div.rs

   1//! Div is the central, reusable element that most GPUI trees will be built from.
   2//! It functions as a container for other elements, and provides a number of
   3//! useful features for laying out and styling its children as well as binding
   4//! mouse events and action handlers. It is meant to be similar to the HTML <div>
   5//! element, but for GPUI.
   6//!
   7//! # Build your own div
   8//!
   9//! GPUI does not directly provide APIs for stateful, multi step events like `click`
  10//! and `drag`. We want GPUI users to be able to build their own abstractions for
  11//! their own needs. However, as a UI framework, we're also obliged to provide some
  12//! building blocks to make the process of building your own elements easier.
  13//! For this we have the [`Interactivity`] and the [`StyleRefinement`] structs, as well
  14//! as several associated traits. Together, these provide the full suite of Dom-like events
  15//! and Tailwind-like styling that you can use to build your own custom elements. Div is
  16//! constructed by combining these two systems into an all-in-one element.
  17//!
  18//! # Capturing and bubbling
  19//!
  20//! Note that while event dispatch in GPUI uses similar names and concepts to the web
  21//! even API, the details are very different. See the documentation in [TODO!(docs)
  22//! DOCUMENT EVENT DISPATCH SOMEWHERE IN WINDOW CONTEXT] for more details
  23//!
  24
  25use crate::{
  26    point, px, size, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, AppContext, Bounds,
  27    ClickEvent, DispatchPhase, Element, ElementContext, ElementId, FocusHandle, IntoElement,
  28    IsZero, KeyContext, KeyDownEvent, KeyUpEvent, LayoutId, MouseButton, MouseDownEvent,
  29    MouseMoveEvent, MouseUpEvent, ParentElement, Pixels, Point, Render, ScrollWheelEvent,
  30    SharedString, Size, StackingOrder, Style, StyleRefinement, Styled, Task, View, Visibility,
  31    WindowContext,
  32};
  33
  34use collections::HashMap;
  35use refineable::Refineable;
  36use smallvec::SmallVec;
  37use std::{
  38    any::{Any, TypeId},
  39    cell::RefCell,
  40    cmp::Ordering,
  41    fmt::Debug,
  42    marker::PhantomData,
  43    mem,
  44    ops::DerefMut,
  45    rc::Rc,
  46    time::Duration,
  47};
  48use taffy::style::Overflow;
  49use util::ResultExt;
  50
  51const DRAG_THRESHOLD: f64 = 2.;
  52pub(crate) const TOOLTIP_DELAY: Duration = Duration::from_millis(500);
  53
  54/// The styling information for a given group.
  55pub struct GroupStyle {
  56    /// The identifier for this group.
  57    pub group: SharedString,
  58
  59    /// The specific style refinement that this group would apply
  60    /// to its children.
  61    pub style: Box<StyleRefinement>,
  62}
  63
  64/// An event for when a drag is moving over this element, with the given state type.
  65pub struct DragMoveEvent<T> {
  66    /// The mouse move event that triggered this drag move event.
  67    pub event: MouseMoveEvent,
  68
  69    /// The bounds of this element.
  70    pub bounds: Bounds<Pixels>,
  71    drag: PhantomData<T>,
  72}
  73
  74impl<T: 'static> DragMoveEvent<T> {
  75    /// Returns the drag state for this event.
  76    pub fn drag<'b>(&self, cx: &'b AppContext) -> &'b T {
  77        cx.active_drag
  78            .as_ref()
  79            .and_then(|drag| drag.value.downcast_ref::<T>())
  80            .expect("DragMoveEvent is only valid when the stored active drag is of the same type.")
  81    }
  82}
  83
  84impl Interactivity {
  85    /// Bind the given callback to the mouse down event for the given mouse button, during the bubble phase
  86    /// The imperative API equivalent of [`InteractiveElement::on_mouse_down`]
  87    ///
  88    /// See [`ViewContext::listener()`] to get access to the view state from this callback
  89    pub fn on_mouse_down(
  90        &mut self,
  91        button: MouseButton,
  92        listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
  93    ) {
  94        self.mouse_down_listeners
  95            .push(Box::new(move |event, bounds, phase, cx| {
  96                if phase == DispatchPhase::Bubble
  97                    && event.button == button
  98                    && bounds.visibly_contains(&event.position, cx)
  99                {
 100                    (listener)(event, cx)
 101                }
 102            }));
 103    }
 104
 105    /// Bind the given callback to the mouse down event for any button, during the capture phase
 106    /// The imperative API equivalent of [`InteractiveElement::capture_any_mouse_down`]
 107    ///
 108    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 109    pub fn capture_any_mouse_down(
 110        &mut self,
 111        listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
 112    ) {
 113        self.mouse_down_listeners
 114            .push(Box::new(move |event, bounds, phase, cx| {
 115                if phase == DispatchPhase::Capture && bounds.visibly_contains(&event.position, cx) {
 116                    (listener)(event, cx)
 117                }
 118            }));
 119    }
 120
 121    /// Bind the given callback to the mouse down event for any button, during the bubble phase
 122    /// the imperative API equivalent to [`InteractiveElement::on_any_mouse_down()`]
 123    ///
 124    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 125    pub fn on_any_mouse_down(
 126        &mut self,
 127        listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
 128    ) {
 129        self.mouse_down_listeners
 130            .push(Box::new(move |event, bounds, phase, cx| {
 131                if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
 132                    (listener)(event, cx)
 133                }
 134            }));
 135    }
 136
 137    /// Bind the given callback to the mouse up event for the given button, during the bubble phase
 138    /// the imperative API equivalent to [`InteractiveElement::on_mouse_up()`]
 139    ///
 140    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 141    pub fn on_mouse_up(
 142        &mut self,
 143        button: MouseButton,
 144        listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
 145    ) {
 146        self.mouse_up_listeners
 147            .push(Box::new(move |event, bounds, phase, cx| {
 148                if phase == DispatchPhase::Bubble
 149                    && event.button == button
 150                    && bounds.visibly_contains(&event.position, cx)
 151                {
 152                    (listener)(event, cx)
 153                }
 154            }));
 155    }
 156
 157    /// Bind the given callback to the mouse up event for any button, during the capture phase
 158    /// the imperative API equivalent to [`InteractiveElement::capture_any_mouse_up()`]
 159    ///
 160    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 161    pub fn capture_any_mouse_up(
 162        &mut self,
 163        listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
 164    ) {
 165        self.mouse_up_listeners
 166            .push(Box::new(move |event, bounds, phase, cx| {
 167                if phase == DispatchPhase::Capture && bounds.visibly_contains(&event.position, cx) {
 168                    (listener)(event, cx)
 169                }
 170            }));
 171    }
 172
 173    /// Bind the given callback to the mouse up event for any button, during the bubble phase
 174    /// the imperative API equivalent to [`InteractiveElement::on_any_mouse_up()`]
 175    ///
 176    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 177    pub fn on_any_mouse_up(
 178        &mut self,
 179        listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
 180    ) {
 181        self.mouse_up_listeners
 182            .push(Box::new(move |event, bounds, phase, cx| {
 183                if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
 184                    (listener)(event, cx)
 185                }
 186            }));
 187    }
 188
 189    /// Bind the given callback to the mouse down event, on any button, during the capture phase,
 190    /// when the mouse is outside of the bounds of this element.
 191    /// The imperative API equivalent to [`InteractiveElement::on_mouse_down_out()`]
 192    ///
 193    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 194    pub fn on_mouse_down_out(
 195        &mut self,
 196        listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
 197    ) {
 198        self.mouse_down_listeners
 199            .push(Box::new(move |event, bounds, phase, cx| {
 200                if phase == DispatchPhase::Capture && !bounds.visibly_contains(&event.position, cx)
 201                {
 202                    (listener)(event, cx)
 203                }
 204            }));
 205    }
 206
 207    /// Bind the given callback to the mouse up event, for the given button, during the capture phase,
 208    /// when the mouse is outside of the bounds of this element.
 209    /// The imperative API equivalent to [`InteractiveElement::on_mouse_up_out()`]
 210    ///
 211    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 212    pub fn on_mouse_up_out(
 213        &mut self,
 214        button: MouseButton,
 215        listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
 216    ) {
 217        self.mouse_up_listeners
 218            .push(Box::new(move |event, bounds, phase, cx| {
 219                if phase == DispatchPhase::Capture
 220                    && event.button == button
 221                    && !bounds.visibly_contains(&event.position, cx)
 222                {
 223                    (listener)(event, cx);
 224                }
 225            }));
 226    }
 227
 228    /// Bind the given callback to the mouse move event, during the bubble phase
 229    /// The imperative API equivalent to [`InteractiveElement::on_mouse_move()`]
 230    ///
 231    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 232    pub fn on_mouse_move(
 233        &mut self,
 234        listener: impl Fn(&MouseMoveEvent, &mut WindowContext) + 'static,
 235    ) {
 236        self.mouse_move_listeners
 237            .push(Box::new(move |event, bounds, phase, cx| {
 238                if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
 239                    (listener)(event, cx);
 240                }
 241            }));
 242    }
 243
 244    /// Bind the given callback to the mouse drag event of the given type. Note that this
 245    /// will be called for all move events, inside or outside of this element, as long as the
 246    /// drag was started with this element under the mouse. Useful for implementing draggable
 247    /// UIs that don't conform to a drag and drop style interaction, like resizing.
 248    /// The imperative API equivalent to [`InteractiveElement::on_drag_move()`]
 249    ///
 250    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 251    pub fn on_drag_move<T>(
 252        &mut self,
 253        listener: impl Fn(&DragMoveEvent<T>, &mut WindowContext) + 'static,
 254    ) where
 255        T: 'static,
 256    {
 257        self.mouse_move_listeners
 258            .push(Box::new(move |event, bounds, phase, cx| {
 259                if phase == DispatchPhase::Capture
 260                    && cx
 261                        .active_drag
 262                        .as_ref()
 263                        .is_some_and(|drag| drag.value.as_ref().type_id() == TypeId::of::<T>())
 264                {
 265                    (listener)(
 266                        &DragMoveEvent {
 267                            event: event.clone(),
 268                            bounds: bounds.bounds,
 269                            drag: PhantomData,
 270                        },
 271                        cx,
 272                    );
 273                }
 274            }));
 275    }
 276
 277    /// Bind the given callback to scroll wheel events during the bubble phase
 278    /// The imperative API equivalent to [`InteractiveElement::on_scroll_wheel()`]
 279    ///
 280    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 281    pub fn on_scroll_wheel(
 282        &mut self,
 283        listener: impl Fn(&ScrollWheelEvent, &mut WindowContext) + 'static,
 284    ) {
 285        self.scroll_wheel_listeners
 286            .push(Box::new(move |event, bounds, phase, cx| {
 287                if phase == DispatchPhase::Bubble && bounds.visibly_contains(&event.position, cx) {
 288                    (listener)(event, cx);
 289                }
 290            }));
 291    }
 292
 293    /// Bind the given callback to an action dispatch during the capture phase
 294    /// The imperative API equivalent to [`InteractiveElement::capture_action()`]
 295    ///
 296    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 297    pub fn capture_action<A: Action>(
 298        &mut self,
 299        listener: impl Fn(&A, &mut WindowContext) + 'static,
 300    ) {
 301        self.action_listeners.push((
 302            TypeId::of::<A>(),
 303            Box::new(move |action, phase, cx| {
 304                let action = action.downcast_ref().unwrap();
 305                if phase == DispatchPhase::Capture {
 306                    (listener)(action, cx)
 307                }
 308            }),
 309        ));
 310    }
 311
 312    /// Bind the given callback to an action dispatch during the bubble phase
 313    /// The imperative API equivalent to [`InteractiveElement::on_action()`]
 314    ///
 315    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 316    pub fn on_action<A: Action>(&mut self, listener: impl Fn(&A, &mut WindowContext) + 'static) {
 317        self.action_listeners.push((
 318            TypeId::of::<A>(),
 319            Box::new(move |action, phase, cx| {
 320                let action = action.downcast_ref().unwrap();
 321                if phase == DispatchPhase::Bubble {
 322                    (listener)(action, cx)
 323                }
 324            }),
 325        ));
 326    }
 327
 328    /// Bind the given callback to an action dispatch, based on a dynamic action parameter
 329    /// instead of a type parameter. Useful for component libraries that want to expose
 330    /// action bindings to their users.
 331    /// The imperative API equivalent to [`InteractiveElement::on_boxed_action()`]
 332    ///
 333    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 334    pub fn on_boxed_action(
 335        &mut self,
 336        action: &dyn Action,
 337        listener: impl Fn(&Box<dyn Action>, &mut WindowContext) + 'static,
 338    ) {
 339        let action = action.boxed_clone();
 340        self.action_listeners.push((
 341            (*action).type_id(),
 342            Box::new(move |_, phase, cx| {
 343                if phase == DispatchPhase::Bubble {
 344                    (listener)(&action, cx)
 345                }
 346            }),
 347        ));
 348    }
 349
 350    /// Bind the given callback to key down events during the bubble phase
 351    /// The imperative API equivalent to [`InteractiveElement::on_key_down()`]
 352    ///
 353    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 354    pub fn on_key_down(&mut self, listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static) {
 355        self.key_down_listeners
 356            .push(Box::new(move |event, phase, cx| {
 357                if phase == DispatchPhase::Bubble {
 358                    (listener)(event, cx)
 359                }
 360            }));
 361    }
 362
 363    /// Bind the given callback to key down events during the capture phase
 364    /// The imperative API equivalent to [`InteractiveElement::capture_key_down()`]
 365    ///
 366    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 367    pub fn capture_key_down(
 368        &mut self,
 369        listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
 370    ) {
 371        self.key_down_listeners
 372            .push(Box::new(move |event, phase, cx| {
 373                if phase == DispatchPhase::Capture {
 374                    listener(event, cx)
 375                }
 376            }));
 377    }
 378
 379    /// Bind the given callback to key up events during the bubble phase
 380    /// The imperative API equivalent to [`InteractiveElement::on_key_up()`]
 381    ///
 382    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 383    pub fn on_key_up(&mut self, listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static) {
 384        self.key_up_listeners
 385            .push(Box::new(move |event, phase, cx| {
 386                if phase == DispatchPhase::Bubble {
 387                    listener(event, cx)
 388                }
 389            }));
 390    }
 391
 392    /// Bind the given callback to key up events during the capture phase
 393    /// The imperative API equivalent to [`InteractiveElement::on_key_up()`]
 394    ///
 395    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 396    pub fn capture_key_up(&mut self, listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static) {
 397        self.key_up_listeners
 398            .push(Box::new(move |event, phase, cx| {
 399                if phase == DispatchPhase::Capture {
 400                    listener(event, cx)
 401                }
 402            }));
 403    }
 404
 405    /// Bind the given callback to drop events of the given type, whether or not the drag started on this element
 406    /// The imperative API equivalent to [`InteractiveElement::on_drop()`]
 407    ///
 408    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 409    pub fn on_drop<T: 'static>(&mut self, listener: impl Fn(&T, &mut WindowContext) + 'static) {
 410        self.drop_listeners.push((
 411            TypeId::of::<T>(),
 412            Box::new(move |dragged_value, cx| {
 413                listener(dragged_value.downcast_ref().unwrap(), cx);
 414            }),
 415        ));
 416    }
 417
 418    /// Use the given predicate to determine whether or not a drop event should be dispatched to this element
 419    /// The imperative API equivalent to [`InteractiveElement::can_drop()`]
 420    pub fn can_drop(&mut self, predicate: impl Fn(&dyn Any, &mut WindowContext) -> bool + 'static) {
 421        self.can_drop_predicate = Some(Box::new(predicate));
 422    }
 423
 424    /// Bind the given callback to click events of this element
 425    /// The imperative API equivalent to [`InteractiveElement::on_click()`]
 426    ///
 427    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 428    pub fn on_click(&mut self, listener: impl Fn(&ClickEvent, &mut WindowContext) + 'static)
 429    where
 430        Self: Sized,
 431    {
 432        self.click_listeners
 433            .push(Box::new(move |event, cx| listener(event, cx)));
 434    }
 435
 436    /// On drag initiation, this callback will be used to create a new view to render the dragged value for a
 437    /// drag and drop operation. This API should also be used as the equivalent of 'on drag start' with
 438    /// the [`Self::on_drag_move()`] API
 439    /// The imperative API equivalent to [`InteractiveElement::on_drag()`]
 440    ///
 441    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 442    pub fn on_drag<T, W>(
 443        &mut self,
 444        value: T,
 445        constructor: impl Fn(&T, &mut WindowContext) -> View<W> + 'static,
 446    ) where
 447        Self: Sized,
 448        T: 'static,
 449        W: 'static + Render,
 450    {
 451        debug_assert!(
 452            self.drag_listener.is_none(),
 453            "calling on_drag more than once on the same element is not supported"
 454        );
 455        self.drag_listener = Some((
 456            Box::new(value),
 457            Box::new(move |value, cx| constructor(value.downcast_ref().unwrap(), cx).into()),
 458        ));
 459    }
 460
 461    /// Bind the given callback on the hover start and end events of this element. Note that the boolean
 462    /// passed to the callback is true when the hover starts and false when it ends.
 463    /// The imperative API equivalent to [`InteractiveElement::on_drag()`]
 464    ///
 465    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 466    pub fn on_hover(&mut self, listener: impl Fn(&bool, &mut WindowContext) + 'static)
 467    where
 468        Self: Sized,
 469    {
 470        debug_assert!(
 471            self.hover_listener.is_none(),
 472            "calling on_hover more than once on the same element is not supported"
 473        );
 474        self.hover_listener = Some(Box::new(listener));
 475    }
 476
 477    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
 478    /// The imperative API equivalent to [`InteractiveElement::tooltip()`]
 479    pub fn tooltip(&mut self, build_tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static)
 480    where
 481        Self: Sized,
 482    {
 483        debug_assert!(
 484            self.tooltip_builder.is_none(),
 485            "calling tooltip more than once on the same element is not supported"
 486        );
 487        self.tooltip_builder = Some(Rc::new(build_tooltip));
 488    }
 489
 490    /// Block the mouse from interacting with this element or any of it's children
 491    /// The imperative API equivalent to [`InteractiveElement::block_mouse()`]
 492    pub fn block_mouse(&mut self) {
 493        self.block_mouse = true;
 494    }
 495}
 496
 497/// A trait for elements that want to use the standard GPUI event handlers that don't
 498/// require any state.
 499pub trait InteractiveElement: Sized {
 500    /// Retrieve the interactivity state associated with this element
 501    fn interactivity(&mut self) -> &mut Interactivity;
 502
 503    /// Assign this element to a group of elements that can be styled together
 504    fn group(mut self, group: impl Into<SharedString>) -> Self {
 505        self.interactivity().group = Some(group.into());
 506        self
 507    }
 508
 509    /// Assign this elements
 510    fn id(mut self, id: impl Into<ElementId>) -> Stateful<Self> {
 511        self.interactivity().element_id = Some(id.into());
 512
 513        Stateful { element: self }
 514    }
 515
 516    /// Track the focus state of the given focus handle on this element.
 517    /// If the focus handle is focused by the application, this element will
 518    /// apply it's focused styles.
 519    fn track_focus(mut self, focus_handle: &FocusHandle) -> Focusable<Self> {
 520        self.interactivity().focusable = true;
 521        self.interactivity().tracked_focus_handle = Some(focus_handle.clone());
 522        Focusable { element: self }
 523    }
 524
 525    /// Set the keymap context for this element. This will be used to determine
 526    /// which action to dispatch from the keymap.
 527    fn key_context<C, E>(mut self, key_context: C) -> Self
 528    where
 529        C: TryInto<KeyContext, Error = E>,
 530        E: Debug,
 531    {
 532        if let Some(key_context) = key_context.try_into().log_err() {
 533            self.interactivity().key_context = Some(key_context);
 534        }
 535        self
 536    }
 537
 538    /// Apply the given style to this element when the mouse hovers over it
 539    fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
 540        debug_assert!(
 541            self.interactivity().hover_style.is_none(),
 542            "hover style already set"
 543        );
 544        self.interactivity().hover_style = Some(Box::new(f(StyleRefinement::default())));
 545        self
 546    }
 547
 548    /// Apply the given style to this element when the mouse hovers over a group member
 549    fn group_hover(
 550        mut self,
 551        group_name: impl Into<SharedString>,
 552        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
 553    ) -> Self {
 554        self.interactivity().group_hover_style = Some(GroupStyle {
 555            group: group_name.into(),
 556            style: Box::new(f(StyleRefinement::default())),
 557        });
 558        self
 559    }
 560
 561    /// Bind the given callback to the mouse down event for the given mouse button,
 562    /// the fluent API equivalent to [`Interactivity::on_mouse_down()`]
 563    ///
 564    /// See [`ViewContext::listener()`] to get access to the view state from this callback
 565    fn on_mouse_down(
 566        mut self,
 567        button: MouseButton,
 568        listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
 569    ) -> Self {
 570        self.interactivity().on_mouse_down(button, listener);
 571        self
 572    }
 573
 574    #[cfg(any(test, feature = "test-support"))]
 575    /// Set a key that can be used to look up this element's bounds
 576    /// in the [`VisualTestContext::debug_bounds()`] map
 577    /// This is a noop in release builds
 578    fn debug_selector(mut self, f: impl FnOnce() -> String) -> Self {
 579        self.interactivity().debug_selector = Some(f());
 580        self
 581    }
 582
 583    #[cfg(not(any(test, feature = "test-support")))]
 584    /// Set a key that can be used to look up this element's bounds
 585    /// in the [`VisualTestContext::debug_bounds()`] map
 586    /// This is a noop in release builds
 587    #[inline]
 588    fn debug_selector(self, _: impl FnOnce() -> String) -> Self {
 589        self
 590    }
 591
 592    /// Bind the given callback to the mouse down event for any button, during the capture phase
 593    /// the fluent API equivalent to [`Interactivity::capture_any_mouse_down()`]
 594    ///
 595    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 596    fn capture_any_mouse_down(
 597        mut self,
 598        listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
 599    ) -> Self {
 600        self.interactivity().capture_any_mouse_down(listener);
 601        self
 602    }
 603
 604    /// Bind the given callback to the mouse down event for any button, during the capture phase
 605    /// the fluent API equivalent to [`Interactivity::on_any_mouse_down()`]
 606    ///
 607    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 608    fn on_any_mouse_down(
 609        mut self,
 610        listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
 611    ) -> Self {
 612        self.interactivity().on_any_mouse_down(listener);
 613        self
 614    }
 615
 616    /// Bind the given callback to the mouse up event for the given button, during the bubble phase
 617    /// the fluent API equivalent to [`Interactivity::on_mouse_up()`]
 618    ///
 619    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 620    fn on_mouse_up(
 621        mut self,
 622        button: MouseButton,
 623        listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
 624    ) -> Self {
 625        self.interactivity().on_mouse_up(button, listener);
 626        self
 627    }
 628
 629    /// Bind the given callback to the mouse up event for any button, during the capture phase
 630    /// the fluent API equivalent to [`Interactivity::capture_any_mouse_up()`]
 631    ///
 632    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 633    fn capture_any_mouse_up(
 634        mut self,
 635        listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
 636    ) -> Self {
 637        self.interactivity().capture_any_mouse_up(listener);
 638        self
 639    }
 640
 641    /// Bind the given callback to the mouse down event, on any button, during the capture phase,
 642    /// when the mouse is outside of the bounds of this element.
 643    /// The fluent API equivalent to [`Interactivity::on_mouse_down_out()`]
 644    ///
 645    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 646    fn on_mouse_down_out(
 647        mut self,
 648        listener: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
 649    ) -> Self {
 650        self.interactivity().on_mouse_down_out(listener);
 651        self
 652    }
 653
 654    /// Bind the given callback to the mouse up event, for the given button, during the capture phase,
 655    /// when the mouse is outside of the bounds of this element.
 656    /// The fluent API equivalent to [`Interactivity::on_mouse_up_out()`]
 657    ///
 658    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 659    fn on_mouse_up_out(
 660        mut self,
 661        button: MouseButton,
 662        listener: impl Fn(&MouseUpEvent, &mut WindowContext) + 'static,
 663    ) -> Self {
 664        self.interactivity().on_mouse_up_out(button, listener);
 665        self
 666    }
 667
 668    /// Bind the given callback to the mouse move event, during the bubble phase
 669    /// The fluent API equivalent to [`Interactivity::on_mouse_move()`]
 670    ///
 671    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 672    fn on_mouse_move(
 673        mut self,
 674        listener: impl Fn(&MouseMoveEvent, &mut WindowContext) + 'static,
 675    ) -> Self {
 676        self.interactivity().on_mouse_move(listener);
 677        self
 678    }
 679
 680    /// Bind the given callback to the mouse drag event of the given type. Note that this
 681    /// will be called for all move events, inside or outside of this element, as long as the
 682    /// drag was started with this element under the mouse. Useful for implementing draggable
 683    /// UIs that don't conform to a drag and drop style interaction, like resizing.
 684    /// The fluent API equivalent to [`Interactivity::on_drag_move()`]
 685    ///
 686    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 687    fn on_drag_move<T: 'static>(
 688        mut self,
 689        listener: impl Fn(&DragMoveEvent<T>, &mut WindowContext) + 'static,
 690    ) -> Self
 691    where
 692        T: 'static,
 693    {
 694        self.interactivity().on_drag_move(listener);
 695        self
 696    }
 697
 698    /// Bind the given callback to scroll wheel events during the bubble phase
 699    /// The fluent API equivalent to [`Interactivity::on_scroll_wheel()`]
 700    ///
 701    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 702    fn on_scroll_wheel(
 703        mut self,
 704        listener: impl Fn(&ScrollWheelEvent, &mut WindowContext) + 'static,
 705    ) -> Self {
 706        self.interactivity().on_scroll_wheel(listener);
 707        self
 708    }
 709
 710    /// Capture the given action, before normal action dispatch can fire
 711    /// The fluent API equivalent to [`Interactivity::on_scroll_wheel()`]
 712    ///
 713    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 714    fn capture_action<A: Action>(
 715        mut self,
 716        listener: impl Fn(&A, &mut WindowContext) + 'static,
 717    ) -> Self {
 718        self.interactivity().capture_action(listener);
 719        self
 720    }
 721
 722    /// Bind the given callback to an action dispatch during the bubble phase
 723    /// The fluent API equivalent to [`Interactivity::on_action()`]
 724    ///
 725    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 726    fn on_action<A: Action>(mut self, listener: impl Fn(&A, &mut WindowContext) + 'static) -> Self {
 727        self.interactivity().on_action(listener);
 728        self
 729    }
 730
 731    /// Bind the given callback to an action dispatch, based on a dynamic action parameter
 732    /// instead of a type parameter. Useful for component libraries that want to expose
 733    /// action bindings to their users.
 734    /// The fluent API equivalent to [`Interactivity::on_boxed_action()`]
 735    ///
 736    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 737    fn on_boxed_action(
 738        mut self,
 739        action: &dyn Action,
 740        listener: impl Fn(&Box<dyn Action>, &mut WindowContext) + 'static,
 741    ) -> Self {
 742        self.interactivity().on_boxed_action(action, listener);
 743        self
 744    }
 745
 746    /// Bind the given callback to key down events during the bubble phase
 747    /// The fluent API equivalent to [`Interactivity::on_key_down()`]
 748    ///
 749    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 750    fn on_key_down(
 751        mut self,
 752        listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
 753    ) -> Self {
 754        self.interactivity().on_key_down(listener);
 755        self
 756    }
 757
 758    /// Bind the given callback to key down events during the capture phase
 759    /// The fluent API equivalent to [`Interactivity::capture_key_down()`]
 760    ///
 761    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 762    fn capture_key_down(
 763        mut self,
 764        listener: impl Fn(&KeyDownEvent, &mut WindowContext) + 'static,
 765    ) -> Self {
 766        self.interactivity().capture_key_down(listener);
 767        self
 768    }
 769
 770    /// Bind the given callback to key up events during the bubble phase
 771    /// The fluent API equivalent to [`Interactivity::on_key_up()`]
 772    ///
 773    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 774    fn on_key_up(mut self, listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static) -> Self {
 775        self.interactivity().on_key_up(listener);
 776        self
 777    }
 778
 779    /// Bind the given callback to key up events during the capture phase
 780    /// The fluent API equivalent to [`Interactivity::capture_key_up()`]
 781    ///
 782    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 783    fn capture_key_up(
 784        mut self,
 785        listener: impl Fn(&KeyUpEvent, &mut WindowContext) + 'static,
 786    ) -> Self {
 787        self.interactivity().capture_key_up(listener);
 788        self
 789    }
 790
 791    /// Apply the given style when the given data type is dragged over this element
 792    fn drag_over<S: 'static>(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self {
 793        self.interactivity()
 794            .drag_over_styles
 795            .push((TypeId::of::<S>(), f(StyleRefinement::default())));
 796        self
 797    }
 798
 799    /// Apply the given style when the given data type is dragged over this element's group
 800    fn group_drag_over<S: 'static>(
 801        mut self,
 802        group_name: impl Into<SharedString>,
 803        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
 804    ) -> Self {
 805        self.interactivity().group_drag_over_styles.push((
 806            TypeId::of::<S>(),
 807            GroupStyle {
 808                group: group_name.into(),
 809                style: Box::new(f(StyleRefinement::default())),
 810            },
 811        ));
 812        self
 813    }
 814
 815    /// Bind the given callback to drop events of the given type, whether or not the drag started on this element
 816    /// The fluent API equivalent to [`Interactivity::on_drop()`]
 817    ///
 818    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 819    fn on_drop<T: 'static>(mut self, listener: impl Fn(&T, &mut WindowContext) + 'static) -> Self {
 820        self.interactivity().on_drop(listener);
 821        self
 822    }
 823
 824    /// Use the given predicate to determine whether or not a drop event should be dispatched to this element
 825    /// The fluent API equivalent to [`Interactivity::can_drop()`]
 826    fn can_drop(
 827        mut self,
 828        predicate: impl Fn(&dyn Any, &mut WindowContext) -> bool + 'static,
 829    ) -> Self {
 830        self.interactivity().can_drop(predicate);
 831        self
 832    }
 833
 834    /// Block the mouse from interacting with this element or any of it's children
 835    /// The fluent API equivalent to [`Interactivity::block_mouse()`]
 836    fn block_mouse(mut self) -> Self {
 837        self.interactivity().block_mouse();
 838        self
 839    }
 840}
 841
 842/// A trait for elements that want to use the standard GPUI interactivity features
 843/// that require state.
 844pub trait StatefulInteractiveElement: InteractiveElement {
 845    /// Set this element to focusable.
 846    fn focusable(mut self) -> Focusable<Self> {
 847        self.interactivity().focusable = true;
 848        Focusable { element: self }
 849    }
 850
 851    /// Set the overflow x and y to scroll.
 852    fn overflow_scroll(mut self) -> Self {
 853        self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
 854        self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
 855        self
 856    }
 857
 858    /// Set the overflow x to scroll.
 859    fn overflow_x_scroll(mut self) -> Self {
 860        self.interactivity().base_style.overflow.x = Some(Overflow::Scroll);
 861        self
 862    }
 863
 864    /// Set the overflow y to scroll.
 865    fn overflow_y_scroll(mut self) -> Self {
 866        self.interactivity().base_style.overflow.y = Some(Overflow::Scroll);
 867        self
 868    }
 869
 870    /// Track the scroll state of this element with the given handle.
 871    fn track_scroll(mut self, scroll_handle: &ScrollHandle) -> Self {
 872        self.interactivity().scroll_handle = Some(scroll_handle.clone());
 873        self
 874    }
 875
 876    /// Set the given styles to be applied when this element is active.
 877    fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
 878    where
 879        Self: Sized,
 880    {
 881        self.interactivity().active_style = Some(Box::new(f(StyleRefinement::default())));
 882        self
 883    }
 884
 885    /// Set the given styles to be applied when this element's group is active.
 886    fn group_active(
 887        mut self,
 888        group_name: impl Into<SharedString>,
 889        f: impl FnOnce(StyleRefinement) -> StyleRefinement,
 890    ) -> Self
 891    where
 892        Self: Sized,
 893    {
 894        self.interactivity().group_active_style = Some(GroupStyle {
 895            group: group_name.into(),
 896            style: Box::new(f(StyleRefinement::default())),
 897        });
 898        self
 899    }
 900
 901    /// Bind the given callback to click events of this element
 902    /// The fluent API equivalent to [`Interactivity::on_click()`]
 903    ///
 904    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 905    fn on_click(mut self, listener: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self
 906    where
 907        Self: Sized,
 908    {
 909        self.interactivity().on_click(listener);
 910        self
 911    }
 912
 913    /// On drag initiation, this callback will be used to create a new view to render the dragged value for a
 914    /// drag and drop operation. This API should also be used as the equivalent of 'on drag start' with
 915    /// the [`Self::on_drag_move()`] API
 916    /// The fluent API equivalent to [`Interactivity::on_drag()`]
 917    ///
 918    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 919    fn on_drag<T, W>(
 920        mut self,
 921        value: T,
 922        constructor: impl Fn(&T, &mut WindowContext) -> View<W> + 'static,
 923    ) -> Self
 924    where
 925        Self: Sized,
 926        T: 'static,
 927        W: 'static + Render,
 928    {
 929        self.interactivity().on_drag(value, constructor);
 930        self
 931    }
 932
 933    /// Bind the given callback on the hover start and end events of this element. Note that the boolean
 934    /// passed to the callback is true when the hover starts and false when it ends.
 935    /// The fluent API equivalent to [`Interactivity::on_hover()`]
 936    ///
 937    /// See [`ViewContext::listener()`] to get access to a view's state from this callback
 938    fn on_hover(mut self, listener: impl Fn(&bool, &mut WindowContext) + 'static) -> Self
 939    where
 940        Self: Sized,
 941    {
 942        self.interactivity().on_hover(listener);
 943        self
 944    }
 945
 946    /// Use the given callback to construct a new tooltip view when the mouse hovers over this element.
 947    /// The fluent API equivalent to [`Interactivity::tooltip()`]
 948    fn tooltip(mut self, build_tooltip: impl Fn(&mut WindowContext) -> AnyView + 'static) -> Self
 949    where
 950        Self: Sized,
 951    {
 952        self.interactivity().tooltip(build_tooltip);
 953        self
 954    }
 955}
 956
 957/// A trait for providing focus related APIs to interactive elements
 958pub trait FocusableElement: InteractiveElement {
 959    /// Set the given styles to be applied when this element, specifically, is focused.
 960    fn focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
 961    where
 962        Self: Sized,
 963    {
 964        self.interactivity().focus_style = Some(Box::new(f(StyleRefinement::default())));
 965        self
 966    }
 967
 968    /// Set the given styles to be applied when this element is inside another element that is focused.
 969    fn in_focus(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
 970    where
 971        Self: Sized,
 972    {
 973        self.interactivity().in_focus_style = Some(Box::new(f(StyleRefinement::default())));
 974        self
 975    }
 976}
 977
 978pub(crate) type MouseDownListener =
 979    Box<dyn Fn(&MouseDownEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
 980pub(crate) type MouseUpListener =
 981    Box<dyn Fn(&MouseUpEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
 982
 983pub(crate) type MouseMoveListener =
 984    Box<dyn Fn(&MouseMoveEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
 985
 986pub(crate) type ScrollWheelListener =
 987    Box<dyn Fn(&ScrollWheelEvent, &InteractiveBounds, DispatchPhase, &mut WindowContext) + 'static>;
 988
 989pub(crate) type ClickListener = Box<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>;
 990
 991pub(crate) type DragListener = Box<dyn Fn(&dyn Any, &mut WindowContext) -> AnyView + 'static>;
 992
 993type DropListener = Box<dyn Fn(&dyn Any, &mut WindowContext) + 'static>;
 994
 995type CanDropPredicate = Box<dyn Fn(&dyn Any, &mut WindowContext) -> bool + 'static>;
 996
 997pub(crate) type TooltipBuilder = Rc<dyn Fn(&mut WindowContext) -> AnyView + 'static>;
 998
 999pub(crate) type KeyDownListener =
1000    Box<dyn Fn(&KeyDownEvent, DispatchPhase, &mut WindowContext) + 'static>;
1001
1002pub(crate) type KeyUpListener =
1003    Box<dyn Fn(&KeyUpEvent, DispatchPhase, &mut WindowContext) + 'static>;
1004
1005pub(crate) type ActionListener = Box<dyn Fn(&dyn Any, DispatchPhase, &mut WindowContext) + 'static>;
1006
1007/// Construct a new [`Div`] element
1008#[track_caller]
1009pub fn div() -> Div {
1010    #[cfg(debug_assertions)]
1011    let interactivity = Interactivity {
1012        location: Some(*core::panic::Location::caller()),
1013        ..Default::default()
1014    };
1015
1016    #[cfg(not(debug_assertions))]
1017    let interactivity = Interactivity::default();
1018
1019    Div {
1020        interactivity,
1021        children: SmallVec::default(),
1022    }
1023}
1024
1025/// A [`Div`] element, the all-in-one element for building complex UIs in GPUI
1026pub struct Div {
1027    interactivity: Interactivity,
1028    children: SmallVec<[AnyElement; 2]>,
1029}
1030
1031impl Styled for Div {
1032    fn style(&mut self) -> &mut StyleRefinement {
1033        &mut self.interactivity.base_style
1034    }
1035}
1036
1037impl InteractiveElement for Div {
1038    fn interactivity(&mut self) -> &mut Interactivity {
1039        &mut self.interactivity
1040    }
1041}
1042
1043impl ParentElement for Div {
1044    fn extend(&mut self, elements: impl IntoIterator<Item = AnyElement>) {
1045        self.children.extend(elements)
1046    }
1047}
1048
1049impl Element for Div {
1050    type State = DivState;
1051
1052    fn request_layout(
1053        &mut self,
1054        element_state: Option<Self::State>,
1055        cx: &mut ElementContext,
1056    ) -> (LayoutId, Self::State) {
1057        let mut child_layout_ids = SmallVec::new();
1058        let (layout_id, interactive_state) = self.interactivity.layout(
1059            element_state.map(|s| s.interactive_state),
1060            cx,
1061            |style, cx| {
1062                cx.with_text_style(style.text_style().cloned(), |cx| {
1063                    child_layout_ids = self
1064                        .children
1065                        .iter_mut()
1066                        .map(|child| child.request_layout(cx))
1067                        .collect::<SmallVec<_>>();
1068                    cx.request_layout(&style, child_layout_ids.iter().copied())
1069                })
1070            },
1071        );
1072        (
1073            layout_id,
1074            DivState {
1075                interactive_state,
1076                child_layout_ids,
1077            },
1078        )
1079    }
1080
1081    fn paint(
1082        &mut self,
1083        bounds: Bounds<Pixels>,
1084        element_state: &mut Self::State,
1085        cx: &mut ElementContext,
1086    ) {
1087        let mut child_min = point(Pixels::MAX, Pixels::MAX);
1088        let mut child_max = Point::default();
1089        let content_size = if element_state.child_layout_ids.is_empty() {
1090            bounds.size
1091        } else if let Some(scroll_handle) = self.interactivity.scroll_handle.as_ref() {
1092            let mut state = scroll_handle.0.borrow_mut();
1093            state.child_bounds = Vec::with_capacity(element_state.child_layout_ids.len());
1094            state.bounds = bounds;
1095            let requested = state.requested_scroll_top.take();
1096
1097            for (ix, child_layout_id) in element_state.child_layout_ids.iter().enumerate() {
1098                let child_bounds = cx.layout_bounds(*child_layout_id);
1099                child_min = child_min.min(&child_bounds.origin);
1100                child_max = child_max.max(&child_bounds.lower_right());
1101                state.child_bounds.push(child_bounds);
1102
1103                if let Some(requested) = requested.as_ref() {
1104                    if requested.0 == ix {
1105                        *state.offset.borrow_mut() =
1106                            bounds.origin - (child_bounds.origin - point(px(0.), requested.1));
1107                    }
1108                }
1109            }
1110            (child_max - child_min).into()
1111        } else {
1112            for child_layout_id in &element_state.child_layout_ids {
1113                let child_bounds = cx.layout_bounds(*child_layout_id);
1114                child_min = child_min.min(&child_bounds.origin);
1115                child_max = child_max.max(&child_bounds.lower_right());
1116            }
1117            (child_max - child_min).into()
1118        };
1119
1120        self.interactivity.paint(
1121            bounds,
1122            content_size,
1123            &mut element_state.interactive_state,
1124            cx,
1125            |_style, scroll_offset, cx| {
1126                cx.with_element_offset(scroll_offset, |cx| {
1127                    for child in &mut self.children {
1128                        child.paint(cx);
1129                    }
1130                })
1131            },
1132        );
1133    }
1134}
1135
1136impl IntoElement for Div {
1137    type Element = Self;
1138
1139    fn element_id(&self) -> Option<ElementId> {
1140        self.interactivity.element_id.clone()
1141    }
1142
1143    fn into_element(self) -> Self::Element {
1144        self
1145    }
1146}
1147
1148/// The state a div needs to keep track of between frames.
1149pub struct DivState {
1150    child_layout_ids: SmallVec<[LayoutId; 2]>,
1151    interactive_state: InteractiveElementState,
1152}
1153
1154impl DivState {
1155    /// Is the div currently being clicked on?
1156    pub fn is_active(&self) -> bool {
1157        self.interactive_state
1158            .pending_mouse_down
1159            .as_ref()
1160            .map_or(false, |pending| pending.borrow().is_some())
1161    }
1162}
1163
1164/// The interactivity struct. Powers all of the general-purpose
1165/// interactivity in the `Div` element.
1166#[derive(Default)]
1167pub struct Interactivity {
1168    /// The element ID of the element
1169    pub element_id: Option<ElementId>,
1170    pub(crate) key_context: Option<KeyContext>,
1171    pub(crate) focusable: bool,
1172    pub(crate) tracked_focus_handle: Option<FocusHandle>,
1173    pub(crate) scroll_handle: Option<ScrollHandle>,
1174    pub(crate) group: Option<SharedString>,
1175    /// The base style of the element, before any modifications are applied
1176    /// by focus, active, etc.
1177    pub base_style: Box<StyleRefinement>,
1178    pub(crate) focus_style: Option<Box<StyleRefinement>>,
1179    pub(crate) in_focus_style: Option<Box<StyleRefinement>>,
1180    pub(crate) hover_style: Option<Box<StyleRefinement>>,
1181    pub(crate) group_hover_style: Option<GroupStyle>,
1182    pub(crate) active_style: Option<Box<StyleRefinement>>,
1183    pub(crate) group_active_style: Option<GroupStyle>,
1184    pub(crate) drag_over_styles: Vec<(TypeId, StyleRefinement)>,
1185    pub(crate) group_drag_over_styles: Vec<(TypeId, GroupStyle)>,
1186    pub(crate) mouse_down_listeners: Vec<MouseDownListener>,
1187    pub(crate) mouse_up_listeners: Vec<MouseUpListener>,
1188    pub(crate) mouse_move_listeners: Vec<MouseMoveListener>,
1189    pub(crate) scroll_wheel_listeners: Vec<ScrollWheelListener>,
1190    pub(crate) key_down_listeners: Vec<KeyDownListener>,
1191    pub(crate) key_up_listeners: Vec<KeyUpListener>,
1192    pub(crate) action_listeners: Vec<(TypeId, ActionListener)>,
1193    pub(crate) drop_listeners: Vec<(TypeId, DropListener)>,
1194    pub(crate) can_drop_predicate: Option<CanDropPredicate>,
1195    pub(crate) click_listeners: Vec<ClickListener>,
1196    pub(crate) drag_listener: Option<(Box<dyn Any>, DragListener)>,
1197    pub(crate) hover_listener: Option<Box<dyn Fn(&bool, &mut WindowContext)>>,
1198    pub(crate) tooltip_builder: Option<TooltipBuilder>,
1199    pub(crate) block_mouse: bool,
1200
1201    #[cfg(debug_assertions)]
1202    pub(crate) location: Option<core::panic::Location<'static>>,
1203
1204    #[cfg(any(test, feature = "test-support"))]
1205    pub(crate) debug_selector: Option<String>,
1206}
1207
1208/// The bounds and depth of an element in the computed element tree.
1209#[derive(Clone, Debug)]
1210pub struct InteractiveBounds {
1211    /// The 2D bounds of the element
1212    pub bounds: Bounds<Pixels>,
1213    /// The 'stacking order', or depth, for this element
1214    pub stacking_order: StackingOrder,
1215}
1216
1217impl InteractiveBounds {
1218    /// Checks whether this point was inside these bounds, and that these bounds where the topmost layer
1219    pub fn visibly_contains(&self, point: &Point<Pixels>, cx: &WindowContext) -> bool {
1220        self.bounds.contains(point) && cx.was_top_layer(point, &self.stacking_order)
1221    }
1222
1223    /// Checks whether this point was inside these bounds, and that these bounds where the topmost layer
1224    /// under an active drag
1225    pub fn drag_target_contains(&self, point: &Point<Pixels>, cx: &WindowContext) -> bool {
1226        self.bounds.contains(point)
1227            && cx.was_top_layer_under_active_drag(point, &self.stacking_order)
1228    }
1229}
1230
1231impl Interactivity {
1232    /// Layout this element according to this interactivity state's configured styles
1233    pub fn layout(
1234        &mut self,
1235        element_state: Option<InteractiveElementState>,
1236        cx: &mut ElementContext,
1237        f: impl FnOnce(Style, &mut ElementContext) -> LayoutId,
1238    ) -> (LayoutId, InteractiveElementState) {
1239        let mut element_state = element_state.unwrap_or_default();
1240
1241        if cx.has_active_drag() {
1242            if let Some(pending_mouse_down) = element_state.pending_mouse_down.as_ref() {
1243                *pending_mouse_down.borrow_mut() = None;
1244            }
1245            if let Some(clicked_state) = element_state.clicked_state.as_ref() {
1246                *clicked_state.borrow_mut() = ElementClickedState::default();
1247            }
1248        }
1249
1250        // Ensure we store a focus handle in our element state if we're focusable.
1251        // If there's an explicit focus handle we're tracking, use that. Otherwise
1252        // create a new handle and store it in the element state, which lives for as
1253        // as frames contain an element with this id.
1254        if self.focusable {
1255            element_state.focus_handle.get_or_insert_with(|| {
1256                self.tracked_focus_handle
1257                    .clone()
1258                    .unwrap_or_else(|| cx.focus_handle())
1259            });
1260        }
1261
1262        if let Some(scroll_handle) = self.scroll_handle.as_ref() {
1263            element_state.scroll_offset = Some(scroll_handle.0.borrow().offset.clone());
1264        }
1265
1266        let style = self.compute_style(None, &mut element_state, cx);
1267        let layout_id = f(style, cx);
1268        (layout_id, element_state)
1269    }
1270
1271    /// Paint this element according to this interactivity state's configured styles
1272    /// and bind the element's mouse and keyboard events.
1273    ///
1274    /// content_size is the size of the content of the element, which may be larger than the
1275    /// element's bounds if the element is scrollable.
1276    ///
1277    /// the final computed style will be passed to the provided function, along
1278    /// with the current scroll offset
1279    pub fn paint(
1280        &mut self,
1281        bounds: Bounds<Pixels>,
1282        content_size: Size<Pixels>,
1283        element_state: &mut InteractiveElementState,
1284        cx: &mut ElementContext,
1285        f: impl FnOnce(&Style, Point<Pixels>, &mut ElementContext),
1286    ) {
1287        let style = self.compute_style(Some(bounds), element_state, cx);
1288        let z_index = style.z_index.unwrap_or(0);
1289
1290        #[cfg(any(feature = "test-support", test))]
1291        if let Some(debug_selector) = &self.debug_selector {
1292            cx.window
1293                .next_frame
1294                .debug_bounds
1295                .insert(debug_selector.clone(), bounds);
1296        }
1297
1298        let paint_hover_group_handler = |cx: &mut ElementContext| {
1299            let hover_group_bounds = self
1300                .group_hover_style
1301                .as_ref()
1302                .and_then(|group_hover| GroupBounds::get(&group_hover.group, cx));
1303
1304            if let Some(group_bounds) = hover_group_bounds {
1305                let hovered = group_bounds.contains(&cx.mouse_position());
1306                cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
1307                    if phase == DispatchPhase::Capture
1308                        && group_bounds.contains(&event.position) != hovered
1309                    {
1310                        cx.refresh();
1311                    }
1312                });
1313            }
1314        };
1315
1316        if style.visibility == Visibility::Hidden {
1317            cx.with_z_index(z_index, |cx| paint_hover_group_handler(cx));
1318            return;
1319        }
1320
1321        cx.with_z_index(z_index, |cx| {
1322            style.paint(bounds, cx, |cx: &mut ElementContext| {
1323                cx.with_text_style(style.text_style().cloned(), |cx| {
1324                    cx.with_content_mask(style.overflow_mask(bounds, cx.rem_size()), |cx| {
1325                        #[cfg(debug_assertions)]
1326                        if self.element_id.is_some()
1327                            && (style.debug
1328                                || style.debug_below
1329                                || cx.has_global::<crate::DebugBelow>())
1330                            && bounds.contains(&cx.mouse_position())
1331                        {
1332                            const FONT_SIZE: crate::Pixels = crate::Pixels(10.);
1333                            let element_id = format!("{:?}", self.element_id.as_ref().unwrap());
1334                            let str_len = element_id.len();
1335
1336                            let render_debug_text = |cx: &mut ElementContext| {
1337                                if let Some(text) = cx
1338                                    .text_system()
1339                                    .shape_text(
1340                                        element_id.into(),
1341                                        FONT_SIZE,
1342                                        &[cx.text_style().to_run(str_len)],
1343                                        None,
1344                                    )
1345                                    .ok()
1346                                    .and_then(|mut text| text.pop())
1347                                {
1348                                    text.paint(bounds.origin, FONT_SIZE, cx).ok();
1349
1350                                    let text_bounds = crate::Bounds {
1351                                        origin: bounds.origin,
1352                                        size: text.size(FONT_SIZE),
1353                                    };
1354                                    if self.location.is_some()
1355                                        && text_bounds.contains(&cx.mouse_position())
1356                                        && cx.modifiers().command
1357                                    {
1358                                        let command_held = cx.modifiers().command;
1359                                        cx.on_key_event({
1360                                            move |e: &crate::ModifiersChangedEvent, _phase, cx| {
1361                                                if e.modifiers.command != command_held
1362                                                    && text_bounds.contains(&cx.mouse_position())
1363                                                {
1364                                                    cx.refresh();
1365                                                }
1366                                            }
1367                                        });
1368
1369                                        let hovered = bounds.contains(&cx.mouse_position());
1370                                        cx.on_mouse_event(
1371                                            move |event: &MouseMoveEvent, phase, cx| {
1372                                                if phase == DispatchPhase::Capture
1373                                                    && bounds.contains(&event.position) != hovered
1374                                                {
1375                                                    cx.refresh();
1376                                                }
1377                                            },
1378                                        );
1379
1380                                        cx.on_mouse_event({
1381                                            let location = self.location.unwrap();
1382                                            move |e: &crate::MouseDownEvent, phase, cx| {
1383                                                if text_bounds.contains(&e.position)
1384                                                    && phase.capture()
1385                                                {
1386                                                    cx.stop_propagation();
1387                                                    let Ok(dir) = std::env::current_dir() else {
1388                                                        return;
1389                                                    };
1390
1391                                                    eprintln!(
1392                                                        "This element was created at:\n{}:{}:{}",
1393                                                        dir.join(location.file()).to_string_lossy(),
1394                                                        location.line(),
1395                                                        location.column()
1396                                                    );
1397                                                }
1398                                            }
1399                                        });
1400                                        cx.paint_quad(crate::outline(
1401                                            crate::Bounds {
1402                                                origin: bounds.origin
1403                                                    + crate::point(
1404                                                        crate::px(0.),
1405                                                        FONT_SIZE - px(2.),
1406                                                    ),
1407                                                size: crate::Size {
1408                                                    width: text_bounds.size.width,
1409                                                    height: crate::px(1.),
1410                                                },
1411                                            },
1412                                            crate::red(),
1413                                        ))
1414                                    }
1415                                }
1416                            };
1417
1418                            cx.with_z_index(1, |cx| {
1419                                cx.with_text_style(
1420                                    Some(crate::TextStyleRefinement {
1421                                        color: Some(crate::red()),
1422                                        line_height: Some(FONT_SIZE.into()),
1423                                        background_color: Some(crate::white()),
1424                                        ..Default::default()
1425                                    }),
1426                                    render_debug_text,
1427                                )
1428                            });
1429                        }
1430
1431                        let interactive_bounds = InteractiveBounds {
1432                            bounds: bounds.intersect(&cx.content_mask().bounds),
1433                            stacking_order: cx.stacking_order().clone(),
1434                        };
1435
1436                        if self.block_mouse
1437                            || style.background.as_ref().is_some_and(|fill| {
1438                                fill.color().is_some_and(|color| !color.is_transparent())
1439                            })
1440                        {
1441                            cx.add_opaque_layer(interactive_bounds.bounds);
1442                        }
1443
1444                        if !cx.has_active_drag() {
1445                            if let Some(mouse_cursor) = style.mouse_cursor {
1446                                let mouse_position = &cx.mouse_position();
1447                                let hovered =
1448                                    interactive_bounds.visibly_contains(mouse_position, cx);
1449                                if hovered {
1450                                    cx.set_cursor_style(mouse_cursor);
1451                                }
1452                            }
1453                        }
1454
1455                        // If this element can be focused, register a mouse down listener
1456                        // that will automatically transfer focus when hitting the element.
1457                        // This behavior can be suppressed by using `cx.prevent_default()`.
1458                        if let Some(focus_handle) = element_state.focus_handle.clone() {
1459                            cx.on_mouse_event({
1460                                let interactive_bounds = interactive_bounds.clone();
1461                                move |event: &MouseDownEvent, phase, cx| {
1462                                    if phase == DispatchPhase::Bubble
1463                                        && !cx.default_prevented()
1464                                        && interactive_bounds.visibly_contains(&event.position, cx)
1465                                    {
1466                                        cx.focus(&focus_handle);
1467                                        // If there is a parent that is also focusable, prevent it
1468                                        // from transferring focus because we already did so.
1469                                        cx.prevent_default();
1470                                    }
1471                                }
1472                            });
1473                        }
1474
1475                        for listener in self.mouse_down_listeners.drain(..) {
1476                            let interactive_bounds = interactive_bounds.clone();
1477                            cx.on_mouse_event(move |event: &MouseDownEvent, phase, cx| {
1478                                listener(event, &interactive_bounds, phase, cx);
1479                            })
1480                        }
1481
1482                        for listener in self.mouse_up_listeners.drain(..) {
1483                            let interactive_bounds = interactive_bounds.clone();
1484                            cx.on_mouse_event(move |event: &MouseUpEvent, phase, cx| {
1485                                listener(event, &interactive_bounds, phase, cx);
1486                            })
1487                        }
1488
1489                        for listener in self.mouse_move_listeners.drain(..) {
1490                            let interactive_bounds = interactive_bounds.clone();
1491                            cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
1492                                listener(event, &interactive_bounds, phase, cx);
1493                            })
1494                        }
1495
1496                        for listener in self.scroll_wheel_listeners.drain(..) {
1497                            let interactive_bounds = interactive_bounds.clone();
1498                            cx.on_mouse_event(move |event: &ScrollWheelEvent, phase, cx| {
1499                                listener(event, &interactive_bounds, phase, cx);
1500                            })
1501                        }
1502
1503                        paint_hover_group_handler(cx);
1504
1505                        if self.hover_style.is_some()
1506                            || self.base_style.mouse_cursor.is_some()
1507                            || cx.active_drag.is_some() && !self.drag_over_styles.is_empty()
1508                        {
1509                            let bounds = bounds.intersect(&cx.content_mask().bounds);
1510                            let hovered = bounds.contains(&cx.mouse_position());
1511                            cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
1512                                if phase == DispatchPhase::Capture
1513                                    && bounds.contains(&event.position) != hovered
1514                                {
1515                                    cx.refresh();
1516                                }
1517                            });
1518                        }
1519
1520                        let mut drag_listener = mem::take(&mut self.drag_listener);
1521                        let drop_listeners = mem::take(&mut self.drop_listeners);
1522                        let click_listeners = mem::take(&mut self.click_listeners);
1523                        let can_drop_predicate = mem::take(&mut self.can_drop_predicate);
1524
1525                        if !drop_listeners.is_empty() {
1526                            cx.on_mouse_event({
1527                                let interactive_bounds = interactive_bounds.clone();
1528                                move |event: &MouseUpEvent, phase, cx| {
1529                                    if let Some(drag) = &cx.active_drag {
1530                                        if phase == DispatchPhase::Bubble
1531                                            && interactive_bounds
1532                                                .drag_target_contains(&event.position, cx)
1533                                        {
1534                                            let drag_state_type = drag.value.as_ref().type_id();
1535                                            for (drop_state_type, listener) in &drop_listeners {
1536                                                if *drop_state_type == drag_state_type {
1537                                                    let drag = cx.active_drag.take().expect(
1538                                                        "checked for type drag state type above",
1539                                                    );
1540
1541                                                    let mut can_drop = true;
1542                                                    if let Some(predicate) = &can_drop_predicate {
1543                                                        can_drop = predicate(
1544                                                            drag.value.as_ref(),
1545                                                            cx.deref_mut(),
1546                                                        );
1547                                                    }
1548
1549                                                    if can_drop {
1550                                                        listener(
1551                                                            drag.value.as_ref(),
1552                                                            cx.deref_mut(),
1553                                                        );
1554                                                        cx.refresh();
1555                                                        cx.stop_propagation();
1556                                                    }
1557                                                }
1558                                            }
1559                                        }
1560                                    }
1561                                }
1562                            });
1563                        }
1564
1565                        if !click_listeners.is_empty() || drag_listener.is_some() {
1566                            let pending_mouse_down = element_state
1567                                .pending_mouse_down
1568                                .get_or_insert_with(Default::default)
1569                                .clone();
1570
1571                            let clicked_state = element_state
1572                                .clicked_state
1573                                .get_or_insert_with(Default::default)
1574                                .clone();
1575
1576                            cx.on_mouse_event({
1577                                let interactive_bounds = interactive_bounds.clone();
1578                                let pending_mouse_down = pending_mouse_down.clone();
1579                                move |event: &MouseDownEvent, phase, cx| {
1580                                    if phase == DispatchPhase::Bubble
1581                                        && event.button == MouseButton::Left
1582                                        && interactive_bounds.visibly_contains(&event.position, cx)
1583                                    {
1584                                        *pending_mouse_down.borrow_mut() = Some(event.clone());
1585                                        cx.refresh();
1586                                    }
1587                                }
1588                            });
1589
1590                            cx.on_mouse_event({
1591                                let pending_mouse_down = pending_mouse_down.clone();
1592                                move |event: &MouseMoveEvent, phase, cx| {
1593                                    if phase == DispatchPhase::Capture {
1594                                        return;
1595                                    }
1596
1597                                    let mut pending_mouse_down = pending_mouse_down.borrow_mut();
1598                                    if let Some(mouse_down) = pending_mouse_down.clone() {
1599                                        if !cx.has_active_drag()
1600                                            && (event.position - mouse_down.position).magnitude()
1601                                                > DRAG_THRESHOLD
1602                                        {
1603                                            if let Some((drag_value, drag_listener)) =
1604                                                drag_listener.take()
1605                                            {
1606                                                *clicked_state.borrow_mut() =
1607                                                    ElementClickedState::default();
1608                                                let cursor_offset = event.position - bounds.origin;
1609                                                let drag = (drag_listener)(drag_value.as_ref(), cx);
1610                                                cx.active_drag = Some(AnyDrag {
1611                                                    view: drag,
1612                                                    value: drag_value,
1613                                                    cursor_offset,
1614                                                });
1615                                                pending_mouse_down.take();
1616                                                cx.refresh();
1617                                                cx.stop_propagation();
1618                                            }
1619                                        }
1620                                    }
1621                                }
1622                            });
1623
1624                            cx.on_mouse_event({
1625                                let interactive_bounds = interactive_bounds.clone();
1626                                let mut captured_mouse_down = None;
1627                                move |event: &MouseUpEvent, phase, cx| match phase {
1628                                    // Clear the pending mouse down during the capture phase,
1629                                    // so that it happens even if another event handler stops
1630                                    // propagation.
1631                                    DispatchPhase::Capture => {
1632                                        let mut pending_mouse_down =
1633                                            pending_mouse_down.borrow_mut();
1634                                        if pending_mouse_down.is_some() {
1635                                            captured_mouse_down = pending_mouse_down.take();
1636                                            cx.refresh();
1637                                        }
1638                                    }
1639                                    // Fire click handlers during the bubble phase.
1640                                    DispatchPhase::Bubble => {
1641                                        if let Some(mouse_down) = captured_mouse_down.take() {
1642                                            if interactive_bounds
1643                                                .visibly_contains(&event.position, cx)
1644                                            {
1645                                                let mouse_click = ClickEvent {
1646                                                    down: mouse_down,
1647                                                    up: event.clone(),
1648                                                };
1649                                                for listener in &click_listeners {
1650                                                    listener(&mouse_click, cx);
1651                                                }
1652                                            }
1653                                        }
1654                                    }
1655                                }
1656                            });
1657                        }
1658
1659                        if let Some(hover_listener) = self.hover_listener.take() {
1660                            let was_hovered = element_state
1661                                .hover_state
1662                                .get_or_insert_with(Default::default)
1663                                .clone();
1664                            let has_mouse_down = element_state
1665                                .pending_mouse_down
1666                                .get_or_insert_with(Default::default)
1667                                .clone();
1668                            let interactive_bounds = interactive_bounds.clone();
1669
1670                            cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
1671                                if phase != DispatchPhase::Bubble {
1672                                    return;
1673                                }
1674                                let is_hovered = interactive_bounds
1675                                    .visibly_contains(&event.position, cx)
1676                                    && has_mouse_down.borrow().is_none()
1677                                    && !cx.has_active_drag();
1678                                let mut was_hovered = was_hovered.borrow_mut();
1679
1680                                if is_hovered != *was_hovered {
1681                                    *was_hovered = is_hovered;
1682                                    drop(was_hovered);
1683
1684                                    hover_listener(&is_hovered, cx.deref_mut());
1685                                }
1686                            });
1687                        }
1688
1689                        if let Some(tooltip_builder) = self.tooltip_builder.take() {
1690                            let active_tooltip = element_state
1691                                .active_tooltip
1692                                .get_or_insert_with(Default::default)
1693                                .clone();
1694                            let pending_mouse_down = element_state
1695                                .pending_mouse_down
1696                                .get_or_insert_with(Default::default)
1697                                .clone();
1698                            let interactive_bounds = interactive_bounds.clone();
1699
1700                            cx.on_mouse_event(move |event: &MouseMoveEvent, phase, cx| {
1701                                let is_hovered = interactive_bounds
1702                                    .visibly_contains(&event.position, cx)
1703                                    && pending_mouse_down.borrow().is_none();
1704                                if !is_hovered {
1705                                    active_tooltip.borrow_mut().take();
1706                                    return;
1707                                }
1708
1709                                if phase != DispatchPhase::Bubble {
1710                                    return;
1711                                }
1712
1713                                if active_tooltip.borrow().is_none() {
1714                                    let task = cx.spawn({
1715                                        let active_tooltip = active_tooltip.clone();
1716                                        let tooltip_builder = tooltip_builder.clone();
1717
1718                                        move |mut cx| async move {
1719                                            cx.background_executor().timer(TOOLTIP_DELAY).await;
1720                                            cx.update(|cx| {
1721                                                active_tooltip.borrow_mut().replace(
1722                                                    ActiveTooltip {
1723                                                        tooltip: Some(AnyTooltip {
1724                                                            view: tooltip_builder(cx),
1725                                                            cursor_offset: cx.mouse_position(),
1726                                                        }),
1727                                                        _task: None,
1728                                                    },
1729                                                );
1730                                                cx.refresh();
1731                                            })
1732                                            .ok();
1733                                        }
1734                                    });
1735                                    active_tooltip.borrow_mut().replace(ActiveTooltip {
1736                                        tooltip: None,
1737                                        _task: Some(task),
1738                                    });
1739                                }
1740                            });
1741
1742                            let active_tooltip = element_state
1743                                .active_tooltip
1744                                .get_or_insert_with(Default::default)
1745                                .clone();
1746                            cx.on_mouse_event(move |_: &MouseDownEvent, _, _| {
1747                                active_tooltip.borrow_mut().take();
1748                            });
1749
1750                            if let Some(active_tooltip) = element_state
1751                                .active_tooltip
1752                                .get_or_insert_with(Default::default)
1753                                .borrow()
1754                                .as_ref()
1755                            {
1756                                if let Some(tooltip) = active_tooltip.tooltip.clone() {
1757                                    cx.set_tooltip(tooltip);
1758                                }
1759                            }
1760                        }
1761
1762                        let active_state = element_state
1763                            .clicked_state
1764                            .get_or_insert_with(Default::default)
1765                            .clone();
1766                        if active_state.borrow().is_clicked() {
1767                            cx.on_mouse_event(move |_: &MouseUpEvent, phase, cx| {
1768                                if phase == DispatchPhase::Capture {
1769                                    *active_state.borrow_mut() = ElementClickedState::default();
1770                                    cx.refresh();
1771                                }
1772                            });
1773                        } else {
1774                            let active_group_bounds = self
1775                                .group_active_style
1776                                .as_ref()
1777                                .and_then(|group_active| GroupBounds::get(&group_active.group, cx));
1778                            let interactive_bounds = interactive_bounds.clone();
1779                            cx.on_mouse_event(move |down: &MouseDownEvent, phase, cx| {
1780                                if phase == DispatchPhase::Bubble && !cx.default_prevented() {
1781                                    let group = active_group_bounds
1782                                        .map_or(false, |bounds| bounds.contains(&down.position));
1783                                    let element =
1784                                        interactive_bounds.visibly_contains(&down.position, cx);
1785                                    if group || element {
1786                                        *active_state.borrow_mut() =
1787                                            ElementClickedState { group, element };
1788                                        cx.refresh();
1789                                    }
1790                                }
1791                            });
1792                        }
1793
1794                        let overflow = style.overflow;
1795                        if overflow.x == Overflow::Scroll || overflow.y == Overflow::Scroll {
1796                            if let Some(scroll_handle) = &self.scroll_handle {
1797                                scroll_handle.0.borrow_mut().overflow = overflow;
1798                            }
1799
1800                            let scroll_offset = element_state
1801                                .scroll_offset
1802                                .get_or_insert_with(Rc::default)
1803                                .clone();
1804                            let line_height = cx.line_height();
1805                            let rem_size = cx.rem_size();
1806                            let padding_size = size(
1807                                style
1808                                    .padding
1809                                    .left
1810                                    .to_pixels(bounds.size.width.into(), rem_size)
1811                                    + style
1812                                        .padding
1813                                        .right
1814                                        .to_pixels(bounds.size.width.into(), rem_size),
1815                                style
1816                                    .padding
1817                                    .top
1818                                    .to_pixels(bounds.size.height.into(), rem_size)
1819                                    + style
1820                                        .padding
1821                                        .bottom
1822                                        .to_pixels(bounds.size.height.into(), rem_size),
1823                            );
1824                            let scroll_max =
1825                                (content_size + padding_size - bounds.size).max(&Size::default());
1826                            // Clamp scroll offset in case scroll max is smaller now (e.g., if children
1827                            // were removed or the bounds became larger).
1828                            {
1829                                let mut scroll_offset = scroll_offset.borrow_mut();
1830                                scroll_offset.x = scroll_offset.x.clamp(-scroll_max.width, px(0.));
1831                                scroll_offset.y = scroll_offset.y.clamp(-scroll_max.height, px(0.));
1832                            }
1833
1834                            let interactive_bounds = interactive_bounds.clone();
1835                            cx.on_mouse_event(move |event: &ScrollWheelEvent, phase, cx| {
1836                                if phase == DispatchPhase::Bubble
1837                                    && interactive_bounds.visibly_contains(&event.position, cx)
1838                                {
1839                                    let mut scroll_offset = scroll_offset.borrow_mut();
1840                                    let old_scroll_offset = *scroll_offset;
1841                                    let delta = event.delta.pixel_delta(line_height);
1842
1843                                    if overflow.x == Overflow::Scroll {
1844                                        let mut delta_x = Pixels::ZERO;
1845                                        if !delta.x.is_zero() {
1846                                            delta_x = delta.x;
1847                                        } else if overflow.y != Overflow::Scroll {
1848                                            delta_x = delta.y;
1849                                        }
1850
1851                                        scroll_offset.x = (scroll_offset.x + delta_x)
1852                                            .clamp(-scroll_max.width, px(0.));
1853                                    }
1854
1855                                    if overflow.y == Overflow::Scroll {
1856                                        let mut delta_y = Pixels::ZERO;
1857                                        if !delta.y.is_zero() {
1858                                            delta_y = delta.y;
1859                                        } else if overflow.x != Overflow::Scroll {
1860                                            delta_y = delta.x;
1861                                        }
1862
1863                                        scroll_offset.y = (scroll_offset.y + delta_y)
1864                                            .clamp(-scroll_max.height, px(0.));
1865                                    }
1866
1867                                    if *scroll_offset != old_scroll_offset {
1868                                        cx.refresh();
1869                                        cx.stop_propagation();
1870                                    }
1871                                }
1872                            });
1873                        }
1874
1875                        if let Some(group) = self.group.clone() {
1876                            GroupBounds::push(group, bounds, cx);
1877                        }
1878
1879                        let scroll_offset = element_state
1880                            .scroll_offset
1881                            .as_ref()
1882                            .map(|scroll_offset| *scroll_offset.borrow());
1883
1884                        let key_down_listeners = mem::take(&mut self.key_down_listeners);
1885                        let key_up_listeners = mem::take(&mut self.key_up_listeners);
1886                        let action_listeners = mem::take(&mut self.action_listeners);
1887                        cx.with_key_dispatch(
1888                            self.key_context.clone(),
1889                            element_state.focus_handle.clone(),
1890                            |_, cx| {
1891                                for listener in key_down_listeners {
1892                                    cx.on_key_event(move |event: &KeyDownEvent, phase, cx| {
1893                                        listener(event, phase, cx);
1894                                    })
1895                                }
1896
1897                                for listener in key_up_listeners {
1898                                    cx.on_key_event(move |event: &KeyUpEvent, phase, cx| {
1899                                        listener(event, phase, cx);
1900                                    })
1901                                }
1902
1903                                for (action_type, listener) in action_listeners {
1904                                    cx.on_action(action_type, listener)
1905                                }
1906
1907                                f(&style, scroll_offset.unwrap_or_default(), cx)
1908                            },
1909                        );
1910
1911                        if let Some(group) = self.group.as_ref() {
1912                            GroupBounds::pop(group, cx);
1913                        }
1914                    });
1915                });
1916            });
1917        });
1918    }
1919
1920    /// Compute the visual style for this element, based on the current bounds and the element's state.
1921    pub fn compute_style(
1922        &self,
1923        bounds: Option<Bounds<Pixels>>,
1924        element_state: &mut InteractiveElementState,
1925        cx: &mut ElementContext,
1926    ) -> Style {
1927        let mut style = Style::default();
1928        style.refine(&self.base_style);
1929
1930        cx.with_z_index(style.z_index.unwrap_or(0), |cx| {
1931            if let Some(focus_handle) = self.tracked_focus_handle.as_ref() {
1932                if let Some(in_focus_style) = self.in_focus_style.as_ref() {
1933                    if focus_handle.within_focused(cx) {
1934                        style.refine(in_focus_style);
1935                    }
1936                }
1937
1938                if let Some(focus_style) = self.focus_style.as_ref() {
1939                    if focus_handle.is_focused(cx) {
1940                        style.refine(focus_style);
1941                    }
1942                }
1943            }
1944
1945            if let Some(bounds) = bounds {
1946                let mouse_position = cx.mouse_position();
1947                if !cx.has_active_drag() {
1948                    if let Some(group_hover) = self.group_hover_style.as_ref() {
1949                        if let Some(group_bounds) =
1950                            GroupBounds::get(&group_hover.group, cx.deref_mut())
1951                        {
1952                            if group_bounds.contains(&mouse_position)
1953                                && cx.was_top_layer(&mouse_position, cx.stacking_order())
1954                            {
1955                                style.refine(&group_hover.style);
1956                            }
1957                        }
1958                    }
1959
1960                    if let Some(hover_style) = self.hover_style.as_ref() {
1961                        if bounds
1962                            .intersect(&cx.content_mask().bounds)
1963                            .contains(&mouse_position)
1964                            && cx.was_top_layer(&mouse_position, cx.stacking_order())
1965                        {
1966                            style.refine(hover_style);
1967                        }
1968                    }
1969                }
1970
1971                if let Some(drag) = cx.active_drag.take() {
1972                    let mut can_drop = true;
1973                    if let Some(can_drop_predicate) = &self.can_drop_predicate {
1974                        can_drop = can_drop_predicate(drag.value.as_ref(), cx.deref_mut());
1975                    }
1976
1977                    if can_drop {
1978                        for (state_type, group_drag_style) in &self.group_drag_over_styles {
1979                            if let Some(group_bounds) =
1980                                GroupBounds::get(&group_drag_style.group, cx.deref_mut())
1981                            {
1982                                if *state_type == drag.value.as_ref().type_id()
1983                                    && group_bounds.contains(&mouse_position)
1984                                {
1985                                    style.refine(&group_drag_style.style);
1986                                }
1987                            }
1988                        }
1989
1990                        for (state_type, drag_over_style) in &self.drag_over_styles {
1991                            if *state_type == drag.value.as_ref().type_id()
1992                                && bounds
1993                                    .intersect(&cx.content_mask().bounds)
1994                                    .contains(&mouse_position)
1995                                && cx.was_top_layer_under_active_drag(
1996                                    &mouse_position,
1997                                    cx.stacking_order(),
1998                                )
1999                            {
2000                                style.refine(drag_over_style);
2001                            }
2002                        }
2003                    }
2004
2005                    cx.active_drag = Some(drag);
2006                }
2007            }
2008
2009            let clicked_state = element_state
2010                .clicked_state
2011                .get_or_insert_with(Default::default)
2012                .borrow();
2013            if clicked_state.group {
2014                if let Some(group) = self.group_active_style.as_ref() {
2015                    style.refine(&group.style)
2016                }
2017            }
2018
2019            if let Some(active_style) = self.active_style.as_ref() {
2020                if clicked_state.element {
2021                    style.refine(active_style)
2022                }
2023            }
2024        });
2025
2026        style
2027    }
2028}
2029
2030/// The per-frame state of an interactive element. Used for tracking stateful interactions like clicks
2031/// and scroll offsets.
2032#[derive(Default)]
2033pub struct InteractiveElementState {
2034    pub(crate) focus_handle: Option<FocusHandle>,
2035    pub(crate) clicked_state: Option<Rc<RefCell<ElementClickedState>>>,
2036    pub(crate) hover_state: Option<Rc<RefCell<bool>>>,
2037    pub(crate) pending_mouse_down: Option<Rc<RefCell<Option<MouseDownEvent>>>>,
2038    pub(crate) scroll_offset: Option<Rc<RefCell<Point<Pixels>>>>,
2039    pub(crate) active_tooltip: Option<Rc<RefCell<Option<ActiveTooltip>>>>,
2040}
2041
2042/// The current active tooltip
2043pub struct ActiveTooltip {
2044    pub(crate) tooltip: Option<AnyTooltip>,
2045    pub(crate) _task: Option<Task<()>>,
2046}
2047
2048/// Whether or not the element or a group that contains it is clicked by the mouse.
2049#[derive(Copy, Clone, Default, Eq, PartialEq)]
2050pub struct ElementClickedState {
2051    /// True if this element's group has been clicked, false otherwise
2052    pub group: bool,
2053
2054    /// True if this element has been clicked, false otherwise
2055    pub element: bool,
2056}
2057
2058impl ElementClickedState {
2059    fn is_clicked(&self) -> bool {
2060        self.group || self.element
2061    }
2062}
2063
2064#[derive(Default)]
2065pub(crate) struct GroupBounds(HashMap<SharedString, SmallVec<[Bounds<Pixels>; 1]>>);
2066
2067impl GroupBounds {
2068    pub fn get(name: &SharedString, cx: &mut AppContext) -> Option<Bounds<Pixels>> {
2069        cx.default_global::<Self>()
2070            .0
2071            .get(name)
2072            .and_then(|bounds_stack| bounds_stack.last())
2073            .cloned()
2074    }
2075
2076    pub fn push(name: SharedString, bounds: Bounds<Pixels>, cx: &mut AppContext) {
2077        cx.default_global::<Self>()
2078            .0
2079            .entry(name)
2080            .or_default()
2081            .push(bounds);
2082    }
2083
2084    pub fn pop(name: &SharedString, cx: &mut AppContext) {
2085        cx.default_global::<Self>().0.get_mut(name).unwrap().pop();
2086    }
2087}
2088
2089/// A wrapper around an element that can be focused.
2090pub struct Focusable<E> {
2091    /// The element that is focusable
2092    pub element: E,
2093}
2094
2095impl<E: InteractiveElement> FocusableElement for Focusable<E> {}
2096
2097impl<E> InteractiveElement for Focusable<E>
2098where
2099    E: InteractiveElement,
2100{
2101    fn interactivity(&mut self) -> &mut Interactivity {
2102        self.element.interactivity()
2103    }
2104}
2105
2106impl<E: StatefulInteractiveElement> StatefulInteractiveElement for Focusable<E> {}
2107
2108impl<E> Styled for Focusable<E>
2109where
2110    E: Styled,
2111{
2112    fn style(&mut self) -> &mut StyleRefinement {
2113        self.element.style()
2114    }
2115}
2116
2117impl<E> Element for Focusable<E>
2118where
2119    E: Element,
2120{
2121    type State = E::State;
2122
2123    fn request_layout(
2124        &mut self,
2125        state: Option<Self::State>,
2126        cx: &mut ElementContext,
2127    ) -> (LayoutId, Self::State) {
2128        self.element.request_layout(state, cx)
2129    }
2130
2131    fn paint(&mut self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut ElementContext) {
2132        self.element.paint(bounds, state, cx)
2133    }
2134}
2135
2136impl<E> IntoElement for Focusable<E>
2137where
2138    E: IntoElement,
2139{
2140    type Element = E::Element;
2141
2142    fn element_id(&self) -> Option<ElementId> {
2143        self.element.element_id()
2144    }
2145
2146    fn into_element(self) -> Self::Element {
2147        self.element.into_element()
2148    }
2149}
2150
2151impl<E> ParentElement for Focusable<E>
2152where
2153    E: ParentElement,
2154{
2155    fn extend(&mut self, elements: impl Iterator<Item = AnyElement>) {
2156        self.element.extend(elements)
2157    }
2158}
2159
2160/// A wrapper around an element that can store state, produced after assigning an ElementId.
2161pub struct Stateful<E> {
2162    element: E,
2163}
2164
2165impl<E> Styled for Stateful<E>
2166where
2167    E: Styled,
2168{
2169    fn style(&mut self) -> &mut StyleRefinement {
2170        self.element.style()
2171    }
2172}
2173
2174impl<E> StatefulInteractiveElement for Stateful<E>
2175where
2176    E: Element,
2177    Self: InteractiveElement,
2178{
2179}
2180
2181impl<E> InteractiveElement for Stateful<E>
2182where
2183    E: InteractiveElement,
2184{
2185    fn interactivity(&mut self) -> &mut Interactivity {
2186        self.element.interactivity()
2187    }
2188}
2189
2190impl<E: FocusableElement> FocusableElement for Stateful<E> {}
2191
2192impl<E> Element for Stateful<E>
2193where
2194    E: Element,
2195{
2196    type State = E::State;
2197
2198    fn request_layout(
2199        &mut self,
2200        state: Option<Self::State>,
2201        cx: &mut ElementContext,
2202    ) -> (LayoutId, Self::State) {
2203        self.element.request_layout(state, cx)
2204    }
2205
2206    fn paint(&mut self, bounds: Bounds<Pixels>, state: &mut Self::State, cx: &mut ElementContext) {
2207        self.element.paint(bounds, state, cx)
2208    }
2209}
2210
2211impl<E> IntoElement for Stateful<E>
2212where
2213    E: Element,
2214{
2215    type Element = Self;
2216
2217    fn element_id(&self) -> Option<ElementId> {
2218        self.element.element_id()
2219    }
2220
2221    fn into_element(self) -> Self::Element {
2222        self
2223    }
2224}
2225
2226impl<E> ParentElement for Stateful<E>
2227where
2228    E: ParentElement,
2229{
2230    fn extend(&mut self, elements: impl Iterator<Item = AnyElement>) {
2231        self.element.extend(elements)
2232    }
2233}
2234
2235#[derive(Default)]
2236struct ScrollHandleState {
2237    offset: Rc<RefCell<Point<Pixels>>>,
2238    bounds: Bounds<Pixels>,
2239    child_bounds: Vec<Bounds<Pixels>>,
2240    requested_scroll_top: Option<(usize, Pixels)>,
2241    overflow: Point<Overflow>,
2242}
2243
2244/// A handle to the scrollable aspects of an element.
2245/// Used for accessing scroll state, like the current scroll offset,
2246/// and for mutating the scroll state, like scrolling to a specific child.
2247#[derive(Clone)]
2248pub struct ScrollHandle(Rc<RefCell<ScrollHandleState>>);
2249
2250impl Default for ScrollHandle {
2251    fn default() -> Self {
2252        Self::new()
2253    }
2254}
2255
2256impl ScrollHandle {
2257    /// Construct a new scroll handle.
2258    pub fn new() -> Self {
2259        Self(Rc::default())
2260    }
2261
2262    /// Get the current scroll offset.
2263    pub fn offset(&self) -> Point<Pixels> {
2264        *self.0.borrow().offset.borrow()
2265    }
2266
2267    /// Get the top child that's scrolled into view.
2268    pub fn top_item(&self) -> usize {
2269        let state = self.0.borrow();
2270        let top = state.bounds.top() - state.offset.borrow().y;
2271
2272        match state.child_bounds.binary_search_by(|bounds| {
2273            if top < bounds.top() {
2274                Ordering::Greater
2275            } else if top > bounds.bottom() {
2276                Ordering::Less
2277            } else {
2278                Ordering::Equal
2279            }
2280        }) {
2281            Ok(ix) => ix,
2282            Err(ix) => ix.min(state.child_bounds.len().saturating_sub(1)),
2283        }
2284    }
2285
2286    /// Get the bounds for a specific child.
2287    pub fn bounds_for_item(&self, ix: usize) -> Option<Bounds<Pixels>> {
2288        self.0.borrow().child_bounds.get(ix).cloned()
2289    }
2290
2291    /// scroll_to_item scrolls the minimal amount to ensure that the child is
2292    /// fully visible
2293    pub fn scroll_to_item(&self, ix: usize) {
2294        let state = self.0.borrow();
2295
2296        let Some(bounds) = state.child_bounds.get(ix) else {
2297            return;
2298        };
2299
2300        let mut scroll_offset = state.offset.borrow_mut();
2301
2302        if state.overflow.y == Overflow::Scroll {
2303            if bounds.top() + scroll_offset.y < state.bounds.top() {
2304                scroll_offset.y = state.bounds.top() - bounds.top();
2305            } else if bounds.bottom() + scroll_offset.y > state.bounds.bottom() {
2306                scroll_offset.y = state.bounds.bottom() - bounds.bottom();
2307            }
2308        }
2309
2310        if state.overflow.x == Overflow::Scroll {
2311            if bounds.left() + scroll_offset.x < state.bounds.left() {
2312                scroll_offset.x = state.bounds.left() - bounds.left();
2313            } else if bounds.right() + scroll_offset.x > state.bounds.right() {
2314                scroll_offset.x = state.bounds.right() - bounds.right();
2315            }
2316        }
2317    }
2318
2319    /// Get the logical scroll top, based on a child index and a pixel offset.
2320    pub fn logical_scroll_top(&self) -> (usize, Pixels) {
2321        let ix = self.top_item();
2322        let state = self.0.borrow();
2323
2324        if let Some(child_bounds) = state.child_bounds.get(ix) {
2325            (
2326                ix,
2327                child_bounds.top() + state.offset.borrow().y - state.bounds.top(),
2328            )
2329        } else {
2330            (ix, px(0.))
2331        }
2332    }
2333
2334    /// Set the logical scroll top, based on a child index and a pixel offset.
2335    pub fn set_logical_scroll_top(&self, ix: usize, px: Pixels) {
2336        self.0.borrow_mut().requested_scroll_top = Some((ix, px));
2337    }
2338}