presenter.rs

   1use crate::{
   2    app::{AppContext, MutableAppContext, WindowInvalidation},
   3    elements::Element,
   4    font_cache::FontCache,
   5    geometry::rect::RectF,
   6    json::{self, ToJson},
   7    keymap::Keystroke,
   8    platform::{CursorStyle, Event},
   9    scene::{
  10        ClickRegionEvent, CursorRegion, DownOutRegionEvent, DownRegionEvent, DragRegionEvent,
  11        HoverRegionEvent, MouseRegionEvent, MoveRegionEvent, ScrollWheelRegionEvent,
  12        UpOutRegionEvent, UpRegionEvent,
  13    },
  14    text_layout::TextLayoutCache,
  15    Action, AnyModelHandle, AnyViewHandle, AnyWeakModelHandle, AssetCache, ElementBox, Entity,
  16    FontSystem, ModelHandle, MouseButton, MouseMovedEvent, MouseRegion, MouseRegionId, ParentId,
  17    ReadModel, ReadView, RenderContext, RenderParams, Scene, UpgradeModelHandle, UpgradeViewHandle,
  18    View, ViewHandle, WeakModelHandle, WeakViewHandle,
  19};
  20use collections::{HashMap, HashSet};
  21use pathfinder_geometry::vector::{vec2f, Vector2F};
  22use serde_json::json;
  23use smallvec::SmallVec;
  24use std::{
  25    marker::PhantomData,
  26    ops::{Deref, DerefMut, Range},
  27    sync::Arc,
  28};
  29
  30pub struct Presenter {
  31    window_id: usize,
  32    pub(crate) rendered_views: HashMap<usize, ElementBox>,
  33    cursor_regions: Vec<CursorRegion>,
  34    mouse_regions: Vec<(MouseRegion, usize)>,
  35    font_cache: Arc<FontCache>,
  36    text_layout_cache: TextLayoutCache,
  37    asset_cache: Arc<AssetCache>,
  38    last_mouse_moved_event: Option<Event>,
  39    hovered_region_ids: HashSet<MouseRegionId>,
  40    clicked_region_ids: HashSet<MouseRegionId>,
  41    clicked_button: Option<MouseButton>,
  42    mouse_position: Vector2F,
  43    titlebar_height: f32,
  44}
  45
  46impl Presenter {
  47    pub fn new(
  48        window_id: usize,
  49        titlebar_height: f32,
  50        font_cache: Arc<FontCache>,
  51        text_layout_cache: TextLayoutCache,
  52        asset_cache: Arc<AssetCache>,
  53        cx: &mut MutableAppContext,
  54    ) -> Self {
  55        Self {
  56            window_id,
  57            rendered_views: cx.render_views(window_id, titlebar_height),
  58            cursor_regions: Default::default(),
  59            mouse_regions: Default::default(),
  60            font_cache,
  61            text_layout_cache,
  62            asset_cache,
  63            last_mouse_moved_event: None,
  64            hovered_region_ids: Default::default(),
  65            clicked_region_ids: Default::default(),
  66            clicked_button: None,
  67            mouse_position: vec2f(0., 0.),
  68            titlebar_height,
  69        }
  70    }
  71
  72    pub fn invalidate(
  73        &mut self,
  74        invalidation: &mut WindowInvalidation,
  75        cx: &mut MutableAppContext,
  76    ) {
  77        cx.start_frame();
  78        for view_id in &invalidation.removed {
  79            invalidation.updated.remove(view_id);
  80            self.rendered_views.remove(view_id);
  81        }
  82        for view_id in &invalidation.updated {
  83            self.rendered_views.insert(
  84                *view_id,
  85                cx.render_view(RenderParams {
  86                    window_id: self.window_id,
  87                    view_id: *view_id,
  88                    titlebar_height: self.titlebar_height,
  89                    hovered_region_ids: self.hovered_region_ids.clone(),
  90                    clicked_region_ids: self
  91                        .clicked_button
  92                        .map(|button| (self.clicked_region_ids.clone(), button)),
  93                    refreshing: false,
  94                })
  95                .unwrap(),
  96            );
  97        }
  98    }
  99
 100    pub fn refresh(&mut self, invalidation: &mut WindowInvalidation, cx: &mut MutableAppContext) {
 101        self.invalidate(invalidation, cx);
 102        for (view_id, view) in &mut self.rendered_views {
 103            if !invalidation.updated.contains(view_id) {
 104                *view = cx
 105                    .render_view(RenderParams {
 106                        window_id: self.window_id,
 107                        view_id: *view_id,
 108                        titlebar_height: self.titlebar_height,
 109                        hovered_region_ids: self.hovered_region_ids.clone(),
 110                        clicked_region_ids: self
 111                            .clicked_button
 112                            .map(|button| (self.clicked_region_ids.clone(), button)),
 113                        refreshing: true,
 114                    })
 115                    .unwrap();
 116            }
 117        }
 118    }
 119
 120    pub fn build_scene(
 121        &mut self,
 122        window_size: Vector2F,
 123        scale_factor: f32,
 124        refreshing: bool,
 125        cx: &mut MutableAppContext,
 126    ) -> Scene {
 127        let mut scene = Scene::new(scale_factor);
 128
 129        if let Some(root_view_id) = cx.root_view_id(self.window_id) {
 130            self.layout(window_size, refreshing, cx);
 131            let mut paint_cx = self.build_paint_context(&mut scene, window_size, cx);
 132            paint_cx.paint(
 133                root_view_id,
 134                Vector2F::zero(),
 135                RectF::new(Vector2F::zero(), window_size),
 136            );
 137            self.text_layout_cache.finish_frame();
 138            self.cursor_regions = scene.cursor_regions();
 139            self.mouse_regions = scene.mouse_regions();
 140
 141            if cx.window_is_active(self.window_id) {
 142                if let Some(event) = self.last_mouse_moved_event.clone() {
 143                    self.dispatch_event(event, true, cx);
 144                }
 145            }
 146        } else {
 147            log::error!("could not find root_view_id for window {}", self.window_id);
 148        }
 149
 150        scene
 151    }
 152
 153    fn layout(&mut self, window_size: Vector2F, refreshing: bool, cx: &mut MutableAppContext) {
 154        if let Some(root_view_id) = cx.root_view_id(self.window_id) {
 155            self.build_layout_context(window_size, refreshing, cx)
 156                .layout(root_view_id, SizeConstraint::strict(window_size));
 157        }
 158    }
 159
 160    pub fn build_layout_context<'a>(
 161        &'a mut self,
 162        window_size: Vector2F,
 163        refreshing: bool,
 164        cx: &'a mut MutableAppContext,
 165    ) -> LayoutContext<'a> {
 166        LayoutContext {
 167            window_id: self.window_id,
 168            rendered_views: &mut self.rendered_views,
 169            font_cache: &self.font_cache,
 170            font_system: cx.platform().fonts(),
 171            text_layout_cache: &self.text_layout_cache,
 172            asset_cache: &self.asset_cache,
 173            view_stack: Vec::new(),
 174            refreshing,
 175            hovered_region_ids: self.hovered_region_ids.clone(),
 176            clicked_region_ids: self
 177                .clicked_button
 178                .map(|button| (self.clicked_region_ids.clone(), button)),
 179            titlebar_height: self.titlebar_height,
 180            window_size,
 181            app: cx,
 182        }
 183    }
 184
 185    pub fn build_paint_context<'a>(
 186        &'a mut self,
 187        scene: &'a mut Scene,
 188        window_size: Vector2F,
 189        cx: &'a mut MutableAppContext,
 190    ) -> PaintContext {
 191        PaintContext {
 192            scene,
 193            window_size,
 194            font_cache: &self.font_cache,
 195            text_layout_cache: &self.text_layout_cache,
 196            rendered_views: &mut self.rendered_views,
 197            view_stack: Vec::new(),
 198            app: cx,
 199        }
 200    }
 201
 202    pub fn rect_for_text_range(&self, range_utf16: Range<usize>, cx: &AppContext) -> Option<RectF> {
 203        cx.focused_view_id(self.window_id).and_then(|view_id| {
 204            let cx = MeasurementContext {
 205                app: cx,
 206                rendered_views: &self.rendered_views,
 207                window_id: self.window_id,
 208            };
 209            cx.rect_for_text_range(view_id, range_utf16)
 210        })
 211    }
 212
 213    pub fn dispatch_event(
 214        &mut self,
 215        event: Event,
 216        event_reused: bool,
 217        cx: &mut MutableAppContext,
 218    ) -> bool {
 219        if let Some(root_view_id) = cx.root_view_id(self.window_id) {
 220            let mut events_to_send = Vec::new();
 221            let mut invalidated_views: HashSet<usize> = Default::default();
 222
 223            // 1. Allocate the correct set of GPUI events generated from the platform events
 224            //  -> These are usually small: [Mouse Down] or [Mouse up, Click] or [Mouse Moved, Mouse Dragged?]
 225            //  -> Also moves around mouse related state
 226            match &event {
 227                Event::MouseDown(e) => {
 228                    // Click events are weird because they can be fired after a drag event.
 229                    // MDN says that browsers handle this by starting from 'the most
 230                    // specific ancestor element that contained both [positions]'
 231                    // So we need to store the overlapping regions on mouse down.
 232
 233                    // If there is already clicked_button stored, don't replace it.
 234                    if self.clicked_button.is_none() {
 235                        self.clicked_region_ids = self
 236                            .mouse_regions
 237                            .iter()
 238                            .filter_map(|(region, _)| {
 239                                if region.bounds.contains_point(e.position) {
 240                                    Some(region.id())
 241                                } else {
 242                                    None
 243                                }
 244                            })
 245                            .collect();
 246
 247                        // Clicked status is used when rendering views via the RenderContext.
 248                        // So when it changes, these views need to be rerendered
 249                        for clicked_region_id in self.clicked_region_ids.iter() {
 250                            invalidated_views.insert(clicked_region_id.view_id());
 251                        }
 252                        self.clicked_button = Some(e.button);
 253                    }
 254
 255                    events_to_send.push(MouseRegionEvent::Down(DownRegionEvent {
 256                        region: Default::default(),
 257                        platform_event: e.clone(),
 258                    }));
 259                    events_to_send.push(MouseRegionEvent::DownOut(DownOutRegionEvent {
 260                        region: Default::default(),
 261                        platform_event: e.clone(),
 262                    }));
 263                }
 264                Event::MouseUp(e) => {
 265                    // NOTE: The order of event pushes is important! MouseUp events MUST be fired
 266                    // before click events, and so the UpRegionEvent events need to be pushed before
 267                    // ClickRegionEvents
 268                    events_to_send.push(MouseRegionEvent::Up(UpRegionEvent {
 269                        region: Default::default(),
 270                        platform_event: e.clone(),
 271                    }));
 272                    events_to_send.push(MouseRegionEvent::UpOut(UpOutRegionEvent {
 273                        region: Default::default(),
 274                        platform_event: e.clone(),
 275                    }));
 276                    events_to_send.push(MouseRegionEvent::Click(ClickRegionEvent {
 277                        region: Default::default(),
 278                        platform_event: e.clone(),
 279                    }));
 280                }
 281                Event::MouseMoved(
 282                    e @ MouseMovedEvent {
 283                        position,
 284                        pressed_button,
 285                        ..
 286                    },
 287                ) => {
 288                    let mut style_to_assign = CursorStyle::Arrow;
 289                    for region in self.cursor_regions.iter().rev() {
 290                        if region.bounds.contains_point(*position) {
 291                            style_to_assign = region.style;
 292                            break;
 293                        }
 294                    }
 295                    cx.platform().set_cursor_style(style_to_assign);
 296
 297                    if !event_reused {
 298                        if pressed_button.is_some() {
 299                            events_to_send.push(MouseRegionEvent::Drag(DragRegionEvent {
 300                                region: Default::default(),
 301                                prev_mouse_position: self.mouse_position,
 302                                platform_event: e.clone(),
 303                            }));
 304                        } else if let Some(clicked_button) = self.clicked_button {
 305                            // Mouse up event happened outside the current window. Simulate mouse up button event
 306                            let button_event = e.to_button_event(clicked_button);
 307                            events_to_send.push(MouseRegionEvent::Up(UpRegionEvent {
 308                                region: Default::default(),
 309                                platform_event: button_event.clone(),
 310                            }));
 311                            events_to_send.push(MouseRegionEvent::UpOut(UpOutRegionEvent {
 312                                region: Default::default(),
 313                                platform_event: button_event.clone(),
 314                            }));
 315                            events_to_send.push(MouseRegionEvent::Click(ClickRegionEvent {
 316                                region: Default::default(),
 317                                platform_event: button_event.clone(),
 318                            }));
 319                        }
 320
 321                        events_to_send.push(MouseRegionEvent::Move(MoveRegionEvent {
 322                            region: Default::default(),
 323                            platform_event: e.clone(),
 324                        }));
 325                    }
 326
 327                    events_to_send.push(MouseRegionEvent::Hover(HoverRegionEvent {
 328                        region: Default::default(),
 329                        platform_event: e.clone(),
 330                        started: false,
 331                    }));
 332
 333                    self.last_mouse_moved_event = Some(event.clone());
 334                }
 335                Event::ScrollWheel(e) => {
 336                    events_to_send.push(MouseRegionEvent::ScrollWheel(ScrollWheelRegionEvent {
 337                        region: Default::default(),
 338                        platform_event: e.clone(),
 339                    }))
 340                }
 341
 342                _ => {}
 343            }
 344
 345            if let Some(position) = event.position() {
 346                self.mouse_position = position;
 347            }
 348
 349            let mut any_event_handled = false;
 350            // 2. Process the raw mouse events into region events
 351            for mut region_event in events_to_send {
 352                let mut valid_regions = Vec::new();
 353
 354                // GPUI elements are arranged by depth but sibling elements can register overlapping
 355                // mouse regions. As such, hover events are only fired on overlapping elements which
 356                // are at the same depth as the topmost element which overlaps with the mouse.
 357
 358                match &region_event {
 359                    MouseRegionEvent::Hover(_) => {
 360                        let mut top_most_depth = None;
 361                        let mouse_position = self.mouse_position.clone();
 362                        for (region, depth) in self.mouse_regions.iter().rev() {
 363                            // Allow mouse regions to appear transparent to hovers
 364                            if !region.hoverable {
 365                                continue;
 366                            }
 367
 368                            let contains_mouse = region.bounds.contains_point(mouse_position);
 369
 370                            if contains_mouse && top_most_depth.is_none() {
 371                                top_most_depth = Some(depth);
 372                            }
 373
 374                            // This unwrap relies on short circuiting boolean expressions
 375                            // The right side of the && is only executed when contains_mouse
 376                            // is true, and we know above that when contains_mouse is true
 377                            // top_most_depth is set
 378                            if contains_mouse && depth == top_most_depth.unwrap() {
 379                                //Ensure that hover entrance events aren't sent twice
 380                                if self.hovered_region_ids.insert(region.id()) {
 381                                    valid_regions.push(region.clone());
 382                                    invalidated_views.insert(region.id().view_id());
 383                                }
 384                            } else {
 385                                // Ensure that hover exit events aren't sent twice
 386                                if self.hovered_region_ids.remove(&region.id()) {
 387                                    valid_regions.push(region.clone());
 388                                    invalidated_views.insert(region.id().view_id());
 389                                }
 390                            }
 391                        }
 392                    }
 393                    MouseRegionEvent::Click(e) => {
 394                        // Only raise click events if the released button is the same as the one stored
 395                        if self
 396                            .clicked_button
 397                            .map(|clicked_button| clicked_button == e.button)
 398                            .unwrap_or(false)
 399                        {
 400                            // Clear clicked regions and clicked button
 401                            let clicked_region_ids =
 402                                std::mem::replace(&mut self.clicked_region_ids, Default::default());
 403                            // Clicked status is used when rendering views via the RenderContext.
 404                            // So when it changes, these views need to be rerendered
 405                            for clicked_region_id in clicked_region_ids.iter() {
 406                                invalidated_views.insert(clicked_region_id.view_id());
 407                            }
 408                            self.clicked_button = None;
 409
 410                            // Find regions which still overlap with the mouse since the last MouseDown happened
 411                            for (mouse_region, _) in self.mouse_regions.iter().rev() {
 412                                if clicked_region_ids.contains(&mouse_region.id()) {
 413                                    if mouse_region.bounds.contains_point(self.mouse_position) {
 414                                        valid_regions.push(mouse_region.clone());
 415                                    }
 416                                }
 417                            }
 418                        }
 419                    }
 420                    MouseRegionEvent::Drag(_) => {
 421                        for (mouse_region, _) in self.mouse_regions.iter().rev() {
 422                            if self.clicked_region_ids.contains(&mouse_region.id()) {
 423                                valid_regions.push(mouse_region.clone());
 424                            }
 425                        }
 426                    }
 427
 428                    MouseRegionEvent::UpOut(_) | MouseRegionEvent::DownOut(_) => {
 429                        for (mouse_region, _) in self.mouse_regions.iter().rev() {
 430                            // NOT contains
 431                            if !mouse_region.bounds.contains_point(self.mouse_position) {
 432                                valid_regions.push(mouse_region.clone());
 433                            }
 434                        }
 435                    }
 436                    _ => {
 437                        for (mouse_region, _) in self.mouse_regions.iter().rev() {
 438                            // Contains
 439                            if mouse_region.bounds.contains_point(self.mouse_position) {
 440                                valid_regions.push(mouse_region.clone());
 441                            }
 442                        }
 443                    }
 444                }
 445
 446                //3. Fire region events
 447                let hovered_region_ids = self.hovered_region_ids.clone();
 448                for valid_region in valid_regions.into_iter() {
 449                    let mut event_cx = self.build_event_context(&mut invalidated_views, cx);
 450
 451                    region_event.set_region(valid_region.bounds);
 452                    if let MouseRegionEvent::Hover(e) = &mut region_event {
 453                        e.started = hovered_region_ids.contains(&valid_region.id())
 454                    }
 455                    // Handle Down events if the MouseRegion has a Click or Drag handler. This makes the api more intuitive as you would
 456                    // not expect a MouseRegion to be transparent to Down events if it also has a Click handler.
 457                    // This behavior can be overridden by adding a Down handler that calls cx.propogate_event
 458                    if let MouseRegionEvent::Down(e) = &region_event {
 459                        if valid_region
 460                            .handlers
 461                            .contains_handler(MouseRegionEvent::click_disc(), Some(e.button))
 462                            || valid_region
 463                                .handlers
 464                                .contains_handler(MouseRegionEvent::drag_disc(), Some(e.button))
 465                        {
 466                            event_cx.handled = true;
 467                        }
 468                    }
 469
 470                    if let Some(callback) = valid_region.handlers.get(&region_event.handler_key()) {
 471                        event_cx.handled = true;
 472                        event_cx
 473                            .invalidated_views
 474                            .insert(valid_region.id().view_id());
 475                        event_cx.with_current_view(valid_region.id().view_id(), {
 476                            let region_event = region_event.clone();
 477                            |cx| {
 478                                callback(region_event, cx);
 479                            }
 480                        });
 481                    }
 482
 483                    any_event_handled = any_event_handled || event_cx.handled;
 484                    // For bubbling events, if the event was handled, don't continue dispatching
 485                    // This only makes sense for local events.
 486                    if event_cx.handled && region_event.is_capturable() {
 487                        break;
 488                    }
 489                }
 490            }
 491
 492            if !any_event_handled && !event_reused {
 493                let mut event_cx = self.build_event_context(&mut invalidated_views, cx);
 494                any_event_handled = event_cx.dispatch_event(root_view_id, &event);
 495            }
 496
 497            for view_id in invalidated_views {
 498                cx.notify_view(self.window_id, view_id);
 499            }
 500
 501            any_event_handled
 502        } else {
 503            false
 504        }
 505    }
 506
 507    pub fn build_event_context<'a>(
 508        &'a mut self,
 509        invalidated_views: &'a mut HashSet<usize>,
 510        cx: &'a mut MutableAppContext,
 511    ) -> EventContext<'a> {
 512        EventContext {
 513            rendered_views: &mut self.rendered_views,
 514            font_cache: &self.font_cache,
 515            text_layout_cache: &self.text_layout_cache,
 516            view_stack: Default::default(),
 517            invalidated_views,
 518            notify_count: 0,
 519            handled: false,
 520            window_id: self.window_id,
 521            app: cx,
 522        }
 523    }
 524
 525    pub fn debug_elements(&self, cx: &AppContext) -> Option<json::Value> {
 526        let view = cx.root_view(self.window_id)?;
 527        Some(json!({
 528            "root_view": view.debug_json(cx),
 529            "root_element": self.rendered_views.get(&view.id())
 530                .map(|root_element| {
 531                    root_element.debug(&DebugContext {
 532                        rendered_views: &self.rendered_views,
 533                        font_cache: &self.font_cache,
 534                        app: cx,
 535                    })
 536                })
 537        }))
 538    }
 539}
 540
 541pub struct LayoutContext<'a> {
 542    window_id: usize,
 543    rendered_views: &'a mut HashMap<usize, ElementBox>,
 544    view_stack: Vec<usize>,
 545    pub font_cache: &'a Arc<FontCache>,
 546    pub font_system: Arc<dyn FontSystem>,
 547    pub text_layout_cache: &'a TextLayoutCache,
 548    pub asset_cache: &'a AssetCache,
 549    pub app: &'a mut MutableAppContext,
 550    pub refreshing: bool,
 551    pub window_size: Vector2F,
 552    titlebar_height: f32,
 553    hovered_region_ids: HashSet<MouseRegionId>,
 554    clicked_region_ids: Option<(HashSet<MouseRegionId>, MouseButton)>,
 555}
 556
 557impl<'a> LayoutContext<'a> {
 558    pub(crate) fn keystrokes_for_action(
 559        &self,
 560        action: &dyn Action,
 561    ) -> Option<SmallVec<[Keystroke; 2]>> {
 562        self.app
 563            .keystrokes_for_action(self.window_id, &self.view_stack, action)
 564    }
 565
 566    fn layout(&mut self, view_id: usize, constraint: SizeConstraint) -> Vector2F {
 567        let print_error = |view_id| {
 568            format!(
 569                "{} with id {}",
 570                self.app.name_for_view(self.window_id, view_id).unwrap(),
 571                view_id,
 572            )
 573        };
 574        match (
 575            self.view_stack.last(),
 576            self.app.parents.get(&(self.window_id, view_id)),
 577        ) {
 578            (Some(layout_parent), Some(ParentId::View(app_parent))) => {
 579                if layout_parent != app_parent {
 580                    panic!(
 581                        "View {} was laid out with parent {} when it was constructed with parent {}", 
 582                        print_error(view_id),
 583                        print_error(*layout_parent),
 584                        print_error(*app_parent))
 585                }
 586            }
 587            (None, Some(ParentId::View(app_parent))) => panic!(
 588                "View {} was laid out without a parent when it was constructed with parent {}",
 589                print_error(view_id),
 590                print_error(*app_parent)
 591            ),
 592            (Some(layout_parent), Some(ParentId::Root)) => panic!(
 593                "View {} was laid out with parent {} when it was constructed as a window root",
 594                print_error(view_id),
 595                print_error(*layout_parent),
 596            ),
 597            (_, None) => panic!(
 598                "View {} did not have a registered parent in the app context",
 599                print_error(view_id),
 600            ),
 601            _ => {}
 602        }
 603
 604        self.view_stack.push(view_id);
 605        let mut rendered_view = self.rendered_views.remove(&view_id).unwrap();
 606        let size = rendered_view.layout(constraint, self);
 607        self.rendered_views.insert(view_id, rendered_view);
 608        self.view_stack.pop();
 609        size
 610    }
 611
 612    pub fn render<F, V, T>(&mut self, handle: &ViewHandle<V>, f: F) -> T
 613    where
 614        F: FnOnce(&mut V, &mut RenderContext<V>) -> T,
 615        V: View,
 616    {
 617        handle.update(self.app, |view, cx| {
 618            let mut render_cx = RenderContext {
 619                app: cx,
 620                window_id: handle.window_id(),
 621                view_id: handle.id(),
 622                view_type: PhantomData,
 623                titlebar_height: self.titlebar_height,
 624                hovered_region_ids: self.hovered_region_ids.clone(),
 625                clicked_region_ids: self.clicked_region_ids.clone(),
 626                refreshing: self.refreshing,
 627            };
 628            f(view, &mut render_cx)
 629        })
 630    }
 631}
 632
 633impl<'a> Deref for LayoutContext<'a> {
 634    type Target = MutableAppContext;
 635
 636    fn deref(&self) -> &Self::Target {
 637        self.app
 638    }
 639}
 640
 641impl<'a> DerefMut for LayoutContext<'a> {
 642    fn deref_mut(&mut self) -> &mut Self::Target {
 643        self.app
 644    }
 645}
 646
 647impl<'a> ReadView for LayoutContext<'a> {
 648    fn read_view<T: View>(&self, handle: &ViewHandle<T>) -> &T {
 649        self.app.read_view(handle)
 650    }
 651}
 652
 653impl<'a> ReadModel for LayoutContext<'a> {
 654    fn read_model<T: Entity>(&self, handle: &ModelHandle<T>) -> &T {
 655        self.app.read_model(handle)
 656    }
 657}
 658
 659impl<'a> UpgradeModelHandle for LayoutContext<'a> {
 660    fn upgrade_model_handle<T: Entity>(
 661        &self,
 662        handle: &WeakModelHandle<T>,
 663    ) -> Option<ModelHandle<T>> {
 664        self.app.upgrade_model_handle(handle)
 665    }
 666
 667    fn model_handle_is_upgradable<T: Entity>(&self, handle: &WeakModelHandle<T>) -> bool {
 668        self.app.model_handle_is_upgradable(handle)
 669    }
 670
 671    fn upgrade_any_model_handle(&self, handle: &AnyWeakModelHandle) -> Option<AnyModelHandle> {
 672        self.app.upgrade_any_model_handle(handle)
 673    }
 674}
 675
 676impl<'a> UpgradeViewHandle for LayoutContext<'a> {
 677    fn upgrade_view_handle<T: View>(&self, handle: &WeakViewHandle<T>) -> Option<ViewHandle<T>> {
 678        self.app.upgrade_view_handle(handle)
 679    }
 680
 681    fn upgrade_any_view_handle(&self, handle: &crate::AnyWeakViewHandle) -> Option<AnyViewHandle> {
 682        self.app.upgrade_any_view_handle(handle)
 683    }
 684}
 685
 686pub struct PaintContext<'a> {
 687    rendered_views: &'a mut HashMap<usize, ElementBox>,
 688    view_stack: Vec<usize>,
 689    pub window_size: Vector2F,
 690    pub scene: &'a mut Scene,
 691    pub font_cache: &'a FontCache,
 692    pub text_layout_cache: &'a TextLayoutCache,
 693    pub app: &'a AppContext,
 694}
 695
 696impl<'a> PaintContext<'a> {
 697    fn paint(&mut self, view_id: usize, origin: Vector2F, visible_bounds: RectF) {
 698        if let Some(mut tree) = self.rendered_views.remove(&view_id) {
 699            self.view_stack.push(view_id);
 700            tree.paint(origin, visible_bounds, self);
 701            self.rendered_views.insert(view_id, tree);
 702            self.view_stack.pop();
 703        }
 704    }
 705
 706    #[inline]
 707    pub fn paint_layer<F>(&mut self, clip_bounds: Option<RectF>, f: F)
 708    where
 709        F: FnOnce(&mut Self),
 710    {
 711        self.scene.push_layer(clip_bounds);
 712        f(self);
 713        self.scene.pop_layer();
 714    }
 715
 716    pub fn current_view_id(&self) -> usize {
 717        *self.view_stack.last().unwrap()
 718    }
 719}
 720
 721impl<'a> Deref for PaintContext<'a> {
 722    type Target = AppContext;
 723
 724    fn deref(&self) -> &Self::Target {
 725        self.app
 726    }
 727}
 728
 729pub struct EventContext<'a> {
 730    rendered_views: &'a mut HashMap<usize, ElementBox>,
 731    pub font_cache: &'a FontCache,
 732    pub text_layout_cache: &'a TextLayoutCache,
 733    pub app: &'a mut MutableAppContext,
 734    pub window_id: usize,
 735    pub notify_count: usize,
 736    view_stack: Vec<usize>,
 737    handled: bool,
 738    invalidated_views: &'a mut HashSet<usize>,
 739}
 740
 741impl<'a> EventContext<'a> {
 742    fn dispatch_event(&mut self, view_id: usize, event: &Event) -> bool {
 743        if let Some(mut element) = self.rendered_views.remove(&view_id) {
 744            let result =
 745                self.with_current_view(view_id, |this| element.dispatch_event(event, this));
 746            self.rendered_views.insert(view_id, element);
 747            result
 748        } else {
 749            false
 750        }
 751    }
 752
 753    fn with_current_view<F, T>(&mut self, view_id: usize, f: F) -> T
 754    where
 755        F: FnOnce(&mut Self) -> T,
 756    {
 757        self.view_stack.push(view_id);
 758        let result = f(self);
 759        self.view_stack.pop();
 760        result
 761    }
 762
 763    pub fn window_id(&self) -> usize {
 764        self.window_id
 765    }
 766
 767    pub fn view_id(&self) -> Option<usize> {
 768        self.view_stack.last().copied()
 769    }
 770
 771    pub fn is_parent_view_focused(&self) -> bool {
 772        if let Some(parent_view_id) = self.view_stack.last() {
 773            self.app.focused_view_id(self.window_id) == Some(*parent_view_id)
 774        } else {
 775            false
 776        }
 777    }
 778
 779    pub fn focus_parent_view(&mut self) {
 780        if let Some(parent_view_id) = self.view_stack.last() {
 781            self.app.focus(self.window_id, Some(*parent_view_id))
 782        }
 783    }
 784
 785    pub fn dispatch_any_action(&mut self, action: Box<dyn Action>) {
 786        self.app
 787            .dispatch_any_action_at(self.window_id, *self.view_stack.last().unwrap(), action)
 788    }
 789
 790    pub fn dispatch_action<A: Action>(&mut self, action: A) {
 791        self.dispatch_any_action(Box::new(action));
 792    }
 793
 794    pub fn notify(&mut self) {
 795        self.notify_count += 1;
 796        if let Some(view_id) = self.view_stack.last() {
 797            self.invalidated_views.insert(*view_id);
 798        }
 799    }
 800
 801    pub fn notify_count(&self) -> usize {
 802        self.notify_count
 803    }
 804
 805    pub fn propogate_event(&mut self) {
 806        self.handled = false;
 807    }
 808}
 809
 810impl<'a> Deref for EventContext<'a> {
 811    type Target = MutableAppContext;
 812
 813    fn deref(&self) -> &Self::Target {
 814        self.app
 815    }
 816}
 817
 818impl<'a> DerefMut for EventContext<'a> {
 819    fn deref_mut(&mut self) -> &mut Self::Target {
 820        self.app
 821    }
 822}
 823
 824pub struct MeasurementContext<'a> {
 825    app: &'a AppContext,
 826    rendered_views: &'a HashMap<usize, ElementBox>,
 827    pub window_id: usize,
 828}
 829
 830impl<'a> Deref for MeasurementContext<'a> {
 831    type Target = AppContext;
 832
 833    fn deref(&self) -> &Self::Target {
 834        self.app
 835    }
 836}
 837
 838impl<'a> MeasurementContext<'a> {
 839    fn rect_for_text_range(&self, view_id: usize, range_utf16: Range<usize>) -> Option<RectF> {
 840        let element = self.rendered_views.get(&view_id)?;
 841        element.rect_for_text_range(range_utf16, self)
 842    }
 843}
 844
 845pub struct DebugContext<'a> {
 846    rendered_views: &'a HashMap<usize, ElementBox>,
 847    pub font_cache: &'a FontCache,
 848    pub app: &'a AppContext,
 849}
 850
 851#[derive(Clone, Copy, Debug, Eq, PartialEq)]
 852pub enum Axis {
 853    Horizontal,
 854    Vertical,
 855}
 856
 857impl Axis {
 858    pub fn invert(self) -> Self {
 859        match self {
 860            Self::Horizontal => Self::Vertical,
 861            Self::Vertical => Self::Horizontal,
 862        }
 863    }
 864}
 865
 866impl ToJson for Axis {
 867    fn to_json(&self) -> serde_json::Value {
 868        match self {
 869            Axis::Horizontal => json!("horizontal"),
 870            Axis::Vertical => json!("vertical"),
 871        }
 872    }
 873}
 874
 875pub trait Vector2FExt {
 876    fn along(self, axis: Axis) -> f32;
 877}
 878
 879impl Vector2FExt for Vector2F {
 880    fn along(self, axis: Axis) -> f32 {
 881        match axis {
 882            Axis::Horizontal => self.x(),
 883            Axis::Vertical => self.y(),
 884        }
 885    }
 886}
 887
 888#[derive(Copy, Clone, Debug)]
 889pub struct SizeConstraint {
 890    pub min: Vector2F,
 891    pub max: Vector2F,
 892}
 893
 894impl SizeConstraint {
 895    pub fn new(min: Vector2F, max: Vector2F) -> Self {
 896        Self { min, max }
 897    }
 898
 899    pub fn strict(size: Vector2F) -> Self {
 900        Self {
 901            min: size,
 902            max: size,
 903        }
 904    }
 905
 906    pub fn strict_along(axis: Axis, max: f32) -> Self {
 907        match axis {
 908            Axis::Horizontal => Self {
 909                min: vec2f(max, 0.0),
 910                max: vec2f(max, f32::INFINITY),
 911            },
 912            Axis::Vertical => Self {
 913                min: vec2f(0.0, max),
 914                max: vec2f(f32::INFINITY, max),
 915            },
 916        }
 917    }
 918
 919    pub fn max_along(&self, axis: Axis) -> f32 {
 920        match axis {
 921            Axis::Horizontal => self.max.x(),
 922            Axis::Vertical => self.max.y(),
 923        }
 924    }
 925
 926    pub fn min_along(&self, axis: Axis) -> f32 {
 927        match axis {
 928            Axis::Horizontal => self.min.x(),
 929            Axis::Vertical => self.min.y(),
 930        }
 931    }
 932
 933    pub fn constrain(&self, size: Vector2F) -> Vector2F {
 934        vec2f(
 935            size.x().min(self.max.x()).max(self.min.x()),
 936            size.y().min(self.max.y()).max(self.min.y()),
 937        )
 938    }
 939}
 940
 941impl Default for SizeConstraint {
 942    fn default() -> Self {
 943        SizeConstraint {
 944            min: Vector2F::zero(),
 945            max: Vector2F::splat(f32::INFINITY),
 946        }
 947    }
 948}
 949
 950impl ToJson for SizeConstraint {
 951    fn to_json(&self) -> serde_json::Value {
 952        json!({
 953            "min": self.min.to_json(),
 954            "max": self.max.to_json(),
 955        })
 956    }
 957}
 958
 959pub struct ChildView {
 960    view: AnyViewHandle,
 961}
 962
 963impl ChildView {
 964    pub fn new(view: impl Into<AnyViewHandle>) -> Self {
 965        Self { view: view.into() }
 966    }
 967}
 968
 969impl Element for ChildView {
 970    type LayoutState = ();
 971    type PaintState = ();
 972
 973    fn layout(
 974        &mut self,
 975        constraint: SizeConstraint,
 976        cx: &mut LayoutContext,
 977    ) -> (Vector2F, Self::LayoutState) {
 978        let size = cx.layout(self.view.id(), constraint);
 979        (size, ())
 980    }
 981
 982    fn paint(
 983        &mut self,
 984        bounds: RectF,
 985        visible_bounds: RectF,
 986        _: &mut Self::LayoutState,
 987        cx: &mut PaintContext,
 988    ) -> Self::PaintState {
 989        cx.paint(self.view.id(), bounds.origin(), visible_bounds);
 990    }
 991
 992    fn dispatch_event(
 993        &mut self,
 994        event: &Event,
 995        _: RectF,
 996        _: RectF,
 997        _: &mut Self::LayoutState,
 998        _: &mut Self::PaintState,
 999        cx: &mut EventContext,
1000    ) -> bool {
1001        cx.dispatch_event(self.view.id(), event)
1002    }
1003
1004    fn rect_for_text_range(
1005        &self,
1006        range_utf16: Range<usize>,
1007        _: RectF,
1008        _: RectF,
1009        _: &Self::LayoutState,
1010        _: &Self::PaintState,
1011        cx: &MeasurementContext,
1012    ) -> Option<RectF> {
1013        cx.rect_for_text_range(self.view.id(), range_utf16)
1014    }
1015
1016    fn debug(
1017        &self,
1018        bounds: RectF,
1019        _: &Self::LayoutState,
1020        _: &Self::PaintState,
1021        cx: &DebugContext,
1022    ) -> serde_json::Value {
1023        json!({
1024            "type": "ChildView",
1025            "view_id": self.view.id(),
1026            "bounds": bounds.to_json(),
1027            "view": self.view.debug_json(cx.app),
1028            "child": if let Some(view) = cx.rendered_views.get(&self.view.id()) {
1029                view.debug(cx)
1030            } else {
1031                json!(null)
1032            }
1033        })
1034    }
1035}