element.rs

   1use super::{
   2    display_map::{BlockContext, ToDisplayPoint},
   3    Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, Select, SelectPhase, SoftWrap,
   4    ToPoint, MAX_LINE_LEN,
   5};
   6use crate::{
   7    display_map::{BlockStyle, DisplaySnapshot, TransformBlock},
   8    git::{diff_hunk_to_display, DisplayDiffHunk},
   9    hover_popover::{
  10        HoverAt, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH, MIN_POPOVER_LINE_HEIGHT,
  11    },
  12    link_go_to_definition::{
  13        GoToFetchedDefinition, GoToFetchedTypeDefinition, UpdateGoToDefinitionLink,
  14    },
  15    mouse_context_menu::DeployMouseContextMenu,
  16    scroll::actions::Scroll,
  17    EditorStyle,
  18};
  19use clock::ReplicaId;
  20use collections::{BTreeMap, HashMap};
  21use git::diff::DiffHunkStatus;
  22use gpui::{
  23    color::Color,
  24    elements::*,
  25    fonts::{HighlightStyle, Underline},
  26    geometry::{
  27        rect::RectF,
  28        vector::{vec2f, Vector2F},
  29        PathBuilder,
  30    },
  31    json::{self, ToJson},
  32    platform::CursorStyle,
  33    text_layout::{self, Line, RunStyle, TextLayoutCache},
  34    AppContext, Axis, Border, CursorRegion, Element, ElementBox, EventContext, LayoutContext,
  35    Modifiers, MouseButton, MouseButtonEvent, MouseMovedEvent, MouseRegion, MutableAppContext,
  36    PaintContext, Quad, SceneBuilder, SizeConstraint, ViewContext, WeakViewHandle,
  37};
  38use itertools::Itertools;
  39use json::json;
  40use language::{Bias, CursorShape, DiagnosticSeverity, OffsetUtf16, Selection};
  41use project::ProjectPath;
  42use settings::{GitGutter, Settings};
  43use smallvec::SmallVec;
  44use std::{
  45    cmp::{self, Ordering},
  46    fmt::Write,
  47    iter,
  48    ops::{DerefMut, Range},
  49    sync::Arc,
  50};
  51
  52struct SelectionLayout {
  53    head: DisplayPoint,
  54    cursor_shape: CursorShape,
  55    range: Range<DisplayPoint>,
  56}
  57
  58impl SelectionLayout {
  59    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  60        selection: Selection<T>,
  61        line_mode: bool,
  62        cursor_shape: CursorShape,
  63        map: &DisplaySnapshot,
  64    ) -> Self {
  65        if line_mode {
  66            let selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  67            let point_range = map.expand_to_line(selection.range());
  68            Self {
  69                head: selection.head().to_display_point(map),
  70                cursor_shape,
  71                range: point_range.start.to_display_point(map)
  72                    ..point_range.end.to_display_point(map),
  73            }
  74        } else {
  75            let selection = selection.map(|p| p.to_display_point(map));
  76            Self {
  77                head: selection.head(),
  78                cursor_shape,
  79                range: selection.range(),
  80            }
  81        }
  82    }
  83}
  84
  85#[derive(Clone)]
  86pub struct EditorElement {
  87    view: WeakViewHandle<Editor>,
  88    style: Arc<EditorStyle>,
  89}
  90
  91impl EditorElement {
  92    pub fn new(view: WeakViewHandle<Editor>, style: EditorStyle) -> Self {
  93        Self {
  94            view,
  95            style: Arc::new(style),
  96        }
  97    }
  98
  99    fn view<'a>(&self, cx: &'a AppContext) -> &'a Editor {
 100        self.view.upgrade(cx).unwrap().read(cx)
 101    }
 102
 103    fn update_view<F, T>(&self, cx: &mut MutableAppContext, f: F) -> T
 104    where
 105        F: FnOnce(&mut Editor, &mut ViewContext<Editor>) -> T,
 106    {
 107        self.view.upgrade(cx).unwrap().update(cx, f)
 108    }
 109
 110    fn snapshot(&self, cx: &mut MutableAppContext) -> EditorSnapshot {
 111        self.update_view(cx, |view, cx| view.snapshot(cx))
 112    }
 113
 114    fn attach_mouse_handlers(
 115        view: &WeakViewHandle<Editor>,
 116        position_map: &Arc<PositionMap>,
 117        visible_bounds: RectF,
 118        text_bounds: RectF,
 119        gutter_bounds: RectF,
 120        bounds: RectF,
 121        cx: &mut PaintContext,
 122    ) {
 123        enum EditorElementMouseHandlers {}
 124        cx.scene.push_mouse_region(
 125            MouseRegion::new::<EditorElementMouseHandlers>(view.id(), view.id(), visible_bounds)
 126                .on_down(MouseButton::Left, {
 127                    let position_map = position_map.clone();
 128                    move |e, cx| {
 129                        if !Self::mouse_down(
 130                            e.platform_event,
 131                            position_map.as_ref(),
 132                            text_bounds,
 133                            gutter_bounds,
 134                            cx,
 135                        ) {
 136                            cx.propagate_event();
 137                        }
 138                    }
 139                })
 140                .on_down(MouseButton::Right, {
 141                    let position_map = position_map.clone();
 142                    move |e, cx| {
 143                        if !Self::mouse_right_down(
 144                            e.position,
 145                            position_map.as_ref(),
 146                            text_bounds,
 147                            cx,
 148                        ) {
 149                            cx.propagate_event();
 150                        }
 151                    }
 152                })
 153                .on_up(MouseButton::Left, {
 154                    let view = view.clone();
 155                    let position_map = position_map.clone();
 156                    move |e, cx| {
 157                        if !Self::mouse_up(
 158                            view.clone(),
 159                            e.position,
 160                            e.cmd,
 161                            e.shift,
 162                            position_map.as_ref(),
 163                            text_bounds,
 164                            cx,
 165                        ) {
 166                            cx.propagate_event()
 167                        }
 168                    }
 169                })
 170                .on_drag(MouseButton::Left, {
 171                    let view = view.clone();
 172                    let position_map = position_map.clone();
 173                    move |e, cx| {
 174                        if !Self::mouse_dragged(
 175                            view.clone(),
 176                            e.platform_event,
 177                            position_map.as_ref(),
 178                            text_bounds,
 179                            cx,
 180                        ) {
 181                            cx.propagate_event()
 182                        }
 183                    }
 184                })
 185                .on_move({
 186                    let position_map = position_map.clone();
 187                    move |e, cx| {
 188                        if !Self::mouse_moved(e.platform_event, &position_map, text_bounds, cx) {
 189                            cx.propagate_event()
 190                        }
 191                    }
 192                })
 193                .on_move_out(|e, cx| {
 194                    println!("on move out");
 195                })
 196                .on_scroll({
 197                    let position_map = position_map.clone();
 198                    move |e, cx| {
 199                        if !Self::scroll(
 200                            e.position,
 201                            *e.delta.raw(),
 202                            e.delta.precise(),
 203                            &position_map,
 204                            bounds,
 205                            cx,
 206                        ) {
 207                            cx.propagate_event()
 208                        }
 209                    }
 210                }),
 211        );
 212    }
 213
 214    fn mouse_down(
 215        MouseButtonEvent {
 216            position,
 217            modifiers:
 218                Modifiers {
 219                    shift,
 220                    ctrl,
 221                    alt,
 222                    cmd,
 223                    ..
 224                },
 225            mut click_count,
 226            ..
 227        }: MouseButtonEvent,
 228        position_map: &PositionMap,
 229        text_bounds: RectF,
 230        gutter_bounds: RectF,
 231        cx: &mut EventContext,
 232    ) -> bool {
 233        if gutter_bounds.contains_point(position) {
 234            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 235        } else if !text_bounds.contains_point(position) {
 236            return false;
 237        }
 238
 239        let (position, target_position) = position_map.point_for_position(text_bounds, position);
 240
 241        if shift && alt {
 242            cx.dispatch_action(Select(SelectPhase::BeginColumnar {
 243                position,
 244                goal_column: target_position.column(),
 245            }));
 246        } else if shift && !ctrl && !alt && !cmd {
 247            cx.dispatch_action(Select(SelectPhase::Extend {
 248                position,
 249                click_count,
 250            }));
 251        } else {
 252            cx.dispatch_action(Select(SelectPhase::Begin {
 253                position,
 254                add: alt,
 255                click_count,
 256            }));
 257        }
 258
 259        true
 260    }
 261
 262    fn mouse_right_down(
 263        position: Vector2F,
 264        position_map: &PositionMap,
 265        text_bounds: RectF,
 266        cx: &mut EventContext,
 267    ) -> bool {
 268        if !text_bounds.contains_point(position) {
 269            return false;
 270        }
 271
 272        let (point, _) = position_map.point_for_position(text_bounds, position);
 273
 274        cx.dispatch_action(DeployMouseContextMenu { position, point });
 275        true
 276    }
 277
 278    fn mouse_up(
 279        view: WeakViewHandle<Editor>,
 280        position: Vector2F,
 281        cmd: bool,
 282        shift: bool,
 283        position_map: &PositionMap,
 284        text_bounds: RectF,
 285        cx: &mut EventContext,
 286    ) -> bool {
 287        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 288        let end_selection = view.has_pending_selection();
 289        let pending_nonempty_selections = view.has_pending_nonempty_selection();
 290
 291        if end_selection {
 292            cx.dispatch_action(Select(SelectPhase::End));
 293        }
 294
 295        if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 296            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 297
 298            if point == target_point {
 299                if shift {
 300                    cx.dispatch_action(GoToFetchedTypeDefinition { point });
 301                } else {
 302                    cx.dispatch_action(GoToFetchedDefinition { point });
 303                }
 304
 305                return true;
 306            }
 307        }
 308
 309        end_selection
 310    }
 311
 312    fn mouse_dragged(
 313        view: WeakViewHandle<Editor>,
 314        MouseMovedEvent {
 315            modifiers: Modifiers { cmd, shift, .. },
 316            position,
 317            ..
 318        }: MouseMovedEvent,
 319        position_map: &PositionMap,
 320        text_bounds: RectF,
 321        cx: &mut EventContext,
 322    ) -> bool {
 323        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 324        // Don't trigger hover popover if mouse is hovering over context menu
 325        let point = if text_bounds.contains_point(position) {
 326            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 327            if point == target_point {
 328                Some(point)
 329            } else {
 330                None
 331            }
 332        } else {
 333            None
 334        };
 335
 336        cx.dispatch_action(UpdateGoToDefinitionLink {
 337            point,
 338            cmd_held: cmd,
 339            shift_held: shift,
 340        });
 341
 342        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 343        if view.has_pending_selection() {
 344            let mut scroll_delta = Vector2F::zero();
 345
 346            let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 347            let top = text_bounds.origin_y() + vertical_margin;
 348            let bottom = text_bounds.lower_left().y() - vertical_margin;
 349            if position.y() < top {
 350                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 351            }
 352            if position.y() > bottom {
 353                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 354            }
 355
 356            let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 357            let left = text_bounds.origin_x() + horizontal_margin;
 358            let right = text_bounds.upper_right().x() - horizontal_margin;
 359            if position.x() < left {
 360                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 361                    left - position.x(),
 362                ))
 363            }
 364            if position.x() > right {
 365                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 366                    position.x() - right,
 367                ))
 368            }
 369
 370            let (position, target_position) =
 371                position_map.point_for_position(text_bounds, position);
 372
 373            cx.dispatch_action(Select(SelectPhase::Update {
 374                position,
 375                goal_column: target_position.column(),
 376                scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 377                    .clamp(Vector2F::zero(), position_map.scroll_max),
 378            }));
 379
 380            cx.dispatch_action(HoverAt { point });
 381            true
 382        } else {
 383            cx.dispatch_action(HoverAt { point });
 384            false
 385        }
 386    }
 387
 388    fn mouse_moved(
 389        MouseMovedEvent {
 390            modifiers: Modifiers { shift, cmd, .. },
 391            position,
 392            ..
 393        }: MouseMovedEvent,
 394        position_map: &PositionMap,
 395        text_bounds: RectF,
 396        cx: &mut EventContext,
 397    ) -> bool {
 398        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 399        // Don't trigger hover popover if mouse is hovering over context menu
 400        let point = if text_bounds.contains_point(position) {
 401            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 402            if point == target_point {
 403                Some(point)
 404            } else {
 405                None
 406            }
 407        } else {
 408            None
 409        };
 410
 411        cx.dispatch_action(UpdateGoToDefinitionLink {
 412            point,
 413            cmd_held: cmd,
 414            shift_held: shift,
 415        });
 416
 417        cx.dispatch_action(HoverAt { point });
 418        true
 419    }
 420
 421    fn scroll(
 422        position: Vector2F,
 423        mut delta: Vector2F,
 424        precise: bool,
 425        position_map: &PositionMap,
 426        bounds: RectF,
 427        cx: &mut EventContext,
 428    ) -> bool {
 429        if !bounds.contains_point(position) {
 430            return false;
 431        }
 432
 433        let line_height = position_map.line_height;
 434        let max_glyph_width = position_map.em_width;
 435
 436        let axis = if precise {
 437            //Trackpad
 438            position_map.snapshot.ongoing_scroll.filter(&mut delta)
 439        } else {
 440            //Not trackpad
 441            delta *= vec2f(max_glyph_width, line_height);
 442            None //Resets ongoing scroll
 443        };
 444
 445        let scroll_position = position_map.snapshot.scroll_position();
 446        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 447        let y = (scroll_position.y() * line_height - delta.y()) / line_height;
 448        let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
 449
 450        cx.dispatch_action(Scroll {
 451            scroll_position,
 452            axis,
 453        });
 454
 455        true
 456    }
 457
 458    fn paint_background(
 459        &self,
 460        gutter_bounds: RectF,
 461        text_bounds: RectF,
 462        layout: &LayoutState,
 463        cx: &mut PaintContext,
 464    ) {
 465        let bounds = gutter_bounds.union_rect(text_bounds);
 466        let scroll_top =
 467            layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 468        cx.scene.push_quad(Quad {
 469            bounds: gutter_bounds,
 470            background: Some(self.style.gutter_background),
 471            border: Border::new(0., Color::transparent_black()),
 472            corner_radius: 0.,
 473        });
 474        cx.scene.push_quad(Quad {
 475            bounds: text_bounds,
 476            background: Some(self.style.background),
 477            border: Border::new(0., Color::transparent_black()),
 478            corner_radius: 0.,
 479        });
 480
 481        if let EditorMode::Full = layout.mode {
 482            let mut active_rows = layout.active_rows.iter().peekable();
 483            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 484                let mut end_row = *start_row;
 485                while active_rows.peek().map_or(false, |r| {
 486                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 487                }) {
 488                    active_rows.next().unwrap();
 489                    end_row += 1;
 490                }
 491
 492                if !contains_non_empty_selection {
 493                    let origin = vec2f(
 494                        bounds.origin_x(),
 495                        bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 496                            - scroll_top,
 497                    );
 498                    let size = vec2f(
 499                        bounds.width(),
 500                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 501                    );
 502                    cx.scene.push_quad(Quad {
 503                        bounds: RectF::new(origin, size),
 504                        background: Some(self.style.active_line_background),
 505                        border: Border::default(),
 506                        corner_radius: 0.,
 507                    });
 508                }
 509            }
 510
 511            if let Some(highlighted_rows) = &layout.highlighted_rows {
 512                let origin = vec2f(
 513                    bounds.origin_x(),
 514                    bounds.origin_y()
 515                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 516                        - scroll_top,
 517                );
 518                let size = vec2f(
 519                    bounds.width(),
 520                    layout.position_map.line_height * highlighted_rows.len() as f32,
 521                );
 522                cx.scene.push_quad(Quad {
 523                    bounds: RectF::new(origin, size),
 524                    background: Some(self.style.highlighted_line_background),
 525                    border: Border::default(),
 526                    corner_radius: 0.,
 527                });
 528            }
 529        }
 530    }
 531
 532    fn paint_gutter(
 533        &mut self,
 534        bounds: RectF,
 535        visible_bounds: RectF,
 536        layout: &mut LayoutState,
 537        cx: &mut PaintContext,
 538    ) {
 539        let line_height = layout.position_map.line_height;
 540
 541        let scroll_position = layout.position_map.snapshot.scroll_position();
 542        let scroll_top = scroll_position.y() * line_height;
 543
 544        let show_gutter = matches!(
 545            &cx.global::<Settings>()
 546                .git_overrides
 547                .git_gutter
 548                .unwrap_or_default(),
 549            GitGutter::TrackedFiles
 550        );
 551
 552        if show_gutter {
 553            Self::paint_diff_hunks(bounds, layout, cx);
 554        }
 555
 556        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 557            if let Some(line) = line {
 558                let line_origin = bounds.origin()
 559                    + vec2f(
 560                        bounds.width() - line.width() - layout.gutter_padding,
 561                        ix as f32 * line_height - (scroll_top % line_height),
 562                    );
 563
 564                line.paint(line_origin, visible_bounds, line_height, cx);
 565            }
 566        }
 567
 568        if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 569            let mut x = bounds.width() - layout.gutter_padding;
 570            let mut y = *row as f32 * line_height - scroll_top;
 571            x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 572            y += (line_height - indicator.size().y()) / 2.;
 573            indicator.paint(bounds.origin() + vec2f(x, y), visible_bounds, cx);
 574        }
 575    }
 576
 577    fn paint_diff_hunks(bounds: RectF, layout: &mut LayoutState, cx: &mut PaintContext) {
 578        let diff_style = &cx.global::<Settings>().theme.editor.diff.clone();
 579        let line_height = layout.position_map.line_height;
 580
 581        let scroll_position = layout.position_map.snapshot.scroll_position();
 582        let scroll_top = scroll_position.y() * line_height;
 583
 584        for hunk in &layout.display_hunks {
 585            let (display_row_range, status) = match hunk {
 586                //TODO: This rendering is entirely a horrible hack
 587                &DisplayDiffHunk::Folded { display_row: row } => {
 588                    let start_y = row as f32 * line_height - scroll_top;
 589                    let end_y = start_y + line_height;
 590
 591                    let width = diff_style.removed_width_em * line_height;
 592                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 593                    let highlight_size = vec2f(width * 2., end_y - start_y);
 594                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 595
 596                    cx.scene.push_quad(Quad {
 597                        bounds: highlight_bounds,
 598                        background: Some(diff_style.modified),
 599                        border: Border::new(0., Color::transparent_black()),
 600                        corner_radius: 1. * line_height,
 601                    });
 602
 603                    continue;
 604                }
 605
 606                DisplayDiffHunk::Unfolded {
 607                    display_row_range,
 608                    status,
 609                } => (display_row_range, status),
 610            };
 611
 612            let color = match status {
 613                DiffHunkStatus::Added => diff_style.inserted,
 614                DiffHunkStatus::Modified => diff_style.modified,
 615
 616                //TODO: This rendering is entirely a horrible hack
 617                DiffHunkStatus::Removed => {
 618                    let row = *display_row_range.start();
 619
 620                    let offset = line_height / 2.;
 621                    let start_y = row as f32 * line_height - offset - scroll_top;
 622                    let end_y = start_y + line_height;
 623
 624                    let width = diff_style.removed_width_em * line_height;
 625                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 626                    let highlight_size = vec2f(width * 2., end_y - start_y);
 627                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 628
 629                    cx.scene.push_quad(Quad {
 630                        bounds: highlight_bounds,
 631                        background: Some(diff_style.deleted),
 632                        border: Border::new(0., Color::transparent_black()),
 633                        corner_radius: 1. * line_height,
 634                    });
 635
 636                    continue;
 637                }
 638            };
 639
 640            let start_row = *display_row_range.start();
 641            let end_row = *display_row_range.end();
 642
 643            let start_y = start_row as f32 * line_height - scroll_top;
 644            let end_y = end_row as f32 * line_height - scroll_top + line_height;
 645
 646            let width = diff_style.width_em * line_height;
 647            let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 648            let highlight_size = vec2f(width * 2., end_y - start_y);
 649            let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 650
 651            cx.scene.push_quad(Quad {
 652                bounds: highlight_bounds,
 653                background: Some(color),
 654                border: Border::new(0., Color::transparent_black()),
 655                corner_radius: diff_style.corner_radius * line_height,
 656            });
 657        }
 658    }
 659
 660    fn paint_text(
 661        &mut self,
 662        bounds: RectF,
 663        visible_bounds: RectF,
 664        layout: &mut LayoutState,
 665        cx: &mut PaintContext,
 666    ) {
 667        let view = self.view(cx.app);
 668        let style = &self.style;
 669        let local_replica_id = view.replica_id(cx);
 670        let scroll_position = layout.position_map.snapshot.scroll_position();
 671        let start_row = layout.visible_display_row_range.start;
 672        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 673        let max_glyph_width = layout.position_map.em_width;
 674        let scroll_left = scroll_position.x() * max_glyph_width;
 675        let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 676
 677        cx.scene.push_layer(Some(bounds));
 678
 679        cx.scene.push_cursor_region(CursorRegion {
 680            bounds,
 681            style: if !view.link_go_to_definition_state.definitions.is_empty() {
 682                CursorStyle::PointingHand
 683            } else {
 684                CursorStyle::IBeam
 685            },
 686        });
 687
 688        for (range, color) in &layout.highlighted_ranges {
 689            self.paint_highlighted_range(
 690                range.clone(),
 691                *color,
 692                0.,
 693                0.15 * layout.position_map.line_height,
 694                layout,
 695                content_origin,
 696                scroll_top,
 697                scroll_left,
 698                bounds,
 699                cx,
 700            );
 701        }
 702
 703        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 704        for (replica_id, selections) in &layout.selections {
 705            let selection_style = style.replica_selection_style(*replica_id);
 706            let corner_radius = 0.15 * layout.position_map.line_height;
 707
 708            for selection in selections {
 709                self.paint_highlighted_range(
 710                    selection.range.clone(),
 711                    selection_style.selection,
 712                    corner_radius,
 713                    corner_radius * 2.,
 714                    layout,
 715                    content_origin,
 716                    scroll_top,
 717                    scroll_left,
 718                    bounds,
 719                    cx,
 720                );
 721
 722                if view.show_local_cursors(cx) || *replica_id != local_replica_id {
 723                    let cursor_position = selection.head;
 724                    if layout
 725                        .visible_display_row_range
 726                        .contains(&cursor_position.row())
 727                    {
 728                        let cursor_row_layout = &layout.position_map.line_layouts
 729                            [(cursor_position.row() - start_row) as usize];
 730                        let cursor_column = cursor_position.column() as usize;
 731
 732                        let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 733                        let mut block_width =
 734                            cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 735                        if block_width == 0.0 {
 736                            block_width = layout.position_map.em_width;
 737                        }
 738                        let block_text = if let CursorShape::Block = selection.cursor_shape {
 739                            layout
 740                                .position_map
 741                                .snapshot
 742                                .chars_at(cursor_position)
 743                                .next()
 744                                .and_then(|(character, _)| {
 745                                    let font_id =
 746                                        cursor_row_layout.font_for_index(cursor_column)?;
 747                                    let text = character.to_string();
 748
 749                                    Some(cx.text_layout_cache.layout_str(
 750                                        &text,
 751                                        cursor_row_layout.font_size(),
 752                                        &[(
 753                                            text.len(),
 754                                            RunStyle {
 755                                                font_id,
 756                                                color: style.background,
 757                                                underline: Default::default(),
 758                                            },
 759                                        )],
 760                                    ))
 761                                })
 762                        } else {
 763                            None
 764                        };
 765
 766                        let x = cursor_character_x - scroll_left;
 767                        let y = cursor_position.row() as f32 * layout.position_map.line_height
 768                            - scroll_top;
 769                        cursors.push(Cursor {
 770                            color: selection_style.cursor,
 771                            block_width,
 772                            origin: vec2f(x, y),
 773                            line_height: layout.position_map.line_height,
 774                            shape: selection.cursor_shape,
 775                            block_text,
 776                        });
 777                    }
 778                }
 779            }
 780        }
 781
 782        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 783            // Draw glyphs
 784            for (ix, line) in layout.position_map.line_layouts.iter().enumerate() {
 785                let row = start_row + ix as u32;
 786                line.paint(
 787                    content_origin
 788                        + vec2f(
 789                            -scroll_left,
 790                            row as f32 * layout.position_map.line_height - scroll_top,
 791                        ),
 792                    visible_text_bounds,
 793                    layout.position_map.line_height,
 794                    cx,
 795                );
 796            }
 797        }
 798
 799        cx.scene.push_layer(Some(bounds));
 800        for cursor in cursors {
 801            cursor.paint(content_origin, cx);
 802        }
 803        cx.scene.pop_layer();
 804
 805        if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 806            cx.scene.push_stacking_context(None, None);
 807            let cursor_row_layout =
 808                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 809            let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 810            let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 811            let mut list_origin = content_origin + vec2f(x, y);
 812            let list_width = context_menu.size().x();
 813            let list_height = context_menu.size().y();
 814
 815            // Snap the right edge of the list to the right edge of the window if
 816            // its horizontal bounds overflow.
 817            if list_origin.x() + list_width > cx.window_size.x() {
 818                list_origin.set_x((cx.window_size.x() - list_width).max(0.));
 819            }
 820
 821            if list_origin.y() + list_height > bounds.max_y() {
 822                list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
 823            }
 824
 825            context_menu.paint(
 826                list_origin,
 827                RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 828                cx,
 829            );
 830
 831            cx.scene.pop_stacking_context();
 832        }
 833
 834        if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 835            cx.scene.push_stacking_context(None, None);
 836
 837            // This is safe because we check on layout whether the required row is available
 838            let hovered_row_layout =
 839                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 840
 841            // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 842            // height. This is the size we will use to decide whether to render popovers above or below
 843            // the hovered line.
 844            let first_size = hover_popovers[0].size();
 845            let height_to_reserve = first_size.y()
 846                + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 847
 848            // Compute Hovered Point
 849            let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 850            let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 851            let hovered_point = content_origin + vec2f(x, y);
 852
 853            if hovered_point.y() - height_to_reserve > 0.0 {
 854                // There is enough space above. Render popovers above the hovered point
 855                let mut current_y = hovered_point.y();
 856                for hover_popover in hover_popovers {
 857                    let size = hover_popover.size();
 858                    let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
 859
 860                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 861                    if x_out_of_bounds < 0.0 {
 862                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 863                    }
 864
 865                    hover_popover.paint(
 866                        popover_origin,
 867                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 868                        cx,
 869                    );
 870
 871                    current_y = popover_origin.y() - HOVER_POPOVER_GAP;
 872                }
 873            } else {
 874                // There is not enough space above. Render popovers below the hovered point
 875                let mut current_y = hovered_point.y() + layout.position_map.line_height;
 876                for hover_popover in hover_popovers {
 877                    let size = hover_popover.size();
 878                    let mut popover_origin = vec2f(hovered_point.x(), current_y);
 879
 880                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 881                    if x_out_of_bounds < 0.0 {
 882                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 883                    }
 884
 885                    hover_popover.paint(
 886                        popover_origin,
 887                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 888                        cx,
 889                    );
 890
 891                    current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
 892                }
 893            }
 894
 895            cx.scene.pop_stacking_context();
 896        }
 897
 898        cx.scene.pop_layer();
 899    }
 900
 901    fn paint_scrollbar(&mut self, bounds: RectF, layout: &mut LayoutState, cx: &mut PaintContext) {
 902        enum ScrollbarMouseHandlers {}
 903        if layout.mode != EditorMode::Full {
 904            return;
 905        }
 906
 907        let view = self.view.clone();
 908        let style = &self.style.theme.scrollbar;
 909
 910        let top = bounds.min_y();
 911        let bottom = bounds.max_y();
 912        let right = bounds.max_x();
 913        let left = right - style.width;
 914        let row_range = &layout.scrollbar_row_range;
 915        let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
 916
 917        let mut height = bounds.height();
 918        let mut first_row_y_offset = 0.0;
 919
 920        // Impose a minimum height on the scrollbar thumb
 921        let min_thumb_height =
 922            style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
 923        let thumb_height = (row_range.end - row_range.start) * height / max_row;
 924        if thumb_height < min_thumb_height {
 925            first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
 926            height -= min_thumb_height - thumb_height;
 927        }
 928
 929        let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * height / max_row };
 930
 931        let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
 932        let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
 933        let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
 934        let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
 935
 936        if layout.show_scrollbars {
 937            cx.scene.push_quad(Quad {
 938                bounds: track_bounds,
 939                border: style.track.border,
 940                background: style.track.background_color,
 941                ..Default::default()
 942            });
 943            cx.scene.push_quad(Quad {
 944                bounds: thumb_bounds,
 945                border: style.thumb.border,
 946                background: style.thumb.background_color,
 947                corner_radius: style.thumb.corner_radius,
 948            });
 949        }
 950
 951        cx.scene.push_cursor_region(CursorRegion {
 952            bounds: track_bounds,
 953            style: CursorStyle::Arrow,
 954        });
 955        cx.scene.push_mouse_region(
 956            MouseRegion::new::<ScrollbarMouseHandlers>(view.id(), view.id(), track_bounds)
 957                .on_move({
 958                    let view = view.clone();
 959                    move |_, cx| {
 960                        if let Some(view) = view.upgrade(cx.deref_mut()) {
 961                            view.update(cx.deref_mut(), |view, cx| {
 962                                view.scroll_manager.show_scrollbar(cx);
 963                            });
 964                        }
 965                    }
 966                })
 967                .on_down(MouseButton::Left, {
 968                    let view = view.clone();
 969                    let row_range = row_range.clone();
 970                    move |e, cx| {
 971                        let y = e.position.y();
 972                        if let Some(view) = view.upgrade(cx.deref_mut()) {
 973                            view.update(cx.deref_mut(), |view, cx| {
 974                                if y < thumb_top || thumb_bottom < y {
 975                                    let center_row =
 976                                        ((y - top) * max_row as f32 / height).round() as u32;
 977                                    let top_row = center_row.saturating_sub(
 978                                        (row_range.end - row_range.start) as u32 / 2,
 979                                    );
 980                                    let mut position = view.scroll_position(cx);
 981                                    position.set_y(top_row as f32);
 982                                    view.set_scroll_position(position, cx);
 983                                } else {
 984                                    view.scroll_manager.show_scrollbar(cx);
 985                                }
 986                            });
 987                        }
 988                    }
 989                })
 990                .on_drag(MouseButton::Left, {
 991                    let view = view.clone();
 992                    move |e, cx| {
 993                        let y = e.prev_mouse_position.y();
 994                        let new_y = e.position.y();
 995                        if thumb_top < y && y < thumb_bottom {
 996                            if let Some(view) = view.upgrade(cx.deref_mut()) {
 997                                view.update(cx.deref_mut(), |view, cx| {
 998                                    let mut position = view.scroll_position(cx);
 999                                    position.set_y(
1000                                        position.y() + (new_y - y) * (max_row as f32) / height,
1001                                    );
1002                                    if position.y() < 0.0 {
1003                                        position.set_y(0.);
1004                                    }
1005                                    view.set_scroll_position(position, cx);
1006                                });
1007                            }
1008                        }
1009                    }
1010                }),
1011        );
1012    }
1013
1014    #[allow(clippy::too_many_arguments)]
1015    fn paint_highlighted_range(
1016        &self,
1017        range: Range<DisplayPoint>,
1018        color: Color,
1019        corner_radius: f32,
1020        line_end_overshoot: f32,
1021        layout: &LayoutState,
1022        content_origin: Vector2F,
1023        scroll_top: f32,
1024        scroll_left: f32,
1025        bounds: RectF,
1026        cx: &mut PaintContext,
1027    ) {
1028        let start_row = layout.visible_display_row_range.start;
1029        let end_row = layout.visible_display_row_range.end;
1030        if range.start != range.end {
1031            let row_range = if range.end.column() == 0 {
1032                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1033            } else {
1034                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1035            };
1036
1037            let highlighted_range = HighlightedRange {
1038                color,
1039                line_height: layout.position_map.line_height,
1040                corner_radius,
1041                start_y: content_origin.y()
1042                    + row_range.start as f32 * layout.position_map.line_height
1043                    - scroll_top,
1044                lines: row_range
1045                    .into_iter()
1046                    .map(|row| {
1047                        let line_layout =
1048                            &layout.position_map.line_layouts[(row - start_row) as usize];
1049                        HighlightedRangeLine {
1050                            start_x: if row == range.start.row() {
1051                                content_origin.x()
1052                                    + line_layout.x_for_index(range.start.column() as usize)
1053                                    - scroll_left
1054                            } else {
1055                                content_origin.x() - scroll_left
1056                            },
1057                            end_x: if row == range.end.row() {
1058                                content_origin.x()
1059                                    + line_layout.x_for_index(range.end.column() as usize)
1060                                    - scroll_left
1061                            } else {
1062                                content_origin.x() + line_layout.width() + line_end_overshoot
1063                                    - scroll_left
1064                            },
1065                        }
1066                    })
1067                    .collect(),
1068            };
1069
1070            highlighted_range.paint(bounds, cx.scene);
1071        }
1072    }
1073
1074    fn paint_blocks(
1075        &mut self,
1076        bounds: RectF,
1077        visible_bounds: RectF,
1078        layout: &mut LayoutState,
1079        cx: &mut PaintContext,
1080    ) {
1081        let scroll_position = layout.position_map.snapshot.scroll_position();
1082        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1083        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1084
1085        for block in &mut layout.blocks {
1086            let mut origin = bounds.origin()
1087                + vec2f(
1088                    0.,
1089                    block.row as f32 * layout.position_map.line_height - scroll_top,
1090                );
1091            if !matches!(block.style, BlockStyle::Sticky) {
1092                origin += vec2f(-scroll_left, 0.);
1093            }
1094            block.element.paint(origin, visible_bounds, cx);
1095        }
1096    }
1097
1098    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &LayoutContext) -> f32 {
1099        let digit_count = (snapshot.max_buffer_row() as f32).log10().floor() as usize + 1;
1100        let style = &self.style;
1101
1102        cx.text_layout_cache
1103            .layout_str(
1104                "1".repeat(digit_count).as_str(),
1105                style.text.font_size,
1106                &[(
1107                    digit_count,
1108                    RunStyle {
1109                        font_id: style.text.font_id,
1110                        color: Color::black(),
1111                        underline: Default::default(),
1112                    },
1113                )],
1114            )
1115            .width()
1116    }
1117
1118    //Folds contained in a hunk are ignored apart from shrinking visual size
1119    //If a fold contains any hunks then that fold line is marked as modified
1120    fn layout_git_gutters(
1121        &self,
1122        display_rows: Range<u32>,
1123        snapshot: &EditorSnapshot,
1124    ) -> Vec<DisplayDiffHunk> {
1125        let buffer_snapshot = &snapshot.buffer_snapshot;
1126
1127        let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1128            .to_point(snapshot)
1129            .row;
1130        let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1131            .to_point(snapshot)
1132            .row;
1133
1134        buffer_snapshot
1135            .git_diff_hunks_in_range(buffer_start_row..buffer_end_row, false)
1136            .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1137            .dedup()
1138            .collect()
1139    }
1140
1141    fn layout_line_numbers(
1142        &self,
1143        rows: Range<u32>,
1144        active_rows: &BTreeMap<u32, bool>,
1145        snapshot: &EditorSnapshot,
1146        cx: &LayoutContext,
1147    ) -> Vec<Option<text_layout::Line>> {
1148        let style = &self.style;
1149        let include_line_numbers = snapshot.mode == EditorMode::Full;
1150        let mut line_number_layouts = Vec::with_capacity(rows.len());
1151        let mut line_number = String::new();
1152        for (ix, row) in snapshot
1153            .buffer_rows(rows.start)
1154            .take((rows.end - rows.start) as usize)
1155            .enumerate()
1156        {
1157            let display_row = rows.start + ix as u32;
1158            let color = if active_rows.contains_key(&display_row) {
1159                style.line_number_active
1160            } else {
1161                style.line_number
1162            };
1163            if let Some(buffer_row) = row {
1164                if include_line_numbers {
1165                    line_number.clear();
1166                    write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1167                    line_number_layouts.push(Some(cx.text_layout_cache.layout_str(
1168                        &line_number,
1169                        style.text.font_size,
1170                        &[(
1171                            line_number.len(),
1172                            RunStyle {
1173                                font_id: style.text.font_id,
1174                                color,
1175                                underline: Default::default(),
1176                            },
1177                        )],
1178                    )));
1179                }
1180            } else {
1181                line_number_layouts.push(None);
1182            }
1183        }
1184
1185        line_number_layouts
1186    }
1187
1188    fn layout_lines(
1189        &mut self,
1190        rows: Range<u32>,
1191        snapshot: &EditorSnapshot,
1192        cx: &LayoutContext,
1193    ) -> Vec<text_layout::Line> {
1194        if rows.start >= rows.end {
1195            return Vec::new();
1196        }
1197
1198        // When the editor is empty and unfocused, then show the placeholder.
1199        if snapshot.is_empty() {
1200            let placeholder_style = self
1201                .style
1202                .placeholder_text
1203                .as_ref()
1204                .unwrap_or(&self.style.text);
1205            let placeholder_text = snapshot.placeholder_text();
1206            let placeholder_lines = placeholder_text
1207                .as_ref()
1208                .map_or("", AsRef::as_ref)
1209                .split('\n')
1210                .skip(rows.start as usize)
1211                .chain(iter::repeat(""))
1212                .take(rows.len());
1213            placeholder_lines
1214                .map(|line| {
1215                    cx.text_layout_cache.layout_str(
1216                        line,
1217                        placeholder_style.font_size,
1218                        &[(
1219                            line.len(),
1220                            RunStyle {
1221                                font_id: placeholder_style.font_id,
1222                                color: placeholder_style.color,
1223                                underline: Default::default(),
1224                            },
1225                        )],
1226                    )
1227                })
1228                .collect()
1229        } else {
1230            let style = &self.style;
1231            let chunks = snapshot.chunks(rows.clone(), true).map(|chunk| {
1232                let mut highlight_style = chunk
1233                    .syntax_highlight_id
1234                    .and_then(|id| id.style(&style.syntax));
1235
1236                if let Some(chunk_highlight) = chunk.highlight_style {
1237                    if let Some(highlight_style) = highlight_style.as_mut() {
1238                        highlight_style.highlight(chunk_highlight);
1239                    } else {
1240                        highlight_style = Some(chunk_highlight);
1241                    }
1242                }
1243
1244                let mut diagnostic_highlight = HighlightStyle::default();
1245
1246                if chunk.is_unnecessary {
1247                    diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1248                }
1249
1250                if let Some(severity) = chunk.diagnostic_severity {
1251                    // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1252                    if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1253                        let diagnostic_style = super::diagnostic_style(severity, true, style);
1254                        diagnostic_highlight.underline = Some(Underline {
1255                            color: Some(diagnostic_style.message.text.color),
1256                            thickness: 1.0.into(),
1257                            squiggly: true,
1258                        });
1259                    }
1260                }
1261
1262                if let Some(highlight_style) = highlight_style.as_mut() {
1263                    highlight_style.highlight(diagnostic_highlight);
1264                } else {
1265                    highlight_style = Some(diagnostic_highlight);
1266                }
1267
1268                (chunk.text, highlight_style)
1269            });
1270            layout_highlighted_chunks(
1271                chunks,
1272                &style.text,
1273                cx.text_layout_cache,
1274                cx.font_cache,
1275                MAX_LINE_LEN,
1276                rows.len() as usize,
1277            )
1278        }
1279    }
1280
1281    #[allow(clippy::too_many_arguments)]
1282    fn layout_blocks(
1283        &mut self,
1284        rows: Range<u32>,
1285        snapshot: &EditorSnapshot,
1286        editor_width: f32,
1287        scroll_width: f32,
1288        gutter_padding: f32,
1289        gutter_width: f32,
1290        em_width: f32,
1291        text_x: f32,
1292        line_height: f32,
1293        style: &EditorStyle,
1294        line_layouts: &[text_layout::Line],
1295        include_root: bool,
1296        cx: &mut LayoutContext,
1297    ) -> (f32, Vec<BlockLayout>) {
1298        let editor = if let Some(editor) = self.view.upgrade(cx) {
1299            editor
1300        } else {
1301            return Default::default();
1302        };
1303
1304        let tooltip_style = cx.global::<Settings>().theme.tooltip.clone();
1305        let scroll_x = snapshot.scroll_anchor.offset.x();
1306        let (fixed_blocks, non_fixed_blocks) = snapshot
1307            .blocks_in_range(rows.clone())
1308            .partition::<Vec<_>, _>(|(_, block)| match block {
1309                TransformBlock::ExcerptHeader { .. } => false,
1310                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1311            });
1312        let mut render_block = |block: &TransformBlock, width: f32| {
1313            let mut element = match block {
1314                TransformBlock::Custom(block) => {
1315                    let align_to = block
1316                        .position()
1317                        .to_point(&snapshot.buffer_snapshot)
1318                        .to_display_point(snapshot);
1319                    let anchor_x = text_x
1320                        + if rows.contains(&align_to.row()) {
1321                            line_layouts[(align_to.row() - rows.start) as usize]
1322                                .x_for_index(align_to.column() as usize)
1323                        } else {
1324                            layout_line(align_to.row(), snapshot, style, cx.text_layout_cache)
1325                                .x_for_index(align_to.column() as usize)
1326                        };
1327
1328                    cx.render(&editor, |_, cx| {
1329                        block.render(&mut BlockContext {
1330                            cx,
1331                            anchor_x,
1332                            gutter_padding,
1333                            line_height,
1334                            scroll_x,
1335                            gutter_width,
1336                            em_width,
1337                        })
1338                    })
1339                }
1340                TransformBlock::ExcerptHeader {
1341                    id,
1342                    buffer,
1343                    range,
1344                    starts_new_buffer,
1345                    ..
1346                } => {
1347                    let id = *id;
1348                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1349                        let jump_position = range
1350                            .primary
1351                            .as_ref()
1352                            .map_or(range.context.start, |primary| primary.start);
1353                        let jump_action = crate::Jump {
1354                            path: ProjectPath {
1355                                worktree_id: file.worktree_id(cx),
1356                                path: file.path.clone(),
1357                            },
1358                            position: language::ToPoint::to_point(&jump_position, buffer),
1359                            anchor: jump_position,
1360                        };
1361
1362                        enum JumpIcon {}
1363                        cx.render(&editor, |_, cx| {
1364                            MouseEventHandler::<JumpIcon>::new(id.into(), cx, |state, _| {
1365                                let style = style.jump_icon.style_for(state, false);
1366                                Svg::new("icons/arrow_up_right_8.svg")
1367                                    .with_color(style.color)
1368                                    .constrained()
1369                                    .with_width(style.icon_width)
1370                                    .aligned()
1371                                    .contained()
1372                                    .with_style(style.container)
1373                                    .constrained()
1374                                    .with_width(style.button_width)
1375                                    .with_height(style.button_width)
1376                                    .boxed()
1377                            })
1378                            .with_cursor_style(CursorStyle::PointingHand)
1379                            .on_click(MouseButton::Left, move |_, cx| {
1380                                cx.dispatch_action(jump_action.clone())
1381                            })
1382                            .with_tooltip::<JumpIcon, _>(
1383                                id.into(),
1384                                "Jump to Buffer".to_string(),
1385                                Some(Box::new(crate::OpenExcerpts)),
1386                                tooltip_style.clone(),
1387                                cx,
1388                            )
1389                            .aligned()
1390                            .flex_float()
1391                            .boxed()
1392                        })
1393                    });
1394
1395                    if *starts_new_buffer {
1396                        let style = &self.style.diagnostic_path_header;
1397                        let font_size =
1398                            (style.text_scale_factor * self.style.text.font_size).round();
1399
1400                        let path = buffer.resolve_file_path(cx, include_root);
1401                        let mut filename = None;
1402                        let mut parent_path = None;
1403                        // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1404                        if let Some(path) = path {
1405                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1406                            parent_path =
1407                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1408                        }
1409
1410                        Flex::row()
1411                            .with_child(
1412                                Label::new(
1413                                    filename.unwrap_or_else(|| "untitled".to_string()),
1414                                    style.filename.text.clone().with_font_size(font_size),
1415                                )
1416                                .contained()
1417                                .with_style(style.filename.container)
1418                                .aligned()
1419                                .boxed(),
1420                            )
1421                            .with_children(parent_path.map(|path| {
1422                                Label::new(path, style.path.text.clone().with_font_size(font_size))
1423                                    .contained()
1424                                    .with_style(style.path.container)
1425                                    .aligned()
1426                                    .boxed()
1427                            }))
1428                            .with_children(jump_icon)
1429                            .contained()
1430                            .with_style(style.container)
1431                            .with_padding_left(gutter_padding)
1432                            .with_padding_right(gutter_padding)
1433                            .expanded()
1434                            .named("path header block")
1435                    } else {
1436                        let text_style = self.style.text.clone();
1437                        Flex::row()
1438                            .with_child(Label::new("".to_string(), text_style).boxed())
1439                            .with_children(jump_icon)
1440                            .contained()
1441                            .with_padding_left(gutter_padding)
1442                            .with_padding_right(gutter_padding)
1443                            .expanded()
1444                            .named("collapsed context")
1445                    }
1446                }
1447            };
1448
1449            element.layout(
1450                SizeConstraint {
1451                    min: Vector2F::zero(),
1452                    max: vec2f(width, block.height() as f32 * line_height),
1453                },
1454                cx,
1455            );
1456            element
1457        };
1458
1459        let mut fixed_block_max_width = 0f32;
1460        let mut blocks = Vec::new();
1461        for (row, block) in fixed_blocks {
1462            let element = render_block(block, f32::INFINITY);
1463            fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1464            blocks.push(BlockLayout {
1465                row,
1466                element,
1467                style: BlockStyle::Fixed,
1468            });
1469        }
1470        for (row, block) in non_fixed_blocks {
1471            let style = match block {
1472                TransformBlock::Custom(block) => block.style(),
1473                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1474            };
1475            let width = match style {
1476                BlockStyle::Sticky => editor_width,
1477                BlockStyle::Flex => editor_width
1478                    .max(fixed_block_max_width)
1479                    .max(gutter_width + scroll_width),
1480                BlockStyle::Fixed => unreachable!(),
1481            };
1482            let element = render_block(block, width);
1483            blocks.push(BlockLayout {
1484                row,
1485                element,
1486                style,
1487            });
1488        }
1489        (
1490            scroll_width.max(fixed_block_max_width - gutter_width),
1491            blocks,
1492        )
1493    }
1494}
1495
1496impl Element for EditorElement {
1497    type LayoutState = LayoutState;
1498    type PaintState = ();
1499
1500    fn layout(
1501        &mut self,
1502        constraint: SizeConstraint,
1503        cx: &mut LayoutContext,
1504    ) -> (Vector2F, Self::LayoutState) {
1505        let mut size = constraint.max;
1506        if size.x().is_infinite() {
1507            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1508        }
1509
1510        let snapshot = self.snapshot(cx.app);
1511        let style = self.style.clone();
1512        let line_height = style.text.line_height(cx.font_cache);
1513
1514        let gutter_padding;
1515        let gutter_width;
1516        let gutter_margin;
1517        if snapshot.mode == EditorMode::Full {
1518            gutter_padding = style.text.em_width(cx.font_cache) * style.gutter_padding_factor;
1519            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1520            gutter_margin = -style.text.descent(cx.font_cache);
1521        } else {
1522            gutter_padding = 0.0;
1523            gutter_width = 0.0;
1524            gutter_margin = 0.0;
1525        };
1526
1527        let text_width = size.x() - gutter_width;
1528        let em_width = style.text.em_width(cx.font_cache);
1529        let em_advance = style.text.em_advance(cx.font_cache);
1530        let overscroll = vec2f(em_width, 0.);
1531        let snapshot = self.update_view(cx.app, |view, cx| {
1532            view.set_visible_line_count(size.y() / line_height);
1533
1534            let wrap_width = match view.soft_wrap_mode(cx) {
1535                SoftWrap::None => Some((MAX_LINE_LEN / 2) as f32 * em_advance),
1536                SoftWrap::EditorWidth => {
1537                    Some(text_width - gutter_margin - overscroll.x() - em_width)
1538                }
1539                SoftWrap::Column(column) => Some(column as f32 * em_advance),
1540            };
1541
1542            if view.set_wrap_width(wrap_width, cx) {
1543                view.snapshot(cx)
1544            } else {
1545                snapshot
1546            }
1547        });
1548
1549        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
1550        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
1551            size.set_y(
1552                scroll_height
1553                    .min(constraint.max_along(Axis::Vertical))
1554                    .max(constraint.min_along(Axis::Vertical))
1555                    .min(line_height * max_lines as f32),
1556            )
1557        } else if let EditorMode::SingleLine = snapshot.mode {
1558            size.set_y(
1559                line_height
1560                    .min(constraint.max_along(Axis::Vertical))
1561                    .max(constraint.min_along(Axis::Vertical)),
1562            )
1563        } else if size.y().is_infinite() {
1564            size.set_y(scroll_height);
1565        }
1566        let gutter_size = vec2f(gutter_width, size.y());
1567        let text_size = vec2f(text_width, size.y());
1568
1569        let (autoscroll_horizontally, mut snapshot) = self.update_view(cx.app, |view, cx| {
1570            let autoscroll_horizontally = view.autoscroll_vertically(size.y(), line_height, cx);
1571            let snapshot = view.snapshot(cx);
1572            (autoscroll_horizontally, snapshot)
1573        });
1574
1575        let scroll_position = snapshot.scroll_position();
1576        // The scroll position is a fractional point, the whole number of which represents
1577        // the top of the window in terms of display rows.
1578        let start_row = scroll_position.y() as u32;
1579        let height_in_lines = size.y() / line_height;
1580        let max_row = snapshot.max_point().row();
1581
1582        // Add 1 to ensure selections bleed off screen
1583        let end_row = 1 + cmp::min(
1584            (scroll_position.y() + height_in_lines).ceil() as u32,
1585            max_row,
1586        );
1587
1588        let start_anchor = if start_row == 0 {
1589            Anchor::min()
1590        } else {
1591            snapshot
1592                .buffer_snapshot
1593                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1594        };
1595        let end_anchor = if end_row > max_row {
1596            Anchor::max()
1597        } else {
1598            snapshot
1599                .buffer_snapshot
1600                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1601        };
1602
1603        let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
1604        let mut active_rows = BTreeMap::new();
1605        let mut highlighted_rows = None;
1606        let mut highlighted_ranges = Vec::new();
1607        let mut show_scrollbars = false;
1608        let mut include_root = false;
1609        self.update_view(cx.app, |view, cx| {
1610            let display_map = view.display_map.update(cx, |map, cx| map.snapshot(cx));
1611
1612            highlighted_rows = view.highlighted_rows();
1613            let theme = cx.global::<Settings>().theme.as_ref();
1614            highlighted_ranges =
1615                view.background_highlights_in_range(start_anchor..end_anchor, &display_map, theme);
1616
1617            let mut remote_selections = HashMap::default();
1618            for (replica_id, line_mode, cursor_shape, selection) in display_map
1619                .buffer_snapshot
1620                .remote_selections_in_range(&(start_anchor..end_anchor))
1621            {
1622                // The local selections match the leader's selections.
1623                if Some(replica_id) == view.leader_replica_id {
1624                    continue;
1625                }
1626                remote_selections
1627                    .entry(replica_id)
1628                    .or_insert(Vec::new())
1629                    .push(SelectionLayout::new(
1630                        selection,
1631                        line_mode,
1632                        cursor_shape,
1633                        &display_map,
1634                    ));
1635            }
1636            selections.extend(remote_selections);
1637
1638            if view.show_local_selections {
1639                let mut local_selections = view
1640                    .selections
1641                    .disjoint_in_range(start_anchor..end_anchor, cx);
1642                local_selections.extend(view.selections.pending(cx));
1643                for selection in &local_selections {
1644                    let is_empty = selection.start == selection.end;
1645                    let selection_start = snapshot.prev_line_boundary(selection.start).1;
1646                    let selection_end = snapshot.next_line_boundary(selection.end).1;
1647                    for row in cmp::max(selection_start.row(), start_row)
1648                        ..=cmp::min(selection_end.row(), end_row)
1649                    {
1650                        let contains_non_empty_selection =
1651                            active_rows.entry(row).or_insert(!is_empty);
1652                        *contains_non_empty_selection |= !is_empty;
1653                    }
1654                }
1655
1656                // Render the local selections in the leader's color when following.
1657                let local_replica_id = view
1658                    .leader_replica_id
1659                    .unwrap_or_else(|| view.replica_id(cx));
1660
1661                selections.push((
1662                    local_replica_id,
1663                    local_selections
1664                        .into_iter()
1665                        .map(|selection| {
1666                            SelectionLayout::new(
1667                                selection,
1668                                view.selections.line_mode,
1669                                view.cursor_shape,
1670                                &display_map,
1671                            )
1672                        })
1673                        .collect(),
1674                ));
1675            }
1676
1677            show_scrollbars = view.scroll_manager.scrollbars_visible();
1678            include_root = view
1679                .project
1680                .as_ref()
1681                .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
1682                .unwrap_or_default()
1683        });
1684
1685        let line_number_layouts =
1686            self.layout_line_numbers(start_row..end_row, &active_rows, &snapshot, cx);
1687
1688        let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
1689
1690        let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
1691
1692        let mut max_visible_line_width = 0.0;
1693        let line_layouts = self.layout_lines(start_row..end_row, &snapshot, cx);
1694        for line in &line_layouts {
1695            if line.width() > max_visible_line_width {
1696                max_visible_line_width = line.width();
1697            }
1698        }
1699
1700        let style = self.style.clone();
1701        let longest_line_width = layout_line(
1702            snapshot.longest_row(),
1703            &snapshot,
1704            &style,
1705            cx.text_layout_cache,
1706        )
1707        .width();
1708        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
1709        let em_width = style.text.em_width(cx.font_cache);
1710        let (scroll_width, blocks) = self.layout_blocks(
1711            start_row..end_row,
1712            &snapshot,
1713            size.x(),
1714            scroll_width,
1715            gutter_padding,
1716            gutter_width,
1717            em_width,
1718            gutter_width + gutter_margin,
1719            line_height,
1720            &style,
1721            &line_layouts,
1722            include_root,
1723            cx,
1724        );
1725
1726        let scroll_max = vec2f(
1727            ((scroll_width - text_size.x()) / em_width).max(0.0),
1728            max_row as f32,
1729        );
1730
1731        self.update_view(cx.app, |view, cx| {
1732            let clamped = view.scroll_manager.clamp_scroll_left(scroll_max.x());
1733
1734            let autoscrolled = if autoscroll_horizontally {
1735                view.autoscroll_horizontally(
1736                    start_row,
1737                    text_size.x(),
1738                    scroll_width,
1739                    em_width,
1740                    &line_layouts,
1741                    cx,
1742                )
1743            } else {
1744                false
1745            };
1746
1747            if clamped || autoscrolled {
1748                snapshot = view.snapshot(cx);
1749            }
1750        });
1751
1752        let mut context_menu = None;
1753        let mut code_actions_indicator = None;
1754        let mut hover = None;
1755        let mut mode = EditorMode::Full;
1756        cx.render(&self.view.upgrade(cx).unwrap(), |view, cx| {
1757            let newest_selection_head = view
1758                .selections
1759                .newest::<usize>(cx)
1760                .head()
1761                .to_display_point(&snapshot);
1762
1763            let style = view.style(cx);
1764            if (start_row..end_row).contains(&newest_selection_head.row()) {
1765                if view.context_menu_visible() {
1766                    context_menu =
1767                        view.render_context_menu(newest_selection_head, style.clone(), cx);
1768                }
1769
1770                code_actions_indicator = view
1771                    .render_code_actions_indicator(&style, cx)
1772                    .map(|indicator| (newest_selection_head.row(), indicator));
1773            }
1774
1775            let visible_rows = start_row..start_row + line_layouts.len() as u32;
1776            hover = view.hover_state.render(&snapshot, &style, visible_rows, cx);
1777            mode = view.mode;
1778        });
1779
1780        if let Some((_, context_menu)) = context_menu.as_mut() {
1781            context_menu.layout(
1782                SizeConstraint {
1783                    min: Vector2F::zero(),
1784                    max: vec2f(
1785                        cx.window_size.x() * 0.7,
1786                        (12. * line_height).min((size.y() - line_height) / 2.),
1787                    ),
1788                },
1789                cx,
1790            );
1791        }
1792
1793        if let Some((_, indicator)) = code_actions_indicator.as_mut() {
1794            indicator.layout(
1795                SizeConstraint::strict_along(
1796                    Axis::Vertical,
1797                    line_height * style.code_actions.vertical_scale,
1798                ),
1799                cx,
1800            );
1801        }
1802
1803        if let Some((_, hover_popovers)) = hover.as_mut() {
1804            for hover_popover in hover_popovers.iter_mut() {
1805                hover_popover.layout(
1806                    SizeConstraint {
1807                        min: Vector2F::zero(),
1808                        max: vec2f(
1809                            (120. * em_width) // Default size
1810                                .min(size.x() / 2.) // Shrink to half of the editor width
1811                                .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
1812                            (16. * line_height) // Default size
1813                                .min(size.y() / 2.) // Shrink to half of the editor height
1814                                .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
1815                        ),
1816                    },
1817                    cx,
1818                );
1819            }
1820        }
1821
1822        (
1823            size,
1824            LayoutState {
1825                mode,
1826                position_map: Arc::new(PositionMap {
1827                    size,
1828                    scroll_max,
1829                    line_layouts,
1830                    line_height,
1831                    em_width,
1832                    em_advance,
1833                    snapshot,
1834                }),
1835                visible_display_row_range: start_row..end_row,
1836                gutter_size,
1837                gutter_padding,
1838                text_size,
1839                scrollbar_row_range,
1840                show_scrollbars,
1841                max_row,
1842                gutter_margin,
1843                active_rows,
1844                highlighted_rows,
1845                highlighted_ranges,
1846                line_number_layouts,
1847                display_hunks,
1848                blocks,
1849                selections,
1850                context_menu,
1851                code_actions_indicator,
1852                hover_popovers: hover,
1853            },
1854        )
1855    }
1856
1857    fn paint(
1858        &mut self,
1859        bounds: RectF,
1860        visible_bounds: RectF,
1861        layout: &mut Self::LayoutState,
1862        cx: &mut PaintContext,
1863    ) -> Self::PaintState {
1864        let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
1865        cx.scene.push_layer(Some(visible_bounds));
1866
1867        let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
1868        let text_bounds = RectF::new(
1869            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1870            layout.text_size,
1871        );
1872
1873        Self::attach_mouse_handlers(
1874            &self.view,
1875            &layout.position_map,
1876            visible_bounds,
1877            text_bounds,
1878            gutter_bounds,
1879            bounds,
1880            cx,
1881        );
1882
1883        self.paint_background(gutter_bounds, text_bounds, layout, cx);
1884        if layout.gutter_size.x() > 0. {
1885            self.paint_gutter(gutter_bounds, visible_bounds, layout, cx);
1886        }
1887        self.paint_text(text_bounds, visible_bounds, layout, cx);
1888
1889        cx.scene.push_layer(Some(bounds));
1890        if !layout.blocks.is_empty() {
1891            self.paint_blocks(bounds, visible_bounds, layout, cx);
1892        }
1893        self.paint_scrollbar(bounds, layout, cx);
1894        cx.scene.pop_layer();
1895
1896        cx.scene.pop_layer();
1897    }
1898
1899    fn rect_for_text_range(
1900        &self,
1901        range_utf16: Range<usize>,
1902        bounds: RectF,
1903        _: RectF,
1904        layout: &Self::LayoutState,
1905        _: &Self::PaintState,
1906        _: &gpui::MeasurementContext,
1907    ) -> Option<RectF> {
1908        let text_bounds = RectF::new(
1909            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1910            layout.text_size,
1911        );
1912        let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
1913        let scroll_position = layout.position_map.snapshot.scroll_position();
1914        let start_row = scroll_position.y() as u32;
1915        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1916        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1917
1918        let range_start = OffsetUtf16(range_utf16.start)
1919            .to_display_point(&layout.position_map.snapshot.display_snapshot);
1920        if range_start.row() < start_row {
1921            return None;
1922        }
1923
1924        let line = layout
1925            .position_map
1926            .line_layouts
1927            .get((range_start.row() - start_row) as usize)?;
1928        let range_start_x = line.x_for_index(range_start.column() as usize);
1929        let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
1930        Some(RectF::new(
1931            content_origin
1932                + vec2f(
1933                    range_start_x,
1934                    range_start_y + layout.position_map.line_height,
1935                )
1936                - vec2f(scroll_left, scroll_top),
1937            vec2f(
1938                layout.position_map.em_width,
1939                layout.position_map.line_height,
1940            ),
1941        ))
1942    }
1943
1944    fn debug(
1945        &self,
1946        bounds: RectF,
1947        _: &Self::LayoutState,
1948        _: &Self::PaintState,
1949        _: &gpui::DebugContext,
1950    ) -> json::Value {
1951        json!({
1952            "type": "BufferElement",
1953            "bounds": bounds.to_json()
1954        })
1955    }
1956}
1957
1958pub struct LayoutState {
1959    position_map: Arc<PositionMap>,
1960    gutter_size: Vector2F,
1961    gutter_padding: f32,
1962    gutter_margin: f32,
1963    text_size: Vector2F,
1964    mode: EditorMode,
1965    visible_display_row_range: Range<u32>,
1966    active_rows: BTreeMap<u32, bool>,
1967    highlighted_rows: Option<Range<u32>>,
1968    line_number_layouts: Vec<Option<text_layout::Line>>,
1969    display_hunks: Vec<DisplayDiffHunk>,
1970    blocks: Vec<BlockLayout>,
1971    highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
1972    selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
1973    scrollbar_row_range: Range<f32>,
1974    show_scrollbars: bool,
1975    max_row: u32,
1976    context_menu: Option<(DisplayPoint, ElementBox)>,
1977    code_actions_indicator: Option<(u32, ElementBox)>,
1978    hover_popovers: Option<(DisplayPoint, Vec<ElementBox>)>,
1979}
1980
1981pub struct PositionMap {
1982    size: Vector2F,
1983    line_height: f32,
1984    scroll_max: Vector2F,
1985    em_width: f32,
1986    em_advance: f32,
1987    line_layouts: Vec<text_layout::Line>,
1988    snapshot: EditorSnapshot,
1989}
1990
1991impl PositionMap {
1992    /// Returns two display points:
1993    /// 1. The nearest *valid* position in the editor
1994    /// 2. An unclipped, potentially *invalid* position that maps directly to
1995    ///    the given pixel position.
1996    fn point_for_position(
1997        &self,
1998        text_bounds: RectF,
1999        position: Vector2F,
2000    ) -> (DisplayPoint, DisplayPoint) {
2001        let scroll_position = self.snapshot.scroll_position();
2002        let position = position - text_bounds.origin();
2003        let y = position.y().max(0.0).min(self.size.y());
2004        let x = position.x() + (scroll_position.x() * self.em_width);
2005        let row = (y / self.line_height + scroll_position.y()) as u32;
2006        let (column, x_overshoot) = if let Some(line) = self
2007            .line_layouts
2008            .get(row as usize - scroll_position.y() as usize)
2009        {
2010            if let Some(ix) = line.index_for_x(x) {
2011                (ix as u32, 0.0)
2012            } else {
2013                (line.len() as u32, 0f32.max(x - line.width()))
2014            }
2015        } else {
2016            (0, x)
2017        };
2018
2019        let mut target_point = DisplayPoint::new(row, column);
2020        let point = self.snapshot.clip_point(target_point, Bias::Left);
2021        *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
2022
2023        (point, target_point)
2024    }
2025}
2026
2027struct BlockLayout {
2028    row: u32,
2029    element: ElementBox,
2030    style: BlockStyle,
2031}
2032
2033fn layout_line(
2034    row: u32,
2035    snapshot: &EditorSnapshot,
2036    style: &EditorStyle,
2037    layout_cache: &TextLayoutCache,
2038) -> text_layout::Line {
2039    let mut line = snapshot.line(row);
2040
2041    if line.len() > MAX_LINE_LEN {
2042        let mut len = MAX_LINE_LEN;
2043        while !line.is_char_boundary(len) {
2044            len -= 1;
2045        }
2046
2047        line.truncate(len);
2048    }
2049
2050    layout_cache.layout_str(
2051        &line,
2052        style.text.font_size,
2053        &[(
2054            snapshot.line_len(row) as usize,
2055            RunStyle {
2056                font_id: style.text.font_id,
2057                color: Color::black(),
2058                underline: Default::default(),
2059            },
2060        )],
2061    )
2062}
2063
2064#[derive(Debug)]
2065pub struct Cursor {
2066    origin: Vector2F,
2067    block_width: f32,
2068    line_height: f32,
2069    color: Color,
2070    shape: CursorShape,
2071    block_text: Option<Line>,
2072}
2073
2074impl Cursor {
2075    pub fn new(
2076        origin: Vector2F,
2077        block_width: f32,
2078        line_height: f32,
2079        color: Color,
2080        shape: CursorShape,
2081        block_text: Option<Line>,
2082    ) -> Cursor {
2083        Cursor {
2084            origin,
2085            block_width,
2086            line_height,
2087            color,
2088            shape,
2089            block_text,
2090        }
2091    }
2092
2093    pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2094        RectF::new(
2095            self.origin + origin,
2096            vec2f(self.block_width, self.line_height),
2097        )
2098    }
2099
2100    pub fn paint(&self, origin: Vector2F, cx: &mut PaintContext) {
2101        let bounds = match self.shape {
2102            CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2103            CursorShape::Block | CursorShape::Hollow => RectF::new(
2104                self.origin + origin,
2105                vec2f(self.block_width, self.line_height),
2106            ),
2107            CursorShape::Underscore => RectF::new(
2108                self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2109                vec2f(self.block_width, 2.0),
2110            ),
2111        };
2112
2113        //Draw background or border quad
2114        if matches!(self.shape, CursorShape::Hollow) {
2115            cx.scene.push_quad(Quad {
2116                bounds,
2117                background: None,
2118                border: Border::all(1., self.color),
2119                corner_radius: 0.,
2120            });
2121        } else {
2122            cx.scene.push_quad(Quad {
2123                bounds,
2124                background: Some(self.color),
2125                border: Default::default(),
2126                corner_radius: 0.,
2127            });
2128        }
2129
2130        if let Some(block_text) = &self.block_text {
2131            block_text.paint(self.origin + origin, bounds, self.line_height, cx);
2132        }
2133    }
2134
2135    pub fn shape(&self) -> CursorShape {
2136        self.shape
2137    }
2138}
2139
2140#[derive(Debug)]
2141pub struct HighlightedRange {
2142    pub start_y: f32,
2143    pub line_height: f32,
2144    pub lines: Vec<HighlightedRangeLine>,
2145    pub color: Color,
2146    pub corner_radius: f32,
2147}
2148
2149#[derive(Debug)]
2150pub struct HighlightedRangeLine {
2151    pub start_x: f32,
2152    pub end_x: f32,
2153}
2154
2155impl HighlightedRange {
2156    pub fn paint(&self, bounds: RectF, scene: &mut SceneBuilder) {
2157        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2158            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2159            self.paint_lines(
2160                self.start_y + self.line_height,
2161                &self.lines[1..],
2162                bounds,
2163                scene,
2164            );
2165        } else {
2166            self.paint_lines(self.start_y, &self.lines, bounds, scene);
2167        }
2168    }
2169
2170    fn paint_lines(
2171        &self,
2172        start_y: f32,
2173        lines: &[HighlightedRangeLine],
2174        bounds: RectF,
2175        scene: &mut SceneBuilder,
2176    ) {
2177        if lines.is_empty() {
2178            return;
2179        }
2180
2181        let mut path = PathBuilder::new();
2182        let first_line = lines.first().unwrap();
2183        let last_line = lines.last().unwrap();
2184
2185        let first_top_left = vec2f(first_line.start_x, start_y);
2186        let first_top_right = vec2f(first_line.end_x, start_y);
2187
2188        let curve_height = vec2f(0., self.corner_radius);
2189        let curve_width = |start_x: f32, end_x: f32| {
2190            let max = (end_x - start_x) / 2.;
2191            let width = if max < self.corner_radius {
2192                max
2193            } else {
2194                self.corner_radius
2195            };
2196
2197            vec2f(width, 0.)
2198        };
2199
2200        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2201        path.reset(first_top_right - top_curve_width);
2202        path.curve_to(first_top_right + curve_height, first_top_right);
2203
2204        let mut iter = lines.iter().enumerate().peekable();
2205        while let Some((ix, line)) = iter.next() {
2206            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2207
2208            if let Some((_, next_line)) = iter.peek() {
2209                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2210
2211                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2212                    Ordering::Equal => {
2213                        path.line_to(bottom_right);
2214                    }
2215                    Ordering::Less => {
2216                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2217                        path.line_to(bottom_right - curve_height);
2218                        if self.corner_radius > 0. {
2219                            path.curve_to(bottom_right - curve_width, bottom_right);
2220                        }
2221                        path.line_to(next_top_right + curve_width);
2222                        if self.corner_radius > 0. {
2223                            path.curve_to(next_top_right + curve_height, next_top_right);
2224                        }
2225                    }
2226                    Ordering::Greater => {
2227                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2228                        path.line_to(bottom_right - curve_height);
2229                        if self.corner_radius > 0. {
2230                            path.curve_to(bottom_right + curve_width, bottom_right);
2231                        }
2232                        path.line_to(next_top_right - curve_width);
2233                        if self.corner_radius > 0. {
2234                            path.curve_to(next_top_right + curve_height, next_top_right);
2235                        }
2236                    }
2237                }
2238            } else {
2239                let curve_width = curve_width(line.start_x, line.end_x);
2240                path.line_to(bottom_right - curve_height);
2241                if self.corner_radius > 0. {
2242                    path.curve_to(bottom_right - curve_width, bottom_right);
2243                }
2244
2245                let bottom_left = vec2f(line.start_x, bottom_right.y());
2246                path.line_to(bottom_left + curve_width);
2247                if self.corner_radius > 0. {
2248                    path.curve_to(bottom_left - curve_height, bottom_left);
2249                }
2250            }
2251        }
2252
2253        if first_line.start_x > last_line.start_x {
2254            let curve_width = curve_width(last_line.start_x, first_line.start_x);
2255            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2256            path.line_to(second_top_left + curve_height);
2257            if self.corner_radius > 0. {
2258                path.curve_to(second_top_left + curve_width, second_top_left);
2259            }
2260            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2261            path.line_to(first_bottom_left - curve_width);
2262            if self.corner_radius > 0. {
2263                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2264            }
2265        }
2266
2267        path.line_to(first_top_left + curve_height);
2268        if self.corner_radius > 0. {
2269            path.curve_to(first_top_left + top_curve_width, first_top_left);
2270        }
2271        path.line_to(first_top_right - top_curve_width);
2272
2273        scene.push_path(path.build(self.color, Some(bounds)));
2274    }
2275}
2276
2277pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2278    delta.powf(1.5) / 100.0
2279}
2280
2281fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2282    delta.powf(1.2) / 300.0
2283}
2284
2285#[cfg(test)]
2286mod tests {
2287    use std::sync::Arc;
2288
2289    use super::*;
2290    use crate::{
2291        display_map::{BlockDisposition, BlockProperties},
2292        Editor, MultiBuffer,
2293    };
2294    use settings::Settings;
2295    use util::test::sample_text;
2296
2297    #[gpui::test]
2298    fn test_layout_line_numbers(cx: &mut gpui::MutableAppContext) {
2299        cx.set_global(Settings::test(cx));
2300        let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
2301        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2302            Editor::new(EditorMode::Full, buffer, None, None, cx)
2303        });
2304        let element = EditorElement::new(editor.downgrade(), editor.read(cx).style(cx));
2305
2306        let layouts = editor.update(cx, |editor, cx| {
2307            let snapshot = editor.snapshot(cx);
2308            let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2309            let layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2310            element.layout_line_numbers(0..6, &Default::default(), &snapshot, &layout_cx)
2311        });
2312        assert_eq!(layouts.len(), 6);
2313    }
2314
2315    #[gpui::test]
2316    fn test_layout_with_placeholder_text_and_blocks(cx: &mut gpui::MutableAppContext) {
2317        cx.set_global(Settings::test(cx));
2318        let buffer = MultiBuffer::build_simple("", cx);
2319        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2320            Editor::new(EditorMode::Full, buffer, None, None, cx)
2321        });
2322
2323        editor.update(cx, |editor, cx| {
2324            editor.set_placeholder_text("hello", cx);
2325            editor.insert_blocks(
2326                [BlockProperties {
2327                    style: BlockStyle::Fixed,
2328                    disposition: BlockDisposition::Above,
2329                    height: 3,
2330                    position: Anchor::min(),
2331                    render: Arc::new(|_| Empty::new().boxed()),
2332                }],
2333                cx,
2334            );
2335
2336            // Blur the editor so that it displays placeholder text.
2337            cx.blur();
2338        });
2339
2340        let mut element = EditorElement::new(editor.downgrade(), editor.read(cx).style(cx));
2341
2342        let mut scene = SceneBuilder::new(1.0);
2343        let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2344        let mut layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2345        let (size, mut state) = element.layout(
2346            SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
2347            &mut layout_cx,
2348        );
2349
2350        assert_eq!(state.position_map.line_layouts.len(), 4);
2351        assert_eq!(
2352            state
2353                .line_number_layouts
2354                .iter()
2355                .map(Option::is_some)
2356                .collect::<Vec<_>>(),
2357            &[false, false, false, true]
2358        );
2359
2360        // Don't panic.
2361        let bounds = RectF::new(Default::default(), size);
2362        let mut paint_cx = presenter.build_paint_context(&mut scene, bounds.size(), cx);
2363        element.paint(bounds, bounds, &mut state, &mut paint_cx);
2364    }
2365}