element.rs

   1use super::{
   2    display_map::{BlockContext, ToDisplayPoint},
   3    Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, Select, SelectPhase, SoftWrap,
   4    ToPoint, MAX_LINE_LEN,
   5};
   6use crate::{
   7    display_map::{BlockStyle, DisplaySnapshot, TransformBlock},
   8    git::{diff_hunk_to_display, DisplayDiffHunk},
   9    hover_popover::{
  10        HoverAt, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH, MIN_POPOVER_LINE_HEIGHT,
  11    },
  12    link_go_to_definition::{
  13        GoToFetchedDefinition, GoToFetchedTypeDefinition, UpdateGoToDefinitionLink,
  14    },
  15    mouse_context_menu::DeployMouseContextMenu,
  16    scroll::actions::Scroll,
  17    EditorStyle,
  18};
  19use clock::ReplicaId;
  20use collections::{BTreeMap, HashMap};
  21use git::diff::DiffHunkStatus;
  22use gpui::{
  23    color::Color,
  24    elements::*,
  25    fonts::{HighlightStyle, Underline},
  26    geometry::{
  27        rect::RectF,
  28        vector::{vec2f, Vector2F},
  29        PathBuilder,
  30    },
  31    json::{self, ToJson},
  32    platform::CursorStyle,
  33    text_layout::{self, Line, RunStyle, TextLayoutCache},
  34    AppContext, Axis, Border, CursorRegion, Element, ElementBox, EventContext, LayoutContext,
  35    Modifiers, MouseButton, MouseButtonEvent, MouseMovedEvent, MouseRegion, MutableAppContext,
  36    PaintContext, Quad, SceneBuilder, SizeConstraint, ViewContext, WeakViewHandle,
  37};
  38use itertools::Itertools;
  39use json::json;
  40use language::{Bias, CursorShape, DiagnosticSeverity, OffsetUtf16, Selection};
  41use project::ProjectPath;
  42use settings::{GitGutter, Settings};
  43use smallvec::SmallVec;
  44use std::{
  45    cmp::{self, Ordering},
  46    fmt::Write,
  47    iter,
  48    ops::{DerefMut, Range},
  49    sync::Arc,
  50};
  51
  52struct SelectionLayout {
  53    head: DisplayPoint,
  54    cursor_shape: CursorShape,
  55    range: Range<DisplayPoint>,
  56}
  57
  58impl SelectionLayout {
  59    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  60        selection: Selection<T>,
  61        line_mode: bool,
  62        cursor_shape: CursorShape,
  63        map: &DisplaySnapshot,
  64    ) -> Self {
  65        if line_mode {
  66            let selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  67            let point_range = map.expand_to_line(selection.range());
  68            Self {
  69                head: selection.head().to_display_point(map),
  70                cursor_shape,
  71                range: point_range.start.to_display_point(map)
  72                    ..point_range.end.to_display_point(map),
  73            }
  74        } else {
  75            let selection = selection.map(|p| p.to_display_point(map));
  76            Self {
  77                head: selection.head(),
  78                cursor_shape,
  79                range: selection.range(),
  80            }
  81        }
  82    }
  83}
  84
  85#[derive(Clone)]
  86pub struct EditorElement {
  87    view: WeakViewHandle<Editor>,
  88    style: Arc<EditorStyle>,
  89}
  90
  91impl EditorElement {
  92    pub fn new(view: WeakViewHandle<Editor>, style: EditorStyle) -> Self {
  93        Self {
  94            view,
  95            style: Arc::new(style),
  96        }
  97    }
  98
  99    fn view<'a>(&self, cx: &'a AppContext) -> &'a Editor {
 100        self.view.upgrade(cx).unwrap().read(cx)
 101    }
 102
 103    fn update_view<F, T>(&self, cx: &mut MutableAppContext, f: F) -> T
 104    where
 105        F: FnOnce(&mut Editor, &mut ViewContext<Editor>) -> T,
 106    {
 107        self.view.upgrade(cx).unwrap().update(cx, f)
 108    }
 109
 110    fn snapshot(&self, cx: &mut MutableAppContext) -> EditorSnapshot {
 111        self.update_view(cx, |view, cx| view.snapshot(cx))
 112    }
 113
 114    fn attach_mouse_handlers(
 115        view: &WeakViewHandle<Editor>,
 116        position_map: &Arc<PositionMap>,
 117        visible_bounds: RectF,
 118        text_bounds: RectF,
 119        gutter_bounds: RectF,
 120        bounds: RectF,
 121        cx: &mut PaintContext,
 122    ) {
 123        enum EditorElementMouseHandlers {}
 124        cx.scene.push_mouse_region(
 125            MouseRegion::new::<EditorElementMouseHandlers>(view.id(), view.id(), visible_bounds)
 126                .on_down(MouseButton::Left, {
 127                    let position_map = position_map.clone();
 128                    move |e, cx| {
 129                        if !Self::mouse_down(
 130                            e.platform_event,
 131                            position_map.as_ref(),
 132                            text_bounds,
 133                            gutter_bounds,
 134                            cx,
 135                        ) {
 136                            cx.propagate_event();
 137                        }
 138                    }
 139                })
 140                .on_down(MouseButton::Right, {
 141                    let position_map = position_map.clone();
 142                    move |e, cx| {
 143                        if !Self::mouse_right_down(
 144                            e.position,
 145                            position_map.as_ref(),
 146                            text_bounds,
 147                            cx,
 148                        ) {
 149                            cx.propagate_event();
 150                        }
 151                    }
 152                })
 153                .on_up(MouseButton::Left, {
 154                    let view = view.clone();
 155                    let position_map = position_map.clone();
 156                    move |e, cx| {
 157                        if !Self::mouse_up(
 158                            view.clone(),
 159                            e.position,
 160                            e.cmd,
 161                            e.shift,
 162                            position_map.as_ref(),
 163                            text_bounds,
 164                            cx,
 165                        ) {
 166                            cx.propagate_event()
 167                        }
 168                    }
 169                })
 170                .on_drag(MouseButton::Left, {
 171                    let view = view.clone();
 172                    let position_map = position_map.clone();
 173                    move |e, cx| {
 174                        if !Self::mouse_dragged(
 175                            view.clone(),
 176                            e.platform_event,
 177                            position_map.as_ref(),
 178                            text_bounds,
 179                            cx,
 180                        ) {
 181                            cx.propagate_event()
 182                        }
 183                    }
 184                })
 185                .on_move({
 186                    let position_map = position_map.clone();
 187                    move |e, cx| {
 188                        if !Self::mouse_moved(e.platform_event, &position_map, text_bounds, cx) {
 189                            cx.propagate_event()
 190                        }
 191                    }
 192                })
 193                .on_scroll({
 194                    let position_map = position_map.clone();
 195                    move |e, cx| {
 196                        if !Self::scroll(
 197                            e.position,
 198                            *e.delta.raw(),
 199                            e.delta.precise(),
 200                            &position_map,
 201                            bounds,
 202                            cx,
 203                        ) {
 204                            cx.propagate_event()
 205                        }
 206                    }
 207                }),
 208        );
 209    }
 210
 211    fn mouse_down(
 212        MouseButtonEvent {
 213            position,
 214            modifiers:
 215                Modifiers {
 216                    shift,
 217                    ctrl,
 218                    alt,
 219                    cmd,
 220                    ..
 221                },
 222            mut click_count,
 223            ..
 224        }: MouseButtonEvent,
 225        position_map: &PositionMap,
 226        text_bounds: RectF,
 227        gutter_bounds: RectF,
 228        cx: &mut EventContext,
 229    ) -> bool {
 230        if gutter_bounds.contains_point(position) {
 231            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 232        } else if !text_bounds.contains_point(position) {
 233            return false;
 234        }
 235
 236        let (position, target_position) = position_map.point_for_position(text_bounds, position);
 237
 238        if shift && alt {
 239            cx.dispatch_action(Select(SelectPhase::BeginColumnar {
 240                position,
 241                goal_column: target_position.column(),
 242            }));
 243        } else if shift && !ctrl && !alt && !cmd {
 244            cx.dispatch_action(Select(SelectPhase::Extend {
 245                position,
 246                click_count,
 247            }));
 248        } else {
 249            cx.dispatch_action(Select(SelectPhase::Begin {
 250                position,
 251                add: alt,
 252                click_count,
 253            }));
 254        }
 255
 256        true
 257    }
 258
 259    fn mouse_right_down(
 260        position: Vector2F,
 261        position_map: &PositionMap,
 262        text_bounds: RectF,
 263        cx: &mut EventContext,
 264    ) -> bool {
 265        if !text_bounds.contains_point(position) {
 266            return false;
 267        }
 268
 269        let (point, _) = position_map.point_for_position(text_bounds, position);
 270
 271        cx.dispatch_action(DeployMouseContextMenu { position, point });
 272        true
 273    }
 274
 275    fn mouse_up(
 276        view: WeakViewHandle<Editor>,
 277        position: Vector2F,
 278        cmd: bool,
 279        shift: bool,
 280        position_map: &PositionMap,
 281        text_bounds: RectF,
 282        cx: &mut EventContext,
 283    ) -> bool {
 284        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 285        let end_selection = view.has_pending_selection();
 286        let pending_nonempty_selections = view.has_pending_nonempty_selection();
 287
 288        if end_selection {
 289            cx.dispatch_action(Select(SelectPhase::End));
 290        }
 291
 292        if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 293            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 294
 295            if point == target_point {
 296                if shift {
 297                    cx.dispatch_action(GoToFetchedTypeDefinition { point });
 298                } else {
 299                    cx.dispatch_action(GoToFetchedDefinition { point });
 300                }
 301
 302                return true;
 303            }
 304        }
 305
 306        end_selection
 307    }
 308
 309    fn mouse_dragged(
 310        view: WeakViewHandle<Editor>,
 311        MouseMovedEvent {
 312            modifiers: Modifiers { cmd, shift, .. },
 313            position,
 314            ..
 315        }: MouseMovedEvent,
 316        position_map: &PositionMap,
 317        text_bounds: RectF,
 318        cx: &mut EventContext,
 319    ) -> bool {
 320        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 321        // Don't trigger hover popover if mouse is hovering over context menu
 322        let point = if text_bounds.contains_point(position) {
 323            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 324            if point == target_point {
 325                Some(point)
 326            } else {
 327                None
 328            }
 329        } else {
 330            None
 331        };
 332
 333        cx.dispatch_action(UpdateGoToDefinitionLink {
 334            point,
 335            cmd_held: cmd,
 336            shift_held: shift,
 337        });
 338
 339        let view = view.upgrade(cx.app).unwrap().read(cx.app);
 340        if view.has_pending_selection() {
 341            let mut scroll_delta = Vector2F::zero();
 342
 343            let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 344            let top = text_bounds.origin_y() + vertical_margin;
 345            let bottom = text_bounds.lower_left().y() - vertical_margin;
 346            if position.y() < top {
 347                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 348            }
 349            if position.y() > bottom {
 350                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 351            }
 352
 353            let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 354            let left = text_bounds.origin_x() + horizontal_margin;
 355            let right = text_bounds.upper_right().x() - horizontal_margin;
 356            if position.x() < left {
 357                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 358                    left - position.x(),
 359                ))
 360            }
 361            if position.x() > right {
 362                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 363                    position.x() - right,
 364                ))
 365            }
 366
 367            let (position, target_position) =
 368                position_map.point_for_position(text_bounds, position);
 369
 370            cx.dispatch_action(Select(SelectPhase::Update {
 371                position,
 372                goal_column: target_position.column(),
 373                scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 374                    .clamp(Vector2F::zero(), position_map.scroll_max),
 375            }));
 376
 377            cx.dispatch_action(HoverAt { point });
 378            true
 379        } else {
 380            cx.dispatch_action(HoverAt { point });
 381            false
 382        }
 383    }
 384
 385    fn mouse_moved(
 386        MouseMovedEvent {
 387            modifiers: Modifiers { shift, cmd, .. },
 388            position,
 389            ..
 390        }: MouseMovedEvent,
 391        position_map: &PositionMap,
 392        text_bounds: RectF,
 393        cx: &mut EventContext,
 394    ) -> bool {
 395        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 396        // Don't trigger hover popover if mouse is hovering over context menu
 397        let point = if text_bounds.contains_point(position) {
 398            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 399            if point == target_point {
 400                Some(point)
 401            } else {
 402                None
 403            }
 404        } else {
 405            None
 406        };
 407
 408        cx.dispatch_action(UpdateGoToDefinitionLink {
 409            point,
 410            cmd_held: cmd,
 411            shift_held: shift,
 412        });
 413
 414        cx.dispatch_action(HoverAt { point });
 415        true
 416    }
 417
 418    fn scroll(
 419        position: Vector2F,
 420        mut delta: Vector2F,
 421        precise: bool,
 422        position_map: &PositionMap,
 423        bounds: RectF,
 424        cx: &mut EventContext,
 425    ) -> bool {
 426        if !bounds.contains_point(position) {
 427            return false;
 428        }
 429
 430        let line_height = position_map.line_height;
 431        let max_glyph_width = position_map.em_width;
 432
 433        let axis = if precise {
 434            //Trackpad
 435            position_map.snapshot.ongoing_scroll.filter(&mut delta)
 436        } else {
 437            //Not trackpad
 438            delta *= vec2f(max_glyph_width, line_height);
 439            None //Resets ongoing scroll
 440        };
 441
 442        let scroll_position = position_map.snapshot.scroll_position();
 443        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 444        let y = (scroll_position.y() * line_height - delta.y()) / line_height;
 445        let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
 446
 447        cx.dispatch_action(Scroll {
 448            scroll_position,
 449            axis,
 450        });
 451
 452        true
 453    }
 454
 455    fn paint_background(
 456        &self,
 457        gutter_bounds: RectF,
 458        text_bounds: RectF,
 459        layout: &LayoutState,
 460        cx: &mut PaintContext,
 461    ) {
 462        let bounds = gutter_bounds.union_rect(text_bounds);
 463        let scroll_top =
 464            layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 465        cx.scene.push_quad(Quad {
 466            bounds: gutter_bounds,
 467            background: Some(self.style.gutter_background),
 468            border: Border::new(0., Color::transparent_black()),
 469            corner_radius: 0.,
 470        });
 471        cx.scene.push_quad(Quad {
 472            bounds: text_bounds,
 473            background: Some(self.style.background),
 474            border: Border::new(0., Color::transparent_black()),
 475            corner_radius: 0.,
 476        });
 477
 478        if let EditorMode::Full = layout.mode {
 479            let mut active_rows = layout.active_rows.iter().peekable();
 480            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 481                let mut end_row = *start_row;
 482                while active_rows.peek().map_or(false, |r| {
 483                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 484                }) {
 485                    active_rows.next().unwrap();
 486                    end_row += 1;
 487                }
 488
 489                if !contains_non_empty_selection {
 490                    let origin = vec2f(
 491                        bounds.origin_x(),
 492                        bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 493                            - scroll_top,
 494                    );
 495                    let size = vec2f(
 496                        bounds.width(),
 497                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 498                    );
 499                    cx.scene.push_quad(Quad {
 500                        bounds: RectF::new(origin, size),
 501                        background: Some(self.style.active_line_background),
 502                        border: Border::default(),
 503                        corner_radius: 0.,
 504                    });
 505                }
 506            }
 507
 508            if let Some(highlighted_rows) = &layout.highlighted_rows {
 509                let origin = vec2f(
 510                    bounds.origin_x(),
 511                    bounds.origin_y()
 512                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 513                        - scroll_top,
 514                );
 515                let size = vec2f(
 516                    bounds.width(),
 517                    layout.position_map.line_height * highlighted_rows.len() as f32,
 518                );
 519                cx.scene.push_quad(Quad {
 520                    bounds: RectF::new(origin, size),
 521                    background: Some(self.style.highlighted_line_background),
 522                    border: Border::default(),
 523                    corner_radius: 0.,
 524                });
 525            }
 526        }
 527    }
 528
 529    fn paint_gutter(
 530        &mut self,
 531        bounds: RectF,
 532        visible_bounds: RectF,
 533        layout: &mut LayoutState,
 534        cx: &mut PaintContext,
 535    ) {
 536        let line_height = layout.position_map.line_height;
 537
 538        let scroll_position = layout.position_map.snapshot.scroll_position();
 539        let scroll_top = scroll_position.y() * line_height;
 540
 541        let show_gutter = matches!(
 542            &cx.global::<Settings>()
 543                .git_overrides
 544                .git_gutter
 545                .unwrap_or_default(),
 546            GitGutter::TrackedFiles
 547        );
 548
 549        if show_gutter {
 550            Self::paint_diff_hunks(bounds, layout, cx);
 551        }
 552
 553        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 554            if let Some(line) = line {
 555                let line_origin = bounds.origin()
 556                    + vec2f(
 557                        bounds.width() - line.width() - layout.gutter_padding,
 558                        ix as f32 * line_height - (scroll_top % line_height),
 559                    );
 560
 561                line.paint(line_origin, visible_bounds, line_height, cx);
 562            }
 563        }
 564
 565        if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 566            let mut x = bounds.width() - layout.gutter_padding;
 567            let mut y = *row as f32 * line_height - scroll_top;
 568            x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 569            y += (line_height - indicator.size().y()) / 2.;
 570            indicator.paint(bounds.origin() + vec2f(x, y), visible_bounds, cx);
 571        }
 572    }
 573
 574    fn paint_diff_hunks(bounds: RectF, layout: &mut LayoutState, cx: &mut PaintContext) {
 575        let diff_style = &cx.global::<Settings>().theme.editor.diff.clone();
 576        let line_height = layout.position_map.line_height;
 577
 578        let scroll_position = layout.position_map.snapshot.scroll_position();
 579        let scroll_top = scroll_position.y() * line_height;
 580
 581        for hunk in &layout.display_hunks {
 582            let (display_row_range, status) = match hunk {
 583                //TODO: This rendering is entirely a horrible hack
 584                &DisplayDiffHunk::Folded { display_row: row } => {
 585                    let start_y = row as f32 * line_height - scroll_top;
 586                    let end_y = start_y + line_height;
 587
 588                    let width = diff_style.removed_width_em * line_height;
 589                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 590                    let highlight_size = vec2f(width * 2., end_y - start_y);
 591                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 592
 593                    cx.scene.push_quad(Quad {
 594                        bounds: highlight_bounds,
 595                        background: Some(diff_style.modified),
 596                        border: Border::new(0., Color::transparent_black()),
 597                        corner_radius: 1. * line_height,
 598                    });
 599
 600                    continue;
 601                }
 602
 603                DisplayDiffHunk::Unfolded {
 604                    display_row_range,
 605                    status,
 606                } => (display_row_range, status),
 607            };
 608
 609            let color = match status {
 610                DiffHunkStatus::Added => diff_style.inserted,
 611                DiffHunkStatus::Modified => diff_style.modified,
 612
 613                //TODO: This rendering is entirely a horrible hack
 614                DiffHunkStatus::Removed => {
 615                    let row = *display_row_range.start();
 616
 617                    let offset = line_height / 2.;
 618                    let start_y = row as f32 * line_height - offset - scroll_top;
 619                    let end_y = start_y + line_height;
 620
 621                    let width = diff_style.removed_width_em * line_height;
 622                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 623                    let highlight_size = vec2f(width * 2., end_y - start_y);
 624                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 625
 626                    cx.scene.push_quad(Quad {
 627                        bounds: highlight_bounds,
 628                        background: Some(diff_style.deleted),
 629                        border: Border::new(0., Color::transparent_black()),
 630                        corner_radius: 1. * line_height,
 631                    });
 632
 633                    continue;
 634                }
 635            };
 636
 637            let start_row = *display_row_range.start();
 638            let end_row = *display_row_range.end();
 639
 640            let start_y = start_row as f32 * line_height - scroll_top;
 641            let end_y = end_row as f32 * line_height - scroll_top + line_height;
 642
 643            let width = diff_style.width_em * line_height;
 644            let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 645            let highlight_size = vec2f(width * 2., end_y - start_y);
 646            let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 647
 648            cx.scene.push_quad(Quad {
 649                bounds: highlight_bounds,
 650                background: Some(color),
 651                border: Border::new(0., Color::transparent_black()),
 652                corner_radius: diff_style.corner_radius * line_height,
 653            });
 654        }
 655    }
 656
 657    fn paint_text(
 658        &mut self,
 659        bounds: RectF,
 660        visible_bounds: RectF,
 661        layout: &mut LayoutState,
 662        cx: &mut PaintContext,
 663    ) {
 664        let view = self.view(cx.app);
 665        let style = &self.style;
 666        let local_replica_id = view.replica_id(cx);
 667        let scroll_position = layout.position_map.snapshot.scroll_position();
 668        let start_row = layout.visible_display_row_range.start;
 669        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 670        let max_glyph_width = layout.position_map.em_width;
 671        let scroll_left = scroll_position.x() * max_glyph_width;
 672        let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 673
 674        cx.scene.push_layer(Some(bounds));
 675
 676        cx.scene.push_cursor_region(CursorRegion {
 677            bounds,
 678            style: if !view.link_go_to_definition_state.definitions.is_empty() {
 679                CursorStyle::PointingHand
 680            } else {
 681                CursorStyle::IBeam
 682            },
 683        });
 684
 685        for (range, color) in &layout.highlighted_ranges {
 686            self.paint_highlighted_range(
 687                range.clone(),
 688                *color,
 689                0.,
 690                0.15 * layout.position_map.line_height,
 691                layout,
 692                content_origin,
 693                scroll_top,
 694                scroll_left,
 695                bounds,
 696                cx,
 697            );
 698        }
 699
 700        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 701        for (replica_id, selections) in &layout.selections {
 702            let selection_style = style.replica_selection_style(*replica_id);
 703            let corner_radius = 0.15 * layout.position_map.line_height;
 704
 705            for selection in selections {
 706                self.paint_highlighted_range(
 707                    selection.range.clone(),
 708                    selection_style.selection,
 709                    corner_radius,
 710                    corner_radius * 2.,
 711                    layout,
 712                    content_origin,
 713                    scroll_top,
 714                    scroll_left,
 715                    bounds,
 716                    cx,
 717                );
 718
 719                if view.show_local_cursors(cx) || *replica_id != local_replica_id {
 720                    let cursor_position = selection.head;
 721                    if layout
 722                        .visible_display_row_range
 723                        .contains(&cursor_position.row())
 724                    {
 725                        let cursor_row_layout = &layout.position_map.line_layouts
 726                            [(cursor_position.row() - start_row) as usize];
 727                        let cursor_column = cursor_position.column() as usize;
 728
 729                        let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 730                        let mut block_width =
 731                            cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 732                        if block_width == 0.0 {
 733                            block_width = layout.position_map.em_width;
 734                        }
 735                        let block_text = if let CursorShape::Block = selection.cursor_shape {
 736                            layout
 737                                .position_map
 738                                .snapshot
 739                                .chars_at(cursor_position)
 740                                .next()
 741                                .and_then(|(character, _)| {
 742                                    let font_id =
 743                                        cursor_row_layout.font_for_index(cursor_column)?;
 744                                    let text = character.to_string();
 745
 746                                    Some(cx.text_layout_cache.layout_str(
 747                                        &text,
 748                                        cursor_row_layout.font_size(),
 749                                        &[(
 750                                            text.len(),
 751                                            RunStyle {
 752                                                font_id,
 753                                                color: style.background,
 754                                                underline: Default::default(),
 755                                            },
 756                                        )],
 757                                    ))
 758                                })
 759                        } else {
 760                            None
 761                        };
 762
 763                        let x = cursor_character_x - scroll_left;
 764                        let y = cursor_position.row() as f32 * layout.position_map.line_height
 765                            - scroll_top;
 766                        cursors.push(Cursor {
 767                            color: selection_style.cursor,
 768                            block_width,
 769                            origin: vec2f(x, y),
 770                            line_height: layout.position_map.line_height,
 771                            shape: selection.cursor_shape,
 772                            block_text,
 773                        });
 774                    }
 775                }
 776            }
 777        }
 778
 779        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 780            // Draw glyphs
 781            for (ix, line) in layout.position_map.line_layouts.iter().enumerate() {
 782                let row = start_row + ix as u32;
 783                line.paint(
 784                    content_origin
 785                        + vec2f(
 786                            -scroll_left,
 787                            row as f32 * layout.position_map.line_height - scroll_top,
 788                        ),
 789                    visible_text_bounds,
 790                    layout.position_map.line_height,
 791                    cx,
 792                );
 793            }
 794        }
 795
 796        cx.scene.push_layer(Some(bounds));
 797        for cursor in cursors {
 798            cursor.paint(content_origin, cx);
 799        }
 800        cx.scene.pop_layer();
 801
 802        if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 803            cx.scene.push_stacking_context(None, None);
 804            let cursor_row_layout =
 805                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 806            let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 807            let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 808            let mut list_origin = content_origin + vec2f(x, y);
 809            let list_width = context_menu.size().x();
 810            let list_height = context_menu.size().y();
 811
 812            // Snap the right edge of the list to the right edge of the window if
 813            // its horizontal bounds overflow.
 814            if list_origin.x() + list_width > cx.window_size.x() {
 815                list_origin.set_x((cx.window_size.x() - list_width).max(0.));
 816            }
 817
 818            if list_origin.y() + list_height > bounds.max_y() {
 819                list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
 820            }
 821
 822            context_menu.paint(
 823                list_origin,
 824                RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 825                cx,
 826            );
 827
 828            cx.scene.pop_stacking_context();
 829        }
 830
 831        if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 832            cx.scene.push_stacking_context(None, None);
 833
 834            // This is safe because we check on layout whether the required row is available
 835            let hovered_row_layout =
 836                &layout.position_map.line_layouts[(position.row() - start_row) as usize];
 837
 838            // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 839            // height. This is the size we will use to decide whether to render popovers above or below
 840            // the hovered line.
 841            let first_size = hover_popovers[0].size();
 842            let height_to_reserve = first_size.y()
 843                + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 844
 845            // Compute Hovered Point
 846            let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 847            let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 848            let hovered_point = content_origin + vec2f(x, y);
 849
 850            if hovered_point.y() - height_to_reserve > 0.0 {
 851                // There is enough space above. Render popovers above the hovered point
 852                let mut current_y = hovered_point.y();
 853                for hover_popover in hover_popovers {
 854                    let size = hover_popover.size();
 855                    let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
 856
 857                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 858                    if x_out_of_bounds < 0.0 {
 859                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 860                    }
 861
 862                    hover_popover.paint(
 863                        popover_origin,
 864                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 865                        cx,
 866                    );
 867
 868                    current_y = popover_origin.y() - HOVER_POPOVER_GAP;
 869                }
 870            } else {
 871                // There is not enough space above. Render popovers below the hovered point
 872                let mut current_y = hovered_point.y() + layout.position_map.line_height;
 873                for hover_popover in hover_popovers {
 874                    let size = hover_popover.size();
 875                    let mut popover_origin = vec2f(hovered_point.x(), current_y);
 876
 877                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 878                    if x_out_of_bounds < 0.0 {
 879                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 880                    }
 881
 882                    hover_popover.paint(
 883                        popover_origin,
 884                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 885                        cx,
 886                    );
 887
 888                    current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
 889                }
 890            }
 891
 892            cx.scene.pop_stacking_context();
 893        }
 894
 895        cx.scene.pop_layer();
 896    }
 897
 898    fn paint_scrollbar(&mut self, bounds: RectF, layout: &mut LayoutState, cx: &mut PaintContext) {
 899        enum ScrollbarMouseHandlers {}
 900        if layout.mode != EditorMode::Full {
 901            return;
 902        }
 903
 904        let view = self.view.clone();
 905        let style = &self.style.theme.scrollbar;
 906
 907        let top = bounds.min_y();
 908        let bottom = bounds.max_y();
 909        let right = bounds.max_x();
 910        let left = right - style.width;
 911        let row_range = &layout.scrollbar_row_range;
 912        let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
 913
 914        let mut height = bounds.height();
 915        let mut first_row_y_offset = 0.0;
 916
 917        // Impose a minimum height on the scrollbar thumb
 918        let min_thumb_height =
 919            style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
 920        let thumb_height = (row_range.end - row_range.start) * height / max_row;
 921        if thumb_height < min_thumb_height {
 922            first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
 923            height -= min_thumb_height - thumb_height;
 924        }
 925
 926        let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * height / max_row };
 927
 928        let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
 929        let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
 930        let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
 931        let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
 932
 933        if layout.show_scrollbars {
 934            cx.scene.push_quad(Quad {
 935                bounds: track_bounds,
 936                border: style.track.border,
 937                background: style.track.background_color,
 938                ..Default::default()
 939            });
 940            cx.scene.push_quad(Quad {
 941                bounds: thumb_bounds,
 942                border: style.thumb.border,
 943                background: style.thumb.background_color,
 944                corner_radius: style.thumb.corner_radius,
 945            });
 946        }
 947
 948        cx.scene.push_cursor_region(CursorRegion {
 949            bounds: track_bounds,
 950            style: CursorStyle::Arrow,
 951        });
 952        cx.scene.push_mouse_region(
 953            MouseRegion::new::<ScrollbarMouseHandlers>(view.id(), view.id(), track_bounds)
 954                .on_move({
 955                    let view = view.clone();
 956                    move |_, cx| {
 957                        if let Some(view) = view.upgrade(cx.deref_mut()) {
 958                            view.update(cx.deref_mut(), |view, cx| {
 959                                view.scroll_manager.show_scrollbar(cx);
 960                            });
 961                        }
 962                    }
 963                })
 964                .on_down(MouseButton::Left, {
 965                    let view = view.clone();
 966                    let row_range = row_range.clone();
 967                    move |e, cx| {
 968                        let y = e.position.y();
 969                        if let Some(view) = view.upgrade(cx.deref_mut()) {
 970                            view.update(cx.deref_mut(), |view, cx| {
 971                                if y < thumb_top || thumb_bottom < y {
 972                                    let center_row =
 973                                        ((y - top) * max_row as f32 / height).round() as u32;
 974                                    let top_row = center_row.saturating_sub(
 975                                        (row_range.end - row_range.start) as u32 / 2,
 976                                    );
 977                                    let mut position = view.scroll_position(cx);
 978                                    position.set_y(top_row as f32);
 979                                    view.set_scroll_position(position, cx);
 980                                } else {
 981                                    view.scroll_manager.show_scrollbar(cx);
 982                                }
 983                            });
 984                        }
 985                    }
 986                })
 987                .on_drag(MouseButton::Left, {
 988                    let view = view.clone();
 989                    move |e, cx| {
 990                        let y = e.prev_mouse_position.y();
 991                        let new_y = e.position.y();
 992                        if thumb_top < y && y < thumb_bottom {
 993                            if let Some(view) = view.upgrade(cx.deref_mut()) {
 994                                view.update(cx.deref_mut(), |view, cx| {
 995                                    let mut position = view.scroll_position(cx);
 996                                    position.set_y(
 997                                        position.y() + (new_y - y) * (max_row as f32) / height,
 998                                    );
 999                                    if position.y() < 0.0 {
1000                                        position.set_y(0.);
1001                                    }
1002                                    view.set_scroll_position(position, cx);
1003                                });
1004                            }
1005                        }
1006                    }
1007                }),
1008        );
1009    }
1010
1011    #[allow(clippy::too_many_arguments)]
1012    fn paint_highlighted_range(
1013        &self,
1014        range: Range<DisplayPoint>,
1015        color: Color,
1016        corner_radius: f32,
1017        line_end_overshoot: f32,
1018        layout: &LayoutState,
1019        content_origin: Vector2F,
1020        scroll_top: f32,
1021        scroll_left: f32,
1022        bounds: RectF,
1023        cx: &mut PaintContext,
1024    ) {
1025        let start_row = layout.visible_display_row_range.start;
1026        let end_row = layout.visible_display_row_range.end;
1027        if range.start != range.end {
1028            let row_range = if range.end.column() == 0 {
1029                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1030            } else {
1031                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1032            };
1033
1034            let highlighted_range = HighlightedRange {
1035                color,
1036                line_height: layout.position_map.line_height,
1037                corner_radius,
1038                start_y: content_origin.y()
1039                    + row_range.start as f32 * layout.position_map.line_height
1040                    - scroll_top,
1041                lines: row_range
1042                    .into_iter()
1043                    .map(|row| {
1044                        let line_layout =
1045                            &layout.position_map.line_layouts[(row - start_row) as usize];
1046                        HighlightedRangeLine {
1047                            start_x: if row == range.start.row() {
1048                                content_origin.x()
1049                                    + line_layout.x_for_index(range.start.column() as usize)
1050                                    - scroll_left
1051                            } else {
1052                                content_origin.x() - scroll_left
1053                            },
1054                            end_x: if row == range.end.row() {
1055                                content_origin.x()
1056                                    + line_layout.x_for_index(range.end.column() as usize)
1057                                    - scroll_left
1058                            } else {
1059                                content_origin.x() + line_layout.width() + line_end_overshoot
1060                                    - scroll_left
1061                            },
1062                        }
1063                    })
1064                    .collect(),
1065            };
1066
1067            highlighted_range.paint(bounds, cx.scene);
1068        }
1069    }
1070
1071    fn paint_blocks(
1072        &mut self,
1073        bounds: RectF,
1074        visible_bounds: RectF,
1075        layout: &mut LayoutState,
1076        cx: &mut PaintContext,
1077    ) {
1078        let scroll_position = layout.position_map.snapshot.scroll_position();
1079        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1080        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1081
1082        for block in &mut layout.blocks {
1083            let mut origin = bounds.origin()
1084                + vec2f(
1085                    0.,
1086                    block.row as f32 * layout.position_map.line_height - scroll_top,
1087                );
1088            if !matches!(block.style, BlockStyle::Sticky) {
1089                origin += vec2f(-scroll_left, 0.);
1090            }
1091            block.element.paint(origin, visible_bounds, cx);
1092        }
1093    }
1094
1095    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &LayoutContext) -> f32 {
1096        let digit_count = (snapshot.max_buffer_row() as f32).log10().floor() as usize + 1;
1097        let style = &self.style;
1098
1099        cx.text_layout_cache
1100            .layout_str(
1101                "1".repeat(digit_count).as_str(),
1102                style.text.font_size,
1103                &[(
1104                    digit_count,
1105                    RunStyle {
1106                        font_id: style.text.font_id,
1107                        color: Color::black(),
1108                        underline: Default::default(),
1109                    },
1110                )],
1111            )
1112            .width()
1113    }
1114
1115    //Folds contained in a hunk are ignored apart from shrinking visual size
1116    //If a fold contains any hunks then that fold line is marked as modified
1117    fn layout_git_gutters(
1118        &self,
1119        display_rows: Range<u32>,
1120        snapshot: &EditorSnapshot,
1121    ) -> Vec<DisplayDiffHunk> {
1122        let buffer_snapshot = &snapshot.buffer_snapshot;
1123
1124        let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1125            .to_point(snapshot)
1126            .row;
1127        let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1128            .to_point(snapshot)
1129            .row;
1130
1131        buffer_snapshot
1132            .git_diff_hunks_in_range(buffer_start_row..buffer_end_row, false)
1133            .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1134            .dedup()
1135            .collect()
1136    }
1137
1138    fn layout_line_numbers(
1139        &self,
1140        rows: Range<u32>,
1141        active_rows: &BTreeMap<u32, bool>,
1142        snapshot: &EditorSnapshot,
1143        cx: &LayoutContext,
1144    ) -> Vec<Option<text_layout::Line>> {
1145        let style = &self.style;
1146        let include_line_numbers = snapshot.mode == EditorMode::Full;
1147        let mut line_number_layouts = Vec::with_capacity(rows.len());
1148        let mut line_number = String::new();
1149        for (ix, row) in snapshot
1150            .buffer_rows(rows.start)
1151            .take((rows.end - rows.start) as usize)
1152            .enumerate()
1153        {
1154            let display_row = rows.start + ix as u32;
1155            let color = if active_rows.contains_key(&display_row) {
1156                style.line_number_active
1157            } else {
1158                style.line_number
1159            };
1160            if let Some(buffer_row) = row {
1161                if include_line_numbers {
1162                    line_number.clear();
1163                    write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1164                    line_number_layouts.push(Some(cx.text_layout_cache.layout_str(
1165                        &line_number,
1166                        style.text.font_size,
1167                        &[(
1168                            line_number.len(),
1169                            RunStyle {
1170                                font_id: style.text.font_id,
1171                                color,
1172                                underline: Default::default(),
1173                            },
1174                        )],
1175                    )));
1176                }
1177            } else {
1178                line_number_layouts.push(None);
1179            }
1180        }
1181
1182        line_number_layouts
1183    }
1184
1185    fn layout_lines(
1186        &mut self,
1187        rows: Range<u32>,
1188        snapshot: &EditorSnapshot,
1189        cx: &LayoutContext,
1190    ) -> Vec<text_layout::Line> {
1191        if rows.start >= rows.end {
1192            return Vec::new();
1193        }
1194
1195        // When the editor is empty and unfocused, then show the placeholder.
1196        if snapshot.is_empty() {
1197            let placeholder_style = self
1198                .style
1199                .placeholder_text
1200                .as_ref()
1201                .unwrap_or(&self.style.text);
1202            let placeholder_text = snapshot.placeholder_text();
1203            let placeholder_lines = placeholder_text
1204                .as_ref()
1205                .map_or("", AsRef::as_ref)
1206                .split('\n')
1207                .skip(rows.start as usize)
1208                .chain(iter::repeat(""))
1209                .take(rows.len());
1210            placeholder_lines
1211                .map(|line| {
1212                    cx.text_layout_cache.layout_str(
1213                        line,
1214                        placeholder_style.font_size,
1215                        &[(
1216                            line.len(),
1217                            RunStyle {
1218                                font_id: placeholder_style.font_id,
1219                                color: placeholder_style.color,
1220                                underline: Default::default(),
1221                            },
1222                        )],
1223                    )
1224                })
1225                .collect()
1226        } else {
1227            let style = &self.style;
1228            let chunks = snapshot.chunks(rows.clone(), true).map(|chunk| {
1229                let mut highlight_style = chunk
1230                    .syntax_highlight_id
1231                    .and_then(|id| id.style(&style.syntax));
1232
1233                if let Some(chunk_highlight) = chunk.highlight_style {
1234                    if let Some(highlight_style) = highlight_style.as_mut() {
1235                        highlight_style.highlight(chunk_highlight);
1236                    } else {
1237                        highlight_style = Some(chunk_highlight);
1238                    }
1239                }
1240
1241                let mut diagnostic_highlight = HighlightStyle::default();
1242
1243                if chunk.is_unnecessary {
1244                    diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1245                }
1246
1247                if let Some(severity) = chunk.diagnostic_severity {
1248                    // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1249                    if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1250                        let diagnostic_style = super::diagnostic_style(severity, true, style);
1251                        diagnostic_highlight.underline = Some(Underline {
1252                            color: Some(diagnostic_style.message.text.color),
1253                            thickness: 1.0.into(),
1254                            squiggly: true,
1255                        });
1256                    }
1257                }
1258
1259                if let Some(highlight_style) = highlight_style.as_mut() {
1260                    highlight_style.highlight(diagnostic_highlight);
1261                } else {
1262                    highlight_style = Some(diagnostic_highlight);
1263                }
1264
1265                (chunk.text, highlight_style)
1266            });
1267            layout_highlighted_chunks(
1268                chunks,
1269                &style.text,
1270                cx.text_layout_cache,
1271                cx.font_cache,
1272                MAX_LINE_LEN,
1273                rows.len() as usize,
1274            )
1275        }
1276    }
1277
1278    #[allow(clippy::too_many_arguments)]
1279    fn layout_blocks(
1280        &mut self,
1281        rows: Range<u32>,
1282        snapshot: &EditorSnapshot,
1283        editor_width: f32,
1284        scroll_width: f32,
1285        gutter_padding: f32,
1286        gutter_width: f32,
1287        em_width: f32,
1288        text_x: f32,
1289        line_height: f32,
1290        style: &EditorStyle,
1291        line_layouts: &[text_layout::Line],
1292        include_root: bool,
1293        cx: &mut LayoutContext,
1294    ) -> (f32, Vec<BlockLayout>) {
1295        let editor = if let Some(editor) = self.view.upgrade(cx) {
1296            editor
1297        } else {
1298            return Default::default();
1299        };
1300
1301        let tooltip_style = cx.global::<Settings>().theme.tooltip.clone();
1302        let scroll_x = snapshot.scroll_anchor.offset.x();
1303        let (fixed_blocks, non_fixed_blocks) = snapshot
1304            .blocks_in_range(rows.clone())
1305            .partition::<Vec<_>, _>(|(_, block)| match block {
1306                TransformBlock::ExcerptHeader { .. } => false,
1307                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1308            });
1309        let mut render_block = |block: &TransformBlock, width: f32| {
1310            let mut element = match block {
1311                TransformBlock::Custom(block) => {
1312                    let align_to = block
1313                        .position()
1314                        .to_point(&snapshot.buffer_snapshot)
1315                        .to_display_point(snapshot);
1316                    let anchor_x = text_x
1317                        + if rows.contains(&align_to.row()) {
1318                            line_layouts[(align_to.row() - rows.start) as usize]
1319                                .x_for_index(align_to.column() as usize)
1320                        } else {
1321                            layout_line(align_to.row(), snapshot, style, cx.text_layout_cache)
1322                                .x_for_index(align_to.column() as usize)
1323                        };
1324
1325                    cx.render(&editor, |_, cx| {
1326                        block.render(&mut BlockContext {
1327                            cx,
1328                            anchor_x,
1329                            gutter_padding,
1330                            line_height,
1331                            scroll_x,
1332                            gutter_width,
1333                            em_width,
1334                        })
1335                    })
1336                }
1337                TransformBlock::ExcerptHeader {
1338                    id,
1339                    buffer,
1340                    range,
1341                    starts_new_buffer,
1342                    ..
1343                } => {
1344                    let id = *id;
1345                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1346                        let jump_position = range
1347                            .primary
1348                            .as_ref()
1349                            .map_or(range.context.start, |primary| primary.start);
1350                        let jump_action = crate::Jump {
1351                            path: ProjectPath {
1352                                worktree_id: file.worktree_id(cx),
1353                                path: file.path.clone(),
1354                            },
1355                            position: language::ToPoint::to_point(&jump_position, buffer),
1356                            anchor: jump_position,
1357                        };
1358
1359                        enum JumpIcon {}
1360                        cx.render(&editor, |_, cx| {
1361                            MouseEventHandler::<JumpIcon>::new(id.into(), cx, |state, _| {
1362                                let style = style.jump_icon.style_for(state, false);
1363                                Svg::new("icons/arrow_up_right_8.svg")
1364                                    .with_color(style.color)
1365                                    .constrained()
1366                                    .with_width(style.icon_width)
1367                                    .aligned()
1368                                    .contained()
1369                                    .with_style(style.container)
1370                                    .constrained()
1371                                    .with_width(style.button_width)
1372                                    .with_height(style.button_width)
1373                                    .boxed()
1374                            })
1375                            .with_cursor_style(CursorStyle::PointingHand)
1376                            .on_click(MouseButton::Left, move |_, cx| {
1377                                cx.dispatch_action(jump_action.clone())
1378                            })
1379                            .with_tooltip::<JumpIcon, _>(
1380                                id.into(),
1381                                "Jump to Buffer".to_string(),
1382                                Some(Box::new(crate::OpenExcerpts)),
1383                                tooltip_style.clone(),
1384                                cx,
1385                            )
1386                            .aligned()
1387                            .flex_float()
1388                            .boxed()
1389                        })
1390                    });
1391
1392                    if *starts_new_buffer {
1393                        let style = &self.style.diagnostic_path_header;
1394                        let font_size =
1395                            (style.text_scale_factor * self.style.text.font_size).round();
1396
1397                        let path = buffer.resolve_file_path(cx, include_root);
1398                        let mut filename = None;
1399                        let mut parent_path = None;
1400                        // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1401                        if let Some(path) = path {
1402                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1403                            parent_path =
1404                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1405                        }
1406
1407                        Flex::row()
1408                            .with_child(
1409                                Label::new(
1410                                    filename.unwrap_or_else(|| "untitled".to_string()),
1411                                    style.filename.text.clone().with_font_size(font_size),
1412                                )
1413                                .contained()
1414                                .with_style(style.filename.container)
1415                                .aligned()
1416                                .boxed(),
1417                            )
1418                            .with_children(parent_path.map(|path| {
1419                                Label::new(path, style.path.text.clone().with_font_size(font_size))
1420                                    .contained()
1421                                    .with_style(style.path.container)
1422                                    .aligned()
1423                                    .boxed()
1424                            }))
1425                            .with_children(jump_icon)
1426                            .contained()
1427                            .with_style(style.container)
1428                            .with_padding_left(gutter_padding)
1429                            .with_padding_right(gutter_padding)
1430                            .expanded()
1431                            .named("path header block")
1432                    } else {
1433                        let text_style = self.style.text.clone();
1434                        Flex::row()
1435                            .with_child(Label::new("".to_string(), text_style).boxed())
1436                            .with_children(jump_icon)
1437                            .contained()
1438                            .with_padding_left(gutter_padding)
1439                            .with_padding_right(gutter_padding)
1440                            .expanded()
1441                            .named("collapsed context")
1442                    }
1443                }
1444            };
1445
1446            element.layout(
1447                SizeConstraint {
1448                    min: Vector2F::zero(),
1449                    max: vec2f(width, block.height() as f32 * line_height),
1450                },
1451                cx,
1452            );
1453            element
1454        };
1455
1456        let mut fixed_block_max_width = 0f32;
1457        let mut blocks = Vec::new();
1458        for (row, block) in fixed_blocks {
1459            let element = render_block(block, f32::INFINITY);
1460            fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1461            blocks.push(BlockLayout {
1462                row,
1463                element,
1464                style: BlockStyle::Fixed,
1465            });
1466        }
1467        for (row, block) in non_fixed_blocks {
1468            let style = match block {
1469                TransformBlock::Custom(block) => block.style(),
1470                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1471            };
1472            let width = match style {
1473                BlockStyle::Sticky => editor_width,
1474                BlockStyle::Flex => editor_width
1475                    .max(fixed_block_max_width)
1476                    .max(gutter_width + scroll_width),
1477                BlockStyle::Fixed => unreachable!(),
1478            };
1479            let element = render_block(block, width);
1480            blocks.push(BlockLayout {
1481                row,
1482                element,
1483                style,
1484            });
1485        }
1486        (
1487            scroll_width.max(fixed_block_max_width - gutter_width),
1488            blocks,
1489        )
1490    }
1491}
1492
1493impl Element for EditorElement {
1494    type LayoutState = LayoutState;
1495    type PaintState = ();
1496
1497    fn layout(
1498        &mut self,
1499        constraint: SizeConstraint,
1500        cx: &mut LayoutContext,
1501    ) -> (Vector2F, Self::LayoutState) {
1502        let mut size = constraint.max;
1503        if size.x().is_infinite() {
1504            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1505        }
1506
1507        let snapshot = self.snapshot(cx.app);
1508        let style = self.style.clone();
1509        let line_height = style.text.line_height(cx.font_cache);
1510
1511        let gutter_padding;
1512        let gutter_width;
1513        let gutter_margin;
1514        if snapshot.mode == EditorMode::Full {
1515            gutter_padding = style.text.em_width(cx.font_cache) * style.gutter_padding_factor;
1516            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1517            gutter_margin = -style.text.descent(cx.font_cache);
1518        } else {
1519            gutter_padding = 0.0;
1520            gutter_width = 0.0;
1521            gutter_margin = 0.0;
1522        };
1523
1524        let text_width = size.x() - gutter_width;
1525        let em_width = style.text.em_width(cx.font_cache);
1526        let em_advance = style.text.em_advance(cx.font_cache);
1527        let overscroll = vec2f(em_width, 0.);
1528        let snapshot = self.update_view(cx.app, |view, cx| {
1529            view.set_visible_line_count(size.y() / line_height);
1530
1531            let wrap_width = match view.soft_wrap_mode(cx) {
1532                SoftWrap::None => Some((MAX_LINE_LEN / 2) as f32 * em_advance),
1533                SoftWrap::EditorWidth => {
1534                    Some(text_width - gutter_margin - overscroll.x() - em_width)
1535                }
1536                SoftWrap::Column(column) => Some(column as f32 * em_advance),
1537            };
1538
1539            if view.set_wrap_width(wrap_width, cx) {
1540                view.snapshot(cx)
1541            } else {
1542                snapshot
1543            }
1544        });
1545
1546        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
1547        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
1548            size.set_y(
1549                scroll_height
1550                    .min(constraint.max_along(Axis::Vertical))
1551                    .max(constraint.min_along(Axis::Vertical))
1552                    .min(line_height * max_lines as f32),
1553            )
1554        } else if let EditorMode::SingleLine = snapshot.mode {
1555            size.set_y(
1556                line_height
1557                    .min(constraint.max_along(Axis::Vertical))
1558                    .max(constraint.min_along(Axis::Vertical)),
1559            )
1560        } else if size.y().is_infinite() {
1561            size.set_y(scroll_height);
1562        }
1563        let gutter_size = vec2f(gutter_width, size.y());
1564        let text_size = vec2f(text_width, size.y());
1565
1566        let (autoscroll_horizontally, mut snapshot) = self.update_view(cx.app, |view, cx| {
1567            let autoscroll_horizontally = view.autoscroll_vertically(size.y(), line_height, cx);
1568            let snapshot = view.snapshot(cx);
1569            (autoscroll_horizontally, snapshot)
1570        });
1571
1572        let scroll_position = snapshot.scroll_position();
1573        // The scroll position is a fractional point, the whole number of which represents
1574        // the top of the window in terms of display rows.
1575        let start_row = scroll_position.y() as u32;
1576        let height_in_lines = size.y() / line_height;
1577        let max_row = snapshot.max_point().row();
1578
1579        // Add 1 to ensure selections bleed off screen
1580        let end_row = 1 + cmp::min(
1581            (scroll_position.y() + height_in_lines).ceil() as u32,
1582            max_row,
1583        );
1584
1585        let start_anchor = if start_row == 0 {
1586            Anchor::min()
1587        } else {
1588            snapshot
1589                .buffer_snapshot
1590                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1591        };
1592        let end_anchor = if end_row > max_row {
1593            Anchor::max()
1594        } else {
1595            snapshot
1596                .buffer_snapshot
1597                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1598        };
1599
1600        let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
1601        let mut active_rows = BTreeMap::new();
1602        let mut highlighted_rows = None;
1603        let mut highlighted_ranges = Vec::new();
1604        let mut show_scrollbars = false;
1605        let mut include_root = false;
1606        self.update_view(cx.app, |view, cx| {
1607            let display_map = view.display_map.update(cx, |map, cx| map.snapshot(cx));
1608
1609            highlighted_rows = view.highlighted_rows();
1610            let theme = cx.global::<Settings>().theme.as_ref();
1611            highlighted_ranges =
1612                view.background_highlights_in_range(start_anchor..end_anchor, &display_map, theme);
1613
1614            let mut remote_selections = HashMap::default();
1615            for (replica_id, line_mode, cursor_shape, selection) in display_map
1616                .buffer_snapshot
1617                .remote_selections_in_range(&(start_anchor..end_anchor))
1618            {
1619                // The local selections match the leader's selections.
1620                if Some(replica_id) == view.leader_replica_id {
1621                    continue;
1622                }
1623                remote_selections
1624                    .entry(replica_id)
1625                    .or_insert(Vec::new())
1626                    .push(SelectionLayout::new(
1627                        selection,
1628                        line_mode,
1629                        cursor_shape,
1630                        &display_map,
1631                    ));
1632            }
1633            selections.extend(remote_selections);
1634
1635            if view.show_local_selections {
1636                let mut local_selections = view
1637                    .selections
1638                    .disjoint_in_range(start_anchor..end_anchor, cx);
1639                local_selections.extend(view.selections.pending(cx));
1640                for selection in &local_selections {
1641                    let is_empty = selection.start == selection.end;
1642                    let selection_start = snapshot.prev_line_boundary(selection.start).1;
1643                    let selection_end = snapshot.next_line_boundary(selection.end).1;
1644                    for row in cmp::max(selection_start.row(), start_row)
1645                        ..=cmp::min(selection_end.row(), end_row)
1646                    {
1647                        let contains_non_empty_selection =
1648                            active_rows.entry(row).or_insert(!is_empty);
1649                        *contains_non_empty_selection |= !is_empty;
1650                    }
1651                }
1652
1653                // Render the local selections in the leader's color when following.
1654                let local_replica_id = view
1655                    .leader_replica_id
1656                    .unwrap_or_else(|| view.replica_id(cx));
1657
1658                selections.push((
1659                    local_replica_id,
1660                    local_selections
1661                        .into_iter()
1662                        .map(|selection| {
1663                            SelectionLayout::new(
1664                                selection,
1665                                view.selections.line_mode,
1666                                view.cursor_shape,
1667                                &display_map,
1668                            )
1669                        })
1670                        .collect(),
1671                ));
1672            }
1673
1674            show_scrollbars = view.scroll_manager.scrollbars_visible();
1675            include_root = view
1676                .project
1677                .as_ref()
1678                .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
1679                .unwrap_or_default()
1680        });
1681
1682        let line_number_layouts =
1683            self.layout_line_numbers(start_row..end_row, &active_rows, &snapshot, cx);
1684
1685        let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
1686
1687        let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
1688
1689        let mut max_visible_line_width = 0.0;
1690        let line_layouts = self.layout_lines(start_row..end_row, &snapshot, cx);
1691        for line in &line_layouts {
1692            if line.width() > max_visible_line_width {
1693                max_visible_line_width = line.width();
1694            }
1695        }
1696
1697        let style = self.style.clone();
1698        let longest_line_width = layout_line(
1699            snapshot.longest_row(),
1700            &snapshot,
1701            &style,
1702            cx.text_layout_cache,
1703        )
1704        .width();
1705        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
1706        let em_width = style.text.em_width(cx.font_cache);
1707        let (scroll_width, blocks) = self.layout_blocks(
1708            start_row..end_row,
1709            &snapshot,
1710            size.x(),
1711            scroll_width,
1712            gutter_padding,
1713            gutter_width,
1714            em_width,
1715            gutter_width + gutter_margin,
1716            line_height,
1717            &style,
1718            &line_layouts,
1719            include_root,
1720            cx,
1721        );
1722
1723        let scroll_max = vec2f(
1724            ((scroll_width - text_size.x()) / em_width).max(0.0),
1725            max_row as f32,
1726        );
1727
1728        self.update_view(cx.app, |view, cx| {
1729            let clamped = view.scroll_manager.clamp_scroll_left(scroll_max.x());
1730
1731            let autoscrolled = if autoscroll_horizontally {
1732                view.autoscroll_horizontally(
1733                    start_row,
1734                    text_size.x(),
1735                    scroll_width,
1736                    em_width,
1737                    &line_layouts,
1738                    cx,
1739                )
1740            } else {
1741                false
1742            };
1743
1744            if clamped || autoscrolled {
1745                snapshot = view.snapshot(cx);
1746            }
1747        });
1748
1749        let mut context_menu = None;
1750        let mut code_actions_indicator = None;
1751        let mut hover = None;
1752        let mut mode = EditorMode::Full;
1753        cx.render(&self.view.upgrade(cx).unwrap(), |view, cx| {
1754            let newest_selection_head = view
1755                .selections
1756                .newest::<usize>(cx)
1757                .head()
1758                .to_display_point(&snapshot);
1759
1760            let style = view.style(cx);
1761            if (start_row..end_row).contains(&newest_selection_head.row()) {
1762                if view.context_menu_visible() {
1763                    context_menu =
1764                        view.render_context_menu(newest_selection_head, style.clone(), cx);
1765                }
1766
1767                code_actions_indicator = view
1768                    .render_code_actions_indicator(&style, cx)
1769                    .map(|indicator| (newest_selection_head.row(), indicator));
1770            }
1771
1772            let visible_rows = start_row..start_row + line_layouts.len() as u32;
1773            hover = view.hover_state.render(&snapshot, &style, visible_rows, cx);
1774            mode = view.mode;
1775        });
1776
1777        if let Some((_, context_menu)) = context_menu.as_mut() {
1778            context_menu.layout(
1779                SizeConstraint {
1780                    min: Vector2F::zero(),
1781                    max: vec2f(
1782                        cx.window_size.x() * 0.7,
1783                        (12. * line_height).min((size.y() - line_height) / 2.),
1784                    ),
1785                },
1786                cx,
1787            );
1788        }
1789
1790        if let Some((_, indicator)) = code_actions_indicator.as_mut() {
1791            indicator.layout(
1792                SizeConstraint::strict_along(
1793                    Axis::Vertical,
1794                    line_height * style.code_actions.vertical_scale,
1795                ),
1796                cx,
1797            );
1798        }
1799
1800        if let Some((_, hover_popovers)) = hover.as_mut() {
1801            for hover_popover in hover_popovers.iter_mut() {
1802                hover_popover.layout(
1803                    SizeConstraint {
1804                        min: Vector2F::zero(),
1805                        max: vec2f(
1806                            (120. * em_width) // Default size
1807                                .min(size.x() / 2.) // Shrink to half of the editor width
1808                                .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
1809                            (16. * line_height) // Default size
1810                                .min(size.y() / 2.) // Shrink to half of the editor height
1811                                .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
1812                        ),
1813                    },
1814                    cx,
1815                );
1816            }
1817        }
1818
1819        (
1820            size,
1821            LayoutState {
1822                mode,
1823                position_map: Arc::new(PositionMap {
1824                    size,
1825                    scroll_max,
1826                    line_layouts,
1827                    line_height,
1828                    em_width,
1829                    em_advance,
1830                    snapshot,
1831                }),
1832                visible_display_row_range: start_row..end_row,
1833                gutter_size,
1834                gutter_padding,
1835                text_size,
1836                scrollbar_row_range,
1837                show_scrollbars,
1838                max_row,
1839                gutter_margin,
1840                active_rows,
1841                highlighted_rows,
1842                highlighted_ranges,
1843                line_number_layouts,
1844                display_hunks,
1845                blocks,
1846                selections,
1847                context_menu,
1848                code_actions_indicator,
1849                hover_popovers: hover,
1850            },
1851        )
1852    }
1853
1854    fn paint(
1855        &mut self,
1856        bounds: RectF,
1857        visible_bounds: RectF,
1858        layout: &mut Self::LayoutState,
1859        cx: &mut PaintContext,
1860    ) -> Self::PaintState {
1861        let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
1862        cx.scene.push_layer(Some(visible_bounds));
1863
1864        let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
1865        let text_bounds = RectF::new(
1866            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1867            layout.text_size,
1868        );
1869
1870        Self::attach_mouse_handlers(
1871            &self.view,
1872            &layout.position_map,
1873            visible_bounds,
1874            text_bounds,
1875            gutter_bounds,
1876            bounds,
1877            cx,
1878        );
1879
1880        self.paint_background(gutter_bounds, text_bounds, layout, cx);
1881        if layout.gutter_size.x() > 0. {
1882            self.paint_gutter(gutter_bounds, visible_bounds, layout, cx);
1883        }
1884        self.paint_text(text_bounds, visible_bounds, layout, cx);
1885
1886        cx.scene.push_layer(Some(bounds));
1887        if !layout.blocks.is_empty() {
1888            self.paint_blocks(bounds, visible_bounds, layout, cx);
1889        }
1890        self.paint_scrollbar(bounds, layout, cx);
1891        cx.scene.pop_layer();
1892
1893        cx.scene.pop_layer();
1894    }
1895
1896    fn rect_for_text_range(
1897        &self,
1898        range_utf16: Range<usize>,
1899        bounds: RectF,
1900        _: RectF,
1901        layout: &Self::LayoutState,
1902        _: &Self::PaintState,
1903        _: &gpui::MeasurementContext,
1904    ) -> Option<RectF> {
1905        let text_bounds = RectF::new(
1906            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
1907            layout.text_size,
1908        );
1909        let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
1910        let scroll_position = layout.position_map.snapshot.scroll_position();
1911        let start_row = scroll_position.y() as u32;
1912        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1913        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1914
1915        let range_start = OffsetUtf16(range_utf16.start)
1916            .to_display_point(&layout.position_map.snapshot.display_snapshot);
1917        if range_start.row() < start_row {
1918            return None;
1919        }
1920
1921        let line = layout
1922            .position_map
1923            .line_layouts
1924            .get((range_start.row() - start_row) as usize)?;
1925        let range_start_x = line.x_for_index(range_start.column() as usize);
1926        let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
1927        Some(RectF::new(
1928            content_origin
1929                + vec2f(
1930                    range_start_x,
1931                    range_start_y + layout.position_map.line_height,
1932                )
1933                - vec2f(scroll_left, scroll_top),
1934            vec2f(
1935                layout.position_map.em_width,
1936                layout.position_map.line_height,
1937            ),
1938        ))
1939    }
1940
1941    fn debug(
1942        &self,
1943        bounds: RectF,
1944        _: &Self::LayoutState,
1945        _: &Self::PaintState,
1946        _: &gpui::DebugContext,
1947    ) -> json::Value {
1948        json!({
1949            "type": "BufferElement",
1950            "bounds": bounds.to_json()
1951        })
1952    }
1953}
1954
1955pub struct LayoutState {
1956    position_map: Arc<PositionMap>,
1957    gutter_size: Vector2F,
1958    gutter_padding: f32,
1959    gutter_margin: f32,
1960    text_size: Vector2F,
1961    mode: EditorMode,
1962    visible_display_row_range: Range<u32>,
1963    active_rows: BTreeMap<u32, bool>,
1964    highlighted_rows: Option<Range<u32>>,
1965    line_number_layouts: Vec<Option<text_layout::Line>>,
1966    display_hunks: Vec<DisplayDiffHunk>,
1967    blocks: Vec<BlockLayout>,
1968    highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
1969    selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
1970    scrollbar_row_range: Range<f32>,
1971    show_scrollbars: bool,
1972    max_row: u32,
1973    context_menu: Option<(DisplayPoint, ElementBox)>,
1974    code_actions_indicator: Option<(u32, ElementBox)>,
1975    hover_popovers: Option<(DisplayPoint, Vec<ElementBox>)>,
1976}
1977
1978pub struct PositionMap {
1979    size: Vector2F,
1980    line_height: f32,
1981    scroll_max: Vector2F,
1982    em_width: f32,
1983    em_advance: f32,
1984    line_layouts: Vec<text_layout::Line>,
1985    snapshot: EditorSnapshot,
1986}
1987
1988impl PositionMap {
1989    /// Returns two display points:
1990    /// 1. The nearest *valid* position in the editor
1991    /// 2. An unclipped, potentially *invalid* position that maps directly to
1992    ///    the given pixel position.
1993    fn point_for_position(
1994        &self,
1995        text_bounds: RectF,
1996        position: Vector2F,
1997    ) -> (DisplayPoint, DisplayPoint) {
1998        let scroll_position = self.snapshot.scroll_position();
1999        let position = position - text_bounds.origin();
2000        let y = position.y().max(0.0).min(self.size.y());
2001        let x = position.x() + (scroll_position.x() * self.em_width);
2002        let row = (y / self.line_height + scroll_position.y()) as u32;
2003        let (column, x_overshoot) = if let Some(line) = self
2004            .line_layouts
2005            .get(row as usize - scroll_position.y() as usize)
2006        {
2007            if let Some(ix) = line.index_for_x(x) {
2008                (ix as u32, 0.0)
2009            } else {
2010                (line.len() as u32, 0f32.max(x - line.width()))
2011            }
2012        } else {
2013            (0, x)
2014        };
2015
2016        let mut target_point = DisplayPoint::new(row, column);
2017        let point = self.snapshot.clip_point(target_point, Bias::Left);
2018        *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
2019
2020        (point, target_point)
2021    }
2022}
2023
2024struct BlockLayout {
2025    row: u32,
2026    element: ElementBox,
2027    style: BlockStyle,
2028}
2029
2030fn layout_line(
2031    row: u32,
2032    snapshot: &EditorSnapshot,
2033    style: &EditorStyle,
2034    layout_cache: &TextLayoutCache,
2035) -> text_layout::Line {
2036    let mut line = snapshot.line(row);
2037
2038    if line.len() > MAX_LINE_LEN {
2039        let mut len = MAX_LINE_LEN;
2040        while !line.is_char_boundary(len) {
2041            len -= 1;
2042        }
2043
2044        line.truncate(len);
2045    }
2046
2047    layout_cache.layout_str(
2048        &line,
2049        style.text.font_size,
2050        &[(
2051            snapshot.line_len(row) as usize,
2052            RunStyle {
2053                font_id: style.text.font_id,
2054                color: Color::black(),
2055                underline: Default::default(),
2056            },
2057        )],
2058    )
2059}
2060
2061#[derive(Debug)]
2062pub struct Cursor {
2063    origin: Vector2F,
2064    block_width: f32,
2065    line_height: f32,
2066    color: Color,
2067    shape: CursorShape,
2068    block_text: Option<Line>,
2069}
2070
2071impl Cursor {
2072    pub fn new(
2073        origin: Vector2F,
2074        block_width: f32,
2075        line_height: f32,
2076        color: Color,
2077        shape: CursorShape,
2078        block_text: Option<Line>,
2079    ) -> Cursor {
2080        Cursor {
2081            origin,
2082            block_width,
2083            line_height,
2084            color,
2085            shape,
2086            block_text,
2087        }
2088    }
2089
2090    pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2091        RectF::new(
2092            self.origin + origin,
2093            vec2f(self.block_width, self.line_height),
2094        )
2095    }
2096
2097    pub fn paint(&self, origin: Vector2F, cx: &mut PaintContext) {
2098        let bounds = match self.shape {
2099            CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2100            CursorShape::Block | CursorShape::Hollow => RectF::new(
2101                self.origin + origin,
2102                vec2f(self.block_width, self.line_height),
2103            ),
2104            CursorShape::Underscore => RectF::new(
2105                self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2106                vec2f(self.block_width, 2.0),
2107            ),
2108        };
2109
2110        //Draw background or border quad
2111        if matches!(self.shape, CursorShape::Hollow) {
2112            cx.scene.push_quad(Quad {
2113                bounds,
2114                background: None,
2115                border: Border::all(1., self.color),
2116                corner_radius: 0.,
2117            });
2118        } else {
2119            cx.scene.push_quad(Quad {
2120                bounds,
2121                background: Some(self.color),
2122                border: Default::default(),
2123                corner_radius: 0.,
2124            });
2125        }
2126
2127        if let Some(block_text) = &self.block_text {
2128            block_text.paint(self.origin + origin, bounds, self.line_height, cx);
2129        }
2130    }
2131
2132    pub fn shape(&self) -> CursorShape {
2133        self.shape
2134    }
2135}
2136
2137#[derive(Debug)]
2138pub struct HighlightedRange {
2139    pub start_y: f32,
2140    pub line_height: f32,
2141    pub lines: Vec<HighlightedRangeLine>,
2142    pub color: Color,
2143    pub corner_radius: f32,
2144}
2145
2146#[derive(Debug)]
2147pub struct HighlightedRangeLine {
2148    pub start_x: f32,
2149    pub end_x: f32,
2150}
2151
2152impl HighlightedRange {
2153    pub fn paint(&self, bounds: RectF, scene: &mut SceneBuilder) {
2154        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2155            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2156            self.paint_lines(
2157                self.start_y + self.line_height,
2158                &self.lines[1..],
2159                bounds,
2160                scene,
2161            );
2162        } else {
2163            self.paint_lines(self.start_y, &self.lines, bounds, scene);
2164        }
2165    }
2166
2167    fn paint_lines(
2168        &self,
2169        start_y: f32,
2170        lines: &[HighlightedRangeLine],
2171        bounds: RectF,
2172        scene: &mut SceneBuilder,
2173    ) {
2174        if lines.is_empty() {
2175            return;
2176        }
2177
2178        let mut path = PathBuilder::new();
2179        let first_line = lines.first().unwrap();
2180        let last_line = lines.last().unwrap();
2181
2182        let first_top_left = vec2f(first_line.start_x, start_y);
2183        let first_top_right = vec2f(first_line.end_x, start_y);
2184
2185        let curve_height = vec2f(0., self.corner_radius);
2186        let curve_width = |start_x: f32, end_x: f32| {
2187            let max = (end_x - start_x) / 2.;
2188            let width = if max < self.corner_radius {
2189                max
2190            } else {
2191                self.corner_radius
2192            };
2193
2194            vec2f(width, 0.)
2195        };
2196
2197        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2198        path.reset(first_top_right - top_curve_width);
2199        path.curve_to(first_top_right + curve_height, first_top_right);
2200
2201        let mut iter = lines.iter().enumerate().peekable();
2202        while let Some((ix, line)) = iter.next() {
2203            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2204
2205            if let Some((_, next_line)) = iter.peek() {
2206                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2207
2208                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2209                    Ordering::Equal => {
2210                        path.line_to(bottom_right);
2211                    }
2212                    Ordering::Less => {
2213                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2214                        path.line_to(bottom_right - curve_height);
2215                        if self.corner_radius > 0. {
2216                            path.curve_to(bottom_right - curve_width, bottom_right);
2217                        }
2218                        path.line_to(next_top_right + curve_width);
2219                        if self.corner_radius > 0. {
2220                            path.curve_to(next_top_right + curve_height, next_top_right);
2221                        }
2222                    }
2223                    Ordering::Greater => {
2224                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2225                        path.line_to(bottom_right - curve_height);
2226                        if self.corner_radius > 0. {
2227                            path.curve_to(bottom_right + curve_width, bottom_right);
2228                        }
2229                        path.line_to(next_top_right - curve_width);
2230                        if self.corner_radius > 0. {
2231                            path.curve_to(next_top_right + curve_height, next_top_right);
2232                        }
2233                    }
2234                }
2235            } else {
2236                let curve_width = curve_width(line.start_x, line.end_x);
2237                path.line_to(bottom_right - curve_height);
2238                if self.corner_radius > 0. {
2239                    path.curve_to(bottom_right - curve_width, bottom_right);
2240                }
2241
2242                let bottom_left = vec2f(line.start_x, bottom_right.y());
2243                path.line_to(bottom_left + curve_width);
2244                if self.corner_radius > 0. {
2245                    path.curve_to(bottom_left - curve_height, bottom_left);
2246                }
2247            }
2248        }
2249
2250        if first_line.start_x > last_line.start_x {
2251            let curve_width = curve_width(last_line.start_x, first_line.start_x);
2252            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2253            path.line_to(second_top_left + curve_height);
2254            if self.corner_radius > 0. {
2255                path.curve_to(second_top_left + curve_width, second_top_left);
2256            }
2257            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2258            path.line_to(first_bottom_left - curve_width);
2259            if self.corner_radius > 0. {
2260                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2261            }
2262        }
2263
2264        path.line_to(first_top_left + curve_height);
2265        if self.corner_radius > 0. {
2266            path.curve_to(first_top_left + top_curve_width, first_top_left);
2267        }
2268        path.line_to(first_top_right - top_curve_width);
2269
2270        scene.push_path(path.build(self.color, Some(bounds)));
2271    }
2272}
2273
2274pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2275    delta.powf(1.5) / 100.0
2276}
2277
2278fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2279    delta.powf(1.2) / 300.0
2280}
2281
2282#[cfg(test)]
2283mod tests {
2284    use std::sync::Arc;
2285
2286    use super::*;
2287    use crate::{
2288        display_map::{BlockDisposition, BlockProperties},
2289        Editor, MultiBuffer,
2290    };
2291    use settings::Settings;
2292    use util::test::sample_text;
2293
2294    #[gpui::test]
2295    fn test_layout_line_numbers(cx: &mut gpui::MutableAppContext) {
2296        cx.set_global(Settings::test(cx));
2297        let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
2298        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2299            Editor::new(EditorMode::Full, buffer, None, None, cx)
2300        });
2301        let element = EditorElement::new(editor.downgrade(), editor.read(cx).style(cx));
2302
2303        let layouts = editor.update(cx, |editor, cx| {
2304            let snapshot = editor.snapshot(cx);
2305            let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2306            let layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2307            element.layout_line_numbers(0..6, &Default::default(), &snapshot, &layout_cx)
2308        });
2309        assert_eq!(layouts.len(), 6);
2310    }
2311
2312    #[gpui::test]
2313    fn test_layout_with_placeholder_text_and_blocks(cx: &mut gpui::MutableAppContext) {
2314        cx.set_global(Settings::test(cx));
2315        let buffer = MultiBuffer::build_simple("", cx);
2316        let (window_id, editor) = cx.add_window(Default::default(), |cx| {
2317            Editor::new(EditorMode::Full, buffer, None, None, cx)
2318        });
2319
2320        editor.update(cx, |editor, cx| {
2321            editor.set_placeholder_text("hello", cx);
2322            editor.insert_blocks(
2323                [BlockProperties {
2324                    style: BlockStyle::Fixed,
2325                    disposition: BlockDisposition::Above,
2326                    height: 3,
2327                    position: Anchor::min(),
2328                    render: Arc::new(|_| Empty::new().boxed()),
2329                }],
2330                cx,
2331            );
2332
2333            // Blur the editor so that it displays placeholder text.
2334            cx.blur();
2335        });
2336
2337        let mut element = EditorElement::new(editor.downgrade(), editor.read(cx).style(cx));
2338
2339        let mut scene = SceneBuilder::new(1.0);
2340        let mut presenter = cx.build_presenter(window_id, 30., Default::default());
2341        let mut layout_cx = presenter.build_layout_context(Vector2F::zero(), false, cx);
2342        let (size, mut state) = element.layout(
2343            SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
2344            &mut layout_cx,
2345        );
2346
2347        assert_eq!(state.position_map.line_layouts.len(), 4);
2348        assert_eq!(
2349            state
2350                .line_number_layouts
2351                .iter()
2352                .map(Option::is_some)
2353                .collect::<Vec<_>>(),
2354            &[false, false, false, true]
2355        );
2356
2357        // Don't panic.
2358        let bounds = RectF::new(Default::default(), size);
2359        let mut paint_cx = presenter.build_paint_context(&mut scene, bounds.size(), cx);
2360        element.paint(bounds, bounds, &mut state, &mut paint_cx);
2361    }
2362}