1use crate::{
2 point, px, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, AppContext, BorrowAppContext,
3 BorrowWindow, Bounds, ClickEvent, DispatchPhase, Element, ElementId, FocusEvent, FocusHandle,
4 IntoElement, KeyContext, KeyDownEvent, KeyUpEvent, LayoutId, MouseButton, MouseDownEvent,
5 MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, Point, Render, ScrollWheelEvent,
6 SharedString, Size, StackingOrder, Style, StyleRefinement, Styled, Task, View, Visibility,
7 WindowContext,
8};
9use collections::HashMap;
10use refineable::Refineable;
11use smallvec::SmallVec;
12use std::{
13 any::{Any, TypeId},
14 cell::RefCell,
15 cmp::Ordering,
16 fmt::Debug,
17 mem,
18 rc::Rc,
19 time::Duration,
20};
21use taffy::style::Overflow;
22use util::ResultExt;
23
24const DRAG_THRESHOLD: f64 = 2.;
25const TOOLTIP_DELAY: Duration = Duration::from_millis(500);
26
27pub struct GroupStyle {
28 pub group: SharedString,
29 pub style: StyleRefinement,
30}
31
32pub trait InteractiveElement: Sized + Element {
33 fn interactivity(&mut self) -> &mut Interactivity;
34
35 fn group(mut self, group: impl Into<SharedString>) -> Self {
36 self.interactivity().group = Some(group.into());
37 self
38 }
39
40 fn id(mut self, id: impl Into<ElementId>) -> Stateful<Self> {
41 self.interactivity().element_id = Some(id.into());
42
43 Stateful { element: self }
44 }
45
46 fn track_focus(mut self, focus_handle: &FocusHandle) -> Focusable<Self> {
47 self.interactivity().focusable = true;
48 self.interactivity().tracked_focus_handle = Some(focus_handle.clone());
49 Focusable { element: self }
50 }
51
52 fn key_context<C, E>(mut self, key_context: C) -> Self
53 where
54 C: TryInto<KeyContext, Error = E>,
55 E: Debug,
56 {
57 if let Some(key_context) = key_context.try_into().log_err() {
58 self.interactivity().key_context = key_context;
59 }
60 self
61 }
62
63 fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
64 self.interactivity().hover_style = f(StyleRefinement::default());
65 self
66 }
67
68 fn group_hover(
69 mut self,
70 group_name: impl Into<SharedString>,
71 f: impl FnOnce(StyleRefinement) -> StyleRefinement,
72 ) -> Self {
73 self.interactivity().group_hover_style = Some(GroupStyle {
74 group: group_name.into(),
75 style: f(StyleRefinement::default()),
76 });
77 self
78 }
79
80 fn on_mouse_down(
81 mut self,
82 button: MouseButton,
83 listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
84 ) -> Self {
85 self.interactivity().mouse_down_listeners.push(Box::new(
86 move |event, bounds, phase, cx| {
87 if phase == DispatchPhase::Bubble
88 && event.button == button
89 && bounds.visibly_contains(&event.position, cx)
90 {
91 (listener)(event, cx)
92 }
93 },
94 ));
95 self
96 }
97
98 fn on_any_mouse_down(
99 mut self,
100 listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
101 ) -> Self {
102 self.interactivity().mouse_down_listeners.push(Box::new(
103 move |event, bounds, phase, cx| {
104 if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
105 (listener)(event, cx)
106 }
107 },
108 ));
109 self
110 }
111
112 fn on_mouse_up(
113 mut self,
114 button: MouseButton,
115 listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
116 ) -> Self {
117 self.interactivity()
118 .mouse_up_listeners
119 .push(Box::new(move |event, bounds, phase, cx| {
120 if phase == DispatchPhase::Bubble
121 && event.button == button
122 && bounds.visibly_contains(&event.position, cx)
123 {
124 (listener)(event, cx)
125 }
126 }));
127 self
128 }
129
130 fn on_any_mouse_up(
131 mut self,
132 listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
133 ) -> Self {
134 self.interactivity()
135 .mouse_up_listeners
136 .push(Box::new(move |event, bounds, phase, cx| {
137 if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
138 (listener)(event, cx)
139 }
140 }));
141 self
142 }
143
144 fn on_mouse_down_out(
145 mut self,
146 listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
147 ) -> Self {
148 self.interactivity().mouse_down_listeners.push(Box::new(
149 move |event, bounds, phase, cx| {
150 if phase == DispatchPhase::Capture && !bounds.visibly_contains(&event.position, cx)
151 {
152 (listener)(event, cx)
153 }
154 },
155 ));
156 self
157 }
158
159 fn on_mouse_up_out(
160 mut self,
161 button: MouseButton,
162 listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
163 ) -> Self {
164 self.interactivity()
165 .mouse_up_listeners
166 .push(Box::new(move |event, bounds, phase, cx| {
167 if phase == DispatchPhase::Capture
168 && event.button == button
169 && !bounds.visibly_contains(&event.position, cx)
170 {
171 (listener)(event, cx);
172 }
173 }));
174 self
175 }
176
177 fn on_mouse_move(
178 mut self,
179 listener: impl Fn(&MouseMoveEvent, &mut WindowContext) + 'static,
180 ) -> Self {
181 self.interactivity().mouse_move_listeners.push(Box::new(
182 move |event, bounds, phase, cx| {
183 if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
184 (listener)(event, cx);
185 }
186 },
187 ));
188 self
189 }
190
191 fn on_scroll_wheel(
192 mut self,
193 listener: impl Fn(&ScrollWheelEvent, &mut WindowContext) + 'static,
194 ) -> Self {
195 self.interactivity().scroll_wheel_listeners.push(Box::new(
196 move |event, bounds, phase, cx| {
197 if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
198 (listener)(event, cx);
199 }
200 },
201 ));
202 self
203 }
204
205 /// Capture the given action, before normal action dispatch can fire
206 fn capture_action<A: Action>(
207 mut self,
208 listener: impl Fn(&A, &mut WindowContext) + 'static,
209 ) -> Self {
210 self.interactivity().action_listeners.push((
211 TypeId::of::<A>(),
212 Box::new(move |action, phase, cx| {
213 let action = action.downcast_ref().unwrap();
214 if phase == DispatchPhase::Capture {
215 (listener)(action, cx)
216 }
217 }),
218 ));
219 self
220 }
221
222 /// Add a listener for the given action, fires during the bubble event phase
223 fn on_action<A: Action>(mut self, listener: impl Fn(&A, &mut WindowContext) + 'static) -> Self {
224 // NOTE: this debug assert has the side-effect of working around
225 // a bug where a crate consisting only of action definitions does
226 // not register the actions in debug builds:
227 //
228 // https://github.com/rust-lang/rust/issues/47384
229 // https://github.com/mmastrac/rust-ctor/issues/280
230 //
231 // if we are relying on this side-effect still, removing the debug_assert!
232 // likely breaks the command_palette tests.
233 // debug_assert!(
234 // A::is_registered(),
235 // "{:?} is not registered as an action",
236 // A::qualified_name()
237 // );
238 self.interactivity().action_listeners.push((
239 TypeId::of::<A>(),
240 Box::new(move |action, phase, cx| {
241 let action = action.downcast_ref().unwrap();
242 if phase == DispatchPhase::Bubble {
243 (listener)(action, cx)
244 }
245 }),
246 ));
247 self
248 }
249
250 fn on_key_down(
251 mut self,
252 listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
253 ) -> Self {
254 self.interactivity()
255 .key_down_listeners
256 .push(Box::new(move |event, phase, cx| {
257 if phase == DispatchPhase::Bubble {
258 (listener)(event, cx)
259 }
260 }));
261 self
262 }
263
264 fn capture_key_down(
265 mut self,
266 listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
267 ) -> Self {
268 self.interactivity()
269 .key_down_listeners
270 .push(Box::new(move |event, phase, cx| {
271 if phase == DispatchPhase::Capture {
272 listener(event, cx)
273 }
274 }));
275 self
276 }
277
278 fn on_key_up(mut self, listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static) -> Self {
279 self.interactivity()
280 .key_up_listeners
281 .push(Box::new(move |event, phase, cx| {
282 if phase == DispatchPhase::Bubble {
283 listener(event, cx)
284 }
285 }));
286 self
287 }
288
289 fn capture_key_up(
290 mut self,
291 listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static,
292 ) -> Self {
293 self.interactivity()
294 .key_up_listeners
295 .push(Box::new(move |event, phase, cx| {
296 if phase == DispatchPhase::Capture {
297 listener(event, cx)
298 }
299 }));
300 self
301 }
302
303 fn drag_over<S: 'static>(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
304 self.interactivity()
305 .drag_over_styles
306 .push((TypeId::of::<S>(), f(StyleRefinement::default())));
307 self
308 }
309
310 fn group_drag_over<S: 'static>(
311 mut self,
312 group_name: impl Into<SharedString>,
313 f: impl FnOnce(StyleRefinement) -> StyleRefinement,
314 ) -> Self {
315 self.interactivity().group_drag_over_styles.push((
316 TypeId::of::<S>(),
317 GroupStyle {
318 group: group_name.into(),
319 style: f(StyleRefinement::default()),
320 },
321 ));
322 self
323 }
324
325 fn on_drop<W: 'static>(
326 mut self,
327 listener: impl Fn(&View<W>, &mut WindowContext) + 'static,
328 ) -> Self {
329 self.interactivity().drop_listeners.push((
330 TypeId::of::<W>(),
331 Box::new(move |dragged_view, cx| {
332 listener(&dragged_view.downcast().unwrap(), cx);
333 }),
334 ));
335 self
336 }
337}
338
339pub trait StatefulInteractiveElement: InteractiveElement {
340 fn focusable(mut self) -> Focusable<Self> {
341 self.interactivity().focusable = true;
342 Focusable { element: self }
343 }
344
345 fn overflow_scroll(mut self) -> Self {
346 self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
347 self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
348 self
349 }
350
351 fn overflow_x_scroll(mut self) -> Self {
352 self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
353 self
354 }
355
356 fn overflow_y_scroll(mut self) -> Self {
357 self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
358 self
359 }
360
361 fn track_scroll(mut self, scroll_handle: &ScrollHandle) -> Self {
362 self.interactivity().scroll_handle = Some(scroll_handle.clone());
363 self
364 }
365
366 fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
367 where
368 Self: Sized,
369 {
370 self.interactivity().active_style = f(StyleRefinement::default());
371 self
372 }
373
374 fn group_active(
375 mut self,
376 group_name: impl Into<SharedString>,
377 f: impl FnOnce(StyleRefinement) -> StyleRefinement,
378 ) -> Self
379 where
380 Self: Sized,
381 {
382 self.interactivity().group_active_style = Some(GroupStyle {
383 group: group_name.into(),
384 style: f(StyleRefinement::default()),
385 });
386 self
387 }
388
389 fn on_click(mut self, listener: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self
390 where
391 Self: Sized,
392 {
393 self.interactivity()
394 .click_listeners
395 .push(Box::new(move |event, cx| listener(event, cx)));
396 self
397 }
398
399 fn on_drag<W>(mut self, listener: impl Fn(&mut WindowContext) -> View<W> + 'static) -> Self
400 where
401 Self: Sized,
402 W: 'static + Render,
403 {
404 debug_assert!(
405 self.interactivity().drag_listener.is_none(),
406 "calling on_drag more than once on the same element is not supported"
407 );
408 self.interactivity().drag_listener = Some(Box::new(move |cursor_offset, cx| AnyDrag {
409 view: listener(cx).into(),
410 cursor_offset,
411 }));
412 self
413 }
414
415 fn on_hover(mut self, listener: impl Fn(&bool, &mut WindowContext) + 'static) -> Self
416 where
417 Self: Sized,
418 {
419 debug_assert!(
420 self.interactivity().hover_listener.is_none(),
421 "calling on_hover more than once on the same element is not supported"
422 );
423 self.interactivity().hover_listener = Some(Box::new(listener));
424 self
425 }
426
427 fn tooltip(mut self, build_tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self
428 where
429 Self: Sized,
430 {
431 debug_assert!(
432 self.interactivity().tooltip_builder.is_none(),
433 "calling tooltip more than once on the same element is not supported"
434 );
435 self.interactivity().tooltip_builder = Some(Rc::new(build_tooltip));
436
437 self
438 }
439}
440
441pub trait FocusableElement: InteractiveElement {
442 fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
443 where
444 Self: Sized,
445 {
446 self.interactivity().focus_style = f(StyleRefinement::default());
447 self
448 }
449
450 fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
451 where
452 Self: Sized,
453 {
454 self.interactivity().in_focus_style = f(StyleRefinement::default());
455 self
456 }
457
458 fn on_focus(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
459 where
460 Self: Sized,
461 {
462 self.interactivity()
463 .focus_listeners
464 .push(Box::new(move |focus_handle, event, cx| {
465 if event.focused.as_ref() == Some(focus_handle) {
466 listener(event, cx)
467 }
468 }));
469 self
470 }
471
472 fn on_blur(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
473 where
474 Self: Sized,
475 {
476 self.interactivity()
477 .focus_listeners
478 .push(Box::new(move |focus_handle, event, cx| {
479 if event.blurred.as_ref() == Some(focus_handle) {
480 listener(event, cx)
481 }
482 }));
483 self
484 }
485
486 fn on_focus_in(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
487 where
488 Self: Sized,
489 {
490 self.interactivity()
491 .focus_listeners
492 .push(Box::new(move |focus_handle, event, cx| {
493 let descendant_blurred = event
494 .blurred
495 .as_ref()
496 .map_or(false, |blurred| focus_handle.contains(blurred, cx));
497 let descendant_focused = event
498 .focused
499 .as_ref()
500 .map_or(false, |focused| focus_handle.contains(focused, cx));
501
502 if !descendant_blurred && descendant_focused {
503 listener(event, cx)
504 }
505 }));
506 self
507 }
508
509 fn on_focus_out(mut self, listener: impl Fn(&FocusEvent, &mut WindowContext) + 'static) -> Self
510 where
511 Self: Sized,
512 {
513 self.interactivity()
514 .focus_listeners
515 .push(Box::new(move |focus_handle, event, cx| {
516 let descendant_blurred = event
517 .blurred
518 .as_ref()
519 .map_or(false, |blurred| focus_handle.contains(blurred, cx));
520 let descendant_focused = event
521 .focused
522 .as_ref()
523 .map_or(false, |focused| focus_handle.contains(focused, cx));
524 if descendant_blurred && !descendant_focused {
525 listener(event, cx)
526 }
527 }));
528 self
529 }
530}
531
532pub type FocusListeners = SmallVec<[FocusListener; 2]>;
533
534pub type FocusListener = Box<dyn Fn(&FocusHandle, &FocusEvent, &mut WindowContext) + 'static>;
535
536pub type MouseDownListener =
537 Box<dyn Fn(&MouseDownEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
538pub type MouseUpListener =
539 Box<dyn Fn(&MouseUpEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
540
541pub type MouseMoveListener =
542 Box<dyn Fn(&MouseMoveEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
543
544pub type ScrollWheelListener =
545 Box<dyn Fn(&ScrollWheelEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
546
547pub type ClickListener = Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>;
548
549pub type DragListener = Box<dyn Fn(Point<Pixels>, &mut WindowContext) -> AnyDrag + 'static>;
550
551type DropListener = dyn Fn(AnyView, &mut WindowContext) + 'static;
552
553pub type TooltipBuilder = Rc<dyn Fn(&mut WindowContext) -> AnyView + 'static>;
554
555pub type KeyDownListener = Box<dyn Fn(&KeyDownEvent, DispatchPhase, &mut WindowContext) + 'static>;
556
557pub type KeyUpListener = Box<dyn Fn(&KeyUpEvent, DispatchPhase, &mut WindowContext) + 'static>;
558
559pub type ActionListener = Box<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext) + 'static>;
560
561pub fn div() -> Div {
562 Div {
563 interactivity: Interactivity::default(),
564 children: SmallVec::default(),
565 }
566}
567
568pub struct Div {
569 interactivity: Interactivity,
570 children: SmallVec<[AnyElement; 2]>,
571}
572
573impl Styled for Div {
574 fn style(&mut self) -> &mut StyleRefinement {
575 &mut self.interactivity.base_style
576 }
577}
578
579impl InteractiveElement for Div {
580 fn interactivity(&mut self) -> &mut Interactivity {
581 &mut self.interactivity
582 }
583}
584
585impl ParentElement for Div {
586 fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
587 &mut self.children
588 }
589}
590
591impl Element for Div {
592 type State = DivState;
593
594 fn layout(
595 &mut self,
596 element_state: Option<Self::State>,
597 cx: &mut WindowContext,
598 ) -> (LayoutId, Self::State) {
599 let mut child_layout_ids = SmallVec::new();
600 let mut interactivity = mem::take(&mut self.interactivity);
601 let (layout_id, interactive_state) = interactivity.layout(
602 element_state.map(|s| s.interactive_state),
603 cx,
604 |style, cx| {
605 cx.with_text_style(style.text_style().cloned(), |cx| {
606 child_layout_ids = self
607 .children
608 .iter_mut()
609 .map(|child| child.layout(cx))
610 .collect::<SmallVec<_>>();
611 cx.request_layout(&style, child_layout_ids.iter().copied())
612 })
613 },
614 );
615 self.interactivity = interactivity;
616 (
617 layout_id,
618 DivState {
619 interactive_state,
620 child_layout_ids,
621 },
622 )
623 }
624
625 fn paint(
626 self,
627 bounds: Bounds<Pixels>,
628 element_state: &mut Self::State,
629 cx: &mut WindowContext,
630 ) {
631 let mut child_min = point(Pixels::MAX, Pixels::MAX);
632 let mut child_max = Point::default();
633 let content_size = if element_state.child_layout_ids.is_empty() {
634 bounds.size
635 } else if let Some(scroll_handle) = self.interactivity.scroll_handle.as_ref() {
636 let mut state = scroll_handle.0.borrow_mut();
637 state.child_bounds = Vec::with_capacity(element_state.child_layout_ids.len());
638 state.bounds = bounds;
639 let requested = state.requested_scroll_top.take();
640
641 for (ix, child_layout_id) in element_state.child_layout_ids.iter().enumerate() {
642 let child_bounds = cx.layout_bounds(*child_layout_id);
643 child_min = child_min.min(&child_bounds.origin);
644 child_max = child_max.max(&child_bounds.lower_right());
645 state.child_bounds.push(child_bounds);
646
647 if let Some(requested) = requested.as_ref() {
648 if requested.0 == ix {
649 *state.offset.borrow_mut() =
650 bounds.origin - (child_bounds.origin - point(px(0.), requested.1));
651 }
652 }
653 }
654 (child_max - child_min).into()
655 } else {
656 for child_layout_id in &element_state.child_layout_ids {
657 let child_bounds = cx.layout_bounds(*child_layout_id);
658 child_min = child_min.min(&child_bounds.origin);
659 child_max = child_max.max(&child_bounds.lower_right());
660 }
661 (child_max - child_min).into()
662 };
663
664 self.interactivity.paint(
665 bounds,
666 content_size,
667 &mut element_state.interactive_state,
668 cx,
669 |style, scroll_offset, cx| {
670 if style.visibility == Visibility::Hidden {
671 return;
672 }
673
674 let z_index = style.z_index.unwrap_or(0);
675
676 cx.with_z_index(z_index, |cx| {
677 cx.with_z_index(0, |cx| {
678 style.paint(bounds, cx);
679 });
680 cx.with_z_index(1, |cx| {
681 cx.with_text_style(style.text_style().cloned(), |cx| {
682 cx.with_content_mask(style.overflow_mask(bounds), |cx| {
683 cx.with_element_offset(scroll_offset, |cx| {
684 for child in self.children {
685 child.paint(cx);
686 }
687 })
688 })
689 })
690 })
691 })
692 },
693 );
694 }
695}
696
697impl IntoElement for Div {
698 type Element = Self;
699
700 fn element_id(&self) -> Option<ElementId> {
701 self.interactivity.element_id.clone()
702 }
703
704 fn into_element(self) -> Self::Element {
705 self
706 }
707}
708
709pub struct DivState {
710 child_layout_ids: SmallVec<[LayoutId; 4]>,
711 interactive_state: InteractiveElementState,
712}
713
714impl DivState {
715 pub fn is_active(&self) -> bool {
716 self.interactive_state.pending_mouse_down.borrow().is_some()
717 }
718}
719
720pub struct Interactivity {
721 pub element_id: Option<ElementId>,
722 pub key_context: KeyContext,
723 pub focusable: bool,
724 pub tracked_focus_handle: Option<FocusHandle>,
725 pub scroll_handle: Option<ScrollHandle>,
726 pub focus_listeners: FocusListeners,
727 pub group: Option<SharedString>,
728 pub base_style: StyleRefinement,
729 pub focus_style: StyleRefinement,
730 pub in_focus_style: StyleRefinement,
731 pub hover_style: StyleRefinement,
732 pub group_hover_style: Option<GroupStyle>,
733 pub active_style: StyleRefinement,
734 pub group_active_style: Option<GroupStyle>,
735 pub drag_over_styles: SmallVec<[(TypeId, StyleRefinement); 2]>,
736 pub group_drag_over_styles: SmallVec<[(TypeId, GroupStyle); 2]>,
737 pub mouse_down_listeners: SmallVec<[MouseDownListener; 2]>,
738 pub mouse_up_listeners: SmallVec<[MouseUpListener; 2]>,
739 pub mouse_move_listeners: SmallVec<[MouseMoveListener; 2]>,
740 pub scroll_wheel_listeners: SmallVec<[ScrollWheelListener; 2]>,
741 pub key_down_listeners: SmallVec<[KeyDownListener; 2]>,
742 pub key_up_listeners: SmallVec<[KeyUpListener; 2]>,
743 pub action_listeners: SmallVec<[(TypeId, ActionListener); 8]>,
744 pub drop_listeners: SmallVec<[(TypeId, Box<DropListener>); 2]>,
745 pub click_listeners: SmallVec<[ClickListener; 2]>,
746 pub drag_listener: Option<DragListener>,
747 pub hover_listener: Option<Box<dyn Fn(&bool, &mut WindowContext)>>,
748 pub tooltip_builder: Option<TooltipBuilder>,
749}
750
751#[derive(Clone)]
752pub struct InteractiveBounds {
753 pub bounds: Bounds<Pixels>,
754 pub stacking_order: StackingOrder,
755}
756
757impl InteractiveBounds {
758 pub fn visibly_contains(&self, point: &Point<Pixels>, cx: &WindowContext) -> bool {
759 self.bounds.contains_point(point) && cx.was_top_layer(&point, &self.stacking_order)
760 }
761}
762
763impl Interactivity {
764 pub fn layout(
765 &mut self,
766 element_state: Option<InteractiveElementState>,
767 cx: &mut WindowContext,
768 f: impl FnOnce(Style, &mut WindowContext) -> LayoutId,
769 ) -> (LayoutId, InteractiveElementState) {
770 let mut element_state = element_state.unwrap_or_default();
771
772 // Ensure we store a focus handle in our element state if we're focusable.
773 // If there's an explicit focus handle we're tracking, use that. Otherwise
774 // create a new handle and store it in the element state, which lives for as
775 // as frames contain an element with this id.
776 if self.focusable {
777 element_state.focus_handle.get_or_insert_with(|| {
778 self.tracked_focus_handle
779 .clone()
780 .unwrap_or_else(|| cx.focus_handle())
781 });
782 }
783
784 if let Some(scroll_handle) = self.scroll_handle.as_ref() {
785 element_state.scroll_offset = Some(scroll_handle.0.borrow().offset.clone());
786 }
787
788 let style = self.compute_style(None, &mut element_state, cx);
789 let layout_id = f(style, cx);
790 (layout_id, element_state)
791 }
792
793 pub fn paint(
794 mut self,
795 bounds: Bounds<Pixels>,
796 content_size: Size<Pixels>,
797 element_state: &mut InteractiveElementState,
798 cx: &mut WindowContext,
799 f: impl FnOnce(Style, Point<Pixels>, &mut WindowContext),
800 ) {
801 let style = self.compute_style(Some(bounds), element_state, cx);
802
803 if style
804 .background
805 .as_ref()
806 .is_some_and(|fill| fill.color().is_some_and(|color| !color.is_transparent()))
807 {
808 cx.with_z_index(style.z_index.unwrap_or(0), |cx| cx.add_opaque_layer(bounds))
809 }
810
811 let interactive_bounds = Rc::new(InteractiveBounds {
812 bounds: bounds.intersect(&cx.content_mask().bounds),
813 stacking_order: cx.stacking_order().clone(),
814 });
815
816 if let Some(mouse_cursor) = style.mouse_cursor {
817 let mouse_position = &cx.mouse_position();
818 let hovered = interactive_bounds.visibly_contains(mouse_position, cx);
819 if hovered {
820 cx.set_cursor_style(mouse_cursor);
821 }
822 }
823
824 for listener in self.mouse_down_listeners.drain(..) {
825 let interactive_bounds = interactive_bounds.clone();
826 cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
827 listener(event, &*interactive_bounds, phase, cx);
828 })
829 }
830
831 for listener in self.mouse_up_listeners.drain(..) {
832 let interactive_bounds = interactive_bounds.clone();
833 cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
834 listener(event, &*interactive_bounds, phase, cx);
835 })
836 }
837
838 for listener in self.mouse_move_listeners.drain(..) {
839 let interactive_bounds = interactive_bounds.clone();
840 cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
841 listener(event, &*interactive_bounds, phase, cx);
842 })
843 }
844
845 for listener in self.scroll_wheel_listeners.drain(..) {
846 let interactive_bounds = interactive_bounds.clone();
847 cx.on_mouse_event(move |event: &ScrollWheelEvent, phase, cx| {
848 listener(event, &*interactive_bounds, phase, cx);
849 })
850 }
851
852 let hover_group_bounds = self
853 .group_hover_style
854 .as_ref()
855 .and_then(|group_hover| GroupBounds::get(&group_hover.group, cx));
856
857 if let Some(group_bounds) = hover_group_bounds {
858 let hovered = group_bounds.contains_point(&cx.mouse_position());
859 cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
860 if phase == DispatchPhase::Capture {
861 if group_bounds.contains_point(&event.position) != hovered {
862 cx.notify();
863 }
864 }
865 });
866 }
867
868 if self.hover_style.is_some()
869 || cx.active_drag.is_some() && !self.drag_over_styles.is_empty()
870 {
871 let bounds = bounds.intersect(&cx.content_mask().bounds);
872 let hovered = bounds.contains_point(&cx.mouse_position());
873 cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
874 if phase == DispatchPhase::Capture {
875 if bounds.contains_point(&event.position) != hovered {
876 cx.notify();
877 }
878 }
879 });
880 }
881
882 if cx.active_drag.is_some() {
883 let drop_listeners = mem::take(&mut self.drop_listeners);
884 let interactive_bounds = interactive_bounds.clone();
885 cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
886 if phase == DispatchPhase::Bubble
887 && interactive_bounds.visibly_contains(&event.position, &cx)
888 {
889 if let Some(drag_state_type) =
890 cx.active_drag.as_ref().map(|drag| drag.view.entity_type())
891 {
892 for (drop_state_type, listener) in &drop_listeners {
893 if *drop_state_type == drag_state_type {
894 let drag = cx
895 .active_drag
896 .take()
897 .expect("checked for type drag state type above");
898 listener(drag.view.clone(), cx);
899 cx.notify();
900 cx.stop_propagation();
901 }
902 }
903 }
904 }
905 });
906 }
907
908 let click_listeners = mem::take(&mut self.click_listeners);
909 let drag_listener = mem::take(&mut self.drag_listener);
910
911 if !click_listeners.is_empty() || drag_listener.is_some() {
912 let pending_mouse_down = element_state.pending_mouse_down.clone();
913 let mouse_down = pending_mouse_down.borrow().clone();
914 if let Some(mouse_down) = mouse_down {
915 if let Some(drag_listener) = drag_listener {
916 let active_state = element_state.clicked_state.clone();
917 let interactive_bounds = interactive_bounds.clone();
918
919 cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
920 if cx.active_drag.is_some() {
921 if phase == DispatchPhase::Capture {
922 cx.notify();
923 }
924 } else if phase == DispatchPhase::Bubble
925 && interactive_bounds.visibly_contains(&event.position, cx)
926 && (event.position - mouse_down.position).magnitude() > DRAG_THRESHOLD
927 {
928 *active_state.borrow_mut() = ElementClickedState::default();
929 let cursor_offset = event.position - bounds.origin;
930 let drag = drag_listener(cursor_offset, cx);
931 cx.active_drag = Some(drag);
932 cx.notify();
933 cx.stop_propagation();
934 }
935 });
936 }
937
938 let interactive_bounds = interactive_bounds.clone();
939 cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
940 if phase == DispatchPhase::Bubble
941 && interactive_bounds.visibly_contains(&event.position, cx)
942 {
943 let mouse_click = ClickEvent {
944 down: mouse_down.clone(),
945 up: event.clone(),
946 };
947 for listener in &click_listeners {
948 listener(&mouse_click, cx);
949 }
950 }
951 *pending_mouse_down.borrow_mut() = None;
952 cx.notify();
953 });
954 } else {
955 let interactive_bounds = interactive_bounds.clone();
956 cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
957 if phase == DispatchPhase::Bubble
958 && interactive_bounds.visibly_contains(&event.position, cx)
959 {
960 *pending_mouse_down.borrow_mut() = Some(event.clone());
961 cx.notify();
962 }
963 });
964 }
965 }
966
967 if let Some(hover_listener) = self.hover_listener.take() {
968 let was_hovered = element_state.hover_state.clone();
969 let has_mouse_down = element_state.pending_mouse_down.clone();
970 let interactive_bounds = interactive_bounds.clone();
971
972 cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
973 if phase != DispatchPhase::Bubble {
974 return;
975 }
976 let is_hovered = interactive_bounds.visibly_contains(&event.position, cx)
977 && has_mouse_down.borrow().is_none();
978 let mut was_hovered = was_hovered.borrow_mut();
979
980 if is_hovered != was_hovered.clone() {
981 *was_hovered = is_hovered;
982 drop(was_hovered);
983
984 hover_listener(&is_hovered, cx);
985 }
986 });
987 }
988
989 if let Some(tooltip_builder) = self.tooltip_builder.take() {
990 let active_tooltip = element_state.active_tooltip.clone();
991 let pending_mouse_down = element_state.pending_mouse_down.clone();
992 let interactive_bounds = interactive_bounds.clone();
993
994 cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
995 if phase != DispatchPhase::Bubble {
996 return;
997 }
998
999 let is_hovered = interactive_bounds.visibly_contains(&event.position, cx)
1000 && pending_mouse_down.borrow().is_none();
1001 if !is_hovered {
1002 active_tooltip.borrow_mut().take();
1003 return;
1004 }
1005
1006 if active_tooltip.borrow().is_none() {
1007 let task = cx.spawn({
1008 let active_tooltip = active_tooltip.clone();
1009 let tooltip_builder = tooltip_builder.clone();
1010
1011 move |mut cx| async move {
1012 cx.background_executor().timer(TOOLTIP_DELAY).await;
1013 cx.update(|_, cx| {
1014 active_tooltip.borrow_mut().replace(ActiveTooltip {
1015 tooltip: Some(AnyTooltip {
1016 view: tooltip_builder(cx),
1017 cursor_offset: cx.mouse_position(),
1018 }),
1019 _task: None,
1020 });
1021 cx.notify();
1022 })
1023 .ok();
1024 }
1025 });
1026 active_tooltip.borrow_mut().replace(ActiveTooltip {
1027 tooltip: None,
1028 _task: Some(task),
1029 });
1030 }
1031 });
1032
1033 let active_tooltip = element_state.active_tooltip.clone();
1034 cx.on_mouse_event(move |_: &MouseDownEvent, _, _| {
1035 active_tooltip.borrow_mut().take();
1036 });
1037
1038 if let Some(active_tooltip) = element_state.active_tooltip.borrow().as_ref() {
1039 if active_tooltip.tooltip.is_some() {
1040 cx.active_tooltip = active_tooltip.tooltip.clone()
1041 }
1042 }
1043 }
1044
1045 let active_state = element_state.clicked_state.clone();
1046 if !active_state.borrow().is_clicked() {
1047 cx.on_mouse_event(move |_: &MouseUpEvent, phase, cx| {
1048 if phase == DispatchPhase::Capture {
1049 *active_state.borrow_mut() = ElementClickedState::default();
1050 cx.notify();
1051 }
1052 });
1053 } else {
1054 let active_group_bounds = self
1055 .group_active_style
1056 .as_ref()
1057 .and_then(|group_active| GroupBounds::get(&group_active.group, cx));
1058 let interactive_bounds = interactive_bounds.clone();
1059 cx.on_mouse_event(move |down: &MouseDownEvent, phase, cx| {
1060 if phase == DispatchPhase::Bubble {
1061 let group = active_group_bounds
1062 .map_or(false, |bounds| bounds.contains_point(&down.position));
1063 let element = interactive_bounds.visibly_contains(&down.position, cx);
1064 if group || element {
1065 *active_state.borrow_mut() = ElementClickedState { group, element };
1066 cx.notify();
1067 }
1068 }
1069 });
1070 }
1071
1072 let overflow = style.overflow;
1073 if overflow.x == Overflow::Scroll || overflow.y == Overflow::Scroll {
1074 let scroll_offset = element_state
1075 .scroll_offset
1076 .get_or_insert_with(Rc::default)
1077 .clone();
1078 let line_height = cx.line_height();
1079 let scroll_max = (content_size - bounds.size).max(&Size::default());
1080 let interactive_bounds = interactive_bounds.clone();
1081
1082 cx.on_mouse_event(move |event: &ScrollWheelEvent, phase, cx| {
1083 if phase == DispatchPhase::Bubble
1084 && interactive_bounds.visibly_contains(&event.position, cx)
1085 {
1086 let mut scroll_offset = scroll_offset.borrow_mut();
1087 let old_scroll_offset = *scroll_offset;
1088 let delta = event.delta.pixel_delta(line_height);
1089
1090 if overflow.x == Overflow::Scroll {
1091 scroll_offset.x =
1092 (scroll_offset.x + delta.x).clamp(-scroll_max.width, px(0.));
1093 }
1094
1095 if overflow.y == Overflow::Scroll {
1096 scroll_offset.y =
1097 (scroll_offset.y + delta.y).clamp(-scroll_max.height, px(0.));
1098 }
1099
1100 if *scroll_offset != old_scroll_offset {
1101 cx.notify();
1102 cx.stop_propagation();
1103 }
1104 }
1105 });
1106 }
1107
1108 if let Some(group) = self.group.clone() {
1109 GroupBounds::push(group, bounds, cx);
1110 }
1111
1112 let scroll_offset = element_state
1113 .scroll_offset
1114 .as_ref()
1115 .map(|scroll_offset| *scroll_offset.borrow());
1116
1117 cx.with_key_dispatch(
1118 self.key_context.clone(),
1119 element_state.focus_handle.clone(),
1120 |_, cx| {
1121 for listener in self.key_down_listeners.drain(..) {
1122 cx.on_key_event(move |event: &KeyDownEvent, phase, cx| {
1123 listener(event, phase, cx);
1124 })
1125 }
1126
1127 for listener in self.key_up_listeners.drain(..) {
1128 cx.on_key_event(move |event: &KeyUpEvent, phase, cx| {
1129 listener(event, phase, cx);
1130 })
1131 }
1132
1133 for (action_type, listener) in self.action_listeners {
1134 cx.on_action(action_type, listener)
1135 }
1136
1137 if let Some(focus_handle) = element_state.focus_handle.as_ref() {
1138 for listener in self.focus_listeners {
1139 let focus_handle = focus_handle.clone();
1140 cx.on_focus_changed(move |event, cx| listener(&focus_handle, event, cx));
1141 }
1142 }
1143
1144 f(style, scroll_offset.unwrap_or_default(), cx)
1145 },
1146 );
1147
1148 if let Some(group) = self.group.as_ref() {
1149 GroupBounds::pop(group, cx);
1150 }
1151 }
1152
1153 pub fn compute_style(
1154 &self,
1155 bounds: Option<Bounds<Pixels>>,
1156 element_state: &mut InteractiveElementState,
1157 cx: &mut WindowContext,
1158 ) -> Style {
1159 let mut style = Style::default();
1160 style.refine(&self.base_style);
1161
1162 if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
1163 if focus_handle.within_focused(cx) {
1164 style.refine(&self.in_focus_style);
1165 }
1166
1167 if focus_handle.is_focused(cx) {
1168 style.refine(&self.focus_style);
1169 }
1170 }
1171
1172 if let Some(bounds) = bounds {
1173 let mouse_position = cx.mouse_position();
1174 if let Some(group_hover) = self.group_hover_style.as_ref() {
1175 if let Some(group_bounds) = GroupBounds::get(&group_hover.group, cx) {
1176 if group_bounds.contains_point(&mouse_position)
1177 && cx.was_top_layer(&mouse_position, cx.stacking_order())
1178 {
1179 style.refine(&group_hover.style);
1180 }
1181 }
1182 }
1183 if self.hover_style.is_some() {
1184 if bounds
1185 .intersect(&cx.content_mask().bounds)
1186 .contains_point(&mouse_position)
1187 && cx.was_top_layer(&mouse_position, cx.stacking_order())
1188 {
1189 style.refine(&self.hover_style);
1190 }
1191 }
1192
1193 if let Some(drag) = cx.active_drag.take() {
1194 for (state_type, group_drag_style) in &self.group_drag_over_styles {
1195 if let Some(group_bounds) = GroupBounds::get(&group_drag_style.group, cx) {
1196 if *state_type == drag.view.entity_type()
1197 && group_bounds.contains_point(&mouse_position)
1198 {
1199 style.refine(&group_drag_style.style);
1200 }
1201 }
1202 }
1203
1204 for (state_type, drag_over_style) in &self.drag_over_styles {
1205 if *state_type == drag.view.entity_type()
1206 && bounds
1207 .intersect(&cx.content_mask().bounds)
1208 .contains_point(&mouse_position)
1209 {
1210 style.refine(drag_over_style);
1211 }
1212 }
1213
1214 cx.active_drag = Some(drag);
1215 }
1216 }
1217
1218 let clicked_state = element_state.clicked_state.borrow();
1219 if clicked_state.group {
1220 if let Some(group) = self.group_active_style.as_ref() {
1221 style.refine(&group.style)
1222 }
1223 }
1224
1225 if clicked_state.element {
1226 style.refine(&self.active_style)
1227 }
1228
1229 style
1230 }
1231}
1232
1233impl Default for Interactivity {
1234 fn default() -> Self {
1235 Self {
1236 element_id: None,
1237 key_context: KeyContext::default(),
1238 focusable: false,
1239 tracked_focus_handle: None,
1240 scroll_handle: None,
1241 focus_listeners: SmallVec::default(),
1242 // scroll_offset: Point::default(),
1243 group: None,
1244 base_style: StyleRefinement::default(),
1245 focus_style: StyleRefinement::default(),
1246 in_focus_style: StyleRefinement::default(),
1247 hover_style: StyleRefinement::default(),
1248 group_hover_style: None,
1249 active_style: StyleRefinement::default(),
1250 group_active_style: None,
1251 drag_over_styles: SmallVec::new(),
1252 group_drag_over_styles: SmallVec::new(),
1253 mouse_down_listeners: SmallVec::new(),
1254 mouse_up_listeners: SmallVec::new(),
1255 mouse_move_listeners: SmallVec::new(),
1256 scroll_wheel_listeners: SmallVec::new(),
1257 key_down_listeners: SmallVec::new(),
1258 key_up_listeners: SmallVec::new(),
1259 action_listeners: SmallVec::new(),
1260 drop_listeners: SmallVec::new(),
1261 click_listeners: SmallVec::new(),
1262 drag_listener: None,
1263 hover_listener: None,
1264 tooltip_builder: None,
1265 }
1266 }
1267}
1268
1269#[derive(Default)]
1270pub struct InteractiveElementState {
1271 pub focus_handle: Option<FocusHandle>,
1272 pub clicked_state: Rc<RefCell<ElementClickedState>>,
1273 pub hover_state: Rc<RefCell<bool>>,
1274 pub pending_mouse_down: Rc<RefCell<Option<MouseDownEvent>>>,
1275 pub scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
1276 pub active_tooltip: Rc<RefCell<Option<ActiveTooltip>>>,
1277}
1278
1279pub struct ActiveTooltip {
1280 tooltip: Option<AnyTooltip>,
1281 _task: Option<Task<()>>,
1282}
1283
1284/// Whether or not the element or a group that contains it is clicked by the mouse.
1285#[derive(Copy, Clone, Default, Eq, PartialEq)]
1286pub struct ElementClickedState {
1287 pub group: bool,
1288 pub element: bool,
1289}
1290
1291impl ElementClickedState {
1292 fn is_clicked(&self) -> bool {
1293 self.group || self.element
1294 }
1295}
1296
1297#[derive(Default)]
1298pub struct GroupBounds(HashMap<SharedString, SmallVec<[Bounds<Pixels>; 1]>>);
1299
1300impl GroupBounds {
1301 pub fn get(name: &SharedString, cx: &mut AppContext) -> Option<Bounds<Pixels>> {
1302 cx.default_global::<Self>()
1303 .0
1304 .get(name)
1305 .and_then(|bounds_stack| bounds_stack.last())
1306 .cloned()
1307 }
1308
1309 pub fn push(name: SharedString, bounds: Bounds<Pixels>, cx: &mut AppContext) {
1310 cx.default_global::<Self>()
1311 .0
1312 .entry(name)
1313 .or_default()
1314 .push(bounds);
1315 }
1316
1317 pub fn pop(name: &SharedString, cx: &mut AppContext) {
1318 cx.default_global::<Self>().0.get_mut(name).unwrap().pop();
1319 }
1320}
1321
1322pub struct Focusable<E> {
1323 element: E,
1324}
1325
1326impl<E: InteractiveElement> FocusableElement for Focusable<E> {}
1327
1328impl<E> InteractiveElement for Focusable<E>
1329where
1330 E: InteractiveElement,
1331{
1332 fn interactivity(&mut self) -> &mut Interactivity {
1333 self.element.interactivity()
1334 }
1335}
1336
1337impl<E: StatefulInteractiveElement> StatefulInteractiveElement for Focusable<E> {}
1338
1339impl<E> Styled for Focusable<E>
1340where
1341 E: Styled,
1342{
1343 fn style(&mut self) -> &mut StyleRefinement {
1344 self.element.style()
1345 }
1346}
1347
1348impl<E> Element for Focusable<E>
1349where
1350 E: Element,
1351{
1352 type State = E::State;
1353
1354 fn layout(
1355 &mut self,
1356 state: Option<Self::State>,
1357 cx: &mut WindowContext,
1358 ) -> (LayoutId, Self::State) {
1359 self.element.layout(state, cx)
1360 }
1361
1362 fn paint(self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {
1363 self.element.paint(bounds, state, cx)
1364 }
1365}
1366
1367impl<E> IntoElement for Focusable<E>
1368where
1369 E: Element,
1370{
1371 type Element = E;
1372
1373 fn element_id(&self) -> Option<ElementId> {
1374 self.element.element_id()
1375 }
1376
1377 fn into_element(self) -> Self::Element {
1378 self.element
1379 }
1380}
1381
1382impl<E> ParentElement for Focusable<E>
1383where
1384 E: ParentElement,
1385{
1386 fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
1387 self.element.children_mut()
1388 }
1389}
1390
1391pub struct Stateful<E> {
1392 element: E,
1393}
1394
1395impl<E> Styled for Stateful<E>
1396where
1397 E: Styled,
1398{
1399 fn style(&mut self) -> &mut StyleRefinement {
1400 self.element.style()
1401 }
1402}
1403
1404impl<E> StatefulInteractiveElement for Stateful<E>
1405where
1406 E: Element,
1407 Self: InteractiveElement,
1408{
1409}
1410
1411impl<E> InteractiveElement for Stateful<E>
1412where
1413 E: InteractiveElement,
1414{
1415 fn interactivity(&mut self) -> &mut Interactivity {
1416 self.element.interactivity()
1417 }
1418}
1419
1420impl<E: FocusableElement> FocusableElement for Stateful<E> {}
1421
1422impl<E> Element for Stateful<E>
1423where
1424 E: Element,
1425{
1426 type State = E::State;
1427
1428 fn layout(
1429 &mut self,
1430 state: Option<Self::State>,
1431 cx: &mut WindowContext,
1432 ) -> (LayoutId, Self::State) {
1433 self.element.layout(state, cx)
1434 }
1435
1436 fn paint(self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut WindowContext) {
1437 self.element.paint(bounds, state, cx)
1438 }
1439}
1440
1441impl<E> IntoElement for Stateful<E>
1442where
1443 E: Element,
1444{
1445 type Element = Self;
1446
1447 fn element_id(&self) -> Option<ElementId> {
1448 self.element.element_id()
1449 }
1450
1451 fn into_element(self) -> Self::Element {
1452 self
1453 }
1454}
1455
1456impl<E> ParentElement for Stateful<E>
1457where
1458 E: ParentElement,
1459{
1460 fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
1461 self.element.children_mut()
1462 }
1463}
1464
1465#[derive(Default)]
1466struct ScrollHandleState {
1467 // not great to have the nested rc's...
1468 offset: Rc<RefCell<Point<Pixels>>>,
1469 bounds: Bounds<Pixels>,
1470 child_bounds: Vec<Bounds<Pixels>>,
1471 requested_scroll_top: Option<(usize, Pixels)>,
1472}
1473
1474#[derive(Clone)]
1475pub struct ScrollHandle(Rc<RefCell<ScrollHandleState>>);
1476
1477impl ScrollHandle {
1478 pub fn new() -> Self {
1479 Self(Rc::default())
1480 }
1481
1482 pub fn offset(&self) -> Point<Pixels> {
1483 self.0.borrow().offset.borrow().clone()
1484 }
1485
1486 pub fn top_item(&self) -> usize {
1487 let state = self.0.borrow();
1488 let top = state.bounds.top() - state.offset.borrow().y;
1489
1490 match state.child_bounds.binary_search_by(|bounds| {
1491 if top < bounds.top() {
1492 Ordering::Greater
1493 } else if top > bounds.bottom() {
1494 Ordering::Less
1495 } else {
1496 Ordering::Equal
1497 }
1498 }) {
1499 Ok(ix) => ix,
1500 Err(ix) => ix.min(state.child_bounds.len().saturating_sub(1)),
1501 }
1502 }
1503
1504 pub fn bounds_for_item(&self, ix: usize) -> Option<Bounds<Pixels>> {
1505 self.0.borrow().child_bounds.get(ix).cloned()
1506 }
1507
1508 /// scroll_to_item scrolls the minimal amount to ensure that the item is
1509 /// fully visible
1510 pub fn scroll_to_item(&self, ix: usize) {
1511 let state = self.0.borrow();
1512
1513 let Some(bounds) = state.child_bounds.get(ix) else {
1514 return;
1515 };
1516
1517 let scroll_offset = state.offset.borrow().y;
1518
1519 if bounds.top() + scroll_offset < state.bounds.top() {
1520 state.offset.borrow_mut().y = state.bounds.top() - bounds.top();
1521 } else if bounds.bottom() + scroll_offset > state.bounds.bottom() {
1522 state.offset.borrow_mut().y = state.bounds.bottom() - bounds.bottom();
1523 }
1524 }
1525
1526 pub fn logical_scroll_top(&self) -> (usize, Pixels) {
1527 let ix = self.top_item();
1528 let state = self.0.borrow();
1529
1530 if let Some(child_bounds) = state.child_bounds.get(ix) {
1531 (
1532 ix,
1533 child_bounds.top() + state.offset.borrow().y - state.bounds.top(),
1534 )
1535 } else {
1536 (ix, px(0.))
1537 }
1538 }
1539
1540 pub fn set_logical_scroll_top(&self, ix: usize, px: Pixels) {
1541 self.0.borrow_mut().requested_scroll_top = Some((ix, px));
1542 }
1543}