1mod assets;
2mod stories;
3mod story_selector;
4
5use std::sync::Arc;
6
7use clap::Parser;
8use gpui::{
9 div, px, size, AnyView, AppContext, Bounds, Div, Render, ViewContext, VisualContext,
10 WindowBounds, WindowOptions,
11};
12use log::LevelFilter;
13use settings2::{default_settings, Settings, SettingsStore};
14use simplelog::SimpleLogger;
15use theme2::{ThemeRegistry, ThemeSettings};
16use ui::prelude::*;
17
18use crate::assets::Assets;
19use crate::story_selector::StorySelector;
20
21// gpui::actions! {
22// storybook,
23// [ToggleInspector]
24// }
25
26#[derive(Parser)]
27#[command(author, version, about, long_about = None)]
28struct Args {
29 #[arg(value_enum)]
30 story: Option<StorySelector>,
31
32 /// The name of the theme to use in the storybook.
33 ///
34 /// If not provided, the default theme will be used.
35 #[arg(long)]
36 theme: Option<String>,
37}
38
39fn main() {
40 // unsafe { backtrace_on_stack_overflow::enable() };
41
42 SimpleLogger::init(LevelFilter::Info, Default::default()).expect("could not initialize logger");
43
44 let args = Args::parse();
45
46 let story_selector = args.story.clone();
47 let theme_name = args.theme.unwrap_or("One Dark".to_string());
48
49 let asset_source = Arc::new(Assets);
50 gpui::App::production(asset_source).run(move |cx| {
51 load_embedded_fonts(cx).unwrap();
52
53 let mut store = SettingsStore::default();
54 store
55 .set_default_settings(default_settings().as_ref(), cx)
56 .unwrap();
57 cx.set_global(store);
58
59 theme2::init(theme2::LoadThemes::All, cx);
60
61 let selector = story_selector.unwrap_or(StorySelector::KitchenSink);
62
63 let theme_registry = cx.global::<ThemeRegistry>();
64 let mut theme_settings = ThemeSettings::get_global(cx).clone();
65 theme_settings.active_theme = theme_registry.get(&theme_name).unwrap();
66 ThemeSettings::override_global(theme_settings, cx);
67
68 language::init(cx);
69 editor::init(cx);
70
71 let _window = cx.open_window(
72 WindowOptions {
73 bounds: WindowBounds::Fixed(Bounds {
74 origin: Default::default(),
75 size: size(px(1500.), px(780.)).into(),
76 }),
77 ..Default::default()
78 },
79 move |cx| {
80 let ui_font_size = ThemeSettings::get_global(cx).ui_font_size;
81 cx.set_rem_size(ui_font_size);
82
83 cx.build_view(|cx| StoryWrapper::new(selector.story(cx)))
84 },
85 );
86
87 cx.activate(true);
88 });
89}
90
91#[derive(Clone)]
92pub struct StoryWrapper {
93 story: AnyView,
94}
95
96impl StoryWrapper {
97 pub(crate) fn new(story: AnyView) -> Self {
98 Self { story }
99 }
100}
101
102impl Render for StoryWrapper {
103 type Element = Div;
104
105 fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
106 div()
107 .flex()
108 .flex_col()
109 .size_full()
110 .font("Zed Mono")
111 .child(self.story.clone())
112 }
113}
114
115fn load_embedded_fonts(cx: &AppContext) -> gpui::Result<()> {
116 let font_paths = cx.asset_source().list("fonts")?;
117 let mut embedded_fonts = Vec::new();
118 for font_path in font_paths {
119 if font_path.ends_with(".ttf") {
120 let font_bytes = cx.asset_source().load(&font_path)?.to_vec();
121 embedded_fonts.push(Arc::from(font_bytes));
122 }
123 }
124
125 cx.text_system().add_fonts(&embedded_fonts)
126}