terminal_element.rs

   1use editor::{CursorLayout, HighlightedRange, HighlightedRangeLine};
   2use gpui::{
   3    div, fill, point, px, relative, size, AnyElement, App, AvailableSpace, Bounds, ContentMask,
   4    Context, DispatchPhase, Element, ElementId, Entity, FocusHandle, Font, FontStyle, FontWeight,
   5    GlobalElementId, HighlightStyle, Hitbox, Hsla, InputHandler, InteractiveElement, Interactivity,
   6    IntoElement, LayoutId, ModifiersChangedEvent, MouseButton, MouseMoveEvent, Pixels, Point,
   7    ShapedLine, StatefulInteractiveElement, StrikethroughStyle, Styled, TextRun, TextStyle,
   8    UTF16Selection, UnderlineStyle, WeakEntity, WhiteSpace, Window, WindowTextSystem,
   9};
  10use itertools::Itertools;
  11use language::CursorShape;
  12use settings::Settings;
  13use terminal::{
  14    alacritty_terminal::{
  15        grid::Dimensions,
  16        index::Point as AlacPoint,
  17        term::{cell::Flags, TermMode},
  18        vte::ansi::{
  19            Color::{self as AnsiColor, Named},
  20            CursorShape as AlacCursorShape, NamedColor,
  21        },
  22    },
  23    terminal_settings::TerminalSettings,
  24    HoveredWord, IndexedCell, Terminal, TerminalContent, TerminalSize,
  25};
  26use theme::{ActiveTheme, Theme, ThemeSettings};
  27use ui::{ParentElement, Tooltip};
  28use workspace::Workspace;
  29
  30use std::mem;
  31use std::{fmt::Debug, ops::RangeInclusive, rc::Rc};
  32
  33use crate::{BlockContext, BlockProperties, TerminalView};
  34
  35/// The information generated during layout that is necessary for painting.
  36pub struct LayoutState {
  37    hitbox: Hitbox,
  38    cells: Vec<LayoutCell>,
  39    rects: Vec<LayoutRect>,
  40    relative_highlighted_ranges: Vec<(RangeInclusive<AlacPoint>, Hsla)>,
  41    cursor: Option<CursorLayout>,
  42    background_color: Hsla,
  43    dimensions: TerminalSize,
  44    mode: TermMode,
  45    display_offset: usize,
  46    hyperlink_tooltip: Option<AnyElement>,
  47    gutter: Pixels,
  48    last_hovered_word: Option<HoveredWord>,
  49    block_below_cursor_element: Option<AnyElement>,
  50}
  51
  52/// Helper struct for converting data between Alacritty's cursor points, and displayed cursor points.
  53struct DisplayCursor {
  54    line: i32,
  55    col: usize,
  56}
  57
  58impl DisplayCursor {
  59    fn from(cursor_point: AlacPoint, display_offset: usize) -> Self {
  60        Self {
  61            line: cursor_point.line.0 + display_offset as i32,
  62            col: cursor_point.column.0,
  63        }
  64    }
  65
  66    pub fn line(&self) -> i32 {
  67        self.line
  68    }
  69
  70    pub fn col(&self) -> usize {
  71        self.col
  72    }
  73}
  74
  75#[derive(Debug, Default)]
  76pub struct LayoutCell {
  77    pub point: AlacPoint<i32, i32>,
  78    text: gpui::ShapedLine,
  79}
  80
  81impl LayoutCell {
  82    fn new(point: AlacPoint<i32, i32>, text: gpui::ShapedLine) -> LayoutCell {
  83        LayoutCell { point, text }
  84    }
  85
  86    pub fn paint(
  87        &self,
  88        origin: Point<Pixels>,
  89        dimensions: &TerminalSize,
  90        _visible_bounds: Bounds<Pixels>,
  91        window: &mut Window,
  92        cx: &mut App,
  93    ) {
  94        let pos = {
  95            let point = self.point;
  96
  97            Point::new(
  98                (origin.x + point.column as f32 * dimensions.cell_width).floor(),
  99                origin.y + point.line as f32 * dimensions.line_height,
 100            )
 101        };
 102
 103        self.text
 104            .paint(pos, dimensions.line_height, window, cx)
 105            .ok();
 106    }
 107}
 108
 109#[derive(Clone, Debug, Default)]
 110pub struct LayoutRect {
 111    point: AlacPoint<i32, i32>,
 112    num_of_cells: usize,
 113    color: Hsla,
 114}
 115
 116impl LayoutRect {
 117    fn new(point: AlacPoint<i32, i32>, num_of_cells: usize, color: Hsla) -> LayoutRect {
 118        LayoutRect {
 119            point,
 120            num_of_cells,
 121            color,
 122        }
 123    }
 124
 125    fn extend(&self) -> Self {
 126        LayoutRect {
 127            point: self.point,
 128            num_of_cells: self.num_of_cells + 1,
 129            color: self.color,
 130        }
 131    }
 132
 133    pub fn paint(&self, origin: Point<Pixels>, dimensions: &TerminalSize, window: &mut Window) {
 134        let position = {
 135            let alac_point = self.point;
 136            point(
 137                (origin.x + alac_point.column as f32 * dimensions.cell_width).floor(),
 138                origin.y + alac_point.line as f32 * dimensions.line_height,
 139            )
 140        };
 141        let size = point(
 142            (dimensions.cell_width * self.num_of_cells as f32).ceil(),
 143            dimensions.line_height,
 144        )
 145        .into();
 146
 147        window.paint_quad(fill(Bounds::new(position, size), self.color));
 148    }
 149}
 150
 151/// The GPUI element that paints the terminal.
 152/// We need to keep a reference to the model for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
 153pub struct TerminalElement {
 154    terminal: Entity<Terminal>,
 155    terminal_view: Entity<TerminalView>,
 156    workspace: WeakEntity<Workspace>,
 157    focus: FocusHandle,
 158    focused: bool,
 159    cursor_visible: bool,
 160    can_navigate_to_selected_word: bool,
 161    interactivity: Interactivity,
 162    block_below_cursor: Option<Rc<BlockProperties>>,
 163}
 164
 165impl InteractiveElement for TerminalElement {
 166    fn interactivity(&mut self) -> &mut Interactivity {
 167        &mut self.interactivity
 168    }
 169}
 170
 171impl StatefulInteractiveElement for TerminalElement {}
 172
 173impl TerminalElement {
 174    pub fn new(
 175        terminal: Entity<Terminal>,
 176        terminal_view: Entity<TerminalView>,
 177        workspace: WeakEntity<Workspace>,
 178        focus: FocusHandle,
 179        focused: bool,
 180        cursor_visible: bool,
 181        can_navigate_to_selected_word: bool,
 182        block_below_cursor: Option<Rc<BlockProperties>>,
 183    ) -> TerminalElement {
 184        TerminalElement {
 185            terminal,
 186            terminal_view,
 187            workspace,
 188            focused,
 189            focus: focus.clone(),
 190            cursor_visible,
 191            can_navigate_to_selected_word,
 192            block_below_cursor,
 193            interactivity: Default::default(),
 194        }
 195        .track_focus(&focus)
 196        .element
 197    }
 198
 199    //Vec<Range<AlacPoint>> -> Clip out the parts of the ranges
 200
 201    pub fn layout_grid(
 202        grid: impl Iterator<Item = IndexedCell>,
 203        text_style: &TextStyle,
 204        // terminal_theme: &TerminalStyle,
 205        text_system: &WindowTextSystem,
 206        hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
 207        window: &Window,
 208        cx: &App,
 209    ) -> (Vec<LayoutCell>, Vec<LayoutRect>) {
 210        let theme = cx.theme();
 211        let mut cells = vec![];
 212        let mut rects = vec![];
 213
 214        let mut cur_rect: Option<LayoutRect> = None;
 215        let mut cur_alac_color = None;
 216
 217        let linegroups = grid.into_iter().chunk_by(|i| i.point.line);
 218        for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
 219            for cell in line {
 220                let mut fg = cell.fg;
 221                let mut bg = cell.bg;
 222                if cell.flags.contains(Flags::INVERSE) {
 223                    mem::swap(&mut fg, &mut bg);
 224                }
 225
 226                //Expand background rect range
 227                {
 228                    if matches!(bg, Named(NamedColor::Background)) {
 229                        //Continue to next cell, resetting variables if necessary
 230                        cur_alac_color = None;
 231                        if let Some(rect) = cur_rect {
 232                            rects.push(rect);
 233                            cur_rect = None
 234                        }
 235                    } else {
 236                        match cur_alac_color {
 237                            Some(cur_color) => {
 238                                if bg == cur_color {
 239                                    // `cur_rect` can be None if it was moved to the `rects` vec after wrapping around
 240                                    // from one line to the next. The variables are all set correctly but there is no current
 241                                    // rect, so we create one if necessary.
 242                                    cur_rect = cur_rect.map_or_else(
 243                                        || {
 244                                            Some(LayoutRect::new(
 245                                                AlacPoint::new(
 246                                                    line_index as i32,
 247                                                    cell.point.column.0 as i32,
 248                                                ),
 249                                                1,
 250                                                convert_color(&bg, theme),
 251                                            ))
 252                                        },
 253                                        |rect| Some(rect.extend()),
 254                                    );
 255                                } else {
 256                                    cur_alac_color = Some(bg);
 257                                    if cur_rect.is_some() {
 258                                        rects.push(cur_rect.take().unwrap());
 259                                    }
 260                                    cur_rect = Some(LayoutRect::new(
 261                                        AlacPoint::new(
 262                                            line_index as i32,
 263                                            cell.point.column.0 as i32,
 264                                        ),
 265                                        1,
 266                                        convert_color(&bg, theme),
 267                                    ));
 268                                }
 269                            }
 270                            None => {
 271                                cur_alac_color = Some(bg);
 272                                cur_rect = Some(LayoutRect::new(
 273                                    AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
 274                                    1,
 275                                    convert_color(&bg, theme),
 276                                ));
 277                            }
 278                        }
 279                    }
 280                }
 281
 282                //Layout current cell text
 283                {
 284                    if !is_blank(&cell) {
 285                        let cell_text = cell.c.to_string();
 286                        let cell_style =
 287                            TerminalElement::cell_style(&cell, fg, theme, text_style, hyperlink);
 288
 289                        let layout_cell = text_system
 290                            .shape_line(
 291                                cell_text.into(),
 292                                text_style.font_size.to_pixels(window.rem_size()),
 293                                &[cell_style],
 294                            )
 295                            .unwrap();
 296
 297                        cells.push(LayoutCell::new(
 298                            AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
 299                            layout_cell,
 300                        ))
 301                    };
 302                }
 303            }
 304
 305            if cur_rect.is_some() {
 306                rects.push(cur_rect.take().unwrap());
 307            }
 308        }
 309        (cells, rects)
 310    }
 311
 312    /// Computes the cursor position and expected block width, may return a zero width if x_for_index returns
 313    /// the same position for sequential indexes. Use em_width instead
 314    fn shape_cursor(
 315        cursor_point: DisplayCursor,
 316        size: TerminalSize,
 317        text_fragment: &ShapedLine,
 318    ) -> Option<(Point<Pixels>, Pixels)> {
 319        if cursor_point.line() < size.total_lines() as i32 {
 320            let cursor_width = if text_fragment.width == Pixels::ZERO {
 321                size.cell_width()
 322            } else {
 323                text_fragment.width
 324            };
 325
 326            // Cursor should always surround as much of the text as possible,
 327            // hence when on pixel boundaries round the origin down and the width up
 328            Some((
 329                point(
 330                    (cursor_point.col() as f32 * size.cell_width()).floor(),
 331                    (cursor_point.line() as f32 * size.line_height()).floor(),
 332                ),
 333                cursor_width.ceil(),
 334            ))
 335        } else {
 336            None
 337        }
 338    }
 339
 340    /// Converts the Alacritty cell styles to GPUI text styles and background color.
 341    fn cell_style(
 342        indexed: &IndexedCell,
 343        fg: terminal::alacritty_terminal::vte::ansi::Color,
 344        // bg: terminal::alacritty_terminal::ansi::Color,
 345        colors: &Theme,
 346        text_style: &TextStyle,
 347        hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
 348    ) -> TextRun {
 349        let flags = indexed.cell.flags;
 350        let mut fg = convert_color(&fg, colors);
 351
 352        // Ghostty uses (175/255) as the multiplier (~0.69), Alacritty uses 0.66, Kitty
 353        // uses 0.75. We're using 0.7 because it's pretty well in the middle of that.
 354        if flags.intersects(Flags::DIM) {
 355            fg.a *= 0.7;
 356        }
 357
 358        let underline = (flags.intersects(Flags::ALL_UNDERLINES)
 359            || indexed.cell.hyperlink().is_some())
 360        .then(|| UnderlineStyle {
 361            color: Some(fg),
 362            thickness: Pixels::from(1.0),
 363            wavy: flags.contains(Flags::UNDERCURL),
 364        });
 365
 366        let strikethrough = flags
 367            .intersects(Flags::STRIKEOUT)
 368            .then(|| StrikethroughStyle {
 369                color: Some(fg),
 370                thickness: Pixels::from(1.0),
 371            });
 372
 373        let weight = if flags.intersects(Flags::BOLD) {
 374            FontWeight::BOLD
 375        } else {
 376            text_style.font_weight
 377        };
 378
 379        let style = if flags.intersects(Flags::ITALIC) {
 380            FontStyle::Italic
 381        } else {
 382            FontStyle::Normal
 383        };
 384
 385        let mut result = TextRun {
 386            len: indexed.c.len_utf8(),
 387            color: fg,
 388            background_color: None,
 389            font: Font {
 390                weight,
 391                style,
 392                ..text_style.font()
 393            },
 394            underline,
 395            strikethrough,
 396        };
 397
 398        if let Some((style, range)) = hyperlink {
 399            if range.contains(&indexed.point) {
 400                if let Some(underline) = style.underline {
 401                    result.underline = Some(underline);
 402                }
 403
 404                if let Some(color) = style.color {
 405                    result.color = color;
 406                }
 407            }
 408        }
 409
 410        result
 411    }
 412
 413    fn generic_button_handler<E>(
 414        connection: Entity<Terminal>,
 415        origin: Point<Pixels>,
 416        focus_handle: FocusHandle,
 417        f: impl Fn(&mut Terminal, Point<Pixels>, &E, &mut Context<Terminal>),
 418    ) -> impl Fn(&E, &mut Window, &mut App) {
 419        move |event, window, cx| {
 420            window.focus(&focus_handle);
 421            connection.update(cx, |terminal, cx| {
 422                f(terminal, origin, event, cx);
 423
 424                cx.notify();
 425            })
 426        }
 427    }
 428
 429    fn register_mouse_listeners(
 430        &mut self,
 431        origin: Point<Pixels>,
 432        mode: TermMode,
 433        hitbox: &Hitbox,
 434        window: &mut Window,
 435    ) {
 436        let focus = self.focus.clone();
 437        let terminal = self.terminal.clone();
 438
 439        self.interactivity.on_mouse_down(MouseButton::Left, {
 440            let terminal = terminal.clone();
 441            let focus = focus.clone();
 442            move |e, window, cx| {
 443                window.focus(&focus);
 444                terminal.update(cx, |terminal, cx| {
 445                    terminal.mouse_down(e, origin, cx);
 446                    cx.notify();
 447                })
 448            }
 449        });
 450
 451        window.on_mouse_event({
 452            let focus = self.focus.clone();
 453            let terminal = self.terminal.clone();
 454            let hitbox = hitbox.clone();
 455            move |e: &MouseMoveEvent, phase, window, cx| {
 456                if phase != DispatchPhase::Bubble || !focus.is_focused(window) {
 457                    return;
 458                }
 459
 460                if e.pressed_button.is_some() && !cx.has_active_drag() {
 461                    let hovered = hitbox.is_hovered(window);
 462                    terminal.update(cx, |terminal, cx| {
 463                        if terminal.selection_started() {
 464                            terminal.mouse_drag(e, origin, hitbox.bounds);
 465                            cx.notify();
 466                        } else if hovered {
 467                            terminal.mouse_drag(e, origin, hitbox.bounds);
 468                            cx.notify();
 469                        }
 470                    })
 471                }
 472
 473                if hitbox.is_hovered(window) {
 474                    terminal.update(cx, |terminal, cx| {
 475                        terminal.mouse_move(e, origin);
 476                        cx.notify();
 477                    })
 478                }
 479            }
 480        });
 481
 482        self.interactivity.on_mouse_up(
 483            MouseButton::Left,
 484            TerminalElement::generic_button_handler(
 485                terminal.clone(),
 486                origin,
 487                focus.clone(),
 488                move |terminal, origin, e, cx| {
 489                    terminal.mouse_up(e, origin, cx);
 490                },
 491            ),
 492        );
 493        self.interactivity.on_mouse_down(
 494            MouseButton::Middle,
 495            TerminalElement::generic_button_handler(
 496                terminal.clone(),
 497                origin,
 498                focus.clone(),
 499                move |terminal, origin, e, cx| {
 500                    terminal.mouse_down(e, origin, cx);
 501                },
 502            ),
 503        );
 504        self.interactivity.on_scroll_wheel({
 505            let terminal_view = self.terminal_view.downgrade();
 506            move |e, _, cx| {
 507                terminal_view
 508                    .update(cx, |terminal_view, cx| {
 509                        terminal_view.scroll_wheel(e, origin, cx);
 510                        cx.notify();
 511                    })
 512                    .ok();
 513            }
 514        });
 515
 516        // Mouse mode handlers:
 517        // All mouse modes need the extra click handlers
 518        if mode.intersects(TermMode::MOUSE_MODE) {
 519            self.interactivity.on_mouse_down(
 520                MouseButton::Right,
 521                TerminalElement::generic_button_handler(
 522                    terminal.clone(),
 523                    origin,
 524                    focus.clone(),
 525                    move |terminal, origin, e, cx| {
 526                        terminal.mouse_down(e, origin, cx);
 527                    },
 528                ),
 529            );
 530            self.interactivity.on_mouse_up(
 531                MouseButton::Right,
 532                TerminalElement::generic_button_handler(
 533                    terminal.clone(),
 534                    origin,
 535                    focus.clone(),
 536                    move |terminal, origin, e, cx| {
 537                        terminal.mouse_up(e, origin, cx);
 538                    },
 539                ),
 540            );
 541            self.interactivity.on_mouse_up(
 542                MouseButton::Middle,
 543                TerminalElement::generic_button_handler(
 544                    terminal,
 545                    origin,
 546                    focus,
 547                    move |terminal, origin, e, cx| {
 548                        terminal.mouse_up(e, origin, cx);
 549                    },
 550                ),
 551            );
 552        }
 553    }
 554
 555    fn rem_size(&self, cx: &mut App) -> Option<Pixels> {
 556        let settings = ThemeSettings::get_global(cx).clone();
 557        let buffer_font_size = settings.buffer_font_size(cx);
 558        let rem_size_scale = {
 559            // Our default UI font size is 14px on a 16px base scale.
 560            // This means the default UI font size is 0.875rems.
 561            let default_font_size_scale = 14. / ui::BASE_REM_SIZE_IN_PX;
 562
 563            // We then determine the delta between a single rem and the default font
 564            // size scale.
 565            let default_font_size_delta = 1. - default_font_size_scale;
 566
 567            // Finally, we add this delta to 1rem to get the scale factor that
 568            // should be used to scale up the UI.
 569            1. + default_font_size_delta
 570        };
 571
 572        Some(buffer_font_size * rem_size_scale)
 573    }
 574}
 575
 576impl Element for TerminalElement {
 577    type RequestLayoutState = ();
 578    type PrepaintState = LayoutState;
 579
 580    fn id(&self) -> Option<ElementId> {
 581        self.interactivity.element_id.clone()
 582    }
 583
 584    fn request_layout(
 585        &mut self,
 586        global_id: Option<&GlobalElementId>,
 587        window: &mut Window,
 588        cx: &mut App,
 589    ) -> (LayoutId, Self::RequestLayoutState) {
 590        let layout_id =
 591            self.interactivity
 592                .request_layout(global_id, window, cx, |mut style, window, cx| {
 593                    style.size.width = relative(1.).into();
 594                    style.size.height = relative(1.).into();
 595                    // style.overflow = point(Overflow::Hidden, Overflow::Hidden);
 596
 597                    window.request_layout(style, None, cx)
 598                });
 599        (layout_id, ())
 600    }
 601
 602    fn prepaint(
 603        &mut self,
 604        global_id: Option<&GlobalElementId>,
 605        bounds: Bounds<Pixels>,
 606        _: &mut Self::RequestLayoutState,
 607        window: &mut Window,
 608        cx: &mut App,
 609    ) -> Self::PrepaintState {
 610        let rem_size = self.rem_size(cx);
 611        self.interactivity.prepaint(
 612            global_id,
 613            bounds,
 614            bounds.size,
 615            window,
 616            cx,
 617            |_, _, hitbox, window, cx| {
 618                let hitbox = hitbox.unwrap();
 619                let settings = ThemeSettings::get_global(cx).clone();
 620
 621                let buffer_font_size = settings.buffer_font_size(cx);
 622
 623                let terminal_settings = TerminalSettings::get_global(cx);
 624
 625                let font_family = terminal_settings
 626                    .font_family
 627                    .as_ref()
 628                    .unwrap_or(&settings.buffer_font.family)
 629                    .clone();
 630
 631                let font_fallbacks = terminal_settings
 632                    .font_fallbacks
 633                    .as_ref()
 634                    .or(settings.buffer_font.fallbacks.as_ref())
 635                    .cloned();
 636
 637                let font_features = terminal_settings
 638                    .font_features
 639                    .as_ref()
 640                    .unwrap_or(&settings.buffer_font.features)
 641                    .clone();
 642
 643                let font_weight = terminal_settings.font_weight.unwrap_or_default();
 644
 645                let line_height = terminal_settings.line_height.value();
 646                let font_size = terminal_settings.font_size;
 647
 648                let font_size =
 649                    font_size.map_or(buffer_font_size, |size| theme::adjusted_font_size(size, cx));
 650
 651                let theme = cx.theme().clone();
 652
 653                let link_style = HighlightStyle {
 654                    color: Some(theme.colors().link_text_hover),
 655                    font_weight: Some(font_weight),
 656                    font_style: None,
 657                    background_color: None,
 658                    underline: Some(UnderlineStyle {
 659                        thickness: px(1.0),
 660                        color: Some(theme.colors().link_text_hover),
 661                        wavy: false,
 662                    }),
 663                    strikethrough: None,
 664                    fade_out: None,
 665                };
 666
 667                let text_style = TextStyle {
 668                    font_family,
 669                    font_features,
 670                    font_weight,
 671                    font_fallbacks,
 672                    font_size: font_size.into(),
 673                    font_style: FontStyle::Normal,
 674                    line_height: line_height.into(),
 675                    background_color: Some(theme.colors().terminal_ansi_background),
 676                    white_space: WhiteSpace::Normal,
 677                    // These are going to be overridden per-cell
 678                    color: theme.colors().terminal_foreground,
 679                    ..Default::default()
 680                };
 681
 682                let text_system = cx.text_system();
 683                let player_color = theme.players().local();
 684                let match_color = theme.colors().search_match_background;
 685                let gutter;
 686                let dimensions = {
 687                    let rem_size = window.rem_size();
 688                    let font_pixels = text_style.font_size.to_pixels(rem_size);
 689                    let line_height = font_pixels * line_height.to_pixels(rem_size);
 690                    let font_id = cx.text_system().resolve_font(&text_style.font());
 691
 692                    let cell_width = text_system
 693                        .advance(font_id, font_pixels, 'm')
 694                        .unwrap()
 695                        .width;
 696                    gutter = cell_width;
 697
 698                    let mut size = bounds.size;
 699                    size.width -= gutter;
 700
 701                    // https://github.com/zed-industries/zed/issues/2750
 702                    // if the terminal is one column wide, rendering 🦀
 703                    // causes alacritty to misbehave.
 704                    if size.width < cell_width * 2.0 {
 705                        size.width = cell_width * 2.0;
 706                    }
 707
 708                    TerminalSize::new(line_height, cell_width, size)
 709                };
 710
 711                let search_matches = self.terminal.read(cx).matches.clone();
 712
 713                let background_color = theme.colors().terminal_background;
 714
 715                let last_hovered_word = self.terminal.update(cx, |terminal, cx| {
 716                    terminal.set_size(dimensions);
 717                    terminal.sync(cx);
 718                    if self.can_navigate_to_selected_word
 719                        && terminal.can_navigate_to_selected_word()
 720                    {
 721                        terminal.last_content.last_hovered_word.clone()
 722                    } else {
 723                        None
 724                    }
 725                });
 726
 727                let scroll_top = self.terminal_view.read(cx).scroll_top;
 728                let hyperlink_tooltip = last_hovered_word.clone().map(|hovered_word| {
 729                    let offset = bounds.origin + point(gutter, px(0.)) - point(px(0.), scroll_top);
 730                    let mut element = div()
 731                        .size_full()
 732                        .id("terminal-element")
 733                        .tooltip(Tooltip::text(hovered_word.word.clone()))
 734                        .into_any_element();
 735                    element.prepaint_as_root(offset, bounds.size.into(), window, cx);
 736                    element
 737                });
 738
 739                let TerminalContent {
 740                    cells,
 741                    mode,
 742                    display_offset,
 743                    cursor_char,
 744                    selection,
 745                    cursor,
 746                    ..
 747                } = &self.terminal.read(cx).last_content;
 748                let mode = *mode;
 749                let display_offset = *display_offset;
 750
 751                // searches, highlights to a single range representations
 752                let mut relative_highlighted_ranges = Vec::new();
 753                for search_match in search_matches {
 754                    relative_highlighted_ranges.push((search_match, match_color))
 755                }
 756                if let Some(selection) = selection {
 757                    relative_highlighted_ranges
 758                        .push((selection.start..=selection.end, player_color.selection));
 759                }
 760
 761                // then have that representation be converted to the appropriate highlight data structure
 762
 763                let (cells, rects) = TerminalElement::layout_grid(
 764                    cells.iter().cloned(),
 765                    &text_style,
 766                    window.text_system(),
 767                    last_hovered_word
 768                        .as_ref()
 769                        .map(|last_hovered_word| (link_style, &last_hovered_word.word_match)),
 770                    window,
 771                    cx,
 772                );
 773
 774                // Layout cursor. Rectangle is used for IME, so we should lay it out even
 775                // if we don't end up showing it.
 776                let cursor = if let AlacCursorShape::Hidden = cursor.shape {
 777                    None
 778                } else {
 779                    let cursor_point = DisplayCursor::from(cursor.point, display_offset);
 780                    let cursor_text = {
 781                        let str_trxt = cursor_char.to_string();
 782                        let len = str_trxt.len();
 783                        window
 784                            .text_system()
 785                            .shape_line(
 786                                str_trxt.into(),
 787                                text_style.font_size.to_pixels(window.rem_size()),
 788                                &[TextRun {
 789                                    len,
 790                                    font: text_style.font(),
 791                                    color: theme.colors().terminal_ansi_background,
 792                                    background_color: None,
 793                                    underline: Default::default(),
 794                                    strikethrough: None,
 795                                }],
 796                            )
 797                            .unwrap()
 798                    };
 799
 800                    let focused = self.focused;
 801                    TerminalElement::shape_cursor(cursor_point, dimensions, &cursor_text).map(
 802                        move |(cursor_position, block_width)| {
 803                            let (shape, text) = match cursor.shape {
 804                                AlacCursorShape::Block if !focused => (CursorShape::Hollow, None),
 805                                AlacCursorShape::Block => (CursorShape::Block, Some(cursor_text)),
 806                                AlacCursorShape::Underline => (CursorShape::Underline, None),
 807                                AlacCursorShape::Beam => (CursorShape::Bar, None),
 808                                AlacCursorShape::HollowBlock => (CursorShape::Hollow, None),
 809                                //This case is handled in the if wrapping the whole cursor layout
 810                                AlacCursorShape::Hidden => unreachable!(),
 811                            };
 812
 813                            CursorLayout::new(
 814                                cursor_position,
 815                                block_width,
 816                                dimensions.line_height,
 817                                theme.players().local().cursor,
 818                                shape,
 819                                text,
 820                            )
 821                        },
 822                    )
 823                };
 824
 825                let block_below_cursor_element = if let Some(block) = &self.block_below_cursor {
 826                    let terminal = self.terminal.read(cx);
 827                    if terminal.last_content.display_offset == 0 {
 828                        let target_line = terminal.last_content.cursor.point.line.0 + 1;
 829                        let render = &block.render;
 830                        let mut block_cx = BlockContext {
 831                            window,
 832                            context: cx,
 833                            dimensions,
 834                        };
 835                        let element = render(&mut block_cx);
 836                        let mut element = div().occlude().child(element).into_any_element();
 837                        let available_space = size(
 838                            AvailableSpace::Definite(dimensions.width() + gutter),
 839                            AvailableSpace::Definite(
 840                                block.height as f32 * dimensions.line_height(),
 841                            ),
 842                        );
 843                        let origin = bounds.origin
 844                            + point(px(0.), target_line as f32 * dimensions.line_height())
 845                            - point(px(0.), scroll_top);
 846                        window.with_rem_size(rem_size, |window| {
 847                            element.prepaint_as_root(origin, available_space, window, cx);
 848                        });
 849                        Some(element)
 850                    } else {
 851                        None
 852                    }
 853                } else {
 854                    None
 855                };
 856
 857                LayoutState {
 858                    hitbox,
 859                    cells,
 860                    cursor,
 861                    background_color,
 862                    dimensions,
 863                    rects,
 864                    relative_highlighted_ranges,
 865                    mode,
 866                    display_offset,
 867                    hyperlink_tooltip,
 868                    gutter,
 869                    last_hovered_word,
 870                    block_below_cursor_element,
 871                }
 872            },
 873        )
 874    }
 875
 876    fn paint(
 877        &mut self,
 878        global_id: Option<&GlobalElementId>,
 879        bounds: Bounds<Pixels>,
 880        _: &mut Self::RequestLayoutState,
 881        layout: &mut Self::PrepaintState,
 882        window: &mut Window,
 883        cx: &mut App,
 884    ) {
 885        window.with_content_mask(Some(ContentMask { bounds }), |window| {
 886            let scroll_top = self.terminal_view.read(cx).scroll_top;
 887
 888            window.paint_quad(fill(bounds, layout.background_color));
 889            let origin =
 890                bounds.origin + Point::new(layout.gutter, px(0.)) - Point::new(px(0.), scroll_top);
 891
 892            let terminal_input_handler = TerminalInputHandler {
 893                terminal: self.terminal.clone(),
 894                cursor_bounds: layout
 895                    .cursor
 896                    .as_ref()
 897                    .map(|cursor| cursor.bounding_rect(origin)),
 898                workspace: self.workspace.clone(),
 899            };
 900
 901            self.register_mouse_listeners(origin, layout.mode, &layout.hitbox, window);
 902            if self.can_navigate_to_selected_word && layout.last_hovered_word.is_some() {
 903                window.set_cursor_style(gpui::CursorStyle::PointingHand, &layout.hitbox);
 904            } else {
 905                window.set_cursor_style(gpui::CursorStyle::IBeam, &layout.hitbox);
 906            }
 907
 908            let cursor = layout.cursor.take();
 909            let hyperlink_tooltip = layout.hyperlink_tooltip.take();
 910            let block_below_cursor_element = layout.block_below_cursor_element.take();
 911            self.interactivity.paint(
 912                global_id,
 913                bounds,
 914                Some(&layout.hitbox),
 915                window,
 916                cx,
 917                |_, window, cx| {
 918                    window.handle_input(&self.focus, terminal_input_handler, cx);
 919
 920                    window.on_key_event({
 921                        let this = self.terminal.clone();
 922                        move |event: &ModifiersChangedEvent, phase, window, cx| {
 923                            if phase != DispatchPhase::Bubble {
 924                                return;
 925                            }
 926
 927                            let handled = this
 928                                .update(cx, |term, _| term.try_modifiers_change(&event.modifiers));
 929
 930                            if handled {
 931                                window.refresh();
 932                            }
 933                        }
 934                    });
 935
 936                    for rect in &layout.rects {
 937                        rect.paint(origin, &layout.dimensions, window);
 938                    }
 939
 940                    for (relative_highlighted_range, color) in
 941                        layout.relative_highlighted_ranges.iter()
 942                    {
 943                        if let Some((start_y, highlighted_range_lines)) =
 944                            to_highlighted_range_lines(relative_highlighted_range, layout, origin)
 945                        {
 946                            let hr = HighlightedRange {
 947                                start_y,
 948                                line_height: layout.dimensions.line_height,
 949                                lines: highlighted_range_lines,
 950                                color: *color,
 951                                corner_radius: 0.15 * layout.dimensions.line_height,
 952                            };
 953                            hr.paint(bounds, window);
 954                        }
 955                    }
 956
 957                    for cell in &layout.cells {
 958                        cell.paint(origin, &layout.dimensions, bounds, window, cx);
 959                    }
 960
 961                    if self.cursor_visible {
 962                        if let Some(mut cursor) = cursor {
 963                            cursor.paint(origin, window, cx);
 964                        }
 965                    }
 966
 967                    if let Some(mut element) = block_below_cursor_element {
 968                        element.paint(window, cx);
 969                    }
 970
 971                    if let Some(mut element) = hyperlink_tooltip {
 972                        element.paint(window, cx);
 973                    }
 974                },
 975            );
 976        });
 977    }
 978}
 979
 980impl IntoElement for TerminalElement {
 981    type Element = Self;
 982
 983    fn into_element(self) -> Self::Element {
 984        self
 985    }
 986}
 987
 988struct TerminalInputHandler {
 989    terminal: Entity<Terminal>,
 990    workspace: WeakEntity<Workspace>,
 991    cursor_bounds: Option<Bounds<Pixels>>,
 992}
 993
 994impl InputHandler for TerminalInputHandler {
 995    fn selected_text_range(
 996        &mut self,
 997        _ignore_disabled_input: bool,
 998        _: &mut Window,
 999        cx: &mut App,
1000    ) -> Option<UTF16Selection> {
1001        if self
1002            .terminal
1003            .read(cx)
1004            .last_content
1005            .mode
1006            .contains(TermMode::ALT_SCREEN)
1007        {
1008            None
1009        } else {
1010            Some(UTF16Selection {
1011                range: 0..0,
1012                reversed: false,
1013            })
1014        }
1015    }
1016
1017    fn marked_text_range(&mut self, _: &mut Window, _: &mut App) -> Option<std::ops::Range<usize>> {
1018        None
1019    }
1020
1021    fn text_for_range(
1022        &mut self,
1023        _: std::ops::Range<usize>,
1024        _: &mut Option<std::ops::Range<usize>>,
1025        _: &mut Window,
1026        _: &mut App,
1027    ) -> Option<String> {
1028        None
1029    }
1030
1031    fn replace_text_in_range(
1032        &mut self,
1033        _replacement_range: Option<std::ops::Range<usize>>,
1034        text: &str,
1035        window: &mut Window,
1036        cx: &mut App,
1037    ) {
1038        self.terminal.update(cx, |terminal, _| {
1039            terminal.input(text.into());
1040        });
1041
1042        self.workspace
1043            .update(cx, |this, cx| {
1044                window.invalidate_character_coordinates();
1045                let project = this.project().read(cx);
1046                let telemetry = project.client().telemetry().clone();
1047                telemetry.log_edit_event("terminal", project.is_via_ssh());
1048            })
1049            .ok();
1050    }
1051
1052    fn replace_and_mark_text_in_range(
1053        &mut self,
1054        _range_utf16: Option<std::ops::Range<usize>>,
1055        _new_text: &str,
1056        _new_selected_range: Option<std::ops::Range<usize>>,
1057        _window: &mut Window,
1058        _cx: &mut App,
1059    ) {
1060    }
1061
1062    fn unmark_text(&mut self, _window: &mut Window, _cx: &mut App) {}
1063
1064    fn bounds_for_range(
1065        &mut self,
1066        _range_utf16: std::ops::Range<usize>,
1067        _window: &mut Window,
1068        _cx: &mut App,
1069    ) -> Option<Bounds<Pixels>> {
1070        self.cursor_bounds
1071    }
1072
1073    fn apple_press_and_hold_enabled(&mut self) -> bool {
1074        false
1075    }
1076
1077    fn character_index_for_point(
1078        &mut self,
1079        _point: Point<Pixels>,
1080        _window: &mut Window,
1081        _cx: &mut App,
1082    ) -> Option<usize> {
1083        None
1084    }
1085}
1086
1087pub fn is_blank(cell: &IndexedCell) -> bool {
1088    if cell.c != ' ' {
1089        return false;
1090    }
1091
1092    if cell.bg != AnsiColor::Named(NamedColor::Background) {
1093        return false;
1094    }
1095
1096    if cell.hyperlink().is_some() {
1097        return false;
1098    }
1099
1100    if cell
1101        .flags
1102        .intersects(Flags::ALL_UNDERLINES | Flags::INVERSE | Flags::STRIKEOUT)
1103    {
1104        return false;
1105    }
1106
1107    true
1108}
1109
1110fn to_highlighted_range_lines(
1111    range: &RangeInclusive<AlacPoint>,
1112    layout: &LayoutState,
1113    origin: Point<Pixels>,
1114) -> Option<(Pixels, Vec<HighlightedRangeLine>)> {
1115    // Step 1. Normalize the points to be viewport relative.
1116    // When display_offset = 1, here's how the grid is arranged:
1117    //-2,0 -2,1...
1118    //--- Viewport top
1119    //-1,0 -1,1...
1120    //--------- Terminal Top
1121    // 0,0  0,1...
1122    // 1,0  1,1...
1123    //--- Viewport Bottom
1124    // 2,0  2,1...
1125    //--------- Terminal Bottom
1126
1127    // Normalize to viewport relative, from terminal relative.
1128    // lines are i32s, which are negative above the top left corner of the terminal
1129    // If the user has scrolled, we use the display_offset to tell us which offset
1130    // of the grid data we should be looking at. But for the rendering step, we don't
1131    // want negatives. We want things relative to the 'viewport' (the area of the grid
1132    // which is currently shown according to the display offset)
1133    let unclamped_start = AlacPoint::new(
1134        range.start().line + layout.display_offset,
1135        range.start().column,
1136    );
1137    let unclamped_end =
1138        AlacPoint::new(range.end().line + layout.display_offset, range.end().column);
1139
1140    // Step 2. Clamp range to viewport, and return None if it doesn't overlap
1141    if unclamped_end.line.0 < 0 || unclamped_start.line.0 > layout.dimensions.num_lines() as i32 {
1142        return None;
1143    }
1144
1145    let clamped_start_line = unclamped_start.line.0.max(0) as usize;
1146    let clamped_end_line = unclamped_end
1147        .line
1148        .0
1149        .min(layout.dimensions.num_lines() as i32) as usize;
1150    //Convert the start of the range to pixels
1151    let start_y = origin.y + clamped_start_line as f32 * layout.dimensions.line_height;
1152
1153    // Step 3. Expand ranges that cross lines into a collection of single-line ranges.
1154    //  (also convert to pixels)
1155    let mut highlighted_range_lines = Vec::new();
1156    for line in clamped_start_line..=clamped_end_line {
1157        let mut line_start = 0;
1158        let mut line_end = layout.dimensions.columns();
1159
1160        if line == clamped_start_line {
1161            line_start = unclamped_start.column.0;
1162        }
1163        if line == clamped_end_line {
1164            line_end = unclamped_end.column.0 + 1; // +1 for inclusive
1165        }
1166
1167        highlighted_range_lines.push(HighlightedRangeLine {
1168            start_x: origin.x + line_start as f32 * layout.dimensions.cell_width,
1169            end_x: origin.x + line_end as f32 * layout.dimensions.cell_width,
1170        });
1171    }
1172
1173    Some((start_y, highlighted_range_lines))
1174}
1175
1176/// Converts a 2, 8, or 24 bit color ANSI color to the GPUI equivalent.
1177pub fn convert_color(fg: &terminal::alacritty_terminal::vte::ansi::Color, theme: &Theme) -> Hsla {
1178    let colors = theme.colors();
1179    match fg {
1180        // Named and theme defined colors
1181        terminal::alacritty_terminal::vte::ansi::Color::Named(n) => match n {
1182            NamedColor::Black => colors.terminal_ansi_black,
1183            NamedColor::Red => colors.terminal_ansi_red,
1184            NamedColor::Green => colors.terminal_ansi_green,
1185            NamedColor::Yellow => colors.terminal_ansi_yellow,
1186            NamedColor::Blue => colors.terminal_ansi_blue,
1187            NamedColor::Magenta => colors.terminal_ansi_magenta,
1188            NamedColor::Cyan => colors.terminal_ansi_cyan,
1189            NamedColor::White => colors.terminal_ansi_white,
1190            NamedColor::BrightBlack => colors.terminal_ansi_bright_black,
1191            NamedColor::BrightRed => colors.terminal_ansi_bright_red,
1192            NamedColor::BrightGreen => colors.terminal_ansi_bright_green,
1193            NamedColor::BrightYellow => colors.terminal_ansi_bright_yellow,
1194            NamedColor::BrightBlue => colors.terminal_ansi_bright_blue,
1195            NamedColor::BrightMagenta => colors.terminal_ansi_bright_magenta,
1196            NamedColor::BrightCyan => colors.terminal_ansi_bright_cyan,
1197            NamedColor::BrightWhite => colors.terminal_ansi_bright_white,
1198            NamedColor::Foreground => colors.terminal_foreground,
1199            NamedColor::Background => colors.terminal_ansi_background,
1200            NamedColor::Cursor => theme.players().local().cursor,
1201            NamedColor::DimBlack => colors.terminal_ansi_dim_black,
1202            NamedColor::DimRed => colors.terminal_ansi_dim_red,
1203            NamedColor::DimGreen => colors.terminal_ansi_dim_green,
1204            NamedColor::DimYellow => colors.terminal_ansi_dim_yellow,
1205            NamedColor::DimBlue => colors.terminal_ansi_dim_blue,
1206            NamedColor::DimMagenta => colors.terminal_ansi_dim_magenta,
1207            NamedColor::DimCyan => colors.terminal_ansi_dim_cyan,
1208            NamedColor::DimWhite => colors.terminal_ansi_dim_white,
1209            NamedColor::BrightForeground => colors.terminal_bright_foreground,
1210            NamedColor::DimForeground => colors.terminal_dim_foreground,
1211        },
1212        // 'True' colors
1213        terminal::alacritty_terminal::vte::ansi::Color::Spec(rgb) => {
1214            terminal::rgba_color(rgb.r, rgb.g, rgb.b)
1215        }
1216        // 8 bit, indexed colors
1217        terminal::alacritty_terminal::vte::ansi::Color::Indexed(i) => {
1218            terminal::get_color_at_index(*i as usize, theme)
1219        }
1220    }
1221}