test_context.rs

   1use crate::{
   2    Action, AnyView, AnyWindowHandle, App, AppCell, AppContext, AsyncApp, AvailableSpace,
   3    BackgroundExecutor, BorrowAppContext, Bounds, Capslock, ClipboardItem, DrawPhase, Drawable,
   4    Element, Empty, EventEmitter, ForegroundExecutor, Global, InputEvent, Keystroke, Modifiers,
   5    ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Pixels,
   6    Platform, Point, Render, Result, Size, Task, TestDispatcher, TestPlatform,
   7    TestScreenCaptureSource, TestWindow, TextSystem, VisualContext, Window, WindowBounds,
   8    WindowHandle, WindowOptions,
   9};
  10use anyhow::{anyhow, bail};
  11use futures::{Stream, StreamExt, channel::oneshot};
  12use std::{cell::RefCell, future::Future, ops::Deref, rc::Rc, sync::Arc, time::Duration};
  13
  14/// A TestAppContext is provided to tests created with `#[gpui::test]`, it provides
  15/// an implementation of `Context` with additional methods that are useful in tests.
  16#[derive(Clone)]
  17pub struct TestAppContext {
  18    #[doc(hidden)]
  19    pub app: Rc<AppCell>,
  20    #[doc(hidden)]
  21    pub background_executor: BackgroundExecutor,
  22    #[doc(hidden)]
  23    pub foreground_executor: ForegroundExecutor,
  24    #[doc(hidden)]
  25    pub dispatcher: TestDispatcher,
  26    test_platform: Rc<TestPlatform>,
  27    text_system: Arc<TextSystem>,
  28    fn_name: Option<&'static str>,
  29    on_quit: Rc<RefCell<Vec<Box<dyn FnOnce() + 'static>>>>,
  30}
  31
  32impl AppContext for TestAppContext {
  33    type Result<T> = T;
  34
  35    fn new<T: 'static>(
  36        &mut self,
  37        build_entity: impl FnOnce(&mut Context<T>) -> T,
  38    ) -> Self::Result<Entity<T>> {
  39        let mut app = self.app.borrow_mut();
  40        app.new(build_entity)
  41    }
  42
  43    fn reserve_entity<T: 'static>(&mut self) -> Self::Result<crate::Reservation<T>> {
  44        let mut app = self.app.borrow_mut();
  45        app.reserve_entity()
  46    }
  47
  48    fn insert_entity<T: 'static>(
  49        &mut self,
  50        reservation: crate::Reservation<T>,
  51        build_entity: impl FnOnce(&mut Context<T>) -> T,
  52    ) -> Self::Result<Entity<T>> {
  53        let mut app = self.app.borrow_mut();
  54        app.insert_entity(reservation, build_entity)
  55    }
  56
  57    fn update_entity<T: 'static, R>(
  58        &mut self,
  59        handle: &Entity<T>,
  60        update: impl FnOnce(&mut T, &mut Context<T>) -> R,
  61    ) -> Self::Result<R> {
  62        let mut app = self.app.borrow_mut();
  63        app.update_entity(handle, update)
  64    }
  65
  66    fn read_entity<T, R>(
  67        &self,
  68        handle: &Entity<T>,
  69        read: impl FnOnce(&T, &App) -> R,
  70    ) -> Self::Result<R>
  71    where
  72        T: 'static,
  73    {
  74        let app = self.app.borrow();
  75        app.read_entity(handle, read)
  76    }
  77
  78    fn update_window<T, F>(&mut self, window: AnyWindowHandle, f: F) -> Result<T>
  79    where
  80        F: FnOnce(AnyView, &mut Window, &mut App) -> T,
  81    {
  82        let mut lock = self.app.borrow_mut();
  83        lock.update_window(window, f)
  84    }
  85
  86    fn read_window<T, R>(
  87        &self,
  88        window: &WindowHandle<T>,
  89        read: impl FnOnce(Entity<T>, &App) -> R,
  90    ) -> Result<R>
  91    where
  92        T: 'static,
  93    {
  94        let app = self.app.borrow();
  95        app.read_window(window, read)
  96    }
  97
  98    fn background_spawn<R>(&self, future: impl Future<Output = R> + Send + 'static) -> Task<R>
  99    where
 100        R: Send + 'static,
 101    {
 102        self.background_executor.spawn(future)
 103    }
 104
 105    fn read_global<G, R>(&self, callback: impl FnOnce(&G, &App) -> R) -> Self::Result<R>
 106    where
 107        G: Global,
 108    {
 109        let app = self.app.borrow();
 110        app.read_global(callback)
 111    }
 112}
 113
 114impl TestAppContext {
 115    /// Creates a new `TestAppContext`. Usually you can rely on `#[gpui::test]` to do this for you.
 116    pub fn build(dispatcher: TestDispatcher, fn_name: Option<&'static str>) -> Self {
 117        let arc_dispatcher = Arc::new(dispatcher.clone());
 118        let background_executor = BackgroundExecutor::new(arc_dispatcher.clone());
 119        let foreground_executor = ForegroundExecutor::new(arc_dispatcher);
 120        let platform = TestPlatform::new(background_executor.clone(), foreground_executor.clone());
 121        let asset_source = Arc::new(());
 122        let http_client = http_client::FakeHttpClient::with_404_response();
 123        let text_system = Arc::new(TextSystem::new(platform.text_system()));
 124
 125        Self {
 126            app: App::new_app(platform.clone(), asset_source, http_client),
 127            background_executor,
 128            foreground_executor,
 129            dispatcher: dispatcher.clone(),
 130            test_platform: platform,
 131            text_system,
 132            fn_name,
 133            on_quit: Rc::new(RefCell::new(Vec::default())),
 134        }
 135    }
 136
 137    /// The name of the test function that created this `TestAppContext`
 138    pub fn test_function_name(&self) -> Option<&'static str> {
 139        self.fn_name
 140    }
 141
 142    /// Checks whether there have been any new path prompts received by the platform.
 143    pub fn did_prompt_for_new_path(&self) -> bool {
 144        self.test_platform.did_prompt_for_new_path()
 145    }
 146
 147    /// returns a new `TestAppContext` re-using the same executors to interleave tasks.
 148    pub fn new_app(&self) -> TestAppContext {
 149        Self::build(self.dispatcher.clone(), self.fn_name)
 150    }
 151
 152    /// Called by the test helper to end the test.
 153    /// public so the macro can call it.
 154    pub fn quit(&self) {
 155        self.on_quit.borrow_mut().drain(..).for_each(|f| f());
 156        self.app.borrow_mut().shutdown();
 157    }
 158
 159    /// Register cleanup to run when the test ends.
 160    pub fn on_quit(&mut self, f: impl FnOnce() + 'static) {
 161        self.on_quit.borrow_mut().push(Box::new(f));
 162    }
 163
 164    /// Schedules all windows to be redrawn on the next effect cycle.
 165    pub fn refresh(&mut self) -> Result<()> {
 166        let mut app = self.app.borrow_mut();
 167        app.refresh_windows();
 168        Ok(())
 169    }
 170
 171    /// Returns an executor (for running tasks in the background)
 172    pub fn executor(&self) -> BackgroundExecutor {
 173        self.background_executor.clone()
 174    }
 175
 176    /// Returns an executor (for running tasks on the main thread)
 177    pub fn foreground_executor(&self) -> &ForegroundExecutor {
 178        &self.foreground_executor
 179    }
 180
 181    /// Builds an entity that is owned by the application.
 182    ///
 183    /// The given function will be invoked with a [`Context`] and must return an object representing the entity. An
 184    /// [`Entity`] handle will be returned, which can be used to access the entity in a context.
 185    pub fn new<T: 'static>(
 186        &mut self,
 187        build_entity: impl FnOnce(&mut Context<T>) -> T,
 188    ) -> Entity<T> {
 189        let mut cx = self.app.borrow_mut();
 190        cx.new(build_entity)
 191    }
 192
 193    /// Gives you an `&mut App` for the duration of the closure
 194    pub fn update<R>(&self, f: impl FnOnce(&mut App) -> R) -> R {
 195        let mut cx = self.app.borrow_mut();
 196        cx.update(f)
 197    }
 198
 199    /// Gives you an `&App` for the duration of the closure
 200    pub fn read<R>(&self, f: impl FnOnce(&App) -> R) -> R {
 201        let cx = self.app.borrow();
 202        f(&cx)
 203    }
 204
 205    /// Adds a new window. The Window will always be backed by a `TestWindow` which
 206    /// can be retrieved with `self.test_window(handle)`
 207    pub fn add_window<F, V>(&mut self, build_window: F) -> WindowHandle<V>
 208    where
 209        F: FnOnce(&mut Window, &mut Context<V>) -> V,
 210        V: 'static + Render,
 211    {
 212        let mut cx = self.app.borrow_mut();
 213
 214        // Some tests rely on the window size matching the bounds of the test display
 215        let bounds = Bounds::maximized(None, &mut cx);
 216        cx.open_window(
 217            WindowOptions {
 218                window_bounds: Some(WindowBounds::Windowed(bounds)),
 219                ..Default::default()
 220            },
 221            |window, cx| cx.new(|cx| build_window(window, cx)),
 222        )
 223        .unwrap()
 224    }
 225
 226    /// Adds a new window with no content.
 227    pub fn add_empty_window(&mut self) -> &mut VisualTestContext {
 228        let mut cx = self.app.borrow_mut();
 229        let bounds = Bounds::maximized(None, &mut cx);
 230        let window = cx
 231            .open_window(
 232                WindowOptions {
 233                    window_bounds: Some(WindowBounds::Windowed(bounds)),
 234                    ..Default::default()
 235                },
 236                |_, cx| cx.new(|_| Empty),
 237            )
 238            .unwrap();
 239        drop(cx);
 240        let cx = VisualTestContext::from_window(*window.deref(), self).as_mut();
 241        cx.run_until_parked();
 242        cx
 243    }
 244
 245    /// Adds a new window, and returns its root view and a `VisualTestContext` which can be used
 246    /// as a `Window` and `App` for the rest of the test. Typically you would shadow this context with
 247    /// the returned one. `let (view, cx) = cx.add_window_view(...);`
 248    pub fn add_window_view<F, V>(
 249        &mut self,
 250        build_root_view: F,
 251    ) -> (Entity<V>, &mut VisualTestContext)
 252    where
 253        F: FnOnce(&mut Window, &mut Context<V>) -> V,
 254        V: 'static + Render,
 255    {
 256        let mut cx = self.app.borrow_mut();
 257        let bounds = Bounds::maximized(None, &mut cx);
 258        let window = cx
 259            .open_window(
 260                WindowOptions {
 261                    window_bounds: Some(WindowBounds::Windowed(bounds)),
 262                    ..Default::default()
 263                },
 264                |window, cx| cx.new(|cx| build_root_view(window, cx)),
 265            )
 266            .unwrap();
 267        drop(cx);
 268        let view = window.root(self).unwrap();
 269        let cx = VisualTestContext::from_window(*window.deref(), self).as_mut();
 270        cx.run_until_parked();
 271
 272        // it might be nice to try and cleanup these at the end of each test.
 273        (view, cx)
 274    }
 275
 276    /// returns the TextSystem
 277    pub fn text_system(&self) -> &Arc<TextSystem> {
 278        &self.text_system
 279    }
 280
 281    /// Simulates writing to the platform clipboard
 282    pub fn write_to_clipboard(&self, item: ClipboardItem) {
 283        self.test_platform.write_to_clipboard(item)
 284    }
 285
 286    /// Simulates reading from the platform clipboard.
 287    /// This will return the most recent value from `write_to_clipboard`.
 288    pub fn read_from_clipboard(&self) -> Option<ClipboardItem> {
 289        self.test_platform.read_from_clipboard()
 290    }
 291
 292    /// Simulates choosing a File in the platform's "Open" dialog.
 293    pub fn simulate_new_path_selection(
 294        &self,
 295        select_path: impl FnOnce(&std::path::Path) -> Option<std::path::PathBuf>,
 296    ) {
 297        self.test_platform.simulate_new_path_selection(select_path);
 298    }
 299
 300    /// Simulates clicking a button in an platform-level alert dialog.
 301    #[track_caller]
 302    pub fn simulate_prompt_answer(&self, button: &str) {
 303        self.test_platform.simulate_prompt_answer(button);
 304    }
 305
 306    /// Returns true if there's an alert dialog open.
 307    pub fn has_pending_prompt(&self) -> bool {
 308        self.test_platform.has_pending_prompt()
 309    }
 310
 311    /// Returns true if there's an alert dialog open.
 312    pub fn pending_prompt(&self) -> Option<(String, String)> {
 313        self.test_platform.pending_prompt()
 314    }
 315
 316    /// All the urls that have been opened with cx.open_url() during this test.
 317    pub fn opened_url(&self) -> Option<String> {
 318        self.test_platform.opened_url.borrow().clone()
 319    }
 320
 321    /// Simulates the user resizing the window to the new size.
 322    pub fn simulate_window_resize(&self, window_handle: AnyWindowHandle, size: Size<Pixels>) {
 323        self.test_window(window_handle).simulate_resize(size);
 324    }
 325
 326    /// Causes the given sources to be returned if the application queries for screen
 327    /// capture sources.
 328    pub fn set_screen_capture_sources(&self, sources: Vec<TestScreenCaptureSource>) {
 329        self.test_platform.set_screen_capture_sources(sources);
 330    }
 331
 332    /// Returns all windows open in the test.
 333    pub fn windows(&self) -> Vec<AnyWindowHandle> {
 334        self.app.borrow().windows().clone()
 335    }
 336
 337    /// Run the given task on the main thread.
 338    #[track_caller]
 339    pub fn spawn<Fut, R>(&self, f: impl FnOnce(AsyncApp) -> Fut) -> Task<R>
 340    where
 341        Fut: Future<Output = R> + 'static,
 342        R: 'static,
 343    {
 344        self.foreground_executor.spawn(f(self.to_async()))
 345    }
 346
 347    /// true if the given global is defined
 348    pub fn has_global<G: Global>(&self) -> bool {
 349        let app = self.app.borrow();
 350        app.has_global::<G>()
 351    }
 352
 353    /// runs the given closure with a reference to the global
 354    /// panics if `has_global` would return false.
 355    pub fn read_global<G: Global, R>(&self, read: impl FnOnce(&G, &App) -> R) -> R {
 356        let app = self.app.borrow();
 357        read(app.global(), &app)
 358    }
 359
 360    /// runs the given closure with a reference to the global (if set)
 361    pub fn try_read_global<G: Global, R>(&self, read: impl FnOnce(&G, &App) -> R) -> Option<R> {
 362        let lock = self.app.borrow();
 363        Some(read(lock.try_global()?, &lock))
 364    }
 365
 366    /// sets the global in this context.
 367    pub fn set_global<G: Global>(&mut self, global: G) {
 368        let mut lock = self.app.borrow_mut();
 369        lock.update(|cx| cx.set_global(global))
 370    }
 371
 372    /// updates the global in this context. (panics if `has_global` would return false)
 373    pub fn update_global<G: Global, R>(&mut self, update: impl FnOnce(&mut G, &mut App) -> R) -> R {
 374        let mut lock = self.app.borrow_mut();
 375        lock.update(|cx| cx.update_global(update))
 376    }
 377
 378    /// Returns an `AsyncApp` which can be used to run tasks that expect to be on a background
 379    /// thread on the current thread in tests.
 380    pub fn to_async(&self) -> AsyncApp {
 381        AsyncApp {
 382            app: Rc::downgrade(&self.app),
 383            background_executor: self.background_executor.clone(),
 384            foreground_executor: self.foreground_executor.clone(),
 385        }
 386    }
 387
 388    /// Wait until there are no more pending tasks.
 389    pub fn run_until_parked(&mut self) {
 390        self.background_executor.run_until_parked()
 391    }
 392
 393    /// Simulate dispatching an action to the currently focused node in the window.
 394    pub fn dispatch_action<A>(&mut self, window: AnyWindowHandle, action: A)
 395    where
 396        A: Action,
 397    {
 398        window
 399            .update(self, |_, window, cx| {
 400                window.dispatch_action(action.boxed_clone(), cx)
 401            })
 402            .unwrap();
 403
 404        self.background_executor.run_until_parked()
 405    }
 406
 407    /// simulate_keystrokes takes a space-separated list of keys to type.
 408    /// cx.simulate_keystrokes("cmd-shift-p b k s p enter")
 409    /// in Zed, this will run backspace on the current editor through the command palette.
 410    /// This will also run the background executor until it's parked.
 411    pub fn simulate_keystrokes(&mut self, window: AnyWindowHandle, keystrokes: &str) {
 412        for keystroke in keystrokes
 413            .split(' ')
 414            .map(Keystroke::parse)
 415            .map(Result::unwrap)
 416        {
 417            self.dispatch_keystroke(window, keystroke);
 418        }
 419
 420        self.background_executor.run_until_parked()
 421    }
 422
 423    /// simulate_input takes a string of text to type.
 424    /// cx.simulate_input("abc")
 425    /// will type abc into your current editor
 426    /// This will also run the background executor until it's parked.
 427    pub fn simulate_input(&mut self, window: AnyWindowHandle, input: &str) {
 428        for keystroke in input.split("").map(Keystroke::parse).map(Result::unwrap) {
 429            self.dispatch_keystroke(window, keystroke);
 430        }
 431
 432        self.background_executor.run_until_parked()
 433    }
 434
 435    /// dispatches a single Keystroke (see also `simulate_keystrokes` and `simulate_input`)
 436    pub fn dispatch_keystroke(&mut self, window: AnyWindowHandle, keystroke: Keystroke) {
 437        self.update_window(window, |_, window, cx| {
 438            window.dispatch_keystroke(keystroke, cx)
 439        })
 440        .unwrap();
 441    }
 442
 443    /// Returns the `TestWindow` backing the given handle.
 444    pub(crate) fn test_window(&self, window: AnyWindowHandle) -> TestWindow {
 445        self.app
 446            .borrow_mut()
 447            .windows
 448            .get_mut(window.id)
 449            .unwrap()
 450            .as_mut()
 451            .unwrap()
 452            .platform_window
 453            .as_test()
 454            .unwrap()
 455            .clone()
 456    }
 457
 458    /// Returns a stream of notifications whenever the Entity is updated.
 459    pub fn notifications<T: 'static>(
 460        &mut self,
 461        entity: &Entity<T>,
 462    ) -> impl Stream<Item = ()> + use<T> {
 463        let (tx, rx) = futures::channel::mpsc::unbounded();
 464        self.update(|cx| {
 465            cx.observe(entity, {
 466                let tx = tx.clone();
 467                move |_, _| {
 468                    let _ = tx.unbounded_send(());
 469                }
 470            })
 471            .detach();
 472            cx.observe_release(entity, move |_, _| tx.close_channel())
 473                .detach()
 474        });
 475        rx
 476    }
 477
 478    /// Returns a stream of events emitted by the given Entity.
 479    pub fn events<Evt, T: 'static + EventEmitter<Evt>>(
 480        &mut self,
 481        entity: &Entity<T>,
 482    ) -> futures::channel::mpsc::UnboundedReceiver<Evt>
 483    where
 484        Evt: 'static + Clone,
 485    {
 486        let (tx, rx) = futures::channel::mpsc::unbounded();
 487        entity
 488            .update(self, |_, cx: &mut Context<T>| {
 489                cx.subscribe(entity, move |_entity, _handle, event, _cx| {
 490                    let _ = tx.unbounded_send(event.clone());
 491                })
 492            })
 493            .detach();
 494        rx
 495    }
 496
 497    /// Runs until the given condition becomes true. (Prefer `run_until_parked` if you
 498    /// don't need to jump in at a specific time).
 499    pub async fn condition<T: 'static>(
 500        &mut self,
 501        entity: &Entity<T>,
 502        mut predicate: impl FnMut(&mut T, &mut Context<T>) -> bool,
 503    ) {
 504        let timer = self.executor().timer(Duration::from_secs(3));
 505        let mut notifications = self.notifications(entity);
 506
 507        use futures::FutureExt as _;
 508        use smol::future::FutureExt as _;
 509
 510        async {
 511            loop {
 512                if entity.update(self, &mut predicate) {
 513                    return Ok(());
 514                }
 515
 516                if notifications.next().await.is_none() {
 517                    bail!("entity dropped")
 518                }
 519            }
 520        }
 521        .race(timer.map(|_| Err(anyhow!("condition timed out"))))
 522        .await
 523        .unwrap();
 524    }
 525
 526    /// Set a name for this App.
 527    #[cfg(any(test, feature = "test-support"))]
 528    pub fn set_name(&mut self, name: &'static str) {
 529        self.update(|cx| cx.name = Some(name))
 530    }
 531}
 532
 533impl<T: 'static> Entity<T> {
 534    /// Block until the next event is emitted by the entity, then return it.
 535    pub fn next_event<Event>(&self, cx: &mut TestAppContext) -> impl Future<Output = Event>
 536    where
 537        Event: Send + Clone + 'static,
 538        T: EventEmitter<Event>,
 539    {
 540        let (tx, mut rx) = oneshot::channel();
 541        let mut tx = Some(tx);
 542        let subscription = self.update(cx, |_, cx| {
 543            cx.subscribe(self, move |_, _, event, _| {
 544                if let Some(tx) = tx.take() {
 545                    _ = tx.send(event.clone());
 546                }
 547            })
 548        });
 549
 550        async move {
 551            let event = rx.await.expect("no event emitted");
 552            drop(subscription);
 553            event
 554        }
 555    }
 556}
 557
 558impl<V: 'static> Entity<V> {
 559    /// Returns a future that resolves when the view is next updated.
 560    pub fn next_notification(
 561        &self,
 562        advance_clock_by: Duration,
 563        cx: &TestAppContext,
 564    ) -> impl Future<Output = ()> {
 565        use postage::prelude::{Sink as _, Stream as _};
 566
 567        let (mut tx, mut rx) = postage::mpsc::channel(1);
 568        let subscription = cx.app.borrow_mut().observe(self, move |_, _| {
 569            tx.try_send(()).ok();
 570        });
 571
 572        let duration = if std::env::var("CI").is_ok() {
 573            Duration::from_secs(5)
 574        } else {
 575            Duration::from_secs(1)
 576        };
 577
 578        cx.executor().advance_clock(advance_clock_by);
 579
 580        async move {
 581            let notification = crate::util::timeout(duration, rx.recv())
 582                .await
 583                .expect("next notification timed out");
 584            drop(subscription);
 585            notification.expect("entity dropped while test was waiting for its next notification")
 586        }
 587    }
 588}
 589
 590impl<V> Entity<V> {
 591    /// Returns a future that resolves when the condition becomes true.
 592    pub fn condition<Evt>(
 593        &self,
 594        cx: &TestAppContext,
 595        mut predicate: impl FnMut(&V, &App) -> bool,
 596    ) -> impl Future<Output = ()>
 597    where
 598        Evt: 'static,
 599        V: EventEmitter<Evt>,
 600    {
 601        use postage::prelude::{Sink as _, Stream as _};
 602
 603        let (tx, mut rx) = postage::mpsc::channel(1024);
 604
 605        let mut cx = cx.app.borrow_mut();
 606        let subscriptions = (
 607            cx.observe(self, {
 608                let mut tx = tx.clone();
 609                move |_, _| {
 610                    tx.blocking_send(()).ok();
 611                }
 612            }),
 613            cx.subscribe(self, {
 614                let mut tx = tx.clone();
 615                move |_, _: &Evt, _| {
 616                    tx.blocking_send(()).ok();
 617                }
 618            }),
 619        );
 620
 621        let cx = cx.this.upgrade().unwrap();
 622        let handle = self.downgrade();
 623
 624        async move {
 625            crate::util::timeout(Duration::from_secs(1), async move {
 626                loop {
 627                    {
 628                        let cx = cx.borrow();
 629                        let cx = &*cx;
 630                        if predicate(
 631                            handle
 632                                .upgrade()
 633                                .expect("view dropped with pending condition")
 634                                .read(cx),
 635                            cx,
 636                        ) {
 637                            break;
 638                        }
 639                    }
 640
 641                    cx.borrow().background_executor().start_waiting();
 642                    rx.recv()
 643                        .await
 644                        .expect("view dropped with pending condition");
 645                    cx.borrow().background_executor().finish_waiting();
 646                }
 647            })
 648            .await
 649            .expect("condition timed out");
 650            drop(subscriptions);
 651        }
 652    }
 653}
 654
 655use derive_more::{Deref, DerefMut};
 656
 657use super::{Context, Entity};
 658#[derive(Deref, DerefMut, Clone)]
 659/// A VisualTestContext is the test-equivalent of a `Window` and `App`. It allows you to
 660/// run window-specific test code. It can be dereferenced to a `TextAppContext`.
 661pub struct VisualTestContext {
 662    #[deref]
 663    #[deref_mut]
 664    /// cx is the original TestAppContext (you can more easily access this using Deref)
 665    pub cx: TestAppContext,
 666    window: AnyWindowHandle,
 667}
 668
 669impl VisualTestContext {
 670    /// Provides a `Window` and `App` for the duration of the closure.
 671    pub fn update<R>(&mut self, f: impl FnOnce(&mut Window, &mut App) -> R) -> R {
 672        self.cx
 673            .update_window(self.window, |_, window, cx| f(window, cx))
 674            .unwrap()
 675    }
 676
 677    /// Creates a new VisualTestContext. You would typically shadow the passed in
 678    /// TestAppContext with this, as this is typically more useful.
 679    /// `let cx = VisualTestContext::from_window(window, cx);`
 680    pub fn from_window(window: AnyWindowHandle, cx: &TestAppContext) -> Self {
 681        Self {
 682            cx: cx.clone(),
 683            window,
 684        }
 685    }
 686
 687    /// Wait until there are no more pending tasks.
 688    pub fn run_until_parked(&self) {
 689        self.cx.background_executor.run_until_parked();
 690    }
 691
 692    /// Dispatch the action to the currently focused node.
 693    pub fn dispatch_action<A>(&mut self, action: A)
 694    where
 695        A: Action,
 696    {
 697        self.cx.dispatch_action(self.window, action)
 698    }
 699
 700    /// Read the title off the window (set by `Window#set_window_title`)
 701    pub fn window_title(&mut self) -> Option<String> {
 702        self.cx.test_window(self.window).0.lock().title.clone()
 703    }
 704
 705    /// Simulate a sequence of keystrokes `cx.simulate_keystrokes("cmd-p escape")`
 706    /// Automatically runs until parked.
 707    pub fn simulate_keystrokes(&mut self, keystrokes: &str) {
 708        self.cx.simulate_keystrokes(self.window, keystrokes)
 709    }
 710
 711    /// Simulate typing text `cx.simulate_input("hello")`
 712    /// Automatically runs until parked.
 713    pub fn simulate_input(&mut self, input: &str) {
 714        self.cx.simulate_input(self.window, input)
 715    }
 716
 717    /// Simulate a mouse move event to the given point
 718    pub fn simulate_mouse_move(
 719        &mut self,
 720        position: Point<Pixels>,
 721        button: impl Into<Option<MouseButton>>,
 722        modifiers: Modifiers,
 723    ) {
 724        self.simulate_event(MouseMoveEvent {
 725            position,
 726            modifiers,
 727            pressed_button: button.into(),
 728        })
 729    }
 730
 731    /// Simulate a mouse down event to the given point
 732    pub fn simulate_mouse_down(
 733        &mut self,
 734        position: Point<Pixels>,
 735        button: MouseButton,
 736        modifiers: Modifiers,
 737    ) {
 738        self.simulate_event(MouseDownEvent {
 739            position,
 740            modifiers,
 741            button,
 742            click_count: 1,
 743            first_mouse: false,
 744        })
 745    }
 746
 747    /// Simulate a mouse up event to the given point
 748    pub fn simulate_mouse_up(
 749        &mut self,
 750        position: Point<Pixels>,
 751        button: MouseButton,
 752        modifiers: Modifiers,
 753    ) {
 754        self.simulate_event(MouseUpEvent {
 755            position,
 756            modifiers,
 757            button,
 758            click_count: 1,
 759        })
 760    }
 761
 762    /// Simulate a primary mouse click at the given point
 763    pub fn simulate_click(&mut self, position: Point<Pixels>, modifiers: Modifiers) {
 764        self.simulate_event(MouseDownEvent {
 765            position,
 766            modifiers,
 767            button: MouseButton::Left,
 768            click_count: 1,
 769            first_mouse: false,
 770        });
 771        self.simulate_event(MouseUpEvent {
 772            position,
 773            modifiers,
 774            button: MouseButton::Left,
 775            click_count: 1,
 776        });
 777    }
 778
 779    /// Simulate a modifiers changed event
 780    pub fn simulate_modifiers_change(&mut self, modifiers: Modifiers) {
 781        self.simulate_event(ModifiersChangedEvent {
 782            modifiers,
 783            capslock: Capslock { on: false },
 784        })
 785    }
 786
 787    /// Simulate a capslock changed event
 788    pub fn simulate_capslock_change(&mut self, on: bool) {
 789        self.simulate_event(ModifiersChangedEvent {
 790            modifiers: Modifiers::none(),
 791            capslock: Capslock { on },
 792        })
 793    }
 794
 795    /// Simulates the user resizing the window to the new size.
 796    pub fn simulate_resize(&self, size: Size<Pixels>) {
 797        self.simulate_window_resize(self.window, size)
 798    }
 799
 800    /// debug_bounds returns the bounds of the element with the given selector.
 801    pub fn debug_bounds(&mut self, selector: &'static str) -> Option<Bounds<Pixels>> {
 802        self.update(|window, _| window.rendered_frame.debug_bounds.get(selector).copied())
 803    }
 804
 805    /// Draw an element to the window. Useful for simulating events or actions
 806    pub fn draw<E>(
 807        &mut self,
 808        origin: Point<Pixels>,
 809        space: impl Into<Size<AvailableSpace>>,
 810        f: impl FnOnce(&mut Window, &mut App) -> E,
 811    ) -> (E::RequestLayoutState, E::PrepaintState)
 812    where
 813        E: Element,
 814    {
 815        self.update(|window, cx| {
 816            window.invalidator.set_phase(DrawPhase::Prepaint);
 817            let mut element = Drawable::new(f(window, cx));
 818            element.layout_as_root(space.into(), window, cx);
 819            window.with_absolute_element_offset(origin, |window| element.prepaint(window, cx));
 820
 821            window.invalidator.set_phase(DrawPhase::Paint);
 822            let (request_layout_state, prepaint_state) = element.paint(window, cx);
 823
 824            window.invalidator.set_phase(DrawPhase::None);
 825            window.refresh();
 826
 827            (request_layout_state, prepaint_state)
 828        })
 829    }
 830
 831    /// Simulate an event from the platform, e.g. a SrollWheelEvent
 832    /// Make sure you've called [VisualTestContext::draw] first!
 833    pub fn simulate_event<E: InputEvent>(&mut self, event: E) {
 834        self.test_window(self.window)
 835            .simulate_input(event.to_platform_input());
 836        self.background_executor.run_until_parked();
 837    }
 838
 839    /// Simulates the user blurring the window.
 840    pub fn deactivate_window(&mut self) {
 841        if Some(self.window) == self.test_platform.active_window() {
 842            self.test_platform.set_active_window(None)
 843        }
 844        self.background_executor.run_until_parked();
 845    }
 846
 847    /// Simulates the user closing the window.
 848    /// Returns true if the window was closed.
 849    pub fn simulate_close(&mut self) -> bool {
 850        let handler = self
 851            .cx
 852            .update_window(self.window, |_, window, _| {
 853                window
 854                    .platform_window
 855                    .as_test()
 856                    .unwrap()
 857                    .0
 858                    .lock()
 859                    .should_close_handler
 860                    .take()
 861            })
 862            .unwrap();
 863        if let Some(mut handler) = handler {
 864            let should_close = handler();
 865            self.cx
 866                .update_window(self.window, |_, window, _| {
 867                    window.platform_window.on_should_close(handler);
 868                })
 869                .unwrap();
 870            should_close
 871        } else {
 872            false
 873        }
 874    }
 875
 876    /// Get an &mut VisualTestContext (which is mostly what you need to pass to other methods).
 877    /// This method internally retains the VisualTestContext until the end of the test.
 878    pub fn as_mut(self) -> &'static mut Self {
 879        let ptr = Box::into_raw(Box::new(self));
 880        // safety: on_quit will be called after the test has finished.
 881        // the executor will ensure that all tasks related to the test have stopped.
 882        // so there is no way for cx to be accessed after on_quit is called.
 883        let cx = Box::leak(unsafe { Box::from_raw(ptr) });
 884        cx.on_quit(move || unsafe {
 885            drop(Box::from_raw(ptr));
 886        });
 887        cx
 888    }
 889}
 890
 891impl AppContext for VisualTestContext {
 892    type Result<T> = <TestAppContext as AppContext>::Result<T>;
 893
 894    fn new<T: 'static>(
 895        &mut self,
 896        build_entity: impl FnOnce(&mut Context<T>) -> T,
 897    ) -> Self::Result<Entity<T>> {
 898        self.cx.new(build_entity)
 899    }
 900
 901    fn reserve_entity<T: 'static>(&mut self) -> Self::Result<crate::Reservation<T>> {
 902        self.cx.reserve_entity()
 903    }
 904
 905    fn insert_entity<T: 'static>(
 906        &mut self,
 907        reservation: crate::Reservation<T>,
 908        build_entity: impl FnOnce(&mut Context<T>) -> T,
 909    ) -> Self::Result<Entity<T>> {
 910        self.cx.insert_entity(reservation, build_entity)
 911    }
 912
 913    fn update_entity<T, R>(
 914        &mut self,
 915        handle: &Entity<T>,
 916        update: impl FnOnce(&mut T, &mut Context<T>) -> R,
 917    ) -> Self::Result<R>
 918    where
 919        T: 'static,
 920    {
 921        self.cx.update_entity(handle, update)
 922    }
 923
 924    fn read_entity<T, R>(
 925        &self,
 926        handle: &Entity<T>,
 927        read: impl FnOnce(&T, &App) -> R,
 928    ) -> Self::Result<R>
 929    where
 930        T: 'static,
 931    {
 932        self.cx.read_entity(handle, read)
 933    }
 934
 935    fn update_window<T, F>(&mut self, window: AnyWindowHandle, f: F) -> Result<T>
 936    where
 937        F: FnOnce(AnyView, &mut Window, &mut App) -> T,
 938    {
 939        self.cx.update_window(window, f)
 940    }
 941
 942    fn read_window<T, R>(
 943        &self,
 944        window: &WindowHandle<T>,
 945        read: impl FnOnce(Entity<T>, &App) -> R,
 946    ) -> Result<R>
 947    where
 948        T: 'static,
 949    {
 950        self.cx.read_window(window, read)
 951    }
 952
 953    fn background_spawn<R>(&self, future: impl Future<Output = R> + Send + 'static) -> Task<R>
 954    where
 955        R: Send + 'static,
 956    {
 957        self.cx.background_spawn(future)
 958    }
 959
 960    fn read_global<G, R>(&self, callback: impl FnOnce(&G, &App) -> R) -> Self::Result<R>
 961    where
 962        G: Global,
 963    {
 964        self.cx.read_global(callback)
 965    }
 966}
 967
 968impl VisualContext for VisualTestContext {
 969    /// Get the underlying window handle underlying this context.
 970    fn window_handle(&self) -> AnyWindowHandle {
 971        self.window
 972    }
 973
 974    fn new_window_entity<T: 'static>(
 975        &mut self,
 976        build_entity: impl FnOnce(&mut Window, &mut Context<T>) -> T,
 977    ) -> Self::Result<Entity<T>> {
 978        self.window
 979            .update(&mut self.cx, |_, window, cx| {
 980                cx.new(|cx| build_entity(window, cx))
 981            })
 982            .unwrap()
 983    }
 984
 985    fn update_window_entity<V: 'static, R>(
 986        &mut self,
 987        view: &Entity<V>,
 988        update: impl FnOnce(&mut V, &mut Window, &mut Context<V>) -> R,
 989    ) -> Self::Result<R> {
 990        self.window
 991            .update(&mut self.cx, |_, window, cx| {
 992                view.update(cx, |v, cx| update(v, window, cx))
 993            })
 994            .unwrap()
 995    }
 996
 997    fn replace_root_view<V>(
 998        &mut self,
 999        build_view: impl FnOnce(&mut Window, &mut Context<V>) -> V,
1000    ) -> Self::Result<Entity<V>>
1001    where
1002        V: 'static + Render,
1003    {
1004        self.window
1005            .update(&mut self.cx, |_, window, cx| {
1006                window.replace_root(cx, build_view)
1007            })
1008            .unwrap()
1009    }
1010
1011    fn focus<V: crate::Focusable>(&mut self, view: &Entity<V>) -> Self::Result<()> {
1012        self.window
1013            .update(&mut self.cx, |_, window, cx| {
1014                view.read(cx).focus_handle(cx).clone().focus(window)
1015            })
1016            .unwrap()
1017    }
1018}
1019
1020impl AnyWindowHandle {
1021    /// Creates the given view in this window.
1022    pub fn build_entity<V: Render + 'static>(
1023        &self,
1024        cx: &mut TestAppContext,
1025        build_view: impl FnOnce(&mut Window, &mut Context<V>) -> V,
1026    ) -> Entity<V> {
1027        self.update(cx, |_, window, cx| cx.new(|cx| build_view(window, cx)))
1028            .unwrap()
1029    }
1030}