assets.rs

 1use std::borrow::Cow;
 2
 3use anyhow::{Context as _, Result};
 4use gpui::{AssetSource, SharedString};
 5use rust_embed::RustEmbed;
 6
 7#[derive(RustEmbed)]
 8#[folder = "../../assets"]
 9#[include = "fonts/**/*"]
10#[include = "icons/**/*"]
11#[include = "images/**/*"]
12#[include = "themes/**/*"]
13#[include = "sounds/**/*"]
14#[include = "*.md"]
15#[exclude = "*.DS_Store"]
16pub struct Assets;
17
18impl AssetSource for Assets {
19    fn load(&self, path: &str) -> Result<Option<Cow<'static, [u8]>>> {
20        Self::get(path)
21            .map(|f| f.data)
22            .with_context(|| format!("could not find asset at path {path:?}"))
23            .map(Some)
24    }
25
26    fn list(&self, path: &str) -> Result<Vec<SharedString>> {
27        Ok(Self::iter()
28            .filter(|p| p.starts_with(path))
29            .map(SharedString::from)
30            .collect())
31    }
32}