command_palette.rs

 1use crate::prelude::*;
 2use crate::{example_editor_actions, OrderMethod, Palette};
 3
 4#[derive(RenderOnce)]
 5pub struct CommandPalette {
 6    id: ElementId,
 7}
 8
 9impl<V: 'static> Component<V> for CommandPalette {
10    type Rendered = Stateful<V, Div<V>>;
11
12    fn render(self, view: &mut V, cx: &mut ViewContext<V>) -> Self::Rendered {
13        div().id(self.id.clone()).child(
14            Palette::new("palette")
15                .items(example_editor_actions())
16                .placeholder("Execute a command...")
17                .empty_string("No items found.")
18                .default_order(OrderMethod::Ascending),
19        )
20    }
21}
22
23impl CommandPalette {
24    pub fn new(id: impl Into<ElementId>) -> Self {
25        Self { id: id.into() }
26    }
27}
28
29use gpui::{Div, RenderOnce, Stateful};
30#[cfg(feature = "stories")]
31pub use stories::*;
32
33#[cfg(feature = "stories")]
34mod stories {
35    use gpui::{Div, Render};
36
37    use crate::Story;
38
39    use super::*;
40
41    pub struct CommandPaletteStory;
42
43    impl Render<Self> for CommandPaletteStory {
44        type Element = Div<Self>;
45
46        fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
47            Story::container(cx)
48                .child(Story::title_for::<_, CommandPalette>(cx))
49                .child(Story::label(cx, "Default"))
50                .child(CommandPalette::new("command-palette"))
51        }
52    }
53}