element.rs

   1use super::{
   2    DisplayPoint, DisplayRow, Editor, EditorMode, EditorSettings, EditorStyle, Input, Scroll,
   3    Select, SelectPhase, Snapshot, MAX_LINE_LEN,
   4};
   5use clock::ReplicaId;
   6use gpui::{
   7    color::Color,
   8    geometry::{
   9        rect::RectF,
  10        vector::{vec2f, Vector2F},
  11        PathBuilder,
  12    },
  13    json::{self, ToJson},
  14    keymap::Keystroke,
  15    text_layout::{self, RunStyle, TextLayoutCache},
  16    AppContext, Axis, Border, Element, Event, EventContext, FontCache, LayoutContext,
  17    MutableAppContext, PaintContext, Quad, Scene, SizeConstraint, ViewContext, WeakViewHandle,
  18};
  19use json::json;
  20use language::Chunk;
  21use smallvec::SmallVec;
  22use std::{
  23    cmp::{self, Ordering},
  24    collections::{BTreeMap, HashMap},
  25    fmt::Write,
  26    ops::Range,
  27};
  28use theme::BlockStyle;
  29
  30pub struct EditorElement {
  31    view: WeakViewHandle<Editor>,
  32    settings: EditorSettings,
  33}
  34
  35impl EditorElement {
  36    pub fn new(view: WeakViewHandle<Editor>, settings: EditorSettings) -> Self {
  37        Self { view, settings }
  38    }
  39
  40    fn view<'a>(&self, cx: &'a AppContext) -> &'a Editor {
  41        self.view.upgrade(cx).unwrap().read(cx)
  42    }
  43
  44    fn update_view<F, T>(&self, cx: &mut MutableAppContext, f: F) -> T
  45    where
  46        F: FnOnce(&mut Editor, &mut ViewContext<Editor>) -> T,
  47    {
  48        self.view.upgrade(cx).unwrap().update(cx, f)
  49    }
  50
  51    fn snapshot(&self, cx: &mut MutableAppContext) -> Snapshot {
  52        self.update_view(cx, |view, cx| view.snapshot(cx))
  53    }
  54
  55    fn mouse_down(
  56        &self,
  57        position: Vector2F,
  58        alt: bool,
  59        shift: bool,
  60        mut click_count: usize,
  61        layout: &mut LayoutState,
  62        paint: &mut PaintState,
  63        cx: &mut EventContext,
  64    ) -> bool {
  65        if paint.gutter_bounds.contains_point(position) {
  66            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
  67        } else if !paint.text_bounds.contains_point(position) {
  68            return false;
  69        }
  70
  71        let snapshot = self.snapshot(cx.app);
  72        let (position, overshoot) = paint.point_for_position(&snapshot, layout, position);
  73
  74        if shift && alt {
  75            cx.dispatch_action(Select(SelectPhase::BeginColumnar {
  76                position,
  77                overshoot,
  78            }));
  79        } else if shift {
  80            cx.dispatch_action(Select(SelectPhase::Extend {
  81                position,
  82                click_count,
  83            }));
  84        } else {
  85            cx.dispatch_action(Select(SelectPhase::Begin {
  86                position,
  87                add: alt,
  88                click_count,
  89            }));
  90        }
  91
  92        true
  93    }
  94
  95    fn mouse_up(&self, _position: Vector2F, cx: &mut EventContext) -> bool {
  96        if self.view(cx.app.as_ref()).is_selecting() {
  97            cx.dispatch_action(Select(SelectPhase::End));
  98            true
  99        } else {
 100            false
 101        }
 102    }
 103
 104    fn mouse_dragged(
 105        &self,
 106        position: Vector2F,
 107        layout: &mut LayoutState,
 108        paint: &mut PaintState,
 109        cx: &mut EventContext,
 110    ) -> bool {
 111        let view = self.view(cx.app.as_ref());
 112
 113        if view.is_selecting() {
 114            let rect = paint.text_bounds;
 115            let mut scroll_delta = Vector2F::zero();
 116
 117            let vertical_margin = layout.line_height.min(rect.height() / 3.0);
 118            let top = rect.origin_y() + vertical_margin;
 119            let bottom = rect.lower_left().y() - vertical_margin;
 120            if position.y() < top {
 121                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 122            }
 123            if position.y() > bottom {
 124                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 125            }
 126
 127            let horizontal_margin = layout.line_height.min(rect.width() / 3.0);
 128            let left = rect.origin_x() + horizontal_margin;
 129            let right = rect.upper_right().x() - horizontal_margin;
 130            if position.x() < left {
 131                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 132                    left - position.x(),
 133                ))
 134            }
 135            if position.x() > right {
 136                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 137                    position.x() - right,
 138                ))
 139            }
 140
 141            let font_cache = cx.font_cache.clone();
 142            let text_layout_cache = cx.text_layout_cache.clone();
 143            let snapshot = self.snapshot(cx.app);
 144            let (position, overshoot) = paint.point_for_position(&snapshot, layout, position);
 145
 146            cx.dispatch_action(Select(SelectPhase::Update {
 147                position,
 148                overshoot,
 149                scroll_position: (snapshot.scroll_position() + scroll_delta).clamp(
 150                    Vector2F::zero(),
 151                    layout.scroll_max(&font_cache, &text_layout_cache),
 152                ),
 153            }));
 154            true
 155        } else {
 156            false
 157        }
 158    }
 159
 160    fn key_down(&self, chars: &str, keystroke: &Keystroke, cx: &mut EventContext) -> bool {
 161        let view = self.view.upgrade(cx.app).unwrap();
 162
 163        if view.is_focused(cx.app) {
 164            if chars.is_empty() {
 165                false
 166            } else {
 167                if chars.chars().any(|c| c.is_control()) || keystroke.cmd || keystroke.ctrl {
 168                    false
 169                } else {
 170                    cx.dispatch_action(Input(chars.to_string()));
 171                    true
 172                }
 173            }
 174        } else {
 175            false
 176        }
 177    }
 178
 179    fn scroll(
 180        &self,
 181        position: Vector2F,
 182        mut delta: Vector2F,
 183        precise: bool,
 184        layout: &mut LayoutState,
 185        paint: &mut PaintState,
 186        cx: &mut EventContext,
 187    ) -> bool {
 188        if !paint.bounds.contains_point(position) {
 189            return false;
 190        }
 191
 192        let snapshot = self.snapshot(cx.app);
 193        let font_cache = &cx.font_cache;
 194        let layout_cache = &cx.text_layout_cache;
 195        let max_glyph_width = layout.em_width;
 196        if !precise {
 197            delta *= vec2f(max_glyph_width, layout.line_height);
 198        }
 199
 200        let scroll_position = snapshot.scroll_position();
 201        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 202        let y = (scroll_position.y() * layout.line_height - delta.y()) / layout.line_height;
 203        let scroll_position = vec2f(x, y).clamp(
 204            Vector2F::zero(),
 205            layout.scroll_max(font_cache, layout_cache),
 206        );
 207
 208        cx.dispatch_action(Scroll(scroll_position));
 209
 210        true
 211    }
 212
 213    fn paint_background(
 214        &self,
 215        gutter_bounds: RectF,
 216        text_bounds: RectF,
 217        layout: &LayoutState,
 218        cx: &mut PaintContext,
 219    ) {
 220        let bounds = gutter_bounds.union_rect(text_bounds);
 221        let scroll_top = layout.snapshot.scroll_position().y() * layout.line_height;
 222        let start_row = layout.snapshot.scroll_position().y() as u32;
 223        let editor = self.view(cx.app);
 224        let style = &self.settings.style;
 225        cx.scene.push_quad(Quad {
 226            bounds: gutter_bounds,
 227            background: Some(style.gutter_background),
 228            border: Border::new(0., Color::transparent_black()),
 229            corner_radius: 0.,
 230        });
 231        cx.scene.push_quad(Quad {
 232            bounds: text_bounds,
 233            background: Some(style.background),
 234            border: Border::new(0., Color::transparent_black()),
 235            corner_radius: 0.,
 236        });
 237
 238        if let EditorMode::Full = editor.mode {
 239            let mut active_rows = layout.active_rows.iter().peekable();
 240            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 241                let mut end_row = *start_row;
 242                while active_rows.peek().map_or(false, |r| {
 243                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 244                }) {
 245                    active_rows.next().unwrap();
 246                    end_row += 1;
 247                }
 248
 249                if !contains_non_empty_selection {
 250                    let origin = vec2f(
 251                        bounds.origin_x(),
 252                        bounds.origin_y() + (layout.line_height * *start_row as f32) - scroll_top,
 253                    );
 254                    let size = vec2f(
 255                        bounds.width(),
 256                        layout.line_height * (end_row - start_row + 1) as f32,
 257                    );
 258                    cx.scene.push_quad(Quad {
 259                        bounds: RectF::new(origin, size),
 260                        background: Some(style.active_line_background),
 261                        border: Border::default(),
 262                        corner_radius: 0.,
 263                    });
 264                }
 265            }
 266
 267            if let Some(highlighted_row) = layout.highlighted_row {
 268                let origin = vec2f(
 269                    bounds.origin_x(),
 270                    bounds.origin_y() + (layout.line_height * highlighted_row as f32) - scroll_top,
 271                );
 272                let size = vec2f(bounds.width(), layout.line_height);
 273                cx.scene.push_quad(Quad {
 274                    bounds: RectF::new(origin, size),
 275                    background: Some(style.highlighted_line_background),
 276                    border: Border::default(),
 277                    corner_radius: 0.,
 278                });
 279            }
 280        }
 281
 282        // Draw block backgrounds
 283        for (ixs, block_style) in &layout.block_layouts {
 284            let row = start_row + ixs.start;
 285            let offset = vec2f(0., row as f32 * layout.line_height - scroll_top);
 286            let height = ixs.len() as f32 * layout.line_height;
 287            cx.scene.push_quad(Quad {
 288                bounds: RectF::new(
 289                    text_bounds.origin() + offset,
 290                    vec2f(text_bounds.width(), height),
 291                ),
 292                background: block_style.background,
 293                border: block_style
 294                    .border
 295                    .map_or(Default::default(), |color| Border {
 296                        width: 1.,
 297                        color,
 298                        overlay: true,
 299                        top: true,
 300                        right: false,
 301                        bottom: true,
 302                        left: false,
 303                    }),
 304                corner_radius: 0.,
 305            });
 306            cx.scene.push_quad(Quad {
 307                bounds: RectF::new(
 308                    gutter_bounds.origin() + offset,
 309                    vec2f(gutter_bounds.width(), height),
 310                ),
 311                background: block_style.gutter_background,
 312                border: block_style
 313                    .gutter_border
 314                    .map_or(Default::default(), |color| Border {
 315                        width: 1.,
 316                        color,
 317                        overlay: true,
 318                        top: true,
 319                        right: false,
 320                        bottom: true,
 321                        left: false,
 322                    }),
 323                corner_radius: 0.,
 324            });
 325        }
 326    }
 327
 328    fn paint_gutter(
 329        &mut self,
 330        bounds: RectF,
 331        visible_bounds: RectF,
 332        layout: &LayoutState,
 333        cx: &mut PaintContext,
 334    ) {
 335        let scroll_top = layout.snapshot.scroll_position().y() * layout.line_height;
 336        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 337            if let Some(line) = line {
 338                let line_origin = bounds.origin()
 339                    + vec2f(
 340                        bounds.width() - line.width() - layout.gutter_padding,
 341                        ix as f32 * layout.line_height - (scroll_top % layout.line_height),
 342                    );
 343                line.paint(line_origin, visible_bounds, layout.line_height, cx);
 344            }
 345        }
 346    }
 347
 348    fn paint_text(
 349        &mut self,
 350        bounds: RectF,
 351        visible_bounds: RectF,
 352        layout: &LayoutState,
 353        cx: &mut PaintContext,
 354    ) {
 355        let view = self.view(cx.app);
 356        let style = &self.settings.style;
 357        let local_replica_id = view.replica_id(cx);
 358        let scroll_position = layout.snapshot.scroll_position();
 359        let start_row = scroll_position.y() as u32;
 360        let scroll_top = scroll_position.y() * layout.line_height;
 361        let end_row = ((scroll_top + bounds.height()) / layout.line_height).ceil() as u32 + 1; // Add 1 to ensure selections bleed off screen
 362        let max_glyph_width = layout.em_width;
 363        let scroll_left = scroll_position.x() * max_glyph_width;
 364
 365        cx.scene.push_layer(Some(bounds));
 366
 367        // Draw selections
 368        let corner_radius = 2.5;
 369        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 370
 371        let content_origin = bounds.origin() + layout.text_offset;
 372
 373        for (replica_id, selections) in &layout.selections {
 374            let style_ix = *replica_id as usize % (style.guest_selections.len() + 1);
 375            let style = if style_ix == 0 {
 376                &style.selection
 377            } else {
 378                &style.guest_selections[style_ix - 1]
 379            };
 380
 381            for selection in selections {
 382                if selection.start != selection.end {
 383                    let range_start = cmp::min(selection.start, selection.end);
 384                    let range_end = cmp::max(selection.start, selection.end);
 385                    let row_range = if range_end.column() == 0 {
 386                        cmp::max(range_start.row(), start_row)..cmp::min(range_end.row(), end_row)
 387                    } else {
 388                        cmp::max(range_start.row(), start_row)
 389                            ..cmp::min(range_end.row() + 1, end_row)
 390                    };
 391
 392                    let selection = Selection {
 393                        color: style.selection,
 394                        line_height: layout.line_height,
 395                        start_y: content_origin.y() + row_range.start as f32 * layout.line_height
 396                            - scroll_top,
 397                        lines: row_range
 398                            .into_iter()
 399                            .map(|row| {
 400                                let line_layout = &layout.line_layouts[(row - start_row) as usize];
 401                                SelectionLine {
 402                                    start_x: if row == range_start.row() {
 403                                        content_origin.x()
 404                                            + line_layout.x_for_index(range_start.column() as usize)
 405                                            - scroll_left
 406                                    } else {
 407                                        content_origin.x() - scroll_left
 408                                    },
 409                                    end_x: if row == range_end.row() {
 410                                        content_origin.x()
 411                                            + line_layout.x_for_index(range_end.column() as usize)
 412                                            - scroll_left
 413                                    } else {
 414                                        content_origin.x()
 415                                            + line_layout.width()
 416                                            + corner_radius * 2.0
 417                                            - scroll_left
 418                                    },
 419                                }
 420                            })
 421                            .collect(),
 422                    };
 423
 424                    selection.paint(bounds, cx.scene);
 425                }
 426
 427                if view.show_local_cursors() || *replica_id != local_replica_id {
 428                    let cursor_position = selection.end;
 429                    if (start_row..end_row).contains(&cursor_position.row()) {
 430                        let cursor_row_layout =
 431                            &layout.line_layouts[(selection.end.row() - start_row) as usize];
 432                        let x = cursor_row_layout.x_for_index(selection.end.column() as usize)
 433                            - scroll_left;
 434                        let y = selection.end.row() as f32 * layout.line_height - scroll_top;
 435                        cursors.push(Cursor {
 436                            color: style.cursor,
 437                            origin: content_origin + vec2f(x, y),
 438                            line_height: layout.line_height,
 439                        });
 440                    }
 441                }
 442            }
 443        }
 444
 445        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 446            // Draw glyphs
 447            for (ix, line) in layout.line_layouts.iter().enumerate() {
 448                let row = start_row + ix as u32;
 449                line.paint(
 450                    content_origin
 451                        + vec2f(-scroll_left, row as f32 * layout.line_height - scroll_top),
 452                    visible_text_bounds,
 453                    layout.line_height,
 454                    cx,
 455                );
 456            }
 457        }
 458
 459        cx.scene.push_layer(Some(bounds));
 460        for cursor in cursors {
 461            cursor.paint(cx);
 462        }
 463        cx.scene.pop_layer();
 464
 465        cx.scene.pop_layer();
 466    }
 467
 468    fn max_line_number_width(&self, snapshot: &Snapshot, cx: &LayoutContext) -> f32 {
 469        let digit_count = (snapshot.buffer_row_count() as f32).log10().floor() as usize + 1;
 470        let style = &self.settings.style;
 471
 472        cx.text_layout_cache
 473            .layout_str(
 474                "1".repeat(digit_count).as_str(),
 475                style.text.font_size,
 476                &[(
 477                    digit_count,
 478                    RunStyle {
 479                        font_id: style.text.font_id,
 480                        color: Color::black(),
 481                        underline: None,
 482                    },
 483                )],
 484            )
 485            .width()
 486    }
 487
 488    fn layout_rows(
 489        &self,
 490        rows: Range<u32>,
 491        active_rows: &BTreeMap<u32, bool>,
 492        snapshot: &Snapshot,
 493        cx: &LayoutContext,
 494    ) -> (
 495        Vec<Option<text_layout::Line>>,
 496        Vec<(Range<u32>, BlockStyle)>,
 497    ) {
 498        let style = &self.settings.style;
 499        let include_line_numbers = snapshot.mode == EditorMode::Full;
 500        let mut last_block_id = None;
 501        let mut blocks = Vec::<(Range<u32>, BlockStyle)>::new();
 502        let mut line_number_layouts = Vec::with_capacity(rows.len());
 503        let mut line_number = String::new();
 504        for (ix, row) in snapshot
 505            .buffer_rows(rows.start, cx)
 506            .take((rows.end - rows.start) as usize)
 507            .enumerate()
 508        {
 509            let display_row = rows.start + ix as u32;
 510            let color = if active_rows.contains_key(&display_row) {
 511                style.line_number_active
 512            } else {
 513                style.line_number
 514            };
 515            match row {
 516                DisplayRow::Buffer(buffer_row) => {
 517                    if include_line_numbers {
 518                        line_number.clear();
 519                        write!(&mut line_number, "{}", buffer_row + 1).unwrap();
 520                        line_number_layouts.push(Some(cx.text_layout_cache.layout_str(
 521                            &line_number,
 522                            style.text.font_size,
 523                            &[(
 524                                line_number.len(),
 525                                RunStyle {
 526                                    font_id: style.text.font_id,
 527                                    color,
 528                                    underline: None,
 529                                },
 530                            )],
 531                        )));
 532                    }
 533                    last_block_id = None;
 534                }
 535                DisplayRow::Block(block_id, style) => {
 536                    let ix = ix as u32;
 537                    if last_block_id == Some(block_id) {
 538                        if let Some((row_range, _)) = blocks.last_mut() {
 539                            row_range.end += 1;
 540                        }
 541                    } else if let Some(style) = style {
 542                        blocks.push((ix..ix + 1, style));
 543                    }
 544                    line_number_layouts.push(None);
 545                    last_block_id = Some(block_id);
 546                }
 547                DisplayRow::Wrap => {
 548                    line_number_layouts.push(None);
 549                    last_block_id = None;
 550                }
 551            }
 552        }
 553
 554        (line_number_layouts, blocks)
 555    }
 556
 557    fn layout_lines(
 558        &mut self,
 559        mut rows: Range<u32>,
 560        snapshot: &mut Snapshot,
 561        cx: &LayoutContext,
 562    ) -> Vec<text_layout::Line> {
 563        rows.end = cmp::min(rows.end, snapshot.max_point().row() + 1);
 564        if rows.start >= rows.end {
 565            return Vec::new();
 566        }
 567
 568        // When the editor is empty and unfocused, then show the placeholder.
 569        if snapshot.is_empty() && !snapshot.is_focused() {
 570            let placeholder_style = self.settings.style.placeholder_text();
 571            let placeholder_text = snapshot.placeholder_text();
 572            let placeholder_lines = placeholder_text
 573                .as_ref()
 574                .map_or("", AsRef::as_ref)
 575                .split('\n')
 576                .skip(rows.start as usize)
 577                .take(rows.len());
 578            return placeholder_lines
 579                .map(|line| {
 580                    cx.text_layout_cache.layout_str(
 581                        line,
 582                        placeholder_style.font_size,
 583                        &[(
 584                            line.len(),
 585                            RunStyle {
 586                                font_id: placeholder_style.font_id,
 587                                color: placeholder_style.color,
 588                                underline: None,
 589                            },
 590                        )],
 591                    )
 592                })
 593                .collect();
 594        }
 595
 596        let style = &self.settings.style;
 597        let mut prev_font_properties = style.text.font_properties.clone();
 598        let mut prev_font_id = style.text.font_id;
 599
 600        let mut layouts = Vec::with_capacity(rows.len());
 601        let mut line = String::new();
 602        let mut styles = Vec::new();
 603        let mut row = rows.start;
 604        let mut line_exceeded_max_len = false;
 605        let chunks = snapshot.chunks(rows.clone(), Some(&style.syntax), cx);
 606
 607        let newline_chunk = Chunk {
 608            text: "\n",
 609            ..Default::default()
 610        };
 611        'outer: for chunk in chunks.chain([newline_chunk]) {
 612            for (ix, mut line_chunk) in chunk.text.split('\n').enumerate() {
 613                if ix > 0 {
 614                    layouts.push(cx.text_layout_cache.layout_str(
 615                        &line,
 616                        style.text.font_size,
 617                        &styles,
 618                    ));
 619                    line.clear();
 620                    styles.clear();
 621                    row += 1;
 622                    line_exceeded_max_len = false;
 623                    if row == rows.end {
 624                        break 'outer;
 625                    }
 626                }
 627
 628                if !line_chunk.is_empty() && !line_exceeded_max_len {
 629                    let highlight_style =
 630                        chunk.highlight_style.unwrap_or(style.text.clone().into());
 631                    // Avoid a lookup if the font properties match the previous ones.
 632                    let font_id = if highlight_style.font_properties == prev_font_properties {
 633                        prev_font_id
 634                    } else {
 635                        cx.font_cache
 636                            .select_font(
 637                                style.text.font_family_id,
 638                                &highlight_style.font_properties,
 639                            )
 640                            .unwrap_or(style.text.font_id)
 641                    };
 642
 643                    if line.len() + line_chunk.len() > MAX_LINE_LEN {
 644                        let mut chunk_len = MAX_LINE_LEN - line.len();
 645                        while !line_chunk.is_char_boundary(chunk_len) {
 646                            chunk_len -= 1;
 647                        }
 648                        line_chunk = &line_chunk[..chunk_len];
 649                        line_exceeded_max_len = true;
 650                    }
 651
 652                    let underline = if let Some(severity) = chunk.diagnostic {
 653                        Some(super::diagnostic_style(severity, true, style).text)
 654                    } else {
 655                        highlight_style.underline
 656                    };
 657
 658                    line.push_str(line_chunk);
 659                    styles.push((
 660                        line_chunk.len(),
 661                        RunStyle {
 662                            font_id,
 663                            color: highlight_style.color,
 664                            underline,
 665                        },
 666                    ));
 667                    prev_font_id = font_id;
 668                    prev_font_properties = highlight_style.font_properties;
 669                }
 670            }
 671        }
 672
 673        layouts
 674    }
 675}
 676
 677impl Element for EditorElement {
 678    type LayoutState = Option<LayoutState>;
 679    type PaintState = Option<PaintState>;
 680
 681    fn layout(
 682        &mut self,
 683        constraint: SizeConstraint,
 684        cx: &mut LayoutContext,
 685    ) -> (Vector2F, Self::LayoutState) {
 686        let mut size = constraint.max;
 687        if size.x().is_infinite() {
 688            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
 689        }
 690
 691        let snapshot = self.snapshot(cx.app);
 692        let style = self.settings.style.clone();
 693        let line_height = style.text.line_height(cx.font_cache);
 694
 695        let gutter_padding;
 696        let gutter_width;
 697        if snapshot.mode == EditorMode::Full {
 698            gutter_padding = style.text.em_width(cx.font_cache);
 699            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
 700        } else {
 701            gutter_padding = 0.0;
 702            gutter_width = 0.0
 703        };
 704
 705        let text_width = size.x() - gutter_width;
 706        let text_offset = vec2f(-style.text.descent(cx.font_cache), 0.);
 707        let em_width = style.text.em_width(cx.font_cache);
 708        let em_advance = style.text.em_advance(cx.font_cache);
 709        let overscroll = vec2f(em_width, 0.);
 710        let wrap_width = text_width - text_offset.x() - overscroll.x() - em_width;
 711        let snapshot = self.update_view(cx.app, |view, cx| {
 712            if view.set_wrap_width(wrap_width, cx) {
 713                view.snapshot(cx)
 714            } else {
 715                snapshot
 716            }
 717        });
 718
 719        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
 720        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
 721            size.set_y(
 722                scroll_height
 723                    .min(constraint.max_along(Axis::Vertical))
 724                    .max(constraint.min_along(Axis::Vertical))
 725                    .min(line_height * max_lines as f32),
 726            )
 727        } else if size.y().is_infinite() {
 728            size.set_y(scroll_height);
 729        }
 730        let gutter_size = vec2f(gutter_width, size.y());
 731        let text_size = vec2f(text_width, size.y());
 732
 733        let (autoscroll_horizontally, mut snapshot) = self.update_view(cx.app, |view, cx| {
 734            let autoscroll_horizontally = view.autoscroll_vertically(size.y(), line_height, cx);
 735            let snapshot = view.snapshot(cx);
 736            (autoscroll_horizontally, snapshot)
 737        });
 738
 739        let scroll_position = snapshot.scroll_position();
 740        let start_row = scroll_position.y() as u32;
 741        let scroll_top = scroll_position.y() * line_height;
 742        let end_row = ((scroll_top + size.y()) / line_height).ceil() as u32 + 1; // Add 1 to ensure selections bleed off screen
 743
 744        let mut selections = HashMap::new();
 745        let mut active_rows = BTreeMap::new();
 746        let mut highlighted_row = None;
 747        self.update_view(cx.app, |view, cx| {
 748            highlighted_row = view.highlighted_row();
 749            for selection_set_id in view.active_selection_sets(cx).collect::<Vec<_>>() {
 750                let mut set = Vec::new();
 751                for selection in view.selections_in_range(
 752                    selection_set_id,
 753                    DisplayPoint::new(start_row, 0)..DisplayPoint::new(end_row, 0),
 754                    cx,
 755                ) {
 756                    set.push(selection.clone());
 757                    if selection_set_id == view.selection_set_id {
 758                        let is_empty = selection.start == selection.end;
 759                        let mut selection_start;
 760                        let mut selection_end;
 761                        if selection.start < selection.end {
 762                            selection_start = selection.start;
 763                            selection_end = selection.end;
 764                        } else {
 765                            selection_start = selection.end;
 766                            selection_end = selection.start;
 767                        };
 768                        selection_start = snapshot.prev_row_boundary(selection_start).0;
 769                        selection_end = snapshot.next_row_boundary(selection_end).0;
 770                        for row in cmp::max(selection_start.row(), start_row)
 771                            ..=cmp::min(selection_end.row(), end_row)
 772                        {
 773                            let contains_non_empty_selection =
 774                                active_rows.entry(row).or_insert(!is_empty);
 775                            *contains_non_empty_selection |= !is_empty;
 776                        }
 777                    }
 778                }
 779
 780                selections.insert(selection_set_id.replica_id, set);
 781            }
 782        });
 783
 784        let (line_number_layouts, block_layouts) =
 785            self.layout_rows(start_row..end_row, &active_rows, &snapshot, cx);
 786
 787        let mut max_visible_line_width = 0.0;
 788        let line_layouts = self.layout_lines(start_row..end_row, &mut snapshot, cx);
 789        for line in &line_layouts {
 790            if line.width() > max_visible_line_width {
 791                max_visible_line_width = line.width();
 792            }
 793        }
 794
 795        let mut layout = LayoutState {
 796            size,
 797            gutter_size,
 798            gutter_padding,
 799            text_size,
 800            overscroll,
 801            text_offset,
 802            snapshot,
 803            style: self.settings.style.clone(),
 804            active_rows,
 805            highlighted_row,
 806            line_layouts,
 807            line_number_layouts,
 808            block_layouts,
 809            line_height,
 810            em_width,
 811            em_advance,
 812            selections,
 813            max_visible_line_width,
 814        };
 815
 816        let scroll_max = layout.scroll_max(cx.font_cache, cx.text_layout_cache).x();
 817        let scroll_width = layout.scroll_width(cx.text_layout_cache);
 818        let max_glyph_width = style.text.em_width(&cx.font_cache);
 819        self.update_view(cx.app, |view, cx| {
 820            let clamped = view.clamp_scroll_left(scroll_max);
 821            let autoscrolled;
 822            if autoscroll_horizontally {
 823                autoscrolled = view.autoscroll_horizontally(
 824                    start_row,
 825                    layout.text_size.x(),
 826                    scroll_width,
 827                    max_glyph_width,
 828                    &layout.line_layouts,
 829                    cx,
 830                );
 831            } else {
 832                autoscrolled = false;
 833            }
 834
 835            if clamped || autoscrolled {
 836                layout.snapshot = view.snapshot(cx);
 837            }
 838        });
 839
 840        (size, Some(layout))
 841    }
 842
 843    fn paint(
 844        &mut self,
 845        bounds: RectF,
 846        visible_bounds: RectF,
 847        layout: &mut Self::LayoutState,
 848        cx: &mut PaintContext,
 849    ) -> Self::PaintState {
 850        if let Some(layout) = layout {
 851            cx.scene.push_layer(Some(bounds));
 852
 853            let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
 854            let text_bounds = RectF::new(
 855                bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
 856                layout.text_size,
 857            );
 858
 859            self.paint_background(gutter_bounds, text_bounds, layout, cx);
 860            if layout.gutter_size.x() > 0. {
 861                self.paint_gutter(gutter_bounds, visible_bounds, layout, cx);
 862            }
 863            self.paint_text(text_bounds, visible_bounds, layout, cx);
 864
 865            cx.scene.pop_layer();
 866
 867            Some(PaintState {
 868                bounds,
 869                gutter_bounds,
 870                text_bounds,
 871            })
 872        } else {
 873            None
 874        }
 875    }
 876
 877    fn dispatch_event(
 878        &mut self,
 879        event: &Event,
 880        _: RectF,
 881        layout: &mut Self::LayoutState,
 882        paint: &mut Self::PaintState,
 883        cx: &mut EventContext,
 884    ) -> bool {
 885        if let (Some(layout), Some(paint)) = (layout, paint) {
 886            match event {
 887                Event::LeftMouseDown {
 888                    position,
 889                    alt,
 890                    shift,
 891                    click_count,
 892                    ..
 893                } => self.mouse_down(*position, *alt, *shift, *click_count, layout, paint, cx),
 894                Event::LeftMouseUp { position } => self.mouse_up(*position, cx),
 895                Event::LeftMouseDragged { position } => {
 896                    self.mouse_dragged(*position, layout, paint, cx)
 897                }
 898                Event::ScrollWheel {
 899                    position,
 900                    delta,
 901                    precise,
 902                } => self.scroll(*position, *delta, *precise, layout, paint, cx),
 903                Event::KeyDown {
 904                    chars, keystroke, ..
 905                } => self.key_down(chars, keystroke, cx),
 906                _ => false,
 907            }
 908        } else {
 909            false
 910        }
 911    }
 912
 913    fn debug(
 914        &self,
 915        bounds: RectF,
 916        _: &Self::LayoutState,
 917        _: &Self::PaintState,
 918        _: &gpui::DebugContext,
 919    ) -> json::Value {
 920        json!({
 921            "type": "BufferElement",
 922            "bounds": bounds.to_json()
 923        })
 924    }
 925}
 926
 927pub struct LayoutState {
 928    size: Vector2F,
 929    gutter_size: Vector2F,
 930    gutter_padding: f32,
 931    text_size: Vector2F,
 932    style: EditorStyle,
 933    snapshot: Snapshot,
 934    active_rows: BTreeMap<u32, bool>,
 935    highlighted_row: Option<u32>,
 936    line_layouts: Vec<text_layout::Line>,
 937    line_number_layouts: Vec<Option<text_layout::Line>>,
 938    block_layouts: Vec<(Range<u32>, BlockStyle)>,
 939    line_height: f32,
 940    em_width: f32,
 941    em_advance: f32,
 942    selections: HashMap<ReplicaId, Vec<Range<DisplayPoint>>>,
 943    overscroll: Vector2F,
 944    text_offset: Vector2F,
 945    max_visible_line_width: f32,
 946}
 947
 948impl LayoutState {
 949    fn scroll_width(&self, layout_cache: &TextLayoutCache) -> f32 {
 950        let row = self.snapshot.longest_row();
 951        let longest_line_width = self.layout_line(row, &self.snapshot, layout_cache).width();
 952        longest_line_width.max(self.max_visible_line_width) + self.overscroll.x()
 953    }
 954
 955    fn scroll_max(&self, font_cache: &FontCache, layout_cache: &TextLayoutCache) -> Vector2F {
 956        let text_width = self.text_size.x();
 957        let scroll_width = self.scroll_width(layout_cache);
 958        let em_width = self.style.text.em_width(font_cache);
 959        let max_row = self.snapshot.max_point().row();
 960
 961        vec2f(
 962            ((scroll_width - text_width) / em_width).max(0.0),
 963            max_row.saturating_sub(1) as f32,
 964        )
 965    }
 966
 967    pub fn layout_line(
 968        &self,
 969        row: u32,
 970        snapshot: &Snapshot,
 971        layout_cache: &TextLayoutCache,
 972    ) -> text_layout::Line {
 973        let mut line = snapshot.line(row);
 974
 975        if line.len() > MAX_LINE_LEN {
 976            let mut len = MAX_LINE_LEN;
 977            while !line.is_char_boundary(len) {
 978                len -= 1;
 979            }
 980            line.truncate(len);
 981        }
 982
 983        layout_cache.layout_str(
 984            &line,
 985            self.style.text.font_size,
 986            &[(
 987                snapshot.line_len(row) as usize,
 988                RunStyle {
 989                    font_id: self.style.text.font_id,
 990                    color: Color::black(),
 991                    underline: None,
 992                },
 993            )],
 994        )
 995    }
 996}
 997
 998pub struct PaintState {
 999    bounds: RectF,
1000    gutter_bounds: RectF,
1001    text_bounds: RectF,
1002}
1003
1004impl PaintState {
1005    fn point_for_position(
1006        &self,
1007        snapshot: &Snapshot,
1008        layout: &LayoutState,
1009        position: Vector2F,
1010    ) -> (DisplayPoint, u32) {
1011        let scroll_position = snapshot.scroll_position();
1012        let position = position - self.text_bounds.origin();
1013        let y = position.y().max(0.0).min(layout.size.y());
1014        let row = ((y / layout.line_height) + scroll_position.y()) as u32;
1015        let row = cmp::min(row, snapshot.max_point().row());
1016        let line = &layout.line_layouts[(row - scroll_position.y() as u32) as usize];
1017        let x = position.x() + (scroll_position.x() * layout.em_width);
1018
1019        let column = if x >= 0.0 {
1020            line.index_for_x(x)
1021                .map(|ix| ix as u32)
1022                .unwrap_or_else(|| snapshot.line_len(row))
1023        } else {
1024            0
1025        };
1026        let overshoot = (0f32.max(x - line.width()) / layout.em_advance) as u32;
1027
1028        (DisplayPoint::new(row, column), overshoot)
1029    }
1030}
1031
1032struct Cursor {
1033    origin: Vector2F,
1034    line_height: f32,
1035    color: Color,
1036}
1037
1038impl Cursor {
1039    fn paint(&self, cx: &mut PaintContext) {
1040        cx.scene.push_quad(Quad {
1041            bounds: RectF::new(self.origin, vec2f(2.0, self.line_height)),
1042            background: Some(self.color),
1043            border: Border::new(0., Color::black()),
1044            corner_radius: 0.,
1045        });
1046    }
1047}
1048
1049#[derive(Debug)]
1050struct Selection {
1051    start_y: f32,
1052    line_height: f32,
1053    lines: Vec<SelectionLine>,
1054    color: Color,
1055}
1056
1057#[derive(Debug)]
1058struct SelectionLine {
1059    start_x: f32,
1060    end_x: f32,
1061}
1062
1063impl Selection {
1064    fn paint(&self, bounds: RectF, scene: &mut Scene) {
1065        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
1066            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
1067            self.paint_lines(
1068                self.start_y + self.line_height,
1069                &self.lines[1..],
1070                bounds,
1071                scene,
1072            );
1073        } else {
1074            self.paint_lines(self.start_y, &self.lines, bounds, scene);
1075        }
1076    }
1077
1078    fn paint_lines(&self, start_y: f32, lines: &[SelectionLine], bounds: RectF, scene: &mut Scene) {
1079        if lines.is_empty() {
1080            return;
1081        }
1082
1083        let mut path = PathBuilder::new();
1084        let corner_radius = 0.15 * self.line_height;
1085        let first_line = lines.first().unwrap();
1086        let last_line = lines.last().unwrap();
1087
1088        let first_top_left = vec2f(first_line.start_x, start_y);
1089        let first_top_right = vec2f(first_line.end_x, start_y);
1090
1091        let curve_height = vec2f(0., corner_radius);
1092        let curve_width = |start_x: f32, end_x: f32| {
1093            let max = (end_x - start_x) / 2.;
1094            let width = if max < corner_radius {
1095                max
1096            } else {
1097                corner_radius
1098            };
1099
1100            vec2f(width, 0.)
1101        };
1102
1103        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
1104        path.reset(first_top_right - top_curve_width);
1105        path.curve_to(first_top_right + curve_height, first_top_right);
1106
1107        let mut iter = lines.iter().enumerate().peekable();
1108        while let Some((ix, line)) = iter.next() {
1109            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
1110
1111            if let Some((_, next_line)) = iter.peek() {
1112                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
1113
1114                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
1115                    Ordering::Equal => {
1116                        path.line_to(bottom_right);
1117                    }
1118                    Ordering::Less => {
1119                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
1120                        path.line_to(bottom_right - curve_height);
1121                        path.curve_to(bottom_right - curve_width, bottom_right);
1122                        path.line_to(next_top_right + curve_width);
1123                        path.curve_to(next_top_right + curve_height, next_top_right);
1124                    }
1125                    Ordering::Greater => {
1126                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
1127                        path.line_to(bottom_right - curve_height);
1128                        path.curve_to(bottom_right + curve_width, bottom_right);
1129                        path.line_to(next_top_right - curve_width);
1130                        path.curve_to(next_top_right + curve_height, next_top_right);
1131                    }
1132                }
1133            } else {
1134                let curve_width = curve_width(line.start_x, line.end_x);
1135                path.line_to(bottom_right - curve_height);
1136                path.curve_to(bottom_right - curve_width, bottom_right);
1137
1138                let bottom_left = vec2f(line.start_x, bottom_right.y());
1139                path.line_to(bottom_left + curve_width);
1140                path.curve_to(bottom_left - curve_height, bottom_left);
1141            }
1142        }
1143
1144        if first_line.start_x > last_line.start_x {
1145            let curve_width = curve_width(last_line.start_x, first_line.start_x);
1146            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
1147            path.line_to(second_top_left + curve_height);
1148            path.curve_to(second_top_left + curve_width, second_top_left);
1149            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
1150            path.line_to(first_bottom_left - curve_width);
1151            path.curve_to(first_bottom_left - curve_height, first_bottom_left);
1152        }
1153
1154        path.line_to(first_top_left + curve_height);
1155        path.curve_to(first_top_left + top_curve_width, first_top_left);
1156        path.line_to(first_top_right - top_curve_width);
1157
1158        scene.push_path(path.build(self.color, Some(bounds)));
1159    }
1160}
1161
1162fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
1163    delta.powf(1.5) / 100.0
1164}
1165
1166fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
1167    delta.powf(1.2) / 300.0
1168}
1169
1170#[cfg(test)]
1171mod tests {
1172    use super::*;
1173    use crate::{
1174        test::sample_text,
1175        {Editor, EditorSettings},
1176    };
1177    use language::Buffer;
1178
1179    #[gpui::test]
1180    fn test_layout_line_numbers(cx: &mut gpui::MutableAppContext) {
1181        let settings = EditorSettings::test(cx);
1182
1183        let buffer = cx.add_model(|cx| Buffer::new(0, sample_text(6, 6), cx));
1184        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
1185            Editor::for_buffer(
1186                buffer,
1187                {
1188                    let settings = settings.clone();
1189                    move |_| settings.clone()
1190                },
1191                cx,
1192            )
1193        });
1194        let element = EditorElement::new(editor.downgrade(), settings);
1195
1196        let (layouts, _) = editor.update(cx, |editor, cx| {
1197            let snapshot = editor.snapshot(cx);
1198            let mut presenter = cx.build_presenter(window_id, 30.);
1199            let mut layout_cx = presenter.build_layout_context(false, cx);
1200            element.layout_rows(0..6, &Default::default(), &snapshot, &mut layout_cx)
1201        });
1202        assert_eq!(layouts.len(), 6);
1203    }
1204}