window.rs

  1use crate::{
  2    px, AnyView, AppContext, AtlasTile, AvailableSpace, Bounds, Context, DevicePixels, Effect,
  3    Element, EntityId, FontId, GlyphId, Handle, LayoutId, MainThread, MainThreadOnly,
  4    MonochromeSprite, Pixels, PlatformAtlas, PlatformWindow, Point, RasterizedGlyphId, Reference,
  5    Scene, Size, StackContext, StackingOrder, Style, TaffyLayoutEngine, WeakHandle, WindowOptions,
  6    SUBPIXEL_VARIANTS,
  7};
  8use anyhow::Result;
  9use futures::Future;
 10use smallvec::SmallVec;
 11use std::{any::TypeId, marker::PhantomData, mem, sync::Arc};
 12use util::ResultExt;
 13
 14pub struct AnyWindow {}
 15
 16pub struct Window {
 17    handle: AnyWindowHandle,
 18    platform_window: MainThreadOnly<Box<dyn PlatformWindow>>,
 19    glyph_atlas: Arc<dyn PlatformAtlas<RasterizedGlyphId>>,
 20    rem_size: Pixels,
 21    content_size: Size<Pixels>,
 22    layout_engine: TaffyLayoutEngine,
 23    pub(crate) root_view: Option<AnyView<()>>,
 24    mouse_position: Point<Pixels>,
 25    current_layer_id: StackingOrder,
 26    pub(crate) scene: Scene,
 27    pub(crate) dirty: bool,
 28}
 29
 30impl Window {
 31    pub fn new(
 32        handle: AnyWindowHandle,
 33        options: WindowOptions,
 34        cx: &mut MainThread<AppContext>,
 35    ) -> Self {
 36        let platform_window = cx.platform().open_window(handle, options);
 37        let glyph_atlas = platform_window.glyph_atlas();
 38        let mouse_position = platform_window.mouse_position();
 39        let content_size = platform_window.content_size();
 40        let scale_factor = platform_window.scale_factor();
 41        platform_window.on_resize(Box::new({
 42            let handle = handle;
 43            let cx = cx.to_async();
 44            move |content_size, scale_factor| {
 45                cx.update_window(handle, |cx| {
 46                    cx.window.scene = Scene::new(scale_factor);
 47                    cx.window.content_size = content_size;
 48                    cx.window.dirty = true;
 49                })
 50                .log_err();
 51            }
 52        }));
 53
 54        let platform_window =
 55            MainThreadOnly::new(Arc::new(platform_window), cx.platform().dispatcher());
 56
 57        Window {
 58            handle,
 59            platform_window,
 60            glyph_atlas,
 61            rem_size: px(16.),
 62            content_size,
 63            layout_engine: TaffyLayoutEngine::new(),
 64            root_view: None,
 65            mouse_position,
 66            current_layer_id: SmallVec::new(),
 67            scene: Scene::new(scale_factor),
 68            dirty: true,
 69        }
 70    }
 71}
 72
 73pub struct WindowContext<'a, 'w> {
 74    app: Reference<'a, AppContext>,
 75    window: Reference<'w, Window>,
 76}
 77
 78impl<'a, 'w> WindowContext<'a, 'w> {
 79    pub(crate) fn mutable(app: &'a mut AppContext, window: &'w mut Window) -> Self {
 80        Self {
 81            app: Reference::Mutable(app),
 82            window: Reference::Mutable(window),
 83        }
 84    }
 85
 86    pub fn notify(&mut self) {
 87        self.window.dirty = true;
 88    }
 89
 90    pub fn request_layout(
 91        &mut self,
 92        style: Style,
 93        children: impl IntoIterator<Item = LayoutId>,
 94    ) -> Result<LayoutId> {
 95        self.app.layout_id_buffer.clear();
 96        self.app.layout_id_buffer.extend(children.into_iter());
 97        let rem_size = self.rem_size();
 98
 99        self.window
100            .layout_engine
101            .request_layout(style, rem_size, &self.app.layout_id_buffer)
102    }
103
104    pub fn request_measured_layout<
105        F: Fn(Size<Option<Pixels>>, Size<AvailableSpace>) -> Size<Pixels> + Send + Sync + 'static,
106    >(
107        &mut self,
108        style: Style,
109        rem_size: Pixels,
110        measure: F,
111    ) -> Result<LayoutId> {
112        self.window
113            .layout_engine
114            .request_measured_layout(style, rem_size, measure)
115    }
116
117    pub fn layout(&mut self, layout_id: LayoutId) -> Result<Layout> {
118        Ok(self
119            .window
120            .layout_engine
121            .layout(layout_id)
122            .map(Into::into)?)
123    }
124
125    pub fn scale_factor(&self) -> f32 {
126        self.window.scene.scale_factor
127    }
128
129    pub fn rem_size(&self) -> Pixels {
130        self.window.rem_size
131    }
132
133    pub fn mouse_position(&self) -> Point<Pixels> {
134        self.window.mouse_position
135    }
136
137    pub fn scene(&mut self) -> &mut Scene {
138        &mut self.window.scene
139    }
140
141    pub fn stack<R>(&mut self, order: u32, f: impl FnOnce(&mut Self) -> R) -> R {
142        self.window.current_layer_id.push(order);
143        let result = f(self);
144        self.window.current_layer_id.pop();
145        result
146    }
147
148    pub fn current_layer_id(&self) -> StackingOrder {
149        self.window.current_layer_id.clone()
150    }
151
152    pub fn run_on_main<R>(
153        &self,
154        f: impl FnOnce(&mut MainThread<WindowContext>) -> R + Send + 'static,
155    ) -> impl Future<Output = Result<R>>
156    where
157        R: Send + 'static,
158    {
159        let id = self.window.handle.id;
160        self.app.run_on_main(move |cx| {
161            cx.update_window(id, |cx| {
162                f(unsafe {
163                    mem::transmute::<&mut WindowContext, &mut MainThread<WindowContext>>(cx)
164                })
165            })
166        })
167    }
168
169    pub fn rasterize_glyph(
170        &self,
171        font_id: FontId,
172        glyph_id: GlyphId,
173        font_size: Pixels,
174        scale_factor: f32,
175        target_position: Point<Pixels>,
176    ) -> Result<(AtlasTile, Bounds<Pixels>)> {
177        let target_position = target_position * scale_factor;
178        let subpixel_variant = Point {
179            x: (target_position.x.0.fract() * SUBPIXEL_VARIANTS as f32).floor() as u8,
180            y: (target_position.y.0.fract() * SUBPIXEL_VARIANTS as f32).floor() as u8,
181        };
182        let rasterized_glyph_id = RasterizedGlyphId {
183            font_id,
184            glyph_id,
185            font_size,
186            subpixel_variant,
187            scale_factor,
188        };
189        let mut offset = Default::default();
190        let tile = self
191            .window
192            .glyph_atlas
193            .get_or_insert_with(&rasterized_glyph_id, &mut || {
194                let (bounds, pixels) = self.text_system().rasterize_glyph(&rasterized_glyph_id)?;
195                offset = bounds.origin;
196                Ok((bounds.size, pixels))
197            })?;
198
199        // Align bounding box surrounding glyph to pixel grid
200        let mut origin = (target_position * scale_factor).map(|p| p.floor());
201        // Position glyph within bounding box
202        origin += offset.map(|o| px(u32::from(o) as f32));
203        let size = tile.bounds_in_atlas.size.map(|b| px(b.0 as f32));
204        let bounds = Bounds { origin, size };
205
206        Ok((tile, bounds))
207    }
208
209    pub(crate) fn draw(&mut self) -> Result<()> {
210        let unit_entity = self.unit_entity.clone();
211        self.update_entity(&unit_entity, |_, cx| {
212            let mut root_view = cx.window.root_view.take().unwrap();
213            let (root_layout_id, mut frame_state) = root_view.layout(&mut (), cx)?;
214            let available_space = cx.window.content_size.map(Into::into);
215
216            dbg!("computing layout");
217            cx.window
218                .layout_engine
219                .compute_layout(root_layout_id, available_space)?;
220            dbg!("asking for layout");
221            let layout = cx.window.layout_engine.layout(root_layout_id)?;
222
223            dbg!("painting root view");
224
225            root_view.paint(layout, &mut (), &mut frame_state, cx)?;
226            cx.window.root_view = Some(root_view);
227            let scene = cx.window.scene.take();
228
229            let _ = cx.run_on_main(|cx| {
230                cx.window
231                    .platform_window
232                    .borrow_on_main_thread()
233                    .draw(scene);
234            });
235
236            cx.window.dirty = false;
237            Ok(())
238        })
239    }
240}
241
242impl MainThread<WindowContext<'_, '_>> {
243    // todo!("implement other methods that use platform window")
244    fn platform_window(&self) -> &dyn PlatformWindow {
245        self.window.platform_window.borrow_on_main_thread().as_ref()
246    }
247}
248
249impl Context for WindowContext<'_, '_> {
250    type EntityContext<'a, 'w, T: 'static + Send + Sync> = ViewContext<'a, 'w, T>;
251    type Result<T> = T;
252
253    fn entity<T: Send + Sync + 'static>(
254        &mut self,
255        build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
256    ) -> Handle<T> {
257        let slot = self.app.entities.reserve();
258        let entity = build_entity(&mut ViewContext::mutable(
259            &mut *self.app,
260            &mut self.window,
261            slot.id,
262        ));
263        self.entities.redeem(slot, entity)
264    }
265
266    fn update_entity<T: Send + Sync + 'static, R>(
267        &mut self,
268        handle: &Handle<T>,
269        update: impl FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
270    ) -> R {
271        let mut entity = self.entities.lease(handle);
272        let result = update(
273            &mut *entity,
274            &mut ViewContext::mutable(&mut *self.app, &mut *self.window, handle.id),
275        );
276        self.entities.end_lease(entity);
277        result
278    }
279}
280
281impl<'a, 'w> std::ops::Deref for WindowContext<'a, 'w> {
282    type Target = AppContext;
283
284    fn deref(&self) -> &Self::Target {
285        &self.app
286    }
287}
288
289impl<'a, 'w> std::ops::DerefMut for WindowContext<'a, 'w> {
290    fn deref_mut(&mut self) -> &mut Self::Target {
291        &mut self.app
292    }
293}
294
295impl<S> StackContext for ViewContext<'_, '_, S> {
296    fn app(&mut self) -> &mut AppContext {
297        &mut *self.window_cx.app
298    }
299
300    fn with_text_style<F, R>(&mut self, style: crate::TextStyleRefinement, f: F) -> R
301    where
302        F: FnOnce(&mut Self) -> R,
303    {
304        self.window_cx.app.push_text_style(style);
305        let result = f(self);
306        self.window_cx.app.pop_text_style();
307        result
308    }
309
310    fn with_state<T: Send + Sync + 'static, F, R>(&mut self, state: T, f: F) -> R
311    where
312        F: FnOnce(&mut Self) -> R,
313    {
314        self.window_cx.app.push_state(state);
315        let result = f(self);
316        self.window_cx.app.pop_state::<T>();
317        result
318    }
319}
320
321pub struct ViewContext<'a, 'w, S> {
322    window_cx: WindowContext<'a, 'w>,
323    entity_type: PhantomData<S>,
324    entity_id: EntityId,
325}
326
327impl<'a, 'w, S: Send + Sync + 'static> ViewContext<'a, 'w, S> {
328    fn mutable(app: &'a mut AppContext, window: &'w mut Window, entity_id: EntityId) -> Self {
329        Self {
330            window_cx: WindowContext::mutable(app, window),
331            entity_id,
332            entity_type: PhantomData,
333        }
334    }
335
336    pub fn handle(&self) -> WeakHandle<S> {
337        self.entities.weak_handle(self.entity_id)
338    }
339
340    pub fn observe<E: Send + Sync + 'static>(
341        &mut self,
342        handle: &Handle<E>,
343        on_notify: impl Fn(&mut S, Handle<E>, &mut ViewContext<'_, '_, S>) + Send + Sync + 'static,
344    ) {
345        let this = self.handle();
346        let handle = handle.downgrade();
347        let window_handle = self.window.handle;
348        self.app
349            .observers
350            .entry(handle.id)
351            .or_default()
352            .push(Arc::new(move |cx| {
353                cx.update_window(window_handle.id, |cx| {
354                    if let Some(handle) = handle.upgrade(cx) {
355                        this.update(cx, |this, cx| on_notify(this, handle, cx))
356                            .is_ok()
357                    } else {
358                        false
359                    }
360                })
361                .unwrap_or(false)
362            }));
363    }
364
365    pub fn notify(&mut self) {
366        self.window_cx.notify();
367        self.window_cx
368            .app
369            .pending_effects
370            .push_back(Effect::Notify(self.entity_id));
371    }
372
373    pub(crate) fn erase_state<R>(&mut self, f: impl FnOnce(&mut ViewContext<()>) -> R) -> R {
374        let entity_id = self.unit_entity.id;
375        let mut cx = ViewContext::mutable(
376            &mut *self.window_cx.app,
377            &mut *self.window_cx.window,
378            entity_id,
379        );
380        f(&mut cx)
381    }
382}
383
384impl<'a, 'w, S> Context for ViewContext<'a, 'w, S> {
385    type EntityContext<'b, 'c, U: 'static + Send + Sync> = ViewContext<'b, 'c, U>;
386    type Result<U> = U;
387
388    fn entity<T2: Send + Sync + 'static>(
389        &mut self,
390        build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T2>) -> T2,
391    ) -> Handle<T2> {
392        self.window_cx.entity(build_entity)
393    }
394
395    fn update_entity<U: Send + Sync + 'static, R>(
396        &mut self,
397        handle: &Handle<U>,
398        update: impl FnOnce(&mut U, &mut Self::EntityContext<'_, '_, U>) -> R,
399    ) -> R {
400        self.window_cx.update_entity(handle, update)
401    }
402}
403
404impl<'a, 'w, S: 'static> std::ops::Deref for ViewContext<'a, 'w, S> {
405    type Target = WindowContext<'a, 'w>;
406
407    fn deref(&self) -> &Self::Target {
408        &self.window_cx
409    }
410}
411
412impl<'a, 'w, S: 'static> std::ops::DerefMut for ViewContext<'a, 'w, S> {
413    fn deref_mut(&mut self) -> &mut Self::Target {
414        &mut self.window_cx
415    }
416}
417
418// #[derive(Clone, Copy, Eq, PartialEq, Hash)]
419slotmap::new_key_type! { pub struct WindowId; }
420
421#[derive(PartialEq, Eq)]
422pub struct WindowHandle<S> {
423    id: WindowId,
424    state_type: PhantomData<S>,
425}
426
427impl<S> Copy for WindowHandle<S> {}
428
429impl<S> Clone for WindowHandle<S> {
430    fn clone(&self) -> Self {
431        WindowHandle {
432            id: self.id,
433            state_type: PhantomData,
434        }
435    }
436}
437
438impl<S> WindowHandle<S> {
439    pub fn new(id: WindowId) -> Self {
440        WindowHandle {
441            id,
442            state_type: PhantomData,
443        }
444    }
445}
446
447impl<S: 'static> Into<AnyWindowHandle> for WindowHandle<S> {
448    fn into(self) -> AnyWindowHandle {
449        AnyWindowHandle {
450            id: self.id,
451            state_type: TypeId::of::<S>(),
452        }
453    }
454}
455
456#[derive(Copy, Clone, PartialEq, Eq)]
457pub struct AnyWindowHandle {
458    pub(crate) id: WindowId,
459    state_type: TypeId,
460}
461
462#[derive(Clone)]
463pub struct Layout {
464    pub order: u32,
465    pub bounds: Bounds<Pixels>,
466}