scrollbar.rs

  1#![allow(missing_docs)]
  2use std::{any::Any, cell::Cell, fmt::Debug, ops::Range, rc::Rc, sync::Arc};
  3
  4use crate::{prelude::*, px, relative, IntoElement};
  5use gpui::{
  6    point, quad, Along, App, Axis as ScrollbarAxis, Bounds, ContentMask, Corners, Edges, Element,
  7    ElementId, Entity, EntityId, GlobalElementId, Hitbox, Hsla, LayoutId, MouseDownEvent,
  8    MouseMoveEvent, MouseUpEvent, Pixels, Point, ScrollHandle, ScrollWheelEvent, Size, Style,
  9    UniformListScrollHandle, Window,
 10};
 11
 12pub struct Scrollbar {
 13    thumb: Range<f32>,
 14    state: ScrollbarState,
 15    kind: ScrollbarAxis,
 16}
 17
 18impl ScrollableHandle for UniformListScrollHandle {
 19    fn content_size(&self) -> Option<ContentSize> {
 20        Some(ContentSize {
 21            size: self.0.borrow().last_item_size.map(|size| size.contents)?,
 22            scroll_adjustment: None,
 23        })
 24    }
 25
 26    fn set_offset(&self, point: Point<Pixels>) {
 27        self.0.borrow().base_handle.set_offset(point);
 28    }
 29
 30    fn offset(&self) -> Point<Pixels> {
 31        self.0.borrow().base_handle.offset()
 32    }
 33
 34    fn viewport(&self) -> Bounds<Pixels> {
 35        self.0.borrow().base_handle.bounds()
 36    }
 37
 38    fn as_any(&self) -> &dyn Any {
 39        self
 40    }
 41}
 42
 43impl ScrollableHandle for ScrollHandle {
 44    fn content_size(&self) -> Option<ContentSize> {
 45        let last_children_index = self.children_count().checked_sub(1)?;
 46
 47        let mut last_item = self.bounds_for_item(last_children_index)?;
 48        let mut scroll_adjustment = None;
 49
 50        if last_children_index != 0 {
 51            // todo: PO: this is slightly wrong for horizontal scrollbar, as the last item is not necessarily the longest one.
 52            let first_item = self.bounds_for_item(0)?;
 53            last_item.size.height += last_item.origin.y;
 54            last_item.size.width += last_item.origin.x;
 55
 56            scroll_adjustment = Some(first_item.origin);
 57            last_item.size.height -= first_item.origin.y;
 58            last_item.size.width -= first_item.origin.x;
 59        }
 60
 61        Some(ContentSize {
 62            size: last_item.size,
 63            scroll_adjustment,
 64        })
 65    }
 66
 67    fn set_offset(&self, point: Point<Pixels>) {
 68        self.set_offset(point);
 69    }
 70
 71    fn offset(&self) -> Point<Pixels> {
 72        self.offset()
 73    }
 74
 75    fn viewport(&self) -> Bounds<Pixels> {
 76        self.bounds()
 77    }
 78
 79    fn as_any(&self) -> &dyn Any {
 80        self
 81    }
 82}
 83
 84#[derive(Debug)]
 85pub struct ContentSize {
 86    pub size: Size<Pixels>,
 87    pub scroll_adjustment: Option<Point<Pixels>>,
 88}
 89
 90pub trait ScrollableHandle: Debug + 'static {
 91    fn content_size(&self) -> Option<ContentSize>;
 92    fn set_offset(&self, point: Point<Pixels>);
 93    fn offset(&self) -> Point<Pixels>;
 94    fn viewport(&self) -> Bounds<Pixels>;
 95    fn as_any(&self) -> &dyn Any;
 96}
 97
 98/// A scrollbar state that should be persisted across frames.
 99#[derive(Clone, Debug)]
100pub struct ScrollbarState {
101    // If Some(), there's an active drag, offset by percentage from the origin of a thumb.
102    drag: Rc<Cell<Option<Pixels>>>,
103    parent_id: Option<EntityId>,
104    scroll_handle: Arc<dyn ScrollableHandle>,
105}
106
107impl ScrollbarState {
108    pub fn new(scroll: impl ScrollableHandle) -> Self {
109        Self {
110            drag: Default::default(),
111            parent_id: None,
112            scroll_handle: Arc::new(scroll),
113        }
114    }
115
116    /// Set a parent model which should be notified whenever this Scrollbar gets a scroll event.
117    pub fn parent_entity<V: 'static>(mut self, v: &Entity<V>) -> Self {
118        self.parent_id = Some(v.entity_id());
119        self
120    }
121
122    pub fn scroll_handle(&self) -> &Arc<dyn ScrollableHandle> {
123        &self.scroll_handle
124    }
125
126    pub fn is_dragging(&self) -> bool {
127        self.drag.get().is_some()
128    }
129
130    fn thumb_range(&self, axis: ScrollbarAxis) -> Option<Range<f32>> {
131        const MINIMUM_THUMB_SIZE: f32 = 25.;
132        let ContentSize {
133            size: main_dimension_size,
134            scroll_adjustment,
135        } = self.scroll_handle.content_size()?;
136        let content_size = main_dimension_size.along(axis).0;
137        let mut current_offset = self.scroll_handle.offset().along(axis).min(px(0.)).abs().0;
138        if let Some(adjustment) = scroll_adjustment.and_then(|adjustment| {
139            let adjust = adjustment.along(axis).0;
140            if adjust < 0.0 {
141                Some(adjust)
142            } else {
143                None
144            }
145        }) {
146            current_offset -= adjustment;
147        }
148        let viewport_size = self.scroll_handle.viewport().size.along(axis).0;
149        if content_size < viewport_size {
150            return None;
151        }
152        let visible_percentage = viewport_size / content_size;
153        let thumb_size = MINIMUM_THUMB_SIZE.max(viewport_size * visible_percentage);
154        if thumb_size > viewport_size {
155            return None;
156        }
157        let max_offset = content_size - viewport_size;
158        current_offset = current_offset.clamp(0., max_offset);
159        let start_offset = (current_offset / max_offset) * (viewport_size - thumb_size);
160        let thumb_percentage_start = start_offset / viewport_size;
161        let thumb_percentage_end = (start_offset + thumb_size) / viewport_size;
162        Some(thumb_percentage_start..thumb_percentage_end)
163    }
164}
165
166impl Scrollbar {
167    pub fn vertical(state: ScrollbarState) -> Option<Self> {
168        Self::new(state, ScrollbarAxis::Vertical)
169    }
170
171    pub fn horizontal(state: ScrollbarState) -> Option<Self> {
172        Self::new(state, ScrollbarAxis::Horizontal)
173    }
174
175    fn new(state: ScrollbarState, kind: ScrollbarAxis) -> Option<Self> {
176        let thumb = state.thumb_range(kind)?;
177        Some(Self { thumb, state, kind })
178    }
179}
180
181impl Element for Scrollbar {
182    type RequestLayoutState = ();
183
184    type PrepaintState = Hitbox;
185
186    fn id(&self) -> Option<ElementId> {
187        None
188    }
189
190    fn request_layout(
191        &mut self,
192        _id: Option<&GlobalElementId>,
193        window: &mut Window,
194        cx: &mut App,
195    ) -> (LayoutId, Self::RequestLayoutState) {
196        let mut style = Style::default();
197        style.flex_grow = 1.;
198        style.flex_shrink = 1.;
199
200        if self.kind == ScrollbarAxis::Vertical {
201            style.size.width = px(12.).into();
202            style.size.height = relative(1.).into();
203        } else {
204            style.size.width = relative(1.).into();
205            style.size.height = px(12.).into();
206        }
207
208        (window.request_layout(style, None, cx), ())
209    }
210
211    fn prepaint(
212        &mut self,
213        _id: Option<&GlobalElementId>,
214        bounds: Bounds<Pixels>,
215        _request_layout: &mut Self::RequestLayoutState,
216        window: &mut Window,
217        _: &mut App,
218    ) -> Self::PrepaintState {
219        window.with_content_mask(Some(ContentMask { bounds }), |window| {
220            window.insert_hitbox(bounds, false)
221        })
222    }
223
224    fn paint(
225        &mut self,
226        _id: Option<&GlobalElementId>,
227        bounds: Bounds<Pixels>,
228        _request_layout: &mut Self::RequestLayoutState,
229        _prepaint: &mut Self::PrepaintState,
230        window: &mut Window,
231        cx: &mut App,
232    ) {
233        window.with_content_mask(Some(ContentMask { bounds }), |window| {
234            let colors = cx.theme().colors();
235            let thumb_background = colors
236                .surface_background
237                .blend(colors.scrollbar_thumb_background);
238            let is_vertical = self.kind == ScrollbarAxis::Vertical;
239            let extra_padding = px(5.0);
240            let padded_bounds = if is_vertical {
241                Bounds::from_corners(
242                    bounds.origin + point(Pixels::ZERO, extra_padding),
243                    bounds.bottom_right() - point(Pixels::ZERO, extra_padding * 3),
244                )
245            } else {
246                Bounds::from_corners(
247                    bounds.origin + point(extra_padding, Pixels::ZERO),
248                    bounds.bottom_right() - point(extra_padding * 3, Pixels::ZERO),
249                )
250            };
251
252            let mut thumb_bounds = if is_vertical {
253                let thumb_offset = self.thumb.start * padded_bounds.size.height;
254                let thumb_end = self.thumb.end * padded_bounds.size.height;
255                let thumb_upper_left = point(
256                    padded_bounds.origin.x,
257                    padded_bounds.origin.y + thumb_offset,
258                );
259                let thumb_lower_right = point(
260                    padded_bounds.origin.x + padded_bounds.size.width,
261                    padded_bounds.origin.y + thumb_end,
262                );
263                Bounds::from_corners(thumb_upper_left, thumb_lower_right)
264            } else {
265                let thumb_offset = self.thumb.start * padded_bounds.size.width;
266                let thumb_end = self.thumb.end * padded_bounds.size.width;
267                let thumb_upper_left = point(
268                    padded_bounds.origin.x + thumb_offset,
269                    padded_bounds.origin.y,
270                );
271                let thumb_lower_right = point(
272                    padded_bounds.origin.x + thumb_end,
273                    padded_bounds.origin.y + padded_bounds.size.height,
274                );
275                Bounds::from_corners(thumb_upper_left, thumb_lower_right)
276            };
277            let corners = if is_vertical {
278                thumb_bounds.size.width /= 1.5;
279                Corners::all(thumb_bounds.size.width / 2.0)
280            } else {
281                thumb_bounds.size.height /= 1.5;
282                Corners::all(thumb_bounds.size.height / 2.0)
283            };
284            window.paint_quad(quad(
285                thumb_bounds,
286                corners,
287                thumb_background,
288                Edges::default(),
289                Hsla::transparent_black(),
290            ));
291
292            let scroll = self.state.scroll_handle.clone();
293            let axis = self.kind;
294
295            window.on_mouse_event({
296                let scroll = scroll.clone();
297                let state = self.state.clone();
298                move |event: &MouseDownEvent, phase, _, _| {
299                    if !(phase.bubble() && bounds.contains(&event.position)) {
300                        return;
301                    }
302
303                    if thumb_bounds.contains(&event.position) {
304                        let offset = event.position.along(axis) - thumb_bounds.origin.along(axis);
305                        state.drag.set(Some(offset));
306                    } else if let Some(ContentSize {
307                        size: item_size, ..
308                    }) = scroll.content_size()
309                    {
310                        let click_offset = {
311                            let viewport_size = padded_bounds.size.along(axis);
312
313                            let thumb_size = thumb_bounds.size.along(axis);
314                            let thumb_start = (event.position.along(axis)
315                                - padded_bounds.origin.along(axis)
316                                - (thumb_size / 2.))
317                                .clamp(px(0.), viewport_size - thumb_size);
318
319                            let max_offset = (item_size.along(axis) - viewport_size).max(px(0.));
320                            let percentage = if viewport_size > thumb_size {
321                                thumb_start / (viewport_size - thumb_size)
322                            } else {
323                                0.
324                            };
325
326                            -max_offset * percentage
327                        };
328                        match axis {
329                            ScrollbarAxis::Horizontal => {
330                                scroll.set_offset(point(click_offset, scroll.offset().y));
331                            }
332                            ScrollbarAxis::Vertical => {
333                                scroll.set_offset(point(scroll.offset().x, click_offset));
334                            }
335                        }
336                    }
337                }
338            });
339            window.on_mouse_event({
340                let scroll = scroll.clone();
341                move |event: &ScrollWheelEvent, phase, window, _| {
342                    if phase.bubble() && bounds.contains(&event.position) {
343                        let current_offset = scroll.offset();
344                        scroll.set_offset(
345                            current_offset + event.delta.pixel_delta(window.line_height()),
346                        );
347                    }
348                }
349            });
350            let state = self.state.clone();
351            let axis = self.kind;
352            window.on_mouse_event(move |event: &MouseMoveEvent, _, _, cx| {
353                if let Some(drag_state) = state.drag.get().filter(|_| event.dragging()) {
354                    if let Some(ContentSize {
355                        size: item_size, ..
356                    }) = scroll.content_size()
357                    {
358                        let drag_offset = {
359                            let viewport_size = padded_bounds.size.along(axis);
360
361                            let thumb_size = thumb_bounds.size.along(axis);
362                            let thumb_start = (event.position.along(axis)
363                                - padded_bounds.origin.along(axis)
364                                - drag_state)
365                                .clamp(px(0.), viewport_size - thumb_size);
366
367                            let max_offset = (item_size.along(axis) - viewport_size).max(px(0.));
368                            let percentage = if viewport_size > thumb_size {
369                                thumb_start / (viewport_size - thumb_size)
370                            } else {
371                                0.
372                            };
373
374                            -max_offset * percentage
375                        };
376                        match axis {
377                            ScrollbarAxis::Horizontal => {
378                                scroll.set_offset(point(drag_offset, scroll.offset().y));
379                            }
380                            ScrollbarAxis::Vertical => {
381                                scroll.set_offset(point(scroll.offset().x, drag_offset));
382                            }
383                        };
384                        if let Some(id) = state.parent_id {
385                            cx.notify(id);
386                        }
387                    }
388                } else {
389                    state.drag.set(None);
390                }
391            });
392            let state = self.state.clone();
393            window.on_mouse_event(move |_event: &MouseUpEvent, phase, _, cx| {
394                if phase.bubble() {
395                    state.drag.take();
396                    if let Some(id) = state.parent_id {
397                        cx.notify(id);
398                    }
399                }
400            });
401        })
402    }
403}
404
405impl IntoElement for Scrollbar {
406    type Element = Self;
407
408    fn into_element(self) -> Self::Element {
409        self
410    }
411}