window.rs

  1use std::any::Any;
  2use std::ffi::c_void;
  3use std::rc::Rc;
  4use std::sync::Arc;
  5
  6use blade_graphics as gpu;
  7use blade_rwh::{HasRawDisplayHandle, HasRawWindowHandle, RawDisplayHandle, RawWindowHandle};
  8use futures::channel::oneshot::Receiver;
  9use parking_lot::Mutex;
 10use raw_window_handle::{
 11    DisplayHandle, HandleError, HasDisplayHandle, HasWindowHandle, WindowHandle,
 12};
 13use wayland_client::{protocol::wl_surface, Proxy};
 14use wayland_protocols::wp::viewporter::client::wp_viewport;
 15use wayland_protocols::xdg::shell::client::xdg_toplevel;
 16
 17use crate::platform::blade::BladeRenderer;
 18use crate::platform::linux::wayland::display::WaylandDisplay;
 19use crate::platform::{PlatformAtlas, PlatformInputHandler, PlatformWindow};
 20use crate::scene::Scene;
 21use crate::{
 22    px, size, Bounds, Modifiers, Pixels, PlatformDisplay, PlatformInput, Point, PromptLevel, Size,
 23    WindowAppearance, WindowBounds, WindowOptions,
 24};
 25
 26#[derive(Default)]
 27pub(crate) struct Callbacks {
 28    request_frame: Option<Box<dyn FnMut()>>,
 29    input: Option<Box<dyn FnMut(crate::PlatformInput) -> bool>>,
 30    active_status_change: Option<Box<dyn FnMut(bool)>>,
 31    resize: Option<Box<dyn FnMut(Size<Pixels>, f32)>>,
 32    fullscreen: Option<Box<dyn FnMut(bool)>>,
 33    moved: Option<Box<dyn FnMut()>>,
 34    should_close: Option<Box<dyn FnMut() -> bool>>,
 35    close: Option<Box<dyn FnOnce()>>,
 36    appearance_changed: Option<Box<dyn FnMut()>>,
 37}
 38
 39struct WaylandWindowInner {
 40    renderer: BladeRenderer,
 41    bounds: Bounds<i32>,
 42    scale: f32,
 43    input_handler: Option<PlatformInputHandler>,
 44}
 45
 46struct RawWindow {
 47    window: *mut c_void,
 48    display: *mut c_void,
 49}
 50
 51unsafe impl HasRawWindowHandle for RawWindow {
 52    fn raw_window_handle(&self) -> RawWindowHandle {
 53        let mut wh = blade_rwh::WaylandWindowHandle::empty();
 54        wh.surface = self.window;
 55        wh.into()
 56    }
 57}
 58
 59unsafe impl HasRawDisplayHandle for RawWindow {
 60    fn raw_display_handle(&self) -> RawDisplayHandle {
 61        let mut dh = blade_rwh::WaylandDisplayHandle::empty();
 62        dh.display = self.display;
 63        dh.into()
 64    }
 65}
 66
 67impl WaylandWindowInner {
 68    fn new(
 69        conn: &Arc<wayland_client::Connection>,
 70        wl_surf: &Arc<wl_surface::WlSurface>,
 71        bounds: Bounds<i32>,
 72    ) -> Self {
 73        let raw = RawWindow {
 74            window: wl_surf.id().as_ptr().cast::<c_void>(),
 75            display: conn.backend().display_ptr().cast::<c_void>(),
 76        };
 77        let gpu = Arc::new(
 78            unsafe {
 79                gpu::Context::init_windowed(
 80                    &raw,
 81                    gpu::ContextDesc {
 82                        validation: false,
 83                        capture: false,
 84                    },
 85                )
 86            }
 87            .unwrap(),
 88        );
 89        let extent = gpu::Extent {
 90            width: bounds.size.width as u32,
 91            height: bounds.size.height as u32,
 92            depth: 1,
 93        };
 94        Self {
 95            renderer: BladeRenderer::new(gpu, extent),
 96            bounds,
 97            scale: 1.0,
 98            input_handler: None,
 99        }
100    }
101}
102
103pub(crate) struct WaylandWindowState {
104    conn: Arc<wayland_client::Connection>,
105    inner: Mutex<WaylandWindowInner>,
106    pub(crate) callbacks: Mutex<Callbacks>,
107    pub(crate) surface: Arc<wl_surface::WlSurface>,
108    pub(crate) toplevel: Arc<xdg_toplevel::XdgToplevel>,
109    viewport: Option<wp_viewport::WpViewport>,
110}
111
112impl WaylandWindowState {
113    pub(crate) fn new(
114        conn: &Arc<wayland_client::Connection>,
115        wl_surf: Arc<wl_surface::WlSurface>,
116        viewport: Option<wp_viewport::WpViewport>,
117        toplevel: Arc<xdg_toplevel::XdgToplevel>,
118        options: WindowOptions,
119    ) -> Self {
120        if options.bounds == WindowBounds::Maximized {
121            toplevel.set_maximized();
122        } else if options.bounds == WindowBounds::Fullscreen {
123            toplevel.set_fullscreen(None);
124        }
125
126        let bounds: Bounds<i32> = match options.bounds {
127            WindowBounds::Fullscreen | WindowBounds::Maximized => Bounds {
128                origin: Point::default(),
129                size: Size {
130                    width: 500,
131                    height: 500,
132                }, //todo!(implement)
133            },
134            WindowBounds::Fixed(bounds) => bounds.map(|p| p.0 as i32),
135        };
136
137        Self {
138            conn: Arc::clone(conn),
139            surface: Arc::clone(&wl_surf),
140            inner: Mutex::new(WaylandWindowInner::new(&Arc::clone(conn), &wl_surf, bounds)),
141            callbacks: Mutex::new(Callbacks::default()),
142            toplevel,
143            viewport,
144        }
145    }
146
147    pub fn update(&self) {
148        let mut cb = self.callbacks.lock();
149        if let Some(mut fun) = cb.request_frame.take() {
150            drop(cb);
151            fun();
152            self.callbacks.lock().request_frame = Some(fun);
153        }
154    }
155
156    pub fn set_size_and_scale(&self, width: i32, height: i32, scale: f32) {
157        self.inner.lock().scale = scale;
158        self.inner.lock().bounds.size.width = width;
159        self.inner.lock().bounds.size.height = height;
160        self.inner.lock().renderer.update_drawable_size(size(
161            width as f64 * scale as f64,
162            height as f64 * scale as f64,
163        ));
164
165        if let Some(ref mut fun) = self.callbacks.lock().resize {
166            fun(
167                Size {
168                    width: px(width as f32),
169                    height: px(height as f32),
170                },
171                scale,
172            );
173        }
174
175        if let Some(viewport) = &self.viewport {
176            viewport.set_destination(width, height);
177        }
178    }
179
180    pub fn resize(&self, width: i32, height: i32) {
181        let scale = self.inner.lock().scale;
182        self.set_size_and_scale(width, height, scale);
183    }
184
185    pub fn rescale(&self, scale: f32) {
186        let bounds = self.inner.lock().bounds;
187        self.set_size_and_scale(bounds.size.width, bounds.size.height, scale)
188    }
189
190    pub fn close(&self) {
191        let mut callbacks = self.callbacks.lock();
192        if let Some(fun) = callbacks.close.take() {
193            fun()
194        }
195        self.toplevel.destroy();
196    }
197
198    pub fn handle_input(&self, input: PlatformInput) {
199        if let Some(ref mut fun) = self.callbacks.lock().input {
200            if fun(input.clone()) {
201                return;
202            }
203        }
204        if let PlatformInput::KeyDown(event) = input {
205            let mut inner = self.inner.lock();
206            if let Some(ref mut input_handler) = inner.input_handler {
207                if let Some(ime_key) = &event.keystroke.ime_key {
208                    input_handler.replace_text_in_range(None, ime_key);
209                }
210            }
211        }
212    }
213}
214
215#[derive(Clone)]
216pub(crate) struct WaylandWindow(pub(crate) Rc<WaylandWindowState>);
217
218impl HasWindowHandle for WaylandWindow {
219    fn window_handle(&self) -> Result<WindowHandle<'_>, HandleError> {
220        unimplemented!()
221    }
222}
223
224impl HasDisplayHandle for WaylandWindow {
225    fn display_handle(&self) -> Result<DisplayHandle<'_>, HandleError> {
226        unimplemented!()
227    }
228}
229
230impl PlatformWindow for WaylandWindow {
231    //todo!(linux)
232    fn bounds(&self) -> WindowBounds {
233        WindowBounds::Maximized
234    }
235
236    fn content_size(&self) -> Size<Pixels> {
237        let inner = self.0.inner.lock();
238        Size {
239            width: Pixels(inner.bounds.size.width as f32),
240            height: Pixels(inner.bounds.size.height as f32),
241        }
242    }
243
244    fn scale_factor(&self) -> f32 {
245        self.0.inner.lock().scale
246    }
247
248    //todo!(linux)
249    fn titlebar_height(&self) -> Pixels {
250        unimplemented!()
251    }
252
253    // todo!(linux)
254    fn appearance(&self) -> WindowAppearance {
255        WindowAppearance::Light
256    }
257
258    // todo!(linux)
259    fn display(&self) -> Rc<dyn PlatformDisplay> {
260        Rc::new(WaylandDisplay {})
261    }
262
263    // todo!(linux)
264    fn mouse_position(&self) -> Point<Pixels> {
265        Point::default()
266    }
267
268    //todo!(linux)
269    fn modifiers(&self) -> Modifiers {
270        crate::Modifiers::default()
271    }
272
273    //todo!(linux)
274    fn as_any_mut(&mut self) -> &mut dyn Any {
275        unimplemented!()
276    }
277
278    fn set_input_handler(&mut self, input_handler: PlatformInputHandler) {
279        self.0.inner.lock().input_handler = Some(input_handler);
280    }
281
282    fn take_input_handler(&mut self) -> Option<PlatformInputHandler> {
283        self.0.inner.lock().input_handler.take()
284    }
285
286    //todo!(linux)
287    fn prompt(
288        &self,
289        level: PromptLevel,
290        msg: &str,
291        detail: Option<&str>,
292        answers: &[&str],
293    ) -> Receiver<usize> {
294        unimplemented!()
295    }
296
297    fn activate(&self) {
298        //todo!(linux)
299    }
300
301    fn set_title(&mut self, title: &str) {
302        self.0.toplevel.set_title(title.to_string());
303    }
304
305    fn set_edited(&mut self, edited: bool) {
306        //todo!(linux)
307    }
308
309    fn show_character_palette(&self) {
310        //todo!(linux)
311    }
312
313    fn minimize(&self) {
314        //todo!(linux)
315    }
316
317    fn zoom(&self) {
318        //todo!(linux)
319    }
320
321    fn toggle_full_screen(&self) {
322        //todo!(linux)
323    }
324
325    fn on_request_frame(&self, callback: Box<dyn FnMut()>) {
326        self.0.callbacks.lock().request_frame = Some(callback);
327    }
328
329    fn on_input(&self, callback: Box<dyn FnMut(PlatformInput) -> bool>) {
330        self.0.callbacks.lock().input = Some(callback);
331    }
332
333    fn on_active_status_change(&self, callback: Box<dyn FnMut(bool)>) {
334        //todo!(linux)
335    }
336
337    fn on_resize(&self, callback: Box<dyn FnMut(Size<Pixels>, f32)>) {
338        self.0.callbacks.lock().resize = Some(callback);
339    }
340
341    fn on_fullscreen(&self, callback: Box<dyn FnMut(bool)>) {
342        //todo!(linux)
343    }
344
345    fn on_moved(&self, callback: Box<dyn FnMut()>) {
346        self.0.callbacks.lock().moved = Some(callback);
347    }
348
349    fn on_should_close(&self, callback: Box<dyn FnMut() -> bool>) {
350        self.0.callbacks.lock().should_close = Some(callback);
351    }
352
353    fn on_close(&self, callback: Box<dyn FnOnce()>) {
354        self.0.callbacks.lock().close = Some(callback);
355    }
356
357    fn on_appearance_changed(&self, callback: Box<dyn FnMut()>) {
358        //todo!(linux)
359    }
360
361    // todo!(linux)
362    fn is_topmost_for_position(&self, position: Point<Pixels>) -> bool {
363        false
364    }
365
366    fn draw(&self, scene: &Scene) {
367        let mut inner = self.0.inner.lock();
368        inner.renderer.draw(scene);
369    }
370
371    fn sprite_atlas(&self) -> Arc<dyn PlatformAtlas> {
372        let inner = self.0.inner.lock();
373        inner.renderer.sprite_atlas().clone()
374    }
375
376    fn set_graphics_profiler_enabled(&self, enabled: bool) {
377        //todo!(linux)
378    }
379}