1use crate::{theme::theme, ui::Avatar};
2use gpui2::style::StyleHelpers;
3use gpui2::{elements::div, IntoElement};
4use gpui2::{Element, ParentElement, ViewContext};
5
6#[derive(Element)]
7pub struct Facepile {
8 players: Vec<Avatar>,
9}
10
11pub fn facepile(players: Vec<Avatar>) -> Facepile {
12 Facepile { players }
13}
14
15impl Facepile {
16 fn render<V: 'static>(&mut self, _: &mut V, cx: &mut ViewContext<V>) -> impl IntoElement<V> {
17 let theme = theme(cx);
18 let player_count = self.players.len();
19 let player_list = self.players.iter().enumerate().map(|(ix, player)| {
20 let isnt_last = ix < player_count - 1;
21 div()
22 .when(isnt_last, |div| div.neg_mr_1())
23 .child(player.clone())
24 });
25 div().p_1().flex().items_center().children(player_list)
26 }
27}