1use crate::{
2 black, phi, point, rems, AbsoluteLength, BorrowAppContext, BorrowWindow, Bounds, ContentMask,
3 Corners, CornersRefinement, CursorStyle, DefiniteLength, Edges, EdgesRefinement, Font,
4 FontFeatures, FontStyle, FontWeight, Hsla, Length, Pixels, Point, PointRefinement, Rgba,
5 SharedString, Size, SizeRefinement, Styled, TextRun, ViewContext,
6};
7use refineable::{Cascade, Refineable};
8use smallvec::SmallVec;
9pub use taffy::style::{
10 AlignContent, AlignItems, AlignSelf, Display, FlexDirection, FlexWrap, JustifyContent,
11 Overflow, Position,
12};
13
14pub type StyleCascade = Cascade<Style>;
15
16#[derive(Clone, Refineable, Debug)]
17#[refineable(Debug)]
18pub struct Style {
19 /// What layout strategy should be used?
20 pub display: Display,
21
22 /// Should the element be painted on screen?
23 pub visibility: Visibility,
24
25 // Overflow properties
26 /// How children overflowing their container should affect layout
27 #[refineable]
28 pub overflow: Point<Overflow>,
29 /// How much space (in points) should be reserved for the scrollbars of `Overflow::Scroll` and `Overflow::Auto` nodes.
30 pub scrollbar_width: f32,
31
32 // Position properties
33 /// What should the `position` value of this struct use as a base offset?
34 pub position: Position,
35 /// How should the position of this element be tweaked relative to the layout defined?
36 #[refineable]
37 pub inset: Edges<Length>,
38
39 // Size properies
40 /// Sets the initial size of the item
41 #[refineable]
42 pub size: Size<Length>,
43 /// Controls the minimum size of the item
44 #[refineable]
45 pub min_size: Size<Length>,
46 /// Controls the maximum size of the item
47 #[refineable]
48 pub max_size: Size<Length>,
49 /// Sets the preferred aspect ratio for the item. The ratio is calculated as width divided by height.
50 pub aspect_ratio: Option<f32>,
51
52 // Spacing Properties
53 /// How large should the margin be on each side?
54 #[refineable]
55 pub margin: Edges<Length>,
56 /// How large should the padding be on each side?
57 #[refineable]
58 pub padding: Edges<DefiniteLength>,
59 /// How large should the border be on each side?
60 #[refineable]
61 pub border_widths: Edges<AbsoluteLength>,
62
63 // Alignment properties
64 /// How this node's children aligned in the cross/block axis?
65 pub align_items: Option<AlignItems>,
66 /// How this node should be aligned in the cross/block axis. Falls back to the parents [`AlignItems`] if not set
67 pub align_self: Option<AlignSelf>,
68 /// How should content contained within this item be aligned in the cross/block axis
69 pub align_content: Option<AlignContent>,
70 /// How should contained within this item be aligned in the main/inline axis
71 pub justify_content: Option<JustifyContent>,
72 /// How large should the gaps between items in a flex container be?
73 #[refineable]
74 pub gap: Size<DefiniteLength>,
75
76 // Flexbox properies
77 /// Which direction does the main axis flow in?
78 pub flex_direction: FlexDirection,
79 /// Should elements wrap, or stay in a single line?
80 pub flex_wrap: FlexWrap,
81 /// Sets the initial main axis size of the item
82 pub flex_basis: Length,
83 /// The relative rate at which this item grows when it is expanding to fill space, 0.0 is the default value, and this value must be positive.
84 pub flex_grow: f32,
85 /// The relative rate at which this item shrinks when it is contracting to fit into space, 1.0 is the default value, and this value must be positive.
86 pub flex_shrink: f32,
87
88 /// The fill color of this element
89 pub background: Option<Fill>,
90
91 /// The border color of this element
92 pub border_color: Option<Hsla>,
93
94 /// The radius of the corners of this element
95 #[refineable]
96 pub corner_radii: Corners<AbsoluteLength>,
97
98 /// Box Shadow of the element
99 pub box_shadow: SmallVec<[BoxShadow; 2]>,
100
101 /// TEXT
102 pub text: TextStyleRefinement,
103
104 /// The mouse cursor style shown when the mouse pointer is over an element.
105 pub mouse_cursor: Option<CursorStyle>,
106
107 pub z_index: Option<u32>,
108}
109
110impl Styled for StyleRefinement {
111 fn style(&mut self) -> &mut StyleRefinement {
112 self
113 }
114}
115
116#[derive(Default, Clone, Copy, Debug, Eq, PartialEq)]
117pub enum Visibility {
118 #[default]
119 Visible,
120 Hidden,
121}
122
123#[derive(Clone, Debug)]
124pub struct BoxShadow {
125 pub color: Hsla,
126 pub offset: Point<Pixels>,
127 pub blur_radius: Pixels,
128 pub spread_radius: Pixels,
129}
130
131#[derive(Refineable, Clone, Debug)]
132#[refineable(Debug)]
133pub struct TextStyle {
134 pub color: Hsla,
135 pub font_family: SharedString,
136 pub font_features: FontFeatures,
137 pub font_size: AbsoluteLength,
138 pub line_height: DefiniteLength,
139 pub font_weight: FontWeight,
140 pub font_style: FontStyle,
141 pub underline: Option<UnderlineStyle>,
142}
143
144impl Default for TextStyle {
145 fn default() -> Self {
146 TextStyle {
147 color: black(),
148 font_family: "Helvetica".into(), // todo!("Get a font we know exists on the system")
149 font_features: FontFeatures::default(),
150 font_size: rems(1.).into(),
151 line_height: phi(),
152 font_weight: FontWeight::default(),
153 font_style: FontStyle::default(),
154 underline: None,
155 }
156 }
157}
158
159impl TextStyle {
160 pub fn highlight(mut self, style: HighlightStyle) -> Self {
161 if let Some(weight) = style.font_weight {
162 self.font_weight = weight;
163 }
164 if let Some(style) = style.font_style {
165 self.font_style = style;
166 }
167
168 if let Some(color) = style.color {
169 self.color = self.color.blend(color);
170 }
171
172 if let Some(factor) = style.fade_out {
173 self.color.fade_out(factor);
174 }
175
176 if let Some(underline) = style.underline {
177 self.underline = Some(underline);
178 }
179
180 self
181 }
182
183 pub fn font(&self) -> Font {
184 Font {
185 family: self.font_family.clone(),
186 features: self.font_features.clone(),
187 weight: self.font_weight,
188 style: self.font_style,
189 }
190 }
191
192 pub fn line_height_in_pixels(&self, rem_size: Pixels) -> Pixels {
193 self.line_height.to_pixels(self.font_size, rem_size)
194 }
195
196 pub fn to_run(&self, len: usize) -> TextRun {
197 TextRun {
198 len,
199 font: Font {
200 family: self.font_family.clone(),
201 features: Default::default(),
202 weight: self.font_weight,
203 style: self.font_style,
204 },
205 color: self.color,
206 background_color: None,
207 underline: self.underline.clone(),
208 }
209 }
210}
211
212#[derive(Copy, Clone, Debug, Default, PartialEq)]
213pub struct HighlightStyle {
214 pub color: Option<Hsla>,
215 pub font_weight: Option<FontWeight>,
216 pub font_style: Option<FontStyle>,
217 pub underline: Option<UnderlineStyle>,
218 pub fade_out: Option<f32>,
219}
220
221impl Eq for HighlightStyle {}
222
223impl Style {
224 pub fn text_style(&self) -> Option<&TextStyleRefinement> {
225 if self.text.is_some() {
226 Some(&self.text)
227 } else {
228 None
229 }
230 }
231
232 pub fn overflow_mask(&self, bounds: Bounds<Pixels>) -> Option<ContentMask<Pixels>> {
233 match self.overflow {
234 Point {
235 x: Overflow::Visible,
236 y: Overflow::Visible,
237 } => None,
238 _ => {
239 let current_mask = bounds;
240 let min = current_mask.origin;
241 let max = current_mask.lower_right();
242 let bounds = match (
243 self.overflow.x == Overflow::Visible,
244 self.overflow.y == Overflow::Visible,
245 ) {
246 // x and y both visible
247 (true, true) => return None,
248 // x visible, y hidden
249 (true, false) => Bounds::from_corners(
250 point(min.x, bounds.origin.y),
251 point(max.x, bounds.lower_right().y),
252 ),
253 // x hidden, y visible
254 (false, true) => Bounds::from_corners(
255 point(bounds.origin.x, min.y),
256 point(bounds.lower_right().x, max.y),
257 ),
258 // both hidden
259 (false, false) => bounds,
260 };
261 Some(ContentMask { bounds })
262 }
263 }
264 }
265
266 pub fn apply_text_style<C, F, R>(&self, cx: &mut C, f: F) -> R
267 where
268 C: BorrowAppContext,
269 F: FnOnce(&mut C) -> R,
270 {
271 if self.text.is_some() {
272 cx.with_text_style(Some(self.text.clone()), f)
273 } else {
274 f(cx)
275 }
276 }
277
278 /// Apply overflow to content mask
279 pub fn apply_overflow<C, F, R>(&self, bounds: Bounds<Pixels>, cx: &mut C, f: F) -> R
280 where
281 C: BorrowWindow,
282 F: FnOnce(&mut C) -> R,
283 {
284 let current_mask = cx.content_mask();
285
286 let min = current_mask.bounds.origin;
287 let max = current_mask.bounds.lower_right();
288
289 let mask_bounds = match (
290 self.overflow.x == Overflow::Visible,
291 self.overflow.y == Overflow::Visible,
292 ) {
293 // x and y both visible
294 (true, true) => return f(cx),
295 // x visible, y hidden
296 (true, false) => Bounds::from_corners(
297 point(min.x, bounds.origin.y),
298 point(max.x, bounds.lower_right().y),
299 ),
300 // x hidden, y visible
301 (false, true) => Bounds::from_corners(
302 point(bounds.origin.x, min.y),
303 point(bounds.lower_right().x, max.y),
304 ),
305 // both hidden
306 (false, false) => bounds,
307 };
308 let mask = ContentMask {
309 bounds: mask_bounds,
310 };
311
312 cx.with_content_mask(Some(mask), f)
313 }
314
315 /// Paints the background of an element styled with this style.
316 pub fn paint<V: 'static>(&self, bounds: Bounds<Pixels>, cx: &mut ViewContext<V>) {
317 let rem_size = cx.rem_size();
318
319 cx.with_z_index(0, |cx| {
320 cx.paint_shadows(
321 bounds,
322 self.corner_radii.to_pixels(bounds.size, rem_size),
323 &self.box_shadow,
324 );
325 });
326
327 let background_color = self.background.as_ref().and_then(Fill::color);
328 if background_color.is_some() || self.is_border_visible() {
329 cx.with_z_index(1, |cx| {
330 cx.paint_quad(
331 bounds,
332 self.corner_radii.to_pixels(bounds.size, rem_size),
333 background_color.unwrap_or_default(),
334 self.border_widths.to_pixels(rem_size),
335 self.border_color.unwrap_or_default(),
336 );
337 });
338 }
339 }
340
341 fn is_border_visible(&self) -> bool {
342 self.border_color
343 .map_or(false, |color| !color.is_transparent())
344 && self.border_widths.any(|length| !length.is_zero())
345 }
346}
347
348impl Default for Style {
349 fn default() -> Self {
350 Style {
351 display: Display::Block,
352 visibility: Visibility::Visible,
353 overflow: Point {
354 x: Overflow::Visible,
355 y: Overflow::Visible,
356 },
357 scrollbar_width: 0.0,
358 position: Position::Relative,
359 inset: Edges::auto(),
360 margin: Edges::<Length>::zero(),
361 padding: Edges::<DefiniteLength>::zero(),
362 border_widths: Edges::<AbsoluteLength>::zero(),
363 size: Size::auto(),
364 min_size: Size::auto(),
365 max_size: Size::auto(),
366 aspect_ratio: None,
367 gap: Size::zero(),
368 // Aligment
369 align_items: None,
370 align_self: None,
371 align_content: None,
372 justify_content: None,
373 // Flexbox
374 flex_direction: FlexDirection::Row,
375 flex_wrap: FlexWrap::NoWrap,
376 flex_grow: 0.0,
377 flex_shrink: 1.0,
378 flex_basis: Length::Auto,
379 background: None,
380 border_color: None,
381 corner_radii: Corners::default(),
382 box_shadow: Default::default(),
383 text: TextStyleRefinement::default(),
384 mouse_cursor: None,
385 z_index: None,
386 }
387 }
388}
389
390#[derive(Refineable, Copy, Clone, Default, Debug, PartialEq, Eq)]
391#[refineable(Debug)]
392pub struct UnderlineStyle {
393 pub thickness: Pixels,
394 pub color: Option<Hsla>,
395 pub wavy: bool,
396}
397
398#[derive(Clone, Debug)]
399pub enum Fill {
400 Color(Hsla),
401}
402
403impl Fill {
404 pub fn color(&self) -> Option<Hsla> {
405 match self {
406 Fill::Color(color) => Some(*color),
407 }
408 }
409}
410
411impl Default for Fill {
412 fn default() -> Self {
413 Self::Color(Hsla::default())
414 }
415}
416
417impl From<Hsla> for Fill {
418 fn from(color: Hsla) -> Self {
419 Self::Color(color)
420 }
421}
422
423impl From<TextStyle> for HighlightStyle {
424 fn from(other: TextStyle) -> Self {
425 Self::from(&other)
426 }
427}
428
429impl From<&TextStyle> for HighlightStyle {
430 fn from(other: &TextStyle) -> Self {
431 Self {
432 color: Some(other.color),
433 font_weight: Some(other.font_weight),
434 font_style: Some(other.font_style),
435 underline: other.underline.clone(),
436 fade_out: None,
437 }
438 }
439}
440
441impl HighlightStyle {
442 pub fn highlight(&mut self, other: HighlightStyle) {
443 match (self.color, other.color) {
444 (Some(self_color), Some(other_color)) => {
445 self.color = Some(Hsla::blend(other_color, self_color));
446 }
447 (None, Some(other_color)) => {
448 self.color = Some(other_color);
449 }
450 _ => {}
451 }
452
453 if other.font_weight.is_some() {
454 self.font_weight = other.font_weight;
455 }
456
457 if other.font_style.is_some() {
458 self.font_style = other.font_style;
459 }
460
461 if other.underline.is_some() {
462 self.underline = other.underline;
463 }
464
465 match (other.fade_out, self.fade_out) {
466 (Some(source_fade), None) => self.fade_out = Some(source_fade),
467 (Some(source_fade), Some(dest_fade)) => {
468 self.fade_out = Some((dest_fade * (1. + source_fade)).clamp(0., 1.));
469 }
470 _ => {}
471 }
472 }
473}
474
475impl From<Hsla> for HighlightStyle {
476 fn from(color: Hsla) -> Self {
477 Self {
478 color: Some(color),
479 ..Default::default()
480 }
481 }
482}
483
484impl From<Rgba> for HighlightStyle {
485 fn from(color: Rgba) -> Self {
486 Self {
487 color: Some(color.into()),
488 ..Default::default()
489 }
490 }
491}