colors.rs

  1use gpui::Hsla;
  2use refineable::Refineable;
  3use std::sync::Arc;
  4
  5use crate::{PlayerColors, StatusColors, SyntaxTheme, SystemColors};
  6
  7#[derive(Refineable, Clone, Debug)]
  8#[refineable(Debug, serde::Deserialize)]
  9pub struct ThemeColors {
 10    pub border: Hsla,
 11    /// Border color. Used for deemphasized borders, like a visual divider between two sections
 12    pub border_variant: Hsla,
 13    /// Border color. Used for focused elements, like keyboard focused list item.
 14    pub border_focused: Hsla,
 15    /// Border color. Used for selected elements, like an active search filter or selected checkbox.
 16    pub border_selected: Hsla,
 17    /// Border color. Used for transparent borders. Used for placeholder borders when an element gains a border on state change.
 18    pub border_transparent: Hsla,
 19    /// Border color. Used for disabled elements, like a disabled input or button.
 20    pub border_disabled: Hsla,
 21    /// Border color. Used for elevated surfaces, like a context menu, popup, or dialog.
 22    pub elevated_surface_background: Hsla,
 23    /// Background Color. Used for grounded surfaces like a panel or tab.
 24    pub surface_background: Hsla,
 25    /// Background Color. Used for the app background and blank panels or windows.
 26    pub background: Hsla,
 27    /// Background Color. Used for the background of an element that should have a different background than the surface it's on.
 28    ///
 29    /// Elements might include: Buttons, Inputs, Checkboxes, Radio Buttons...
 30    ///
 31    /// For an element that should have the same background as the surface it's on, use `ghost_element_background`.
 32    pub element_background: Hsla,
 33    /// Background Color. Used for the hover state of an element that should have a different background than the surface it's on.
 34    ///
 35    /// Hover states are triggered by the mouse entering an element, or a finger touching an element on a touch screen.
 36    pub element_hover: Hsla,
 37    /// Background Color. Used for the active state of an element that should have a different background than the surface it's on.
 38    ///
 39    /// Active states are triggered by the mouse button being pressed down on an element, or the Return button or other activator being pressd.
 40    pub element_active: Hsla,
 41    /// Background Color. Used for the selected state of an element that should have a different background than the surface it's on.
 42    ///
 43    /// Selected states are triggered by the element being selected (or "activated") by the user.
 44    ///
 45    /// This could include a selected checkbox, a toggleable button that is toggled on, etc.
 46    pub element_selected: Hsla,
 47    /// Background Color. Used for the disabled state of an element that should have a different background than the surface it's on.
 48    ///
 49    /// Disabled states are shown when a user cannot interact with an element, like a disabled button or input.
 50    pub element_disabled: Hsla,
 51    /// Background Color. Used for the area that shows where a dragged element will be dropped.
 52    pub drop_target_background: Hsla,
 53    /// Border Color. Used to show the area that shows where a dragged element will be dropped.
 54    // pub drop_target_border: Hsla,
 55    /// Used for the background of a ghost element that should have the same background as the surface it's on.
 56    ///
 57    /// Elements might include: Buttons, Inputs, Checkboxes, Radio Buttons...
 58    ///
 59    /// For an element that should have a different background than the surface it's on, use `element_background`.
 60    pub ghost_element_background: Hsla,
 61    /// Background Color. Used for the hover state of a ghost element that should have the same background as the surface it's on.
 62    ///
 63    /// Hover states are triggered by the mouse entering an element, or a finger touching an element on a touch screen.
 64    pub ghost_element_hover: Hsla,
 65    /// Background Color. Used for the active state of a ghost element that should have the same background as the surface it's on.
 66    ///
 67    /// Active states are triggered by the mouse button being pressed down on an element, or the Return button or other activator being pressd.
 68    pub ghost_element_active: Hsla,
 69    /// Background Color. Used for the selected state of a ghost element that should have the same background as the surface it's on.
 70    ///
 71    /// Selected states are triggered by the element being selected (or "activated") by the user.
 72    ///
 73    /// This could include a selected checkbox, a toggleable button that is toggled on, etc.
 74    pub ghost_element_selected: Hsla,
 75    /// Background Color. Used for the disabled state of a ghost element that should have the same background as the surface it's on.
 76    ///
 77    /// Disabled states are shown when a user cannot interact with an element, like a disabled button or input.
 78    pub ghost_element_disabled: Hsla,
 79    /// Text Color. Default text color used for most text.
 80    pub text: Hsla,
 81    /// Text Color. Color of muted or deemphasized text. It is a subdued version of the standard text color.
 82    pub text_muted: Hsla,
 83    /// Text Color. Color of the placeholder text typically shown in input fields to guide the user to enter valid data.
 84    pub text_placeholder: Hsla,
 85    /// Text Color. Color used for text denoting disabled elements. Typically, the color is faded or grayed out to emphasize the disabled state.
 86    pub text_disabled: Hsla,
 87    /// Text Color. Color used for emphasis or highlighting certain text, like an active filter or a matched character in a search.
 88    pub text_accent: Hsla,
 89    /// Fill Color. Used for the default fill color of an icon.
 90    pub icon: Hsla,
 91    /// Fill Color. Used for the muted or deemphasized fill color of an icon.
 92    ///
 93    /// This might be used to show an icon in an inactive pane, or to demphasize a series of icons to give them less visual weight.
 94    pub icon_muted: Hsla,
 95    /// Fill Color. Used for the disabled fill color of an icon.
 96    ///
 97    /// Disabled states are shown when a user cannot interact with an element, like a icon button.
 98    pub icon_disabled: Hsla,
 99    /// Fill Color. Used for the placeholder fill color of an icon.
100    ///
101    /// This might be used to show an icon in an input that disappears when the user enters text.
102    pub icon_placeholder: Hsla,
103    /// Fill Color. Used for the accent fill color of an icon.
104    ///
105    /// This might be used to show when a toggleable icon button is selected.
106    pub icon_accent: Hsla,
107
108    // ===
109    // UI Elements
110    // ===
111    pub status_bar_background: Hsla,
112    pub title_bar_background: Hsla,
113    pub toolbar_background: Hsla,
114    pub tab_bar_background: Hsla,
115    pub tab_inactive_background: Hsla,
116    pub tab_active_background: Hsla,
117    pub search_match_background: Hsla,
118    // pub panel_background: Hsla,
119    // pub pane_focused_border: Hsla,
120    // /// The color of the scrollbar thumb.
121    // pub scrollbar_thumb_background: Hsla,
122    // /// The color of the scrollbar thumb when hovered over.
123    // pub scrollbar_thumb_hover_background: Hsla,
124    // /// The border color of the scrollbar thumb.
125    // pub scrollbar_thumb_border: Hsla,
126    // /// The background color of the scrollbar track.
127    // pub scrollbar_track_background: Hsla,
128    // /// The border color of the scrollbar track.
129    // pub scrollbar_track_border: Hsla,
130    // /// The opacity of the scrollbar status marks, like diagnostic states and git status..
131    // pub scrollbar_status_opacity: Hsla,
132
133    // ===
134    // Editor
135    // ===
136    pub editor_background: Hsla,
137    // pub editor_inactive_background: Hsla,
138    pub editor_gutter_background: Hsla,
139    pub editor_subheader_background: Hsla,
140    pub editor_active_line_background: Hsla,
141    pub editor_highlighted_line_background: Hsla,
142    /// Text Color. Used for the text of the line number in the editor gutter.
143    pub editor_line_number: Hsla,
144    /// Text Color. Used for the text of the line number in the editor gutter when the line is highlighted.
145    pub editor_active_line_number: Hsla,
146    /// Text Color. Used to mark invisible characters in the editor.
147    ///
148    /// Example: spaces, tabs, carriage returns, etc.
149    pub editor_invisible: Hsla,
150    pub editor_wrap_guide: Hsla,
151    pub editor_active_wrap_guide: Hsla,
152    pub editor_document_highlight_read_background: Hsla,
153    pub editor_document_highlight_write_background: Hsla,
154
155    // ===
156    // Terminal
157    // ===
158    /// Terminal Background Color
159    pub terminal_background: Hsla,
160    /// Bright Black Color for ANSI Terminal
161    pub terminal_ansi_bright_black: Hsla,
162    /// Bright Red Color for ANSI Terminal
163    pub terminal_ansi_bright_red: Hsla,
164    /// Bright Green Color for ANSI Terminal
165    pub terminal_ansi_bright_green: Hsla,
166    /// Bright Yellow Color for ANSI Terminal
167    pub terminal_ansi_bright_yellow: Hsla,
168    /// Bright Blue Color for ANSI Terminal
169    pub terminal_ansi_bright_blue: Hsla,
170    /// Bright Magenta Color for ANSI Terminal
171    pub terminal_ansi_bright_magenta: Hsla,
172    /// Bright Cyan Color for ANSI Terminal
173    pub terminal_ansi_bright_cyan: Hsla,
174    /// Bright White Color for ANSI Terminal
175    pub terminal_ansi_bright_white: Hsla,
176    /// Black Color for ANSI Terminal
177    pub terminal_ansi_black: Hsla,
178    /// Red Color for ANSI Terminal
179    pub terminal_ansi_red: Hsla,
180    /// Green Color for ANSI Terminal
181    pub terminal_ansi_green: Hsla,
182    /// Yellow Color for ANSI Terminal
183    pub terminal_ansi_yellow: Hsla,
184    /// Blue Color for ANSI Terminal
185    pub terminal_ansi_blue: Hsla,
186    /// Magenta Color for ANSI Terminal
187    pub terminal_ansi_magenta: Hsla,
188    /// Cyan Color for ANSI Terminal
189    pub terminal_ansi_cyan: Hsla,
190    /// White Color for ANSI Terminal
191    pub terminal_ansi_white: Hsla,
192    // new colors
193
194    // ===
195    // Elevation
196    // ===
197    // elevation_0_shadow
198    // elevation_0_shadow_color
199    // elevation_1_shadow
200    // elevation_1_shadow_color
201    // elevation_2_shadow
202    // elevation_2_shadow_color
203    // elevation_3_shadow
204    // elevation_3_shadow_color
205    // elevation_4_shadow
206    // elevation_4_shadow_color
207    // elevation_5_shadow
208    // elevation_5_shadow_color
209
210    // ===
211    // UI Text
212    // ===
213    // pub headline: Hsla,
214    // pub paragraph: Hsla,
215    // pub link: Hsla,
216    // pub link_hover: Hsla,
217    // pub code_block_background: Hsla,
218    // pub code_block_border: Hsla,
219}
220
221#[derive(Refineable, Clone)]
222pub struct ThemeStyles {
223    pub system: SystemColors,
224
225    #[refineable]
226    pub colors: ThemeColors,
227    pub status: StatusColors,
228    pub player: PlayerColors,
229    pub syntax: Arc<SyntaxTheme>,
230}
231
232#[cfg(test)]
233mod tests {
234    use serde_json::json;
235
236    use super::*;
237
238    #[test]
239    fn override_a_single_theme_color() {
240        let mut colors = ThemeColors::light();
241
242        let magenta: Hsla = gpui::rgb(0xff00ff);
243
244        assert_ne!(colors.text, magenta);
245
246        let overrides = ThemeColorsRefinement {
247            text: Some(magenta),
248            ..Default::default()
249        };
250
251        colors.refine(&overrides);
252
253        assert_eq!(colors.text, magenta);
254    }
255
256    #[test]
257    fn override_multiple_theme_colors() {
258        let mut colors = ThemeColors::light();
259
260        let magenta: Hsla = gpui::rgb(0xff00ff);
261        let green: Hsla = gpui::rgb(0x00ff00);
262
263        assert_ne!(colors.text, magenta);
264        assert_ne!(colors.background, green);
265
266        let overrides = ThemeColorsRefinement {
267            text: Some(magenta),
268            background: Some(green),
269            ..Default::default()
270        };
271
272        colors.refine(&overrides);
273
274        assert_eq!(colors.text, magenta);
275        assert_eq!(colors.background, green);
276    }
277
278    #[test]
279    fn deserialize_theme_colors_refinement_from_json() {
280        let colors: ThemeColorsRefinement = serde_json::from_value(json!({
281            "background": "#ff00ff",
282            "text": "#ff0000"
283        }))
284        .unwrap();
285
286        assert_eq!(colors.background, Some(gpui::rgb(0xff00ff)));
287        assert_eq!(colors.text, Some(gpui::rgb(0xff0000)));
288    }
289}