element.rs

   1use crate::{
   2    display_map::{
   3        BlockContext, BlockStyle, DisplaySnapshot, FoldStatus, HighlightedChunk, ToDisplayPoint,
   4        TransformBlock,
   5    },
   6    editor_settings::ShowScrollbar,
   7    git::{diff_hunk_to_display, DisplayDiffHunk},
   8    hover_popover::hover_at,
   9    link_go_to_definition::{
  10        go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link,
  11        update_inlay_link_and_hover_points, GoToDefinitionTrigger,
  12    },
  13    scroll::scroll_amount::ScrollAmount,
  14    CursorShape, DisplayPoint, Editor, EditorMode, EditorSettings, EditorSnapshot, EditorStyle,
  15    HalfPageDown, HalfPageUp, LineDown, LineUp, MoveDown, PageDown, PageUp, Point, SelectPhase,
  16    Selection, SoftWrap, ToPoint, MAX_LINE_LEN,
  17};
  18use anyhow::Result;
  19use collections::{BTreeMap, HashMap};
  20use gpui::{
  21    point, px, relative, size, transparent_black, Action, AnyElement, AvailableSpace, BorrowWindow,
  22    Bounds, Component, ContentMask, Corners, DispatchPhase, Edges, Element, ElementId,
  23    ElementInputHandler, Entity, Hsla, Line, MouseButton, MouseDownEvent, MouseMoveEvent,
  24    MouseUpEvent, ParentElement, Pixels, ScrollWheelEvent, Size, Style, TextRun, TextStyle,
  25    ViewContext, WindowContext,
  26};
  27use itertools::Itertools;
  28use language::language_settings::ShowWhitespaceSetting;
  29use multi_buffer::Anchor;
  30use project::{
  31    project_settings::{GitGutterSetting, ProjectSettings},
  32    ProjectPath,
  33};
  34use settings::Settings;
  35use smallvec::SmallVec;
  36use std::{
  37    any::TypeId,
  38    borrow::Cow,
  39    cmp::{self, Ordering},
  40    fmt::Write,
  41    iter,
  42    ops::Range,
  43    sync::Arc,
  44};
  45use sum_tree::Bias;
  46use theme::{ActiveTheme, PlayerColor};
  47use ui::{h_stack, IconButton};
  48use util::ResultExt;
  49use workspace::item::Item;
  50
  51enum FoldMarkers {}
  52
  53struct SelectionLayout {
  54    head: DisplayPoint,
  55    cursor_shape: CursorShape,
  56    is_newest: bool,
  57    is_local: bool,
  58    range: Range<DisplayPoint>,
  59    active_rows: Range<u32>,
  60}
  61
  62impl SelectionLayout {
  63    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  64        selection: Selection<T>,
  65        line_mode: bool,
  66        cursor_shape: CursorShape,
  67        map: &DisplaySnapshot,
  68        is_newest: bool,
  69        is_local: bool,
  70    ) -> Self {
  71        let point_selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  72        let display_selection = point_selection.map(|p| p.to_display_point(map));
  73        let mut range = display_selection.range();
  74        let mut head = display_selection.head();
  75        let mut active_rows = map.prev_line_boundary(point_selection.start).1.row()
  76            ..map.next_line_boundary(point_selection.end).1.row();
  77
  78        // vim visual line mode
  79        if line_mode {
  80            let point_range = map.expand_to_line(point_selection.range());
  81            range = point_range.start.to_display_point(map)..point_range.end.to_display_point(map);
  82        }
  83
  84        // any vim visual mode (including line mode)
  85        if cursor_shape == CursorShape::Block && !range.is_empty() && !selection.reversed {
  86            if head.column() > 0 {
  87                head = map.clip_point(DisplayPoint::new(head.row(), head.column() - 1), Bias::Left)
  88            } else if head.row() > 0 && head != map.max_point() {
  89                head = map.clip_point(
  90                    DisplayPoint::new(head.row() - 1, map.line_len(head.row() - 1)),
  91                    Bias::Left,
  92                );
  93                // updating range.end is a no-op unless you're cursor is
  94                // on the newline containing a multi-buffer divider
  95                // in which case the clip_point may have moved the head up
  96                // an additional row.
  97                range.end = DisplayPoint::new(head.row() + 1, 0);
  98                active_rows.end = head.row();
  99            }
 100        }
 101
 102        Self {
 103            head,
 104            cursor_shape,
 105            is_newest,
 106            is_local,
 107            range,
 108            active_rows,
 109        }
 110    }
 111}
 112
 113pub struct EditorElement {
 114    style: EditorStyle,
 115}
 116
 117impl EditorElement {
 118    pub fn new(style: EditorStyle) -> Self {
 119        Self { style }
 120    }
 121
 122    fn mouse_down(
 123        editor: &mut Editor,
 124        event: &MouseDownEvent,
 125        position_map: &PositionMap,
 126        text_bounds: Bounds<Pixels>,
 127        gutter_bounds: Bounds<Pixels>,
 128        cx: &mut ViewContext<Editor>,
 129    ) -> bool {
 130        let mut click_count = event.click_count;
 131        let modifiers = event.modifiers;
 132
 133        if gutter_bounds.contains_point(&event.position) {
 134            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 135        } else if !text_bounds.contains_point(&event.position) {
 136            return false;
 137        }
 138
 139        let point_for_position = position_map.point_for_position(text_bounds, event.position);
 140        let position = point_for_position.previous_valid;
 141        if modifiers.shift && modifiers.alt {
 142            editor.select(
 143                SelectPhase::BeginColumnar {
 144                    position,
 145                    goal_column: point_for_position.exact_unclipped.column(),
 146                },
 147                cx,
 148            );
 149        } else if modifiers.shift && !modifiers.control && !modifiers.alt && !modifiers.command {
 150            editor.select(
 151                SelectPhase::Extend {
 152                    position,
 153                    click_count,
 154                },
 155                cx,
 156            );
 157        } else {
 158            editor.select(
 159                SelectPhase::Begin {
 160                    position,
 161                    add: modifiers.alt,
 162                    click_count,
 163                },
 164                cx,
 165            );
 166        }
 167
 168        true
 169    }
 170
 171    // fn mouse_right_down(
 172    //     editor: &mut Editor,
 173    //     position: gpui::Point<Pixels>,
 174    //     position_map: &PositionMap,
 175    //     text_bounds: Bounds<Pixels>,
 176    //     cx: &mut EventContext<Editor>,
 177    // ) -> bool {
 178    //     if !text_bounds.contains_point(position) {
 179    //         return false;
 180    //     }
 181    //     let point_for_position = position_map.point_for_position(text_bounds, position);
 182    //     mouse_context_menu::deploy_context_menu(
 183    //         editor,
 184    //         position,
 185    //         point_for_position.previous_valid,
 186    //         cx,
 187    //     );
 188    //     true
 189    // }
 190
 191    fn mouse_up(
 192        editor: &mut Editor,
 193        event: &MouseUpEvent,
 194        position_map: &PositionMap,
 195        text_bounds: Bounds<Pixels>,
 196        cx: &mut ViewContext<Editor>,
 197    ) -> bool {
 198        let end_selection = editor.has_pending_selection();
 199        let pending_nonempty_selections = editor.has_pending_nonempty_selection();
 200
 201        if end_selection {
 202            editor.select(SelectPhase::End, cx);
 203        }
 204
 205        if !pending_nonempty_selections
 206            && event.modifiers.command
 207            && text_bounds.contains_point(&event.position)
 208        {
 209            let point = position_map.point_for_position(text_bounds, event.position);
 210            let could_be_inlay = point.as_valid().is_none();
 211            let split = event.modifiers.alt;
 212            if event.modifiers.shift || could_be_inlay {
 213                go_to_fetched_type_definition(editor, point, split, cx);
 214            } else {
 215                go_to_fetched_definition(editor, point, split, cx);
 216            }
 217
 218            return true;
 219        }
 220
 221        end_selection
 222    }
 223
 224    fn mouse_moved(
 225        editor: &mut Editor,
 226        event: &MouseMoveEvent,
 227        position_map: &PositionMap,
 228        text_bounds: Bounds<Pixels>,
 229        gutter_bounds: Bounds<Pixels>,
 230        cx: &mut ViewContext<Editor>,
 231    ) -> bool {
 232        let modifiers = event.modifiers;
 233        if editor.has_pending_selection() && event.pressed_button == Some(MouseButton::Left) {
 234            let point_for_position = position_map.point_for_position(text_bounds, event.position);
 235            let mut scroll_delta = gpui::Point::<f32>::zero();
 236            let vertical_margin = position_map.line_height.min(text_bounds.size.height / 3.0);
 237            let top = text_bounds.origin.y + vertical_margin;
 238            let bottom = text_bounds.lower_left().y - vertical_margin;
 239            if event.position.y < top {
 240                scroll_delta.y = -scale_vertical_mouse_autoscroll_delta(top - event.position.y);
 241            }
 242            if event.position.y > bottom {
 243                scroll_delta.y = scale_vertical_mouse_autoscroll_delta(event.position.y - bottom);
 244            }
 245
 246            let horizontal_margin = position_map.line_height.min(text_bounds.size.width / 3.0);
 247            let left = text_bounds.origin.x + horizontal_margin;
 248            let right = text_bounds.upper_right().x - horizontal_margin;
 249            if event.position.x < left {
 250                scroll_delta.x = -scale_horizontal_mouse_autoscroll_delta(left - event.position.x);
 251            }
 252            if event.position.x > right {
 253                scroll_delta.x = scale_horizontal_mouse_autoscroll_delta(event.position.x - right);
 254            }
 255
 256            editor.select(
 257                SelectPhase::Update {
 258                    position: point_for_position.previous_valid,
 259                    goal_column: point_for_position.exact_unclipped.column(),
 260                    scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 261                        .clamp(&gpui::Point::zero(), &position_map.scroll_max),
 262                },
 263                cx,
 264            );
 265        }
 266
 267        let text_hovered = text_bounds.contains_point(&event.position);
 268        let gutter_hovered = gutter_bounds.contains_point(&event.position);
 269        editor.set_gutter_hovered(gutter_hovered, cx);
 270
 271        // Don't trigger hover popover if mouse is hovering over context menu
 272        if text_hovered {
 273            let point_for_position = position_map.point_for_position(text_bounds, event.position);
 274
 275            match point_for_position.as_valid() {
 276                Some(point) => {
 277                    update_go_to_definition_link(
 278                        editor,
 279                        Some(GoToDefinitionTrigger::Text(point)),
 280                        modifiers.command,
 281                        modifiers.shift,
 282                        cx,
 283                    );
 284                    hover_at(editor, Some(point), cx);
 285                }
 286                None => {
 287                    update_inlay_link_and_hover_points(
 288                        &position_map.snapshot,
 289                        point_for_position,
 290                        editor,
 291                        modifiers.command,
 292                        modifiers.shift,
 293                        cx,
 294                    );
 295                }
 296            }
 297
 298            true
 299        } else {
 300            update_go_to_definition_link(editor, None, modifiers.command, modifiers.shift, cx);
 301            hover_at(editor, None, cx);
 302            gutter_hovered
 303        }
 304    }
 305
 306    fn scroll(
 307        editor: &mut Editor,
 308        event: &ScrollWheelEvent,
 309        position_map: &PositionMap,
 310        bounds: Bounds<Pixels>,
 311        cx: &mut ViewContext<Editor>,
 312    ) -> bool {
 313        if !bounds.contains_point(&event.position) {
 314            return false;
 315        }
 316
 317        let line_height = position_map.line_height;
 318        let max_glyph_width = position_map.em_width;
 319        let (delta, axis) = match event.delta {
 320            gpui::ScrollDelta::Pixels(mut pixels) => {
 321                //Trackpad
 322                let axis = position_map.snapshot.ongoing_scroll.filter(&mut pixels);
 323                (pixels, axis)
 324            }
 325
 326            gpui::ScrollDelta::Lines(lines) => {
 327                //Not trackpad
 328                let pixels = point(lines.x * max_glyph_width, lines.y * line_height);
 329                (pixels, None)
 330            }
 331        };
 332
 333        let scroll_position = position_map.snapshot.scroll_position();
 334        let x = f32::from((scroll_position.x * max_glyph_width - delta.x) / max_glyph_width);
 335        let y = f32::from((scroll_position.y * line_height - delta.y) / line_height);
 336        let scroll_position = point(x, y).clamp(&point(0., 0.), &position_map.scroll_max);
 337        editor.scroll(scroll_position, axis, cx);
 338
 339        true
 340    }
 341
 342    fn paint_background(
 343        &self,
 344        gutter_bounds: Bounds<Pixels>,
 345        text_bounds: Bounds<Pixels>,
 346        layout: &LayoutState,
 347        cx: &mut ViewContext<Editor>,
 348    ) {
 349        let bounds = gutter_bounds.union(&text_bounds);
 350        let scroll_top =
 351            layout.position_map.snapshot.scroll_position().y * layout.position_map.line_height;
 352        let gutter_bg = cx.theme().colors().editor_gutter_background;
 353        cx.paint_quad(
 354            gutter_bounds,
 355            Corners::default(),
 356            gutter_bg,
 357            Edges::default(),
 358            transparent_black(),
 359        );
 360        cx.paint_quad(
 361            text_bounds,
 362            Corners::default(),
 363            self.style.background,
 364            Edges::default(),
 365            transparent_black(),
 366        );
 367
 368        if let EditorMode::Full = layout.mode {
 369            let mut active_rows = layout.active_rows.iter().peekable();
 370            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 371                let mut end_row = *start_row;
 372                while active_rows.peek().map_or(false, |r| {
 373                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 374                }) {
 375                    active_rows.next().unwrap();
 376                    end_row += 1;
 377                }
 378
 379                if !contains_non_empty_selection {
 380                    let origin = point(
 381                        bounds.origin.x,
 382                        bounds.origin.y + (layout.position_map.line_height * *start_row as f32)
 383                            - scroll_top,
 384                    );
 385                    let size = size(
 386                        bounds.size.width,
 387                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 388                    );
 389                    let active_line_bg = cx.theme().colors().editor_active_line_background;
 390                    cx.paint_quad(
 391                        Bounds { origin, size },
 392                        Corners::default(),
 393                        active_line_bg,
 394                        Edges::default(),
 395                        transparent_black(),
 396                    );
 397                }
 398            }
 399
 400            if let Some(highlighted_rows) = &layout.highlighted_rows {
 401                let origin = point(
 402                    bounds.origin.x,
 403                    bounds.origin.y
 404                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 405                        - scroll_top,
 406                );
 407                let size = size(
 408                    bounds.size.width,
 409                    layout.position_map.line_height * highlighted_rows.len() as f32,
 410                );
 411                let highlighted_line_bg = cx.theme().colors().editor_highlighted_line_background;
 412                cx.paint_quad(
 413                    Bounds { origin, size },
 414                    Corners::default(),
 415                    highlighted_line_bg,
 416                    Edges::default(),
 417                    transparent_black(),
 418                );
 419            }
 420
 421            let scroll_left =
 422                layout.position_map.snapshot.scroll_position().x * layout.position_map.em_width;
 423
 424            for (wrap_position, active) in layout.wrap_guides.iter() {
 425                let x = (text_bounds.origin.x + *wrap_position + layout.position_map.em_width / 2.)
 426                    - scroll_left;
 427
 428                if x < text_bounds.origin.x
 429                    || (layout.show_scrollbars && x > self.scrollbar_left(&bounds))
 430                {
 431                    continue;
 432                }
 433
 434                let color = if *active {
 435                    cx.theme().colors().editor_active_wrap_guide
 436                } else {
 437                    cx.theme().colors().editor_wrap_guide
 438                };
 439                cx.paint_quad(
 440                    Bounds {
 441                        origin: point(x, text_bounds.origin.y),
 442                        size: size(px(1.), text_bounds.size.height),
 443                    },
 444                    Corners::default(),
 445                    color,
 446                    Edges::default(),
 447                    transparent_black(),
 448                );
 449            }
 450        }
 451    }
 452
 453    fn paint_gutter(
 454        &mut self,
 455        bounds: Bounds<Pixels>,
 456        layout: &mut LayoutState,
 457        editor: &mut Editor,
 458        cx: &mut ViewContext<Editor>,
 459    ) {
 460        let line_height = layout.position_map.line_height;
 461
 462        let scroll_position = layout.position_map.snapshot.scroll_position();
 463        let scroll_top = scroll_position.y * line_height;
 464
 465        let show_gutter = matches!(
 466            ProjectSettings::get_global(cx).git.git_gutter,
 467            Some(GitGutterSetting::TrackedFiles)
 468        );
 469
 470        if show_gutter {
 471            Self::paint_diff_hunks(bounds, layout, cx);
 472        }
 473
 474        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 475            if let Some(line) = line {
 476                let line_origin = bounds.origin
 477                    + point(
 478                        bounds.size.width - line.width - layout.gutter_padding,
 479                        ix as f32 * line_height - (scroll_top % line_height),
 480                    );
 481
 482                line.paint(line_origin, line_height, cx);
 483            }
 484        }
 485
 486        // todo!("fold indicators")
 487        // for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
 488        //     if let Some(indicator) = fold_indicator.as_mut() {
 489        //         let position = point(
 490        //             bounds.width() - layout.gutter_padding,
 491        //             ix as f32 * line_height - (scroll_top % line_height),
 492        //         );
 493        //         let centering_offset = point(
 494        //             (layout.gutter_padding + layout.gutter_margin - indicator.size().x) / 2.,
 495        //             (line_height - indicator.size().y) / 2.,
 496        //         );
 497
 498        //         let indicator_origin = bounds.origin + position + centering_offset;
 499
 500        //         indicator.paint(indicator_origin, visible_bounds, editor, cx);
 501        //     }
 502        // }
 503
 504        if let Some(indicator) = layout.code_actions_indicator.as_mut() {
 505            let available_space = size(
 506                AvailableSpace::MinContent,
 507                AvailableSpace::Definite(line_height),
 508            );
 509            let indicator_size = indicator.element.measure(available_space, editor, cx);
 510            let mut x = Pixels::ZERO;
 511            let mut y = indicator.row as f32 * line_height - scroll_top;
 512            // Center indicator.
 513            x += ((layout.gutter_padding + layout.gutter_margin) - indicator_size.width) / 2.;
 514            y += (line_height - indicator_size.height) / 2.;
 515            indicator
 516                .element
 517                .draw(bounds.origin + point(x, y), available_space, editor, cx);
 518        }
 519    }
 520
 521    fn paint_diff_hunks(
 522        bounds: Bounds<Pixels>,
 523        layout: &LayoutState,
 524        cx: &mut ViewContext<Editor>,
 525    ) {
 526        // todo!()
 527        // let diff_style = &theme::current(cx).editor.diff.clone();
 528        // let line_height = layout.position_map.line_height;
 529
 530        // let scroll_position = layout.position_map.snapshot.scroll_position();
 531        // let scroll_top = scroll_position.y * line_height;
 532
 533        // for hunk in &layout.display_hunks {
 534        //     let (display_row_range, status) = match hunk {
 535        //         //TODO: This rendering is entirely a horrible hack
 536        //         &DisplayDiffHunk::Folded { display_row: row } => {
 537        //             let start_y = row as f32 * line_height - scroll_top;
 538        //             let end_y = start_y + line_height;
 539
 540        //             let width = diff_style.removed_width_em * line_height;
 541        //             let highlight_origin = bounds.origin + point(-width, start_y);
 542        //             let highlight_size = point(width * 2., end_y - start_y);
 543        //             let highlight_bounds = Bounds::<Pixels>::new(highlight_origin, highlight_size);
 544
 545        //             cx.paint_quad(Quad {
 546        //                 bounds: highlight_bounds,
 547        //                 background: Some(diff_style.modified),
 548        //                 border: Border::new(0., Color::transparent_black()).into(),
 549        //                 corner_radii: (1. * line_height).into(),
 550        //             });
 551
 552        //             continue;
 553        //         }
 554
 555        //         DisplayDiffHunk::Unfolded {
 556        //             display_row_range,
 557        //             status,
 558        //         } => (display_row_range, status),
 559        //     };
 560
 561        //     let color = match status {
 562        //         DiffHunkStatus::Added => diff_style.inserted,
 563        //         DiffHunkStatus::Modified => diff_style.modified,
 564
 565        //         //TODO: This rendering is entirely a horrible hack
 566        //         DiffHunkStatus::Removed => {
 567        //             let row = display_row_range.start;
 568
 569        //             let offset = line_height / 2.;
 570        //             let start_y = row as f32 * line_height - offset - scroll_top;
 571        //             let end_y = start_y + line_height;
 572
 573        //             let width = diff_style.removed_width_em * line_height;
 574        //             let highlight_origin = bounds.origin + point(-width, start_y);
 575        //             let highlight_size = point(width * 2., end_y - start_y);
 576        //             let highlight_bounds = Bounds::<Pixels>::new(highlight_origin, highlight_size);
 577
 578        //             cx.paint_quad(Quad {
 579        //                 bounds: highlight_bounds,
 580        //                 background: Some(diff_style.deleted),
 581        //                 border: Border::new(0., Color::transparent_black()).into(),
 582        //                 corner_radii: (1. * line_height).into(),
 583        //             });
 584
 585        //             continue;
 586        //         }
 587        //     };
 588
 589        //     let start_row = display_row_range.start;
 590        //     let end_row = display_row_range.end;
 591
 592        //     let start_y = start_row as f32 * line_height - scroll_top;
 593        //     let end_y = end_row as f32 * line_height - scroll_top;
 594
 595        //     let width = diff_style.width_em * line_height;
 596        //     let highlight_origin = bounds.origin + point(-width, start_y);
 597        //     let highlight_size = point(width * 2., end_y - start_y);
 598        //     let highlight_bounds = Bounds::<Pixels>::new(highlight_origin, highlight_size);
 599
 600        //     cx.paint_quad(Quad {
 601        //         bounds: highlight_bounds,
 602        //         background: Some(color),
 603        //         border: Border::new(0., Color::transparent_black()).into(),
 604        //         corner_radii: (diff_style.corner_radius * line_height).into(),
 605        //     });
 606        // }
 607    }
 608
 609    fn paint_text(
 610        &mut self,
 611        bounds: Bounds<Pixels>,
 612        layout: &mut LayoutState,
 613        editor: &mut Editor,
 614        cx: &mut ViewContext<Editor>,
 615    ) {
 616        let scroll_position = layout.position_map.snapshot.scroll_position();
 617        let start_row = layout.visible_display_row_range.start;
 618        let scroll_top = scroll_position.y * layout.position_map.line_height;
 619        let max_glyph_width = layout.position_map.em_width;
 620        let scroll_left = scroll_position.x * max_glyph_width;
 621        let content_origin = bounds.origin + point(layout.gutter_margin, Pixels::ZERO);
 622        let line_end_overshoot = 0.15 * layout.position_map.line_height;
 623        let whitespace_setting = editor.buffer.read(cx).settings_at(0, cx).show_whitespaces;
 624
 625        cx.with_content_mask(ContentMask { bounds }, |cx| {
 626            // todo!("cursor region")
 627            // cx.scene().push_cursor_region(CursorRegion {
 628            //     bounds,
 629            //     style: if !editor.link_go_to_definition_state.definitions.is_empty {
 630            //         CursorStyle::PointingHand
 631            //     } else {
 632            //         CursorStyle::IBeam
 633            //     },
 634            // });
 635
 636            // todo!("fold ranges")
 637            // let fold_corner_radius =
 638            //     self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
 639            // for (id, range, color) in layout.fold_ranges.iter() {
 640            //     self.paint_highlighted_range(
 641            //         range.clone(),
 642            //         *color,
 643            //         fold_corner_radius,
 644            //         fold_corner_radius * 2.,
 645            //         layout,
 646            //         content_origin,
 647            //         scroll_top,
 648            //         scroll_left,
 649            //         bounds,
 650            //         cx,
 651            //     );
 652
 653            //     for bound in range_to_bounds(
 654            //         &range,
 655            //         content_origin,
 656            //         scroll_left,
 657            //         scroll_top,
 658            //         &layout.visible_display_row_range,
 659            //         line_end_overshoot,
 660            //         &layout.position_map,
 661            //     ) {
 662            //         cx.scene().push_cursor_region(CursorRegion {
 663            //             bounds: bound,
 664            //             style: CursorStyle::PointingHand,
 665            //         });
 666
 667            //         let display_row = range.start.row();
 668
 669            //         let buffer_row = DisplayPoint::new(display_row, 0)
 670            //             .to_point(&layout.position_map.snapshot.display_snapshot)
 671            //             .row;
 672
 673            //         let view_id = cx.view_id();
 674            //         cx.scene().push_mouse_region(
 675            //             MouseRegion::new::<FoldMarkers>(view_id, *id as usize, bound)
 676            //                 .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
 677            //                     editor.unfold_at(&UnfoldAt { buffer_row }, cx)
 678            //                 })
 679            //                 .with_notify_on_hover(true)
 680            //                 .with_notify_on_click(true),
 681            //         )
 682            //     }
 683            // }
 684
 685            for (range, color) in &layout.highlighted_ranges {
 686                self.paint_highlighted_range(
 687                    range.clone(),
 688                    *color,
 689                    Pixels::ZERO,
 690                    line_end_overshoot,
 691                    layout,
 692                    content_origin,
 693                    scroll_top,
 694                    scroll_left,
 695                    bounds,
 696                    cx,
 697                );
 698            }
 699
 700            let mut cursors = SmallVec::<[Cursor; 32]>::new();
 701            let corner_radius = 0.15 * layout.position_map.line_height;
 702            let mut invisible_display_ranges = SmallVec::<[Range<DisplayPoint>; 32]>::new();
 703
 704            for (selection_style, selections) in &layout.selections {
 705                for selection in selections {
 706                    self.paint_highlighted_range(
 707                        selection.range.clone(),
 708                        selection_style.selection,
 709                        corner_radius,
 710                        corner_radius * 2.,
 711                        layout,
 712                        content_origin,
 713                        scroll_top,
 714                        scroll_left,
 715                        bounds,
 716                        cx,
 717                    );
 718
 719                    if selection.is_local && !selection.range.is_empty() {
 720                        invisible_display_ranges.push(selection.range.clone());
 721                    }
 722
 723                    if !selection.is_local || editor.show_local_cursors(cx) {
 724                        let cursor_position = selection.head;
 725                        if layout
 726                            .visible_display_row_range
 727                            .contains(&cursor_position.row())
 728                        {
 729                            let cursor_row_layout = &layout.position_map.line_layouts
 730                                [(cursor_position.row() - start_row) as usize]
 731                                .line;
 732                            let cursor_column = cursor_position.column() as usize;
 733
 734                            let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 735                            let mut block_width = cursor_row_layout.x_for_index(cursor_column + 1)
 736                                - cursor_character_x;
 737                            if block_width == Pixels::ZERO {
 738                                block_width = layout.position_map.em_width;
 739                            }
 740                            let block_text = if let CursorShape::Block = selection.cursor_shape {
 741                                layout
 742                                    .position_map
 743                                    .snapshot
 744                                    .chars_at(cursor_position)
 745                                    .next()
 746                                    .and_then(|(character, _)| {
 747                                        let text = character.to_string();
 748                                        cx.text_system()
 749                                            .layout_text(
 750                                                &text,
 751                                                cursor_row_layout.font_size,
 752                                                &[TextRun {
 753                                                    len: text.len(),
 754                                                    font: self.style.text.font(),
 755                                                    color: self.style.background,
 756                                                    underline: None,
 757                                                }],
 758                                                None,
 759                                            )
 760                                            .unwrap()
 761                                            .pop()
 762                                    })
 763                            } else {
 764                                None
 765                            };
 766
 767                            let x = cursor_character_x - scroll_left;
 768                            let y = cursor_position.row() as f32 * layout.position_map.line_height
 769                                - scroll_top;
 770                            if selection.is_newest {
 771                                editor.pixel_position_of_newest_cursor = Some(point(
 772                                    bounds.origin.x + x + block_width / 2.,
 773                                    bounds.origin.y + y + layout.position_map.line_height / 2.,
 774                                ));
 775                            }
 776                            cursors.push(Cursor {
 777                                color: selection_style.cursor,
 778                                block_width,
 779                                origin: point(x, y),
 780                                line_height: layout.position_map.line_height,
 781                                shape: selection.cursor_shape,
 782                                block_text,
 783                            });
 784                        }
 785                    }
 786                }
 787            }
 788
 789            for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
 790                let row = start_row + ix as u32;
 791                line_with_invisibles.draw(
 792                    layout,
 793                    row,
 794                    scroll_top,
 795                    content_origin,
 796                    scroll_left,
 797                    whitespace_setting,
 798                    &invisible_display_ranges,
 799                    cx,
 800                )
 801            }
 802
 803            cx.with_z_index(0, |cx| {
 804                for cursor in cursors {
 805                    cursor.paint(content_origin, cx);
 806                }
 807            });
 808
 809            if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 810                cx.with_z_index(1, |cx| {
 811                    let line_height = self.style.text.line_height_in_pixels(cx.rem_size());
 812                    let available_space = size(
 813                        AvailableSpace::MinContent,
 814                        AvailableSpace::Definite(
 815                            (12. * line_height).min((bounds.size.height - line_height) / 2.),
 816                        ),
 817                    );
 818                    let context_menu_size = context_menu.measure(available_space, editor, cx);
 819
 820                    let cursor_row_layout = &layout.position_map.line_layouts
 821                        [(position.row() - start_row) as usize]
 822                        .line;
 823                    let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 824                    let y =
 825                        (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 826                    let mut list_origin = content_origin + point(x, y);
 827                    let list_width = context_menu_size.width;
 828                    let list_height = context_menu_size.height;
 829
 830                    // Snap the right edge of the list to the right edge of the window if
 831                    // its horizontal bounds overflow.
 832                    if list_origin.x + list_width > cx.viewport_size().width {
 833                        list_origin.x = (cx.viewport_size().width - list_width).max(Pixels::ZERO);
 834                    }
 835
 836                    if list_origin.y + list_height > bounds.lower_right().y {
 837                        list_origin.y -= layout.position_map.line_height - list_height;
 838                    }
 839
 840                    context_menu.draw(list_origin, available_space, editor, cx);
 841                })
 842            }
 843
 844            // if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 845            //     cx.scene().push_stacking_context(None, None);
 846
 847            //     // This is safe because we check on layout whether the required row is available
 848            //     let hovered_row_layout =
 849            //         &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
 850
 851            //     // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 852            //     // height. This is the size we will use to decide whether to render popovers above or below
 853            //     // the hovered line.
 854            //     let first_size = hover_popovers[0].size();
 855            //     let height_to_reserve = first_size.y
 856            //         + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 857
 858            //     // Compute Hovered Point
 859            //     let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 860            //     let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 861            //     let hovered_point = content_origin + point(x, y);
 862
 863            //     if hovered_point.y - height_to_reserve > 0.0 {
 864            //         // There is enough space above. Render popovers above the hovered point
 865            //         let mut current_y = hovered_point.y;
 866            //         for hover_popover in hover_popovers {
 867            //             let size = hover_popover.size();
 868            //             let mut popover_origin = point(hovered_point.x, current_y - size.y);
 869
 870            //             let x_out_of_bounds = bounds.max_x - (popover_origin.x + size.x);
 871            //             if x_out_of_bounds < 0.0 {
 872            //                 popover_origin.set_x(popover_origin.x + x_out_of_bounds);
 873            //             }
 874
 875            //             hover_popover.paint(
 876            //                 popover_origin,
 877            //                 Bounds::<Pixels>::from_points(
 878            //                     gpui::Point::<Pixels>::zero(),
 879            //                     point(f32::MAX, f32::MAX),
 880            //                 ), // Let content bleed outside of editor
 881            //                 editor,
 882            //                 cx,
 883            //             );
 884
 885            //             current_y = popover_origin.y - HOVER_POPOVER_GAP;
 886            //         }
 887            //     } else {
 888            //         // There is not enough space above. Render popovers below the hovered point
 889            //         let mut current_y = hovered_point.y + layout.position_map.line_height;
 890            //         for hover_popover in hover_popovers {
 891            //             let size = hover_popover.size();
 892            //             let mut popover_origin = point(hovered_point.x, current_y);
 893
 894            //             let x_out_of_bounds = bounds.max_x - (popover_origin.x + size.x);
 895            //             if x_out_of_bounds < 0.0 {
 896            //                 popover_origin.set_x(popover_origin.x + x_out_of_bounds);
 897            //             }
 898
 899            //             hover_popover.paint(
 900            //                 popover_origin,
 901            //                 Bounds::<Pixels>::from_points(
 902            //                     gpui::Point::<Pixels>::zero(),
 903            //                     point(f32::MAX, f32::MAX),
 904            //                 ), // Let content bleed outside of editor
 905            //                 editor,
 906            //                 cx,
 907            //             );
 908
 909            //             current_y = popover_origin.y + size.y + HOVER_POPOVER_GAP;
 910            //         }
 911            //     }
 912
 913            //     cx.scene().pop_stacking_context();
 914            // }
 915        })
 916    }
 917
 918    fn scrollbar_left(&self, bounds: &Bounds<Pixels>) -> Pixels {
 919        bounds.upper_right().x - self.style.scrollbar_width
 920    }
 921
 922    // fn paint_scrollbar(
 923    //     &mut self,
 924    //     bounds: Bounds<Pixels>,
 925    //     layout: &mut LayoutState,
 926    //     editor: &Editor,
 927    //     cx: &mut ViewContext<Editor>,
 928    // ) {
 929    //     enum ScrollbarMouseHandlers {}
 930    //     if layout.mode != EditorMode::Full {
 931    //         return;
 932    //     }
 933
 934    //     let style = &self.style.theme.scrollbar;
 935
 936    //     let top = bounds.min_y;
 937    //     let bottom = bounds.max_y;
 938    //     let right = bounds.max_x;
 939    //     let left = self.scrollbar_left(&bounds);
 940    //     let row_range = &layout.scrollbar_row_range;
 941    //     let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
 942
 943    //     let mut height = bounds.height();
 944    //     let mut first_row_y_offset = 0.0;
 945
 946    //     // Impose a minimum height on the scrollbar thumb
 947    //     let row_height = height / max_row;
 948    //     let min_thumb_height =
 949    //         style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
 950    //     let thumb_height = (row_range.end - row_range.start) * row_height;
 951    //     if thumb_height < min_thumb_height {
 952    //         first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
 953    //         height -= min_thumb_height - thumb_height;
 954    //     }
 955
 956    //     let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
 957
 958    //     let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
 959    //     let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
 960    //     let track_bounds = Bounds::<Pixels>::from_points(point(left, top), point(right, bottom));
 961    //     let thumb_bounds = Bounds::<Pixels>::from_points(point(left, thumb_top), point(right, thumb_bottom));
 962
 963    //     if layout.show_scrollbars {
 964    //         cx.paint_quad(Quad {
 965    //             bounds: track_bounds,
 966    //             border: style.track.border.into(),
 967    //             background: style.track.background_color,
 968    //             ..Default::default()
 969    //         });
 970    //         let scrollbar_settings = settings::get::<EditorSettings>(cx).scrollbar;
 971    //         let theme = theme::current(cx);
 972    //         let scrollbar_theme = &theme.editor.scrollbar;
 973    //         if layout.is_singleton && scrollbar_settings.selections {
 974    //             let start_anchor = Anchor::min();
 975    //             let end_anchor = Anchor::max;
 976    //             let color = scrollbar_theme.selections;
 977    //             let border = Border {
 978    //                 width: 1.,
 979    //                 color: style.thumb.border.color,
 980    //                 overlay: false,
 981    //                 top: false,
 982    //                 right: true,
 983    //                 bottom: false,
 984    //                 left: true,
 985    //             };
 986    //             let mut push_region = |start: DisplayPoint, end: DisplayPoint| {
 987    //                 let start_y = y_for_row(start.row() as f32);
 988    //                 let mut end_y = y_for_row(end.row() as f32);
 989    //                 if end_y - start_y < 1. {
 990    //                     end_y = start_y + 1.;
 991    //                 }
 992    //                 let bounds = Bounds::<Pixels>::from_points(point(left, start_y), point(right, end_y));
 993
 994    //                 cx.paint_quad(Quad {
 995    //                     bounds,
 996    //                     background: Some(color),
 997    //                     border: border.into(),
 998    //                     corner_radii: style.thumb.corner_radii.into(),
 999    //                 })
1000    //             };
1001    //             let background_ranges = editor
1002    //                 .background_highlight_row_ranges::<crate::items::BufferSearchHighlights>(
1003    //                     start_anchor..end_anchor,
1004    //                     &layout.position_map.snapshot,
1005    //                     50000,
1006    //                 );
1007    //             for row in background_ranges {
1008    //                 let start = row.start();
1009    //                 let end = row.end();
1010    //                 push_region(*start, *end);
1011    //             }
1012    //         }
1013
1014    //         if layout.is_singleton && scrollbar_settings.git_diff {
1015    //             let diff_style = scrollbar_theme.git.clone();
1016    //             for hunk in layout
1017    //                 .position_map
1018    //                 .snapshot
1019    //                 .buffer_snapshot
1020    //                 .git_diff_hunks_in_range(0..(max_row.floor() as u32))
1021    //             {
1022    //                 let start_display = Point::new(hunk.buffer_range.start, 0)
1023    //                     .to_display_point(&layout.position_map.snapshot.display_snapshot);
1024    //                 let end_display = Point::new(hunk.buffer_range.end, 0)
1025    //                     .to_display_point(&layout.position_map.snapshot.display_snapshot);
1026    //                 let start_y = y_for_row(start_display.row() as f32);
1027    //                 let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
1028    //                     y_for_row((end_display.row() + 1) as f32)
1029    //                 } else {
1030    //                     y_for_row((end_display.row()) as f32)
1031    //                 };
1032
1033    //                 if end_y - start_y < 1. {
1034    //                     end_y = start_y + 1.;
1035    //                 }
1036    //                 let bounds = Bounds::<Pixels>::from_points(point(left, start_y), point(right, end_y));
1037
1038    //                 let color = match hunk.status() {
1039    //                     DiffHunkStatus::Added => diff_style.inserted,
1040    //                     DiffHunkStatus::Modified => diff_style.modified,
1041    //                     DiffHunkStatus::Removed => diff_style.deleted,
1042    //                 };
1043
1044    //                 let border = Border {
1045    //                     width: 1.,
1046    //                     color: style.thumb.border.color,
1047    //                     overlay: false,
1048    //                     top: false,
1049    //                     right: true,
1050    //                     bottom: false,
1051    //                     left: true,
1052    //                 };
1053
1054    //                 cx.paint_quad(Quad {
1055    //                     bounds,
1056    //                     background: Some(color),
1057    //                     border: border.into(),
1058    //                     corner_radii: style.thumb.corner_radii.into(),
1059    //                 })
1060    //             }
1061    //         }
1062
1063    //         cx.paint_quad(Quad {
1064    //             bounds: thumb_bounds,
1065    //             border: style.thumb.border.into(),
1066    //             background: style.thumb.background_color,
1067    //             corner_radii: style.thumb.corner_radii.into(),
1068    //         });
1069    //     }
1070
1071    //     cx.scene().push_cursor_region(CursorRegion {
1072    //         bounds: track_bounds,
1073    //         style: CursorStyle::Arrow,
1074    //     });
1075    //     let region_id = cx.view_id();
1076    //     cx.scene().push_mouse_region(
1077    //         MouseRegion::new::<ScrollbarMouseHandlers>(region_id, region_id, track_bounds)
1078    //             .on_move(move |event, editor: &mut Editor, cx| {
1079    //                 if event.pressed_button.is_none() {
1080    //                     editor.scroll_manager.show_scrollbar(cx);
1081    //                 }
1082    //             })
1083    //             .on_down(MouseButton::Left, {
1084    //                 let row_range = row_range.clone();
1085    //                 move |event, editor: &mut Editor, cx| {
1086    //                     let y = event.position.y;
1087    //                     if y < thumb_top || thumb_bottom < y {
1088    //                         let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1089    //                         let top_row = center_row
1090    //                             .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1091    //                         let mut position = editor.scroll_position(cx);
1092    //                         position.set_y(top_row as f32);
1093    //                         editor.set_scroll_position(position, cx);
1094    //                     } else {
1095    //                         editor.scroll_manager.show_scrollbar(cx);
1096    //                     }
1097    //                 }
1098    //             })
1099    //             .on_drag(MouseButton::Left, {
1100    //                 move |event, editor: &mut Editor, cx| {
1101    //                     if event.end {
1102    //                         return;
1103    //                     }
1104
1105    //                     let y = event.prev_mouse_position.y;
1106    //                     let new_y = event.position.y;
1107    //                     if thumb_top < y && y < thumb_bottom {
1108    //                         let mut position = editor.scroll_position(cx);
1109    //                         position.set_y(position.y + (new_y - y) * (max_row as f32) / height);
1110    //                         if position.y < 0.0 {
1111    //                             position.set_y(0.);
1112    //                         }
1113    //                         editor.set_scroll_position(position, cx);
1114    //                     }
1115    //                 }
1116    //             }),
1117    //     );
1118    // }
1119
1120    #[allow(clippy::too_many_arguments)]
1121    fn paint_highlighted_range(
1122        &self,
1123        range: Range<DisplayPoint>,
1124        color: Hsla,
1125        corner_radius: Pixels,
1126        line_end_overshoot: Pixels,
1127        layout: &LayoutState,
1128        content_origin: gpui::Point<Pixels>,
1129        scroll_top: Pixels,
1130        scroll_left: Pixels,
1131        bounds: Bounds<Pixels>,
1132        cx: &mut ViewContext<Editor>,
1133    ) {
1134        let start_row = layout.visible_display_row_range.start;
1135        let end_row = layout.visible_display_row_range.end;
1136        if range.start != range.end {
1137            let row_range = if range.end.column() == 0 {
1138                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1139            } else {
1140                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1141            };
1142
1143            let highlighted_range = HighlightedRange {
1144                color,
1145                line_height: layout.position_map.line_height,
1146                corner_radius,
1147                start_y: content_origin.y
1148                    + row_range.start as f32 * layout.position_map.line_height
1149                    - scroll_top,
1150                lines: row_range
1151                    .into_iter()
1152                    .map(|row| {
1153                        let line_layout =
1154                            &layout.position_map.line_layouts[(row - start_row) as usize].line;
1155                        HighlightedRangeLine {
1156                            start_x: if row == range.start.row() {
1157                                content_origin.x
1158                                    + line_layout.x_for_index(range.start.column() as usize)
1159                                    - scroll_left
1160                            } else {
1161                                content_origin.x - scroll_left
1162                            },
1163                            end_x: if row == range.end.row() {
1164                                content_origin.x
1165                                    + line_layout.x_for_index(range.end.column() as usize)
1166                                    - scroll_left
1167                            } else {
1168                                content_origin.x + line_layout.width + line_end_overshoot
1169                                    - scroll_left
1170                            },
1171                        }
1172                    })
1173                    .collect(),
1174            };
1175
1176            highlighted_range.paint(bounds, cx);
1177        }
1178    }
1179
1180    fn paint_blocks(
1181        &mut self,
1182        bounds: Bounds<Pixels>,
1183        layout: &mut LayoutState,
1184        editor: &mut Editor,
1185        cx: &mut ViewContext<Editor>,
1186    ) {
1187        let scroll_position = layout.position_map.snapshot.scroll_position();
1188        let scroll_left = scroll_position.x * layout.position_map.em_width;
1189        let scroll_top = scroll_position.y * layout.position_map.line_height;
1190
1191        for block in &mut layout.blocks {
1192            let mut origin = bounds.origin
1193                + point(
1194                    Pixels::ZERO,
1195                    block.row as f32 * layout.position_map.line_height - scroll_top,
1196                );
1197            if !matches!(block.style, BlockStyle::Sticky) {
1198                origin += point(-scroll_left, Pixels::ZERO);
1199            }
1200            block
1201                .element
1202                .draw(origin, block.available_space, editor, cx);
1203        }
1204    }
1205
1206    fn column_pixels(&self, column: usize, cx: &ViewContext<Editor>) -> Pixels {
1207        let style = &self.style;
1208        let font_size = style.text.font_size.to_pixels(cx.rem_size());
1209        let layout = cx
1210            .text_system()
1211            .layout_text(
1212                " ".repeat(column).as_str(),
1213                font_size,
1214                &[TextRun {
1215                    len: column,
1216                    font: style.text.font(),
1217                    color: Hsla::default(),
1218                    underline: None,
1219                }],
1220                None,
1221            )
1222            .unwrap();
1223
1224        layout[0].width
1225    }
1226
1227    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> Pixels {
1228        let digit_count = (snapshot.max_buffer_row() as f32 + 1.).log10().floor() as usize + 1;
1229        self.column_pixels(digit_count, cx)
1230    }
1231
1232    //Folds contained in a hunk are ignored apart from shrinking visual size
1233    //If a fold contains any hunks then that fold line is marked as modified
1234    fn layout_git_gutters(
1235        &self,
1236        display_rows: Range<u32>,
1237        snapshot: &EditorSnapshot,
1238    ) -> Vec<DisplayDiffHunk> {
1239        let buffer_snapshot = &snapshot.buffer_snapshot;
1240
1241        let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1242            .to_point(snapshot)
1243            .row;
1244        let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1245            .to_point(snapshot)
1246            .row;
1247
1248        buffer_snapshot
1249            .git_diff_hunks_in_range(buffer_start_row..buffer_end_row)
1250            .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1251            .dedup()
1252            .collect()
1253    }
1254
1255    fn calculate_relative_line_numbers(
1256        &self,
1257        snapshot: &EditorSnapshot,
1258        rows: &Range<u32>,
1259        relative_to: Option<u32>,
1260    ) -> HashMap<u32, u32> {
1261        let mut relative_rows: HashMap<u32, u32> = Default::default();
1262        let Some(relative_to) = relative_to else {
1263            return relative_rows;
1264        };
1265
1266        let start = rows.start.min(relative_to);
1267        let end = rows.end.max(relative_to);
1268
1269        let buffer_rows = snapshot
1270            .buffer_rows(start)
1271            .take(1 + (end - start) as usize)
1272            .collect::<Vec<_>>();
1273
1274        let head_idx = relative_to - start;
1275        let mut delta = 1;
1276        let mut i = head_idx + 1;
1277        while i < buffer_rows.len() as u32 {
1278            if buffer_rows[i as usize].is_some() {
1279                if rows.contains(&(i + start)) {
1280                    relative_rows.insert(i + start, delta);
1281                }
1282                delta += 1;
1283            }
1284            i += 1;
1285        }
1286        delta = 1;
1287        i = head_idx.min(buffer_rows.len() as u32 - 1);
1288        while i > 0 && buffer_rows[i as usize].is_none() {
1289            i -= 1;
1290        }
1291
1292        while i > 0 {
1293            i -= 1;
1294            if buffer_rows[i as usize].is_some() {
1295                if rows.contains(&(i + start)) {
1296                    relative_rows.insert(i + start, delta);
1297                }
1298                delta += 1;
1299            }
1300        }
1301
1302        relative_rows
1303    }
1304
1305    fn layout_line_numbers(
1306        &self,
1307        rows: Range<u32>,
1308        active_rows: &BTreeMap<u32, bool>,
1309        newest_selection_head: DisplayPoint,
1310        is_singleton: bool,
1311        snapshot: &EditorSnapshot,
1312        cx: &ViewContext<Editor>,
1313    ) -> (
1314        Vec<Option<gpui::Line>>,
1315        Vec<Option<(FoldStatus, BufferRow, bool)>>,
1316    ) {
1317        let font_size = self.style.text.font_size.to_pixels(cx.rem_size());
1318        let include_line_numbers = snapshot.mode == EditorMode::Full;
1319        let mut line_number_layouts = Vec::with_capacity(rows.len());
1320        let mut fold_statuses = Vec::with_capacity(rows.len());
1321        let mut line_number = String::new();
1322        let is_relative = EditorSettings::get_global(cx).relative_line_numbers;
1323        let relative_to = if is_relative {
1324            Some(newest_selection_head.row())
1325        } else {
1326            None
1327        };
1328
1329        let relative_rows = self.calculate_relative_line_numbers(&snapshot, &rows, relative_to);
1330
1331        for (ix, row) in snapshot
1332            .buffer_rows(rows.start)
1333            .take((rows.end - rows.start) as usize)
1334            .enumerate()
1335        {
1336            let display_row = rows.start + ix as u32;
1337            let (active, color) = if active_rows.contains_key(&display_row) {
1338                (true, cx.theme().colors().editor_active_line_number)
1339            } else {
1340                (false, cx.theme().colors().editor_line_number)
1341            };
1342            if let Some(buffer_row) = row {
1343                if include_line_numbers {
1344                    line_number.clear();
1345                    let default_number = buffer_row + 1;
1346                    let number = relative_rows
1347                        .get(&(ix as u32 + rows.start))
1348                        .unwrap_or(&default_number);
1349                    write!(&mut line_number, "{}", number).unwrap();
1350                    let run = TextRun {
1351                        len: line_number.len(),
1352                        font: self.style.text.font(),
1353                        color,
1354                        underline: None,
1355                    };
1356                    let layout = cx
1357                        .text_system()
1358                        .layout_text(&line_number, font_size, &[run], None)
1359                        .unwrap()
1360                        .pop()
1361                        .unwrap();
1362                    line_number_layouts.push(Some(layout));
1363                    fold_statuses.push(
1364                        is_singleton
1365                            .then(|| {
1366                                snapshot
1367                                    .fold_for_line(buffer_row)
1368                                    .map(|fold_status| (fold_status, buffer_row, active))
1369                            })
1370                            .flatten(),
1371                    )
1372                }
1373            } else {
1374                fold_statuses.push(None);
1375                line_number_layouts.push(None);
1376            }
1377        }
1378
1379        (line_number_layouts, fold_statuses)
1380    }
1381
1382    fn layout_lines(
1383        &mut self,
1384        rows: Range<u32>,
1385        line_number_layouts: &[Option<Line>],
1386        snapshot: &EditorSnapshot,
1387        cx: &ViewContext<Editor>,
1388    ) -> Vec<LineWithInvisibles> {
1389        if rows.start >= rows.end {
1390            return Vec::new();
1391        }
1392
1393        // When the editor is empty and unfocused, then show the placeholder.
1394        if snapshot.is_empty() {
1395            let font_size = self.style.text.font_size.to_pixels(cx.rem_size());
1396            let placeholder_color = cx.theme().styles.colors.text_placeholder;
1397            let placeholder_text = snapshot.placeholder_text();
1398            let placeholder_lines = placeholder_text
1399                .as_ref()
1400                .map_or("", AsRef::as_ref)
1401                .split('\n')
1402                .skip(rows.start as usize)
1403                .chain(iter::repeat(""))
1404                .take(rows.len());
1405            placeholder_lines
1406                .map(|line| {
1407                    let run = TextRun {
1408                        len: line.len(),
1409                        font: self.style.text.font(),
1410                        color: placeholder_color,
1411                        underline: Default::default(),
1412                    };
1413                    cx.text_system()
1414                        .layout_text(line, font_size, &[run], None)
1415                        .unwrap()
1416                        .pop()
1417                        .unwrap()
1418                })
1419                .map(|line| LineWithInvisibles {
1420                    line,
1421                    invisibles: Vec::new(),
1422                })
1423                .collect()
1424        } else {
1425            let chunks = snapshot.highlighted_chunks(rows.clone(), true, &self.style);
1426            LineWithInvisibles::from_chunks(
1427                chunks,
1428                &self.style.text,
1429                MAX_LINE_LEN,
1430                rows.len() as usize,
1431                line_number_layouts,
1432                snapshot.mode,
1433                cx,
1434            )
1435        }
1436    }
1437
1438    fn compute_layout(
1439        &mut self,
1440        editor: &mut Editor,
1441        cx: &mut ViewContext<'_, Editor>,
1442        mut bounds: Bounds<Pixels>,
1443    ) -> LayoutState {
1444        // let mut size = constraint.max;
1445        // if size.x.is_infinite() {
1446        //     unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1447        // }
1448
1449        let snapshot = editor.snapshot(cx);
1450        let style = self.style.clone();
1451        let font_id = cx.text_system().font_id(&style.text.font()).unwrap();
1452        let font_size = style.text.font_size.to_pixels(cx.rem_size());
1453        let line_height = style.text.line_height_in_pixels(cx.rem_size());
1454        let em_width = cx
1455            .text_system()
1456            .typographic_bounds(font_id, font_size, 'm')
1457            .unwrap()
1458            .size
1459            .width;
1460        let em_advance = cx
1461            .text_system()
1462            .advance(font_id, font_size, 'm')
1463            .unwrap()
1464            .width;
1465
1466        let gutter_padding;
1467        let gutter_width;
1468        let gutter_margin;
1469        if snapshot.show_gutter {
1470            let descent = cx.text_system().descent(font_id, font_size).unwrap();
1471
1472            let gutter_padding_factor = 3.5;
1473            gutter_padding = (em_width * gutter_padding_factor).round();
1474            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1475            gutter_margin = -descent;
1476        } else {
1477            gutter_padding = Pixels::ZERO;
1478            gutter_width = Pixels::ZERO;
1479            gutter_margin = Pixels::ZERO;
1480        };
1481
1482        editor.gutter_width = gutter_width;
1483        let text_width = bounds.size.width - gutter_width;
1484        let overscroll = size(em_width, px(0.));
1485        let snapshot = {
1486            editor.set_visible_line_count((bounds.size.height / line_height).into(), cx);
1487
1488            let editor_width = text_width - gutter_margin - overscroll.width - em_width;
1489            let wrap_width = match editor.soft_wrap_mode(cx) {
1490                SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
1491                SoftWrap::EditorWidth => editor_width,
1492                SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
1493            };
1494
1495            if editor.set_wrap_width(Some(wrap_width), cx) {
1496                editor.snapshot(cx)
1497            } else {
1498                snapshot
1499            }
1500        };
1501
1502        let wrap_guides = editor
1503            .wrap_guides(cx)
1504            .iter()
1505            .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
1506            .collect::<SmallVec<[_; 2]>>();
1507
1508        let scroll_height = Pixels::from(snapshot.max_point().row() + 1) * line_height;
1509        // todo!("this should happen during layout")
1510        let editor_mode = snapshot.mode;
1511        if let EditorMode::AutoHeight { max_lines } = editor_mode {
1512            todo!()
1513            //     size.set_y(
1514            //         scroll_height
1515            //             .min(constraint.max_along(Axis::Vertical))
1516            //             .max(constraint.min_along(Axis::Vertical))
1517            //             .max(line_height)
1518            //             .min(line_height * max_lines as f32),
1519            //     )
1520        } else if let EditorMode::SingleLine = editor_mode {
1521            bounds.size.height = line_height.min(bounds.size.height);
1522        }
1523        // todo!()
1524        // else if size.y.is_infinite() {
1525        //     //     size.set_y(scroll_height);
1526        // }
1527        //
1528        let gutter_size = size(gutter_width, bounds.size.height);
1529        let text_size = size(text_width, bounds.size.height);
1530
1531        let autoscroll_horizontally =
1532            editor.autoscroll_vertically(bounds.size.height, line_height, cx);
1533        let mut snapshot = editor.snapshot(cx);
1534
1535        let scroll_position = snapshot.scroll_position();
1536        // The scroll position is a fractional point, the whole number of which represents
1537        // the top of the window in terms of display rows.
1538        let start_row = scroll_position.y as u32;
1539        let height_in_lines = f32::from(bounds.size.height / line_height);
1540        let max_row = snapshot.max_point().row();
1541
1542        // Add 1 to ensure selections bleed off screen
1543        let end_row = 1 + cmp::min((scroll_position.y + height_in_lines).ceil() as u32, max_row);
1544
1545        let start_anchor = if start_row == 0 {
1546            Anchor::min()
1547        } else {
1548            snapshot
1549                .buffer_snapshot
1550                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1551        };
1552        let end_anchor = if end_row > max_row {
1553            Anchor::max()
1554        } else {
1555            snapshot
1556                .buffer_snapshot
1557                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1558        };
1559
1560        let mut selections: Vec<(PlayerColor, Vec<SelectionLayout>)> = Vec::new();
1561        let mut active_rows = BTreeMap::new();
1562        let mut fold_ranges = Vec::new();
1563        let is_singleton = editor.is_singleton(cx);
1564
1565        let highlighted_rows = editor.highlighted_rows();
1566        let highlighted_ranges = editor.background_highlights_in_range(
1567            start_anchor..end_anchor,
1568            &snapshot.display_snapshot,
1569            cx.theme().colors(),
1570        );
1571
1572        fold_ranges.extend(
1573            snapshot
1574                .folds_in_range(start_anchor..end_anchor)
1575                .map(|anchor| {
1576                    let start = anchor.start.to_point(&snapshot.buffer_snapshot);
1577                    (
1578                        start.row,
1579                        start.to_display_point(&snapshot.display_snapshot)
1580                            ..anchor.end.to_display_point(&snapshot),
1581                    )
1582                }),
1583        );
1584
1585        let mut newest_selection_head = None;
1586
1587        if editor.show_local_selections {
1588            let mut local_selections: Vec<Selection<Point>> = editor
1589                .selections
1590                .disjoint_in_range(start_anchor..end_anchor, cx);
1591            local_selections.extend(editor.selections.pending(cx));
1592            let mut layouts = Vec::new();
1593            let newest = editor.selections.newest(cx);
1594            for selection in local_selections.drain(..) {
1595                let is_empty = selection.start == selection.end;
1596                let is_newest = selection == newest;
1597
1598                let layout = SelectionLayout::new(
1599                    selection,
1600                    editor.selections.line_mode,
1601                    editor.cursor_shape,
1602                    &snapshot.display_snapshot,
1603                    is_newest,
1604                    true,
1605                );
1606                if is_newest {
1607                    newest_selection_head = Some(layout.head);
1608                }
1609
1610                for row in cmp::max(layout.active_rows.start, start_row)
1611                    ..=cmp::min(layout.active_rows.end, end_row)
1612                {
1613                    let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
1614                    *contains_non_empty_selection |= !is_empty;
1615                }
1616                layouts.push(layout);
1617            }
1618
1619            selections.push((style.local_player, layouts));
1620        }
1621
1622        if let Some(collaboration_hub) = &editor.collaboration_hub {
1623            // When following someone, render the local selections in their color.
1624            if let Some(leader_id) = editor.leader_peer_id {
1625                if let Some(collaborator) = collaboration_hub.collaborators(cx).get(&leader_id) {
1626                    if let Some(participant_index) = collaboration_hub
1627                        .user_participant_indices(cx)
1628                        .get(&collaborator.user_id)
1629                    {
1630                        if let Some((local_selection_style, _)) = selections.first_mut() {
1631                            *local_selection_style = cx
1632                                .theme()
1633                                .players()
1634                                .color_for_participant(participant_index.0);
1635                        }
1636                    }
1637                }
1638            }
1639
1640            let mut remote_selections = HashMap::default();
1641            for selection in snapshot.remote_selections_in_range(
1642                &(start_anchor..end_anchor),
1643                collaboration_hub.as_ref(),
1644                cx,
1645            ) {
1646                let selection_style = if let Some(participant_index) = selection.participant_index {
1647                    cx.theme()
1648                        .players()
1649                        .color_for_participant(participant_index.0)
1650                } else {
1651                    cx.theme().players().absent()
1652                };
1653
1654                // Don't re-render the leader's selections, since the local selections
1655                // match theirs.
1656                if Some(selection.peer_id) == editor.leader_peer_id {
1657                    continue;
1658                }
1659
1660                remote_selections
1661                    .entry(selection.replica_id)
1662                    .or_insert((selection_style, Vec::new()))
1663                    .1
1664                    .push(SelectionLayout::new(
1665                        selection.selection,
1666                        selection.line_mode,
1667                        selection.cursor_shape,
1668                        &snapshot.display_snapshot,
1669                        false,
1670                        false,
1671                    ));
1672            }
1673
1674            selections.extend(remote_selections.into_values());
1675        }
1676
1677        let scrollbar_settings = EditorSettings::get_global(cx).scrollbar;
1678        let show_scrollbars = match scrollbar_settings.show {
1679            ShowScrollbar::Auto => {
1680                // Git
1681                (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
1682                        ||
1683                        // Selections
1684                        (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty())
1685                        // Scrollmanager
1686                        || editor.scroll_manager.scrollbars_visible()
1687            }
1688            ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
1689            ShowScrollbar::Always => true,
1690            ShowScrollbar::Never => false,
1691        };
1692
1693        let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Hsla)> = Vec::new();
1694        // todo!()
1695
1696        // fold_ranges
1697        // .into_iter()
1698        // .map(|(id, fold)| {
1699        //     // todo!("folds!")
1700        //     // let color = self
1701        //     //     .style
1702        //     //     .folds
1703        //     //     .ellipses
1704        //     //     .background
1705        //     //     .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
1706        //     //     .color;
1707
1708        //     // (id, fold, color)
1709        // })
1710        // .collect();
1711
1712        let head_for_relative = newest_selection_head.unwrap_or_else(|| {
1713            let newest = editor.selections.newest::<Point>(cx);
1714            SelectionLayout::new(
1715                newest,
1716                editor.selections.line_mode,
1717                editor.cursor_shape,
1718                &snapshot.display_snapshot,
1719                true,
1720                true,
1721            )
1722            .head
1723        });
1724
1725        let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
1726            start_row..end_row,
1727            &active_rows,
1728            head_for_relative,
1729            is_singleton,
1730            &snapshot,
1731            cx,
1732        );
1733
1734        let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
1735
1736        let scrollbar_row_range = scroll_position.y..(scroll_position.y + height_in_lines);
1737
1738        let mut max_visible_line_width = Pixels::ZERO;
1739        let line_layouts =
1740            self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
1741        for line_with_invisibles in &line_layouts {
1742            if line_with_invisibles.line.width > max_visible_line_width {
1743                max_visible_line_width = line_with_invisibles.line.width;
1744            }
1745        }
1746
1747        let longest_line_width = layout_line(snapshot.longest_row(), &snapshot, &style, cx)
1748            .unwrap()
1749            .width;
1750        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.width;
1751
1752        let (scroll_width, blocks) = self.layout_blocks(
1753            start_row..end_row,
1754            &snapshot,
1755            bounds.size.width,
1756            scroll_width,
1757            gutter_padding,
1758            gutter_width,
1759            em_width,
1760            gutter_width + gutter_margin,
1761            line_height,
1762            &style,
1763            &line_layouts,
1764            editor,
1765            cx,
1766        );
1767
1768        let scroll_max = point(
1769            f32::from((scroll_width - text_size.width) / em_width).max(0.0),
1770            max_row as f32,
1771        );
1772
1773        let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x);
1774
1775        let autoscrolled = if autoscroll_horizontally {
1776            editor.autoscroll_horizontally(
1777                start_row,
1778                text_size.width,
1779                scroll_width,
1780                em_width,
1781                &line_layouts,
1782                cx,
1783            )
1784        } else {
1785            false
1786        };
1787
1788        if clamped || autoscrolled {
1789            snapshot = editor.snapshot(cx);
1790        }
1791
1792        let mut context_menu = None;
1793        let mut code_actions_indicator = None;
1794        if let Some(newest_selection_head) = newest_selection_head {
1795            if (start_row..end_row).contains(&newest_selection_head.row()) {
1796                if editor.context_menu_visible() {
1797                    context_menu =
1798                        editor.render_context_menu(newest_selection_head, &self.style, cx);
1799                }
1800
1801                let active = matches!(
1802                    editor.context_menu.read().as_ref(),
1803                    Some(crate::ContextMenu::CodeActions(_))
1804                );
1805
1806                code_actions_indicator = editor
1807                    .render_code_actions_indicator(&style, active, cx)
1808                    .map(|element| CodeActionsIndicator {
1809                        row: newest_selection_head.row(),
1810                        element,
1811                    });
1812            }
1813        }
1814
1815        let visible_rows = start_row..start_row + line_layouts.len() as u32;
1816        // todo!("hover")
1817        // let mut hover = editor.hover_state.render(
1818        //     &snapshot,
1819        //     &style,
1820        //     visible_rows,
1821        //     editor.workspace.as_ref().map(|(w, _)| w.clone()),
1822        //     cx,
1823        // );
1824        // let mode = editor.mode;
1825
1826        // todo!("fold_indicators")
1827        // let mut fold_indicators = editor.render_fold_indicators(
1828        //     fold_statuses,
1829        //     &style,
1830        //     editor.gutter_hovered,
1831        //     line_height,
1832        //     gutter_margin,
1833        //     cx,
1834        // );
1835
1836        // todo!("context_menu")
1837        // if let Some((_, context_menu)) = context_menu.as_mut() {
1838        //     context_menu.layout(
1839        //         SizeConstraint {
1840        //             min: gpui::Point::<Pixels>::zero(),
1841        //             max: point(
1842        //                 cx.window_size().x * 0.7,
1843        //                 (12. * line_height).min((size.y - line_height) / 2.),
1844        //             ),
1845        //         },
1846        //         editor,
1847        //         cx,
1848        //     );
1849        // }
1850
1851        // todo!("fold indicators")
1852        // for fold_indicator in fold_indicators.iter_mut() {
1853        //     if let Some(indicator) = fold_indicator.as_mut() {
1854        //         indicator.layout(
1855        //             SizeConstraint::strict_along(
1856        //                 Axis::Vertical,
1857        //                 line_height * style.code_actions.vertical_scale,
1858        //             ),
1859        //             editor,
1860        //             cx,
1861        //         );
1862        //     }
1863        // }
1864
1865        // todo!("hover popovers")
1866        // if let Some((_, hover_popovers)) = hover.as_mut() {
1867        //     for hover_popover in hover_popovers.iter_mut() {
1868        //         hover_popover.layout(
1869        //             SizeConstraint {
1870        //                 min: gpui::Point::<Pixels>::zero(),
1871        //                 max: point(
1872        //                     (120. * em_width) // Default size
1873        //                         .min(size.x / 2.) // Shrink to half of the editor width
1874        //                         .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
1875        //                     (16. * line_height) // Default size
1876        //                         .min(size.y / 2.) // Shrink to half of the editor height
1877        //                         .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
1878        //                 ),
1879        //             },
1880        //             editor,
1881        //             cx,
1882        //         );
1883        //     }
1884        // }
1885
1886        let invisible_symbol_font_size = font_size / 2.;
1887        let tab_invisible = cx
1888            .text_system()
1889            .layout_text(
1890                "",
1891                invisible_symbol_font_size,
1892                &[TextRun {
1893                    len: "".len(),
1894                    font: self.style.text.font(),
1895                    color: cx.theme().colors().editor_invisible,
1896                    underline: None,
1897                }],
1898                None,
1899            )
1900            .unwrap()
1901            .pop()
1902            .unwrap();
1903        let space_invisible = cx
1904            .text_system()
1905            .layout_text(
1906                "",
1907                invisible_symbol_font_size,
1908                &[TextRun {
1909                    len: "".len(),
1910                    font: self.style.text.font(),
1911                    color: cx.theme().colors().editor_invisible,
1912                    underline: None,
1913                }],
1914                None,
1915            )
1916            .unwrap()
1917            .pop()
1918            .unwrap();
1919
1920        LayoutState {
1921            mode: editor_mode,
1922            position_map: Arc::new(PositionMap {
1923                size: bounds.size,
1924                scroll_max,
1925                line_layouts,
1926                line_height,
1927                em_width,
1928                em_advance,
1929                snapshot,
1930            }),
1931            visible_display_row_range: start_row..end_row,
1932            wrap_guides,
1933            gutter_size,
1934            gutter_padding,
1935            text_size,
1936            scrollbar_row_range,
1937            show_scrollbars,
1938            is_singleton,
1939            max_row,
1940            gutter_margin,
1941            active_rows,
1942            highlighted_rows,
1943            highlighted_ranges,
1944            fold_ranges,
1945            line_number_layouts,
1946            display_hunks,
1947            blocks,
1948            selections,
1949            context_menu,
1950            code_actions_indicator,
1951            // fold_indicators,
1952            tab_invisible,
1953            space_invisible,
1954            // hover_popovers: hover,
1955        }
1956    }
1957
1958    #[allow(clippy::too_many_arguments)]
1959    fn layout_blocks(
1960        &mut self,
1961        rows: Range<u32>,
1962        snapshot: &EditorSnapshot,
1963        editor_width: Pixels,
1964        scroll_width: Pixels,
1965        gutter_padding: Pixels,
1966        gutter_width: Pixels,
1967        em_width: Pixels,
1968        text_x: Pixels,
1969        line_height: Pixels,
1970        style: &EditorStyle,
1971        line_layouts: &[LineWithInvisibles],
1972        editor: &mut Editor,
1973        cx: &mut ViewContext<Editor>,
1974    ) -> (Pixels, Vec<BlockLayout>) {
1975        let mut block_id = 0;
1976        let scroll_x = snapshot.scroll_anchor.offset.x;
1977        let (fixed_blocks, non_fixed_blocks) = snapshot
1978            .blocks_in_range(rows.clone())
1979            .partition::<Vec<_>, _>(|(_, block)| match block {
1980                TransformBlock::ExcerptHeader { .. } => false,
1981                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1982            });
1983        let mut render_block = |block: &TransformBlock,
1984                                available_space: Size<AvailableSpace>,
1985                                block_id: usize,
1986                                editor: &mut Editor,
1987                                cx: &mut ViewContext<Editor>| {
1988            let mut element = match block {
1989                TransformBlock::Custom(block) => {
1990                    let align_to = block
1991                        .position()
1992                        .to_point(&snapshot.buffer_snapshot)
1993                        .to_display_point(snapshot);
1994                    let anchor_x = text_x
1995                        + if rows.contains(&align_to.row()) {
1996                            line_layouts[(align_to.row() - rows.start) as usize]
1997                                .line
1998                                .x_for_index(align_to.column() as usize)
1999                        } else {
2000                            layout_line(align_to.row(), snapshot, style, cx)
2001                                .unwrap()
2002                                .x_for_index(align_to.column() as usize)
2003                        };
2004
2005                    block.render(&mut BlockContext {
2006                        view_context: cx,
2007                        anchor_x,
2008                        gutter_padding,
2009                        line_height,
2010                        // scroll_x,
2011                        gutter_width,
2012                        em_width,
2013                        block_id,
2014                    })
2015                }
2016                TransformBlock::ExcerptHeader {
2017                    id,
2018                    buffer,
2019                    range,
2020                    starts_new_buffer,
2021                    ..
2022                } => {
2023                    let include_root = editor
2024                        .project
2025                        .as_ref()
2026                        .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
2027                        .unwrap_or_default();
2028                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
2029                        let jump_path = ProjectPath {
2030                            worktree_id: file.worktree_id(cx),
2031                            path: file.path.clone(),
2032                        };
2033                        let jump_anchor = range
2034                            .primary
2035                            .as_ref()
2036                            .map_or(range.context.start, |primary| primary.start);
2037                        let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
2038
2039                        // todo!("avoid ElementId collision risk here")
2040                        let icon_button_id: usize = id.clone().into();
2041                        IconButton::new(icon_button_id, ui::Icon::ArrowUpRight)
2042                            .on_click(move |editor: &mut Editor, cx| {
2043                                editor.jump(jump_path.clone(), jump_position, jump_anchor, cx);
2044                            })
2045                            .tooltip("Jump to Buffer") // todo!(pass an action as well to show key binding)
2046                    });
2047
2048                    let element = if *starts_new_buffer {
2049                        let path = buffer.resolve_file_path(cx, include_root);
2050                        let mut filename = None;
2051                        let mut parent_path = None;
2052                        // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
2053                        if let Some(path) = path {
2054                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
2055                            parent_path =
2056                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
2057                        }
2058
2059                        h_stack()
2060                            .child(filename.unwrap_or_else(|| "untitled".to_string()))
2061                            .children(parent_path)
2062                            .children(jump_icon) // .p_x(gutter_padding)
2063                    } else {
2064                        let text_style = style.text.clone();
2065                        h_stack().child("").children(jump_icon) // .p_x(gutter_padding)
2066                    };
2067                    element.render()
2068                }
2069            };
2070
2071            let size = element.measure(available_space, editor, cx);
2072            (element, size)
2073        };
2074
2075        let mut fixed_block_max_width = Pixels::ZERO;
2076        let mut blocks = Vec::new();
2077        for (row, block) in fixed_blocks {
2078            let available_space = size(
2079                AvailableSpace::MinContent,
2080                AvailableSpace::Definite(block.height() as f32 * line_height),
2081            );
2082            let (element, element_size) =
2083                render_block(block, available_space, block_id, editor, cx);
2084            block_id += 1;
2085            fixed_block_max_width = fixed_block_max_width.max(element_size.width + em_width);
2086            blocks.push(BlockLayout {
2087                row,
2088                element,
2089                available_space,
2090                style: BlockStyle::Fixed,
2091            });
2092        }
2093        for (row, block) in non_fixed_blocks {
2094            let style = match block {
2095                TransformBlock::Custom(block) => block.style(),
2096                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
2097            };
2098            let width = match style {
2099                BlockStyle::Sticky => editor_width,
2100                BlockStyle::Flex => editor_width
2101                    .max(fixed_block_max_width)
2102                    .max(gutter_width + scroll_width),
2103                BlockStyle::Fixed => unreachable!(),
2104            };
2105            let available_space = size(
2106                AvailableSpace::Definite(width),
2107                AvailableSpace::Definite(block.height() as f32 * line_height),
2108            );
2109            let (element, _) = render_block(block, available_space, block_id, editor, cx);
2110            block_id += 1;
2111            blocks.push(BlockLayout {
2112                row,
2113                element,
2114                available_space,
2115                style,
2116            });
2117        }
2118        (
2119            scroll_width.max(fixed_block_max_width - gutter_width),
2120            blocks,
2121        )
2122    }
2123
2124    fn paint_mouse_listeners(
2125        &mut self,
2126        bounds: Bounds<Pixels>,
2127        gutter_bounds: Bounds<Pixels>,
2128        text_bounds: Bounds<Pixels>,
2129        position_map: &Arc<PositionMap>,
2130        cx: &mut ViewContext<Editor>,
2131    ) {
2132        cx.on_mouse_event({
2133            let position_map = position_map.clone();
2134            move |editor, event: &ScrollWheelEvent, phase, cx| {
2135                if phase != DispatchPhase::Bubble {
2136                    return;
2137                }
2138
2139                if Self::scroll(editor, event, &position_map, bounds, cx) {
2140                    cx.stop_propagation();
2141                }
2142            }
2143        });
2144        cx.on_mouse_event({
2145            let position_map = position_map.clone();
2146            move |editor, event: &MouseDownEvent, phase, cx| {
2147                if phase != DispatchPhase::Bubble {
2148                    return;
2149                }
2150
2151                if Self::mouse_down(editor, event, &position_map, text_bounds, gutter_bounds, cx) {
2152                    cx.stop_propagation()
2153                }
2154            }
2155        });
2156        cx.on_mouse_event({
2157            let position_map = position_map.clone();
2158            move |editor, event: &MouseUpEvent, phase, cx| {
2159                if phase != DispatchPhase::Bubble {
2160                    return;
2161                }
2162
2163                if Self::mouse_up(editor, event, &position_map, text_bounds, cx) {
2164                    cx.stop_propagation()
2165                }
2166            }
2167        });
2168        // todo!()
2169        // on_down(MouseButton::Right, {
2170        //     let position_map = position_map.clone();
2171        //     move |event, editor, cx| {
2172        //         if !Self::mouse_right_down(
2173        //             editor,
2174        //             event.position,
2175        //             position_map.as_ref(),
2176        //             text_bounds,
2177        //             cx,
2178        //         ) {
2179        //             cx.propagate_event();
2180        //         }
2181        //     }
2182        // });
2183        cx.on_mouse_event({
2184            let position_map = position_map.clone();
2185            move |editor, event: &MouseMoveEvent, phase, cx| {
2186                if phase != DispatchPhase::Bubble {
2187                    return;
2188                }
2189
2190                if Self::mouse_moved(editor, event, &position_map, text_bounds, gutter_bounds, cx) {
2191                    cx.stop_propagation()
2192                }
2193            }
2194        });
2195    }
2196}
2197
2198#[derive(Debug)]
2199pub struct LineWithInvisibles {
2200    pub line: Line,
2201    invisibles: Vec<Invisible>,
2202}
2203
2204impl LineWithInvisibles {
2205    fn from_chunks<'a>(
2206        chunks: impl Iterator<Item = HighlightedChunk<'a>>,
2207        text_style: &TextStyle,
2208        max_line_len: usize,
2209        max_line_count: usize,
2210        line_number_layouts: &[Option<Line>],
2211        editor_mode: EditorMode,
2212        cx: &WindowContext,
2213    ) -> Vec<Self> {
2214        let mut layouts = Vec::with_capacity(max_line_count);
2215        let mut line = String::new();
2216        let mut invisibles = Vec::new();
2217        let mut styles = Vec::new();
2218        let mut non_whitespace_added = false;
2219        let mut row = 0;
2220        let mut line_exceeded_max_len = false;
2221        let font_size = text_style.font_size.to_pixels(cx.rem_size());
2222
2223        for highlighted_chunk in chunks.chain([HighlightedChunk {
2224            chunk: "\n",
2225            style: None,
2226            is_tab: false,
2227        }]) {
2228            for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
2229                if ix > 0 {
2230                    let layout = cx
2231                        .text_system()
2232                        .layout_text(&line, font_size, &styles, None);
2233                    layouts.push(Self {
2234                        line: layout.unwrap().pop().unwrap(),
2235                        invisibles: invisibles.drain(..).collect(),
2236                    });
2237
2238                    line.clear();
2239                    styles.clear();
2240                    row += 1;
2241                    line_exceeded_max_len = false;
2242                    non_whitespace_added = false;
2243                    if row == max_line_count {
2244                        return layouts;
2245                    }
2246                }
2247
2248                if !line_chunk.is_empty() && !line_exceeded_max_len {
2249                    let text_style = if let Some(style) = highlighted_chunk.style {
2250                        text_style
2251                            .clone()
2252                            .highlight(style)
2253                            .map(Cow::Owned)
2254                            .unwrap_or_else(|_| Cow::Borrowed(text_style))
2255                    } else {
2256                        Cow::Borrowed(text_style)
2257                    };
2258
2259                    if line.len() + line_chunk.len() > max_line_len {
2260                        let mut chunk_len = max_line_len - line.len();
2261                        while !line_chunk.is_char_boundary(chunk_len) {
2262                            chunk_len -= 1;
2263                        }
2264                        line_chunk = &line_chunk[..chunk_len];
2265                        line_exceeded_max_len = true;
2266                    }
2267
2268                    styles.push(TextRun {
2269                        len: line_chunk.len(),
2270                        font: text_style.font(),
2271                        color: text_style.color,
2272                        underline: text_style.underline,
2273                    });
2274
2275                    if editor_mode == EditorMode::Full {
2276                        // Line wrap pads its contents with fake whitespaces,
2277                        // avoid printing them
2278                        let inside_wrapped_string = line_number_layouts
2279                            .get(row)
2280                            .and_then(|layout| layout.as_ref())
2281                            .is_none();
2282                        if highlighted_chunk.is_tab {
2283                            if non_whitespace_added || !inside_wrapped_string {
2284                                invisibles.push(Invisible::Tab {
2285                                    line_start_offset: line.len(),
2286                                });
2287                            }
2288                        } else {
2289                            invisibles.extend(
2290                                line_chunk
2291                                    .chars()
2292                                    .enumerate()
2293                                    .filter(|(_, line_char)| {
2294                                        let is_whitespace = line_char.is_whitespace();
2295                                        non_whitespace_added |= !is_whitespace;
2296                                        is_whitespace
2297                                            && (non_whitespace_added || !inside_wrapped_string)
2298                                    })
2299                                    .map(|(whitespace_index, _)| Invisible::Whitespace {
2300                                        line_offset: line.len() + whitespace_index,
2301                                    }),
2302                            )
2303                        }
2304                    }
2305
2306                    line.push_str(line_chunk);
2307                }
2308            }
2309        }
2310
2311        layouts
2312    }
2313
2314    fn draw(
2315        &self,
2316        layout: &LayoutState,
2317        row: u32,
2318        scroll_top: Pixels,
2319        content_origin: gpui::Point<Pixels>,
2320        scroll_left: Pixels,
2321        whitespace_setting: ShowWhitespaceSetting,
2322        selection_ranges: &[Range<DisplayPoint>],
2323        cx: &mut ViewContext<Editor>,
2324    ) {
2325        let line_height = layout.position_map.line_height;
2326        let line_y = line_height * row as f32 - scroll_top;
2327
2328        self.line.paint(
2329            content_origin + gpui::point(-scroll_left, line_y),
2330            line_height,
2331            cx,
2332        );
2333
2334        self.draw_invisibles(
2335            &selection_ranges,
2336            layout,
2337            content_origin,
2338            scroll_left,
2339            line_y,
2340            row,
2341            line_height,
2342            whitespace_setting,
2343            cx,
2344        );
2345    }
2346
2347    fn draw_invisibles(
2348        &self,
2349        selection_ranges: &[Range<DisplayPoint>],
2350        layout: &LayoutState,
2351        content_origin: gpui::Point<Pixels>,
2352        scroll_left: Pixels,
2353        line_y: Pixels,
2354        row: u32,
2355        line_height: Pixels,
2356        whitespace_setting: ShowWhitespaceSetting,
2357        cx: &mut ViewContext<Editor>,
2358    ) {
2359        let allowed_invisibles_regions = match whitespace_setting {
2360            ShowWhitespaceSetting::None => return,
2361            ShowWhitespaceSetting::Selection => Some(selection_ranges),
2362            ShowWhitespaceSetting::All => None,
2363        };
2364
2365        for invisible in &self.invisibles {
2366            let (&token_offset, invisible_symbol) = match invisible {
2367                Invisible::Tab { line_start_offset } => (line_start_offset, &layout.tab_invisible),
2368                Invisible::Whitespace { line_offset } => (line_offset, &layout.space_invisible),
2369            };
2370
2371            let x_offset = self.line.x_for_index(token_offset);
2372            let invisible_offset =
2373                (layout.position_map.em_width - invisible_symbol.width).max(Pixels::ZERO) / 2.0;
2374            let origin =
2375                content_origin + gpui::point(-scroll_left + x_offset + invisible_offset, line_y);
2376
2377            if let Some(allowed_regions) = allowed_invisibles_regions {
2378                let invisible_point = DisplayPoint::new(row, token_offset as u32);
2379                if !allowed_regions
2380                    .iter()
2381                    .any(|region| region.start <= invisible_point && invisible_point < region.end)
2382                {
2383                    continue;
2384                }
2385            }
2386            invisible_symbol.paint(origin, line_height, cx);
2387        }
2388    }
2389}
2390
2391#[derive(Debug, Clone, Copy, PartialEq, Eq)]
2392enum Invisible {
2393    Tab { line_start_offset: usize },
2394    Whitespace { line_offset: usize },
2395}
2396
2397impl Element<Editor> for EditorElement {
2398    type ElementState = ();
2399
2400    fn id(&self) -> Option<gpui::ElementId> {
2401        None
2402    }
2403
2404    fn initialize(
2405        &mut self,
2406        editor: &mut Editor,
2407        element_state: Option<Self::ElementState>,
2408        cx: &mut gpui::ViewContext<Editor>,
2409    ) -> Self::ElementState {
2410        editor.style = Some(self.style.clone()); // Long-term, we'd like to eliminate this.
2411
2412        let dispatch_context = editor.dispatch_context(cx);
2413        cx.with_element_id(cx.view().entity_id(), |global_id, cx| {
2414            cx.with_key_dispatch(
2415                dispatch_context,
2416                Some(editor.focus_handle.clone()),
2417                |_, cx| {
2418                    register_action(cx, Editor::move_left);
2419                    register_action(cx, Editor::move_right);
2420                    register_action(cx, Editor::move_down);
2421                    register_action(cx, Editor::move_up);
2422                    // on_action(cx, Editor::new_file); todo!()
2423                    // on_action(cx, Editor::new_file_in_direction); todo!()
2424                    register_action(cx, Editor::cancel);
2425                    register_action(cx, Editor::newline);
2426                    register_action(cx, Editor::newline_above);
2427                    register_action(cx, Editor::newline_below);
2428                    register_action(cx, Editor::backspace);
2429                    register_action(cx, Editor::delete);
2430                    register_action(cx, Editor::tab);
2431                    register_action(cx, Editor::tab_prev);
2432                    register_action(cx, Editor::indent);
2433                    register_action(cx, Editor::outdent);
2434                    register_action(cx, Editor::delete_line);
2435                    register_action(cx, Editor::join_lines);
2436                    register_action(cx, Editor::sort_lines_case_sensitive);
2437                    register_action(cx, Editor::sort_lines_case_insensitive);
2438                    register_action(cx, Editor::reverse_lines);
2439                    register_action(cx, Editor::shuffle_lines);
2440                    register_action(cx, Editor::convert_to_upper_case);
2441                    register_action(cx, Editor::convert_to_lower_case);
2442                    register_action(cx, Editor::convert_to_title_case);
2443                    register_action(cx, Editor::convert_to_snake_case);
2444                    register_action(cx, Editor::convert_to_kebab_case);
2445                    register_action(cx, Editor::convert_to_upper_camel_case);
2446                    register_action(cx, Editor::convert_to_lower_camel_case);
2447                    register_action(cx, Editor::delete_to_previous_word_start);
2448                    register_action(cx, Editor::delete_to_previous_subword_start);
2449                    register_action(cx, Editor::delete_to_next_word_end);
2450                    register_action(cx, Editor::delete_to_next_subword_end);
2451                    register_action(cx, Editor::delete_to_beginning_of_line);
2452                    register_action(cx, Editor::delete_to_end_of_line);
2453                    register_action(cx, Editor::cut_to_end_of_line);
2454                    register_action(cx, Editor::duplicate_line);
2455                    register_action(cx, Editor::move_line_up);
2456                    register_action(cx, Editor::move_line_down);
2457                    register_action(cx, Editor::transpose);
2458                    register_action(cx, Editor::cut);
2459                    register_action(cx, Editor::copy);
2460                    register_action(cx, Editor::paste);
2461                    register_action(cx, Editor::undo);
2462                    register_action(cx, Editor::redo);
2463                    register_action(cx, Editor::move_page_up);
2464                    register_action(cx, Editor::move_page_down);
2465                    register_action(cx, Editor::next_screen);
2466                    register_action(cx, Editor::scroll_cursor_top);
2467                    register_action(cx, Editor::scroll_cursor_center);
2468                    register_action(cx, Editor::scroll_cursor_bottom);
2469                    register_action(cx, |editor, _: &LineDown, cx| {
2470                        editor.scroll_screen(&ScrollAmount::Line(1.), cx)
2471                    });
2472                    register_action(cx, |editor, _: &LineUp, cx| {
2473                        editor.scroll_screen(&ScrollAmount::Line(-1.), cx)
2474                    });
2475                    register_action(cx, |editor, _: &HalfPageDown, cx| {
2476                        editor.scroll_screen(&ScrollAmount::Page(0.5), cx)
2477                    });
2478                    register_action(cx, |editor, _: &HalfPageUp, cx| {
2479                        editor.scroll_screen(&ScrollAmount::Page(-0.5), cx)
2480                    });
2481                    register_action(cx, |editor, _: &PageDown, cx| {
2482                        editor.scroll_screen(&ScrollAmount::Page(1.), cx)
2483                    });
2484                    register_action(cx, |editor, _: &PageUp, cx| {
2485                        editor.scroll_screen(&ScrollAmount::Page(-1.), cx)
2486                    });
2487                    register_action(cx, Editor::move_to_previous_word_start);
2488                    register_action(cx, Editor::move_to_previous_subword_start);
2489                    register_action(cx, Editor::move_to_next_word_end);
2490                    register_action(cx, Editor::move_to_next_subword_end);
2491                    register_action(cx, Editor::move_to_beginning_of_line);
2492                    register_action(cx, Editor::move_to_end_of_line);
2493                    register_action(cx, Editor::move_to_start_of_paragraph);
2494                    register_action(cx, Editor::move_to_end_of_paragraph);
2495                    register_action(cx, Editor::move_to_beginning);
2496                    register_action(cx, Editor::move_to_end);
2497                    register_action(cx, Editor::select_up);
2498                    register_action(cx, Editor::select_down);
2499                    register_action(cx, Editor::select_left);
2500                    register_action(cx, Editor::select_right);
2501                    register_action(cx, Editor::select_to_previous_word_start);
2502                    register_action(cx, Editor::select_to_previous_subword_start);
2503                    register_action(cx, Editor::select_to_next_word_end);
2504                    register_action(cx, Editor::select_to_next_subword_end);
2505                    register_action(cx, Editor::select_to_beginning_of_line);
2506                    register_action(cx, Editor::select_to_end_of_line);
2507                    register_action(cx, Editor::select_to_start_of_paragraph);
2508                    register_action(cx, Editor::select_to_end_of_paragraph);
2509                    register_action(cx, Editor::select_to_beginning);
2510                    register_action(cx, Editor::select_to_end);
2511                    register_action(cx, Editor::select_all);
2512                    register_action(cx, |editor, action, cx| {
2513                        editor.select_all_matches(action, cx).log_err();
2514                    });
2515                    register_action(cx, Editor::select_line);
2516                    register_action(cx, Editor::split_selection_into_lines);
2517                    register_action(cx, Editor::add_selection_above);
2518                    register_action(cx, Editor::add_selection_below);
2519                    register_action(cx, |editor, action, cx| {
2520                        editor.select_next(action, cx).log_err();
2521                    });
2522                    register_action(cx, |editor, action, cx| {
2523                        editor.select_previous(action, cx).log_err();
2524                    });
2525                    register_action(cx, Editor::toggle_comments);
2526                    register_action(cx, Editor::select_larger_syntax_node);
2527                    register_action(cx, Editor::select_smaller_syntax_node);
2528                    register_action(cx, Editor::move_to_enclosing_bracket);
2529                    register_action(cx, Editor::undo_selection);
2530                    register_action(cx, Editor::redo_selection);
2531                    register_action(cx, Editor::go_to_diagnostic);
2532                    register_action(cx, Editor::go_to_prev_diagnostic);
2533                    register_action(cx, Editor::go_to_hunk);
2534                    register_action(cx, Editor::go_to_prev_hunk);
2535                    register_action(cx, Editor::go_to_definition);
2536                    register_action(cx, Editor::go_to_definition_split);
2537                    register_action(cx, Editor::go_to_type_definition);
2538                    register_action(cx, Editor::go_to_type_definition_split);
2539                    register_action(cx, Editor::fold);
2540                    register_action(cx, Editor::fold_at);
2541                    register_action(cx, Editor::unfold_lines);
2542                    register_action(cx, Editor::unfold_at);
2543                    register_action(cx, Editor::fold_selected_ranges);
2544                    register_action(cx, Editor::show_completions);
2545                    register_action(cx, Editor::toggle_code_actions);
2546                    // on_action(cx, Editor::open_excerpts); todo!()
2547                    register_action(cx, Editor::toggle_soft_wrap);
2548                    register_action(cx, Editor::toggle_inlay_hints);
2549                    register_action(cx, Editor::reveal_in_finder);
2550                    register_action(cx, Editor::copy_path);
2551                    register_action(cx, Editor::copy_relative_path);
2552                    register_action(cx, Editor::copy_highlight_json);
2553                    register_action(cx, |editor, action, cx| {
2554                        editor
2555                            .format(action, cx)
2556                            .map(|task| task.detach_and_log_err(cx));
2557                    });
2558                    register_action(cx, Editor::restart_language_server);
2559                    register_action(cx, Editor::show_character_palette);
2560                    // on_action(cx, Editor::confirm_completion); todo!()
2561                    register_action(cx, |editor, action, cx| {
2562                        editor
2563                            .confirm_code_action(action, cx)
2564                            .map(|task| task.detach_and_log_err(cx));
2565                    });
2566                    // on_action(cx, Editor::rename); todo!()
2567                    // on_action(cx, Editor::confirm_rename); todo!()
2568                    register_action(cx, |editor, action, cx| {
2569                        editor
2570                            .find_all_references(action, cx)
2571                            .map(|task| task.detach_and_log_err(cx));
2572                    });
2573                    register_action(cx, Editor::next_copilot_suggestion);
2574                    register_action(cx, Editor::previous_copilot_suggestion);
2575                    register_action(cx, Editor::copilot_suggest);
2576                    register_action(cx, Editor::context_menu_first);
2577                    register_action(cx, Editor::context_menu_prev);
2578                    register_action(cx, Editor::context_menu_next);
2579                    register_action(cx, Editor::context_menu_last);
2580                },
2581            )
2582        });
2583    }
2584
2585    fn layout(
2586        &mut self,
2587        editor: &mut Editor,
2588        element_state: &mut Self::ElementState,
2589        cx: &mut gpui::ViewContext<Editor>,
2590    ) -> gpui::LayoutId {
2591        let rem_size = cx.rem_size();
2592        let mut style = Style::default();
2593        style.size.width = relative(1.).into();
2594        style.size.height = match editor.mode {
2595            EditorMode::SingleLine => self.style.text.line_height_in_pixels(cx.rem_size()).into(),
2596            EditorMode::AutoHeight { .. } => todo!(),
2597            EditorMode::Full => relative(1.).into(),
2598        };
2599        cx.request_layout(&style, None)
2600    }
2601
2602    fn paint(
2603        &mut self,
2604        bounds: Bounds<gpui::Pixels>,
2605        editor: &mut Editor,
2606        element_state: &mut Self::ElementState,
2607        cx: &mut gpui::ViewContext<Editor>,
2608    ) {
2609        let mut layout = self.compute_layout(editor, cx, bounds);
2610        let gutter_bounds = Bounds {
2611            origin: bounds.origin,
2612            size: layout.gutter_size,
2613        };
2614        let text_bounds = Bounds {
2615            origin: gutter_bounds.upper_right(),
2616            size: layout.text_size,
2617        };
2618
2619        // We call with_z_index to establish a new stacking context.
2620        cx.with_z_index(0, |cx| {
2621            cx.with_content_mask(ContentMask { bounds }, |cx| {
2622                self.paint_mouse_listeners(
2623                    bounds,
2624                    gutter_bounds,
2625                    text_bounds,
2626                    &layout.position_map,
2627                    cx,
2628                );
2629
2630                self.paint_background(gutter_bounds, text_bounds, &layout, cx);
2631                if layout.gutter_size.width > Pixels::ZERO {
2632                    self.paint_gutter(gutter_bounds, &mut layout, editor, cx);
2633                }
2634
2635                self.paint_text(text_bounds, &mut layout, editor, cx);
2636
2637                if !layout.blocks.is_empty() {
2638                    self.paint_blocks(bounds, &mut layout, editor, cx);
2639                }
2640
2641                let input_handler = ElementInputHandler::new(bounds, cx);
2642                cx.handle_input(&editor.focus_handle, input_handler);
2643            });
2644        });
2645    }
2646}
2647
2648// impl EditorElement {
2649//     type LayoutState = LayoutState;
2650//     type PaintState = ();
2651
2652//     fn layout(
2653//         &mut self,
2654//         constraint: SizeConstraint,
2655//         editor: &mut Editor,
2656//         cx: &mut ViewContext<Editor>,
2657//     ) -> (gpui::Point<Pixels>, Self::LayoutState) {
2658//         let mut size = constraint.max;
2659//         if size.x.is_infinite() {
2660//             unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
2661//         }
2662
2663//         let snapshot = editor.snapshot(cx);
2664//         let style = self.style.clone();
2665
2666//         let line_height = (style.text.font_size * style.line_height_scalar).round();
2667
2668//         let gutter_padding;
2669//         let gutter_width;
2670//         let gutter_margin;
2671//         if snapshot.show_gutter {
2672//             let em_width = style.text.em_width(cx.font_cache());
2673//             gutter_padding = (em_width * style.gutter_padding_factor).round();
2674//             gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
2675//             gutter_margin = -style.text.descent(cx.font_cache());
2676//         } else {
2677//             gutter_padding = 0.0;
2678//             gutter_width = 0.0;
2679//             gutter_margin = 0.0;
2680//         };
2681
2682//         let text_width = size.x - gutter_width;
2683//         let em_width = style.text.em_width(cx.font_cache());
2684//         let em_advance = style.text.em_advance(cx.font_cache());
2685//         let overscroll = point(em_width, 0.);
2686//         let snapshot = {
2687//             editor.set_visible_line_count(size.y / line_height, cx);
2688
2689//             let editor_width = text_width - gutter_margin - overscroll.x - em_width;
2690//             let wrap_width = match editor.soft_wrap_mode(cx) {
2691//                 SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
2692//                 SoftWrap::EditorWidth => editor_width,
2693//                 SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
2694//             };
2695
2696//             if editor.set_wrap_width(Some(wrap_width), cx) {
2697//                 editor.snapshot(cx)
2698//             } else {
2699//                 snapshot
2700//             }
2701//         };
2702
2703//         let wrap_guides = editor
2704//             .wrap_guides(cx)
2705//             .iter()
2706//             .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
2707//             .collect();
2708
2709//         let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
2710//         if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
2711//             size.set_y(
2712//                 scroll_height
2713//                     .min(constraint.max_along(Axis::Vertical))
2714//                     .max(constraint.min_along(Axis::Vertical))
2715//                     .max(line_height)
2716//                     .min(line_height * max_lines as f32),
2717//             )
2718//         } else if let EditorMode::SingleLine = snapshot.mode {
2719//             size.set_y(line_height.max(constraint.min_along(Axis::Vertical)))
2720//         } else if size.y.is_infinite() {
2721//             size.set_y(scroll_height);
2722//         }
2723//         let gutter_size = point(gutter_width, size.y);
2724//         let text_size = point(text_width, size.y);
2725
2726//         let autoscroll_horizontally = editor.autoscroll_vertically(size.y, line_height, cx);
2727//         let mut snapshot = editor.snapshot(cx);
2728
2729//         let scroll_position = snapshot.scroll_position();
2730//         // The scroll position is a fractional point, the whole number of which represents
2731//         // the top of the window in terms of display rows.
2732//         let start_row = scroll_position.y as u32;
2733//         let height_in_lines = size.y / line_height;
2734//         let max_row = snapshot.max_point().row();
2735
2736//         // Add 1 to ensure selections bleed off screen
2737//         let end_row = 1 + cmp::min(
2738//             (scroll_position.y + height_in_lines).ceil() as u32,
2739//             max_row,
2740//         );
2741
2742//         let start_anchor = if start_row == 0 {
2743//             Anchor::min()
2744//         } else {
2745//             snapshot
2746//                 .buffer_snapshot
2747//                 .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
2748//         };
2749//         let end_anchor = if end_row > max_row {
2750//             Anchor::max
2751//         } else {
2752//             snapshot
2753//                 .buffer_snapshot
2754//                 .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
2755//         };
2756
2757//         let mut selections: Vec<(SelectionStyle, Vec<SelectionLayout>)> = Vec::new();
2758//         let mut active_rows = BTreeMap::new();
2759//         let mut fold_ranges = Vec::new();
2760//         let is_singleton = editor.is_singleton(cx);
2761
2762//         let highlighted_rows = editor.highlighted_rows();
2763//         let theme = theme::current(cx);
2764//         let highlighted_ranges = editor.background_highlights_in_range(
2765//             start_anchor..end_anchor,
2766//             &snapshot.display_snapshot,
2767//             theme.as_ref(),
2768//         );
2769
2770//         fold_ranges.extend(
2771//             snapshot
2772//                 .folds_in_range(start_anchor..end_anchor)
2773//                 .map(|anchor| {
2774//                     let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2775//                     (
2776//                         start.row,
2777//                         start.to_display_point(&snapshot.display_snapshot)
2778//                             ..anchor.end.to_display_point(&snapshot),
2779//                     )
2780//                 }),
2781//         );
2782
2783//         let mut newest_selection_head = None;
2784
2785//         if editor.show_local_selections {
2786//             let mut local_selections: Vec<Selection<Point>> = editor
2787//                 .selections
2788//                 .disjoint_in_range(start_anchor..end_anchor, cx);
2789//             local_selections.extend(editor.selections.pending(cx));
2790//             let mut layouts = Vec::new();
2791//             let newest = editor.selections.newest(cx);
2792//             for selection in local_selections.drain(..) {
2793//                 let is_empty = selection.start == selection.end;
2794//                 let is_newest = selection == newest;
2795
2796//                 let layout = SelectionLayout::new(
2797//                     selection,
2798//                     editor.selections.line_mode,
2799//                     editor.cursor_shape,
2800//                     &snapshot.display_snapshot,
2801//                     is_newest,
2802//                     true,
2803//                 );
2804//                 if is_newest {
2805//                     newest_selection_head = Some(layout.head);
2806//                 }
2807
2808//                 for row in cmp::max(layout.active_rows.start, start_row)
2809//                     ..=cmp::min(layout.active_rows.end, end_row)
2810//                 {
2811//                     let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2812//                     *contains_non_empty_selection |= !is_empty;
2813//                 }
2814//                 layouts.push(layout);
2815//             }
2816
2817//             selections.push((style.selection, layouts));
2818//         }
2819
2820//         if let Some(collaboration_hub) = &editor.collaboration_hub {
2821//             // When following someone, render the local selections in their color.
2822//             if let Some(leader_id) = editor.leader_peer_id {
2823//                 if let Some(collaborator) = collaboration_hub.collaborators(cx).get(&leader_id) {
2824//                     if let Some(participant_index) = collaboration_hub
2825//                         .user_participant_indices(cx)
2826//                         .get(&collaborator.user_id)
2827//                     {
2828//                         if let Some((local_selection_style, _)) = selections.first_mut() {
2829//                             *local_selection_style =
2830//                                 style.selection_style_for_room_participant(participant_index.0);
2831//                         }
2832//                     }
2833//                 }
2834//             }
2835
2836//             let mut remote_selections = HashMap::default();
2837//             for selection in snapshot.remote_selections_in_range(
2838//                 &(start_anchor..end_anchor),
2839//                 collaboration_hub.as_ref(),
2840//                 cx,
2841//             ) {
2842//                 let selection_style = if let Some(participant_index) = selection.participant_index {
2843//                     style.selection_style_for_room_participant(participant_index.0)
2844//                 } else {
2845//                     style.absent_selection
2846//                 };
2847
2848//                 // Don't re-render the leader's selections, since the local selections
2849//                 // match theirs.
2850//                 if Some(selection.peer_id) == editor.leader_peer_id {
2851//                     continue;
2852//                 }
2853
2854//                 remote_selections
2855//                     .entry(selection.replica_id)
2856//                     .or_insert((selection_style, Vec::new()))
2857//                     .1
2858//                     .push(SelectionLayout::new(
2859//                         selection.selection,
2860//                         selection.line_mode,
2861//                         selection.cursor_shape,
2862//                         &snapshot.display_snapshot,
2863//                         false,
2864//                         false,
2865//                     ));
2866//             }
2867
2868//             selections.extend(remote_selections.into_values());
2869//         }
2870
2871//         let scrollbar_settings = &settings::get::<EditorSettings>(cx).scrollbar;
2872//         let show_scrollbars = match scrollbar_settings.show {
2873//             ShowScrollbar::Auto => {
2874//                 // Git
2875//                 (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2876//                 ||
2877//                 // Selections
2878//                 (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty)
2879//                 // Scrollmanager
2880//                 || editor.scroll_manager.scrollbars_visible()
2881//             }
2882//             ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2883//             ShowScrollbar::Always => true,
2884//             ShowScrollbar::Never => false,
2885//         };
2886
2887//         let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
2888//             .into_iter()
2889//             .map(|(id, fold)| {
2890//                 let color = self
2891//                     .style
2892//                     .folds
2893//                     .ellipses
2894//                     .background
2895//                     .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
2896//                     .color;
2897
2898//                 (id, fold, color)
2899//             })
2900//             .collect();
2901
2902//         let head_for_relative = newest_selection_head.unwrap_or_else(|| {
2903//             let newest = editor.selections.newest::<Point>(cx);
2904//             SelectionLayout::new(
2905//                 newest,
2906//                 editor.selections.line_mode,
2907//                 editor.cursor_shape,
2908//                 &snapshot.display_snapshot,
2909//                 true,
2910//                 true,
2911//             )
2912//             .head
2913//         });
2914
2915//         let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2916//             start_row..end_row,
2917//             &active_rows,
2918//             head_for_relative,
2919//             is_singleton,
2920//             &snapshot,
2921//             cx,
2922//         );
2923
2924//         let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2925
2926//         let scrollbar_row_range = scroll_position.y..(scroll_position.y + height_in_lines);
2927
2928//         let mut max_visible_line_width = 0.0;
2929//         let line_layouts =
2930//             self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2931//         for line_with_invisibles in &line_layouts {
2932//             if line_with_invisibles.line.width() > max_visible_line_width {
2933//                 max_visible_line_width = line_with_invisibles.line.width();
2934//             }
2935//         }
2936
2937//         let style = self.style.clone();
2938//         let longest_line_width = layout_line(
2939//             snapshot.longest_row(),
2940//             &snapshot,
2941//             &style,
2942//             cx.text_layout_cache(),
2943//         )
2944//         .width();
2945//         let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x;
2946//         let em_width = style.text.em_width(cx.font_cache());
2947//         let (scroll_width, blocks) = self.layout_blocks(
2948//             start_row..end_row,
2949//             &snapshot,
2950//             size.x,
2951//             scroll_width,
2952//             gutter_padding,
2953//             gutter_width,
2954//             em_width,
2955//             gutter_width + gutter_margin,
2956//             line_height,
2957//             &style,
2958//             &line_layouts,
2959//             editor,
2960//             cx,
2961//         );
2962
2963//         let scroll_max = point(
2964//             ((scroll_width - text_size.x) / em_width).max(0.0),
2965//             max_row as f32,
2966//         );
2967
2968//         let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x);
2969
2970//         let autoscrolled = if autoscroll_horizontally {
2971//             editor.autoscroll_horizontally(
2972//                 start_row,
2973//                 text_size.x,
2974//                 scroll_width,
2975//                 em_width,
2976//                 &line_layouts,
2977//                 cx,
2978//             )
2979//         } else {
2980//             false
2981//         };
2982
2983//         if clamped || autoscrolled {
2984//             snapshot = editor.snapshot(cx);
2985//         }
2986
2987//         let style = editor.style(cx);
2988
2989//         let mut context_menu = None;
2990//         let mut code_actions_indicator = None;
2991//         if let Some(newest_selection_head) = newest_selection_head {
2992//             if (start_row..end_row).contains(&newest_selection_head.row()) {
2993//                 if editor.context_menu_visible() {
2994//                     context_menu =
2995//                         editor.render_context_menu(newest_selection_head, style.clone(), cx);
2996//                 }
2997
2998//                 let active = matches!(
2999//                     editor.context_menu.read().as_ref(),
3000//                     Some(crate::ContextMenu::CodeActions(_))
3001//                 );
3002
3003//                 code_actions_indicator = editor
3004//                     .render_code_actions_indicator(&style, active, cx)
3005//                     .map(|indicator| (newest_selection_head.row(), indicator));
3006//             }
3007//         }
3008
3009//         let visible_rows = start_row..start_row + line_layouts.len() as u32;
3010//         let mut hover = editor.hover_state.render(
3011//             &snapshot,
3012//             &style,
3013//             visible_rows,
3014//             editor.workspace.as_ref().map(|(w, _)| w.clone()),
3015//             cx,
3016//         );
3017//         let mode = editor.mode;
3018
3019//         let mut fold_indicators = editor.render_fold_indicators(
3020//             fold_statuses,
3021//             &style,
3022//             editor.gutter_hovered,
3023//             line_height,
3024//             gutter_margin,
3025//             cx,
3026//         );
3027
3028//         if let Some((_, context_menu)) = context_menu.as_mut() {
3029//             context_menu.layout(
3030//                 SizeConstraint {
3031//                     min: gpui::Point::<Pixels>::zero(),
3032//                     max: point(
3033//                         cx.window_size().x * 0.7,
3034//                         (12. * line_height).min((size.y - line_height) / 2.),
3035//                     ),
3036//                 },
3037//                 editor,
3038//                 cx,
3039//             );
3040//         }
3041
3042//         if let Some((_, indicator)) = code_actions_indicator.as_mut() {
3043//             indicator.layout(
3044//                 SizeConstraint::strict_along(
3045//                     Axis::Vertical,
3046//                     line_height * style.code_actions.vertical_scale,
3047//                 ),
3048//                 editor,
3049//                 cx,
3050//             );
3051//         }
3052
3053//         for fold_indicator in fold_indicators.iter_mut() {
3054//             if let Some(indicator) = fold_indicator.as_mut() {
3055//                 indicator.layout(
3056//                     SizeConstraint::strict_along(
3057//                         Axis::Vertical,
3058//                         line_height * style.code_actions.vertical_scale,
3059//                     ),
3060//                     editor,
3061//                     cx,
3062//                 );
3063//             }
3064//         }
3065
3066//         if let Some((_, hover_popovers)) = hover.as_mut() {
3067//             for hover_popover in hover_popovers.iter_mut() {
3068//                 hover_popover.layout(
3069//                     SizeConstraint {
3070//                         min: gpui::Point::<Pixels>::zero(),
3071//                         max: point(
3072//                             (120. * em_width) // Default size
3073//                                 .min(size.x / 2.) // Shrink to half of the editor width
3074//                                 .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
3075//                             (16. * line_height) // Default size
3076//                                 .min(size.y / 2.) // Shrink to half of the editor height
3077//                                 .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
3078//                         ),
3079//                     },
3080//                     editor,
3081//                     cx,
3082//                 );
3083//             }
3084//         }
3085
3086//         let invisible_symbol_font_size = self.style.text.font_size / 2.0;
3087//         let invisible_symbol_style = RunStyle {
3088//             color: self.style.whitespace,
3089//             font_id: self.style.text.font_id,
3090//             underline: Default::default(),
3091//         };
3092
3093//         (
3094//             size,
3095//             LayoutState {
3096//                 mode,
3097//                 position_map: Arc::new(PositionMap {
3098//                     size,
3099//                     scroll_max,
3100//                     line_layouts,
3101//                     line_height,
3102//                     em_width,
3103//                     em_advance,
3104//                     snapshot,
3105//                 }),
3106//                 visible_display_row_range: start_row..end_row,
3107//                 wrap_guides,
3108//                 gutter_size,
3109//                 gutter_padding,
3110//                 text_size,
3111//                 scrollbar_row_range,
3112//                 show_scrollbars,
3113//                 is_singleton,
3114//                 max_row,
3115//                 gutter_margin,
3116//                 active_rows,
3117//                 highlighted_rows,
3118//                 highlighted_ranges,
3119//                 fold_ranges,
3120//                 line_number_layouts,
3121//                 display_hunks,
3122//                 blocks,
3123//                 selections,
3124//                 context_menu,
3125//                 code_actions_indicator,
3126//                 fold_indicators,
3127//                 tab_invisible: cx.text_layout_cache().layout_str(
3128//                     "→",
3129//                     invisible_symbol_font_size,
3130//                     &[("→".len(), invisible_symbol_style)],
3131//                 ),
3132//                 space_invisible: cx.text_layout_cache().layout_str(
3133//                     "•",
3134//                     invisible_symbol_font_size,
3135//                     &[("•".len(), invisible_symbol_style)],
3136//                 ),
3137//                 hover_popovers: hover,
3138//             },
3139//         )
3140//     }
3141
3142//     fn paint(
3143//         &mut self,
3144//         bounds: Bounds<Pixels>,
3145//         visible_bounds: Bounds<Pixels>,
3146//         layout: &mut Self::LayoutState,
3147//         editor: &mut Editor,
3148//         cx: &mut ViewContext<Editor>,
3149//     ) -> Self::PaintState {
3150//         let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
3151//         cx.scene().push_layer(Some(visible_bounds));
3152
3153//         let gutter_bounds = Bounds::<Pixels>::new(bounds.origin, layout.gutter_size);
3154//         let text_bounds = Bounds::<Pixels>::new(
3155//             bounds.origin + point(layout.gutter_size.x, 0.0),
3156//             layout.text_size,
3157//         );
3158
3159//         Self::attach_mouse_handlers(
3160//             &layout.position_map,
3161//             layout.hover_popovers.is_some(),
3162//             visible_bounds,
3163//             text_bounds,
3164//             gutter_bounds,
3165//             bounds,
3166//             cx,
3167//         );
3168
3169//         self.paint_background(gutter_bounds, text_bounds, layout, cx);
3170//         if layout.gutter_size.x > 0. {
3171//             self.paint_gutter(gutter_bounds, visible_bounds, layout, editor, cx);
3172//         }
3173//         self.paint_text(text_bounds, visible_bounds, layout, editor, cx);
3174
3175//         cx.scene().push_layer(Some(bounds));
3176//         if !layout.blocks.is_empty {
3177//             self.paint_blocks(bounds, visible_bounds, layout, editor, cx);
3178//         }
3179//         self.paint_scrollbar(bounds, layout, &editor, cx);
3180//         cx.scene().pop_layer();
3181//         cx.scene().pop_layer();
3182//     }
3183
3184//     fn rect_for_text_range(
3185//         &self,
3186//         range_utf16: Range<usize>,
3187//         bounds: Bounds<Pixels>,
3188//         _: Bounds<Pixels>,
3189//         layout: &Self::LayoutState,
3190//         _: &Self::PaintState,
3191//         _: &Editor,
3192//         _: &ViewContext<Editor>,
3193//     ) -> Option<Bounds<Pixels>> {
3194//         let text_bounds = Bounds::<Pixels>::new(
3195//             bounds.origin + point(layout.gutter_size.x, 0.0),
3196//             layout.text_size,
3197//         );
3198//         let content_origin = text_bounds.origin + point(layout.gutter_margin, 0.);
3199//         let scroll_position = layout.position_map.snapshot.scroll_position();
3200//         let start_row = scroll_position.y as u32;
3201//         let scroll_top = scroll_position.y * layout.position_map.line_height;
3202//         let scroll_left = scroll_position.x * layout.position_map.em_width;
3203
3204//         let range_start = OffsetUtf16(range_utf16.start)
3205//             .to_display_point(&layout.position_map.snapshot.display_snapshot);
3206//         if range_start.row() < start_row {
3207//             return None;
3208//         }
3209
3210//         let line = &layout
3211//             .position_map
3212//             .line_layouts
3213//             .get((range_start.row() - start_row) as usize)?
3214//             .line;
3215//         let range_start_x = line.x_for_index(range_start.column() as usize);
3216//         let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
3217//         Some(Bounds::<Pixels>::new(
3218//             content_origin
3219//                 + point(
3220//                     range_start_x,
3221//                     range_start_y + layout.position_map.line_height,
3222//                 )
3223//                 - point(scroll_left, scroll_top),
3224//             point(
3225//                 layout.position_map.em_width,
3226//                 layout.position_map.line_height,
3227//             ),
3228//         ))
3229//     }
3230
3231//     fn debug(
3232//         &self,
3233//         bounds: Bounds<Pixels>,
3234//         _: &Self::LayoutState,
3235//         _: &Self::PaintState,
3236//         _: &Editor,
3237//         _: &ViewContext<Editor>,
3238//     ) -> json::Value {
3239//         json!({
3240//             "type": "BufferElement",
3241//             "bounds": bounds.to_json()
3242//         })
3243//     }
3244// }
3245
3246type BufferRow = u32;
3247
3248pub struct LayoutState {
3249    position_map: Arc<PositionMap>,
3250    gutter_size: Size<Pixels>,
3251    gutter_padding: Pixels,
3252    gutter_margin: Pixels,
3253    text_size: gpui::Size<Pixels>,
3254    mode: EditorMode,
3255    wrap_guides: SmallVec<[(Pixels, bool); 2]>,
3256    visible_display_row_range: Range<u32>,
3257    active_rows: BTreeMap<u32, bool>,
3258    highlighted_rows: Option<Range<u32>>,
3259    line_number_layouts: Vec<Option<gpui::Line>>,
3260    display_hunks: Vec<DisplayDiffHunk>,
3261    blocks: Vec<BlockLayout>,
3262    highlighted_ranges: Vec<(Range<DisplayPoint>, Hsla)>,
3263    fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Hsla)>,
3264    selections: Vec<(PlayerColor, Vec<SelectionLayout>)>,
3265    scrollbar_row_range: Range<f32>,
3266    show_scrollbars: bool,
3267    is_singleton: bool,
3268    max_row: u32,
3269    context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
3270    code_actions_indicator: Option<CodeActionsIndicator>,
3271    // hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
3272    // fold_indicators: Vec<Option<AnyElement<Editor>>>,
3273    tab_invisible: Line,
3274    space_invisible: Line,
3275}
3276
3277struct CodeActionsIndicator {
3278    row: u32,
3279    element: AnyElement<Editor>,
3280}
3281
3282struct PositionMap {
3283    size: Size<Pixels>,
3284    line_height: Pixels,
3285    scroll_max: gpui::Point<f32>,
3286    em_width: Pixels,
3287    em_advance: Pixels,
3288    line_layouts: Vec<LineWithInvisibles>,
3289    snapshot: EditorSnapshot,
3290}
3291
3292#[derive(Debug, Copy, Clone)]
3293pub struct PointForPosition {
3294    pub previous_valid: DisplayPoint,
3295    pub next_valid: DisplayPoint,
3296    pub exact_unclipped: DisplayPoint,
3297    pub column_overshoot_after_line_end: u32,
3298}
3299
3300impl PointForPosition {
3301    #[cfg(test)]
3302    pub fn valid(valid: DisplayPoint) -> Self {
3303        Self {
3304            previous_valid: valid,
3305            next_valid: valid,
3306            exact_unclipped: valid,
3307            column_overshoot_after_line_end: 0,
3308        }
3309    }
3310
3311    pub fn as_valid(&self) -> Option<DisplayPoint> {
3312        if self.previous_valid == self.exact_unclipped && self.next_valid == self.exact_unclipped {
3313            Some(self.previous_valid)
3314        } else {
3315            None
3316        }
3317    }
3318}
3319
3320impl PositionMap {
3321    fn point_for_position(
3322        &self,
3323        text_bounds: Bounds<Pixels>,
3324        position: gpui::Point<Pixels>,
3325    ) -> PointForPosition {
3326        let scroll_position = self.snapshot.scroll_position();
3327        let position = position - text_bounds.origin;
3328        let y = position.y.max(px(0.)).min(self.size.width);
3329        let x = position.x + (scroll_position.x * self.em_width);
3330        let row = (f32::from(y / self.line_height) + scroll_position.y) as u32;
3331
3332        let (column, x_overshoot_after_line_end) = if let Some(line) = self
3333            .line_layouts
3334            .get(row as usize - scroll_position.y as usize)
3335            .map(|&LineWithInvisibles { ref line, .. }| line)
3336        {
3337            if let Some(ix) = line.index_for_x(x) {
3338                (ix as u32, px(0.))
3339            } else {
3340                (line.len as u32, px(0.).max(x - line.width))
3341            }
3342        } else {
3343            (0, x)
3344        };
3345
3346        let mut exact_unclipped = DisplayPoint::new(row, column);
3347        let previous_valid = self.snapshot.clip_point(exact_unclipped, Bias::Left);
3348        let next_valid = self.snapshot.clip_point(exact_unclipped, Bias::Right);
3349
3350        let column_overshoot_after_line_end = (x_overshoot_after_line_end / self.em_advance) as u32;
3351        *exact_unclipped.column_mut() += column_overshoot_after_line_end;
3352        PointForPosition {
3353            previous_valid,
3354            next_valid,
3355            exact_unclipped,
3356            column_overshoot_after_line_end,
3357        }
3358    }
3359}
3360
3361struct BlockLayout {
3362    row: u32,
3363    element: AnyElement<Editor>,
3364    available_space: Size<AvailableSpace>,
3365    style: BlockStyle,
3366}
3367
3368fn layout_line(
3369    row: u32,
3370    snapshot: &EditorSnapshot,
3371    style: &EditorStyle,
3372    cx: &WindowContext,
3373) -> Result<Line> {
3374    let mut line = snapshot.line(row);
3375
3376    if line.len() > MAX_LINE_LEN {
3377        let mut len = MAX_LINE_LEN;
3378        while !line.is_char_boundary(len) {
3379            len -= 1;
3380        }
3381
3382        line.truncate(len);
3383    }
3384
3385    Ok(cx
3386        .text_system()
3387        .layout_text(
3388            &line,
3389            style.text.font_size.to_pixels(cx.rem_size()),
3390            &[TextRun {
3391                len: snapshot.line_len(row) as usize,
3392                font: style.text.font(),
3393                color: Hsla::default(),
3394                underline: None,
3395            }],
3396            None,
3397        )?
3398        .pop()
3399        .unwrap())
3400}
3401
3402#[derive(Debug)]
3403pub struct Cursor {
3404    origin: gpui::Point<Pixels>,
3405    block_width: Pixels,
3406    line_height: Pixels,
3407    color: Hsla,
3408    shape: CursorShape,
3409    block_text: Option<Line>,
3410}
3411
3412impl Cursor {
3413    pub fn new(
3414        origin: gpui::Point<Pixels>,
3415        block_width: Pixels,
3416        line_height: Pixels,
3417        color: Hsla,
3418        shape: CursorShape,
3419        block_text: Option<Line>,
3420    ) -> Cursor {
3421        Cursor {
3422            origin,
3423            block_width,
3424            line_height,
3425            color,
3426            shape,
3427            block_text,
3428        }
3429    }
3430
3431    pub fn bounding_rect(&self, origin: gpui::Point<Pixels>) -> Bounds<Pixels> {
3432        Bounds {
3433            origin: self.origin + origin,
3434            size: size(self.block_width, self.line_height),
3435        }
3436    }
3437
3438    pub fn paint(&self, origin: gpui::Point<Pixels>, cx: &mut WindowContext) {
3439        let bounds = match self.shape {
3440            CursorShape::Bar => Bounds {
3441                origin: self.origin + origin,
3442                size: size(px(2.0), self.line_height),
3443            },
3444            CursorShape::Block | CursorShape::Hollow => Bounds {
3445                origin: self.origin + origin,
3446                size: size(self.block_width, self.line_height),
3447            },
3448            CursorShape::Underscore => Bounds {
3449                origin: self.origin
3450                    + origin
3451                    + gpui::Point::new(Pixels::ZERO, self.line_height - px(2.0)),
3452                size: size(self.block_width, px(2.0)),
3453            },
3454        };
3455
3456        //Draw background or border quad
3457        if matches!(self.shape, CursorShape::Hollow) {
3458            cx.paint_quad(
3459                bounds,
3460                Corners::default(),
3461                transparent_black(),
3462                Edges::all(px(1.)),
3463                self.color,
3464            );
3465        } else {
3466            cx.paint_quad(
3467                bounds,
3468                Corners::default(),
3469                self.color,
3470                Edges::default(),
3471                transparent_black(),
3472            );
3473        }
3474
3475        if let Some(block_text) = &self.block_text {
3476            block_text.paint(self.origin + origin, self.line_height, cx);
3477        }
3478    }
3479
3480    pub fn shape(&self) -> CursorShape {
3481        self.shape
3482    }
3483}
3484
3485#[derive(Debug)]
3486pub struct HighlightedRange {
3487    pub start_y: Pixels,
3488    pub line_height: Pixels,
3489    pub lines: Vec<HighlightedRangeLine>,
3490    pub color: Hsla,
3491    pub corner_radius: Pixels,
3492}
3493
3494#[derive(Debug)]
3495pub struct HighlightedRangeLine {
3496    pub start_x: Pixels,
3497    pub end_x: Pixels,
3498}
3499
3500impl HighlightedRange {
3501    pub fn paint(&self, bounds: Bounds<Pixels>, cx: &mut WindowContext) {
3502        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
3503            self.paint_lines(self.start_y, &self.lines[0..1], bounds, cx);
3504            self.paint_lines(
3505                self.start_y + self.line_height,
3506                &self.lines[1..],
3507                bounds,
3508                cx,
3509            );
3510        } else {
3511            self.paint_lines(self.start_y, &self.lines, bounds, cx);
3512        }
3513    }
3514
3515    fn paint_lines(
3516        &self,
3517        start_y: Pixels,
3518        lines: &[HighlightedRangeLine],
3519        bounds: Bounds<Pixels>,
3520        cx: &mut WindowContext,
3521    ) {
3522        if lines.is_empty() {
3523            return;
3524        }
3525
3526        let first_line = lines.first().unwrap();
3527        let last_line = lines.last().unwrap();
3528
3529        let first_top_left = point(first_line.start_x, start_y);
3530        let first_top_right = point(first_line.end_x, start_y);
3531
3532        let curve_height = point(Pixels::ZERO, self.corner_radius);
3533        let curve_width = |start_x: Pixels, end_x: Pixels| {
3534            let max = (end_x - start_x) / 2.;
3535            let width = if max < self.corner_radius {
3536                max
3537            } else {
3538                self.corner_radius
3539            };
3540
3541            point(width, Pixels::ZERO)
3542        };
3543
3544        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
3545        let mut path = gpui::Path::new(first_top_right - top_curve_width);
3546        path.curve_to(first_top_right + curve_height, first_top_right);
3547
3548        let mut iter = lines.iter().enumerate().peekable();
3549        while let Some((ix, line)) = iter.next() {
3550            let bottom_right = point(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
3551
3552            if let Some((_, next_line)) = iter.peek() {
3553                let next_top_right = point(next_line.end_x, bottom_right.y);
3554
3555                match next_top_right.x.partial_cmp(&bottom_right.x).unwrap() {
3556                    Ordering::Equal => {
3557                        path.line_to(bottom_right);
3558                    }
3559                    Ordering::Less => {
3560                        let curve_width = curve_width(next_top_right.x, bottom_right.x);
3561                        path.line_to(bottom_right - curve_height);
3562                        if self.corner_radius > Pixels::ZERO {
3563                            path.curve_to(bottom_right - curve_width, bottom_right);
3564                        }
3565                        path.line_to(next_top_right + curve_width);
3566                        if self.corner_radius > Pixels::ZERO {
3567                            path.curve_to(next_top_right + curve_height, next_top_right);
3568                        }
3569                    }
3570                    Ordering::Greater => {
3571                        let curve_width = curve_width(bottom_right.x, next_top_right.x);
3572                        path.line_to(bottom_right - curve_height);
3573                        if self.corner_radius > Pixels::ZERO {
3574                            path.curve_to(bottom_right + curve_width, bottom_right);
3575                        }
3576                        path.line_to(next_top_right - curve_width);
3577                        if self.corner_radius > Pixels::ZERO {
3578                            path.curve_to(next_top_right + curve_height, next_top_right);
3579                        }
3580                    }
3581                }
3582            } else {
3583                let curve_width = curve_width(line.start_x, line.end_x);
3584                path.line_to(bottom_right - curve_height);
3585                if self.corner_radius > Pixels::ZERO {
3586                    path.curve_to(bottom_right - curve_width, bottom_right);
3587                }
3588
3589                let bottom_left = point(line.start_x, bottom_right.y);
3590                path.line_to(bottom_left + curve_width);
3591                if self.corner_radius > Pixels::ZERO {
3592                    path.curve_to(bottom_left - curve_height, bottom_left);
3593                }
3594            }
3595        }
3596
3597        if first_line.start_x > last_line.start_x {
3598            let curve_width = curve_width(last_line.start_x, first_line.start_x);
3599            let second_top_left = point(last_line.start_x, start_y + self.line_height);
3600            path.line_to(second_top_left + curve_height);
3601            if self.corner_radius > Pixels::ZERO {
3602                path.curve_to(second_top_left + curve_width, second_top_left);
3603            }
3604            let first_bottom_left = point(first_line.start_x, second_top_left.y);
3605            path.line_to(first_bottom_left - curve_width);
3606            if self.corner_radius > Pixels::ZERO {
3607                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
3608            }
3609        }
3610
3611        path.line_to(first_top_left + curve_height);
3612        if self.corner_radius > Pixels::ZERO {
3613            path.curve_to(first_top_left + top_curve_width, first_top_left);
3614        }
3615        path.line_to(first_top_right - top_curve_width);
3616
3617        cx.paint_path(path, self.color);
3618    }
3619}
3620
3621// fn range_to_bounds(
3622//     range: &Range<DisplayPoint>,
3623//     content_origin: gpui::Point<Pixels>,
3624//     scroll_left: f32,
3625//     scroll_top: f32,
3626//     visible_row_range: &Range<u32>,
3627//     line_end_overshoot: f32,
3628//     position_map: &PositionMap,
3629// ) -> impl Iterator<Item = Bounds<Pixels>> {
3630//     let mut bounds: SmallVec<[Bounds<Pixels>; 1]> = SmallVec::new();
3631
3632//     if range.start == range.end {
3633//         return bounds.into_iter();
3634//     }
3635
3636//     let start_row = visible_row_range.start;
3637//     let end_row = visible_row_range.end;
3638
3639//     let row_range = if range.end.column() == 0 {
3640//         cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
3641//     } else {
3642//         cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
3643//     };
3644
3645//     let first_y =
3646//         content_origin.y + row_range.start as f32 * position_map.line_height - scroll_top;
3647
3648//     for (idx, row) in row_range.enumerate() {
3649//         let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
3650
3651//         let start_x = if row == range.start.row() {
3652//             content_origin.x + line_layout.x_for_index(range.start.column() as usize)
3653//                 - scroll_left
3654//         } else {
3655//             content_origin.x - scroll_left
3656//         };
3657
3658//         let end_x = if row == range.end.row() {
3659//             content_origin.x + line_layout.x_for_index(range.end.column() as usize) - scroll_left
3660//         } else {
3661//             content_origin.x + line_layout.width() + line_end_overshoot - scroll_left
3662//         };
3663
3664//         bounds.push(Bounds::<Pixels>::from_points(
3665//             point(start_x, first_y + position_map.line_height * idx as f32),
3666//             point(end_x, first_y + position_map.line_height * (idx + 1) as f32),
3667//         ))
3668//     }
3669
3670//     bounds.into_iter()
3671// }
3672
3673pub fn scale_vertical_mouse_autoscroll_delta(delta: Pixels) -> f32 {
3674    (delta.pow(1.5) / 100.0).into()
3675}
3676
3677fn scale_horizontal_mouse_autoscroll_delta(delta: Pixels) -> f32 {
3678    (delta.pow(1.2) / 300.0).into()
3679}
3680
3681// #[cfg(test)]
3682// mod tests {
3683//     use super::*;
3684//     use crate::{
3685//         display_map::{BlockDisposition, BlockProperties},
3686//         editor_tests::{init_test, update_test_language_settings},
3687//         Editor, MultiBuffer,
3688//     };
3689//     use gpui::TestAppContext;
3690//     use language::language_settings;
3691//     use log::info;
3692//     use std::{num::NonZeroU32, sync::Arc};
3693//     use util::test::sample_text;
3694
3695//     #[gpui::test]
3696//     fn test_layout_line_numbers(cx: &mut TestAppContext) {
3697//         init_test(cx, |_| {});
3698//         let editor = cx
3699//             .add_window(|cx| {
3700//                 let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
3701//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3702//             })
3703//             .root(cx);
3704//         let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3705
3706//         let layouts = editor.update(cx, |editor, cx| {
3707//             let snapshot = editor.snapshot(cx);
3708//             element
3709//                 .layout_line_numbers(
3710//                     0..6,
3711//                     &Default::default(),
3712//                     DisplayPoint::new(0, 0),
3713//                     false,
3714//                     &snapshot,
3715//                     cx,
3716//                 )
3717//                 .0
3718//         });
3719//         assert_eq!(layouts.len(), 6);
3720
3721//         let relative_rows = editor.update(cx, |editor, cx| {
3722//             let snapshot = editor.snapshot(cx);
3723//             element.calculate_relative_line_numbers(&snapshot, &(0..6), Some(3))
3724//         });
3725//         assert_eq!(relative_rows[&0], 3);
3726//         assert_eq!(relative_rows[&1], 2);
3727//         assert_eq!(relative_rows[&2], 1);
3728//         // current line has no relative number
3729//         assert_eq!(relative_rows[&4], 1);
3730//         assert_eq!(relative_rows[&5], 2);
3731
3732//         // works if cursor is before screen
3733//         let relative_rows = editor.update(cx, |editor, cx| {
3734//             let snapshot = editor.snapshot(cx);
3735
3736//             element.calculate_relative_line_numbers(&snapshot, &(3..6), Some(1))
3737//         });
3738//         assert_eq!(relative_rows.len(), 3);
3739//         assert_eq!(relative_rows[&3], 2);
3740//         assert_eq!(relative_rows[&4], 3);
3741//         assert_eq!(relative_rows[&5], 4);
3742
3743//         // works if cursor is after screen
3744//         let relative_rows = editor.update(cx, |editor, cx| {
3745//             let snapshot = editor.snapshot(cx);
3746
3747//             element.calculate_relative_line_numbers(&snapshot, &(0..3), Some(6))
3748//         });
3749//         assert_eq!(relative_rows.len(), 3);
3750//         assert_eq!(relative_rows[&0], 5);
3751//         assert_eq!(relative_rows[&1], 4);
3752//         assert_eq!(relative_rows[&2], 3);
3753//     }
3754
3755//     #[gpui::test]
3756//     async fn test_vim_visual_selections(cx: &mut TestAppContext) {
3757//         init_test(cx, |_| {});
3758
3759//         let editor = cx
3760//             .add_window(|cx| {
3761//                 let buffer = MultiBuffer::build_simple(&(sample_text(6, 6, 'a') + "\n"), cx);
3762//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3763//             })
3764//             .root(cx);
3765//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3766//         let (_, state) = editor.update(cx, |editor, cx| {
3767//             editor.cursor_shape = CursorShape::Block;
3768//             editor.change_selections(None, cx, |s| {
3769//                 s.select_ranges([
3770//                     Point::new(0, 0)..Point::new(1, 0),
3771//                     Point::new(3, 2)..Point::new(3, 3),
3772//                     Point::new(5, 6)..Point::new(6, 0),
3773//                 ]);
3774//             });
3775//             element.layout(
3776//                 SizeConstraint::new(point(500., 500.), point(500., 500.)),
3777//                 editor,
3778//                 cx,
3779//             )
3780//         });
3781//         assert_eq!(state.selections.len(), 1);
3782//         let local_selections = &state.selections[0].1;
3783//         assert_eq!(local_selections.len(), 3);
3784//         // moves cursor back one line
3785//         assert_eq!(local_selections[0].head, DisplayPoint::new(0, 6));
3786//         assert_eq!(
3787//             local_selections[0].range,
3788//             DisplayPoint::new(0, 0)..DisplayPoint::new(1, 0)
3789//         );
3790
3791//         // moves cursor back one column
3792//         assert_eq!(
3793//             local_selections[1].range,
3794//             DisplayPoint::new(3, 2)..DisplayPoint::new(3, 3)
3795//         );
3796//         assert_eq!(local_selections[1].head, DisplayPoint::new(3, 2));
3797
3798//         // leaves cursor on the max point
3799//         assert_eq!(
3800//             local_selections[2].range,
3801//             DisplayPoint::new(5, 6)..DisplayPoint::new(6, 0)
3802//         );
3803//         assert_eq!(local_selections[2].head, DisplayPoint::new(6, 0));
3804
3805//         // active lines does not include 1 (even though the range of the selection does)
3806//         assert_eq!(
3807//             state.active_rows.keys().cloned().collect::<Vec<u32>>(),
3808//             vec![0, 3, 5, 6]
3809//         );
3810
3811//         // multi-buffer support
3812//         // in DisplayPoint co-ordinates, this is what we're dealing with:
3813//         //  0: [[file
3814//         //  1:   header]]
3815//         //  2: aaaaaa
3816//         //  3: bbbbbb
3817//         //  4: cccccc
3818//         //  5:
3819//         //  6: ...
3820//         //  7: ffffff
3821//         //  8: gggggg
3822//         //  9: hhhhhh
3823//         // 10:
3824//         // 11: [[file
3825//         // 12:   header]]
3826//         // 13: bbbbbb
3827//         // 14: cccccc
3828//         // 15: dddddd
3829//         let editor = cx
3830//             .add_window(|cx| {
3831//                 let buffer = MultiBuffer::build_multi(
3832//                     [
3833//                         (
3834//                             &(sample_text(8, 6, 'a') + "\n"),
3835//                             vec![
3836//                                 Point::new(0, 0)..Point::new(3, 0),
3837//                                 Point::new(4, 0)..Point::new(7, 0),
3838//                             ],
3839//                         ),
3840//                         (
3841//                             &(sample_text(8, 6, 'a') + "\n"),
3842//                             vec![Point::new(1, 0)..Point::new(3, 0)],
3843//                         ),
3844//                     ],
3845//                     cx,
3846//                 );
3847//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3848//             })
3849//             .root(cx);
3850//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3851//         let (_, state) = editor.update(cx, |editor, cx| {
3852//             editor.cursor_shape = CursorShape::Block;
3853//             editor.change_selections(None, cx, |s| {
3854//                 s.select_display_ranges([
3855//                     DisplayPoint::new(4, 0)..DisplayPoint::new(7, 0),
3856//                     DisplayPoint::new(10, 0)..DisplayPoint::new(13, 0),
3857//                 ]);
3858//             });
3859//             element.layout(
3860//                 SizeConstraint::new(point(500., 500.), point(500., 500.)),
3861//                 editor,
3862//                 cx,
3863//             )
3864//         });
3865
3866//         assert_eq!(state.selections.len(), 1);
3867//         let local_selections = &state.selections[0].1;
3868//         assert_eq!(local_selections.len(), 2);
3869
3870//         // moves cursor on excerpt boundary back a line
3871//         // and doesn't allow selection to bleed through
3872//         assert_eq!(
3873//             local_selections[0].range,
3874//             DisplayPoint::new(4, 0)..DisplayPoint::new(6, 0)
3875//         );
3876//         assert_eq!(local_selections[0].head, DisplayPoint::new(5, 0));
3877
3878//         // moves cursor on buffer boundary back two lines
3879//         // and doesn't allow selection to bleed through
3880//         assert_eq!(
3881//             local_selections[1].range,
3882//             DisplayPoint::new(10, 0)..DisplayPoint::new(11, 0)
3883//         );
3884//         assert_eq!(local_selections[1].head, DisplayPoint::new(10, 0));
3885//     }
3886
3887//     #[gpui::test]
3888//     fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
3889//         init_test(cx, |_| {});
3890
3891//         let editor = cx
3892//             .add_window(|cx| {
3893//                 let buffer = MultiBuffer::build_simple("", cx);
3894//                 Editor::new(EditorMode::Full, buffer, None, None, cx)
3895//             })
3896//             .root(cx);
3897
3898//         editor.update(cx, |editor, cx| {
3899//             editor.set_placeholder_text("hello", cx);
3900//             editor.insert_blocks(
3901//                 [BlockProperties {
3902//                     style: BlockStyle::Fixed,
3903//                     disposition: BlockDisposition::Above,
3904//                     height: 3,
3905//                     position: Anchor::min(),
3906//                     render: Arc::new(|_| Empty::new().into_any),
3907//                 }],
3908//                 None,
3909//                 cx,
3910//             );
3911
3912//             // Blur the editor so that it displays placeholder text.
3913//             cx.blur();
3914//         });
3915
3916//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3917//         let (size, mut state) = editor.update(cx, |editor, cx| {
3918//             element.layout(
3919//                 SizeConstraint::new(point(500., 500.), point(500., 500.)),
3920//                 editor,
3921//                 cx,
3922//             )
3923//         });
3924
3925//         assert_eq!(state.position_map.line_layouts.len(), 4);
3926//         assert_eq!(
3927//             state
3928//                 .line_number_layouts
3929//                 .iter()
3930//                 .map(Option::is_some)
3931//                 .collect::<Vec<_>>(),
3932//             &[false, false, false, true]
3933//         );
3934
3935//         // Don't panic.
3936//         let bounds = Bounds::<Pixels>::new(Default::default(), size);
3937//         editor.update(cx, |editor, cx| {
3938//             element.paint(bounds, bounds, &mut state, editor, cx);
3939//         });
3940//     }
3941
3942//     #[gpui::test]
3943//     fn test_all_invisibles_drawing(cx: &mut TestAppContext) {
3944//         const TAB_SIZE: u32 = 4;
3945
3946//         let input_text = "\t \t|\t| a b";
3947//         let expected_invisibles = vec![
3948//             Invisible::Tab {
3949//                 line_start_offset: 0,
3950//             },
3951//             Invisible::Whitespace {
3952//                 line_offset: TAB_SIZE as usize,
3953//             },
3954//             Invisible::Tab {
3955//                 line_start_offset: TAB_SIZE as usize + 1,
3956//             },
3957//             Invisible::Tab {
3958//                 line_start_offset: TAB_SIZE as usize * 2 + 1,
3959//             },
3960//             Invisible::Whitespace {
3961//                 line_offset: TAB_SIZE as usize * 3 + 1,
3962//             },
3963//             Invisible::Whitespace {
3964//                 line_offset: TAB_SIZE as usize * 3 + 3,
3965//             },
3966//         ];
3967//         assert_eq!(
3968//             expected_invisibles.len(),
3969//             input_text
3970//                 .chars()
3971//                 .filter(|initial_char| initial_char.is_whitespace())
3972//                 .count(),
3973//             "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3974//         );
3975
3976//         init_test(cx, |s| {
3977//             s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3978//             s.defaults.tab_size = NonZeroU32::new(TAB_SIZE);
3979//         });
3980
3981//         let actual_invisibles =
3982//             collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, 500.0);
3983
3984//         assert_eq!(expected_invisibles, actual_invisibles);
3985//     }
3986
3987//     #[gpui::test]
3988//     fn test_invisibles_dont_appear_in_certain_editors(cx: &mut TestAppContext) {
3989//         init_test(cx, |s| {
3990//             s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3991//             s.defaults.tab_size = NonZeroU32::new(4);
3992//         });
3993
3994//         for editor_mode_without_invisibles in [
3995//             EditorMode::SingleLine,
3996//             EditorMode::AutoHeight { max_lines: 100 },
3997//         ] {
3998//             let invisibles = collect_invisibles_from_new_editor(
3999//                 cx,
4000//                 editor_mode_without_invisibles,
4001//                 "\t\t\t| | a b",
4002//                 500.0,
4003//             );
4004//             assert!(invisibles.is_empty,
4005//                 "For editor mode {editor_mode_without_invisibles:?} no invisibles was expected but got {invisibles:?}");
4006//         }
4007//     }
4008
4009//     #[gpui::test]
4010//     fn test_wrapped_invisibles_drawing(cx: &mut TestAppContext) {
4011//         let tab_size = 4;
4012//         let input_text = "a\tbcd   ".repeat(9);
4013//         let repeated_invisibles = [
4014//             Invisible::Tab {
4015//                 line_start_offset: 1,
4016//             },
4017//             Invisible::Whitespace {
4018//                 line_offset: tab_size as usize + 3,
4019//             },
4020//             Invisible::Whitespace {
4021//                 line_offset: tab_size as usize + 4,
4022//             },
4023//             Invisible::Whitespace {
4024//                 line_offset: tab_size as usize + 5,
4025//             },
4026//         ];
4027//         let expected_invisibles = std::iter::once(repeated_invisibles)
4028//             .cycle()
4029//             .take(9)
4030//             .flatten()
4031//             .collect::<Vec<_>>();
4032//         assert_eq!(
4033//             expected_invisibles.len(),
4034//             input_text
4035//                 .chars()
4036//                 .filter(|initial_char| initial_char.is_whitespace())
4037//                 .count(),
4038//             "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
4039//         );
4040//         info!("Expected invisibles: {expected_invisibles:?}");
4041
4042//         init_test(cx, |_| {});
4043
4044//         // Put the same string with repeating whitespace pattern into editors of various size,
4045//         // take deliberately small steps during resizing, to put all whitespace kinds near the wrap point.
4046//         let resize_step = 10.0;
4047//         let mut editor_width = 200.0;
4048//         while editor_width <= 1000.0 {
4049//             update_test_language_settings(cx, |s| {
4050//                 s.defaults.tab_size = NonZeroU32::new(tab_size);
4051//                 s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
4052//                 s.defaults.preferred_line_length = Some(editor_width as u32);
4053//                 s.defaults.soft_wrap = Some(language_settings::SoftWrap::PreferredLineLength);
4054//             });
4055
4056//             let actual_invisibles =
4057//                 collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, editor_width);
4058
4059//             // Whatever the editor size is, ensure it has the same invisible kinds in the same order
4060//             // (no good guarantees about the offsets: wrapping could trigger padding and its tests should check the offsets).
4061//             let mut i = 0;
4062//             for (actual_index, actual_invisible) in actual_invisibles.iter().enumerate() {
4063//                 i = actual_index;
4064//                 match expected_invisibles.get(i) {
4065//                     Some(expected_invisible) => match (expected_invisible, actual_invisible) {
4066//                         (Invisible::Whitespace { .. }, Invisible::Whitespace { .. })
4067//                         | (Invisible::Tab { .. }, Invisible::Tab { .. }) => {}
4068//                         _ => {
4069//                             panic!("At index {i}, expected invisible {expected_invisible:?} does not match actual {actual_invisible:?} by kind. Actual invisibles: {actual_invisibles:?}")
4070//                         }
4071//                     },
4072//                     None => panic!("Unexpected extra invisible {actual_invisible:?} at index {i}"),
4073//                 }
4074//             }
4075//             let missing_expected_invisibles = &expected_invisibles[i + 1..];
4076//             assert!(
4077//                 missing_expected_invisibles.is_empty,
4078//                 "Missing expected invisibles after index {i}: {missing_expected_invisibles:?}"
4079//             );
4080
4081//             editor_width += resize_step;
4082//         }
4083//     }
4084
4085//     fn collect_invisibles_from_new_editor(
4086//         cx: &mut TestAppContext,
4087//         editor_mode: EditorMode,
4088//         input_text: &str,
4089//         editor_width: f32,
4090//     ) -> Vec<Invisible> {
4091//         info!(
4092//             "Creating editor with mode {editor_mode:?}, width {editor_width} and text '{input_text}'"
4093//         );
4094//         let editor = cx
4095//             .add_window(|cx| {
4096//                 let buffer = MultiBuffer::build_simple(&input_text, cx);
4097//                 Editor::new(editor_mode, buffer, None, None, cx)
4098//             })
4099//             .root(cx);
4100
4101//         let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
4102//         let (_, layout_state) = editor.update(cx, |editor, cx| {
4103//             editor.set_soft_wrap_mode(language_settings::SoftWrap::EditorWidth, cx);
4104//             editor.set_wrap_width(Some(editor_width), cx);
4105
4106//             element.layout(
4107//                 SizeConstraint::new(point(editor_width, 500.), point(editor_width, 500.)),
4108//                 editor,
4109//                 cx,
4110//             )
4111//         });
4112
4113//         layout_state
4114//             .position_map
4115//             .line_layouts
4116//             .iter()
4117//             .map(|line_with_invisibles| &line_with_invisibles.invisibles)
4118//             .flatten()
4119//             .cloned()
4120//             .collect()
4121//     }
4122// }
4123
4124fn register_action<T: Action>(
4125    cx: &mut ViewContext<Editor>,
4126    listener: impl Fn(&mut Editor, &T, &mut ViewContext<Editor>) + 'static,
4127) {
4128    cx.on_action(TypeId::of::<T>(), move |editor, action, phase, cx| {
4129        let action = action.downcast_ref().unwrap();
4130        if phase == DispatchPhase::Bubble {
4131            listener(editor, action, cx);
4132        }
4133    })
4134}