mouse_event_handler.rs

  1use std::any::TypeId;
  2
  3use super::Padding;
  4use crate::{
  5    geometry::{
  6        rect::RectF,
  7        vector::{vec2f, Vector2F},
  8    },
  9    platform::CursorStyle,
 10    scene::{CursorRegion, HandlerSet},
 11    DebugContext, Element, ElementBox, Event, EventContext, LayoutContext, MouseButton,
 12    MouseButtonEvent, MouseMovedEvent, MouseRegion, MouseState, PaintContext, RenderContext,
 13    SizeConstraint, View,
 14};
 15use serde_json::json;
 16
 17pub struct MouseEventHandler {
 18    child: ElementBox,
 19    discriminant: (TypeId, usize),
 20    cursor_style: Option<CursorStyle>,
 21    handlers: HandlerSet,
 22    padding: Padding,
 23}
 24
 25impl MouseEventHandler {
 26    pub fn new<Tag, V, F>(id: usize, cx: &mut RenderContext<V>, render_child: F) -> Self
 27    where
 28        Tag: 'static,
 29        V: View,
 30        F: FnOnce(MouseState, &mut RenderContext<V>) -> ElementBox,
 31    {
 32        Self {
 33            child: render_child(cx.mouse_state::<Tag>(id), cx),
 34            cursor_style: None,
 35            discriminant: (TypeId::of::<Tag>(), id),
 36            handlers: Default::default(),
 37            padding: Default::default(),
 38        }
 39    }
 40
 41    pub fn with_cursor_style(mut self, cursor: CursorStyle) -> Self {
 42        self.cursor_style = Some(cursor);
 43        self
 44    }
 45
 46    pub fn on_mouse_down(
 47        mut self,
 48        button: MouseButton,
 49        handler: impl Fn(MouseButtonEvent, &mut EventContext) + 'static,
 50    ) -> Self {
 51        self.handlers = self.handlers.on_down(button, handler);
 52        self
 53    }
 54
 55    pub fn on_click(
 56        mut self,
 57        button: MouseButton,
 58        handler: impl Fn(MouseButtonEvent, &mut EventContext) + 'static,
 59    ) -> Self {
 60        self.handlers = self.handlers.on_click(button, handler);
 61        self
 62    }
 63
 64    pub fn on_mouse_down_out(
 65        mut self,
 66        button: MouseButton,
 67        handler: impl Fn(MouseButtonEvent, &mut EventContext) + 'static,
 68    ) -> Self {
 69        self.handlers = self.handlers.on_down_out(button, handler);
 70        self
 71    }
 72
 73    pub fn on_drag(
 74        mut self,
 75        button: MouseButton,
 76        handler: impl Fn(Vector2F, MouseMovedEvent, &mut EventContext) + 'static,
 77    ) -> Self {
 78        self.handlers = self.handlers.on_drag(button, handler);
 79        self
 80    }
 81
 82    pub fn on_hover(
 83        mut self,
 84        handler: impl Fn(bool, MouseMovedEvent, &mut EventContext) + 'static,
 85    ) -> Self {
 86        self.handlers = self.handlers.on_hover(handler);
 87        self
 88    }
 89
 90    pub fn with_padding(mut self, padding: Padding) -> Self {
 91        self.padding = padding;
 92        self
 93    }
 94
 95    fn hit_bounds(&self, bounds: RectF) -> RectF {
 96        RectF::from_points(
 97            bounds.origin() - vec2f(self.padding.left, self.padding.top),
 98            bounds.lower_right() + vec2f(self.padding.right, self.padding.bottom),
 99        )
100        .round_out()
101    }
102}
103
104impl Element for MouseEventHandler {
105    type LayoutState = ();
106    type PaintState = ();
107
108    fn layout(
109        &mut self,
110        constraint: SizeConstraint,
111        cx: &mut LayoutContext,
112    ) -> (Vector2F, Self::LayoutState) {
113        (self.child.layout(constraint, cx), ())
114    }
115
116    fn paint(
117        &mut self,
118        bounds: RectF,
119        visible_bounds: RectF,
120        _: &mut Self::LayoutState,
121        cx: &mut PaintContext,
122    ) -> Self::PaintState {
123        let hit_bounds = self.hit_bounds(visible_bounds);
124        if let Some(style) = self.cursor_style {
125            cx.scene.push_cursor_region(CursorRegion {
126                bounds: hit_bounds,
127                style,
128            });
129        }
130
131        cx.scene.push_mouse_region(MouseRegion::from_handlers(
132            cx.current_view_id(),
133            Some(self.discriminant.clone()),
134            hit_bounds,
135            self.handlers.clone(),
136        ));
137
138        self.child.paint(bounds.origin(), visible_bounds, cx);
139    }
140
141    fn dispatch_event(
142        &mut self,
143        event: &Event,
144        _: RectF,
145        _: RectF,
146        _: &mut Self::LayoutState,
147        _: &mut Self::PaintState,
148        cx: &mut EventContext,
149    ) -> bool {
150        self.child.dispatch_event(event, cx)
151    }
152
153    fn debug(
154        &self,
155        _: RectF,
156        _: &Self::LayoutState,
157        _: &Self::PaintState,
158        cx: &DebugContext,
159    ) -> serde_json::Value {
160        json!({
161            "type": "MouseEventHandler",
162            "child": self.child.debug(cx),
163        })
164    }
165}