1use gpui::{
2 AnyElement, App, Bounds, Div, DivFrameState, Element, ElementId, GlobalElementId, Hitbox,
3 InteractiveElement as _, IntoElement, LayoutId, ParentElement, Pixels, StyleRefinement, Styled,
4 Window, div,
5};
6
7/// An element that sets a particular rem size for its children.
8pub struct WithRemSize {
9 div: Div,
10 rem_size: Pixels,
11}
12
13impl WithRemSize {
14 /// Create a new [WithRemSize] element, which sets a
15 /// particular rem size for its children.
16 pub fn new(rem_size: impl Into<Pixels>) -> Self {
17 Self {
18 div: div(),
19 rem_size: rem_size.into(),
20 }
21 }
22
23 /// Block the mouse from interacting with this element or any of its children
24 /// The fluent API equivalent to [`Interactivity::occlude_mouse`]
25 ///
26 /// [`Interactivity::occlude_mouse`]: gpui::Interactivity::occlude_mouse
27 pub fn occlude(mut self) -> Self {
28 self.div = self.div.occlude();
29 self
30 }
31}
32
33impl Styled for WithRemSize {
34 fn style(&mut self) -> &mut StyleRefinement {
35 self.div.style()
36 }
37}
38
39impl ParentElement for WithRemSize {
40 fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
41 self.div.extend(elements)
42 }
43}
44
45impl Element for WithRemSize {
46 type RequestLayoutState = DivFrameState;
47 type PrepaintState = Option<Hitbox>;
48
49 fn id(&self) -> Option<ElementId> {
50 Element::id(&self.div)
51 }
52
53 fn request_layout(
54 &mut self,
55 id: Option<&GlobalElementId>,
56 window: &mut Window,
57 cx: &mut App,
58 ) -> (LayoutId, Self::RequestLayoutState) {
59 window.with_rem_size(Some(self.rem_size), |window| {
60 self.div.request_layout(id, window, cx)
61 })
62 }
63
64 fn prepaint(
65 &mut self,
66 id: Option<&GlobalElementId>,
67 bounds: Bounds<Pixels>,
68 request_layout: &mut Self::RequestLayoutState,
69 window: &mut Window,
70 cx: &mut App,
71 ) -> Self::PrepaintState {
72 window.with_rem_size(Some(self.rem_size), |window| {
73 self.div.prepaint(id, bounds, request_layout, window, cx)
74 })
75 }
76
77 fn paint(
78 &mut self,
79 id: Option<&GlobalElementId>,
80 bounds: Bounds<Pixels>,
81 request_layout: &mut Self::RequestLayoutState,
82 prepaint: &mut Self::PrepaintState,
83 window: &mut Window,
84 cx: &mut App,
85 ) {
86 window.with_rem_size(Some(self.rem_size), |window| {
87 self.div
88 .paint(id, bounds, request_layout, prepaint, window, cx)
89 })
90 }
91}
92
93impl IntoElement for WithRemSize {
94 type Element = Self;
95
96 fn into_element(self) -> Self::Element {
97 self
98 }
99}