terminal_element.rs

   1use editor::{CursorLayout, HighlightedRange, HighlightedRangeLine};
   2use gpui::{
   3    div, fill, point, px, relative, size, AnyElement, App, AvailableSpace, Bounds, ContentMask,
   4    Context, DispatchPhase, Element, ElementId, Entity, FocusHandle, Font, FontStyle, FontWeight,
   5    GlobalElementId, HighlightStyle, Hitbox, Hsla, InputHandler, InteractiveElement, Interactivity,
   6    IntoElement, LayoutId, ModifiersChangedEvent, MouseButton, MouseMoveEvent, Pixels, Point,
   7    ShapedLine, StatefulInteractiveElement, StrikethroughStyle, Styled, TextRun, TextStyle,
   8    UTF16Selection, UnderlineStyle, WeakEntity, WhiteSpace, Window, WindowTextSystem,
   9};
  10use itertools::Itertools;
  11use language::CursorShape;
  12use settings::Settings;
  13use terminal::{
  14    alacritty_terminal::{
  15        grid::Dimensions,
  16        index::Point as AlacPoint,
  17        term::{cell::Flags, TermMode},
  18        vte::ansi::{
  19            Color::{self as AnsiColor, Named},
  20            CursorShape as AlacCursorShape, NamedColor,
  21        },
  22    },
  23    terminal_settings::TerminalSettings,
  24    HoveredWord, IndexedCell, Terminal, TerminalBounds, TerminalContent,
  25};
  26use theme::{ActiveTheme, Theme, ThemeSettings};
  27use ui::{ParentElement, Tooltip};
  28use workspace::Workspace;
  29
  30use std::mem;
  31use std::{fmt::Debug, ops::RangeInclusive, rc::Rc};
  32
  33use crate::{BlockContext, BlockProperties, TerminalView};
  34
  35/// The information generated during layout that is necessary for painting.
  36pub struct LayoutState {
  37    hitbox: Hitbox,
  38    cells: Vec<LayoutCell>,
  39    rects: Vec<LayoutRect>,
  40    relative_highlighted_ranges: Vec<(RangeInclusive<AlacPoint>, Hsla)>,
  41    cursor: Option<CursorLayout>,
  42    background_color: Hsla,
  43    dimensions: TerminalBounds,
  44    mode: TermMode,
  45    display_offset: usize,
  46    hyperlink_tooltip: Option<AnyElement>,
  47    gutter: Pixels,
  48    last_hovered_word: Option<HoveredWord>,
  49    block_below_cursor_element: Option<AnyElement>,
  50}
  51
  52/// Helper struct for converting data between Alacritty's cursor points, and displayed cursor points.
  53struct DisplayCursor {
  54    line: i32,
  55    col: usize,
  56}
  57
  58impl DisplayCursor {
  59    fn from(cursor_point: AlacPoint, display_offset: usize) -> Self {
  60        Self {
  61            line: cursor_point.line.0 + display_offset as i32,
  62            col: cursor_point.column.0,
  63        }
  64    }
  65
  66    pub fn line(&self) -> i32 {
  67        self.line
  68    }
  69
  70    pub fn col(&self) -> usize {
  71        self.col
  72    }
  73}
  74
  75#[derive(Debug, Default)]
  76pub struct LayoutCell {
  77    pub point: AlacPoint<i32, i32>,
  78    text: gpui::ShapedLine,
  79}
  80
  81impl LayoutCell {
  82    fn new(point: AlacPoint<i32, i32>, text: gpui::ShapedLine) -> LayoutCell {
  83        LayoutCell { point, text }
  84    }
  85
  86    pub fn paint(
  87        &self,
  88        origin: Point<Pixels>,
  89        dimensions: &TerminalBounds,
  90        _visible_bounds: Bounds<Pixels>,
  91        window: &mut Window,
  92        cx: &mut App,
  93    ) {
  94        let pos = {
  95            let point = self.point;
  96
  97            Point::new(
  98                (origin.x + point.column as f32 * dimensions.cell_width).floor(),
  99                origin.y + point.line as f32 * dimensions.line_height,
 100            )
 101        };
 102
 103        self.text
 104            .paint(pos, dimensions.line_height, window, cx)
 105            .ok();
 106    }
 107}
 108
 109#[derive(Clone, Debug, Default)]
 110pub struct LayoutRect {
 111    point: AlacPoint<i32, i32>,
 112    num_of_cells: usize,
 113    color: Hsla,
 114}
 115
 116impl LayoutRect {
 117    fn new(point: AlacPoint<i32, i32>, num_of_cells: usize, color: Hsla) -> LayoutRect {
 118        LayoutRect {
 119            point,
 120            num_of_cells,
 121            color,
 122        }
 123    }
 124
 125    fn extend(&self) -> Self {
 126        LayoutRect {
 127            point: self.point,
 128            num_of_cells: self.num_of_cells + 1,
 129            color: self.color,
 130        }
 131    }
 132
 133    pub fn paint(&self, origin: Point<Pixels>, dimensions: &TerminalBounds, window: &mut Window) {
 134        let position = {
 135            let alac_point = self.point;
 136            point(
 137                (origin.x + alac_point.column as f32 * dimensions.cell_width).floor(),
 138                origin.y + alac_point.line as f32 * dimensions.line_height,
 139            )
 140        };
 141        let size = point(
 142            (dimensions.cell_width * self.num_of_cells as f32).ceil(),
 143            dimensions.line_height,
 144        )
 145        .into();
 146
 147        window.paint_quad(fill(Bounds::new(position, size), self.color));
 148    }
 149}
 150
 151/// The GPUI element that paints the terminal.
 152/// We need to keep a reference to the model for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
 153pub struct TerminalElement {
 154    terminal: Entity<Terminal>,
 155    terminal_view: Entity<TerminalView>,
 156    workspace: WeakEntity<Workspace>,
 157    focus: FocusHandle,
 158    focused: bool,
 159    cursor_visible: bool,
 160    can_navigate_to_selected_word: bool,
 161    interactivity: Interactivity,
 162    block_below_cursor: Option<Rc<BlockProperties>>,
 163}
 164
 165impl InteractiveElement for TerminalElement {
 166    fn interactivity(&mut self) -> &mut Interactivity {
 167        &mut self.interactivity
 168    }
 169}
 170
 171impl StatefulInteractiveElement for TerminalElement {}
 172
 173impl TerminalElement {
 174    pub fn new(
 175        terminal: Entity<Terminal>,
 176        terminal_view: Entity<TerminalView>,
 177        workspace: WeakEntity<Workspace>,
 178        focus: FocusHandle,
 179        focused: bool,
 180        cursor_visible: bool,
 181        can_navigate_to_selected_word: bool,
 182        block_below_cursor: Option<Rc<BlockProperties>>,
 183    ) -> TerminalElement {
 184        TerminalElement {
 185            terminal,
 186            terminal_view,
 187            workspace,
 188            focused,
 189            focus: focus.clone(),
 190            cursor_visible,
 191            can_navigate_to_selected_word,
 192            block_below_cursor,
 193            interactivity: Default::default(),
 194        }
 195        .track_focus(&focus)
 196        .element
 197    }
 198
 199    //Vec<Range<AlacPoint>> -> Clip out the parts of the ranges
 200
 201    pub fn layout_grid(
 202        grid: impl Iterator<Item = IndexedCell>,
 203        text_style: &TextStyle,
 204        // terminal_theme: &TerminalStyle,
 205        text_system: &WindowTextSystem,
 206        hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
 207        window: &Window,
 208        cx: &App,
 209    ) -> (Vec<LayoutCell>, Vec<LayoutRect>) {
 210        let theme = cx.theme();
 211        let mut cells = vec![];
 212        let mut rects = vec![];
 213
 214        let mut cur_rect: Option<LayoutRect> = None;
 215        let mut cur_alac_color = None;
 216
 217        let linegroups = grid.into_iter().chunk_by(|i| i.point.line);
 218        for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
 219            for cell in line {
 220                let mut fg = cell.fg;
 221                let mut bg = cell.bg;
 222                if cell.flags.contains(Flags::INVERSE) {
 223                    mem::swap(&mut fg, &mut bg);
 224                }
 225
 226                //Expand background rect range
 227                {
 228                    if matches!(bg, Named(NamedColor::Background)) {
 229                        //Continue to next cell, resetting variables if necessary
 230                        cur_alac_color = None;
 231                        if let Some(rect) = cur_rect {
 232                            rects.push(rect);
 233                            cur_rect = None
 234                        }
 235                    } else {
 236                        match cur_alac_color {
 237                            Some(cur_color) => {
 238                                if bg == cur_color {
 239                                    // `cur_rect` can be None if it was moved to the `rects` vec after wrapping around
 240                                    // from one line to the next. The variables are all set correctly but there is no current
 241                                    // rect, so we create one if necessary.
 242                                    cur_rect = cur_rect.map_or_else(
 243                                        || {
 244                                            Some(LayoutRect::new(
 245                                                AlacPoint::new(
 246                                                    line_index as i32,
 247                                                    cell.point.column.0 as i32,
 248                                                ),
 249                                                1,
 250                                                convert_color(&bg, theme),
 251                                            ))
 252                                        },
 253                                        |rect| Some(rect.extend()),
 254                                    );
 255                                } else {
 256                                    cur_alac_color = Some(bg);
 257                                    if cur_rect.is_some() {
 258                                        rects.push(cur_rect.take().unwrap());
 259                                    }
 260                                    cur_rect = Some(LayoutRect::new(
 261                                        AlacPoint::new(
 262                                            line_index as i32,
 263                                            cell.point.column.0 as i32,
 264                                        ),
 265                                        1,
 266                                        convert_color(&bg, theme),
 267                                    ));
 268                                }
 269                            }
 270                            None => {
 271                                cur_alac_color = Some(bg);
 272                                cur_rect = Some(LayoutRect::new(
 273                                    AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
 274                                    1,
 275                                    convert_color(&bg, theme),
 276                                ));
 277                            }
 278                        }
 279                    }
 280                }
 281
 282                //Layout current cell text
 283                {
 284                    if !is_blank(&cell) {
 285                        let cell_text = cell.c.to_string();
 286                        let cell_style =
 287                            TerminalElement::cell_style(&cell, fg, theme, text_style, hyperlink);
 288
 289                        let layout_cell = text_system
 290                            .shape_line(
 291                                cell_text.into(),
 292                                text_style.font_size.to_pixels(window.rem_size()),
 293                                &[cell_style],
 294                            )
 295                            .unwrap();
 296
 297                        cells.push(LayoutCell::new(
 298                            AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
 299                            layout_cell,
 300                        ))
 301                    };
 302                }
 303            }
 304
 305            if cur_rect.is_some() {
 306                rects.push(cur_rect.take().unwrap());
 307            }
 308        }
 309        (cells, rects)
 310    }
 311
 312    /// Computes the cursor position and expected block width, may return a zero width if x_for_index returns
 313    /// the same position for sequential indexes. Use em_width instead
 314    fn shape_cursor(
 315        cursor_point: DisplayCursor,
 316        size: TerminalBounds,
 317        text_fragment: &ShapedLine,
 318    ) -> Option<(Point<Pixels>, Pixels)> {
 319        if cursor_point.line() < size.total_lines() as i32 {
 320            let cursor_width = if text_fragment.width == Pixels::ZERO {
 321                size.cell_width()
 322            } else {
 323                text_fragment.width
 324            };
 325
 326            // Cursor should always surround as much of the text as possible,
 327            // hence when on pixel boundaries round the origin down and the width up
 328            Some((
 329                point(
 330                    (cursor_point.col() as f32 * size.cell_width()).floor(),
 331                    (cursor_point.line() as f32 * size.line_height()).floor(),
 332                ),
 333                cursor_width.ceil(),
 334            ))
 335        } else {
 336            None
 337        }
 338    }
 339
 340    /// Converts the Alacritty cell styles to GPUI text styles and background color.
 341    fn cell_style(
 342        indexed: &IndexedCell,
 343        fg: terminal::alacritty_terminal::vte::ansi::Color,
 344        // bg: terminal::alacritty_terminal::ansi::Color,
 345        colors: &Theme,
 346        text_style: &TextStyle,
 347        hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
 348    ) -> TextRun {
 349        let flags = indexed.cell.flags;
 350        let mut fg = convert_color(&fg, colors);
 351
 352        // Ghostty uses (175/255) as the multiplier (~0.69), Alacritty uses 0.66, Kitty
 353        // uses 0.75. We're using 0.7 because it's pretty well in the middle of that.
 354        if flags.intersects(Flags::DIM) {
 355            fg.a *= 0.7;
 356        }
 357
 358        let underline = (flags.intersects(Flags::ALL_UNDERLINES)
 359            || indexed.cell.hyperlink().is_some())
 360        .then(|| UnderlineStyle {
 361            color: Some(fg),
 362            thickness: Pixels::from(1.0),
 363            wavy: flags.contains(Flags::UNDERCURL),
 364        });
 365
 366        let strikethrough = flags
 367            .intersects(Flags::STRIKEOUT)
 368            .then(|| StrikethroughStyle {
 369                color: Some(fg),
 370                thickness: Pixels::from(1.0),
 371            });
 372
 373        let weight = if flags.intersects(Flags::BOLD) {
 374            FontWeight::BOLD
 375        } else {
 376            text_style.font_weight
 377        };
 378
 379        let style = if flags.intersects(Flags::ITALIC) {
 380            FontStyle::Italic
 381        } else {
 382            FontStyle::Normal
 383        };
 384
 385        let mut result = TextRun {
 386            len: indexed.c.len_utf8(),
 387            color: fg,
 388            background_color: None,
 389            font: Font {
 390                weight,
 391                style,
 392                ..text_style.font()
 393            },
 394            underline,
 395            strikethrough,
 396        };
 397
 398        if let Some((style, range)) = hyperlink {
 399            if range.contains(&indexed.point) {
 400                if let Some(underline) = style.underline {
 401                    result.underline = Some(underline);
 402                }
 403
 404                if let Some(color) = style.color {
 405                    result.color = color;
 406                }
 407            }
 408        }
 409
 410        result
 411    }
 412
 413    fn generic_button_handler<E>(
 414        connection: Entity<Terminal>,
 415        focus_handle: FocusHandle,
 416        f: impl Fn(&mut Terminal, &E, &mut Context<Terminal>),
 417    ) -> impl Fn(&E, &mut Window, &mut App) {
 418        move |event, window, cx| {
 419            window.focus(&focus_handle);
 420            connection.update(cx, |terminal, cx| {
 421                f(terminal, event, cx);
 422
 423                cx.notify();
 424            })
 425        }
 426    }
 427
 428    fn register_mouse_listeners(&mut self, mode: TermMode, hitbox: &Hitbox, window: &mut Window) {
 429        let focus = self.focus.clone();
 430        let terminal = self.terminal.clone();
 431
 432        self.interactivity.on_mouse_down(MouseButton::Left, {
 433            let terminal = terminal.clone();
 434            let focus = focus.clone();
 435            move |e, window, cx| {
 436                window.focus(&focus);
 437                terminal.update(cx, |terminal, cx| {
 438                    terminal.mouse_down(e, cx);
 439                    cx.notify();
 440                })
 441            }
 442        });
 443
 444        window.on_mouse_event({
 445            let terminal = self.terminal.clone();
 446            let hitbox = hitbox.clone();
 447            let focus = focus.clone();
 448            move |e: &MouseMoveEvent, phase, window, cx| {
 449                if phase != DispatchPhase::Bubble {
 450                    return;
 451                }
 452
 453                if e.pressed_button.is_some() && !cx.has_active_drag() && focus.is_focused(window) {
 454                    let hovered = hitbox.is_hovered(window);
 455                    terminal.update(cx, |terminal, cx| {
 456                        if terminal.selection_started() || hovered {
 457                            terminal.mouse_drag(e, hitbox.bounds, cx);
 458                            cx.notify();
 459                        }
 460                    })
 461                }
 462
 463                if hitbox.is_hovered(window) {
 464                    terminal.update(cx, |terminal, cx| {
 465                        terminal.mouse_move(e, cx);
 466                    })
 467                }
 468            }
 469        });
 470
 471        self.interactivity.on_mouse_up(
 472            MouseButton::Left,
 473            TerminalElement::generic_button_handler(
 474                terminal.clone(),
 475                focus.clone(),
 476                move |terminal, e, cx| {
 477                    terminal.mouse_up(e, cx);
 478                },
 479            ),
 480        );
 481        self.interactivity.on_mouse_down(
 482            MouseButton::Middle,
 483            TerminalElement::generic_button_handler(
 484                terminal.clone(),
 485                focus.clone(),
 486                move |terminal, e, cx| {
 487                    terminal.mouse_down(e, cx);
 488                },
 489            ),
 490        );
 491        self.interactivity.on_scroll_wheel({
 492            let terminal_view = self.terminal_view.downgrade();
 493            move |e, _, cx| {
 494                terminal_view
 495                    .update(cx, |terminal_view, cx| {
 496                        terminal_view.scroll_wheel(e, cx);
 497                        cx.notify();
 498                    })
 499                    .ok();
 500            }
 501        });
 502
 503        // Mouse mode handlers:
 504        // All mouse modes need the extra click handlers
 505        if mode.intersects(TermMode::MOUSE_MODE) {
 506            self.interactivity.on_mouse_down(
 507                MouseButton::Right,
 508                TerminalElement::generic_button_handler(
 509                    terminal.clone(),
 510                    focus.clone(),
 511                    move |terminal, e, cx| {
 512                        terminal.mouse_down(e, cx);
 513                    },
 514                ),
 515            );
 516            self.interactivity.on_mouse_up(
 517                MouseButton::Right,
 518                TerminalElement::generic_button_handler(
 519                    terminal.clone(),
 520                    focus.clone(),
 521                    move |terminal, e, cx| {
 522                        terminal.mouse_up(e, cx);
 523                    },
 524                ),
 525            );
 526            self.interactivity.on_mouse_up(
 527                MouseButton::Middle,
 528                TerminalElement::generic_button_handler(terminal, focus, move |terminal, e, cx| {
 529                    terminal.mouse_up(e, cx);
 530                }),
 531            );
 532        }
 533    }
 534
 535    fn rem_size(&self, cx: &mut App) -> Option<Pixels> {
 536        let settings = ThemeSettings::get_global(cx).clone();
 537        let buffer_font_size = settings.buffer_font_size(cx);
 538        let rem_size_scale = {
 539            // Our default UI font size is 14px on a 16px base scale.
 540            // This means the default UI font size is 0.875rems.
 541            let default_font_size_scale = 14. / ui::BASE_REM_SIZE_IN_PX;
 542
 543            // We then determine the delta between a single rem and the default font
 544            // size scale.
 545            let default_font_size_delta = 1. - default_font_size_scale;
 546
 547            // Finally, we add this delta to 1rem to get the scale factor that
 548            // should be used to scale up the UI.
 549            1. + default_font_size_delta
 550        };
 551
 552        Some(buffer_font_size * rem_size_scale)
 553    }
 554}
 555
 556impl Element for TerminalElement {
 557    type RequestLayoutState = ();
 558    type PrepaintState = LayoutState;
 559
 560    fn id(&self) -> Option<ElementId> {
 561        self.interactivity.element_id.clone()
 562    }
 563
 564    fn request_layout(
 565        &mut self,
 566        global_id: Option<&GlobalElementId>,
 567        window: &mut Window,
 568        cx: &mut App,
 569    ) -> (LayoutId, Self::RequestLayoutState) {
 570        let layout_id =
 571            self.interactivity
 572                .request_layout(global_id, window, cx, |mut style, window, cx| {
 573                    style.size.width = relative(1.).into();
 574                    style.size.height = relative(1.).into();
 575                    // style.overflow = point(Overflow::Hidden, Overflow::Hidden);
 576
 577                    window.request_layout(style, None, cx)
 578                });
 579        (layout_id, ())
 580    }
 581
 582    fn prepaint(
 583        &mut self,
 584        global_id: Option<&GlobalElementId>,
 585        bounds: Bounds<Pixels>,
 586        _: &mut Self::RequestLayoutState,
 587        window: &mut Window,
 588        cx: &mut App,
 589    ) -> Self::PrepaintState {
 590        let rem_size = self.rem_size(cx);
 591        self.interactivity.prepaint(
 592            global_id,
 593            bounds,
 594            bounds.size,
 595            window,
 596            cx,
 597            |_, _, hitbox, window, cx| {
 598                let hitbox = hitbox.unwrap();
 599                let settings = ThemeSettings::get_global(cx).clone();
 600
 601                let buffer_font_size = settings.buffer_font_size(cx);
 602
 603                let terminal_settings = TerminalSettings::get_global(cx);
 604
 605                let font_family = terminal_settings
 606                    .font_family
 607                    .as_ref()
 608                    .unwrap_or(&settings.buffer_font.family)
 609                    .clone();
 610
 611                let font_fallbacks = terminal_settings
 612                    .font_fallbacks
 613                    .as_ref()
 614                    .or(settings.buffer_font.fallbacks.as_ref())
 615                    .cloned();
 616
 617                let font_features = terminal_settings
 618                    .font_features
 619                    .as_ref()
 620                    .unwrap_or(&settings.buffer_font.features)
 621                    .clone();
 622
 623                let font_weight = terminal_settings.font_weight.unwrap_or_default();
 624
 625                let line_height = terminal_settings.line_height.value();
 626                let font_size = terminal_settings.font_size;
 627
 628                let font_size =
 629                    font_size.map_or(buffer_font_size, |size| theme::adjusted_font_size(size, cx));
 630
 631                let theme = cx.theme().clone();
 632
 633                let link_style = HighlightStyle {
 634                    color: Some(theme.colors().link_text_hover),
 635                    font_weight: Some(font_weight),
 636                    font_style: None,
 637                    background_color: None,
 638                    underline: Some(UnderlineStyle {
 639                        thickness: px(1.0),
 640                        color: Some(theme.colors().link_text_hover),
 641                        wavy: false,
 642                    }),
 643                    strikethrough: None,
 644                    fade_out: None,
 645                };
 646
 647                let text_style = TextStyle {
 648                    font_family,
 649                    font_features,
 650                    font_weight,
 651                    font_fallbacks,
 652                    font_size: font_size.into(),
 653                    font_style: FontStyle::Normal,
 654                    line_height: line_height.into(),
 655                    background_color: Some(theme.colors().terminal_ansi_background),
 656                    white_space: WhiteSpace::Normal,
 657                    // These are going to be overridden per-cell
 658                    color: theme.colors().terminal_foreground,
 659                    ..Default::default()
 660                };
 661
 662                let text_system = cx.text_system();
 663                let player_color = theme.players().local();
 664                let match_color = theme.colors().search_match_background;
 665                let gutter;
 666                let dimensions = {
 667                    let rem_size = window.rem_size();
 668                    let font_pixels = text_style.font_size.to_pixels(rem_size);
 669                    let line_height = font_pixels * line_height.to_pixels(rem_size);
 670                    let font_id = cx.text_system().resolve_font(&text_style.font());
 671
 672                    let cell_width = text_system
 673                        .advance(font_id, font_pixels, 'm')
 674                        .unwrap()
 675                        .width;
 676                    gutter = cell_width;
 677
 678                    let mut size = bounds.size;
 679                    size.width -= gutter;
 680
 681                    // https://github.com/zed-industries/zed/issues/2750
 682                    // if the terminal is one column wide, rendering 🦀
 683                    // causes alacritty to misbehave.
 684                    if size.width < cell_width * 2.0 {
 685                        size.width = cell_width * 2.0;
 686                    }
 687
 688                    let mut origin = bounds.origin;
 689                    origin.x += gutter;
 690
 691                    TerminalBounds::new(line_height, cell_width, Bounds { origin, size })
 692                };
 693
 694                let search_matches = self.terminal.read(cx).matches.clone();
 695
 696                let background_color = theme.colors().terminal_background;
 697
 698                let last_hovered_word = self.terminal.update(cx, |terminal, cx| {
 699                    terminal.set_size(dimensions);
 700                    terminal.sync(window, cx);
 701
 702                    if self.can_navigate_to_selected_word
 703                        && window.modifiers().secondary()
 704                        && bounds.contains(&window.mouse_position())
 705                    {
 706                        terminal.last_content.last_hovered_word.clone()
 707                    } else {
 708                        None
 709                    }
 710                });
 711
 712                let scroll_top = self.terminal_view.read(cx).scroll_top;
 713                let hyperlink_tooltip = last_hovered_word.clone().map(|hovered_word| {
 714                    let offset = bounds.origin + point(gutter, px(0.)) - point(px(0.), scroll_top);
 715                    let mut element = div()
 716                        .size_full()
 717                        .id("terminal-element")
 718                        .tooltip(Tooltip::text(hovered_word.word.clone()))
 719                        .into_any_element();
 720                    element.prepaint_as_root(offset, bounds.size.into(), window, cx);
 721                    element
 722                });
 723
 724                let TerminalContent {
 725                    cells,
 726                    mode,
 727                    display_offset,
 728                    cursor_char,
 729                    selection,
 730                    cursor,
 731                    ..
 732                } = &self.terminal.read(cx).last_content;
 733                let mode = *mode;
 734                let display_offset = *display_offset;
 735
 736                // searches, highlights to a single range representations
 737                let mut relative_highlighted_ranges = Vec::new();
 738                for search_match in search_matches {
 739                    relative_highlighted_ranges.push((search_match, match_color))
 740                }
 741                if let Some(selection) = selection {
 742                    relative_highlighted_ranges
 743                        .push((selection.start..=selection.end, player_color.selection));
 744                }
 745
 746                // then have that representation be converted to the appropriate highlight data structure
 747
 748                let (cells, rects) = TerminalElement::layout_grid(
 749                    cells.iter().cloned(),
 750                    &text_style,
 751                    window.text_system(),
 752                    last_hovered_word
 753                        .as_ref()
 754                        .map(|last_hovered_word| (link_style, &last_hovered_word.word_match)),
 755                    window,
 756                    cx,
 757                );
 758
 759                // Layout cursor. Rectangle is used for IME, so we should lay it out even
 760                // if we don't end up showing it.
 761                let cursor = if let AlacCursorShape::Hidden = cursor.shape {
 762                    None
 763                } else {
 764                    let cursor_point = DisplayCursor::from(cursor.point, display_offset);
 765                    let cursor_text = {
 766                        let str_trxt = cursor_char.to_string();
 767                        let len = str_trxt.len();
 768                        window
 769                            .text_system()
 770                            .shape_line(
 771                                str_trxt.into(),
 772                                text_style.font_size.to_pixels(window.rem_size()),
 773                                &[TextRun {
 774                                    len,
 775                                    font: text_style.font(),
 776                                    color: theme.colors().terminal_ansi_background,
 777                                    background_color: None,
 778                                    underline: Default::default(),
 779                                    strikethrough: None,
 780                                }],
 781                            )
 782                            .unwrap()
 783                    };
 784
 785                    let focused = self.focused;
 786                    TerminalElement::shape_cursor(cursor_point, dimensions, &cursor_text).map(
 787                        move |(cursor_position, block_width)| {
 788                            let (shape, text) = match cursor.shape {
 789                                AlacCursorShape::Block if !focused => (CursorShape::Hollow, None),
 790                                AlacCursorShape::Block => (CursorShape::Block, Some(cursor_text)),
 791                                AlacCursorShape::Underline => (CursorShape::Underline, None),
 792                                AlacCursorShape::Beam => (CursorShape::Bar, None),
 793                                AlacCursorShape::HollowBlock => (CursorShape::Hollow, None),
 794                                //This case is handled in the if wrapping the whole cursor layout
 795                                AlacCursorShape::Hidden => unreachable!(),
 796                            };
 797
 798                            CursorLayout::new(
 799                                cursor_position,
 800                                block_width,
 801                                dimensions.line_height,
 802                                theme.players().local().cursor,
 803                                shape,
 804                                text,
 805                            )
 806                        },
 807                    )
 808                };
 809
 810                let block_below_cursor_element = if let Some(block) = &self.block_below_cursor {
 811                    let terminal = self.terminal.read(cx);
 812                    if terminal.last_content.display_offset == 0 {
 813                        let target_line = terminal.last_content.cursor.point.line.0 + 1;
 814                        let render = &block.render;
 815                        let mut block_cx = BlockContext {
 816                            window,
 817                            context: cx,
 818                            dimensions,
 819                        };
 820                        let element = render(&mut block_cx);
 821                        let mut element = div().occlude().child(element).into_any_element();
 822                        let available_space = size(
 823                            AvailableSpace::Definite(dimensions.width() + gutter),
 824                            AvailableSpace::Definite(
 825                                block.height as f32 * dimensions.line_height(),
 826                            ),
 827                        );
 828                        let origin = bounds.origin
 829                            + point(px(0.), target_line as f32 * dimensions.line_height())
 830                            - point(px(0.), scroll_top);
 831                        window.with_rem_size(rem_size, |window| {
 832                            element.prepaint_as_root(origin, available_space, window, cx);
 833                        });
 834                        Some(element)
 835                    } else {
 836                        None
 837                    }
 838                } else {
 839                    None
 840                };
 841
 842                LayoutState {
 843                    hitbox,
 844                    cells,
 845                    cursor,
 846                    background_color,
 847                    dimensions,
 848                    rects,
 849                    relative_highlighted_ranges,
 850                    mode,
 851                    display_offset,
 852                    hyperlink_tooltip,
 853                    gutter,
 854                    last_hovered_word,
 855                    block_below_cursor_element,
 856                }
 857            },
 858        )
 859    }
 860
 861    fn paint(
 862        &mut self,
 863        global_id: Option<&GlobalElementId>,
 864        bounds: Bounds<Pixels>,
 865        _: &mut Self::RequestLayoutState,
 866        layout: &mut Self::PrepaintState,
 867        window: &mut Window,
 868        cx: &mut App,
 869    ) {
 870        window.with_content_mask(Some(ContentMask { bounds }), |window| {
 871            let scroll_top = self.terminal_view.read(cx).scroll_top;
 872
 873            window.paint_quad(fill(bounds, layout.background_color));
 874            let origin =
 875                bounds.origin + Point::new(layout.gutter, px(0.)) - Point::new(px(0.), scroll_top);
 876
 877            let terminal_input_handler = TerminalInputHandler {
 878                terminal: self.terminal.clone(),
 879                cursor_bounds: layout
 880                    .cursor
 881                    .as_ref()
 882                    .map(|cursor| cursor.bounding_rect(origin)),
 883                workspace: self.workspace.clone(),
 884            };
 885
 886            self.register_mouse_listeners(layout.mode, &layout.hitbox, window);
 887            if self.can_navigate_to_selected_word && layout.last_hovered_word.is_some() {
 888                window.set_cursor_style(gpui::CursorStyle::PointingHand, &layout.hitbox);
 889            } else {
 890                window.set_cursor_style(gpui::CursorStyle::IBeam, &layout.hitbox);
 891            }
 892
 893            let cursor = layout.cursor.take();
 894            let hyperlink_tooltip = layout.hyperlink_tooltip.take();
 895            let block_below_cursor_element = layout.block_below_cursor_element.take();
 896            self.interactivity.paint(
 897                global_id,
 898                bounds,
 899                Some(&layout.hitbox),
 900                window,
 901                cx,
 902                |_, window, cx| {
 903                    window.handle_input(&self.focus, terminal_input_handler, cx);
 904
 905                    window.on_key_event({
 906                        let this = self.terminal.clone();
 907                        move |event: &ModifiersChangedEvent, phase, window, cx| {
 908                            if phase != DispatchPhase::Bubble {
 909                                return;
 910                            }
 911
 912                            this.update(cx, |term, cx| {
 913                                term.try_modifiers_change(&event.modifiers, window, cx)
 914                            });
 915                        }
 916                    });
 917
 918                    for rect in &layout.rects {
 919                        rect.paint(origin, &layout.dimensions, window);
 920                    }
 921
 922                    for (relative_highlighted_range, color) in
 923                        layout.relative_highlighted_ranges.iter()
 924                    {
 925                        if let Some((start_y, highlighted_range_lines)) =
 926                            to_highlighted_range_lines(relative_highlighted_range, layout, origin)
 927                        {
 928                            let hr = HighlightedRange {
 929                                start_y,
 930                                line_height: layout.dimensions.line_height,
 931                                lines: highlighted_range_lines,
 932                                color: *color,
 933                                corner_radius: 0.15 * layout.dimensions.line_height,
 934                            };
 935                            hr.paint(bounds, window);
 936                        }
 937                    }
 938
 939                    for cell in &layout.cells {
 940                        cell.paint(origin, &layout.dimensions, bounds, window, cx);
 941                    }
 942
 943                    if self.cursor_visible {
 944                        if let Some(mut cursor) = cursor {
 945                            cursor.paint(origin, window, cx);
 946                        }
 947                    }
 948
 949                    if let Some(mut element) = block_below_cursor_element {
 950                        element.paint(window, cx);
 951                    }
 952
 953                    if let Some(mut element) = hyperlink_tooltip {
 954                        element.paint(window, cx);
 955                    }
 956                },
 957            );
 958        });
 959    }
 960}
 961
 962impl IntoElement for TerminalElement {
 963    type Element = Self;
 964
 965    fn into_element(self) -> Self::Element {
 966        self
 967    }
 968}
 969
 970struct TerminalInputHandler {
 971    terminal: Entity<Terminal>,
 972    workspace: WeakEntity<Workspace>,
 973    cursor_bounds: Option<Bounds<Pixels>>,
 974}
 975
 976impl InputHandler for TerminalInputHandler {
 977    fn selected_text_range(
 978        &mut self,
 979        _ignore_disabled_input: bool,
 980        _: &mut Window,
 981        cx: &mut App,
 982    ) -> Option<UTF16Selection> {
 983        if self
 984            .terminal
 985            .read(cx)
 986            .last_content
 987            .mode
 988            .contains(TermMode::ALT_SCREEN)
 989        {
 990            None
 991        } else {
 992            Some(UTF16Selection {
 993                range: 0..0,
 994                reversed: false,
 995            })
 996        }
 997    }
 998
 999    fn marked_text_range(&mut self, _: &mut Window, _: &mut App) -> Option<std::ops::Range<usize>> {
1000        None
1001    }
1002
1003    fn text_for_range(
1004        &mut self,
1005        _: std::ops::Range<usize>,
1006        _: &mut Option<std::ops::Range<usize>>,
1007        _: &mut Window,
1008        _: &mut App,
1009    ) -> Option<String> {
1010        None
1011    }
1012
1013    fn replace_text_in_range(
1014        &mut self,
1015        _replacement_range: Option<std::ops::Range<usize>>,
1016        text: &str,
1017        window: &mut Window,
1018        cx: &mut App,
1019    ) {
1020        self.terminal.update(cx, |terminal, _| {
1021            terminal.input(text.into());
1022        });
1023
1024        self.workspace
1025            .update(cx, |this, cx| {
1026                window.invalidate_character_coordinates();
1027                let project = this.project().read(cx);
1028                let telemetry = project.client().telemetry().clone();
1029                telemetry.log_edit_event("terminal", project.is_via_ssh());
1030            })
1031            .ok();
1032    }
1033
1034    fn replace_and_mark_text_in_range(
1035        &mut self,
1036        _range_utf16: Option<std::ops::Range<usize>>,
1037        _new_text: &str,
1038        _new_selected_range: Option<std::ops::Range<usize>>,
1039        _window: &mut Window,
1040        _cx: &mut App,
1041    ) {
1042    }
1043
1044    fn unmark_text(&mut self, _window: &mut Window, _cx: &mut App) {}
1045
1046    fn bounds_for_range(
1047        &mut self,
1048        _range_utf16: std::ops::Range<usize>,
1049        _window: &mut Window,
1050        _cx: &mut App,
1051    ) -> Option<Bounds<Pixels>> {
1052        self.cursor_bounds
1053    }
1054
1055    fn apple_press_and_hold_enabled(&mut self) -> bool {
1056        false
1057    }
1058
1059    fn character_index_for_point(
1060        &mut self,
1061        _point: Point<Pixels>,
1062        _window: &mut Window,
1063        _cx: &mut App,
1064    ) -> Option<usize> {
1065        None
1066    }
1067}
1068
1069pub fn is_blank(cell: &IndexedCell) -> bool {
1070    if cell.c != ' ' {
1071        return false;
1072    }
1073
1074    if cell.bg != AnsiColor::Named(NamedColor::Background) {
1075        return false;
1076    }
1077
1078    if cell.hyperlink().is_some() {
1079        return false;
1080    }
1081
1082    if cell
1083        .flags
1084        .intersects(Flags::ALL_UNDERLINES | Flags::INVERSE | Flags::STRIKEOUT)
1085    {
1086        return false;
1087    }
1088
1089    true
1090}
1091
1092fn to_highlighted_range_lines(
1093    range: &RangeInclusive<AlacPoint>,
1094    layout: &LayoutState,
1095    origin: Point<Pixels>,
1096) -> Option<(Pixels, Vec<HighlightedRangeLine>)> {
1097    // Step 1. Normalize the points to be viewport relative.
1098    // When display_offset = 1, here's how the grid is arranged:
1099    //-2,0 -2,1...
1100    //--- Viewport top
1101    //-1,0 -1,1...
1102    //--------- Terminal Top
1103    // 0,0  0,1...
1104    // 1,0  1,1...
1105    //--- Viewport Bottom
1106    // 2,0  2,1...
1107    //--------- Terminal Bottom
1108
1109    // Normalize to viewport relative, from terminal relative.
1110    // lines are i32s, which are negative above the top left corner of the terminal
1111    // If the user has scrolled, we use the display_offset to tell us which offset
1112    // of the grid data we should be looking at. But for the rendering step, we don't
1113    // want negatives. We want things relative to the 'viewport' (the area of the grid
1114    // which is currently shown according to the display offset)
1115    let unclamped_start = AlacPoint::new(
1116        range.start().line + layout.display_offset,
1117        range.start().column,
1118    );
1119    let unclamped_end =
1120        AlacPoint::new(range.end().line + layout.display_offset, range.end().column);
1121
1122    // Step 2. Clamp range to viewport, and return None if it doesn't overlap
1123    if unclamped_end.line.0 < 0 || unclamped_start.line.0 > layout.dimensions.num_lines() as i32 {
1124        return None;
1125    }
1126
1127    let clamped_start_line = unclamped_start.line.0.max(0) as usize;
1128    let clamped_end_line = unclamped_end
1129        .line
1130        .0
1131        .min(layout.dimensions.num_lines() as i32) as usize;
1132    //Convert the start of the range to pixels
1133    let start_y = origin.y + clamped_start_line as f32 * layout.dimensions.line_height;
1134
1135    // Step 3. Expand ranges that cross lines into a collection of single-line ranges.
1136    //  (also convert to pixels)
1137    let mut highlighted_range_lines = Vec::new();
1138    for line in clamped_start_line..=clamped_end_line {
1139        let mut line_start = 0;
1140        let mut line_end = layout.dimensions.columns();
1141
1142        if line == clamped_start_line {
1143            line_start = unclamped_start.column.0;
1144        }
1145        if line == clamped_end_line {
1146            line_end = unclamped_end.column.0 + 1; // +1 for inclusive
1147        }
1148
1149        highlighted_range_lines.push(HighlightedRangeLine {
1150            start_x: origin.x + line_start as f32 * layout.dimensions.cell_width,
1151            end_x: origin.x + line_end as f32 * layout.dimensions.cell_width,
1152        });
1153    }
1154
1155    Some((start_y, highlighted_range_lines))
1156}
1157
1158/// Converts a 2, 8, or 24 bit color ANSI color to the GPUI equivalent.
1159pub fn convert_color(fg: &terminal::alacritty_terminal::vte::ansi::Color, theme: &Theme) -> Hsla {
1160    let colors = theme.colors();
1161    match fg {
1162        // Named and theme defined colors
1163        terminal::alacritty_terminal::vte::ansi::Color::Named(n) => match n {
1164            NamedColor::Black => colors.terminal_ansi_black,
1165            NamedColor::Red => colors.terminal_ansi_red,
1166            NamedColor::Green => colors.terminal_ansi_green,
1167            NamedColor::Yellow => colors.terminal_ansi_yellow,
1168            NamedColor::Blue => colors.terminal_ansi_blue,
1169            NamedColor::Magenta => colors.terminal_ansi_magenta,
1170            NamedColor::Cyan => colors.terminal_ansi_cyan,
1171            NamedColor::White => colors.terminal_ansi_white,
1172            NamedColor::BrightBlack => colors.terminal_ansi_bright_black,
1173            NamedColor::BrightRed => colors.terminal_ansi_bright_red,
1174            NamedColor::BrightGreen => colors.terminal_ansi_bright_green,
1175            NamedColor::BrightYellow => colors.terminal_ansi_bright_yellow,
1176            NamedColor::BrightBlue => colors.terminal_ansi_bright_blue,
1177            NamedColor::BrightMagenta => colors.terminal_ansi_bright_magenta,
1178            NamedColor::BrightCyan => colors.terminal_ansi_bright_cyan,
1179            NamedColor::BrightWhite => colors.terminal_ansi_bright_white,
1180            NamedColor::Foreground => colors.terminal_foreground,
1181            NamedColor::Background => colors.terminal_ansi_background,
1182            NamedColor::Cursor => theme.players().local().cursor,
1183            NamedColor::DimBlack => colors.terminal_ansi_dim_black,
1184            NamedColor::DimRed => colors.terminal_ansi_dim_red,
1185            NamedColor::DimGreen => colors.terminal_ansi_dim_green,
1186            NamedColor::DimYellow => colors.terminal_ansi_dim_yellow,
1187            NamedColor::DimBlue => colors.terminal_ansi_dim_blue,
1188            NamedColor::DimMagenta => colors.terminal_ansi_dim_magenta,
1189            NamedColor::DimCyan => colors.terminal_ansi_dim_cyan,
1190            NamedColor::DimWhite => colors.terminal_ansi_dim_white,
1191            NamedColor::BrightForeground => colors.terminal_bright_foreground,
1192            NamedColor::DimForeground => colors.terminal_dim_foreground,
1193        },
1194        // 'True' colors
1195        terminal::alacritty_terminal::vte::ansi::Color::Spec(rgb) => {
1196            terminal::rgba_color(rgb.r, rgb.g, rgb.b)
1197        }
1198        // 8 bit, indexed colors
1199        terminal::alacritty_terminal::vte::ansi::Color::Indexed(i) => {
1200            terminal::get_color_at_index(*i as usize, theme)
1201        }
1202    }
1203}