releases.md

  1# Zed Releases
  2
  3Read about Zed's release channels [here](https://zed.dev/faq#what-are-the-release-channels).
  4
  5## Wednesday release process
  6
  7You will need write access to the Zed repository to do this.
  8
  9Credentials for various services used in this process can be found in 1Password.
 10
 11---
 12
 131. Checkout `main` and ensure your working copy is clean.
 14
 151. Run `git fetch && git pull` to ensure you have the latest commits locally.
 16
 171. Run `git fetch --tags --force` to forcibly ensure your local tags are in sync with the remote.
 18
 191. Run `./script/get-stable-channel-release-notes`.
 20
 21   - Follow the instructions at the end of the script and aggregate the release notes into one structure.
 22
 231. Run `./script/bump-zed-minor-versions`.
 24
 25   - Push the tags and branches as instructed.
 26
 271. Run `./script/get-preview-channel-changes`.
 28
 29   - Take the script's output and build release notes by organizing each release note line into a category.
 30   - Use a prior release for the initial outline.
 31   - Make sure to append the `Credit` line, if present, to the end of the release note line.
 32
 331. Once release drafts are up on [GitHub Releases](https://github.com/zed-industries/zed/releases), paste both preview and stable release notes into each and **save**.
 34
 35   - **Do not publish the drafts, yet.**
 36
 371. Check the release assets.
 38
 39   - Ensure the stable and preview release jobs have finished without error.
 40   - Ensure each draft has the proper number of assets—releases currently have 10 assets each.
 41   - Download the artifacts for each release draft and test that you can run them locally.
 42
 431. Publish stable / preview drafts, one at a time.
 44
 45   - Use [Vercel](https://vercel.com/zed-industries/zed-dev) to check the progress of the website rebuild.
 46     The release will be public once the rebuild has completed.
 47
 481. Publish the release email that has been sent to [Kit](https://kit.com).
 49
 50   - Make sure to double-check that the email is correct before publishing.
 51   - We sometimes correct things here and there that didn't translate from GitHub's renderer to Kit's.
 52
 531. Build social media posts based on the popular items in stable.
 54
 55   - You can use the [prior week's post chain](https://zed.dev/channel/tweets-23331) as your outline.
 56   - Stage the copy and assets using [Buffer](https://buffer.com), for both X and BlueSky.
 57   - Publish both, one at a time, ensuring both are posted to each respective platform.
 58
 59## Patch release process
 60
 61If your PR fixes a panic or a crash, you should cherry-pick it to the current stable and preview branches.
 62If your PR fixes a regression in recently released code, you should cherry-pick it to preview.
 63
 64You will need write access to the Zed repository to do this:
 65
 66---
 67
 681. Send a PR containing your change to `main` as normal.
 69
 701. Once it is merged, cherry-pick the commit locally to either of the release branches (`v0.XXX.x`).
 71
 72   - In some cases, you may have to handle a merge conflict.
 73     More often than not, this will happen when cherry-picking to stable, as the stable branch is more "stale" than the preview branch.
 74
 751. After the commit is cherry-picked, run `./script/trigger-release {preview|stable}`.
 76   This will bump the version numbers, create a new release tag, and kick off a release build.
 77
 78   - This can also be run from the [GitHub Actions UI](https://github.com/zed-industries/zed/actions/workflows/bump_patch_version.yml):
 79     ![](https://github.com/zed-industries/zed/assets/1486634/9e31ae95-09e1-4c7f-9591-944f4f5b63ea)
 80
 811. Once release drafts are up on [GitHub Releases](https://github.com/zed-industries/zed/releases), proofread and edit the release notes as needed and **save**.
 82
 83   - **Do not publish the drafts, yet.**
 84
 851. Check the release assets.
 86
 87   - Ensure the stable / preview release jobs have finished without error.
 88   - Ensure each draft has the proper number of assets—releases currently have 10 assets each.
 89   - Download the artifacts for each release draft and test that you can run them locally.
 90
 911. Publish stable / preview drafts, one at a time.
 92
 93   - Use [Vercel](https://vercel.com/zed-industries/zed-dev) to check the progress of the website rebuild.
 94     The release will be public once the rebuild has completed.
 95
 96## Nightly release process
 97
 98In addition to the public releases, we also have a nightly build that we encourage employees to use.
 99Nightly is released by cron once a day, and can be shipped as often as you'd like.
100There are no release notes or announcements, so you can just merge your changes to main and run `./script/trigger-release nightly`.