div.rs

  1use crate::{
  2    Active, Anonymous, AnyElement, AppContext, BorrowWindow, Bounds, Click, DispatchPhase, Element,
  3    ElementFocusability, ElementId, ElementIdentity, EventListeners, Focus, FocusHandle, Focusable,
  4    Hover, Identified, Interactive, IntoAnyElement, LayoutId, MouseClickEvent, MouseDownEvent,
  5    MouseMoveEvent, MouseUpEvent, NonFocusable, Overflow, ParentElement, Pixels, Point,
  6    ScrollWheelEvent, SharedString, Style, StyleRefinement, Styled, ViewContext,
  7};
  8use collections::HashMap;
  9use parking_lot::Mutex;
 10use refineable::Refineable;
 11use smallvec::SmallVec;
 12use std::{mem, sync::Arc};
 13
 14#[derive(Default)]
 15pub struct DivState {
 16    active_state: Arc<Mutex<ActiveState>>,
 17    pending_click: Arc<Mutex<Option<MouseDownEvent>>>,
 18}
 19
 20#[derive(Copy, Clone, Default, Eq, PartialEq)]
 21struct ActiveState {
 22    group: bool,
 23    element: bool,
 24}
 25
 26impl ActiveState {
 27    pub fn is_none(&self) -> bool {
 28        !self.group && !self.element
 29    }
 30}
 31
 32#[derive(Default)]
 33struct GroupBounds(HashMap<SharedString, SmallVec<[Bounds<Pixels>; 1]>>);
 34
 35pub fn group_bounds(name: &SharedString, cx: &mut AppContext) -> Option<Bounds<Pixels>> {
 36    cx.default_global::<GroupBounds>()
 37        .0
 38        .get(name)
 39        .and_then(|bounds_stack| bounds_stack.last().cloned())
 40}
 41
 42#[derive(Default, Clone)]
 43pub struct ScrollState(Arc<Mutex<Point<Pixels>>>);
 44
 45impl ScrollState {
 46    pub fn x(&self) -> Pixels {
 47        self.0.lock().x
 48    }
 49
 50    pub fn set_x(&self, value: Pixels) {
 51        self.0.lock().x = value;
 52    }
 53
 54    pub fn y(&self) -> Pixels {
 55        self.0.lock().y
 56    }
 57
 58    pub fn set_y(&self, value: Pixels) {
 59        self.0.lock().y = value;
 60    }
 61}
 62
 63pub fn div<V>() -> Div<V, Anonymous, NonFocusable>
 64where
 65    V: 'static + Send + Sync,
 66{
 67    Div {
 68        identity: Anonymous,
 69        focusability: NonFocusable,
 70        children: SmallVec::new(),
 71        group: None,
 72        base_style: StyleRefinement::default(),
 73        hover_style: StyleRefinement::default(),
 74        group_hover: None,
 75        active_style: StyleRefinement::default(),
 76        group_active: None,
 77        focus_style: StyleRefinement::default(),
 78        focus_in_style: StyleRefinement::default(),
 79        in_focus_style: StyleRefinement::default(),
 80        listeners: EventListeners::default(),
 81    }
 82}
 83
 84pub struct Div<
 85    V: 'static + Send + Sync,
 86    I: ElementIdentity = Anonymous,
 87    F: ElementFocusability = NonFocusable,
 88> {
 89    identity: I,
 90    focusability: F,
 91    children: SmallVec<[AnyElement<V>; 2]>,
 92    group: Option<SharedString>,
 93    base_style: StyleRefinement,
 94    hover_style: StyleRefinement,
 95    group_hover: Option<GroupStyle>,
 96    active_style: StyleRefinement,
 97    group_active: Option<GroupStyle>,
 98    focus_style: StyleRefinement,
 99    focus_in_style: StyleRefinement,
100    in_focus_style: StyleRefinement,
101    listeners: EventListeners<V>,
102}
103
104struct GroupStyle {
105    group: SharedString,
106    style: StyleRefinement,
107}
108
109impl<V, F> Div<V, Anonymous, F>
110where
111    F: ElementFocusability,
112    V: 'static + Send + Sync,
113{
114    pub fn id(self, id: impl Into<ElementId>) -> Div<V, Identified, F> {
115        Div {
116            identity: Identified(id.into()),
117            focusability: self.focusability,
118            children: self.children,
119            group: self.group,
120            base_style: self.base_style,
121            hover_style: self.hover_style,
122            group_hover: self.group_hover,
123            active_style: self.active_style,
124            group_active: self.group_active,
125            focus_style: self.focus_style,
126            focus_in_style: self.focus_in_style,
127            in_focus_style: self.in_focus_style,
128            listeners: self.listeners,
129        }
130    }
131}
132
133impl<V, I, F> Div<V, I, F>
134where
135    I: ElementIdentity,
136    F: ElementFocusability,
137    V: 'static + Send + Sync,
138{
139    pub fn group(mut self, group: impl Into<SharedString>) -> Self {
140        self.group = Some(group.into());
141        self
142    }
143
144    pub fn z_index(mut self, z_index: u32) -> Self {
145        self.base_style.z_index = Some(z_index);
146        self
147    }
148
149    pub fn overflow_hidden(mut self) -> Self {
150        self.base_style.overflow.x = Some(Overflow::Hidden);
151        self.base_style.overflow.y = Some(Overflow::Hidden);
152        self
153    }
154
155    pub fn overflow_hidden_x(mut self) -> Self {
156        self.base_style.overflow.x = Some(Overflow::Hidden);
157        self
158    }
159
160    pub fn overflow_hidden_y(mut self) -> Self {
161        self.base_style.overflow.y = Some(Overflow::Hidden);
162        self
163    }
164
165    pub fn overflow_scroll(mut self, _scroll_state: ScrollState) -> Self {
166        // todo!("impl scrolling")
167        // self.scroll_state = Some(scroll_state);
168        self.base_style.overflow.x = Some(Overflow::Scroll);
169        self.base_style.overflow.y = Some(Overflow::Scroll);
170        self
171    }
172
173    pub fn overflow_x_scroll(mut self, _scroll_state: ScrollState) -> Self {
174        // todo!("impl scrolling")
175        // self.scroll_state = Some(scroll_state);
176        self.base_style.overflow.x = Some(Overflow::Scroll);
177        self
178    }
179
180    pub fn overflow_y_scroll(mut self, _scroll_state: ScrollState) -> Self {
181        // todo!("impl scrolling")
182        // self.scroll_state = Some(scroll_state);
183        self.base_style.overflow.y = Some(Overflow::Scroll);
184        self
185    }
186
187    fn with_element_id<R>(
188        &mut self,
189        cx: &mut ViewContext<V>,
190        f: impl FnOnce(&mut Self, &mut ViewContext<V>) -> R,
191    ) -> R {
192        if let Some(id) = self.id() {
193            cx.with_element_id(id, |cx| f(self, cx))
194        } else {
195            f(self, cx)
196        }
197    }
198
199    pub fn compute_style(
200        &self,
201        bounds: Bounds<Pixels>,
202        state: &DivState,
203        cx: &mut ViewContext<V>,
204    ) -> Style {
205        let mut computed_style = Style::default();
206        computed_style.refine(&self.base_style);
207
208        if let Some(handle) = self.focusability.focus_handle() {
209            if handle.contains_focused(cx) {
210                computed_style.refine(&self.focus_in_style);
211            }
212
213            if handle.within_focused(cx) {
214                computed_style.refine(&self.in_focus_style);
215            }
216
217            if handle.is_focused(cx) {
218                computed_style.refine(&self.focus_style);
219            }
220        }
221
222        let mouse_position = cx.mouse_position();
223
224        if let Some(group_hover) = self.group_hover.as_ref() {
225            if let Some(group_bounds) = group_bounds(&group_hover.group, cx) {
226                if group_bounds.contains_point(&mouse_position) {
227                    computed_style.refine(&group_hover.style);
228                }
229            }
230        }
231        if bounds.contains_point(&mouse_position) {
232            computed_style.refine(&self.hover_style);
233        }
234
235        let active_state = *state.active_state.lock();
236        if active_state.group {
237            if let Some(GroupStyle { style, .. }) = self.group_active.as_ref() {
238                computed_style.refine(style);
239            }
240        }
241        if active_state.element {
242            computed_style.refine(&self.active_style);
243        }
244
245        computed_style
246    }
247
248    fn paint_hover_listeners(
249        &self,
250        bounds: Bounds<Pixels>,
251        group_bounds: Option<Bounds<Pixels>>,
252        cx: &mut ViewContext<V>,
253    ) {
254        if let Some(group_bounds) = group_bounds {
255            paint_hover_listener(group_bounds, cx);
256        }
257
258        if self.hover_style.is_some() {
259            paint_hover_listener(bounds, cx);
260        }
261    }
262
263    fn paint_active_listener(
264        &self,
265        bounds: Bounds<Pixels>,
266        group_bounds: Option<Bounds<Pixels>>,
267        active_state: Arc<Mutex<ActiveState>>,
268        cx: &mut ViewContext<V>,
269    ) {
270        if active_state.lock().is_none() {
271            cx.on_mouse_event(move |_view, down: &MouseDownEvent, phase, cx| {
272                if phase == DispatchPhase::Bubble {
273                    let group =
274                        group_bounds.map_or(false, |bounds| bounds.contains_point(&down.position));
275                    let element = bounds.contains_point(&down.position);
276                    if group || element {
277                        *active_state.lock() = ActiveState { group, element };
278                        cx.notify();
279                    }
280                }
281            });
282        } else {
283            cx.on_mouse_event(move |_, _: &MouseUpEvent, phase, cx| {
284                if phase == DispatchPhase::Capture {
285                    *active_state.lock() = ActiveState::default();
286                    cx.notify();
287                }
288            });
289        }
290    }
291
292    fn paint_event_listeners(
293        &mut self,
294        bounds: Bounds<Pixels>,
295        pending_click: Arc<Mutex<Option<MouseDownEvent>>>,
296        cx: &mut ViewContext<V>,
297    ) {
298        let click_listeners = mem::take(&mut self.listeners.mouse_click);
299
300        let mouse_down = pending_click.lock().clone();
301        if let Some(mouse_down) = mouse_down {
302            cx.on_mouse_event(move |state, event: &MouseUpEvent, phase, cx| {
303                if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
304                    let mouse_click = MouseClickEvent {
305                        down: mouse_down.clone(),
306                        up: event.clone(),
307                    };
308                    for listener in &click_listeners {
309                        listener(state, &mouse_click, cx);
310                    }
311                }
312
313                *pending_click.lock() = None;
314            });
315        } else {
316            cx.on_mouse_event(move |_state, event: &MouseDownEvent, phase, _cx| {
317                if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
318                    *pending_click.lock() = Some(event.clone());
319                }
320            });
321        }
322
323        if let Some(focus_handle) = self.focusability.focus_handle() {
324            let focus_handle = focus_handle.clone();
325            cx.on_mouse_event(move |_, event: &MouseDownEvent, phase, cx| {
326                if phase == DispatchPhase::Bubble && bounds.contains_point(&event.position) {
327                    cx.focus(&focus_handle);
328                }
329            })
330        }
331
332        for listener in mem::take(&mut self.listeners.mouse_down) {
333            cx.on_mouse_event(move |state, event: &MouseDownEvent, phase, cx| {
334                listener(state, event, &bounds, phase, cx);
335            })
336        }
337
338        for listener in mem::take(&mut self.listeners.mouse_up) {
339            cx.on_mouse_event(move |state, event: &MouseUpEvent, phase, cx| {
340                listener(state, event, &bounds, phase, cx);
341            })
342        }
343
344        for listener in mem::take(&mut self.listeners.mouse_move) {
345            cx.on_mouse_event(move |state, event: &MouseMoveEvent, phase, cx| {
346                listener(state, event, &bounds, phase, cx);
347            })
348        }
349
350        for listener in mem::take(&mut self.listeners.scroll_wheel) {
351            cx.on_mouse_event(move |state, event: &ScrollWheelEvent, phase, cx| {
352                listener(state, event, &bounds, phase, cx);
353            })
354        }
355    }
356}
357
358impl<V, I> Div<V, I, NonFocusable>
359where
360    I: ElementIdentity,
361    V: 'static + Send + Sync,
362{
363    pub fn focusable(self, handle: &FocusHandle) -> Div<V, I, Focusable> {
364        Div {
365            identity: self.identity,
366            focusability: handle.clone().into(),
367            children: self.children,
368            group: self.group,
369            base_style: self.base_style,
370            hover_style: self.hover_style,
371            group_hover: self.group_hover,
372            active_style: self.active_style,
373            group_active: self.group_active,
374            focus_style: self.focus_style,
375            focus_in_style: self.focus_in_style,
376            in_focus_style: self.in_focus_style,
377            listeners: self.listeners,
378        }
379    }
380}
381
382impl<V, I> Focus for Div<V, I, Focusable>
383where
384    I: ElementIdentity,
385    V: 'static + Send + Sync,
386{
387    fn handle(&self) -> &FocusHandle {
388        self.focusability.as_ref()
389    }
390
391    fn set_focus_style(&mut self, style: StyleRefinement) {
392        self.focus_style = style;
393    }
394
395    fn set_focus_in_style(&mut self, style: StyleRefinement) {
396        self.focus_in_style = style;
397    }
398
399    fn set_in_focus_style(&mut self, style: StyleRefinement) {
400        self.in_focus_style = style;
401    }
402}
403
404impl<V, I, F> Element for Div<V, I, F>
405where
406    I: ElementIdentity,
407    F: ElementFocusability,
408    V: 'static + Send + Sync,
409{
410    type ViewState = V;
411    type ElementState = DivState;
412
413    fn id(&self) -> Option<ElementId> {
414        self.identity.id()
415    }
416
417    fn initialize(
418        &mut self,
419        view_state: &mut Self::ViewState,
420        element_state: Option<Self::ElementState>,
421        cx: &mut ViewContext<Self::ViewState>,
422    ) -> Self::ElementState {
423        cx.with_focus(
424            self.focusability.focus_handle().cloned(),
425            mem::take(&mut self.listeners.key_down),
426            mem::take(&mut self.listeners.key_up),
427            mem::take(&mut self.listeners.focus),
428            |cx| {
429                for child in &mut self.children {
430                    child.initialize(view_state, cx);
431                }
432                element_state.unwrap_or_default()
433            },
434        )
435    }
436
437    fn layout(
438        &mut self,
439        view_state: &mut Self::ViewState,
440        element_state: &mut Self::ElementState,
441        cx: &mut ViewContext<Self::ViewState>,
442    ) -> LayoutId {
443        let style = self.compute_style(Bounds::default(), element_state, cx);
444        style.apply_text_style(cx, |cx| {
445            self.with_element_id(cx, |this, cx| {
446                let layout_ids = this
447                    .children
448                    .iter_mut()
449                    .map(|child| child.layout(view_state, cx))
450                    .collect::<Vec<_>>();
451                cx.request_layout(&style, layout_ids)
452            })
453        })
454    }
455
456    fn paint(
457        &mut self,
458        bounds: Bounds<Pixels>,
459        view_state: &mut Self::ViewState,
460        element_state: &mut Self::ElementState,
461        cx: &mut ViewContext<Self::ViewState>,
462    ) {
463        self.with_element_id(cx, |this, cx| {
464            if let Some(group) = this.group.clone() {
465                cx.default_global::<GroupBounds>()
466                    .0
467                    .entry(group)
468                    .or_default()
469                    .push(bounds);
470            }
471
472            let hover_group_bounds = this
473                .group_hover
474                .as_ref()
475                .and_then(|group_hover| group_bounds(&group_hover.group, cx));
476            let active_group_bounds = this
477                .group_active
478                .as_ref()
479                .and_then(|group_active| group_bounds(&group_active.group, cx));
480            let style = this.compute_style(bounds, element_state, cx);
481            let z_index = style.z_index.unwrap_or(0);
482
483            // Paint background and event handlers.
484            cx.stack(z_index, |cx| {
485                cx.stack(0, |cx| {
486                    style.paint(bounds, cx);
487                    this.paint_hover_listeners(bounds, hover_group_bounds, cx);
488                    this.paint_active_listener(
489                        bounds,
490                        active_group_bounds,
491                        element_state.active_state.clone(),
492                        cx,
493                    );
494                    this.paint_event_listeners(bounds, element_state.pending_click.clone(), cx);
495                });
496
497                cx.stack(1, |cx| {
498                    style.apply_text_style(cx, |cx| {
499                        style.apply_overflow(bounds, cx, |cx| {
500                            for child in &mut this.children {
501                                child.paint(view_state, None, cx);
502                            }
503                        })
504                    })
505                });
506            });
507
508            if let Some(group) = this.group.as_ref() {
509                cx.default_global::<GroupBounds>()
510                    .0
511                    .get_mut(group)
512                    .unwrap()
513                    .pop();
514            }
515        })
516    }
517}
518
519impl<V, I, F> IntoAnyElement<V> for Div<V, I, F>
520where
521    I: ElementIdentity,
522    F: ElementFocusability,
523    V: 'static + Send + Sync,
524{
525    fn into_any(self) -> AnyElement<V> {
526        AnyElement::new(self)
527    }
528}
529
530impl<V, I, F> ParentElement for Div<V, I, F>
531where
532    I: ElementIdentity,
533    F: ElementFocusability,
534    V: 'static + Send + Sync,
535{
536    fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
537        &mut self.children
538    }
539}
540
541impl<V, I, F> Styled for Div<V, I, F>
542where
543    I: ElementIdentity,
544    F: ElementFocusability,
545    V: 'static + Send + Sync,
546{
547    fn style(&mut self) -> &mut StyleRefinement {
548        &mut self.base_style
549    }
550}
551
552impl<V, I, F> Interactive for Div<V, I, F>
553where
554    I: ElementIdentity,
555    F: ElementFocusability,
556    V: 'static + Send + Sync,
557{
558    fn listeners(&mut self) -> &mut EventListeners<V> {
559        &mut self.listeners
560    }
561}
562
563impl<V, I, F> Hover for Div<V, I, F>
564where
565    I: ElementIdentity,
566    F: ElementFocusability,
567    V: 'static + Send + Sync,
568{
569    fn set_hover_style(&mut self, group: Option<SharedString>, style: StyleRefinement) {
570        if let Some(group) = group {
571            self.group_hover = Some(GroupStyle { group, style });
572        } else {
573            self.hover_style = style;
574        }
575    }
576}
577
578impl<V, F> Click for Div<V, Identified, F>
579where
580    F: ElementFocusability,
581    V: 'static + Send + Sync,
582{
583}
584
585impl<V, F> Active for Div<V, Identified, F>
586where
587    F: ElementFocusability,
588    V: 'static + Send + Sync,
589{
590    fn set_active_style(&mut self, group: Option<SharedString>, style: StyleRefinement) {
591        if let Some(group) = group {
592            self.group_active = Some(GroupStyle { group, style });
593        } else {
594            self.active_style = style;
595        }
596    }
597}
598
599fn paint_hover_listener<V>(bounds: Bounds<Pixels>, cx: &mut ViewContext<V>)
600where
601    V: 'static + Send + Sync,
602{
603    let hovered = bounds.contains_point(&cx.mouse_position());
604    cx.on_mouse_event(move |_, event: &MouseMoveEvent, phase, cx| {
605        if phase == DispatchPhase::Capture {
606            if bounds.contains_point(&event.position) != hovered {
607                cx.notify();
608            }
609        }
610    });
611}