1use crate::{
2 input, list, list_section_header, prelude::*, static_project_panel_project_items,
3 static_project_panel_single_items, theme,
4};
5
6use gpui2::{
7 elements::{div, div::ScrollState},
8 style::StyleHelpers,
9 ParentElement, ViewContext,
10};
11use gpui2::{Element, IntoElement};
12use std::marker::PhantomData;
13
14#[derive(Element)]
15pub struct ProjectPanel<V: 'static> {
16 view_type: PhantomData<V>,
17 scroll_state: ScrollState,
18}
19
20pub fn project_panel<V: 'static>(scroll_state: ScrollState) -> ProjectPanel<V> {
21 ProjectPanel {
22 view_type: PhantomData,
23 scroll_state,
24 }
25}
26
27impl<V: 'static> ProjectPanel<V> {
28 fn render(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
29 let theme = theme(cx);
30
31 div()
32 .w_56()
33 .h_full()
34 .flex()
35 .flex_col()
36 .fill(theme.middle.base.default.background)
37 .child(
38 div()
39 .w_56()
40 .flex()
41 .flex_col()
42 .overflow_y_scroll(self.scroll_state.clone())
43 .child(
44 list(static_project_panel_single_items())
45 .header(list_section_header("FILES").set_toggle(ToggleState::Toggled))
46 .empty_message("No files in directory")
47 .set_toggle(ToggleState::Toggled),
48 )
49 .child(
50 list(static_project_panel_project_items())
51 .header(list_section_header("PROJECT").set_toggle(ToggleState::Toggled))
52 .empty_message("No folders in directory")
53 .set_toggle(ToggleState::Toggled),
54 ),
55 )
56 .child(
57 input("Find something...")
58 .value("buffe".to_string())
59 .state(InteractionState::Focused),
60 )
61 }
62}