1#![doc = include_str!("../README.md")]
  2#![deny(missing_docs)]
  3#![allow(clippy::type_complexity)] // Not useful, GPUI makes heavy use of callbacks
  4#![allow(clippy::collapsible_else_if)] // False positives in platform specific code
  5#![allow(unused_mut)] // False positives in platform specific code
  6
  7extern crate self as gpui;
  8
  9#[macro_use]
 10mod action;
 11mod app;
 12
 13mod arena;
 14mod asset_cache;
 15mod assets;
 16mod bounds_tree;
 17mod color;
 18/// The default colors used by GPUI.
 19pub mod colors;
 20mod element;
 21mod elements;
 22mod executor;
 23mod geometry;
 24mod global;
 25mod input;
 26mod inspector;
 27mod interactive;
 28mod key_dispatch;
 29mod keymap;
 30mod path_builder;
 31mod platform;
 32pub mod prelude;
 33mod scene;
 34mod shared_string;
 35mod shared_uri;
 36mod style;
 37mod styled;
 38mod subscription;
 39mod svg_renderer;
 40mod tab_stop;
 41mod taffy;
 42#[cfg(any(test, feature = "test-support"))]
 43pub mod test;
 44mod text_system;
 45mod util;
 46mod view;
 47mod window;
 48
 49#[cfg(doc)]
 50pub mod _ownership_and_data_flow;
 51
 52/// Do not touch, here be dragons for use by gpui_macros and such.
 53#[doc(hidden)]
 54pub mod private {
 55    pub use anyhow;
 56    pub use inventory;
 57    pub use schemars;
 58    pub use serde;
 59    pub use serde_json;
 60}
 61
 62mod seal {
 63    /// A mechanism for restricting implementations of a trait to only those in GPUI.
 64    /// See: <https://predr.ag/blog/definitive-guide-to-sealed-traits-in-rust/>
 65    pub trait Sealed {}
 66}
 67
 68pub use action::*;
 69pub use anyhow::Result;
 70pub use app::*;
 71pub(crate) use arena::*;
 72pub use asset_cache::*;
 73pub use assets::*;
 74pub use color::*;
 75pub use ctor::ctor;
 76pub use element::*;
 77pub use elements::*;
 78pub use executor::*;
 79pub use geometry::*;
 80pub use global::*;
 81pub use gpui_macros::{AppContext, IntoElement, Render, VisualContext, register_action, test};
 82pub use http_client;
 83pub use input::*;
 84pub use inspector::*;
 85pub use interactive::*;
 86use key_dispatch::*;
 87pub use keymap::*;
 88pub use path_builder::*;
 89pub use platform::*;
 90pub use refineable::*;
 91pub use scene::*;
 92pub use shared_string::*;
 93pub use shared_uri::*;
 94pub use smol::Timer;
 95pub use style::*;
 96pub use styled::*;
 97pub use subscription::*;
 98pub use svg_renderer::*;
 99pub(crate) use tab_stop::*;
100pub use taffy::{AvailableSpace, LayoutId};
101#[cfg(any(test, feature = "test-support"))]
102pub use test::*;
103pub use text_system::*;
104#[cfg(any(test, feature = "test-support"))]
105pub use util::smol_timeout;
106pub use util::{FutureExt, Timeout, arc_cow::ArcCow};
107pub use view::*;
108pub use window::*;
109
110use std::{any::Any, borrow::BorrowMut, future::Future};
111use taffy::TaffyLayoutEngine;
112
113/// The context trait, allows the different contexts in GPUI to be used
114/// interchangeably for certain operations.
115pub trait AppContext {
116    /// The result type for this context, used for async contexts that
117    /// can't hold a direct reference to the application context.
118    type Result<T>;
119
120    /// Create a new entity in the app context.
121    #[expect(
122        clippy::wrong_self_convention,
123        reason = "`App::new` is an ubiquitous function for creating entities"
124    )]
125    fn new<T: 'static>(
126        &mut self,
127        build_entity: impl FnOnce(&mut Context<T>) -> T,
128    ) -> Self::Result<Entity<T>>;
129
130    /// Reserve a slot for a entity to be inserted later.
131    /// The returned [Reservation] allows you to obtain the [EntityId] for the future entity.
132    fn reserve_entity<T: 'static>(&mut self) -> Self::Result<Reservation<T>>;
133
134    /// Insert a new entity in the app context based on a [Reservation] previously obtained from [`reserve_entity`].
135    ///
136    /// [`reserve_entity`]: Self::reserve_entity
137    fn insert_entity<T: 'static>(
138        &mut self,
139        reservation: Reservation<T>,
140        build_entity: impl FnOnce(&mut Context<T>) -> T,
141    ) -> Self::Result<Entity<T>>;
142
143    /// Update a entity in the app context.
144    fn update_entity<T, R>(
145        &mut self,
146        handle: &Entity<T>,
147        update: impl FnOnce(&mut T, &mut Context<T>) -> R,
148    ) -> Self::Result<R>
149    where
150        T: 'static;
151
152    /// Update a entity in the app context.
153    fn as_mut<'a, T>(&'a mut self, handle: &Entity<T>) -> Self::Result<GpuiBorrow<'a, T>>
154    where
155        T: 'static;
156
157    /// Read a entity from the app context.
158    fn read_entity<T, R>(
159        &self,
160        handle: &Entity<T>,
161        read: impl FnOnce(&T, &App) -> R,
162    ) -> Self::Result<R>
163    where
164        T: 'static;
165
166    /// Update a window for the given handle.
167    fn update_window<T, F>(&mut self, window: AnyWindowHandle, f: F) -> Result<T>
168    where
169        F: FnOnce(AnyView, &mut Window, &mut App) -> T;
170
171    /// Read a window off of the application context.
172    fn read_window<T, R>(
173        &self,
174        window: &WindowHandle<T>,
175        read: impl FnOnce(Entity<T>, &App) -> R,
176    ) -> Result<R>
177    where
178        T: 'static;
179
180    /// Spawn a future on a background thread
181    fn background_spawn<R>(&self, future: impl Future<Output = R> + Send + 'static) -> Task<R>
182    where
183        R: Send + 'static;
184
185    /// Read a global from this app context
186    fn read_global<G, R>(&self, callback: impl FnOnce(&G, &App) -> R) -> Self::Result<R>
187    where
188        G: Global;
189}
190
191/// Returned by [Context::reserve_entity] to later be passed to [Context::insert_entity].
192/// Allows you to obtain the [EntityId] for a entity before it is created.
193pub struct Reservation<T>(pub(crate) Slot<T>);
194
195impl<T: 'static> Reservation<T> {
196    /// Returns the [EntityId] that will be associated with the entity once it is inserted.
197    pub fn entity_id(&self) -> EntityId {
198        self.0.entity_id()
199    }
200}
201
202/// This trait is used for the different visual contexts in GPUI that
203/// require a window to be present.
204pub trait VisualContext: AppContext {
205    /// Returns the handle of the window associated with this context.
206    fn window_handle(&self) -> AnyWindowHandle;
207
208    /// Update a view with the given callback
209    fn update_window_entity<T: 'static, R>(
210        &mut self,
211        entity: &Entity<T>,
212        update: impl FnOnce(&mut T, &mut Window, &mut Context<T>) -> R,
213    ) -> Self::Result<R>;
214
215    /// Create a new entity, with access to `Window`.
216    fn new_window_entity<T: 'static>(
217        &mut self,
218        build_entity: impl FnOnce(&mut Window, &mut Context<T>) -> T,
219    ) -> Self::Result<Entity<T>>;
220
221    /// Replace the root view of a window with a new view.
222    fn replace_root_view<V>(
223        &mut self,
224        build_view: impl FnOnce(&mut Window, &mut Context<V>) -> V,
225    ) -> Self::Result<Entity<V>>
226    where
227        V: 'static + Render;
228
229    /// Focus a entity in the window, if it implements the [`Focusable`] trait.
230    fn focus<V>(&mut self, entity: &Entity<V>) -> Self::Result<()>
231    where
232        V: Focusable;
233}
234
235/// A trait for tying together the types of a GPUI entity and the events it can
236/// emit.
237pub trait EventEmitter<E: Any>: 'static {}
238
239/// A helper trait for auto-implementing certain methods on contexts that
240/// can be used interchangeably.
241pub trait BorrowAppContext {
242    /// Set a global value on the context.
243    fn set_global<T: Global>(&mut self, global: T);
244    /// Updates the global state of the given type.
245    fn update_global<G, R>(&mut self, f: impl FnOnce(&mut G, &mut Self) -> R) -> R
246    where
247        G: Global;
248    /// Updates the global state of the given type, creating a default if it didn't exist before.
249    fn update_default_global<G, R>(&mut self, f: impl FnOnce(&mut G, &mut Self) -> R) -> R
250    where
251        G: Global + Default;
252}
253
254impl<C> BorrowAppContext for C
255where
256    C: BorrowMut<App>,
257{
258    fn set_global<G: Global>(&mut self, global: G) {
259        self.borrow_mut().set_global(global)
260    }
261
262    #[track_caller]
263    fn update_global<G, R>(&mut self, f: impl FnOnce(&mut G, &mut Self) -> R) -> R
264    where
265        G: Global,
266    {
267        let mut global = self.borrow_mut().lease_global::<G>();
268        let result = f(&mut global, self);
269        self.borrow_mut().end_global_lease(global);
270        result
271    }
272
273    fn update_default_global<G, R>(&mut self, f: impl FnOnce(&mut G, &mut Self) -> R) -> R
274    where
275        G: Global + Default,
276    {
277        self.borrow_mut().default_global::<G>();
278        self.update_global(f)
279    }
280}
281
282/// A flatten equivalent for anyhow `Result`s.
283pub trait Flatten<T> {
284    /// Convert this type into a simple `Result<T>`.
285    fn flatten(self) -> Result<T>;
286}
287
288impl<T> Flatten<T> for Result<Result<T>> {
289    fn flatten(self) -> Result<T> {
290        self?
291    }
292}
293
294impl<T> Flatten<T> for Result<T> {
295    fn flatten(self) -> Result<T> {
296        self
297    }
298}
299
300/// Information about the GPU GPUI is running on.
301#[derive(Default, Debug, serde::Serialize, serde::Deserialize, Clone)]
302pub struct GpuSpecs {
303    /// Whether the GPU is really a fake (like `llvmpipe`) running on the CPU.
304    pub is_software_emulated: bool,
305    /// The name of the device, as reported by Vulkan.
306    pub device_name: String,
307    /// The name of the driver, as reported by Vulkan.
308    pub driver_name: String,
309    /// Further information about the driver, as reported by Vulkan.
310    pub driver_info: String,
311}