active_buffer_language.rs

 1use editor::Editor;
 2use gpui::{
 3    elements::*,
 4    platform::{CursorStyle, MouseButton},
 5    Entity, Subscription, View, ViewContext, ViewHandle, WeakViewHandle,
 6};
 7use std::sync::Arc;
 8use workspace::{item::ItemHandle, StatusItemView, Workspace};
 9
10pub struct ActiveBufferLanguage {
11    active_language: Option<Option<Arc<str>>>,
12    workspace: WeakViewHandle<Workspace>,
13    _observe_active_editor: Option<Subscription>,
14}
15
16impl ActiveBufferLanguage {
17    pub fn new(workspace: &Workspace) -> Self {
18        Self {
19            active_language: None,
20            workspace: workspace.weak_handle(),
21            _observe_active_editor: None,
22        }
23    }
24
25    fn update_language(&mut self, editor: ViewHandle<Editor>, cx: &mut ViewContext<Self>) {
26        self.active_language = Some(None);
27
28        let editor = editor.read(cx);
29        if let Some((_, buffer, _)) = editor.active_excerpt(cx) {
30            if let Some(language) = buffer.read(cx).language() {
31                self.active_language = Some(Some(language.name()));
32            }
33        }
34
35        cx.notify();
36    }
37}
38
39impl Entity for ActiveBufferLanguage {
40    type Event = ();
41}
42
43impl View for ActiveBufferLanguage {
44    fn ui_name() -> &'static str {
45        "ActiveBufferLanguage"
46    }
47
48    fn render(&mut self, cx: &mut ViewContext<Self>) -> AnyElement<Self> {
49        if let Some(active_language) = self.active_language.as_ref() {
50            let active_language_text = if let Some(active_language_text) = active_language {
51                active_language_text.to_string()
52            } else {
53                "Unknown".to_string()
54            };
55            let theme = theme::current(cx).clone();
56
57            MouseEventHandler::new::<Self, _>(0, cx, |state, cx| {
58                let theme = &theme::current(cx).workspace.status_bar;
59                let style = theme.active_language.style_for(state);
60                Label::new(active_language_text, style.text.clone())
61                    .contained()
62                    .with_style(style.container)
63            })
64            .with_cursor_style(CursorStyle::PointingHand)
65            .on_click(MouseButton::Left, |_, this, cx| {
66                if let Some(workspace) = this.workspace.upgrade(cx) {
67                    workspace.update(cx, |workspace, cx| {
68                        crate::toggle(workspace, &Default::default(), cx)
69                    });
70                }
71            })
72            .with_tooltip::<Self>(0, "Select Language", None, theme.tooltip.clone(), cx)
73            .into_any()
74        } else {
75            Empty::new().into_any()
76        }
77    }
78}
79
80impl StatusItemView for ActiveBufferLanguage {
81    fn set_active_pane_item(
82        &mut self,
83        active_pane_item: Option<&dyn ItemHandle>,
84        cx: &mut ViewContext<Self>,
85    ) {
86        if let Some(editor) = active_pane_item.and_then(|item| item.act_as::<Editor>(cx)) {
87            self._observe_active_editor = Some(cx.observe(&editor, Self::update_language));
88            self.update_language(editor, cx);
89        } else {
90            self.active_language = None;
91            self._observe_active_editor = None;
92        }
93
94        cx.notify();
95    }
96}