1use std::fs;
2use zed::settings::LspSettings;
3use zed_extension_api::{self as zed, LanguageServerId, Result, serde_json};
4
5struct GlslExtension {
6 cached_binary_path: Option<String>,
7}
8
9impl GlslExtension {
10 fn language_server_binary_path(
11 &mut self,
12 language_server_id: &LanguageServerId,
13 worktree: &zed::Worktree,
14 ) -> Result<String> {
15 if let Some(path) = worktree.which("glsl_analyzer") {
16 return Ok(path);
17 }
18
19 if let Some(path) = &self.cached_binary_path
20 && fs::metadata(path).map_or(false, |stat| stat.is_file()) {
21 return Ok(path.clone());
22 }
23
24 zed::set_language_server_installation_status(
25 language_server_id,
26 &zed::LanguageServerInstallationStatus::CheckingForUpdate,
27 );
28 let release = zed::latest_github_release(
29 "nolanderc/glsl_analyzer",
30 zed::GithubReleaseOptions {
31 require_assets: true,
32 pre_release: false,
33 },
34 )?;
35
36 let (platform, arch) = zed::current_platform();
37 let asset_name = format!(
38 "{arch}-{os}.zip",
39 arch = match arch {
40 zed::Architecture::Aarch64 => "aarch64",
41 zed::Architecture::X86 => "x86",
42 zed::Architecture::X8664 => "x86_64",
43 },
44 os = match platform {
45 zed::Os::Mac => "macos",
46 zed::Os::Linux => "linux-musl",
47 zed::Os::Windows => "windows",
48 }
49 );
50
51 let asset = release
52 .assets
53 .iter()
54 .find(|asset| asset.name == asset_name)
55 .ok_or_else(|| format!("no asset found matching {:?}", asset_name))?;
56
57 let version_dir = format!("glsl_analyzer-{}", release.version);
58 fs::create_dir_all(&version_dir)
59 .map_err(|err| format!("failed to create directory '{version_dir}': {err}"))?;
60 let binary_path = format!("{version_dir}/bin/glsl_analyzer");
61
62 if !fs::metadata(&binary_path).map_or(false, |stat| stat.is_file()) {
63 zed::set_language_server_installation_status(
64 language_server_id,
65 &zed::LanguageServerInstallationStatus::Downloading,
66 );
67
68 zed::download_file(
69 &asset.download_url,
70 &version_dir,
71 match platform {
72 zed::Os::Mac | zed::Os::Linux => zed::DownloadedFileType::Zip,
73 zed::Os::Windows => zed::DownloadedFileType::Zip,
74 },
75 )
76 .map_err(|e| format!("failed to download file: {e}"))?;
77
78 zed::make_file_executable(&binary_path)?;
79
80 let entries =
81 fs::read_dir(".").map_err(|e| format!("failed to list working directory {e}"))?;
82 for entry in entries {
83 let entry = entry.map_err(|e| format!("failed to load directory entry {e}"))?;
84 if entry.file_name().to_str() != Some(&version_dir) {
85 fs::remove_dir_all(entry.path()).ok();
86 }
87 }
88 }
89
90 self.cached_binary_path = Some(binary_path.clone());
91 Ok(binary_path)
92 }
93}
94
95impl zed::Extension for GlslExtension {
96 fn new() -> Self {
97 Self {
98 cached_binary_path: None,
99 }
100 }
101
102 fn language_server_command(
103 &mut self,
104 language_server_id: &zed::LanguageServerId,
105 worktree: &zed::Worktree,
106 ) -> Result<zed::Command> {
107 Ok(zed::Command {
108 command: self.language_server_binary_path(language_server_id, worktree)?,
109 args: vec![],
110 env: Default::default(),
111 })
112 }
113
114 fn language_server_workspace_configuration(
115 &mut self,
116 _language_server_id: &zed::LanguageServerId,
117 worktree: &zed::Worktree,
118 ) -> Result<Option<serde_json::Value>> {
119 let settings = LspSettings::for_worktree("glsl_analyzer", worktree)
120 .ok()
121 .and_then(|lsp_settings| lsp_settings.settings.clone())
122 .unwrap_or_default();
123
124 Ok(Some(serde_json::json!({
125 "glsl_analyzer": settings
126 })))
127 }
128}
129
130zed::register_extension!(GlslExtension);