div.rs

   1//! Div is the central, reusable element that most GPUI trees will be built from.
   2//! It functions as a container for other elements, and provides a number of
   3//! useful features for laying out and styling its children as well as binding
   4//! mouse events and action handlers. It is meant to be similar to the HTML `<div>`
   5//! element, but for GPUI.
   6//!
   7//! # Build your own div
   8//!
   9//! GPUI does not directly provide APIs for stateful, multi step events like `click`
  10//! and `drag`. We want GPUI users to be able to build their own abstractions for
  11//! their own needs. However, as a UI framework, we're also obliged to provide some
  12//! building blocks to make the process of building your own elements easier.
  13//! For this we have the [`Interactivity`] and the [`StyleRefinement`] structs, as well
  14//! as several associated traits. Together, these provide the full suite of Dom-like events
  15//! and Tailwind-like styling that you can use to build your own custom elements. Div is
  16//! constructed by combining these two systems into an all-in-one element.
  17
  18use crate::{
  19    AbsoluteLength, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, App, Bounds, ClickEvent,
  20    DispatchPhase, Display, Element, ElementId, Entity, FocusHandle, Global, GlobalElementId,
  21    Hitbox, HitboxBehavior, HitboxId, InspectorElementId, IntoElement, IsZero, KeyContext,
  22    KeyDownEvent, KeyUpEvent, KeyboardButton, KeyboardClickEvent, LayoutId, ModifiersChangedEvent,
  23    MouseButton, MouseClickEvent, MouseDownEvent, MouseMoveEvent, MousePressureEvent, MouseUpEvent,
  24    Overflow, ParentElement, Pixels, Point, Render, ScrollWheelEvent, SharedString, Size, Style,
  25    StyleRefinement, Styled, Task, TooltipId, Visibility, Window, WindowControlArea, point, px,
  26    size,
  27};
  28use collections::HashMap;
  29use refineable::Refineable;
  30use smallvec::SmallVec;
  31use stacksafe::{StackSafe, stacksafe};
  32use std::{
  33    any::{Any, TypeId},
  34    cell::RefCell,
  35    cmp::Ordering,
  36    fmt::Debug,
  37    marker::PhantomData,
  38    mem,
  39    rc::Rc,
  40    sync::Arc,
  41    time::Duration,
  42};
  43use util::ResultExt;
  44
  45use super::ImageCacheProvider;
  46
  47const DRAG_THRESHOLD: f64 = 2.;
  48const TOOLTIP_SHOW_DELAY: Duration = Duration::from_millis(500);
  49const HOVERABLE_TOOLTIP_HIDE_DELAY: Duration = Duration::from_millis(500);
  50
  51/// The styling information for a given group.
  52pub struct GroupStyle {
  53    /// The identifier for this group.
  54    pub group: SharedString,
  55
  56    /// The specific style refinement that this group would apply
  57    /// to its children.
  58    pub style: Box<StyleRefinement>,
  59}
  60
  61/// An event for when a drag is moving over this element, with the given state type.
  62pub struct DragMoveEvent<T> {
  63    /// The mouse move event that triggered this drag move event.
  64    pub event: MouseMoveEvent,
  65
  66    /// The bounds of this element.
  67    pub bounds: Bounds<Pixels>,
  68    drag: PhantomData<T>,
  69    dragged_item: Arc<dyn Any>,
  70}
  71
  72impl<T: 'static> DragMoveEvent<T> {
  73    /// Returns the drag state for this event.
  74    pub fn drag<'b>(&self, cx: &'b App) -> &'b T {
  75        cx.active_drag
  76            .as_ref()
  77            .and_then(|drag| drag.value.downcast_ref::<T>())
  78            .expect("DragMoveEvent is only valid when the stored active drag is of the same type.")
  79    }
  80
  81    /// An item that is about to be dropped.
  82    pub fn dragged_item(&self) -> &dyn Any {
  83        self.dragged_item.as_ref()
  84    }
  85}
  86
  87impl Interactivity {
  88    /// Create an `Interactivity`, capturing the caller location in debug mode.
  89    #[cfg(any(feature = "inspector", debug_assertions))]
  90    #[track_caller]
  91    pub fn new() -> Interactivity {
  92        Interactivity {
  93            source_location: Some(core::panic::Location::caller()),
  94            ..Default::default()
  95        }
  96    }
  97
  98    /// Create an `Interactivity`, capturing the caller location in debug mode.
  99    #[cfg(not(any(feature = "inspector", debug_assertions)))]
 100    pub fn new() -> Interactivity {
 101        Interactivity::default()
 102    }
 103
 104    /// Gets the source location of construction. Returns `None` when not in debug mode.
 105    pub fn source_location(&self) -> Option<&'static std::panic::Location<'static>> {
 106        #[cfg(any(feature = "inspector", debug_assertions))]
 107        {
 108            self.source_location
 109        }
 110
 111        #[cfg(not(any(feature = "inspector", debug_assertions)))]
 112        {
 113            None
 114        }
 115    }
 116
 117    /// Bind the given callback to the mouse down event for the given mouse button, during the bubble phase.
 118    /// The imperative API equivalent of [`InteractiveElement::on_mouse_down`].
 119    ///
 120    /// See [`Context::listener`](crate::Context::listener) to get access to the view state from this callback.
 121    pub fn on_mouse_down(
 122        &mut self,
 123        button: MouseButton,
 124        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 125    ) {
 126        self.mouse_down_listeners
 127            .push(Box::new(move |event, phase, hitbox, window, cx| {
 128                if phase == DispatchPhase::Bubble
 129                    && event.button == button
 130                    && hitbox.is_hovered(window)
 131                {
 132                    (listener)(event, window, cx)
 133                }
 134            }));
 135    }
 136
 137    /// Bind the given callback to the mouse down event for any button, during the capture phase.
 138    /// The imperative API equivalent of [`InteractiveElement::capture_any_mouse_down`].
 139    ///
 140    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 141    pub fn capture_any_mouse_down(
 142        &mut self,
 143        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 144    ) {
 145        self.mouse_down_listeners
 146            .push(Box::new(move |event, phase, hitbox, window, cx| {
 147                if phase == DispatchPhase::Capture && hitbox.is_hovered(window) {
 148                    (listener)(event, window, cx)
 149                }
 150            }));
 151    }
 152
 153    /// Bind the given callback to the mouse down event for any button, during the bubble phase.
 154    /// The imperative API equivalent to [`InteractiveElement::on_any_mouse_down`].
 155    ///
 156    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 157    pub fn on_any_mouse_down(
 158        &mut self,
 159        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 160    ) {
 161        self.mouse_down_listeners
 162            .push(Box::new(move |event, phase, hitbox, window, cx| {
 163                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
 164                    (listener)(event, window, cx)
 165                }
 166            }));
 167    }
 168
 169    /// Bind the given callback to the mouse pressure event, during the bubble phase
 170    /// the imperative API equivalent to [`InteractiveElement::on_mouse_pressure`].
 171    ///
 172    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 173    pub fn on_mouse_pressure(
 174        &mut self,
 175        listener: impl Fn(&MousePressureEvent, &mut Window, &mut App) + 'static,
 176    ) {
 177        self.mouse_pressure_listeners
 178            .push(Box::new(move |event, phase, hitbox, window, cx| {
 179                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
 180                    (listener)(event, window, cx)
 181                }
 182            }));
 183    }
 184
 185    /// Bind the given callback to the mouse pressure event, during the capture phase
 186    /// the imperative API equivalent to [`InteractiveElement::on_mouse_pressure`].
 187    ///
 188    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 189    pub fn capture_mouse_pressure(
 190        &mut self,
 191        listener: impl Fn(&MousePressureEvent, &mut Window, &mut App) + 'static,
 192    ) {
 193        self.mouse_pressure_listeners
 194            .push(Box::new(move |event, phase, hitbox, window, cx| {
 195                if phase == DispatchPhase::Capture && hitbox.is_hovered(window) {
 196                    (listener)(event, window, cx)
 197                }
 198            }));
 199    }
 200
 201    /// Bind the given callback to the mouse up event for the given button, during the bubble phase.
 202    /// The imperative API equivalent to [`InteractiveElement::on_mouse_up`].
 203    ///
 204    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 205    pub fn on_mouse_up(
 206        &mut self,
 207        button: MouseButton,
 208        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 209    ) {
 210        self.mouse_up_listeners
 211            .push(Box::new(move |event, phase, hitbox, window, cx| {
 212                if phase == DispatchPhase::Bubble
 213                    && event.button == button
 214                    && hitbox.is_hovered(window)
 215                {
 216                    (listener)(event, window, cx)
 217                }
 218            }));
 219    }
 220
 221    /// Bind the given callback to the mouse up event for any button, during the capture phase.
 222    /// The imperative API equivalent to [`InteractiveElement::capture_any_mouse_up`].
 223    ///
 224    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 225    pub fn capture_any_mouse_up(
 226        &mut self,
 227        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 228    ) {
 229        self.mouse_up_listeners
 230            .push(Box::new(move |event, phase, hitbox, window, cx| {
 231                if phase == DispatchPhase::Capture && hitbox.is_hovered(window) {
 232                    (listener)(event, window, cx)
 233                }
 234            }));
 235    }
 236
 237    /// Bind the given callback to the mouse up event for any button, during the bubble phase.
 238    /// The imperative API equivalent to [`Interactivity::on_any_mouse_up`].
 239    ///
 240    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 241    pub fn on_any_mouse_up(
 242        &mut self,
 243        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 244    ) {
 245        self.mouse_up_listeners
 246            .push(Box::new(move |event, phase, hitbox, window, cx| {
 247                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
 248                    (listener)(event, window, cx)
 249                }
 250            }));
 251    }
 252
 253    /// Bind the given callback to the mouse down event, on any button, during the capture phase,
 254    /// when the mouse is outside of the bounds of this element.
 255    /// The imperative API equivalent to [`InteractiveElement::on_mouse_down_out`].
 256    ///
 257    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 258    pub fn on_mouse_down_out(
 259        &mut self,
 260        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 261    ) {
 262        self.mouse_down_listeners
 263            .push(Box::new(move |event, phase, hitbox, window, cx| {
 264                if phase == DispatchPhase::Capture && !hitbox.contains(&window.mouse_position()) {
 265                    (listener)(event, window, cx)
 266                }
 267            }));
 268    }
 269
 270    /// Bind the given callback to the mouse up event, for the given button, during the capture phase,
 271    /// when the mouse is outside of the bounds of this element.
 272    /// The imperative API equivalent to [`InteractiveElement::on_mouse_up_out`].
 273    ///
 274    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 275    pub fn on_mouse_up_out(
 276        &mut self,
 277        button: MouseButton,
 278        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 279    ) {
 280        self.mouse_up_listeners
 281            .push(Box::new(move |event, phase, hitbox, window, cx| {
 282                if phase == DispatchPhase::Capture
 283                    && event.button == button
 284                    && !hitbox.is_hovered(window)
 285                {
 286                    (listener)(event, window, cx);
 287                }
 288            }));
 289    }
 290
 291    /// Bind the given callback to the mouse move event, during the bubble phase.
 292    /// The imperative API equivalent to [`InteractiveElement::on_mouse_move`].
 293    ///
 294    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 295    pub fn on_mouse_move(
 296        &mut self,
 297        listener: impl Fn(&MouseMoveEvent, &mut Window, &mut App) + 'static,
 298    ) {
 299        self.mouse_move_listeners
 300            .push(Box::new(move |event, phase, hitbox, window, cx| {
 301                if phase == DispatchPhase::Bubble && hitbox.is_hovered(window) {
 302                    (listener)(event, window, cx);
 303                }
 304            }));
 305    }
 306
 307    /// Bind the given callback to the mouse drag event of the given type. Note that this
 308    /// will be called for all move events, inside or outside of this element, as long as the
 309    /// drag was started with this element under the mouse. Useful for implementing draggable
 310    /// UIs that don't conform to a drag and drop style interaction, like resizing.
 311    /// The imperative API equivalent to [`InteractiveElement::on_drag_move`].
 312    ///
 313    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 314    pub fn on_drag_move<T>(
 315        &mut self,
 316        listener: impl Fn(&DragMoveEvent<T>, &mut Window, &mut App) + 'static,
 317    ) where
 318        T: 'static,
 319    {
 320        self.mouse_move_listeners
 321            .push(Box::new(move |event, phase, hitbox, window, cx| {
 322                if phase == DispatchPhase::Capture
 323                    && let Some(drag) = &cx.active_drag
 324                    && drag.value.as_ref().type_id() == TypeId::of::<T>()
 325                {
 326                    (listener)(
 327                        &DragMoveEvent {
 328                            event: event.clone(),
 329                            bounds: hitbox.bounds,
 330                            drag: PhantomData,
 331                            dragged_item: Arc::clone(&drag.value),
 332                        },
 333                        window,
 334                        cx,
 335                    );
 336                }
 337            }));
 338    }
 339
 340    /// Bind the given callback to scroll wheel events during the bubble phase.
 341    /// The imperative API equivalent to [`InteractiveElement::on_scroll_wheel`].
 342    ///
 343    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 344    pub fn on_scroll_wheel(
 345        &mut self,
 346        listener: impl Fn(&ScrollWheelEvent, &mut Window, &mut App) + 'static,
 347    ) {
 348        self.scroll_wheel_listeners
 349            .push(Box::new(move |event, phase, hitbox, window, cx| {
 350                if phase == DispatchPhase::Bubble && hitbox.should_handle_scroll(window) {
 351                    (listener)(event, window, cx);
 352                }
 353            }));
 354    }
 355
 356    /// Bind the given callback to an action dispatch during the capture phase.
 357    /// The imperative API equivalent to [`InteractiveElement::capture_action`].
 358    ///
 359    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 360    pub fn capture_action<A: Action>(
 361        &mut self,
 362        listener: impl Fn(&A, &mut Window, &mut App) + 'static,
 363    ) {
 364        self.action_listeners.push((
 365            TypeId::of::<A>(),
 366            Box::new(move |action, phase, window, cx| {
 367                let action = action.downcast_ref().unwrap();
 368                if phase == DispatchPhase::Capture {
 369                    (listener)(action, window, cx)
 370                } else {
 371                    cx.propagate();
 372                }
 373            }),
 374        ));
 375    }
 376
 377    /// Bind the given callback to an action dispatch during the bubble phase.
 378    /// The imperative API equivalent to [`InteractiveElement::on_action`].
 379    ///
 380    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 381    pub fn on_action<A: Action>(&mut self, listener: impl Fn(&A, &mut Window, &mut App) + 'static) {
 382        self.action_listeners.push((
 383            TypeId::of::<A>(),
 384            Box::new(move |action, phase, window, cx| {
 385                let action = action.downcast_ref().unwrap();
 386                if phase == DispatchPhase::Bubble {
 387                    (listener)(action, window, cx)
 388                }
 389            }),
 390        ));
 391    }
 392
 393    /// Bind the given callback to an action dispatch, based on a dynamic action parameter
 394    /// instead of a type parameter. Useful for component libraries that want to expose
 395    /// action bindings to their users.
 396    /// The imperative API equivalent to [`InteractiveElement::on_boxed_action`].
 397    ///
 398    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 399    pub fn on_boxed_action(
 400        &mut self,
 401        action: &dyn Action,
 402        listener: impl Fn(&dyn Action, &mut Window, &mut App) + 'static,
 403    ) {
 404        let action = action.boxed_clone();
 405        self.action_listeners.push((
 406            (*action).type_id(),
 407            Box::new(move |_, phase, window, cx| {
 408                if phase == DispatchPhase::Bubble {
 409                    (listener)(&*action, window, cx)
 410                }
 411            }),
 412        ));
 413    }
 414
 415    /// Bind the given callback to key down events during the bubble phase.
 416    /// The imperative API equivalent to [`InteractiveElement::on_key_down`].
 417    ///
 418    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 419    pub fn on_key_down(
 420        &mut self,
 421        listener: impl Fn(&KeyDownEvent, &mut Window, &mut App) + 'static,
 422    ) {
 423        self.key_down_listeners
 424            .push(Box::new(move |event, phase, window, cx| {
 425                if phase == DispatchPhase::Bubble {
 426                    (listener)(event, window, cx)
 427                }
 428            }));
 429    }
 430
 431    /// Bind the given callback to key down events during the capture phase.
 432    /// The imperative API equivalent to [`InteractiveElement::capture_key_down`].
 433    ///
 434    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 435    pub fn capture_key_down(
 436        &mut self,
 437        listener: impl Fn(&KeyDownEvent, &mut Window, &mut App) + 'static,
 438    ) {
 439        self.key_down_listeners
 440            .push(Box::new(move |event, phase, window, cx| {
 441                if phase == DispatchPhase::Capture {
 442                    listener(event, window, cx)
 443                }
 444            }));
 445    }
 446
 447    /// Bind the given callback to key up events during the bubble phase.
 448    /// The imperative API equivalent to [`InteractiveElement::on_key_up`].
 449    ///
 450    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 451    pub fn on_key_up(&mut self, listener: impl Fn(&KeyUpEvent, &mut Window, &mut App) + 'static) {
 452        self.key_up_listeners
 453            .push(Box::new(move |event, phase, window, cx| {
 454                if phase == DispatchPhase::Bubble {
 455                    listener(event, window, cx)
 456                }
 457            }));
 458    }
 459
 460    /// Bind the given callback to key up events during the capture phase.
 461    /// The imperative API equivalent to [`InteractiveElement::on_key_up`].
 462    ///
 463    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 464    pub fn capture_key_up(
 465        &mut self,
 466        listener: impl Fn(&KeyUpEvent, &mut Window, &mut App) + 'static,
 467    ) {
 468        self.key_up_listeners
 469            .push(Box::new(move |event, phase, window, cx| {
 470                if phase == DispatchPhase::Capture {
 471                    listener(event, window, cx)
 472                }
 473            }));
 474    }
 475
 476    /// Bind the given callback to modifiers changing events.
 477    /// The imperative API equivalent to [`InteractiveElement::on_modifiers_changed`].
 478    ///
 479    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 480    pub fn on_modifiers_changed(
 481        &mut self,
 482        listener: impl Fn(&ModifiersChangedEvent, &mut Window, &mut App) + 'static,
 483    ) {
 484        self.modifiers_changed_listeners
 485            .push(Box::new(move |event, window, cx| {
 486                listener(event, window, cx)
 487            }));
 488    }
 489
 490    /// Bind the given callback to drop events of the given type, whether or not the drag started on this element.
 491    /// The imperative API equivalent to [`InteractiveElement::on_drop`].
 492    ///
 493    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 494    pub fn on_drop<T: 'static>(&mut self, listener: impl Fn(&T, &mut Window, &mut App) + 'static) {
 495        self.drop_listeners.push((
 496            TypeId::of::<T>(),
 497            Box::new(move |dragged_value, window, cx| {
 498                listener(dragged_value.downcast_ref().unwrap(), window, cx);
 499            }),
 500        ));
 501    }
 502
 503    /// Use the given predicate to determine whether or not a drop event should be dispatched to this element.
 504    /// The imperative API equivalent to [`InteractiveElement::can_drop`].
 505    pub fn can_drop(
 506        &mut self,
 507        predicate: impl Fn(&dyn Any, &mut Window, &mut App) -> bool + 'static,
 508    ) {
 509        self.can_drop_predicate = Some(Box::new(predicate));
 510    }
 511
 512    /// Bind the given callback to click events of this element.
 513    /// The imperative API equivalent to [`StatefulInteractiveElement::on_click`].
 514    ///
 515    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 516    pub fn on_click(&mut self, listener: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static)
 517    where
 518        Self: Sized,
 519    {
 520        self.click_listeners.push(Rc::new(move |event, window, cx| {
 521            listener(event, window, cx)
 522        }));
 523    }
 524
 525    /// On drag initiation, this callback will be used to create a new view to render the dragged value for a
 526    /// drag and drop operation. This API should also be used as the equivalent of 'on drag start' with
 527    /// the [`Self::on_drag_move`] API.
 528    /// The imperative API equivalent to [`StatefulInteractiveElement::on_drag`].
 529    ///
 530    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 531    pub fn on_drag<T, W>(
 532        &mut self,
 533        value: T,
 534        constructor: impl Fn(&T, Point<Pixels>, &mut Window, &mut App) -> Entity<W> + 'static,
 535    ) where
 536        Self: Sized,
 537        T: 'static,
 538        W: 'static + Render,
 539    {
 540        debug_assert!(
 541            self.drag_listener.is_none(),
 542            "calling on_drag more than once on the same element is not supported"
 543        );
 544        self.drag_listener = Some((
 545            Arc::new(value),
 546            Box::new(move |value, offset, window, cx| {
 547                constructor(value.downcast_ref().unwrap(), offset, window, cx).into()
 548            }),
 549        ));
 550    }
 551
 552    /// Bind the given callback on the hover start and end events of this element. Note that the boolean
 553    /// passed to the callback is true when the hover starts and false when it ends.
 554    /// The imperative API equivalent to [`StatefulInteractiveElement::on_hover`].
 555    ///
 556    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 557    pub fn on_hover(&mut self, listener: impl Fn(&bool, &mut Window, &mut App) + 'static)
 558    where
 559        Self: Sized,
 560    {
 561        debug_assert!(
 562            self.hover_listener.is_none(),
 563            "calling on_hover more than once on the same element is not supported"
 564        );
 565        self.hover_listener = Some(Box::new(listener));
 566    }
 567
 568    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
 569    /// The imperative API equivalent to [`StatefulInteractiveElement::tooltip`].
 570    pub fn tooltip(&mut self, build_tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static)
 571    where
 572        Self: Sized,
 573    {
 574        debug_assert!(
 575            self.tooltip_builder.is_none(),
 576            "calling tooltip more than once on the same element is not supported"
 577        );
 578        self.tooltip_builder = Some(TooltipBuilder {
 579            build: Rc::new(build_tooltip),
 580            hoverable: false,
 581        });
 582    }
 583
 584    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
 585    /// The tooltip itself is also hoverable and won't disappear when the user moves the mouse into
 586    /// the tooltip. The imperative API equivalent to [`StatefulInteractiveElement::hoverable_tooltip`].
 587    pub fn hoverable_tooltip(
 588        &mut self,
 589        build_tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static,
 590    ) where
 591        Self: Sized,
 592    {
 593        debug_assert!(
 594            self.tooltip_builder.is_none(),
 595            "calling tooltip more than once on the same element is not supported"
 596        );
 597        self.tooltip_builder = Some(TooltipBuilder {
 598            build: Rc::new(build_tooltip),
 599            hoverable: true,
 600        });
 601    }
 602
 603    /// Block the mouse from all interactions with elements behind this element's hitbox. Typically
 604    /// `block_mouse_except_scroll` should be preferred.
 605    ///
 606    /// The imperative API equivalent to [`InteractiveElement::occlude`]
 607    pub fn occlude_mouse(&mut self) {
 608        self.hitbox_behavior = HitboxBehavior::BlockMouse;
 609    }
 610
 611    /// Set the bounds of this element as a window control area for the platform window.
 612    /// The imperative API equivalent to [`InteractiveElement::window_control_area`]
 613    pub fn window_control_area(&mut self, area: WindowControlArea) {
 614        self.window_control = Some(area);
 615    }
 616
 617    /// Block non-scroll mouse interactions with elements behind this element's hitbox.
 618    /// The imperative API equivalent to [`InteractiveElement::block_mouse_except_scroll`].
 619    ///
 620    /// See [`Hitbox::is_hovered`] for details.
 621    pub fn block_mouse_except_scroll(&mut self) {
 622        self.hitbox_behavior = HitboxBehavior::BlockMouseExceptScroll;
 623    }
 624}
 625
 626/// A trait for elements that want to use the standard GPUI event handlers that don't
 627/// require any state.
 628pub trait InteractiveElement: Sized {
 629    /// Retrieve the interactivity state associated with this element
 630    fn interactivity(&mut self) -> &mut Interactivity;
 631
 632    /// Assign this element to a group of elements that can be styled together
 633    fn group(mut self, group: impl Into<SharedString>) -> Self {
 634        self.interactivity().group = Some(group.into());
 635        self
 636    }
 637
 638    /// Assign this element an ID, so that it can be used with interactivity
 639    fn id(mut self, id: impl Into<ElementId>) -> Stateful<Self> {
 640        self.interactivity().element_id = Some(id.into());
 641
 642        Stateful { element: self }
 643    }
 644
 645    /// Track the focus state of the given focus handle on this element.
 646    /// If the focus handle is focused by the application, this element will
 647    /// apply its focused styles.
 648    fn track_focus(mut self, focus_handle: &FocusHandle) -> Self {
 649        self.interactivity().focusable = true;
 650        self.interactivity().tracked_focus_handle = Some(focus_handle.clone());
 651        self
 652    }
 653
 654    /// Set whether this element is a tab stop.
 655    ///
 656    /// When false, the element remains in tab-index order but cannot be reached via keyboard navigation.
 657    /// Useful for container elements: focus the container, then call `window.focus_next(cx)` to focus
 658    /// the first tab stop inside it while having the container element itself be unreachable via the keyboard.
 659    /// Should only be used with `tab_index`.
 660    fn tab_stop(mut self, tab_stop: bool) -> Self {
 661        self.interactivity().tab_stop = tab_stop;
 662        self
 663    }
 664
 665    /// Set index of the tab stop order, and set this node as a tab stop.
 666    /// This will default the element to being a tab stop. See [`Self::tab_stop`] for more information.
 667    /// This should only be used in conjunction with `tab_group`
 668    /// in order to not interfere with the tab index of other elements.
 669    fn tab_index(mut self, index: isize) -> Self {
 670        self.interactivity().focusable = true;
 671        self.interactivity().tab_index = Some(index);
 672        self.interactivity().tab_stop = true;
 673        self
 674    }
 675
 676    /// Designate this div as a "tab group". Tab groups have their own location in the tab-index order,
 677    /// but for children of the tab group, the tab index is reset to 0. This can be useful for swapping
 678    /// the order of tab stops within the group, without having to renumber all the tab stops in the whole
 679    /// application.
 680    fn tab_group(mut self) -> Self {
 681        self.interactivity().tab_group = true;
 682        if self.interactivity().tab_index.is_none() {
 683            self.interactivity().tab_index = Some(0);
 684        }
 685        self
 686    }
 687
 688    /// Set the keymap context for this element. This will be used to determine
 689    /// which action to dispatch from the keymap.
 690    fn key_context<C, E>(mut self, key_context: C) -> Self
 691    where
 692        C: TryInto<KeyContext, Error = E>,
 693        E: Debug,
 694    {
 695        if let Some(key_context) = key_context.try_into().log_err() {
 696            self.interactivity().key_context = Some(key_context);
 697        }
 698        self
 699    }
 700
 701    /// Apply the given style to this element when the mouse hovers over it
 702    fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
 703        debug_assert!(
 704            self.interactivity().hover_style.is_none(),
 705            "hover style already set"
 706        );
 707        self.interactivity().hover_style = Some(Box::new(f(StyleRefinement::default())));
 708        self
 709    }
 710
 711    /// Apply the given style to this element when the mouse hovers over a group member
 712    fn group_hover(
 713        mut self,
 714        group_name: impl Into<SharedString>,
 715        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
 716    ) -> Self {
 717        self.interactivity().group_hover_style = Some(GroupStyle {
 718            group: group_name.into(),
 719            style: Box::new(f(StyleRefinement::default())),
 720        });
 721        self
 722    }
 723
 724    /// Bind the given callback to the mouse down event for the given mouse button.
 725    /// The fluent API equivalent to [`Interactivity::on_mouse_down`].
 726    ///
 727    /// See [`Context::listener`](crate::Context::listener) to get access to the view state from this callback.
 728    fn on_mouse_down(
 729        mut self,
 730        button: MouseButton,
 731        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 732    ) -> Self {
 733        self.interactivity().on_mouse_down(button, listener);
 734        self
 735    }
 736
 737    #[cfg(any(test, feature = "test-support"))]
 738    /// Set a key that can be used to look up this element's bounds
 739    /// in the [`crate::VisualTestContext::debug_bounds`] map
 740    /// This is a noop in release builds
 741    fn debug_selector(mut self, f: impl FnOnce() -> String) -> Self {
 742        self.interactivity().debug_selector = Some(f());
 743        self
 744    }
 745
 746    #[cfg(not(any(test, feature = "test-support")))]
 747    /// Set a key that can be used to look up this element's bounds
 748    /// in the [`crate::VisualTestContext::debug_bounds`] map
 749    /// This is a noop in release builds
 750    #[inline]
 751    fn debug_selector(self, _: impl FnOnce() -> String) -> Self {
 752        self
 753    }
 754
 755    /// Bind the given callback to the mouse down event for any button, during the capture phase.
 756    /// The fluent API equivalent to [`Interactivity::capture_any_mouse_down`].
 757    ///
 758    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 759    fn capture_any_mouse_down(
 760        mut self,
 761        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 762    ) -> Self {
 763        self.interactivity().capture_any_mouse_down(listener);
 764        self
 765    }
 766
 767    /// Bind the given callback to the mouse down event for any button, during the capture phase.
 768    /// The fluent API equivalent to [`Interactivity::on_any_mouse_down`].
 769    ///
 770    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 771    fn on_any_mouse_down(
 772        mut self,
 773        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 774    ) -> Self {
 775        self.interactivity().on_any_mouse_down(listener);
 776        self
 777    }
 778
 779    /// Bind the given callback to the mouse up event for the given button, during the bubble phase.
 780    /// The fluent API equivalent to [`Interactivity::on_mouse_up`].
 781    ///
 782    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 783    fn on_mouse_up(
 784        mut self,
 785        button: MouseButton,
 786        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 787    ) -> Self {
 788        self.interactivity().on_mouse_up(button, listener);
 789        self
 790    }
 791
 792    /// Bind the given callback to the mouse up event for any button, during the capture phase.
 793    /// The fluent API equivalent to [`Interactivity::capture_any_mouse_up`].
 794    ///
 795    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 796    fn capture_any_mouse_up(
 797        mut self,
 798        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 799    ) -> Self {
 800        self.interactivity().capture_any_mouse_up(listener);
 801        self
 802    }
 803
 804    /// Bind the given callback to the mouse pressure event, during the bubble phase
 805    /// the fluent API equivalent to [`Interactivity::on_mouse_pressure`]
 806    ///
 807    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 808    fn on_mouse_pressure(
 809        mut self,
 810        listener: impl Fn(&MousePressureEvent, &mut Window, &mut App) + 'static,
 811    ) -> Self {
 812        self.interactivity().on_mouse_pressure(listener);
 813        self
 814    }
 815
 816    /// Bind the given callback to the mouse pressure event, during the capture phase
 817    /// the fluent API equivalent to [`Interactivity::on_mouse_pressure`]
 818    ///
 819    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 820    fn capture_mouse_pressure(
 821        mut self,
 822        listener: impl Fn(&MousePressureEvent, &mut Window, &mut App) + 'static,
 823    ) -> Self {
 824        self.interactivity().capture_mouse_pressure(listener);
 825        self
 826    }
 827
 828    /// Bind the given callback to the mouse down event, on any button, during the capture phase,
 829    /// when the mouse is outside of the bounds of this element.
 830    /// The fluent API equivalent to [`Interactivity::on_mouse_down_out`].
 831    ///
 832    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 833    fn on_mouse_down_out(
 834        mut self,
 835        listener: impl Fn(&MouseDownEvent, &mut Window, &mut App) + 'static,
 836    ) -> Self {
 837        self.interactivity().on_mouse_down_out(listener);
 838        self
 839    }
 840
 841    /// Bind the given callback to the mouse up event, for the given button, during the capture phase,
 842    /// when the mouse is outside of the bounds of this element.
 843    /// The fluent API equivalent to [`Interactivity::on_mouse_up_out`].
 844    ///
 845    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 846    fn on_mouse_up_out(
 847        mut self,
 848        button: MouseButton,
 849        listener: impl Fn(&MouseUpEvent, &mut Window, &mut App) + 'static,
 850    ) -> Self {
 851        self.interactivity().on_mouse_up_out(button, listener);
 852        self
 853    }
 854
 855    /// Bind the given callback to the mouse move event, during the bubble phase.
 856    /// The fluent API equivalent to [`Interactivity::on_mouse_move`].
 857    ///
 858    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 859    fn on_mouse_move(
 860        mut self,
 861        listener: impl Fn(&MouseMoveEvent, &mut Window, &mut App) + 'static,
 862    ) -> Self {
 863        self.interactivity().on_mouse_move(listener);
 864        self
 865    }
 866
 867    /// Bind the given callback to the mouse drag event of the given type. Note that this
 868    /// will be called for all move events, inside or outside of this element, as long as the
 869    /// drag was started with this element under the mouse. Useful for implementing draggable
 870    /// UIs that don't conform to a drag and drop style interaction, like resizing.
 871    /// The fluent API equivalent to [`Interactivity::on_drag_move`].
 872    ///
 873    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 874    fn on_drag_move<T: 'static>(
 875        mut self,
 876        listener: impl Fn(&DragMoveEvent<T>, &mut Window, &mut App) + 'static,
 877    ) -> Self {
 878        self.interactivity().on_drag_move(listener);
 879        self
 880    }
 881
 882    /// Bind the given callback to scroll wheel events during the bubble phase.
 883    /// The fluent API equivalent to [`Interactivity::on_scroll_wheel`].
 884    ///
 885    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 886    fn on_scroll_wheel(
 887        mut self,
 888        listener: impl Fn(&ScrollWheelEvent, &mut Window, &mut App) + 'static,
 889    ) -> Self {
 890        self.interactivity().on_scroll_wheel(listener);
 891        self
 892    }
 893
 894    /// Capture the given action, before normal action dispatch can fire.
 895    /// The fluent API equivalent to [`Interactivity::capture_action`].
 896    ///
 897    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 898    fn capture_action<A: Action>(
 899        mut self,
 900        listener: impl Fn(&A, &mut Window, &mut App) + 'static,
 901    ) -> Self {
 902        self.interactivity().capture_action(listener);
 903        self
 904    }
 905
 906    /// Bind the given callback to an action dispatch during the bubble phase.
 907    /// The fluent API equivalent to [`Interactivity::on_action`].
 908    ///
 909    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 910    fn on_action<A: Action>(
 911        mut self,
 912        listener: impl Fn(&A, &mut Window, &mut App) + 'static,
 913    ) -> Self {
 914        self.interactivity().on_action(listener);
 915        self
 916    }
 917
 918    /// Bind the given callback to an action dispatch, based on a dynamic action parameter
 919    /// instead of a type parameter. Useful for component libraries that want to expose
 920    /// action bindings to their users.
 921    /// The fluent API equivalent to [`Interactivity::on_boxed_action`].
 922    ///
 923    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 924    fn on_boxed_action(
 925        mut self,
 926        action: &dyn Action,
 927        listener: impl Fn(&dyn Action, &mut Window, &mut App) + 'static,
 928    ) -> Self {
 929        self.interactivity().on_boxed_action(action, listener);
 930        self
 931    }
 932
 933    /// Bind the given callback to key down events during the bubble phase.
 934    /// The fluent API equivalent to [`Interactivity::on_key_down`].
 935    ///
 936    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 937    fn on_key_down(
 938        mut self,
 939        listener: impl Fn(&KeyDownEvent, &mut Window, &mut App) + 'static,
 940    ) -> Self {
 941        self.interactivity().on_key_down(listener);
 942        self
 943    }
 944
 945    /// Bind the given callback to key down events during the capture phase.
 946    /// The fluent API equivalent to [`Interactivity::capture_key_down`].
 947    ///
 948    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 949    fn capture_key_down(
 950        mut self,
 951        listener: impl Fn(&KeyDownEvent, &mut Window, &mut App) + 'static,
 952    ) -> Self {
 953        self.interactivity().capture_key_down(listener);
 954        self
 955    }
 956
 957    /// Bind the given callback to key up events during the bubble phase.
 958    /// The fluent API equivalent to [`Interactivity::on_key_up`].
 959    ///
 960    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 961    fn on_key_up(
 962        mut self,
 963        listener: impl Fn(&KeyUpEvent, &mut Window, &mut App) + 'static,
 964    ) -> Self {
 965        self.interactivity().on_key_up(listener);
 966        self
 967    }
 968
 969    /// Bind the given callback to key up events during the capture phase.
 970    /// The fluent API equivalent to [`Interactivity::capture_key_up`].
 971    ///
 972    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 973    fn capture_key_up(
 974        mut self,
 975        listener: impl Fn(&KeyUpEvent, &mut Window, &mut App) + 'static,
 976    ) -> Self {
 977        self.interactivity().capture_key_up(listener);
 978        self
 979    }
 980
 981    /// Bind the given callback to modifiers changing events.
 982    /// The fluent API equivalent to [`Interactivity::on_modifiers_changed`].
 983    ///
 984    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
 985    fn on_modifiers_changed(
 986        mut self,
 987        listener: impl Fn(&ModifiersChangedEvent, &mut Window, &mut App) + 'static,
 988    ) -> Self {
 989        self.interactivity().on_modifiers_changed(listener);
 990        self
 991    }
 992
 993    /// Apply the given style when the given data type is dragged over this element
 994    fn drag_over<S: 'static>(
 995        mut self,
 996        f: impl 'static + Fn(StyleRefinement, &S, &mut Window, &mut App) -> StyleRefinement,
 997    ) -> Self {
 998        self.interactivity().drag_over_styles.push((
 999            TypeId::of::<S>(),
1000            Box::new(move |currently_dragged: &dyn Any, window, cx| {
1001                f(
1002                    StyleRefinement::default(),
1003                    currently_dragged.downcast_ref::<S>().unwrap(),
1004                    window,
1005                    cx,
1006                )
1007            }),
1008        ));
1009        self
1010    }
1011
1012    /// Apply the given style when the given data type is dragged over this element's group
1013    fn group_drag_over<S: 'static>(
1014        mut self,
1015        group_name: impl Into<SharedString>,
1016        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
1017    ) -> Self {
1018        self.interactivity().group_drag_over_styles.push((
1019            TypeId::of::<S>(),
1020            GroupStyle {
1021                group: group_name.into(),
1022                style: Box::new(f(StyleRefinement::default())),
1023            },
1024        ));
1025        self
1026    }
1027
1028    /// Bind the given callback to drop events of the given type, whether or not the drag started on this element.
1029    /// The fluent API equivalent to [`Interactivity::on_drop`].
1030    ///
1031    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
1032    fn on_drop<T: 'static>(
1033        mut self,
1034        listener: impl Fn(&T, &mut Window, &mut App) + 'static,
1035    ) -> Self {
1036        self.interactivity().on_drop(listener);
1037        self
1038    }
1039
1040    /// Use the given predicate to determine whether or not a drop event should be dispatched to this element.
1041    /// The fluent API equivalent to [`Interactivity::can_drop`].
1042    fn can_drop(
1043        mut self,
1044        predicate: impl Fn(&dyn Any, &mut Window, &mut App) -> bool + 'static,
1045    ) -> Self {
1046        self.interactivity().can_drop(predicate);
1047        self
1048    }
1049
1050    /// Block the mouse from all interactions with elements behind this element's hitbox. Typically
1051    /// `block_mouse_except_scroll` should be preferred.
1052    /// The fluent API equivalent to [`Interactivity::occlude_mouse`].
1053    fn occlude(mut self) -> Self {
1054        self.interactivity().occlude_mouse();
1055        self
1056    }
1057
1058    /// Set the bounds of this element as a window control area for the platform window.
1059    /// The fluent API equivalent to [`Interactivity::window_control_area`].
1060    fn window_control_area(mut self, area: WindowControlArea) -> Self {
1061        self.interactivity().window_control_area(area);
1062        self
1063    }
1064
1065    /// Block non-scroll mouse interactions with elements behind this element's hitbox.
1066    /// The fluent API equivalent to [`Interactivity::block_mouse_except_scroll`].
1067    ///
1068    /// See [`Hitbox::is_hovered`] for details.
1069    fn block_mouse_except_scroll(mut self) -> Self {
1070        self.interactivity().block_mouse_except_scroll();
1071        self
1072    }
1073
1074    /// Set the given styles to be applied when this element, specifically, is focused.
1075    /// Requires that the element is focusable. Elements can be made focusable using [`InteractiveElement::track_focus`].
1076    fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
1077    where
1078        Self: Sized,
1079    {
1080        self.interactivity().focus_style = Some(Box::new(f(StyleRefinement::default())));
1081        self
1082    }
1083
1084    /// Set the given styles to be applied when this element is inside another element that is focused.
1085    /// Requires that the element is focusable. Elements can be made focusable using [`InteractiveElement::track_focus`].
1086    fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
1087    where
1088        Self: Sized,
1089    {
1090        self.interactivity().in_focus_style = Some(Box::new(f(StyleRefinement::default())));
1091        self
1092    }
1093
1094    /// Set the given styles to be applied when this element is focused via keyboard navigation.
1095    /// This is similar to CSS's `:focus-visible` pseudo-class - it only applies when the element
1096    /// is focused AND the user is navigating via keyboard (not mouse clicks).
1097    /// Requires that the element is focusable. Elements can be made focusable using [`InteractiveElement::track_focus`].
1098    fn focus_visible(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
1099    where
1100        Self: Sized,
1101    {
1102        self.interactivity().focus_visible_style = Some(Box::new(f(StyleRefinement::default())));
1103        self
1104    }
1105}
1106
1107/// A trait for elements that want to use the standard GPUI interactivity features
1108/// that require state.
1109pub trait StatefulInteractiveElement: InteractiveElement {
1110    /// Set this element to focusable.
1111    fn focusable(mut self) -> Self {
1112        self.interactivity().focusable = true;
1113        self
1114    }
1115
1116    /// Set the overflow x and y to scroll.
1117    fn overflow_scroll(mut self) -> Self {
1118        self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
1119        self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
1120        self
1121    }
1122
1123    /// Set the overflow x to scroll.
1124    fn overflow_x_scroll(mut self) -> Self {
1125        self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
1126        self
1127    }
1128
1129    /// Set the overflow y to scroll.
1130    fn overflow_y_scroll(mut self) -> Self {
1131        self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
1132        self
1133    }
1134
1135    /// Set the space to be reserved for rendering the scrollbar.
1136    ///
1137    /// This will only affect the layout of the element when overflow for this element is set to
1138    /// `Overflow::Scroll`.
1139    fn scrollbar_width(mut self, width: impl Into<AbsoluteLength>) -> Self {
1140        self.interactivity().base_style.scrollbar_width = Some(width.into());
1141        self
1142    }
1143
1144    /// Track the scroll state of this element with the given handle.
1145    fn track_scroll(mut self, scroll_handle: &ScrollHandle) -> Self {
1146        self.interactivity().tracked_scroll_handle = Some(scroll_handle.clone());
1147        self
1148    }
1149
1150    /// Track the scroll state of this element with the given handle.
1151    fn anchor_scroll(mut self, scroll_anchor: Option<ScrollAnchor>) -> Self {
1152        self.interactivity().scroll_anchor = scroll_anchor;
1153        self
1154    }
1155
1156    /// Set the given styles to be applied when this element is active.
1157    fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
1158    where
1159        Self: Sized,
1160    {
1161        self.interactivity().active_style = Some(Box::new(f(StyleRefinement::default())));
1162        self
1163    }
1164
1165    /// Set the given styles to be applied when this element's group is active.
1166    fn group_active(
1167        mut self,
1168        group_name: impl Into<SharedString>,
1169        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
1170    ) -> Self
1171    where
1172        Self: Sized,
1173    {
1174        self.interactivity().group_active_style = Some(GroupStyle {
1175            group: group_name.into(),
1176            style: Box::new(f(StyleRefinement::default())),
1177        });
1178        self
1179    }
1180
1181    /// Bind the given callback to click events of this element.
1182    /// The fluent API equivalent to [`Interactivity::on_click`].
1183    ///
1184    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
1185    fn on_click(mut self, listener: impl Fn(&ClickEvent, &mut Window, &mut App) + 'static) -> Self
1186    where
1187        Self: Sized,
1188    {
1189        self.interactivity().on_click(listener);
1190        self
1191    }
1192
1193    /// On drag initiation, this callback will be used to create a new view to render the dragged value for a
1194    /// drag and drop operation. This API should also be used as the equivalent of 'on drag start' with
1195    /// the [`InteractiveElement::on_drag_move`] API.
1196    /// The callback also has access to the offset of triggering click from the origin of parent element.
1197    /// The fluent API equivalent to [`Interactivity::on_drag`].
1198    ///
1199    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
1200    fn on_drag<T, W>(
1201        mut self,
1202        value: T,
1203        constructor: impl Fn(&T, Point<Pixels>, &mut Window, &mut App) -> Entity<W> + 'static,
1204    ) -> Self
1205    where
1206        Self: Sized,
1207        T: 'static,
1208        W: 'static + Render,
1209    {
1210        self.interactivity().on_drag(value, constructor);
1211        self
1212    }
1213
1214    /// Bind the given callback on the hover start and end events of this element. Note that the boolean
1215    /// passed to the callback is true when the hover starts and false when it ends.
1216    /// The fluent API equivalent to [`Interactivity::on_hover`].
1217    ///
1218    /// See [`Context::listener`](crate::Context::listener) to get access to a view's state from this callback.
1219    fn on_hover(mut self, listener: impl Fn(&bool, &mut Window, &mut App) + 'static) -> Self
1220    where
1221        Self: Sized,
1222    {
1223        self.interactivity().on_hover(listener);
1224        self
1225    }
1226
1227    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
1228    /// The fluent API equivalent to [`Interactivity::tooltip`].
1229    fn tooltip(mut self, build_tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static) -> Self
1230    where
1231        Self: Sized,
1232    {
1233        self.interactivity().tooltip(build_tooltip);
1234        self
1235    }
1236
1237    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
1238    /// The tooltip itself is also hoverable and won't disappear when the user moves the mouse into
1239    /// the tooltip. The fluent API equivalent to [`Interactivity::hoverable_tooltip`].
1240    fn hoverable_tooltip(
1241        mut self,
1242        build_tooltip: impl Fn(&mut Window, &mut App) -> AnyView + 'static,
1243    ) -> Self
1244    where
1245        Self: Sized,
1246    {
1247        self.interactivity().hoverable_tooltip(build_tooltip);
1248        self
1249    }
1250}
1251
1252pub(crate) type MouseDownListener =
1253    Box<dyn Fn(&MouseDownEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1254pub(crate) type MouseUpListener =
1255    Box<dyn Fn(&MouseUpEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1256pub(crate) type MousePressureListener =
1257    Box<dyn Fn(&MousePressureEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1258pub(crate) type MouseMoveListener =
1259    Box<dyn Fn(&MouseMoveEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1260
1261pub(crate) type ScrollWheelListener =
1262    Box<dyn Fn(&ScrollWheelEvent, DispatchPhase, &Hitbox, &mut Window, &mut App) + 'static>;
1263
1264pub(crate) type ClickListener = Rc<dyn Fn(&ClickEvent, &mut Window, &mut App) + 'static>;
1265
1266pub(crate) type DragListener =
1267    Box<dyn Fn(&dyn Any, Point<Pixels>, &mut Window, &mut App) -> AnyView + 'static>;
1268
1269type DropListener = Box<dyn Fn(&dyn Any, &mut Window, &mut App) + 'static>;
1270
1271type CanDropPredicate = Box<dyn Fn(&dyn Any, &mut Window, &mut App) -> bool + 'static>;
1272
1273pub(crate) struct TooltipBuilder {
1274    build: Rc<dyn Fn(&mut Window, &mut App) -> AnyView + 'static>,
1275    hoverable: bool,
1276}
1277
1278pub(crate) type KeyDownListener =
1279    Box<dyn Fn(&KeyDownEvent, DispatchPhase, &mut Window, &mut App) + 'static>;
1280
1281pub(crate) type KeyUpListener =
1282    Box<dyn Fn(&KeyUpEvent, DispatchPhase, &mut Window, &mut App) + 'static>;
1283
1284pub(crate) type ModifiersChangedListener =
1285    Box<dyn Fn(&ModifiersChangedEvent, &mut Window, &mut App) + 'static>;
1286
1287pub(crate) type ActionListener =
1288    Box<dyn Fn(&dyn Any, DispatchPhase, &mut Window, &mut App) + 'static>;
1289
1290/// Construct a new [`Div`] element
1291#[track_caller]
1292pub fn div() -> Div {
1293    Div {
1294        interactivity: Interactivity::new(),
1295        children: SmallVec::default(),
1296        prepaint_listener: None,
1297        image_cache: None,
1298    }
1299}
1300
1301/// A [`Div`] element, the all-in-one element for building complex UIs in GPUI
1302pub struct Div {
1303    interactivity: Interactivity,
1304    children: SmallVec<[StackSafe<AnyElement>; 2]>,
1305    prepaint_listener: Option<Box<dyn Fn(Vec<Bounds<Pixels>>, &mut Window, &mut App) + 'static>>,
1306    image_cache: Option<Box<dyn ImageCacheProvider>>,
1307}
1308
1309impl Div {
1310    /// Add a listener to be called when the children of this `Div` are prepainted.
1311    /// This allows you to store the [`Bounds`] of the children for later use.
1312    pub fn on_children_prepainted(
1313        mut self,
1314        listener: impl Fn(Vec<Bounds<Pixels>>, &mut Window, &mut App) + 'static,
1315    ) -> Self {
1316        self.prepaint_listener = Some(Box::new(listener));
1317        self
1318    }
1319
1320    /// Add an image cache at the location of this div in the element tree.
1321    pub fn image_cache(mut self, cache: impl ImageCacheProvider) -> Self {
1322        self.image_cache = Some(Box::new(cache));
1323        self
1324    }
1325}
1326
1327/// A frame state for a `Div` element, which contains layout IDs for its children.
1328///
1329/// This struct is used internally by the `Div` element to manage the layout state of its children
1330/// during the UI update cycle. It holds a small vector of `LayoutId` values, each corresponding to
1331/// a child element of the `Div`. These IDs are used to query the layout engine for the computed
1332/// bounds of the children after the layout phase is complete.
1333pub struct DivFrameState {
1334    child_layout_ids: SmallVec<[LayoutId; 2]>,
1335}
1336
1337/// Interactivity state displayed an manipulated in the inspector.
1338#[derive(Clone)]
1339pub struct DivInspectorState {
1340    /// The inspected element's base style. This is used for both inspecting and modifying the
1341    /// state. In the future it will make sense to separate the read and write, possibly tracking
1342    /// the modifications.
1343    #[cfg(any(feature = "inspector", debug_assertions))]
1344    pub base_style: Box<StyleRefinement>,
1345    /// Inspects the bounds of the element.
1346    pub bounds: Bounds<Pixels>,
1347    /// Size of the children of the element, or `bounds.size` if it has no children.
1348    pub content_size: Size<Pixels>,
1349}
1350
1351impl Styled for Div {
1352    fn style(&mut self) -> &mut StyleRefinement {
1353        &mut self.interactivity.base_style
1354    }
1355}
1356
1357impl InteractiveElement for Div {
1358    fn interactivity(&mut self) -> &mut Interactivity {
1359        &mut self.interactivity
1360    }
1361}
1362
1363impl ParentElement for Div {
1364    fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
1365        self.children
1366            .extend(elements.into_iter().map(StackSafe::new))
1367    }
1368}
1369
1370impl Element for Div {
1371    type RequestLayoutState = DivFrameState;
1372    type PrepaintState = Option<Hitbox>;
1373
1374    fn id(&self) -> Option<ElementId> {
1375        self.interactivity.element_id.clone()
1376    }
1377
1378    fn source_location(&self) -> Option<&'static std::panic::Location<'static>> {
1379        self.interactivity.source_location()
1380    }
1381
1382    #[stacksafe]
1383    fn request_layout(
1384        &mut self,
1385        global_id: Option<&GlobalElementId>,
1386        inspector_id: Option<&InspectorElementId>,
1387        window: &mut Window,
1388        cx: &mut App,
1389    ) -> (LayoutId, Self::RequestLayoutState) {
1390        let mut child_layout_ids = SmallVec::new();
1391        let image_cache = self
1392            .image_cache
1393            .as_mut()
1394            .map(|provider| provider.provide(window, cx));
1395
1396        let layout_id = window.with_image_cache(image_cache, |window| {
1397            self.interactivity.request_layout(
1398                global_id,
1399                inspector_id,
1400                window,
1401                cx,
1402                |style, window, cx| {
1403                    window.with_text_style(style.text_style().cloned(), |window| {
1404                        child_layout_ids = self
1405                            .children
1406                            .iter_mut()
1407                            .map(|child| child.request_layout(window, cx))
1408                            .collect::<SmallVec<_>>();
1409                        window.request_layout(style, child_layout_ids.iter().copied(), cx)
1410                    })
1411                },
1412            )
1413        });
1414
1415        (layout_id, DivFrameState { child_layout_ids })
1416    }
1417
1418    #[stacksafe]
1419    fn prepaint(
1420        &mut self,
1421        global_id: Option<&GlobalElementId>,
1422        inspector_id: Option<&InspectorElementId>,
1423        bounds: Bounds<Pixels>,
1424        request_layout: &mut Self::RequestLayoutState,
1425        window: &mut Window,
1426        cx: &mut App,
1427    ) -> Option<Hitbox> {
1428        let image_cache = self
1429            .image_cache
1430            .as_mut()
1431            .map(|provider| provider.provide(window, cx));
1432
1433        let has_prepaint_listener = self.prepaint_listener.is_some();
1434        let mut children_bounds = Vec::with_capacity(if has_prepaint_listener {
1435            request_layout.child_layout_ids.len()
1436        } else {
1437            0
1438        });
1439
1440        let mut child_min = point(Pixels::MAX, Pixels::MAX);
1441        let mut child_max = Point::default();
1442        if let Some(handle) = self.interactivity.scroll_anchor.as_ref() {
1443            *handle.last_origin.borrow_mut() = bounds.origin - window.element_offset();
1444        }
1445        let content_size = if request_layout.child_layout_ids.is_empty() {
1446            bounds.size
1447        } else if let Some(scroll_handle) = self.interactivity.tracked_scroll_handle.as_ref() {
1448            let mut state = scroll_handle.0.borrow_mut();
1449            state.child_bounds = Vec::with_capacity(request_layout.child_layout_ids.len());
1450            for child_layout_id in &request_layout.child_layout_ids {
1451                let child_bounds = window.layout_bounds(*child_layout_id);
1452                child_min = child_min.min(&child_bounds.origin);
1453                child_max = child_max.max(&child_bounds.bottom_right());
1454                state.child_bounds.push(child_bounds);
1455            }
1456            (child_max - child_min).into()
1457        } else {
1458            for child_layout_id in &request_layout.child_layout_ids {
1459                let child_bounds = window.layout_bounds(*child_layout_id);
1460                child_min = child_min.min(&child_bounds.origin);
1461                child_max = child_max.max(&child_bounds.bottom_right());
1462
1463                if has_prepaint_listener {
1464                    children_bounds.push(child_bounds);
1465                }
1466            }
1467            (child_max - child_min).into()
1468        };
1469
1470        if let Some(scroll_handle) = self.interactivity.tracked_scroll_handle.as_ref() {
1471            scroll_handle.scroll_to_active_item();
1472        }
1473
1474        self.interactivity.prepaint(
1475            global_id,
1476            inspector_id,
1477            bounds,
1478            content_size,
1479            window,
1480            cx,
1481            |style, scroll_offset, hitbox, window, cx| {
1482                // skip children
1483                if style.display == Display::None {
1484                    return hitbox;
1485                }
1486
1487                window.with_image_cache(image_cache, |window| {
1488                    window.with_element_offset(scroll_offset, |window| {
1489                        for child in &mut self.children {
1490                            child.prepaint(window, cx);
1491                        }
1492                    });
1493
1494                    if let Some(listener) = self.prepaint_listener.as_ref() {
1495                        listener(children_bounds, window, cx);
1496                    }
1497                });
1498
1499                hitbox
1500            },
1501        )
1502    }
1503
1504    #[stacksafe]
1505    fn paint(
1506        &mut self,
1507        global_id: Option<&GlobalElementId>,
1508        inspector_id: Option<&InspectorElementId>,
1509        bounds: Bounds<Pixels>,
1510        _request_layout: &mut Self::RequestLayoutState,
1511        hitbox: &mut Option<Hitbox>,
1512        window: &mut Window,
1513        cx: &mut App,
1514    ) {
1515        let image_cache = self
1516            .image_cache
1517            .as_mut()
1518            .map(|provider| provider.provide(window, cx));
1519
1520        window.with_image_cache(image_cache, |window| {
1521            self.interactivity.paint(
1522                global_id,
1523                inspector_id,
1524                bounds,
1525                hitbox.as_ref(),
1526                window,
1527                cx,
1528                |style, window, cx| {
1529                    // skip children
1530                    if style.display == Display::None {
1531                        return;
1532                    }
1533
1534                    for child in &mut self.children {
1535                        child.paint(window, cx);
1536                    }
1537                },
1538            )
1539        });
1540    }
1541}
1542
1543impl IntoElement for Div {
1544    type Element = Self;
1545
1546    fn into_element(self) -> Self::Element {
1547        self
1548    }
1549}
1550
1551/// The interactivity struct. Powers all of the general-purpose
1552/// interactivity in the `Div` element.
1553#[derive(Default)]
1554pub struct Interactivity {
1555    /// The element ID of the element. In id is required to support a stateful subset of the interactivity such as on_click.
1556    pub element_id: Option<ElementId>,
1557    /// Whether the element was clicked. This will only be present after layout.
1558    pub active: Option<bool>,
1559    /// Whether the element was hovered. This will only be present after paint if an hitbox
1560    /// was created for the interactive element.
1561    pub hovered: Option<bool>,
1562    pub(crate) tooltip_id: Option<TooltipId>,
1563    pub(crate) content_size: Size<Pixels>,
1564    pub(crate) key_context: Option<KeyContext>,
1565    pub(crate) focusable: bool,
1566    pub(crate) tracked_focus_handle: Option<FocusHandle>,
1567    pub(crate) tracked_scroll_handle: Option<ScrollHandle>,
1568    pub(crate) scroll_anchor: Option<ScrollAnchor>,
1569    pub(crate) scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
1570    pub(crate) group: Option<SharedString>,
1571    /// The base style of the element, before any modifications are applied
1572    /// by focus, active, etc.
1573    pub base_style: Box<StyleRefinement>,
1574    pub(crate) focus_style: Option<Box<StyleRefinement>>,
1575    pub(crate) in_focus_style: Option<Box<StyleRefinement>>,
1576    pub(crate) focus_visible_style: Option<Box<StyleRefinement>>,
1577    pub(crate) hover_style: Option<Box<StyleRefinement>>,
1578    pub(crate) group_hover_style: Option<GroupStyle>,
1579    pub(crate) active_style: Option<Box<StyleRefinement>>,
1580    pub(crate) group_active_style: Option<GroupStyle>,
1581    pub(crate) drag_over_styles: Vec<(
1582        TypeId,
1583        Box<dyn Fn(&dyn Any, &mut Window, &mut App) -> StyleRefinement>,
1584    )>,
1585    pub(crate) group_drag_over_styles: Vec<(TypeId, GroupStyle)>,
1586    pub(crate) mouse_down_listeners: Vec<MouseDownListener>,
1587    pub(crate) mouse_up_listeners: Vec<MouseUpListener>,
1588    pub(crate) mouse_pressure_listeners: Vec<MousePressureListener>,
1589    pub(crate) mouse_move_listeners: Vec<MouseMoveListener>,
1590    pub(crate) scroll_wheel_listeners: Vec<ScrollWheelListener>,
1591    pub(crate) key_down_listeners: Vec<KeyDownListener>,
1592    pub(crate) key_up_listeners: Vec<KeyUpListener>,
1593    pub(crate) modifiers_changed_listeners: Vec<ModifiersChangedListener>,
1594    pub(crate) action_listeners: Vec<(TypeId, ActionListener)>,
1595    pub(crate) drop_listeners: Vec<(TypeId, DropListener)>,
1596    pub(crate) can_drop_predicate: Option<CanDropPredicate>,
1597    pub(crate) click_listeners: Vec<ClickListener>,
1598    pub(crate) drag_listener: Option<(Arc<dyn Any>, DragListener)>,
1599    pub(crate) hover_listener: Option<Box<dyn Fn(&bool, &mut Window, &mut App)>>,
1600    pub(crate) tooltip_builder: Option<TooltipBuilder>,
1601    pub(crate) window_control: Option<WindowControlArea>,
1602    pub(crate) hitbox_behavior: HitboxBehavior,
1603    pub(crate) tab_index: Option<isize>,
1604    pub(crate) tab_group: bool,
1605    pub(crate) tab_stop: bool,
1606
1607    #[cfg(any(feature = "inspector", debug_assertions))]
1608    pub(crate) source_location: Option<&'static core::panic::Location<'static>>,
1609
1610    #[cfg(any(test, feature = "test-support"))]
1611    pub(crate) debug_selector: Option<String>,
1612}
1613
1614impl Interactivity {
1615    /// Layout this element according to this interactivity state's configured styles
1616    pub fn request_layout(
1617        &mut self,
1618        global_id: Option<&GlobalElementId>,
1619        _inspector_id: Option<&InspectorElementId>,
1620        window: &mut Window,
1621        cx: &mut App,
1622        f: impl FnOnce(Style, &mut Window, &mut App) -> LayoutId,
1623    ) -> LayoutId {
1624        #[cfg(any(feature = "inspector", debug_assertions))]
1625        window.with_inspector_state(
1626            _inspector_id,
1627            cx,
1628            |inspector_state: &mut Option<DivInspectorState>, _window| {
1629                if let Some(inspector_state) = inspector_state {
1630                    self.base_style = inspector_state.base_style.clone();
1631                } else {
1632                    *inspector_state = Some(DivInspectorState {
1633                        base_style: self.base_style.clone(),
1634                        bounds: Default::default(),
1635                        content_size: Default::default(),
1636                    })
1637                }
1638            },
1639        );
1640
1641        window.with_optional_element_state::<InteractiveElementState, _>(
1642            global_id,
1643            |element_state, window| {
1644                let mut element_state =
1645                    element_state.map(|element_state| element_state.unwrap_or_default());
1646
1647                if let Some(element_state) = element_state.as_ref()
1648                    && cx.has_active_drag()
1649                {
1650                    if let Some(pending_mouse_down) = element_state.pending_mouse_down.as_ref() {
1651                        *pending_mouse_down.borrow_mut() = None;
1652                    }
1653                    if let Some(clicked_state) = element_state.clicked_state.as_ref() {
1654                        *clicked_state.borrow_mut() = ElementClickedState::default();
1655                    }
1656                }
1657
1658                // Ensure we store a focus handle in our element state if we're focusable.
1659                // If there's an explicit focus handle we're tracking, use that. Otherwise
1660                // create a new handle and store it in the element state, which lives for as
1661                // as frames contain an element with this id.
1662                if self.focusable
1663                    && self.tracked_focus_handle.is_none()
1664                    && let Some(element_state) = element_state.as_mut()
1665                {
1666                    let mut handle = element_state
1667                        .focus_handle
1668                        .get_or_insert_with(|| cx.focus_handle())
1669                        .clone()
1670                        .tab_stop(self.tab_stop);
1671
1672                    if let Some(index) = self.tab_index {
1673                        handle = handle.tab_index(index);
1674                    }
1675
1676                    self.tracked_focus_handle = Some(handle);
1677                }
1678
1679                if let Some(scroll_handle) = self.tracked_scroll_handle.as_ref() {
1680                    self.scroll_offset = Some(scroll_handle.0.borrow().offset.clone());
1681                } else if (self.base_style.overflow.x == Some(Overflow::Scroll)
1682                    || self.base_style.overflow.y == Some(Overflow::Scroll))
1683                    && let Some(element_state) = element_state.as_mut()
1684                {
1685                    self.scroll_offset = Some(
1686                        element_state
1687                            .scroll_offset
1688                            .get_or_insert_with(Rc::default)
1689                            .clone(),
1690                    );
1691                }
1692
1693                let style = self.compute_style_internal(None, element_state.as_mut(), window, cx);
1694                let layout_id = f(style, window, cx);
1695                (layout_id, element_state)
1696            },
1697        )
1698    }
1699
1700    /// Commit the bounds of this element according to this interactivity state's configured styles.
1701    pub fn prepaint<R>(
1702        &mut self,
1703        global_id: Option<&GlobalElementId>,
1704        _inspector_id: Option<&InspectorElementId>,
1705        bounds: Bounds<Pixels>,
1706        content_size: Size<Pixels>,
1707        window: &mut Window,
1708        cx: &mut App,
1709        f: impl FnOnce(&Style, Point<Pixels>, Option<Hitbox>, &mut Window, &mut App) -> R,
1710    ) -> R {
1711        self.content_size = content_size;
1712
1713        #[cfg(any(feature = "inspector", debug_assertions))]
1714        window.with_inspector_state(
1715            _inspector_id,
1716            cx,
1717            |inspector_state: &mut Option<DivInspectorState>, _window| {
1718                if let Some(inspector_state) = inspector_state {
1719                    inspector_state.bounds = bounds;
1720                    inspector_state.content_size = content_size;
1721                }
1722            },
1723        );
1724
1725        if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
1726            window.set_focus_handle(focus_handle, cx);
1727        }
1728        window.with_optional_element_state::<InteractiveElementState, _>(
1729            global_id,
1730            |element_state, window| {
1731                let mut element_state =
1732                    element_state.map(|element_state| element_state.unwrap_or_default());
1733                let style = self.compute_style_internal(None, element_state.as_mut(), window, cx);
1734
1735                if let Some(element_state) = element_state.as_mut() {
1736                    if let Some(clicked_state) = element_state.clicked_state.as_ref() {
1737                        let clicked_state = clicked_state.borrow();
1738                        self.active = Some(clicked_state.element);
1739                    }
1740                    if self.hover_style.is_some() || self.group_hover_style.is_some() {
1741                        element_state
1742                            .hover_state
1743                            .get_or_insert_with(Default::default);
1744                    }
1745                    if let Some(active_tooltip) = element_state.active_tooltip.as_ref() {
1746                        if self.tooltip_builder.is_some() {
1747                            self.tooltip_id = set_tooltip_on_window(active_tooltip, window);
1748                        } else {
1749                            // If there is no longer a tooltip builder, remove the active tooltip.
1750                            element_state.active_tooltip.take();
1751                        }
1752                    }
1753                }
1754
1755                window.with_text_style(style.text_style().cloned(), |window| {
1756                    window.with_content_mask(
1757                        style.overflow_mask(bounds, window.rem_size()),
1758                        |window| {
1759                            let hitbox = if self.should_insert_hitbox(&style, window, cx) {
1760                                Some(window.insert_hitbox(bounds, self.hitbox_behavior))
1761                            } else {
1762                                None
1763                            };
1764
1765                            let scroll_offset =
1766                                self.clamp_scroll_position(bounds, &style, window, cx);
1767                            let result = f(&style, scroll_offset, hitbox, window, cx);
1768                            (result, element_state)
1769                        },
1770                    )
1771                })
1772            },
1773        )
1774    }
1775
1776    fn should_insert_hitbox(&self, style: &Style, window: &Window, cx: &App) -> bool {
1777        self.hitbox_behavior != HitboxBehavior::Normal
1778            || self.window_control.is_some()
1779            || style.mouse_cursor.is_some()
1780            || self.group.is_some()
1781            || self.scroll_offset.is_some()
1782            || self.tracked_focus_handle.is_some()
1783            || self.hover_style.is_some()
1784            || self.group_hover_style.is_some()
1785            || self.hover_listener.is_some()
1786            || !self.mouse_up_listeners.is_empty()
1787            || !self.mouse_pressure_listeners.is_empty()
1788            || !self.mouse_down_listeners.is_empty()
1789            || !self.mouse_move_listeners.is_empty()
1790            || !self.click_listeners.is_empty()
1791            || !self.scroll_wheel_listeners.is_empty()
1792            || self.drag_listener.is_some()
1793            || !self.drop_listeners.is_empty()
1794            || self.tooltip_builder.is_some()
1795            || window.is_inspector_picking(cx)
1796    }
1797
1798    fn clamp_scroll_position(
1799        &self,
1800        bounds: Bounds<Pixels>,
1801        style: &Style,
1802        window: &mut Window,
1803        _cx: &mut App,
1804    ) -> Point<Pixels> {
1805        fn round_to_two_decimals(pixels: Pixels) -> Pixels {
1806            const ROUNDING_FACTOR: f32 = 100.0;
1807            (pixels * ROUNDING_FACTOR).round() / ROUNDING_FACTOR
1808        }
1809
1810        if let Some(scroll_offset) = self.scroll_offset.as_ref() {
1811            let mut scroll_to_bottom = false;
1812            let mut tracked_scroll_handle = self
1813                .tracked_scroll_handle
1814                .as_ref()
1815                .map(|handle| handle.0.borrow_mut());
1816            if let Some(mut scroll_handle_state) = tracked_scroll_handle.as_deref_mut() {
1817                scroll_handle_state.overflow = style.overflow;
1818                scroll_to_bottom = mem::take(&mut scroll_handle_state.scroll_to_bottom);
1819            }
1820
1821            let rem_size = window.rem_size();
1822            let padding = style.padding.to_pixels(bounds.size.into(), rem_size);
1823            let padding_size = size(padding.left + padding.right, padding.top + padding.bottom);
1824            // The floating point values produced by Taffy and ours often vary
1825            // slightly after ~5 decimal places. This can lead to cases where after
1826            // subtracting these, the container becomes scrollable for less than
1827            // 0.00000x pixels. As we generally don't benefit from a precision that
1828            // high for the maximum scroll, we round the scroll max to 2 decimal
1829            // places here.
1830            let padded_content_size = self.content_size + padding_size;
1831            let scroll_max = (padded_content_size - bounds.size)
1832                .map(round_to_two_decimals)
1833                .max(&Default::default());
1834            // Clamp scroll offset in case scroll max is smaller now (e.g., if children
1835            // were removed or the bounds became larger).
1836            let mut scroll_offset = scroll_offset.borrow_mut();
1837
1838            scroll_offset.x = scroll_offset.x.clamp(-scroll_max.width, px(0.));
1839            if scroll_to_bottom {
1840                scroll_offset.y = -scroll_max.height;
1841            } else {
1842                scroll_offset.y = scroll_offset.y.clamp(-scroll_max.height, px(0.));
1843            }
1844
1845            if let Some(mut scroll_handle_state) = tracked_scroll_handle {
1846                scroll_handle_state.max_offset = scroll_max;
1847                scroll_handle_state.bounds = bounds;
1848            }
1849
1850            *scroll_offset
1851        } else {
1852            Point::default()
1853        }
1854    }
1855
1856    /// Paint this element according to this interactivity state's configured styles
1857    /// and bind the element's mouse and keyboard events.
1858    ///
1859    /// content_size is the size of the content of the element, which may be larger than the
1860    /// element's bounds if the element is scrollable.
1861    ///
1862    /// the final computed style will be passed to the provided function, along
1863    /// with the current scroll offset
1864    pub fn paint(
1865        &mut self,
1866        global_id: Option<&GlobalElementId>,
1867        _inspector_id: Option<&InspectorElementId>,
1868        bounds: Bounds<Pixels>,
1869        hitbox: Option<&Hitbox>,
1870        window: &mut Window,
1871        cx: &mut App,
1872        f: impl FnOnce(&Style, &mut Window, &mut App),
1873    ) {
1874        self.hovered = hitbox.map(|hitbox| hitbox.is_hovered(window));
1875        window.with_optional_element_state::<InteractiveElementState, _>(
1876            global_id,
1877            |element_state, window| {
1878                let mut element_state =
1879                    element_state.map(|element_state| element_state.unwrap_or_default());
1880
1881                let style = self.compute_style_internal(hitbox, element_state.as_mut(), window, cx);
1882
1883                #[cfg(any(feature = "test-support", test))]
1884                if let Some(debug_selector) = &self.debug_selector {
1885                    window
1886                        .next_frame
1887                        .debug_bounds
1888                        .insert(debug_selector.clone(), bounds);
1889                }
1890
1891                self.paint_hover_group_handler(window, cx);
1892
1893                if style.visibility == Visibility::Hidden {
1894                    return ((), element_state);
1895                }
1896
1897                let mut tab_group = None;
1898                if self.tab_group {
1899                    tab_group = self.tab_index;
1900                }
1901                if let Some(focus_handle) = &self.tracked_focus_handle {
1902                    window.next_frame.tab_stops.insert(focus_handle);
1903                }
1904
1905                window.with_element_opacity(style.opacity, |window| {
1906                    style.paint(bounds, window, cx, |window: &mut Window, cx: &mut App| {
1907                        window.with_text_style(style.text_style().cloned(), |window| {
1908                            window.with_content_mask(
1909                                style.overflow_mask(bounds, window.rem_size()),
1910                                |window| {
1911                                    window.with_tab_group(tab_group, |window| {
1912                                        if let Some(hitbox) = hitbox {
1913                                            #[cfg(debug_assertions)]
1914                                            self.paint_debug_info(
1915                                                global_id, hitbox, &style, window, cx,
1916                                            );
1917
1918                                            if let Some(drag) = cx.active_drag.as_ref() {
1919                                                if let Some(mouse_cursor) = drag.cursor_style {
1920                                                    window.set_window_cursor_style(mouse_cursor);
1921                                                }
1922                                            } else {
1923                                                if let Some(mouse_cursor) = style.mouse_cursor {
1924                                                    window.set_cursor_style(mouse_cursor, hitbox);
1925                                                }
1926                                            }
1927
1928                                            if let Some(group) = self.group.clone() {
1929                                                GroupHitboxes::push(group, hitbox.id, cx);
1930                                            }
1931
1932                                            if let Some(area) = self.window_control {
1933                                                window.insert_window_control_hitbox(
1934                                                    area,
1935                                                    hitbox.clone(),
1936                                                );
1937                                            }
1938
1939                                            self.paint_mouse_listeners(
1940                                                hitbox,
1941                                                element_state.as_mut(),
1942                                                window,
1943                                                cx,
1944                                            );
1945                                            self.paint_scroll_listener(hitbox, &style, window, cx);
1946                                        }
1947
1948                                        self.paint_keyboard_listeners(window, cx);
1949                                        f(&style, window, cx);
1950
1951                                        if let Some(_hitbox) = hitbox {
1952                                            #[cfg(any(feature = "inspector", debug_assertions))]
1953                                            window.insert_inspector_hitbox(
1954                                                _hitbox.id,
1955                                                _inspector_id,
1956                                                cx,
1957                                            );
1958
1959                                            if let Some(group) = self.group.as_ref() {
1960                                                GroupHitboxes::pop(group, cx);
1961                                            }
1962                                        }
1963                                    })
1964                                },
1965                            );
1966                        });
1967                    });
1968                });
1969
1970                ((), element_state)
1971            },
1972        );
1973    }
1974
1975    #[cfg(debug_assertions)]
1976    fn paint_debug_info(
1977        &self,
1978        global_id: Option<&GlobalElementId>,
1979        hitbox: &Hitbox,
1980        style: &Style,
1981        window: &mut Window,
1982        cx: &mut App,
1983    ) {
1984        use crate::{BorderStyle, TextAlign};
1985
1986        if let Some(global_id) = global_id
1987            && (style.debug || style.debug_below || cx.has_global::<crate::DebugBelow>())
1988            && hitbox.is_hovered(window)
1989        {
1990            const FONT_SIZE: crate::Pixels = crate::Pixels(10.);
1991            let element_id = format!("{global_id:?}");
1992            let str_len = element_id.len();
1993
1994            let render_debug_text = |window: &mut Window| {
1995                if let Some(text) = window
1996                    .text_system()
1997                    .shape_text(
1998                        element_id.into(),
1999                        FONT_SIZE,
2000                        &[window.text_style().to_run(str_len)],
2001                        None,
2002                        None,
2003                    )
2004                    .ok()
2005                    .and_then(|mut text| text.pop())
2006                {
2007                    text.paint(hitbox.origin, FONT_SIZE, TextAlign::Left, None, window, cx)
2008                        .ok();
2009
2010                    let text_bounds = crate::Bounds {
2011                        origin: hitbox.origin,
2012                        size: text.size(FONT_SIZE),
2013                    };
2014                    if self.source_location.is_some()
2015                        && text_bounds.contains(&window.mouse_position())
2016                        && window.modifiers().secondary()
2017                    {
2018                        let secondary_held = window.modifiers().secondary();
2019                        window.on_key_event({
2020                            move |e: &crate::ModifiersChangedEvent, _phase, window, _cx| {
2021                                if e.modifiers.secondary() != secondary_held
2022                                    && text_bounds.contains(&window.mouse_position())
2023                                {
2024                                    window.refresh();
2025                                }
2026                            }
2027                        });
2028
2029                        let was_hovered = hitbox.is_hovered(window);
2030                        let current_view = window.current_view();
2031                        window.on_mouse_event({
2032                            let hitbox = hitbox.clone();
2033                            move |_: &MouseMoveEvent, phase, window, cx| {
2034                                if phase == DispatchPhase::Capture {
2035                                    let hovered = hitbox.is_hovered(window);
2036                                    if hovered != was_hovered {
2037                                        cx.notify(current_view)
2038                                    }
2039                                }
2040                            }
2041                        });
2042
2043                        window.on_mouse_event({
2044                            let hitbox = hitbox.clone();
2045                            let location = self.source_location.unwrap();
2046                            move |e: &crate::MouseDownEvent, phase, window, cx| {
2047                                if text_bounds.contains(&e.position)
2048                                    && phase.capture()
2049                                    && hitbox.is_hovered(window)
2050                                {
2051                                    cx.stop_propagation();
2052                                    let Ok(dir) = std::env::current_dir() else {
2053                                        return;
2054                                    };
2055
2056                                    eprintln!(
2057                                        "This element was created at:\n{}:{}:{}",
2058                                        dir.join(location.file()).to_string_lossy(),
2059                                        location.line(),
2060                                        location.column()
2061                                    );
2062                                }
2063                            }
2064                        });
2065                        window.paint_quad(crate::outline(
2066                            crate::Bounds {
2067                                origin: hitbox.origin
2068                                    + crate::point(crate::px(0.), FONT_SIZE - px(2.)),
2069                                size: crate::Size {
2070                                    width: text_bounds.size.width,
2071                                    height: crate::px(1.),
2072                                },
2073                            },
2074                            crate::red(),
2075                            BorderStyle::default(),
2076                        ))
2077                    }
2078                }
2079            };
2080
2081            window.with_text_style(
2082                Some(crate::TextStyleRefinement {
2083                    color: Some(crate::red()),
2084                    line_height: Some(FONT_SIZE.into()),
2085                    background_color: Some(crate::white()),
2086                    ..Default::default()
2087                }),
2088                render_debug_text,
2089            )
2090        }
2091    }
2092
2093    fn paint_mouse_listeners(
2094        &mut self,
2095        hitbox: &Hitbox,
2096        element_state: Option<&mut InteractiveElementState>,
2097        window: &mut Window,
2098        cx: &mut App,
2099    ) {
2100        let is_focused = self
2101            .tracked_focus_handle
2102            .as_ref()
2103            .map(|handle| handle.is_focused(window))
2104            .unwrap_or(false);
2105
2106        // If this element can be focused, register a mouse down listener
2107        // that will automatically transfer focus when hitting the element.
2108        // This behavior can be suppressed by using `cx.prevent_default()`.
2109        if let Some(focus_handle) = self.tracked_focus_handle.clone() {
2110            let hitbox = hitbox.clone();
2111            window.on_mouse_event(move |_: &MouseDownEvent, phase, window, cx| {
2112                if phase == DispatchPhase::Bubble
2113                    && hitbox.is_hovered(window)
2114                    && !window.default_prevented()
2115                {
2116                    window.focus(&focus_handle, cx);
2117                    // If there is a parent that is also focusable, prevent it
2118                    // from transferring focus because we already did so.
2119                    window.prevent_default();
2120                }
2121            });
2122        }
2123
2124        for listener in self.mouse_down_listeners.drain(..) {
2125            let hitbox = hitbox.clone();
2126            window.on_mouse_event(move |event: &MouseDownEvent, phase, window, cx| {
2127                listener(event, phase, &hitbox, window, cx);
2128            })
2129        }
2130
2131        for listener in self.mouse_up_listeners.drain(..) {
2132            let hitbox = hitbox.clone();
2133            window.on_mouse_event(move |event: &MouseUpEvent, phase, window, cx| {
2134                listener(event, phase, &hitbox, window, cx);
2135            })
2136        }
2137
2138        for listener in self.mouse_pressure_listeners.drain(..) {
2139            let hitbox = hitbox.clone();
2140            window.on_mouse_event(move |event: &MousePressureEvent, phase, window, cx| {
2141                listener(event, phase, &hitbox, window, cx);
2142            })
2143        }
2144
2145        for listener in self.mouse_move_listeners.drain(..) {
2146            let hitbox = hitbox.clone();
2147            window.on_mouse_event(move |event: &MouseMoveEvent, phase, window, cx| {
2148                listener(event, phase, &hitbox, window, cx);
2149            })
2150        }
2151
2152        for listener in self.scroll_wheel_listeners.drain(..) {
2153            let hitbox = hitbox.clone();
2154            window.on_mouse_event(move |event: &ScrollWheelEvent, phase, window, cx| {
2155                listener(event, phase, &hitbox, window, cx);
2156            })
2157        }
2158
2159        if self.hover_style.is_some()
2160            || self.base_style.mouse_cursor.is_some()
2161            || cx.active_drag.is_some() && !self.drag_over_styles.is_empty()
2162        {
2163            let hitbox = hitbox.clone();
2164            let hover_state = self.hover_style.as_ref().and_then(|_| {
2165                element_state
2166                    .as_ref()
2167                    .and_then(|state| state.hover_state.as_ref())
2168                    .cloned()
2169            });
2170            let current_view = window.current_view();
2171
2172            window.on_mouse_event(move |_: &MouseMoveEvent, phase, window, cx| {
2173                let hovered = hitbox.is_hovered(window);
2174                let was_hovered = hover_state
2175                    .as_ref()
2176                    .is_some_and(|state| state.borrow().element);
2177                if phase == DispatchPhase::Capture && hovered != was_hovered {
2178                    if let Some(hover_state) = &hover_state {
2179                        hover_state.borrow_mut().element = hovered;
2180                        cx.notify(current_view);
2181                    }
2182                }
2183            });
2184        }
2185
2186        if let Some(group_hover) = self.group_hover_style.as_ref() {
2187            if let Some(group_hitbox_id) = GroupHitboxes::get(&group_hover.group, cx) {
2188                let hover_state = element_state
2189                    .as_ref()
2190                    .and_then(|element| element.hover_state.as_ref())
2191                    .cloned();
2192                let current_view = window.current_view();
2193
2194                window.on_mouse_event(move |_: &MouseMoveEvent, phase, window, cx| {
2195                    let group_hovered = group_hitbox_id.is_hovered(window);
2196                    let was_group_hovered = hover_state
2197                        .as_ref()
2198                        .is_some_and(|state| state.borrow().group);
2199                    if phase == DispatchPhase::Capture && group_hovered != was_group_hovered {
2200                        if let Some(hover_state) = &hover_state {
2201                            hover_state.borrow_mut().group = group_hovered;
2202                        }
2203                        cx.notify(current_view);
2204                    }
2205                });
2206            }
2207        }
2208
2209        let drag_cursor_style = self.base_style.as_ref().mouse_cursor;
2210
2211        let mut drag_listener = mem::take(&mut self.drag_listener);
2212        let drop_listeners = mem::take(&mut self.drop_listeners);
2213        let click_listeners = mem::take(&mut self.click_listeners);
2214        let can_drop_predicate = mem::take(&mut self.can_drop_predicate);
2215
2216        if !drop_listeners.is_empty() {
2217            let hitbox = hitbox.clone();
2218            window.on_mouse_event({
2219                move |_: &MouseUpEvent, phase, window, cx| {
2220                    if let Some(drag) = &cx.active_drag
2221                        && phase == DispatchPhase::Bubble
2222                        && hitbox.is_hovered(window)
2223                    {
2224                        let drag_state_type = drag.value.as_ref().type_id();
2225                        for (drop_state_type, listener) in &drop_listeners {
2226                            if *drop_state_type == drag_state_type {
2227                                let drag = cx
2228                                    .active_drag
2229                                    .take()
2230                                    .expect("checked for type drag state type above");
2231
2232                                let mut can_drop = true;
2233                                if let Some(predicate) = &can_drop_predicate {
2234                                    can_drop = predicate(drag.value.as_ref(), window, cx);
2235                                }
2236
2237                                if can_drop {
2238                                    listener(drag.value.as_ref(), window, cx);
2239                                    window.refresh();
2240                                    cx.stop_propagation();
2241                                }
2242                            }
2243                        }
2244                    }
2245                }
2246            });
2247        }
2248
2249        if let Some(element_state) = element_state {
2250            if !click_listeners.is_empty() || drag_listener.is_some() {
2251                let pending_mouse_down = element_state
2252                    .pending_mouse_down
2253                    .get_or_insert_with(Default::default)
2254                    .clone();
2255
2256                let clicked_state = element_state
2257                    .clicked_state
2258                    .get_or_insert_with(Default::default)
2259                    .clone();
2260
2261                window.on_mouse_event({
2262                    let pending_mouse_down = pending_mouse_down.clone();
2263                    let hitbox = hitbox.clone();
2264                    move |event: &MouseDownEvent, phase, window, _cx| {
2265                        if phase == DispatchPhase::Bubble
2266                            && event.button == MouseButton::Left
2267                            && hitbox.is_hovered(window)
2268                        {
2269                            *pending_mouse_down.borrow_mut() = Some(event.clone());
2270                            window.refresh();
2271                        }
2272                    }
2273                });
2274
2275                window.on_mouse_event({
2276                    let pending_mouse_down = pending_mouse_down.clone();
2277                    let hitbox = hitbox.clone();
2278                    move |event: &MouseMoveEvent, phase, window, cx| {
2279                        if phase == DispatchPhase::Capture {
2280                            return;
2281                        }
2282
2283                        let mut pending_mouse_down = pending_mouse_down.borrow_mut();
2284                        if let Some(mouse_down) = pending_mouse_down.clone()
2285                            && !cx.has_active_drag()
2286                            && (event.position - mouse_down.position).magnitude() > DRAG_THRESHOLD
2287                            && let Some((drag_value, drag_listener)) = drag_listener.take()
2288                        {
2289                            *clicked_state.borrow_mut() = ElementClickedState::default();
2290                            let cursor_offset = event.position - hitbox.origin;
2291                            let drag =
2292                                (drag_listener)(drag_value.as_ref(), cursor_offset, window, cx);
2293                            cx.active_drag = Some(AnyDrag {
2294                                view: drag,
2295                                value: drag_value,
2296                                cursor_offset,
2297                                cursor_style: drag_cursor_style,
2298                            });
2299                            pending_mouse_down.take();
2300                            window.refresh();
2301                            cx.stop_propagation();
2302                        }
2303                    }
2304                });
2305
2306                if is_focused {
2307                    // Press enter, space to trigger click, when the element is focused.
2308                    window.on_key_event({
2309                        let click_listeners = click_listeners.clone();
2310                        let hitbox = hitbox.clone();
2311                        move |event: &KeyUpEvent, phase, window, cx| {
2312                            if phase.bubble() && !window.default_prevented() {
2313                                let stroke = &event.keystroke;
2314                                let keyboard_button = if stroke.key.eq("enter") {
2315                                    Some(KeyboardButton::Enter)
2316                                } else if stroke.key.eq("space") {
2317                                    Some(KeyboardButton::Space)
2318                                } else {
2319                                    None
2320                                };
2321
2322                                if let Some(button) = keyboard_button
2323                                    && !stroke.modifiers.modified()
2324                                {
2325                                    let click_event = ClickEvent::Keyboard(KeyboardClickEvent {
2326                                        button,
2327                                        bounds: hitbox.bounds,
2328                                    });
2329
2330                                    for listener in &click_listeners {
2331                                        listener(&click_event, window, cx);
2332                                    }
2333                                }
2334                            }
2335                        }
2336                    });
2337                }
2338
2339                window.on_mouse_event({
2340                    let mut captured_mouse_down = None;
2341                    let hitbox = hitbox.clone();
2342                    move |event: &MouseUpEvent, phase, window, cx| match phase {
2343                        // Clear the pending mouse down during the capture phase,
2344                        // so that it happens even if another event handler stops
2345                        // propagation.
2346                        DispatchPhase::Capture => {
2347                            let mut pending_mouse_down = pending_mouse_down.borrow_mut();
2348                            if pending_mouse_down.is_some() && hitbox.is_hovered(window) {
2349                                captured_mouse_down = pending_mouse_down.take();
2350                                window.refresh();
2351                            } else if pending_mouse_down.is_some() {
2352                                // Clear the pending mouse down event (without firing click handlers)
2353                                // if the hitbox is not being hovered.
2354                                // This avoids dragging elements that changed their position
2355                                // immediately after being clicked.
2356                                // See https://github.com/zed-industries/zed/issues/24600 for more details
2357                                pending_mouse_down.take();
2358                                window.refresh();
2359                            }
2360                        }
2361                        // Fire click handlers during the bubble phase.
2362                        DispatchPhase::Bubble => {
2363                            if let Some(mouse_down) = captured_mouse_down.take() {
2364                                let mouse_click = ClickEvent::Mouse(MouseClickEvent {
2365                                    down: mouse_down,
2366                                    up: event.clone(),
2367                                });
2368                                for listener in &click_listeners {
2369                                    listener(&mouse_click, window, cx);
2370                                }
2371                            }
2372                        }
2373                    }
2374                });
2375            }
2376
2377            if let Some(hover_listener) = self.hover_listener.take() {
2378                let hitbox = hitbox.clone();
2379                let was_hovered = element_state
2380                    .hover_listener_state
2381                    .get_or_insert_with(Default::default)
2382                    .clone();
2383                let has_mouse_down = element_state
2384                    .pending_mouse_down
2385                    .get_or_insert_with(Default::default)
2386                    .clone();
2387
2388                window.on_mouse_event(move |_: &MouseMoveEvent, phase, window, cx| {
2389                    if phase != DispatchPhase::Bubble {
2390                        return;
2391                    }
2392                    let is_hovered = has_mouse_down.borrow().is_none()
2393                        && !cx.has_active_drag()
2394                        && hitbox.is_hovered(window);
2395                    let mut was_hovered = was_hovered.borrow_mut();
2396
2397                    if is_hovered != *was_hovered {
2398                        *was_hovered = is_hovered;
2399                        drop(was_hovered);
2400
2401                        hover_listener(&is_hovered, window, cx);
2402                    }
2403                });
2404            }
2405
2406            if let Some(tooltip_builder) = self.tooltip_builder.take() {
2407                let active_tooltip = element_state
2408                    .active_tooltip
2409                    .get_or_insert_with(Default::default)
2410                    .clone();
2411                let pending_mouse_down = element_state
2412                    .pending_mouse_down
2413                    .get_or_insert_with(Default::default)
2414                    .clone();
2415
2416                let tooltip_is_hoverable = tooltip_builder.hoverable;
2417                let build_tooltip = Rc::new(move |window: &mut Window, cx: &mut App| {
2418                    Some(((tooltip_builder.build)(window, cx), tooltip_is_hoverable))
2419                });
2420                // Use bounds instead of testing hitbox since this is called during prepaint.
2421                let check_is_hovered_during_prepaint = Rc::new({
2422                    let pending_mouse_down = pending_mouse_down.clone();
2423                    let source_bounds = hitbox.bounds;
2424                    move |window: &Window| {
2425                        pending_mouse_down.borrow().is_none()
2426                            && source_bounds.contains(&window.mouse_position())
2427                    }
2428                });
2429                let check_is_hovered = Rc::new({
2430                    let hitbox = hitbox.clone();
2431                    move |window: &Window| {
2432                        pending_mouse_down.borrow().is_none() && hitbox.is_hovered(window)
2433                    }
2434                });
2435                register_tooltip_mouse_handlers(
2436                    &active_tooltip,
2437                    self.tooltip_id,
2438                    build_tooltip,
2439                    check_is_hovered,
2440                    check_is_hovered_during_prepaint,
2441                    window,
2442                );
2443            }
2444
2445            let active_state = element_state
2446                .clicked_state
2447                .get_or_insert_with(Default::default)
2448                .clone();
2449            if active_state.borrow().is_clicked() {
2450                window.on_mouse_event(move |_: &MouseUpEvent, phase, window, _cx| {
2451                    if phase == DispatchPhase::Capture {
2452                        *active_state.borrow_mut() = ElementClickedState::default();
2453                        window.refresh();
2454                    }
2455                });
2456            } else {
2457                let active_group_hitbox = self
2458                    .group_active_style
2459                    .as_ref()
2460                    .and_then(|group_active| GroupHitboxes::get(&group_active.group, cx));
2461                let hitbox = hitbox.clone();
2462                window.on_mouse_event(move |_: &MouseDownEvent, phase, window, _cx| {
2463                    if phase == DispatchPhase::Bubble && !window.default_prevented() {
2464                        let group_hovered = active_group_hitbox
2465                            .is_some_and(|group_hitbox_id| group_hitbox_id.is_hovered(window));
2466                        let element_hovered = hitbox.is_hovered(window);
2467                        if group_hovered || element_hovered {
2468                            *active_state.borrow_mut() = ElementClickedState {
2469                                group: group_hovered,
2470                                element: element_hovered,
2471                            };
2472                            window.refresh();
2473                        }
2474                    }
2475                });
2476            }
2477        }
2478    }
2479
2480    fn paint_keyboard_listeners(&mut self, window: &mut Window, _cx: &mut App) {
2481        let key_down_listeners = mem::take(&mut self.key_down_listeners);
2482        let key_up_listeners = mem::take(&mut self.key_up_listeners);
2483        let modifiers_changed_listeners = mem::take(&mut self.modifiers_changed_listeners);
2484        let action_listeners = mem::take(&mut self.action_listeners);
2485        if let Some(context) = self.key_context.clone() {
2486            window.set_key_context(context);
2487        }
2488
2489        for listener in key_down_listeners {
2490            window.on_key_event(move |event: &KeyDownEvent, phase, window, cx| {
2491                listener(event, phase, window, cx);
2492            })
2493        }
2494
2495        for listener in key_up_listeners {
2496            window.on_key_event(move |event: &KeyUpEvent, phase, window, cx| {
2497                listener(event, phase, window, cx);
2498            })
2499        }
2500
2501        for listener in modifiers_changed_listeners {
2502            window.on_modifiers_changed(move |event: &ModifiersChangedEvent, window, cx| {
2503                listener(event, window, cx);
2504            })
2505        }
2506
2507        for (action_type, listener) in action_listeners {
2508            window.on_action(action_type, listener)
2509        }
2510    }
2511
2512    fn paint_hover_group_handler(&self, window: &mut Window, cx: &mut App) {
2513        let group_hitbox = self
2514            .group_hover_style
2515            .as_ref()
2516            .and_then(|group_hover| GroupHitboxes::get(&group_hover.group, cx));
2517
2518        if let Some(group_hitbox) = group_hitbox {
2519            let was_hovered = group_hitbox.is_hovered(window);
2520            let current_view = window.current_view();
2521            window.on_mouse_event(move |_: &MouseMoveEvent, phase, window, cx| {
2522                let hovered = group_hitbox.is_hovered(window);
2523                if phase == DispatchPhase::Capture && hovered != was_hovered {
2524                    cx.notify(current_view);
2525                }
2526            });
2527        }
2528    }
2529
2530    fn paint_scroll_listener(
2531        &self,
2532        hitbox: &Hitbox,
2533        style: &Style,
2534        window: &mut Window,
2535        _cx: &mut App,
2536    ) {
2537        if let Some(scroll_offset) = self.scroll_offset.clone() {
2538            let overflow = style.overflow;
2539            let allow_concurrent_scroll = style.allow_concurrent_scroll;
2540            let restrict_scroll_to_axis = style.restrict_scroll_to_axis;
2541            let line_height = window.line_height();
2542            let hitbox = hitbox.clone();
2543            let current_view = window.current_view();
2544            window.on_mouse_event(move |event: &ScrollWheelEvent, phase, window, cx| {
2545                if phase == DispatchPhase::Bubble && hitbox.should_handle_scroll(window) {
2546                    let mut scroll_offset = scroll_offset.borrow_mut();
2547                    let old_scroll_offset = *scroll_offset;
2548                    let delta = event.delta.pixel_delta(line_height);
2549
2550                    let mut delta_x = Pixels::ZERO;
2551                    if overflow.x == Overflow::Scroll {
2552                        if !delta.x.is_zero() {
2553                            delta_x = delta.x;
2554                        } else if !restrict_scroll_to_axis && overflow.y != Overflow::Scroll {
2555                            delta_x = delta.y;
2556                        }
2557                    }
2558                    let mut delta_y = Pixels::ZERO;
2559                    if overflow.y == Overflow::Scroll {
2560                        if !delta.y.is_zero() {
2561                            delta_y = delta.y;
2562                        } else if !restrict_scroll_to_axis && overflow.x != Overflow::Scroll {
2563                            delta_y = delta.x;
2564                        }
2565                    }
2566                    if !allow_concurrent_scroll && !delta_x.is_zero() && !delta_y.is_zero() {
2567                        if delta_x.abs() > delta_y.abs() {
2568                            delta_y = Pixels::ZERO;
2569                        } else {
2570                            delta_x = Pixels::ZERO;
2571                        }
2572                    }
2573                    scroll_offset.y += delta_y;
2574                    scroll_offset.x += delta_x;
2575                    if *scroll_offset != old_scroll_offset {
2576                        cx.notify(current_view);
2577                    }
2578                }
2579            });
2580        }
2581    }
2582
2583    /// Compute the visual style for this element, based on the current bounds and the element's state.
2584    pub fn compute_style(
2585        &self,
2586        global_id: Option<&GlobalElementId>,
2587        hitbox: Option<&Hitbox>,
2588        window: &mut Window,
2589        cx: &mut App,
2590    ) -> Style {
2591        window.with_optional_element_state(global_id, |element_state, window| {
2592            let mut element_state =
2593                element_state.map(|element_state| element_state.unwrap_or_default());
2594            let style = self.compute_style_internal(hitbox, element_state.as_mut(), window, cx);
2595            (style, element_state)
2596        })
2597    }
2598
2599    /// Called from internal methods that have already called with_element_state.
2600    fn compute_style_internal(
2601        &self,
2602        hitbox: Option<&Hitbox>,
2603        element_state: Option<&mut InteractiveElementState>,
2604        window: &mut Window,
2605        cx: &mut App,
2606    ) -> Style {
2607        let mut style = Style::default();
2608        style.refine(&self.base_style);
2609
2610        if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
2611            if let Some(in_focus_style) = self.in_focus_style.as_ref()
2612                && focus_handle.within_focused(window, cx)
2613            {
2614                style.refine(in_focus_style);
2615            }
2616
2617            if let Some(focus_style) = self.focus_style.as_ref()
2618                && focus_handle.is_focused(window)
2619            {
2620                style.refine(focus_style);
2621            }
2622
2623            if let Some(focus_visible_style) = self.focus_visible_style.as_ref()
2624                && focus_handle.is_focused(window)
2625                && window.last_input_was_keyboard()
2626            {
2627                style.refine(focus_visible_style);
2628            }
2629        }
2630
2631        if !cx.has_active_drag() {
2632            if let Some(group_hover) = self.group_hover_style.as_ref() {
2633                let is_group_hovered =
2634                    if let Some(group_hitbox_id) = GroupHitboxes::get(&group_hover.group, cx) {
2635                        group_hitbox_id.is_hovered(window)
2636                    } else if let Some(element_state) = element_state.as_ref() {
2637                        element_state
2638                            .hover_state
2639                            .as_ref()
2640                            .map(|state| state.borrow().group)
2641                            .unwrap_or(false)
2642                    } else {
2643                        false
2644                    };
2645
2646                if is_group_hovered {
2647                    style.refine(&group_hover.style);
2648                }
2649            }
2650
2651            if let Some(hover_style) = self.hover_style.as_ref() {
2652                let is_hovered = if let Some(hitbox) = hitbox {
2653                    hitbox.is_hovered(window)
2654                } else if let Some(element_state) = element_state.as_ref() {
2655                    element_state
2656                        .hover_state
2657                        .as_ref()
2658                        .map(|state| state.borrow().element)
2659                        .unwrap_or(false)
2660                } else {
2661                    false
2662                };
2663
2664                if is_hovered {
2665                    style.refine(hover_style);
2666                }
2667            }
2668        }
2669
2670        if let Some(hitbox) = hitbox {
2671            if let Some(drag) = cx.active_drag.take() {
2672                let mut can_drop = true;
2673                if let Some(can_drop_predicate) = &self.can_drop_predicate {
2674                    can_drop = can_drop_predicate(drag.value.as_ref(), window, cx);
2675                }
2676
2677                if can_drop {
2678                    for (state_type, group_drag_style) in &self.group_drag_over_styles {
2679                        if let Some(group_hitbox_id) =
2680                            GroupHitboxes::get(&group_drag_style.group, cx)
2681                            && *state_type == drag.value.as_ref().type_id()
2682                            && group_hitbox_id.is_hovered(window)
2683                        {
2684                            style.refine(&group_drag_style.style);
2685                        }
2686                    }
2687
2688                    for (state_type, build_drag_over_style) in &self.drag_over_styles {
2689                        if *state_type == drag.value.as_ref().type_id() && hitbox.is_hovered(window)
2690                        {
2691                            style.refine(&build_drag_over_style(drag.value.as_ref(), window, cx));
2692                        }
2693                    }
2694                }
2695
2696                style.mouse_cursor = drag.cursor_style;
2697                cx.active_drag = Some(drag);
2698            }
2699        }
2700
2701        if let Some(element_state) = element_state {
2702            let clicked_state = element_state
2703                .clicked_state
2704                .get_or_insert_with(Default::default)
2705                .borrow();
2706            if clicked_state.group
2707                && let Some(group) = self.group_active_style.as_ref()
2708            {
2709                style.refine(&group.style)
2710            }
2711
2712            if let Some(active_style) = self.active_style.as_ref()
2713                && clicked_state.element
2714            {
2715                style.refine(active_style)
2716            }
2717        }
2718
2719        style
2720    }
2721}
2722
2723/// The per-frame state of an interactive element. Used for tracking stateful interactions like clicks
2724/// and scroll offsets.
2725#[derive(Default)]
2726pub struct InteractiveElementState {
2727    pub(crate) focus_handle: Option<FocusHandle>,
2728    pub(crate) clicked_state: Option<Rc<RefCell<ElementClickedState>>>,
2729    pub(crate) hover_state: Option<Rc<RefCell<ElementHoverState>>>,
2730    pub(crate) hover_listener_state: Option<Rc<RefCell<bool>>>,
2731    pub(crate) pending_mouse_down: Option<Rc<RefCell<Option<MouseDownEvent>>>>,
2732    pub(crate) scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
2733    pub(crate) active_tooltip: Option<Rc<RefCell<Option<ActiveTooltip>>>>,
2734}
2735
2736/// Whether or not the element or a group that contains it is clicked by the mouse.
2737#[derive(Copy, Clone, Default, Eq, PartialEq)]
2738pub struct ElementClickedState {
2739    /// True if this element's group has been clicked, false otherwise
2740    pub group: bool,
2741
2742    /// True if this element has been clicked, false otherwise
2743    pub element: bool,
2744}
2745
2746impl ElementClickedState {
2747    fn is_clicked(&self) -> bool {
2748        self.group || self.element
2749    }
2750}
2751
2752/// Whether or not the element or a group that contains it is hovered.
2753#[derive(Copy, Clone, Default, Eq, PartialEq)]
2754pub struct ElementHoverState {
2755    /// True if this element's group is hovered, false otherwise
2756    pub group: bool,
2757
2758    /// True if this element is hovered, false otherwise
2759    pub element: bool,
2760}
2761
2762pub(crate) enum ActiveTooltip {
2763    /// Currently delaying before showing the tooltip.
2764    WaitingForShow { _task: Task<()> },
2765    /// Tooltip is visible, element was hovered or for hoverable tooltips, the tooltip was hovered.
2766    Visible {
2767        tooltip: AnyTooltip,
2768        is_hoverable: bool,
2769    },
2770    /// Tooltip is visible and hoverable, but the mouse is no longer hovering. Currently delaying
2771    /// before hiding it.
2772    WaitingForHide {
2773        tooltip: AnyTooltip,
2774        _task: Task<()>,
2775    },
2776}
2777
2778pub(crate) fn clear_active_tooltip(
2779    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2780    window: &mut Window,
2781) {
2782    match active_tooltip.borrow_mut().take() {
2783        None => {}
2784        Some(ActiveTooltip::WaitingForShow { .. }) => {}
2785        Some(ActiveTooltip::Visible { .. }) => window.refresh(),
2786        Some(ActiveTooltip::WaitingForHide { .. }) => window.refresh(),
2787    }
2788}
2789
2790pub(crate) fn clear_active_tooltip_if_not_hoverable(
2791    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2792    window: &mut Window,
2793) {
2794    let should_clear = match active_tooltip.borrow().as_ref() {
2795        None => false,
2796        Some(ActiveTooltip::WaitingForShow { .. }) => false,
2797        Some(ActiveTooltip::Visible { is_hoverable, .. }) => !is_hoverable,
2798        Some(ActiveTooltip::WaitingForHide { .. }) => false,
2799    };
2800    if should_clear {
2801        active_tooltip.borrow_mut().take();
2802        window.refresh();
2803    }
2804}
2805
2806pub(crate) fn set_tooltip_on_window(
2807    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2808    window: &mut Window,
2809) -> Option<TooltipId> {
2810    let tooltip = match active_tooltip.borrow().as_ref() {
2811        None => return None,
2812        Some(ActiveTooltip::WaitingForShow { .. }) => return None,
2813        Some(ActiveTooltip::Visible { tooltip, .. }) => tooltip.clone(),
2814        Some(ActiveTooltip::WaitingForHide { tooltip, .. }) => tooltip.clone(),
2815    };
2816    Some(window.set_tooltip(tooltip))
2817}
2818
2819pub(crate) fn register_tooltip_mouse_handlers(
2820    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2821    tooltip_id: Option<TooltipId>,
2822    build_tooltip: Rc<dyn Fn(&mut Window, &mut App) -> Option<(AnyView, bool)>>,
2823    check_is_hovered: Rc<dyn Fn(&Window) -> bool>,
2824    check_is_hovered_during_prepaint: Rc<dyn Fn(&Window) -> bool>,
2825    window: &mut Window,
2826) {
2827    window.on_mouse_event({
2828        let active_tooltip = active_tooltip.clone();
2829        let build_tooltip = build_tooltip.clone();
2830        let check_is_hovered = check_is_hovered.clone();
2831        move |_: &MouseMoveEvent, phase, window, cx| {
2832            handle_tooltip_mouse_move(
2833                &active_tooltip,
2834                &build_tooltip,
2835                &check_is_hovered,
2836                &check_is_hovered_during_prepaint,
2837                phase,
2838                window,
2839                cx,
2840            )
2841        }
2842    });
2843
2844    window.on_mouse_event({
2845        let active_tooltip = active_tooltip.clone();
2846        move |_: &MouseDownEvent, _phase, window: &mut Window, _cx| {
2847            if !tooltip_id.is_some_and(|tooltip_id| tooltip_id.is_hovered(window)) {
2848                clear_active_tooltip_if_not_hoverable(&active_tooltip, window);
2849            }
2850        }
2851    });
2852
2853    window.on_mouse_event({
2854        let active_tooltip = active_tooltip.clone();
2855        move |_: &ScrollWheelEvent, _phase, window: &mut Window, _cx| {
2856            if !tooltip_id.is_some_and(|tooltip_id| tooltip_id.is_hovered(window)) {
2857                clear_active_tooltip_if_not_hoverable(&active_tooltip, window);
2858            }
2859        }
2860    });
2861}
2862
2863/// Handles displaying tooltips when an element is hovered.
2864///
2865/// The mouse hovering logic also relies on being called from window prepaint in order to handle the
2866/// case where the element the tooltip is on is not rendered - in that case its mouse listeners are
2867/// also not registered. During window prepaint, the hitbox information is not available, so
2868/// `check_is_hovered_during_prepaint` is used which bases the check off of the absolute bounds of
2869/// the element.
2870///
2871/// TODO: There's a minor bug due to the use of absolute bounds while checking during prepaint - it
2872/// does not know if the hitbox is occluded. In the case where a tooltip gets displayed and then
2873/// gets occluded after display, it will stick around until the mouse exits the hover bounds.
2874fn handle_tooltip_mouse_move(
2875    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2876    build_tooltip: &Rc<dyn Fn(&mut Window, &mut App) -> Option<(AnyView, bool)>>,
2877    check_is_hovered: &Rc<dyn Fn(&Window) -> bool>,
2878    check_is_hovered_during_prepaint: &Rc<dyn Fn(&Window) -> bool>,
2879    phase: DispatchPhase,
2880    window: &mut Window,
2881    cx: &mut App,
2882) {
2883    // Separates logic for what mutation should occur from applying it, to avoid overlapping
2884    // RefCell borrows.
2885    enum Action {
2886        None,
2887        CancelShow,
2888        ScheduleShow,
2889    }
2890
2891    let action = match active_tooltip.borrow().as_ref() {
2892        None => {
2893            let is_hovered = check_is_hovered(window);
2894            if is_hovered && phase.bubble() {
2895                Action::ScheduleShow
2896            } else {
2897                Action::None
2898            }
2899        }
2900        Some(ActiveTooltip::WaitingForShow { .. }) => {
2901            let is_hovered = check_is_hovered(window);
2902            if is_hovered {
2903                Action::None
2904            } else {
2905                Action::CancelShow
2906            }
2907        }
2908        // These are handled in check_visible_and_update.
2909        Some(ActiveTooltip::Visible { .. }) | Some(ActiveTooltip::WaitingForHide { .. }) => {
2910            Action::None
2911        }
2912    };
2913
2914    match action {
2915        Action::None => {}
2916        Action::CancelShow => {
2917            // Cancel waiting to show tooltip when it is no longer hovered.
2918            active_tooltip.borrow_mut().take();
2919        }
2920        Action::ScheduleShow => {
2921            let delayed_show_task = window.spawn(cx, {
2922                let active_tooltip = active_tooltip.clone();
2923                let build_tooltip = build_tooltip.clone();
2924                let check_is_hovered_during_prepaint = check_is_hovered_during_prepaint.clone();
2925                async move |cx| {
2926                    cx.background_executor().timer(TOOLTIP_SHOW_DELAY).await;
2927                    cx.update(|window, cx| {
2928                        let new_tooltip =
2929                            build_tooltip(window, cx).map(|(view, tooltip_is_hoverable)| {
2930                                let active_tooltip = active_tooltip.clone();
2931                                ActiveTooltip::Visible {
2932                                    tooltip: AnyTooltip {
2933                                        view,
2934                                        mouse_position: window.mouse_position(),
2935                                        check_visible_and_update: Rc::new(
2936                                            move |tooltip_bounds, window, cx| {
2937                                                handle_tooltip_check_visible_and_update(
2938                                                    &active_tooltip,
2939                                                    tooltip_is_hoverable,
2940                                                    &check_is_hovered_during_prepaint,
2941                                                    tooltip_bounds,
2942                                                    window,
2943                                                    cx,
2944                                                )
2945                                            },
2946                                        ),
2947                                    },
2948                                    is_hoverable: tooltip_is_hoverable,
2949                                }
2950                            });
2951                        *active_tooltip.borrow_mut() = new_tooltip;
2952                        window.refresh();
2953                    })
2954                    .ok();
2955                }
2956            });
2957            active_tooltip
2958                .borrow_mut()
2959                .replace(ActiveTooltip::WaitingForShow {
2960                    _task: delayed_show_task,
2961                });
2962        }
2963    }
2964}
2965
2966/// Returns a callback which will be called by window prepaint to update tooltip visibility. The
2967/// purpose of doing this logic here instead of the mouse move handler is that the mouse move
2968/// handler won't get called when the element is not painted (e.g. via use of `visible_on_hover`).
2969fn handle_tooltip_check_visible_and_update(
2970    active_tooltip: &Rc<RefCell<Option<ActiveTooltip>>>,
2971    tooltip_is_hoverable: bool,
2972    check_is_hovered: &Rc<dyn Fn(&Window) -> bool>,
2973    tooltip_bounds: Bounds<Pixels>,
2974    window: &mut Window,
2975    cx: &mut App,
2976) -> bool {
2977    // Separates logic for what mutation should occur from applying it, to avoid overlapping RefCell
2978    // borrows.
2979    enum Action {
2980        None,
2981        Hide,
2982        ScheduleHide(AnyTooltip),
2983        CancelHide(AnyTooltip),
2984    }
2985
2986    let is_hovered = check_is_hovered(window)
2987        || (tooltip_is_hoverable && tooltip_bounds.contains(&window.mouse_position()));
2988    let action = match active_tooltip.borrow().as_ref() {
2989        Some(ActiveTooltip::Visible { tooltip, .. }) => {
2990            if is_hovered {
2991                Action::None
2992            } else {
2993                if tooltip_is_hoverable {
2994                    Action::ScheduleHide(tooltip.clone())
2995                } else {
2996                    Action::Hide
2997                }
2998            }
2999        }
3000        Some(ActiveTooltip::WaitingForHide { tooltip, .. }) => {
3001            if is_hovered {
3002                Action::CancelHide(tooltip.clone())
3003            } else {
3004                Action::None
3005            }
3006        }
3007        None | Some(ActiveTooltip::WaitingForShow { .. }) => Action::None,
3008    };
3009
3010    match action {
3011        Action::None => {}
3012        Action::Hide => clear_active_tooltip(active_tooltip, window),
3013        Action::ScheduleHide(tooltip) => {
3014            let delayed_hide_task = window.spawn(cx, {
3015                let active_tooltip = active_tooltip.clone();
3016                async move |cx| {
3017                    cx.background_executor()
3018                        .timer(HOVERABLE_TOOLTIP_HIDE_DELAY)
3019                        .await;
3020                    if active_tooltip.borrow_mut().take().is_some() {
3021                        cx.update(|window, _cx| window.refresh()).ok();
3022                    }
3023                }
3024            });
3025            active_tooltip
3026                .borrow_mut()
3027                .replace(ActiveTooltip::WaitingForHide {
3028                    tooltip,
3029                    _task: delayed_hide_task,
3030                });
3031        }
3032        Action::CancelHide(tooltip) => {
3033            // Cancel waiting to hide tooltip when it becomes hovered.
3034            active_tooltip.borrow_mut().replace(ActiveTooltip::Visible {
3035                tooltip,
3036                is_hoverable: true,
3037            });
3038        }
3039    }
3040
3041    active_tooltip.borrow().is_some()
3042}
3043
3044#[derive(Default)]
3045pub(crate) struct GroupHitboxes(HashMap<SharedString, SmallVec<[HitboxId; 1]>>);
3046
3047impl Global for GroupHitboxes {}
3048
3049impl GroupHitboxes {
3050    pub fn get(name: &SharedString, cx: &mut App) -> Option<HitboxId> {
3051        cx.default_global::<Self>()
3052            .0
3053            .get(name)
3054            .and_then(|bounds_stack| bounds_stack.last())
3055            .cloned()
3056    }
3057
3058    pub fn push(name: SharedString, hitbox_id: HitboxId, cx: &mut App) {
3059        cx.default_global::<Self>()
3060            .0
3061            .entry(name)
3062            .or_default()
3063            .push(hitbox_id);
3064    }
3065
3066    pub fn pop(name: &SharedString, cx: &mut App) {
3067        cx.default_global::<Self>().0.get_mut(name).unwrap().pop();
3068    }
3069}
3070
3071/// A wrapper around an element that can store state, produced after assigning an ElementId.
3072pub struct Stateful<E> {
3073    pub(crate) element: E,
3074}
3075
3076impl<E> Styled for Stateful<E>
3077where
3078    E: Styled,
3079{
3080    fn style(&mut self) -> &mut StyleRefinement {
3081        self.element.style()
3082    }
3083}
3084
3085impl<E> StatefulInteractiveElement for Stateful<E>
3086where
3087    E: Element,
3088    Self: InteractiveElement,
3089{
3090}
3091
3092impl<E> InteractiveElement for Stateful<E>
3093where
3094    E: InteractiveElement,
3095{
3096    fn interactivity(&mut self) -> &mut Interactivity {
3097        self.element.interactivity()
3098    }
3099}
3100
3101impl<E> Element for Stateful<E>
3102where
3103    E: Element,
3104{
3105    type RequestLayoutState = E::RequestLayoutState;
3106    type PrepaintState = E::PrepaintState;
3107
3108    fn id(&self) -> Option<ElementId> {
3109        self.element.id()
3110    }
3111
3112    fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
3113        self.element.source_location()
3114    }
3115
3116    fn request_layout(
3117        &mut self,
3118        id: Option<&GlobalElementId>,
3119        inspector_id: Option<&InspectorElementId>,
3120        window: &mut Window,
3121        cx: &mut App,
3122    ) -> (LayoutId, Self::RequestLayoutState) {
3123        self.element.request_layout(id, inspector_id, window, cx)
3124    }
3125
3126    fn prepaint(
3127        &mut self,
3128        id: Option<&GlobalElementId>,
3129        inspector_id: Option<&InspectorElementId>,
3130        bounds: Bounds<Pixels>,
3131        state: &mut Self::RequestLayoutState,
3132        window: &mut Window,
3133        cx: &mut App,
3134    ) -> E::PrepaintState {
3135        self.element
3136            .prepaint(id, inspector_id, bounds, state, window, cx)
3137    }
3138
3139    fn paint(
3140        &mut self,
3141        id: Option<&GlobalElementId>,
3142        inspector_id: Option<&InspectorElementId>,
3143        bounds: Bounds<Pixels>,
3144        request_layout: &mut Self::RequestLayoutState,
3145        prepaint: &mut Self::PrepaintState,
3146        window: &mut Window,
3147        cx: &mut App,
3148    ) {
3149        self.element.paint(
3150            id,
3151            inspector_id,
3152            bounds,
3153            request_layout,
3154            prepaint,
3155            window,
3156            cx,
3157        );
3158    }
3159}
3160
3161impl<E> IntoElement for Stateful<E>
3162where
3163    E: Element,
3164{
3165    type Element = Self;
3166
3167    fn into_element(self) -> Self::Element {
3168        self
3169    }
3170}
3171
3172impl<E> ParentElement for Stateful<E>
3173where
3174    E: ParentElement,
3175{
3176    fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
3177        self.element.extend(elements)
3178    }
3179}
3180
3181/// Represents an element that can be scrolled *to* in its parent element.
3182/// Contrary to [ScrollHandle::scroll_to_active_item], an anchored element does not have to be an immediate child of the parent.
3183#[derive(Clone)]
3184pub struct ScrollAnchor {
3185    handle: ScrollHandle,
3186    last_origin: Rc<RefCell<Point<Pixels>>>,
3187}
3188
3189impl ScrollAnchor {
3190    /// Creates a [ScrollAnchor] associated with a given [ScrollHandle].
3191    pub fn for_handle(handle: ScrollHandle) -> Self {
3192        Self {
3193            handle,
3194            last_origin: Default::default(),
3195        }
3196    }
3197    /// Request scroll to this item on the next frame.
3198    pub fn scroll_to(&self, window: &mut Window, _cx: &mut App) {
3199        let this = self.clone();
3200
3201        window.on_next_frame(move |_, _| {
3202            let viewport_bounds = this.handle.bounds();
3203            let self_bounds = *this.last_origin.borrow();
3204            this.handle.set_offset(viewport_bounds.origin - self_bounds);
3205        });
3206    }
3207}
3208
3209#[derive(Default, Debug)]
3210struct ScrollHandleState {
3211    offset: Rc<RefCell<Point<Pixels>>>,
3212    bounds: Bounds<Pixels>,
3213    max_offset: Size<Pixels>,
3214    child_bounds: Vec<Bounds<Pixels>>,
3215    scroll_to_bottom: bool,
3216    overflow: Point<Overflow>,
3217    active_item: Option<ScrollActiveItem>,
3218}
3219
3220#[derive(Default, Debug, Clone, Copy)]
3221struct ScrollActiveItem {
3222    index: usize,
3223    strategy: ScrollStrategy,
3224}
3225
3226#[derive(Default, Debug, Clone, Copy)]
3227enum ScrollStrategy {
3228    #[default]
3229    FirstVisible,
3230    Top,
3231}
3232
3233/// A handle to the scrollable aspects of an element.
3234/// Used for accessing scroll state, like the current scroll offset,
3235/// and for mutating the scroll state, like scrolling to a specific child.
3236#[derive(Clone, Debug)]
3237pub struct ScrollHandle(Rc<RefCell<ScrollHandleState>>);
3238
3239impl Default for ScrollHandle {
3240    fn default() -> Self {
3241        Self::new()
3242    }
3243}
3244
3245impl ScrollHandle {
3246    /// Construct a new scroll handle.
3247    pub fn new() -> Self {
3248        Self(Rc::default())
3249    }
3250
3251    /// Get the current scroll offset.
3252    pub fn offset(&self) -> Point<Pixels> {
3253        *self.0.borrow().offset.borrow()
3254    }
3255
3256    /// Get the maximum scroll offset.
3257    pub fn max_offset(&self) -> Size<Pixels> {
3258        self.0.borrow().max_offset
3259    }
3260
3261    /// Get the top child that's scrolled into view.
3262    pub fn top_item(&self) -> usize {
3263        let state = self.0.borrow();
3264        let top = state.bounds.top() - state.offset.borrow().y;
3265
3266        match state.child_bounds.binary_search_by(|bounds| {
3267            if top < bounds.top() {
3268                Ordering::Greater
3269            } else if top > bounds.bottom() {
3270                Ordering::Less
3271            } else {
3272                Ordering::Equal
3273            }
3274        }) {
3275            Ok(ix) => ix,
3276            Err(ix) => ix.min(state.child_bounds.len().saturating_sub(1)),
3277        }
3278    }
3279
3280    /// Get the bottom child that's scrolled into view.
3281    pub fn bottom_item(&self) -> usize {
3282        let state = self.0.borrow();
3283        let bottom = state.bounds.bottom() - state.offset.borrow().y;
3284
3285        match state.child_bounds.binary_search_by(|bounds| {
3286            if bottom < bounds.top() {
3287                Ordering::Greater
3288            } else if bottom > bounds.bottom() {
3289                Ordering::Less
3290            } else {
3291                Ordering::Equal
3292            }
3293        }) {
3294            Ok(ix) => ix,
3295            Err(ix) => ix.min(state.child_bounds.len().saturating_sub(1)),
3296        }
3297    }
3298
3299    /// Return the bounds into which this child is painted
3300    pub fn bounds(&self) -> Bounds<Pixels> {
3301        self.0.borrow().bounds
3302    }
3303
3304    /// Get the bounds for a specific child.
3305    pub fn bounds_for_item(&self, ix: usize) -> Option<Bounds<Pixels>> {
3306        self.0.borrow().child_bounds.get(ix).cloned()
3307    }
3308
3309    /// Update [ScrollHandleState]'s active item for scrolling to in prepaint
3310    pub fn scroll_to_item(&self, ix: usize) {
3311        let mut state = self.0.borrow_mut();
3312        state.active_item = Some(ScrollActiveItem {
3313            index: ix,
3314            strategy: ScrollStrategy::default(),
3315        });
3316    }
3317
3318    /// Update [ScrollHandleState]'s active item for scrolling to in prepaint
3319    /// This scrolls the minimal amount to ensure that the child is the first visible element
3320    pub fn scroll_to_top_of_item(&self, ix: usize) {
3321        let mut state = self.0.borrow_mut();
3322        state.active_item = Some(ScrollActiveItem {
3323            index: ix,
3324            strategy: ScrollStrategy::Top,
3325        });
3326    }
3327
3328    /// Scrolls the minimal amount to either ensure that the child is
3329    /// fully visible or the top element of the view depends on the
3330    /// scroll strategy
3331    fn scroll_to_active_item(&self) {
3332        let mut state = self.0.borrow_mut();
3333
3334        let Some(active_item) = state.active_item else {
3335            return;
3336        };
3337
3338        let active_item = match state.child_bounds.get(active_item.index) {
3339            Some(bounds) => {
3340                let mut scroll_offset = state.offset.borrow_mut();
3341
3342                match active_item.strategy {
3343                    ScrollStrategy::FirstVisible => {
3344                        if state.overflow.y == Overflow::Scroll {
3345                            let child_height = bounds.size.height;
3346                            let viewport_height = state.bounds.size.height;
3347                            if child_height > viewport_height {
3348                                scroll_offset.y = state.bounds.top() - bounds.top();
3349                            } else if bounds.top() + scroll_offset.y < state.bounds.top() {
3350                                scroll_offset.y = state.bounds.top() - bounds.top();
3351                            } else if bounds.bottom() + scroll_offset.y > state.bounds.bottom() {
3352                                scroll_offset.y = state.bounds.bottom() - bounds.bottom();
3353                            }
3354                        }
3355                    }
3356                    ScrollStrategy::Top => {
3357                        scroll_offset.y = state.bounds.top() - bounds.top();
3358                    }
3359                }
3360
3361                if state.overflow.x == Overflow::Scroll {
3362                    let child_width = bounds.size.width;
3363                    let viewport_width = state.bounds.size.width;
3364                    if child_width > viewport_width {
3365                        scroll_offset.x = state.bounds.left() - bounds.left();
3366                    } else if bounds.left() + scroll_offset.x < state.bounds.left() {
3367                        scroll_offset.x = state.bounds.left() - bounds.left();
3368                    } else if bounds.right() + scroll_offset.x > state.bounds.right() {
3369                        scroll_offset.x = state.bounds.right() - bounds.right();
3370                    }
3371                }
3372                None
3373            }
3374            None => Some(active_item),
3375        };
3376        state.active_item = active_item;
3377    }
3378
3379    /// Scrolls to the bottom.
3380    pub fn scroll_to_bottom(&self) {
3381        let mut state = self.0.borrow_mut();
3382        state.scroll_to_bottom = true;
3383    }
3384
3385    /// Set the offset explicitly. The offset is the distance from the top left of the
3386    /// parent container to the top left of the first child.
3387    /// As you scroll further down the offset becomes more negative.
3388    pub fn set_offset(&self, mut position: Point<Pixels>) {
3389        let state = self.0.borrow();
3390        *state.offset.borrow_mut() = position;
3391    }
3392
3393    /// Get the logical scroll top, based on a child index and a pixel offset.
3394    pub fn logical_scroll_top(&self) -> (usize, Pixels) {
3395        let ix = self.top_item();
3396        let state = self.0.borrow();
3397
3398        if let Some(child_bounds) = state.child_bounds.get(ix) {
3399            (
3400                ix,
3401                child_bounds.top() + state.offset.borrow().y - state.bounds.top(),
3402            )
3403        } else {
3404            (ix, px(0.))
3405        }
3406    }
3407
3408    /// Get the logical scroll bottom, based on a child index and a pixel offset.
3409    pub fn logical_scroll_bottom(&self) -> (usize, Pixels) {
3410        let ix = self.bottom_item();
3411        let state = self.0.borrow();
3412
3413        if let Some(child_bounds) = state.child_bounds.get(ix) {
3414            (
3415                ix,
3416                child_bounds.bottom() + state.offset.borrow().y - state.bounds.bottom(),
3417            )
3418        } else {
3419            (ix, px(0.))
3420        }
3421    }
3422
3423    /// Get the count of children for scrollable item.
3424    pub fn children_count(&self) -> usize {
3425        self.0.borrow().child_bounds.len()
3426    }
3427}
3428
3429#[cfg(test)]
3430mod tests {
3431    use super::*;
3432
3433    #[test]
3434    fn scroll_handle_aligns_wide_children_to_left_edge() {
3435        let handle = ScrollHandle::new();
3436        {
3437            let mut state = handle.0.borrow_mut();
3438            state.bounds = Bounds::new(point(px(0.), px(0.)), size(px(80.), px(20.)));
3439            state.child_bounds = vec![Bounds::new(point(px(25.), px(0.)), size(px(200.), px(20.)))];
3440            state.overflow.x = Overflow::Scroll;
3441            state.active_item = Some(ScrollActiveItem {
3442                index: 0,
3443                strategy: ScrollStrategy::default(),
3444            });
3445        }
3446
3447        handle.scroll_to_active_item();
3448
3449        assert_eq!(handle.offset().x, px(-25.));
3450    }
3451
3452    #[test]
3453    fn scroll_handle_aligns_tall_children_to_top_edge() {
3454        let handle = ScrollHandle::new();
3455        {
3456            let mut state = handle.0.borrow_mut();
3457            state.bounds = Bounds::new(point(px(0.), px(0.)), size(px(20.), px(80.)));
3458            state.child_bounds = vec![Bounds::new(point(px(0.), px(25.)), size(px(20.), px(200.)))];
3459            state.overflow.y = Overflow::Scroll;
3460            state.active_item = Some(ScrollActiveItem {
3461                index: 0,
3462                strategy: ScrollStrategy::default(),
3463            });
3464        }
3465
3466        handle.scroll_to_active_item();
3467
3468        assert_eq!(handle.offset().y, px(-25.));
3469    }
3470}