1use std::marker::PhantomData;
2
3use crate::prelude::InteractionState;
4use crate::theme::theme;
5use crate::{icon_button, tab};
6use gpui2::elements::div::ScrollState;
7use gpui2::style::StyleHelpers;
8use gpui2::{elements::div, IntoElement};
9use gpui2::{Element, ParentElement, ViewContext};
10
11#[derive(Element)]
12pub struct TabBar<V: 'static> {
13 view_type: PhantomData<V>,
14 scroll_state: ScrollState,
15}
16
17pub fn tab_bar<V: 'static>(scroll_state: ScrollState) -> TabBar<V> {
18 TabBar {
19 view_type: PhantomData,
20 scroll_state,
21 }
22}
23
24impl<V: 'static> TabBar<V> {
25 fn render(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
26 let theme = theme(cx);
27 let can_navigate_back = true;
28 let can_navigate_forward = false;
29 div()
30 .w_full()
31 .flex()
32 // Left Side
33 .child(
34 div()
35 .px_1()
36 .flex()
37 .flex_none()
38 .gap_2()
39 // Nav Buttons
40 .child(
41 div()
42 .flex()
43 .items_center()
44 .gap_px()
45 .child(
46 icon_button("icons/arrow_left.svg")
47 .state(InteractionState::Enabled.if_enabled(can_navigate_back)),
48 )
49 .child(
50 icon_button("icons/arrow_right.svg").state(
51 InteractionState::Enabled.if_enabled(can_navigate_forward),
52 ),
53 ),
54 ),
55 )
56 .child(
57 div().w_0().flex_1().h_full().child(
58 div()
59 .flex()
60 .gap_1()
61 .overflow_x_scroll(self.scroll_state.clone())
62 .child(tab("Cargo.toml", false))
63 .child(tab("Channels Panel", true))
64 .child(tab("channels_panel.rs", false))
65 .child(tab("workspace.rs", false))
66 .child(tab("icon_button.rs", false))
67 .child(tab("storybook.rs", false))
68 .child(tab("theme.rs", false))
69 .child(tab("theme_registry.rs", false))
70 .child(tab("styleable_helpers.rs", false)),
71 ),
72 )
73 // Right Side
74 .child(
75 div()
76 .px_1()
77 .flex()
78 .flex_none()
79 .gap_2()
80 // Nav Buttons
81 .child(
82 div()
83 .flex()
84 .items_center()
85 .gap_px()
86 .child(icon_button("icons/plus.svg"))
87 .child(icon_button("icons/split.svg")),
88 ),
89 )
90 }
91}