platform.rs

   1use std::{
   2    cell::RefCell,
   3    ffi::OsStr,
   4    path::{Path, PathBuf},
   5    rc::{Rc, Weak},
   6    sync::{
   7        Arc,
   8        atomic::{AtomicBool, Ordering},
   9    },
  10};
  11
  12use ::util::{ResultExt, paths::SanitizedPath};
  13use anyhow::{Context as _, Result, anyhow};
  14use futures::channel::oneshot::{self, Receiver};
  15use itertools::Itertools;
  16use parking_lot::RwLock;
  17use smallvec::SmallVec;
  18use windows::{
  19    UI::ViewManagement::UISettings,
  20    Win32::{
  21        Foundation::*,
  22        Graphics::{Direct3D11::ID3D11Device, Gdi::*},
  23        Security::Credentials::*,
  24        System::{Com::*, LibraryLoader::*, Ole::*, SystemInformation::*},
  25        UI::{Input::KeyboardAndMouse::*, Shell::*, WindowsAndMessaging::*},
  26    },
  27    core::*,
  28};
  29
  30use crate::*;
  31
  32pub(crate) struct WindowsPlatform {
  33    inner: Rc<WindowsPlatformInner>,
  34    raw_window_handles: Arc<RwLock<SmallVec<[SafeHwnd; 4]>>>,
  35    // The below members will never change throughout the entire lifecycle of the app.
  36    icon: HICON,
  37    background_executor: BackgroundExecutor,
  38    foreground_executor: ForegroundExecutor,
  39    text_system: Arc<DirectWriteTextSystem>,
  40    windows_version: WindowsVersion,
  41    drop_target_helper: IDropTargetHelper,
  42    /// Flag to instruct the `VSyncProvider` thread to invalidate the directx devices
  43    /// as resizing them has failed, causing us to have lost at least the render target.
  44    invalidate_devices: Arc<AtomicBool>,
  45    handle: HWND,
  46    disable_direct_composition: bool,
  47}
  48
  49struct WindowsPlatformInner {
  50    state: RefCell<WindowsPlatformState>,
  51    raw_window_handles: std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
  52    // The below members will never change throughout the entire lifecycle of the app.
  53    validation_number: usize,
  54    main_receiver: flume::Receiver<RunnableVariant>,
  55    dispatcher: Arc<WindowsDispatcher>,
  56}
  57
  58pub(crate) struct WindowsPlatformState {
  59    callbacks: PlatformCallbacks,
  60    menus: Vec<OwnedMenu>,
  61    jump_list: JumpList,
  62    // NOTE: standard cursor handles don't need to close.
  63    pub(crate) current_cursor: Option<HCURSOR>,
  64    directx_devices: Option<DirectXDevices>,
  65}
  66
  67#[derive(Default)]
  68struct PlatformCallbacks {
  69    open_urls: Option<Box<dyn FnMut(Vec<String>)>>,
  70    quit: Option<Box<dyn FnMut()>>,
  71    reopen: Option<Box<dyn FnMut()>>,
  72    app_menu_action: Option<Box<dyn FnMut(&dyn Action)>>,
  73    will_open_app_menu: Option<Box<dyn FnMut()>>,
  74    validate_app_menu_command: Option<Box<dyn FnMut(&dyn Action) -> bool>>,
  75    keyboard_layout_change: Option<Box<dyn FnMut()>>,
  76}
  77
  78impl WindowsPlatformState {
  79    fn new(directx_devices: DirectXDevices) -> Self {
  80        let callbacks = PlatformCallbacks::default();
  81        let jump_list = JumpList::new();
  82        let current_cursor = load_cursor(CursorStyle::Arrow);
  83        let directx_devices = Some(directx_devices);
  84
  85        Self {
  86            callbacks,
  87            jump_list,
  88            current_cursor,
  89            directx_devices,
  90            menus: Vec::new(),
  91        }
  92    }
  93}
  94
  95impl WindowsPlatform {
  96    pub(crate) fn new() -> Result<Self> {
  97        unsafe {
  98            OleInitialize(None).context("unable to initialize Windows OLE")?;
  99        }
 100        let directx_devices = DirectXDevices::new().context("Creating DirectX devices")?;
 101        let (main_sender, main_receiver) = flume::unbounded::<RunnableVariant>();
 102        let validation_number = if usize::BITS == 64 {
 103            rand::random::<u64>() as usize
 104        } else {
 105            rand::random::<u32>() as usize
 106        };
 107        let raw_window_handles = Arc::new(RwLock::new(SmallVec::new()));
 108        let text_system = Arc::new(
 109            DirectWriteTextSystem::new(&directx_devices)
 110                .context("Error creating DirectWriteTextSystem")?,
 111        );
 112        register_platform_window_class();
 113        let mut context = PlatformWindowCreateContext {
 114            inner: None,
 115            raw_window_handles: Arc::downgrade(&raw_window_handles),
 116            validation_number,
 117            main_sender: Some(main_sender),
 118            main_receiver: Some(main_receiver),
 119            directx_devices: Some(directx_devices),
 120            dispatcher: None,
 121        };
 122        let result = unsafe {
 123            CreateWindowExW(
 124                WINDOW_EX_STYLE(0),
 125                PLATFORM_WINDOW_CLASS_NAME,
 126                None,
 127                WINDOW_STYLE(0),
 128                0,
 129                0,
 130                0,
 131                0,
 132                Some(HWND_MESSAGE),
 133                None,
 134                None,
 135                Some(&raw const context as *const _),
 136            )
 137        };
 138        let inner = context
 139            .inner
 140            .take()
 141            .context("CreateWindowExW did not run correctly")??;
 142        let dispatcher = context
 143            .dispatcher
 144            .take()
 145            .context("CreateWindowExW did not run correctly")?;
 146        let handle = result?;
 147
 148        let disable_direct_composition = std::env::var(DISABLE_DIRECT_COMPOSITION)
 149            .is_ok_and(|value| value == "true" || value == "1");
 150        let background_executor = BackgroundExecutor::new(dispatcher.clone());
 151        let foreground_executor = ForegroundExecutor::new(dispatcher);
 152
 153        let drop_target_helper: IDropTargetHelper = unsafe {
 154            CoCreateInstance(&CLSID_DragDropHelper, None, CLSCTX_INPROC_SERVER)
 155                .context("Error creating drop target helper.")?
 156        };
 157        let icon = load_icon().unwrap_or_default();
 158        let windows_version = WindowsVersion::new().context("Error retrieve windows version")?;
 159
 160        Ok(Self {
 161            inner,
 162            handle,
 163            raw_window_handles,
 164            icon,
 165            background_executor,
 166            foreground_executor,
 167            text_system,
 168            disable_direct_composition,
 169            windows_version,
 170            drop_target_helper,
 171            invalidate_devices: Arc::new(AtomicBool::new(false)),
 172        })
 173    }
 174
 175    pub fn window_from_hwnd(&self, hwnd: HWND) -> Option<Rc<WindowsWindowInner>> {
 176        self.raw_window_handles
 177            .read()
 178            .iter()
 179            .find(|entry| entry.as_raw() == hwnd)
 180            .and_then(|hwnd| window_from_hwnd(hwnd.as_raw()))
 181    }
 182
 183    #[inline]
 184    fn post_message(&self, message: u32, wparam: WPARAM, lparam: LPARAM) {
 185        self.raw_window_handles
 186            .read()
 187            .iter()
 188            .for_each(|handle| unsafe {
 189                PostMessageW(Some(handle.as_raw()), message, wparam, lparam).log_err();
 190            });
 191    }
 192
 193    fn generate_creation_info(&self) -> WindowCreationInfo {
 194        WindowCreationInfo {
 195            icon: self.icon,
 196            executor: self.foreground_executor.clone(),
 197            current_cursor: self.inner.state.borrow().current_cursor,
 198            windows_version: self.windows_version,
 199            drop_target_helper: self.drop_target_helper.clone(),
 200            validation_number: self.inner.validation_number,
 201            main_receiver: self.inner.main_receiver.clone(),
 202            platform_window_handle: self.handle,
 203            disable_direct_composition: self.disable_direct_composition,
 204            directx_devices: self.inner.state.borrow().directx_devices.clone().unwrap(),
 205            invalidate_devices: self.invalidate_devices.clone(),
 206        }
 207    }
 208
 209    fn set_dock_menus(&self, menus: Vec<MenuItem>) {
 210        let mut actions = Vec::new();
 211        menus.into_iter().for_each(|menu| {
 212            if let Some(dock_menu) = DockMenuItem::new(menu).log_err() {
 213                actions.push(dock_menu);
 214            }
 215        });
 216        let mut lock = self.inner.state.borrow_mut();
 217        lock.jump_list.dock_menus = actions;
 218        update_jump_list(&lock.jump_list).log_err();
 219    }
 220
 221    fn update_jump_list(
 222        &self,
 223        menus: Vec<MenuItem>,
 224        entries: Vec<SmallVec<[PathBuf; 2]>>,
 225    ) -> Vec<SmallVec<[PathBuf; 2]>> {
 226        let mut actions = Vec::new();
 227        menus.into_iter().for_each(|menu| {
 228            if let Some(dock_menu) = DockMenuItem::new(menu).log_err() {
 229                actions.push(dock_menu);
 230            }
 231        });
 232        let mut lock = self.inner.state.borrow_mut();
 233        lock.jump_list.dock_menus = actions;
 234        lock.jump_list.recent_workspaces = entries;
 235        update_jump_list(&lock.jump_list)
 236            .log_err()
 237            .unwrap_or_default()
 238    }
 239
 240    fn find_current_active_window(&self) -> Option<HWND> {
 241        let active_window_hwnd = unsafe { GetActiveWindow() };
 242        if active_window_hwnd.is_invalid() {
 243            return None;
 244        }
 245        self.raw_window_handles
 246            .read()
 247            .iter()
 248            .find(|hwnd| hwnd.as_raw() == active_window_hwnd)
 249            .map(|hwnd| hwnd.as_raw())
 250    }
 251
 252    fn begin_vsync_thread(&self) {
 253        let mut directx_device = self.inner.state.borrow().directx_devices.clone().unwrap();
 254        let platform_window: SafeHwnd = self.handle.into();
 255        let validation_number = self.inner.validation_number;
 256        let all_windows = Arc::downgrade(&self.raw_window_handles);
 257        let text_system = Arc::downgrade(&self.text_system);
 258        let invalidate_devices = self.invalidate_devices.clone();
 259
 260        std::thread::Builder::new()
 261            .name("VSyncProvider".to_owned())
 262            .spawn(move || {
 263                let vsync_provider = VSyncProvider::new();
 264                loop {
 265                    vsync_provider.wait_for_vsync();
 266                    if check_device_lost(&directx_device.device)
 267                        || invalidate_devices.fetch_and(false, Ordering::Acquire)
 268                    {
 269                        if let Err(err) = handle_gpu_device_lost(
 270                            &mut directx_device,
 271                            platform_window.as_raw(),
 272                            validation_number,
 273                            &all_windows,
 274                            &text_system,
 275                        ) {
 276                            panic!("Device lost: {err}");
 277                        }
 278                    }
 279                    let Some(all_windows) = all_windows.upgrade() else {
 280                        break;
 281                    };
 282                    for hwnd in all_windows.read().iter() {
 283                        unsafe {
 284                            let _ = RedrawWindow(Some(hwnd.as_raw()), None, None, RDW_INVALIDATE);
 285                        }
 286                    }
 287                }
 288            })
 289            .unwrap();
 290    }
 291}
 292
 293fn translate_accelerator(msg: &MSG) -> Option<()> {
 294    if msg.message != WM_KEYDOWN && msg.message != WM_SYSKEYDOWN {
 295        return None;
 296    }
 297
 298    let result = unsafe {
 299        SendMessageW(
 300            msg.hwnd,
 301            WM_GPUI_KEYDOWN,
 302            Some(msg.wParam),
 303            Some(msg.lParam),
 304        )
 305    };
 306    (result.0 == 0).then_some(())
 307}
 308
 309impl Platform for WindowsPlatform {
 310    fn background_executor(&self) -> BackgroundExecutor {
 311        self.background_executor.clone()
 312    }
 313
 314    fn foreground_executor(&self) -> ForegroundExecutor {
 315        self.foreground_executor.clone()
 316    }
 317
 318    fn text_system(&self) -> Arc<dyn PlatformTextSystem> {
 319        self.text_system.clone()
 320    }
 321
 322    fn keyboard_layout(&self) -> Box<dyn PlatformKeyboardLayout> {
 323        Box::new(
 324            WindowsKeyboardLayout::new()
 325                .log_err()
 326                .unwrap_or(WindowsKeyboardLayout::unknown()),
 327        )
 328    }
 329
 330    fn keyboard_mapper(&self) -> Rc<dyn PlatformKeyboardMapper> {
 331        Rc::new(WindowsKeyboardMapper::new())
 332    }
 333
 334    fn on_keyboard_layout_change(&self, callback: Box<dyn FnMut()>) {
 335        self.inner
 336            .state
 337            .borrow_mut()
 338            .callbacks
 339            .keyboard_layout_change = Some(callback);
 340    }
 341
 342    fn run(&self, on_finish_launching: Box<dyn 'static + FnOnce()>) {
 343        on_finish_launching();
 344        self.begin_vsync_thread();
 345
 346        let mut msg = MSG::default();
 347        unsafe {
 348            while GetMessageW(&mut msg, None, 0, 0).as_bool() {
 349                if translate_accelerator(&msg).is_none() {
 350                    _ = TranslateMessage(&msg);
 351                    DispatchMessageW(&msg);
 352                }
 353            }
 354        }
 355
 356        self.inner
 357            .with_callback(|callbacks| &mut callbacks.quit, |callback| callback());
 358    }
 359
 360    fn quit(&self) {
 361        self.foreground_executor()
 362            .spawn(async { unsafe { PostQuitMessage(0) } })
 363            .detach();
 364    }
 365
 366    fn restart(&self, binary_path: Option<PathBuf>) {
 367        let pid = std::process::id();
 368        let Some(app_path) = binary_path.or(self.app_path().log_err()) else {
 369            return;
 370        };
 371        let script = format!(
 372            r#"
 373            $pidToWaitFor = {}
 374            $exePath = "{}"
 375
 376            while ($true) {{
 377                $process = Get-Process -Id $pidToWaitFor -ErrorAction SilentlyContinue
 378                if (-not $process) {{
 379                    Start-Process -FilePath $exePath
 380                    break
 381                }}
 382                Start-Sleep -Seconds 0.1
 383            }}
 384            "#,
 385            pid,
 386            app_path.display(),
 387        );
 388
 389        #[allow(
 390            clippy::disallowed_methods,
 391            reason = "We are restarting ourselves, using std command thus is fine"
 392        )] // todo(shell): There might be no powershell on the system
 393        let restart_process =
 394            util::command::new_std_command(util::shell::get_windows_system_shell())
 395                .arg("-command")
 396                .arg(script)
 397                .spawn();
 398
 399        match restart_process {
 400            Ok(_) => self.quit(),
 401            Err(e) => log::error!("failed to spawn restart script: {:?}", e),
 402        }
 403    }
 404
 405    fn activate(&self, _ignoring_other_apps: bool) {}
 406
 407    fn hide(&self) {}
 408
 409    // todo(windows)
 410    fn hide_other_apps(&self) {
 411        unimplemented!()
 412    }
 413
 414    // todo(windows)
 415    fn unhide_other_apps(&self) {
 416        unimplemented!()
 417    }
 418
 419    fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
 420        WindowsDisplay::displays()
 421    }
 422
 423    fn primary_display(&self) -> Option<Rc<dyn PlatformDisplay>> {
 424        WindowsDisplay::primary_monitor().map(|display| Rc::new(display) as Rc<dyn PlatformDisplay>)
 425    }
 426
 427    #[cfg(feature = "screen-capture")]
 428    fn is_screen_capture_supported(&self) -> bool {
 429        true
 430    }
 431
 432    #[cfg(feature = "screen-capture")]
 433    fn screen_capture_sources(
 434        &self,
 435    ) -> oneshot::Receiver<Result<Vec<Rc<dyn ScreenCaptureSource>>>> {
 436        crate::platform::scap_screen_capture::scap_screen_sources(&self.foreground_executor)
 437    }
 438
 439    fn active_window(&self) -> Option<AnyWindowHandle> {
 440        let active_window_hwnd = unsafe { GetActiveWindow() };
 441        self.window_from_hwnd(active_window_hwnd)
 442            .map(|inner| inner.handle)
 443    }
 444
 445    fn open_window(
 446        &self,
 447        handle: AnyWindowHandle,
 448        options: WindowParams,
 449    ) -> Result<Box<dyn PlatformWindow>> {
 450        let window = WindowsWindow::new(handle, options, self.generate_creation_info())?;
 451        let handle = window.get_raw_handle();
 452        self.raw_window_handles.write().push(handle.into());
 453
 454        Ok(Box::new(window))
 455    }
 456
 457    fn window_appearance(&self) -> WindowAppearance {
 458        system_appearance().log_err().unwrap_or_default()
 459    }
 460
 461    fn open_url(&self, url: &str) {
 462        if url.is_empty() {
 463            return;
 464        }
 465        let url_string = url.to_string();
 466        self.background_executor()
 467            .spawn(async move {
 468                open_target(&url_string)
 469                    .with_context(|| format!("Opening url: {}", url_string))
 470                    .log_err();
 471            })
 472            .detach();
 473    }
 474
 475    fn on_open_urls(&self, callback: Box<dyn FnMut(Vec<String>)>) {
 476        self.inner.state.borrow_mut().callbacks.open_urls = Some(callback);
 477    }
 478
 479    fn prompt_for_paths(
 480        &self,
 481        options: PathPromptOptions,
 482    ) -> Receiver<Result<Option<Vec<PathBuf>>>> {
 483        let (tx, rx) = oneshot::channel();
 484        let window = self.find_current_active_window();
 485        self.foreground_executor()
 486            .spawn(async move {
 487                let _ = tx.send(file_open_dialog(options, window));
 488            })
 489            .detach();
 490
 491        rx
 492    }
 493
 494    fn prompt_for_new_path(
 495        &self,
 496        directory: &Path,
 497        suggested_name: Option<&str>,
 498    ) -> Receiver<Result<Option<PathBuf>>> {
 499        let directory = directory.to_owned();
 500        let suggested_name = suggested_name.map(|s| s.to_owned());
 501        let (tx, rx) = oneshot::channel();
 502        let window = self.find_current_active_window();
 503        self.foreground_executor()
 504            .spawn(async move {
 505                let _ = tx.send(file_save_dialog(directory, suggested_name, window));
 506            })
 507            .detach();
 508
 509        rx
 510    }
 511
 512    fn can_select_mixed_files_and_dirs(&self) -> bool {
 513        // The FOS_PICKFOLDERS flag toggles between "only files" and "only folders".
 514        false
 515    }
 516
 517    fn reveal_path(&self, path: &Path) {
 518        if path.as_os_str().is_empty() {
 519            return;
 520        }
 521        let path = path.to_path_buf();
 522        self.background_executor()
 523            .spawn(async move {
 524                open_target_in_explorer(&path)
 525                    .with_context(|| format!("Revealing path {} in explorer", path.display()))
 526                    .log_err();
 527            })
 528            .detach();
 529    }
 530
 531    fn open_with_system(&self, path: &Path) {
 532        if path.as_os_str().is_empty() {
 533            return;
 534        }
 535        let path = path.to_path_buf();
 536        self.background_executor()
 537            .spawn(async move {
 538                open_target(&path)
 539                    .with_context(|| format!("Opening {} with system", path.display()))
 540                    .log_err();
 541            })
 542            .detach();
 543    }
 544
 545    fn on_quit(&self, callback: Box<dyn FnMut()>) {
 546        self.inner.state.borrow_mut().callbacks.quit = Some(callback);
 547    }
 548
 549    fn on_reopen(&self, callback: Box<dyn FnMut()>) {
 550        self.inner.state.borrow_mut().callbacks.reopen = Some(callback);
 551    }
 552
 553    fn set_menus(&self, menus: Vec<Menu>, _keymap: &Keymap) {
 554        self.inner.state.borrow_mut().menus = menus.into_iter().map(|menu| menu.owned()).collect();
 555    }
 556
 557    fn get_menus(&self) -> Option<Vec<OwnedMenu>> {
 558        Some(self.inner.state.borrow().menus.clone())
 559    }
 560
 561    fn set_dock_menu(&self, menus: Vec<MenuItem>, _keymap: &Keymap) {
 562        self.set_dock_menus(menus);
 563    }
 564
 565    fn on_app_menu_action(&self, callback: Box<dyn FnMut(&dyn Action)>) {
 566        self.inner.state.borrow_mut().callbacks.app_menu_action = Some(callback);
 567    }
 568
 569    fn on_will_open_app_menu(&self, callback: Box<dyn FnMut()>) {
 570        self.inner.state.borrow_mut().callbacks.will_open_app_menu = Some(callback);
 571    }
 572
 573    fn on_validate_app_menu_command(&self, callback: Box<dyn FnMut(&dyn Action) -> bool>) {
 574        self.inner
 575            .state
 576            .borrow_mut()
 577            .callbacks
 578            .validate_app_menu_command = Some(callback);
 579    }
 580
 581    fn app_path(&self) -> Result<PathBuf> {
 582        Ok(std::env::current_exe()?)
 583    }
 584
 585    // todo(windows)
 586    fn path_for_auxiliary_executable(&self, _name: &str) -> Result<PathBuf> {
 587        anyhow::bail!("not yet implemented");
 588    }
 589
 590    fn set_cursor_style(&self, style: CursorStyle) {
 591        let hcursor = load_cursor(style);
 592        if self.inner.state.borrow_mut().current_cursor.map(|c| c.0) != hcursor.map(|c| c.0) {
 593            self.post_message(
 594                WM_GPUI_CURSOR_STYLE_CHANGED,
 595                WPARAM(0),
 596                LPARAM(hcursor.map_or(0, |c| c.0 as isize)),
 597            );
 598            self.inner.state.borrow_mut().current_cursor = hcursor;
 599        }
 600    }
 601
 602    fn should_auto_hide_scrollbars(&self) -> bool {
 603        should_auto_hide_scrollbars().log_err().unwrap_or(false)
 604    }
 605
 606    fn write_to_clipboard(&self, item: ClipboardItem) {
 607        write_to_clipboard(item);
 608    }
 609
 610    fn read_from_clipboard(&self) -> Option<ClipboardItem> {
 611        read_from_clipboard()
 612    }
 613
 614    fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Task<Result<()>> {
 615        let mut password = password.to_vec();
 616        let mut username = username.encode_utf16().chain(Some(0)).collect_vec();
 617        let mut target_name = windows_credentials_target_name(url)
 618            .encode_utf16()
 619            .chain(Some(0))
 620            .collect_vec();
 621        self.foreground_executor().spawn(async move {
 622            let credentials = CREDENTIALW {
 623                LastWritten: unsafe { GetSystemTimeAsFileTime() },
 624                Flags: CRED_FLAGS(0),
 625                Type: CRED_TYPE_GENERIC,
 626                TargetName: PWSTR::from_raw(target_name.as_mut_ptr()),
 627                CredentialBlobSize: password.len() as u32,
 628                CredentialBlob: password.as_ptr() as *mut _,
 629                Persist: CRED_PERSIST_LOCAL_MACHINE,
 630                UserName: PWSTR::from_raw(username.as_mut_ptr()),
 631                ..CREDENTIALW::default()
 632            };
 633            unsafe { CredWriteW(&credentials, 0) }?;
 634            Ok(())
 635        })
 636    }
 637
 638    fn read_credentials(&self, url: &str) -> Task<Result<Option<(String, Vec<u8>)>>> {
 639        let mut target_name = windows_credentials_target_name(url)
 640            .encode_utf16()
 641            .chain(Some(0))
 642            .collect_vec();
 643        self.foreground_executor().spawn(async move {
 644            let mut credentials: *mut CREDENTIALW = std::ptr::null_mut();
 645            let result = unsafe {
 646                CredReadW(
 647                    PCWSTR::from_raw(target_name.as_ptr()),
 648                    CRED_TYPE_GENERIC,
 649                    None,
 650                    &mut credentials,
 651                )
 652            };
 653
 654            if let Err(err) = result {
 655                // ERROR_NOT_FOUND means the credential doesn't exist.
 656                // Return Ok(None) to match macOS and Linux behavior.
 657                if err.code().0 == ERROR_NOT_FOUND.0 as i32 {
 658                    return Ok(None);
 659                }
 660                return Err(err.into());
 661            }
 662
 663            if credentials.is_null() {
 664                Ok(None)
 665            } else {
 666                let username: String = unsafe { (*credentials).UserName.to_string()? };
 667                let credential_blob = unsafe {
 668                    std::slice::from_raw_parts(
 669                        (*credentials).CredentialBlob,
 670                        (*credentials).CredentialBlobSize as usize,
 671                    )
 672                };
 673                let password = credential_blob.to_vec();
 674                unsafe { CredFree(credentials as *const _ as _) };
 675                Ok(Some((username, password)))
 676            }
 677        })
 678    }
 679
 680    fn delete_credentials(&self, url: &str) -> Task<Result<()>> {
 681        let mut target_name = windows_credentials_target_name(url)
 682            .encode_utf16()
 683            .chain(Some(0))
 684            .collect_vec();
 685        self.foreground_executor().spawn(async move {
 686            unsafe {
 687                CredDeleteW(
 688                    PCWSTR::from_raw(target_name.as_ptr()),
 689                    CRED_TYPE_GENERIC,
 690                    None,
 691                )?
 692            };
 693            Ok(())
 694        })
 695    }
 696
 697    fn register_url_scheme(&self, _: &str) -> Task<anyhow::Result<()>> {
 698        Task::ready(Err(anyhow!("register_url_scheme unimplemented")))
 699    }
 700
 701    fn perform_dock_menu_action(&self, action: usize) {
 702        unsafe {
 703            PostMessageW(
 704                Some(self.handle),
 705                WM_GPUI_DOCK_MENU_ACTION,
 706                WPARAM(self.inner.validation_number),
 707                LPARAM(action as isize),
 708            )
 709            .log_err();
 710        }
 711    }
 712
 713    fn update_jump_list(
 714        &self,
 715        menus: Vec<MenuItem>,
 716        entries: Vec<SmallVec<[PathBuf; 2]>>,
 717    ) -> Vec<SmallVec<[PathBuf; 2]>> {
 718        self.update_jump_list(menus, entries)
 719    }
 720}
 721
 722impl WindowsPlatformInner {
 723    fn new(context: &mut PlatformWindowCreateContext) -> Result<Rc<Self>> {
 724        let state = RefCell::new(WindowsPlatformState::new(
 725            context
 726                .directx_devices
 727                .take()
 728                .context("missing directx devices")?,
 729        ));
 730        Ok(Rc::new(Self {
 731            state,
 732            raw_window_handles: context.raw_window_handles.clone(),
 733            dispatcher: context
 734                .dispatcher
 735                .as_ref()
 736                .context("missing dispatcher")?
 737                .clone(),
 738            validation_number: context.validation_number,
 739            main_receiver: context
 740                .main_receiver
 741                .take()
 742                .context("missing main receiver")?,
 743        }))
 744    }
 745
 746    /// Calls `project` to project to the corresponding callback field, removes it from callbacks, calls `f` with the callback and then puts the callback back.
 747    fn with_callback<T>(
 748        &self,
 749        project: impl Fn(&mut PlatformCallbacks) -> &mut Option<T>,
 750        f: impl FnOnce(&mut T),
 751    ) {
 752        let callback = project(&mut self.state.borrow_mut().callbacks).take();
 753        if let Some(mut callback) = callback {
 754            f(&mut callback);
 755            *project(&mut self.state.borrow_mut().callbacks) = Some(callback)
 756        }
 757    }
 758
 759    fn handle_msg(
 760        self: &Rc<Self>,
 761        handle: HWND,
 762        msg: u32,
 763        wparam: WPARAM,
 764        lparam: LPARAM,
 765    ) -> LRESULT {
 766        let handled = match msg {
 767            WM_GPUI_CLOSE_ONE_WINDOW
 768            | WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD
 769            | WM_GPUI_DOCK_MENU_ACTION
 770            | WM_GPUI_KEYBOARD_LAYOUT_CHANGED
 771            | WM_GPUI_GPU_DEVICE_LOST => self.handle_gpui_events(msg, wparam, lparam),
 772            _ => None,
 773        };
 774        if let Some(result) = handled {
 775            LRESULT(result)
 776        } else {
 777            unsafe { DefWindowProcW(handle, msg, wparam, lparam) }
 778        }
 779    }
 780
 781    fn handle_gpui_events(&self, message: u32, wparam: WPARAM, lparam: LPARAM) -> Option<isize> {
 782        if wparam.0 != self.validation_number {
 783            log::error!("Wrong validation number while processing message: {message}");
 784            return None;
 785        }
 786        match message {
 787            WM_GPUI_CLOSE_ONE_WINDOW => {
 788                self.close_one_window(HWND(lparam.0 as _));
 789                Some(0)
 790            }
 791            WM_GPUI_TASK_DISPATCHED_ON_MAIN_THREAD => self.run_foreground_task(),
 792            WM_GPUI_DOCK_MENU_ACTION => self.handle_dock_action_event(lparam.0 as _),
 793            WM_GPUI_KEYBOARD_LAYOUT_CHANGED => self.handle_keyboard_layout_change(),
 794            WM_GPUI_GPU_DEVICE_LOST => self.handle_device_lost(lparam),
 795            _ => unreachable!(),
 796        }
 797    }
 798
 799    fn close_one_window(&self, target_window: HWND) -> bool {
 800        let Some(all_windows) = self.raw_window_handles.upgrade() else {
 801            log::error!("Failed to upgrade raw window handles");
 802            return false;
 803        };
 804        let mut lock = all_windows.write();
 805        let index = lock
 806            .iter()
 807            .position(|handle| handle.as_raw() == target_window)
 808            .unwrap();
 809        lock.remove(index);
 810
 811        lock.is_empty()
 812    }
 813
 814    #[inline]
 815    fn run_foreground_task(&self) -> Option<isize> {
 816        const MAIN_TASK_TIMEOUT: u128 = 10;
 817
 818        let mut start = std::time::Instant::now();
 819        loop {
 820            loop {
 821                if start.elapsed().as_millis() >= MAIN_TASK_TIMEOUT {
 822                    // we spent our budget on gpui tasks, we likely have a lot of work queued so drain system events first
 823                    // before returning to main thread task work
 824                    let mut msg = MSG::default();
 825                    let process_message = |msg: &_| {
 826                        if translate_accelerator(msg).is_none() {
 827                            _ = unsafe { TranslateMessage(msg) };
 828                            unsafe { DispatchMessageW(msg) };
 829                        }
 830                    };
 831                    let peek_msg = |msg: &mut _, msg_kind| unsafe {
 832                        PeekMessageW(msg, None, 0, 0, PM_REMOVE | msg_kind).as_bool()
 833                    };
 834                    // We process a paint at the start and end only to prevent getting stuck in a paint loop
 835                    // due to on going gpui animations
 836                    if peek_msg(&mut msg, PM_QS_PAINT) {
 837                        process_message(&msg);
 838                    }
 839                    while peek_msg(&mut msg, PM_QS_INPUT) {
 840                        process_message(&msg);
 841                    }
 842                    if peek_msg(&mut msg, PM_QS_PAINT) {
 843                        process_message(&msg);
 844                    }
 845                    start = std::time::Instant::now();
 846                }
 847                match self.main_receiver.try_recv() {
 848                    Err(_) => break,
 849                    Ok(runnable) => WindowsDispatcher::execute_runnable(runnable),
 850                }
 851            }
 852
 853            // Someone could enqueue a Runnable here. The flag is still true, so they will not PostMessage.
 854            // We need to check for those Runnables after we clear the flag.
 855            let dispatcher = self.dispatcher.clone();
 856
 857            dispatcher.wake_posted.store(false, Ordering::Release);
 858            match self.main_receiver.try_recv() {
 859                Ok(runnable) => {
 860                    let _ = dispatcher.wake_posted.swap(true, Ordering::AcqRel);
 861
 862                    WindowsDispatcher::execute_runnable(runnable);
 863                    continue;
 864                }
 865                _ => {
 866                    break;
 867                }
 868            }
 869        }
 870
 871        Some(0)
 872    }
 873
 874    fn handle_dock_action_event(&self, action_idx: usize) -> Option<isize> {
 875        let Some(action) = self
 876            .state
 877            .borrow_mut()
 878            .jump_list
 879            .dock_menus
 880            .get(action_idx)
 881            .map(|dock_menu| dock_menu.action.boxed_clone())
 882        else {
 883            log::error!("Dock menu for index {action_idx} not found");
 884            return Some(1);
 885        };
 886        self.with_callback(
 887            |callbacks| &mut callbacks.app_menu_action,
 888            |callback| callback(&*action),
 889        );
 890        Some(0)
 891    }
 892
 893    fn handle_keyboard_layout_change(&self) -> Option<isize> {
 894        self.with_callback(
 895            |callbacks| &mut callbacks.keyboard_layout_change,
 896            |callback| callback(),
 897        );
 898        Some(0)
 899    }
 900
 901    fn handle_device_lost(&self, lparam: LPARAM) -> Option<isize> {
 902        let directx_devices = lparam.0 as *const DirectXDevices;
 903        let directx_devices = unsafe { &*directx_devices };
 904        let mut lock = self.state.borrow_mut();
 905        lock.directx_devices.take();
 906        lock.directx_devices = Some(directx_devices.clone());
 907
 908        Some(0)
 909    }
 910}
 911
 912impl Drop for WindowsPlatform {
 913    fn drop(&mut self) {
 914        unsafe {
 915            DestroyWindow(self.handle)
 916                .context("Destroying platform window")
 917                .log_err();
 918            OleUninitialize();
 919        }
 920    }
 921}
 922
 923pub(crate) struct WindowCreationInfo {
 924    pub(crate) icon: HICON,
 925    pub(crate) executor: ForegroundExecutor,
 926    pub(crate) current_cursor: Option<HCURSOR>,
 927    pub(crate) windows_version: WindowsVersion,
 928    pub(crate) drop_target_helper: IDropTargetHelper,
 929    pub(crate) validation_number: usize,
 930    pub(crate) main_receiver: flume::Receiver<RunnableVariant>,
 931    pub(crate) platform_window_handle: HWND,
 932    pub(crate) disable_direct_composition: bool,
 933    pub(crate) directx_devices: DirectXDevices,
 934    /// Flag to instruct the `VSyncProvider` thread to invalidate the directx devices
 935    /// as resizing them has failed, causing us to have lost at least the render target.
 936    pub(crate) invalidate_devices: Arc<AtomicBool>,
 937}
 938
 939struct PlatformWindowCreateContext {
 940    inner: Option<Result<Rc<WindowsPlatformInner>>>,
 941    raw_window_handles: std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
 942    validation_number: usize,
 943    main_sender: Option<flume::Sender<RunnableVariant>>,
 944    main_receiver: Option<flume::Receiver<RunnableVariant>>,
 945    directx_devices: Option<DirectXDevices>,
 946    dispatcher: Option<Arc<WindowsDispatcher>>,
 947}
 948
 949fn open_target(target: impl AsRef<OsStr>) -> Result<()> {
 950    let target = target.as_ref();
 951    let ret = unsafe {
 952        ShellExecuteW(
 953            None,
 954            windows::core::w!("open"),
 955            &HSTRING::from(target),
 956            None,
 957            None,
 958            SW_SHOWDEFAULT,
 959        )
 960    };
 961    if ret.0 as isize <= 32 {
 962        Err(anyhow::anyhow!(
 963            "Unable to open target: {}",
 964            std::io::Error::last_os_error()
 965        ))
 966    } else {
 967        Ok(())
 968    }
 969}
 970
 971fn open_target_in_explorer(target: &Path) -> Result<()> {
 972    let dir = target.parent().context("No parent folder found")?;
 973    let desktop = unsafe { SHGetDesktopFolder()? };
 974
 975    let mut dir_item = std::ptr::null_mut();
 976    unsafe {
 977        desktop.ParseDisplayName(
 978            HWND::default(),
 979            None,
 980            &HSTRING::from(dir),
 981            None,
 982            &mut dir_item,
 983            std::ptr::null_mut(),
 984        )?;
 985    }
 986
 987    let mut file_item = std::ptr::null_mut();
 988    unsafe {
 989        desktop.ParseDisplayName(
 990            HWND::default(),
 991            None,
 992            &HSTRING::from(target),
 993            None,
 994            &mut file_item,
 995            std::ptr::null_mut(),
 996        )?;
 997    }
 998
 999    let highlight = [file_item as *const _];
1000    unsafe { SHOpenFolderAndSelectItems(dir_item as _, Some(&highlight), 0) }.or_else(|err| {
1001        if err.code().0 == ERROR_FILE_NOT_FOUND.0 as i32 {
1002            // On some systems, the above call mysteriously fails with "file not
1003            // found" even though the file is there.  In these cases, ShellExecute()
1004            // seems to work as a fallback (although it won't select the file).
1005            open_target(dir).context("Opening target parent folder")
1006        } else {
1007            Err(anyhow::anyhow!("Can not open target path: {}", err))
1008        }
1009    })
1010}
1011
1012fn file_open_dialog(
1013    options: PathPromptOptions,
1014    window: Option<HWND>,
1015) -> Result<Option<Vec<PathBuf>>> {
1016    let folder_dialog: IFileOpenDialog =
1017        unsafe { CoCreateInstance(&FileOpenDialog, None, CLSCTX_ALL)? };
1018
1019    let mut dialog_options = FOS_FILEMUSTEXIST;
1020    if options.multiple {
1021        dialog_options |= FOS_ALLOWMULTISELECT;
1022    }
1023    if options.directories {
1024        dialog_options |= FOS_PICKFOLDERS;
1025    }
1026
1027    unsafe {
1028        folder_dialog.SetOptions(dialog_options)?;
1029
1030        if let Some(prompt) = options.prompt {
1031            let prompt: &str = &prompt;
1032            folder_dialog.SetOkButtonLabel(&HSTRING::from(prompt))?;
1033        }
1034
1035        if folder_dialog.Show(window).is_err() {
1036            // User cancelled
1037            return Ok(None);
1038        }
1039    }
1040
1041    let results = unsafe { folder_dialog.GetResults()? };
1042    let file_count = unsafe { results.GetCount()? };
1043    if file_count == 0 {
1044        return Ok(None);
1045    }
1046
1047    let mut paths = Vec::with_capacity(file_count as usize);
1048    for i in 0..file_count {
1049        let item = unsafe { results.GetItemAt(i)? };
1050        let path = unsafe { item.GetDisplayName(SIGDN_FILESYSPATH)?.to_string()? };
1051        paths.push(PathBuf::from(path));
1052    }
1053
1054    Ok(Some(paths))
1055}
1056
1057fn file_save_dialog(
1058    directory: PathBuf,
1059    suggested_name: Option<String>,
1060    window: Option<HWND>,
1061) -> Result<Option<PathBuf>> {
1062    let dialog: IFileSaveDialog = unsafe { CoCreateInstance(&FileSaveDialog, None, CLSCTX_ALL)? };
1063    if !directory.to_string_lossy().is_empty()
1064        && let Some(full_path) = directory
1065            .canonicalize()
1066            .context("failed to canonicalize directory")
1067            .log_err()
1068    {
1069        let full_path = SanitizedPath::new(&full_path);
1070        let full_path_string = full_path.to_string();
1071        let path_item: IShellItem =
1072            unsafe { SHCreateItemFromParsingName(&HSTRING::from(full_path_string), None)? };
1073        unsafe {
1074            dialog
1075                .SetFolder(&path_item)
1076                .context("failed to set dialog folder")
1077                .log_err()
1078        };
1079    }
1080
1081    if let Some(suggested_name) = suggested_name {
1082        unsafe {
1083            dialog
1084                .SetFileName(&HSTRING::from(suggested_name))
1085                .context("failed to set file name")
1086                .log_err()
1087        };
1088    }
1089
1090    unsafe {
1091        dialog.SetFileTypes(&[Common::COMDLG_FILTERSPEC {
1092            pszName: windows::core::w!("All files"),
1093            pszSpec: windows::core::w!("*.*"),
1094        }])?;
1095        if dialog.Show(window).is_err() {
1096            // User cancelled
1097            return Ok(None);
1098        }
1099    }
1100    let shell_item = unsafe { dialog.GetResult()? };
1101    let file_path_string = unsafe {
1102        let pwstr = shell_item.GetDisplayName(SIGDN_FILESYSPATH)?;
1103        let string = pwstr.to_string()?;
1104        CoTaskMemFree(Some(pwstr.0 as _));
1105        string
1106    };
1107    Ok(Some(PathBuf::from(file_path_string)))
1108}
1109
1110fn load_icon() -> Result<HICON> {
1111    let module = unsafe { GetModuleHandleW(None).context("unable to get module handle")? };
1112    let handle = unsafe {
1113        LoadImageW(
1114            Some(module.into()),
1115            windows::core::PCWSTR(1 as _),
1116            IMAGE_ICON,
1117            0,
1118            0,
1119            LR_DEFAULTSIZE | LR_SHARED,
1120        )
1121        .context("unable to load icon file")?
1122    };
1123    Ok(HICON(handle.0))
1124}
1125
1126#[inline]
1127fn should_auto_hide_scrollbars() -> Result<bool> {
1128    let ui_settings = UISettings::new()?;
1129    Ok(ui_settings.AutoHideScrollBars()?)
1130}
1131
1132fn check_device_lost(device: &ID3D11Device) -> bool {
1133    let device_state = unsafe { device.GetDeviceRemovedReason() };
1134    match device_state {
1135        Ok(_) => false,
1136        Err(err) => {
1137            log::error!("DirectX device lost detected: {:?}", err);
1138            true
1139        }
1140    }
1141}
1142
1143fn handle_gpu_device_lost(
1144    directx_devices: &mut DirectXDevices,
1145    platform_window: HWND,
1146    validation_number: usize,
1147    all_windows: &std::sync::Weak<RwLock<SmallVec<[SafeHwnd; 4]>>>,
1148    text_system: &std::sync::Weak<DirectWriteTextSystem>,
1149) -> Result<()> {
1150    // Here we wait a bit to ensure the system has time to recover from the device lost state.
1151    // If we don't wait, the final drawing result will be blank.
1152    std::thread::sleep(std::time::Duration::from_millis(350));
1153
1154    *directx_devices = try_to_recover_from_device_lost(|| {
1155        DirectXDevices::new().context("Failed to recreate new DirectX devices after device lost")
1156    })?;
1157    log::info!("DirectX devices successfully recreated.");
1158
1159    let lparam = LPARAM(directx_devices as *const _ as _);
1160    unsafe {
1161        SendMessageW(
1162            platform_window,
1163            WM_GPUI_GPU_DEVICE_LOST,
1164            Some(WPARAM(validation_number)),
1165            Some(lparam),
1166        );
1167    }
1168
1169    if let Some(text_system) = text_system.upgrade() {
1170        text_system.handle_gpu_lost(&directx_devices)?;
1171    }
1172    if let Some(all_windows) = all_windows.upgrade() {
1173        for window in all_windows.read().iter() {
1174            unsafe {
1175                SendMessageW(
1176                    window.as_raw(),
1177                    WM_GPUI_GPU_DEVICE_LOST,
1178                    Some(WPARAM(validation_number)),
1179                    Some(lparam),
1180                );
1181            }
1182        }
1183        std::thread::sleep(std::time::Duration::from_millis(200));
1184        for window in all_windows.read().iter() {
1185            unsafe {
1186                SendMessageW(
1187                    window.as_raw(),
1188                    WM_GPUI_FORCE_UPDATE_WINDOW,
1189                    Some(WPARAM(validation_number)),
1190                    None,
1191                );
1192            }
1193        }
1194    }
1195    Ok(())
1196}
1197
1198const PLATFORM_WINDOW_CLASS_NAME: PCWSTR = w!("Zed::PlatformWindow");
1199
1200fn register_platform_window_class() {
1201    let wc = WNDCLASSW {
1202        lpfnWndProc: Some(window_procedure),
1203        lpszClassName: PCWSTR(PLATFORM_WINDOW_CLASS_NAME.as_ptr()),
1204        ..Default::default()
1205    };
1206    unsafe { RegisterClassW(&wc) };
1207}
1208
1209unsafe extern "system" fn window_procedure(
1210    hwnd: HWND,
1211    msg: u32,
1212    wparam: WPARAM,
1213    lparam: LPARAM,
1214) -> LRESULT {
1215    if msg == WM_NCCREATE {
1216        let params = unsafe { &*(lparam.0 as *const CREATESTRUCTW) };
1217        let creation_context = params.lpCreateParams as *mut PlatformWindowCreateContext;
1218        let creation_context = unsafe { &mut *creation_context };
1219
1220        let Some(main_sender) = creation_context.main_sender.take() else {
1221            creation_context.inner = Some(Err(anyhow!("missing main sender")));
1222            return LRESULT(0);
1223        };
1224        creation_context.dispatcher = Some(Arc::new(WindowsDispatcher::new(
1225            main_sender,
1226            hwnd,
1227            creation_context.validation_number,
1228        )));
1229
1230        return match WindowsPlatformInner::new(creation_context) {
1231            Ok(inner) => {
1232                let weak = Box::new(Rc::downgrade(&inner));
1233                unsafe { set_window_long(hwnd, GWLP_USERDATA, Box::into_raw(weak) as isize) };
1234                creation_context.inner = Some(Ok(inner));
1235                unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
1236            }
1237            Err(error) => {
1238                creation_context.inner = Some(Err(error));
1239                LRESULT(0)
1240            }
1241        };
1242    }
1243
1244    let ptr = unsafe { get_window_long(hwnd, GWLP_USERDATA) } as *mut Weak<WindowsPlatformInner>;
1245    if ptr.is_null() {
1246        return unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) };
1247    }
1248    let inner = unsafe { &*ptr };
1249    let result = if let Some(inner) = inner.upgrade() {
1250        inner.handle_msg(hwnd, msg, wparam, lparam)
1251    } else {
1252        unsafe { DefWindowProcW(hwnd, msg, wparam, lparam) }
1253    };
1254
1255    if msg == WM_NCDESTROY {
1256        unsafe { set_window_long(hwnd, GWLP_USERDATA, 0) };
1257        unsafe { drop(Box::from_raw(ptr)) };
1258    }
1259
1260    result
1261}
1262
1263#[cfg(test)]
1264mod tests {
1265    use crate::{ClipboardItem, read_from_clipboard, write_to_clipboard};
1266
1267    #[test]
1268    fn test_clipboard() {
1269        let item = ClipboardItem::new_string("你好,我是张小白".to_string());
1270        write_to_clipboard(item.clone());
1271        assert_eq!(read_from_clipboard(), Some(item));
1272
1273        let item = ClipboardItem::new_string("12345".to_string());
1274        write_to_clipboard(item.clone());
1275        assert_eq!(read_from_clipboard(), Some(item));
1276
1277        let item = ClipboardItem::new_string_with_json_metadata("abcdef".to_string(), vec![3, 4]);
1278        write_to_clipboard(item.clone());
1279        assert_eq!(read_from_clipboard(), Some(item));
1280    }
1281}