex()
58                            .items_center()
59                            .gap_px()
60                            .child(icon_button("icons/plus.svg"))
61                            .child(icon_button("icons/split.svg")),
62                    ),
63            )
64    }
65}