1use proc_macro::TokenStream;
2use quote::quote;
3use syn::{parse_macro_input, DeriveInput, GenericParam};
4
5pub fn derive_element(input: TokenStream) -> TokenStream {
6 let ast = parse_macro_input!(input as DeriveInput);
7 let type_name = ast.ident;
8
9 let mut view_state_ty = quote! { V };
10
11 for param in &ast.generics.params {
12 if let GenericParam::Type(type_param) = param {
13 let type_ident = &type_param.ident;
14 view_state_ty = quote! {#type_ident};
15 break;
16 }
17 }
18
19 let attrs = &ast.attrs;
20 for attr in attrs {
21 if attr.path.is_ident("element") {
22 match attr.parse_meta() {
23 Ok(syn::Meta::List(i)) => {
24 for nested_meta in i.nested {
25 if let syn::NestedMeta::Meta(syn::Meta::NameValue(nv)) = nested_meta {
26 if nv.path.is_ident("view_state") {
27 if let syn::Lit::Str(lit_str) = nv.lit {
28 view_state_ty = lit_str.value().parse().unwrap();
29 }
30 }
31 }
32 }
33 }
34 _ => (),
35 }
36 }
37 }
38
39 let (impl_generics, ty_generics, where_clause) = ast.generics.split_for_impl();
40
41 let gen = quote! {
42 impl #impl_generics gpui::Element<#view_state_ty> for #type_name #ty_generics
43 #where_clause
44 {
45 type State = Option<gpui::AnyElement<#view_state_ty>>;
46
47 fn element_id(&self) -> Option<gpui::ElementId> {
48 None
49 }
50
51 fn layout(
52 &mut self,
53 view_state: &mut #view_state_ty,
54 _element_state: Option<Self::State>,
55 cx: &mut gpui::ViewContext<#view_state_ty>,
56 ) -> (gpui::LayoutId, Self::State) {
57 let mut element = self.render(view_state, cx).into_any();
58 let layout_id = element.layout(view_state, cx);
59 (layout_id, Some(element))
60 }
61
62 fn paint(
63 self,
64 _bounds: gpui::Bounds<gpui::Pixels>,
65 view_state: &mut #view_state_ty,
66 rendered_element: &mut Self::State,
67 cx: &mut gpui::ViewContext<#view_state_ty>,
68 ) {
69 rendered_element.take().unwrap().paint(view_state, cx)
70 }
71 }
72 };
73
74 gen.into()
75}