1use crate::{
2 fonts::{FontId, GlyphId},
3 geometry::{
4 rect::RectI,
5 vector::{vec2i, Vector2F, Vector2I},
6 },
7 platform,
8};
9use etagere::BucketedAtlasAllocator;
10use metal::{MTLPixelFormat, TextureDescriptor};
11use ordered_float::OrderedFloat;
12use std::{collections::HashMap, sync::Arc};
13
14#[derive(Hash, Eq, PartialEq)]
15struct GlyphDescriptor {
16 font_id: FontId,
17 font_size: OrderedFloat<f32>,
18 glyph_id: GlyphId,
19 subpixel_variant: u8,
20}
21
22#[derive(Clone)]
23pub struct GlyphSprite {
24 pub atlas_id: usize,
25 pub atlas_origin: Vector2I,
26 pub offset: Vector2F,
27 pub size: Vector2I,
28}
29
30pub struct SpriteCache {
31 device: metal::Device,
32 atlas_size: Vector2I,
33 fonts: Arc<dyn platform::FontSystem>,
34 atlasses: Vec<Atlas>,
35 glyphs: HashMap<GlyphDescriptor, Option<GlyphSprite>>,
36}
37
38impl SpriteCache {
39 pub fn new(
40 device: metal::Device,
41 size: Vector2I,
42 fonts: Arc<dyn platform::FontSystem>,
43 ) -> Self {
44 let atlasses = vec![Atlas::new(&device, size)];
45 Self {
46 device,
47 atlas_size: size,
48 fonts,
49 atlasses,
50 glyphs: Default::default(),
51 }
52 }
53
54 pub fn atlas_size(&self) -> Vector2I {
55 self.atlas_size
56 }
57
58 pub fn render_glyph(
59 &mut self,
60 font_id: FontId,
61 font_size: f32,
62 glyph_id: GlyphId,
63 target_x: f32,
64 scale_factor: f32,
65 ) -> Option<GlyphSprite> {
66 const SUBPIXEL_VARIANTS: u8 = 4;
67
68 let target_x = target_x * scale_factor;
69 let fonts = &self.fonts;
70 let atlasses = &mut self.atlasses;
71 let atlas_size = self.atlas_size;
72 let device = &self.device;
73 let subpixel_variant =
74 (target_x.fract() * SUBPIXEL_VARIANTS as f32).round() as u8 % SUBPIXEL_VARIANTS;
75 self.glyphs
76 .entry(GlyphDescriptor {
77 font_id,
78 font_size: OrderedFloat(font_size),
79 glyph_id,
80 subpixel_variant,
81 })
82 .or_insert_with(|| {
83 let horizontal_shift = subpixel_variant as f32 / SUBPIXEL_VARIANTS as f32;
84 let (glyph_bounds, mask) = fonts.rasterize_glyph(
85 font_id,
86 font_size,
87 glyph_id,
88 horizontal_shift,
89 scale_factor,
90 )?;
91 assert!(glyph_bounds.width() < atlas_size.x());
92 assert!(glyph_bounds.height() < atlas_size.y());
93
94 let atlas_bounds = atlasses
95 .last_mut()
96 .unwrap()
97 .try_insert(glyph_bounds.size(), &mask)
98 .unwrap_or_else(|| {
99 let mut atlas = Atlas::new(device, atlas_size);
100 let bounds = atlas.try_insert(glyph_bounds.size(), &mask).unwrap();
101 atlasses.push(atlas);
102 bounds
103 });
104
105 let mut offset = glyph_bounds.origin().to_f32();
106 offset.set_x(offset.x() - target_x.fract());
107 Some(GlyphSprite {
108 atlas_id: atlasses.len() - 1,
109 atlas_origin: atlas_bounds.origin(),
110 offset,
111 size: glyph_bounds.size(),
112 })
113 })
114 .clone()
115 }
116
117 pub fn atlas_texture(&self, atlas_id: usize) -> Option<&metal::TextureRef> {
118 self.atlasses.get(atlas_id).map(|a| a.texture.as_ref())
119 }
120}
121
122struct Atlas {
123 allocator: BucketedAtlasAllocator,
124 texture: metal::Texture,
125}
126
127impl Atlas {
128 fn new(device: &metal::DeviceRef, size: Vector2I) -> Self {
129 let descriptor = TextureDescriptor::new();
130 descriptor.set_pixel_format(MTLPixelFormat::A8Unorm);
131 descriptor.set_width(size.x() as u64);
132 descriptor.set_height(size.y() as u64);
133
134 Self {
135 allocator: BucketedAtlasAllocator::new(etagere::Size::new(size.x(), size.y())),
136 texture: device.new_texture(&descriptor),
137 }
138 }
139
140 fn try_insert(&mut self, size: Vector2I, mask: &[u8]) -> Option<RectI> {
141 let allocation = self
142 .allocator
143 .allocate(etagere::size2(size.x() + 1, size.y() + 1))?;
144
145 let bounds = allocation.rectangle;
146 let region = metal::MTLRegion::new_2d(
147 bounds.min.x as u64,
148 bounds.min.y as u64,
149 size.x() as u64,
150 size.y() as u64,
151 );
152 self.texture
153 .replace_region(region, 0, mask.as_ptr() as *const _, size.x() as u64);
154 Some(RectI::from_points(
155 vec2i(bounds.min.x, bounds.min.y),
156 vec2i(bounds.max.x, bounds.max.y),
157 ))
158 }
159}