1use super::{
2 display_map::{BlockContext, ToDisplayPoint},
3 Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, SelectPhase, SoftWrap, ToPoint,
4 MAX_LINE_LEN,
5};
6use crate::{
7 display_map::{BlockStyle, DisplaySnapshot, FoldStatus, TransformBlock},
8 editor_settings::ShowScrollbar,
9 git::{diff_hunk_to_display, DisplayDiffHunk},
10 hover_popover::{
11 hide_hover, hover_at, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH,
12 MIN_POPOVER_LINE_HEIGHT,
13 },
14 link_go_to_definition::{
15 go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link,
16 },
17 mouse_context_menu, EditorSettings, EditorStyle, GutterHover, UnfoldAt,
18};
19use clock::ReplicaId;
20use collections::{BTreeMap, HashMap};
21use git::diff::DiffHunkStatus;
22use gpui::{
23 color::Color,
24 elements::*,
25 fonts::{HighlightStyle, TextStyle, Underline},
26 geometry::{
27 rect::RectF,
28 vector::{vec2f, Vector2F},
29 PathBuilder,
30 },
31 json::{self, ToJson},
32 platform::{CursorStyle, Modifiers, MouseButton, MouseButtonEvent, MouseMovedEvent},
33 text_layout::{self, Line, RunStyle, TextLayoutCache},
34 AnyElement, Axis, Border, CursorRegion, Element, EventContext, FontCache, LayoutContext,
35 MouseRegion, Quad, SceneBuilder, SizeConstraint, ViewContext, WindowContext,
36};
37use itertools::Itertools;
38use json::json;
39use language::{
40 language_settings::ShowWhitespaceSetting, Bias, CursorShape, DiagnosticSeverity, OffsetUtf16,
41 Selection,
42};
43use project::{
44 project_settings::{GitGutterSetting, ProjectSettings},
45 ProjectPath,
46};
47use smallvec::SmallVec;
48use std::{
49 borrow::Cow,
50 cmp::{self, Ordering},
51 fmt::Write,
52 iter,
53 ops::Range,
54 sync::Arc,
55};
56use text::Point;
57use workspace::item::Item;
58
59enum FoldMarkers {}
60
61struct SelectionLayout {
62 head: DisplayPoint,
63 cursor_shape: CursorShape,
64 range: Range<DisplayPoint>,
65}
66
67impl SelectionLayout {
68 fn new<T: ToPoint + ToDisplayPoint + Clone>(
69 selection: Selection<T>,
70 line_mode: bool,
71 cursor_shape: CursorShape,
72 map: &DisplaySnapshot,
73 ) -> Self {
74 if line_mode {
75 let selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
76 let point_range = map.expand_to_line(selection.range());
77 Self {
78 head: selection.head().to_display_point(map),
79 cursor_shape,
80 range: point_range.start.to_display_point(map)
81 ..point_range.end.to_display_point(map),
82 }
83 } else {
84 let selection = selection.map(|p| p.to_display_point(map));
85 Self {
86 head: selection.head(),
87 cursor_shape,
88 range: selection.range(),
89 }
90 }
91 }
92}
93
94#[derive(Clone)]
95pub struct EditorElement {
96 style: Arc<EditorStyle>,
97}
98
99impl EditorElement {
100 pub fn new(style: EditorStyle) -> Self {
101 Self {
102 style: Arc::new(style),
103 }
104 }
105
106 fn attach_mouse_handlers(
107 scene: &mut SceneBuilder,
108 position_map: &Arc<PositionMap>,
109 has_popovers: bool,
110 visible_bounds: RectF,
111 text_bounds: RectF,
112 gutter_bounds: RectF,
113 bounds: RectF,
114 cx: &mut ViewContext<Editor>,
115 ) {
116 enum EditorElementMouseHandlers {}
117 scene.push_mouse_region(
118 MouseRegion::new::<EditorElementMouseHandlers>(
119 cx.view_id(),
120 cx.view_id(),
121 visible_bounds,
122 )
123 .on_down(MouseButton::Left, {
124 let position_map = position_map.clone();
125 move |event, editor, cx| {
126 if !Self::mouse_down(
127 editor,
128 event.platform_event,
129 position_map.as_ref(),
130 text_bounds,
131 gutter_bounds,
132 cx,
133 ) {
134 cx.propagate_event();
135 }
136 }
137 })
138 .on_down(MouseButton::Right, {
139 let position_map = position_map.clone();
140 move |event, editor, cx| {
141 if !Self::mouse_right_down(
142 editor,
143 event.position,
144 position_map.as_ref(),
145 text_bounds,
146 cx,
147 ) {
148 cx.propagate_event();
149 }
150 }
151 })
152 .on_up(MouseButton::Left, {
153 let position_map = position_map.clone();
154 move |event, editor, cx| {
155 if !Self::mouse_up(
156 editor,
157 event.position,
158 event.cmd,
159 event.shift,
160 position_map.as_ref(),
161 text_bounds,
162 cx,
163 ) {
164 cx.propagate_event()
165 }
166 }
167 })
168 .on_drag(MouseButton::Left, {
169 let position_map = position_map.clone();
170 move |event, editor, cx| {
171 if !Self::mouse_dragged(
172 editor,
173 event.platform_event,
174 position_map.as_ref(),
175 text_bounds,
176 cx,
177 ) {
178 cx.propagate_event()
179 }
180 }
181 })
182 .on_move({
183 let position_map = position_map.clone();
184 move |event, editor, cx| {
185 if !Self::mouse_moved(
186 editor,
187 event.platform_event,
188 &position_map,
189 text_bounds,
190 cx,
191 ) {
192 cx.propagate_event()
193 }
194 }
195 })
196 .on_move_out(move |_, editor: &mut Editor, cx| {
197 if has_popovers {
198 hide_hover(editor, cx);
199 }
200 })
201 .on_scroll({
202 let position_map = position_map.clone();
203 move |event, editor, cx| {
204 if !Self::scroll(
205 editor,
206 event.position,
207 *event.delta.raw(),
208 event.delta.precise(),
209 &position_map,
210 bounds,
211 cx,
212 ) {
213 cx.propagate_event()
214 }
215 }
216 }),
217 );
218
219 enum GutterHandlers {}
220 scene.push_mouse_region(
221 MouseRegion::new::<GutterHandlers>(cx.view_id(), cx.view_id() + 1, gutter_bounds)
222 .on_hover(|hover, editor: &mut Editor, cx| {
223 editor.gutter_hover(
224 &GutterHover {
225 hovered: hover.started,
226 },
227 cx,
228 );
229 }),
230 )
231 }
232
233 fn mouse_down(
234 editor: &mut Editor,
235 MouseButtonEvent {
236 position,
237 modifiers:
238 Modifiers {
239 shift,
240 ctrl,
241 alt,
242 cmd,
243 ..
244 },
245 mut click_count,
246 ..
247 }: MouseButtonEvent,
248 position_map: &PositionMap,
249 text_bounds: RectF,
250 gutter_bounds: RectF,
251 cx: &mut EventContext<Editor>,
252 ) -> bool {
253 if gutter_bounds.contains_point(position) {
254 click_count = 3; // Simulate triple-click when clicking the gutter to select lines
255 } else if !text_bounds.contains_point(position) {
256 return false;
257 }
258
259 let (position, target_position) = position_map.point_for_position(text_bounds, position);
260
261 if shift && alt {
262 editor.select(
263 SelectPhase::BeginColumnar {
264 position,
265 goal_column: target_position.column(),
266 },
267 cx,
268 );
269 } else if shift && !ctrl && !alt && !cmd {
270 editor.select(
271 SelectPhase::Extend {
272 position,
273 click_count,
274 },
275 cx,
276 );
277 } else {
278 editor.select(
279 SelectPhase::Begin {
280 position,
281 add: alt,
282 click_count,
283 },
284 cx,
285 );
286 }
287
288 true
289 }
290
291 fn mouse_right_down(
292 editor: &mut Editor,
293 position: Vector2F,
294 position_map: &PositionMap,
295 text_bounds: RectF,
296 cx: &mut EventContext<Editor>,
297 ) -> bool {
298 if !text_bounds.contains_point(position) {
299 return false;
300 }
301
302 let (point, _) = position_map.point_for_position(text_bounds, position);
303 mouse_context_menu::deploy_context_menu(editor, position, point, cx);
304 true
305 }
306
307 fn mouse_up(
308 editor: &mut Editor,
309 position: Vector2F,
310 cmd: bool,
311 shift: bool,
312 position_map: &PositionMap,
313 text_bounds: RectF,
314 cx: &mut EventContext<Editor>,
315 ) -> bool {
316 let end_selection = editor.has_pending_selection();
317 let pending_nonempty_selections = editor.has_pending_nonempty_selection();
318
319 if end_selection {
320 editor.select(SelectPhase::End, cx);
321 }
322
323 if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
324 let (point, target_point) = position_map.point_for_position(text_bounds, position);
325
326 if point == target_point {
327 if shift {
328 go_to_fetched_type_definition(editor, point, cx);
329 } else {
330 go_to_fetched_definition(editor, point, cx);
331 }
332
333 return true;
334 }
335 }
336
337 end_selection
338 }
339
340 fn mouse_dragged(
341 editor: &mut Editor,
342 MouseMovedEvent {
343 modifiers: Modifiers { cmd, shift, .. },
344 position,
345 ..
346 }: MouseMovedEvent,
347 position_map: &PositionMap,
348 text_bounds: RectF,
349 cx: &mut EventContext<Editor>,
350 ) -> bool {
351 // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
352 // Don't trigger hover popover if mouse is hovering over context menu
353 let point = if text_bounds.contains_point(position) {
354 let (point, target_point) = position_map.point_for_position(text_bounds, position);
355 if point == target_point {
356 Some(point)
357 } else {
358 None
359 }
360 } else {
361 None
362 };
363
364 update_go_to_definition_link(editor, point, cmd, shift, cx);
365
366 if editor.has_pending_selection() {
367 let mut scroll_delta = Vector2F::zero();
368
369 let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
370 let top = text_bounds.origin_y() + vertical_margin;
371 let bottom = text_bounds.lower_left().y() - vertical_margin;
372 if position.y() < top {
373 scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
374 }
375 if position.y() > bottom {
376 scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
377 }
378
379 let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
380 let left = text_bounds.origin_x() + horizontal_margin;
381 let right = text_bounds.upper_right().x() - horizontal_margin;
382 if position.x() < left {
383 scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
384 left - position.x(),
385 ))
386 }
387 if position.x() > right {
388 scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
389 position.x() - right,
390 ))
391 }
392
393 let (position, target_position) =
394 position_map.point_for_position(text_bounds, position);
395
396 editor.select(
397 SelectPhase::Update {
398 position,
399 goal_column: target_position.column(),
400 scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
401 .clamp(Vector2F::zero(), position_map.scroll_max),
402 },
403 cx,
404 );
405 hover_at(editor, point, cx);
406 true
407 } else {
408 hover_at(editor, point, cx);
409 false
410 }
411 }
412
413 fn mouse_moved(
414 editor: &mut Editor,
415 MouseMovedEvent {
416 modifiers: Modifiers { shift, cmd, .. },
417 position,
418 ..
419 }: MouseMovedEvent,
420 position_map: &PositionMap,
421 text_bounds: RectF,
422 cx: &mut ViewContext<Editor>,
423 ) -> bool {
424 // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
425 // Don't trigger hover popover if mouse is hovering over context menu
426 let point = position_to_display_point(position, text_bounds, position_map);
427
428 update_go_to_definition_link(editor, point, cmd, shift, cx);
429 hover_at(editor, point, cx);
430
431 true
432 }
433
434 fn scroll(
435 editor: &mut Editor,
436 position: Vector2F,
437 mut delta: Vector2F,
438 precise: bool,
439 position_map: &PositionMap,
440 bounds: RectF,
441 cx: &mut ViewContext<Editor>,
442 ) -> bool {
443 if !bounds.contains_point(position) {
444 return false;
445 }
446
447 let line_height = position_map.line_height;
448 let max_glyph_width = position_map.em_width;
449
450 let axis = if precise {
451 //Trackpad
452 position_map.snapshot.ongoing_scroll.filter(&mut delta)
453 } else {
454 //Not trackpad
455 delta *= vec2f(max_glyph_width, line_height);
456 None //Resets ongoing scroll
457 };
458
459 let scroll_position = position_map.snapshot.scroll_position();
460 let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
461 let y = (scroll_position.y() * line_height - delta.y()) / line_height;
462 let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
463 editor.scroll(scroll_position, axis, cx);
464
465 true
466 }
467
468 fn paint_background(
469 &self,
470 scene: &mut SceneBuilder,
471 gutter_bounds: RectF,
472 text_bounds: RectF,
473 layout: &LayoutState,
474 ) {
475 let bounds = gutter_bounds.union_rect(text_bounds);
476 let scroll_top =
477 layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
478 scene.push_quad(Quad {
479 bounds: gutter_bounds,
480 background: Some(self.style.gutter_background),
481 border: Border::new(0., Color::transparent_black()),
482 corner_radius: 0.,
483 });
484 scene.push_quad(Quad {
485 bounds: text_bounds,
486 background: Some(self.style.background),
487 border: Border::new(0., Color::transparent_black()),
488 corner_radius: 0.,
489 });
490
491 if let EditorMode::Full = layout.mode {
492 let mut active_rows = layout.active_rows.iter().peekable();
493 while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
494 let mut end_row = *start_row;
495 while active_rows.peek().map_or(false, |r| {
496 *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
497 }) {
498 active_rows.next().unwrap();
499 end_row += 1;
500 }
501
502 if !contains_non_empty_selection {
503 let origin = vec2f(
504 bounds.origin_x(),
505 bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
506 - scroll_top,
507 );
508 let size = vec2f(
509 bounds.width(),
510 layout.position_map.line_height * (end_row - start_row + 1) as f32,
511 );
512 scene.push_quad(Quad {
513 bounds: RectF::new(origin, size),
514 background: Some(self.style.active_line_background),
515 border: Border::default(),
516 corner_radius: 0.,
517 });
518 }
519 }
520
521 if let Some(highlighted_rows) = &layout.highlighted_rows {
522 let origin = vec2f(
523 bounds.origin_x(),
524 bounds.origin_y()
525 + (layout.position_map.line_height * highlighted_rows.start as f32)
526 - scroll_top,
527 );
528 let size = vec2f(
529 bounds.width(),
530 layout.position_map.line_height * highlighted_rows.len() as f32,
531 );
532 scene.push_quad(Quad {
533 bounds: RectF::new(origin, size),
534 background: Some(self.style.highlighted_line_background),
535 border: Border::default(),
536 corner_radius: 0.,
537 });
538 }
539 }
540 }
541
542 fn paint_gutter(
543 &mut self,
544 scene: &mut SceneBuilder,
545 bounds: RectF,
546 visible_bounds: RectF,
547 layout: &mut LayoutState,
548 editor: &mut Editor,
549 cx: &mut ViewContext<Editor>,
550 ) {
551 let line_height = layout.position_map.line_height;
552
553 let scroll_position = layout.position_map.snapshot.scroll_position();
554 let scroll_top = scroll_position.y() * line_height;
555
556 let show_gutter = matches!(
557 settings::get::<ProjectSettings>(cx).git.git_gutter,
558 Some(GitGutterSetting::TrackedFiles)
559 );
560
561 if show_gutter {
562 Self::paint_diff_hunks(scene, bounds, layout, cx);
563 }
564
565 for (ix, line) in layout.line_number_layouts.iter().enumerate() {
566 if let Some(line) = line {
567 let line_origin = bounds.origin()
568 + vec2f(
569 bounds.width() - line.width() - layout.gutter_padding,
570 ix as f32 * line_height - (scroll_top % line_height),
571 );
572
573 line.paint(scene, line_origin, visible_bounds, line_height, cx);
574 }
575 }
576
577 for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
578 if let Some(indicator) = fold_indicator.as_mut() {
579 let position = vec2f(
580 bounds.width() - layout.gutter_padding,
581 ix as f32 * line_height - (scroll_top % line_height),
582 );
583 let centering_offset = vec2f(
584 (layout.gutter_padding + layout.gutter_margin - indicator.size().x()) / 2.,
585 (line_height - indicator.size().y()) / 2.,
586 );
587
588 let indicator_origin = bounds.origin() + position + centering_offset;
589
590 indicator.paint(scene, indicator_origin, visible_bounds, editor, cx);
591 }
592 }
593
594 if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
595 let mut x = 0.;
596 let mut y = *row as f32 * line_height - scroll_top;
597 x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
598 y += (line_height - indicator.size().y()) / 2.;
599 indicator.paint(
600 scene,
601 bounds.origin() + vec2f(x, y),
602 visible_bounds,
603 editor,
604 cx,
605 );
606 }
607 }
608
609 fn paint_diff_hunks(
610 scene: &mut SceneBuilder,
611 bounds: RectF,
612 layout: &mut LayoutState,
613 cx: &mut ViewContext<Editor>,
614 ) {
615 let diff_style = &theme::current(cx).editor.diff.clone();
616 let line_height = layout.position_map.line_height;
617
618 let scroll_position = layout.position_map.snapshot.scroll_position();
619 let scroll_top = scroll_position.y() * line_height;
620
621 for hunk in &layout.display_hunks {
622 let (display_row_range, status) = match hunk {
623 //TODO: This rendering is entirely a horrible hack
624 &DisplayDiffHunk::Folded { display_row: row } => {
625 let start_y = row as f32 * line_height - scroll_top;
626 let end_y = start_y + line_height;
627
628 let width = diff_style.removed_width_em * line_height;
629 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
630 let highlight_size = vec2f(width * 2., end_y - start_y);
631 let highlight_bounds = RectF::new(highlight_origin, highlight_size);
632
633 scene.push_quad(Quad {
634 bounds: highlight_bounds,
635 background: Some(diff_style.modified),
636 border: Border::new(0., Color::transparent_black()),
637 corner_radius: 1. * line_height,
638 });
639
640 continue;
641 }
642
643 DisplayDiffHunk::Unfolded {
644 display_row_range,
645 status,
646 } => (display_row_range, status),
647 };
648
649 let color = match status {
650 DiffHunkStatus::Added => diff_style.inserted,
651 DiffHunkStatus::Modified => diff_style.modified,
652
653 //TODO: This rendering is entirely a horrible hack
654 DiffHunkStatus::Removed => {
655 let row = display_row_range.start;
656
657 let offset = line_height / 2.;
658 let start_y = row as f32 * line_height - offset - scroll_top;
659 let end_y = start_y + line_height;
660
661 let width = diff_style.removed_width_em * line_height;
662 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
663 let highlight_size = vec2f(width * 2., end_y - start_y);
664 let highlight_bounds = RectF::new(highlight_origin, highlight_size);
665
666 scene.push_quad(Quad {
667 bounds: highlight_bounds,
668 background: Some(diff_style.deleted),
669 border: Border::new(0., Color::transparent_black()),
670 corner_radius: 1. * line_height,
671 });
672
673 continue;
674 }
675 };
676
677 let start_row = display_row_range.start;
678 let end_row = display_row_range.end;
679
680 let start_y = start_row as f32 * line_height - scroll_top;
681 let end_y = end_row as f32 * line_height - scroll_top;
682
683 let width = diff_style.width_em * line_height;
684 let highlight_origin = bounds.origin() + vec2f(-width, start_y);
685 let highlight_size = vec2f(width * 2., end_y - start_y);
686 let highlight_bounds = RectF::new(highlight_origin, highlight_size);
687
688 scene.push_quad(Quad {
689 bounds: highlight_bounds,
690 background: Some(color),
691 border: Border::new(0., Color::transparent_black()),
692 corner_radius: diff_style.corner_radius * line_height,
693 });
694 }
695 }
696
697 fn paint_text(
698 &mut self,
699 scene: &mut SceneBuilder,
700 bounds: RectF,
701 visible_bounds: RectF,
702 layout: &mut LayoutState,
703 editor: &mut Editor,
704 cx: &mut ViewContext<Editor>,
705 ) {
706 let style = &self.style;
707 let local_replica_id = editor.replica_id(cx);
708 let scroll_position = layout.position_map.snapshot.scroll_position();
709 let start_row = layout.visible_display_row_range.start;
710 let scroll_top = scroll_position.y() * layout.position_map.line_height;
711 let max_glyph_width = layout.position_map.em_width;
712 let scroll_left = scroll_position.x() * max_glyph_width;
713 let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
714 let line_end_overshoot = 0.15 * layout.position_map.line_height;
715 let whitespace_setting = editor.buffer.read(cx).settings_at(0, cx).show_whitespaces;
716
717 scene.push_layer(Some(bounds));
718
719 scene.push_cursor_region(CursorRegion {
720 bounds,
721 style: if !editor.link_go_to_definition_state.definitions.is_empty() {
722 CursorStyle::PointingHand
723 } else {
724 CursorStyle::IBeam
725 },
726 });
727
728 let fold_corner_radius =
729 self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
730 for (id, range, color) in layout.fold_ranges.iter() {
731 self.paint_highlighted_range(
732 scene,
733 range.clone(),
734 *color,
735 fold_corner_radius,
736 fold_corner_radius * 2.,
737 layout,
738 content_origin,
739 scroll_top,
740 scroll_left,
741 bounds,
742 );
743
744 for bound in range_to_bounds(
745 &range,
746 content_origin,
747 scroll_left,
748 scroll_top,
749 &layout.visible_display_row_range,
750 line_end_overshoot,
751 &layout.position_map,
752 ) {
753 scene.push_cursor_region(CursorRegion {
754 bounds: bound,
755 style: CursorStyle::PointingHand,
756 });
757
758 let display_row = range.start.row();
759
760 let buffer_row = DisplayPoint::new(display_row, 0)
761 .to_point(&layout.position_map.snapshot.display_snapshot)
762 .row;
763
764 scene.push_mouse_region(
765 MouseRegion::new::<FoldMarkers>(cx.view_id(), *id as usize, bound)
766 .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
767 editor.unfold_at(&UnfoldAt { buffer_row }, cx)
768 })
769 .with_notify_on_hover(true)
770 .with_notify_on_click(true),
771 )
772 }
773 }
774
775 for (range, color) in &layout.highlighted_ranges {
776 self.paint_highlighted_range(
777 scene,
778 range.clone(),
779 *color,
780 0.,
781 line_end_overshoot,
782 layout,
783 content_origin,
784 scroll_top,
785 scroll_left,
786 bounds,
787 );
788 }
789
790 let mut cursors = SmallVec::<[Cursor; 32]>::new();
791 let corner_radius = 0.15 * layout.position_map.line_height;
792 let mut invisible_display_ranges = SmallVec::<[Range<DisplayPoint>; 32]>::new();
793
794 for (replica_id, selections) in &layout.selections {
795 let replica_id = *replica_id;
796 let selection_style = style.replica_selection_style(replica_id);
797
798 for selection in selections {
799 if !selection.range.is_empty()
800 && (replica_id == local_replica_id
801 || Some(replica_id) == editor.leader_replica_id)
802 {
803 invisible_display_ranges.push(selection.range.clone());
804 }
805 self.paint_highlighted_range(
806 scene,
807 selection.range.clone(),
808 selection_style.selection,
809 corner_radius,
810 corner_radius * 2.,
811 layout,
812 content_origin,
813 scroll_top,
814 scroll_left,
815 bounds,
816 );
817
818 if editor.show_local_cursors(cx) || replica_id != local_replica_id {
819 let cursor_position = selection.head;
820 if layout
821 .visible_display_row_range
822 .contains(&cursor_position.row())
823 {
824 let cursor_row_layout = &layout.position_map.line_layouts
825 [(cursor_position.row() - start_row) as usize]
826 .line;
827 let cursor_column = cursor_position.column() as usize;
828
829 let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
830 let mut block_width =
831 cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
832 if block_width == 0.0 {
833 block_width = layout.position_map.em_width;
834 }
835 let block_text = if let CursorShape::Block = selection.cursor_shape {
836 layout
837 .position_map
838 .snapshot
839 .chars_at(cursor_position)
840 .next()
841 .and_then(|(character, _)| {
842 let font_id =
843 cursor_row_layout.font_for_index(cursor_column)?;
844 let text = character.to_string();
845
846 Some(cx.text_layout_cache().layout_str(
847 &text,
848 cursor_row_layout.font_size(),
849 &[(
850 text.len(),
851 RunStyle {
852 font_id,
853 color: style.background,
854 underline: Default::default(),
855 },
856 )],
857 ))
858 })
859 } else {
860 None
861 };
862
863 let x = cursor_character_x - scroll_left;
864 let y = cursor_position.row() as f32 * layout.position_map.line_height
865 - scroll_top;
866 cursors.push(Cursor {
867 color: selection_style.cursor,
868 block_width,
869 origin: vec2f(x, y),
870 line_height: layout.position_map.line_height,
871 shape: selection.cursor_shape,
872 block_text,
873 });
874 }
875 }
876 }
877 }
878
879 if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
880 for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
881 let row = start_row + ix as u32;
882 line_with_invisibles.draw(
883 layout,
884 row,
885 scroll_top,
886 scene,
887 content_origin,
888 scroll_left,
889 visible_text_bounds,
890 whitespace_setting,
891 &invisible_display_ranges,
892 visible_bounds,
893 cx,
894 )
895 }
896 }
897
898 scene.paint_layer(Some(bounds), |scene| {
899 for cursor in cursors {
900 cursor.paint(scene, content_origin, cx);
901 }
902 });
903
904 if let Some((position, context_menu)) = layout.context_menu.as_mut() {
905 scene.push_stacking_context(None, None);
906 let cursor_row_layout =
907 &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
908 let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
909 let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
910 let mut list_origin = content_origin + vec2f(x, y);
911 let list_width = context_menu.size().x();
912 let list_height = context_menu.size().y();
913
914 // Snap the right edge of the list to the right edge of the window if
915 // its horizontal bounds overflow.
916 if list_origin.x() + list_width > cx.window_size().x() {
917 list_origin.set_x((cx.window_size().x() - list_width).max(0.));
918 }
919
920 if list_origin.y() + list_height > bounds.max_y() {
921 list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
922 }
923
924 context_menu.paint(
925 scene,
926 list_origin,
927 RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
928 editor,
929 cx,
930 );
931
932 scene.pop_stacking_context();
933 }
934
935 if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
936 scene.push_stacking_context(None, None);
937
938 // This is safe because we check on layout whether the required row is available
939 let hovered_row_layout =
940 &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
941
942 // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
943 // height. This is the size we will use to decide whether to render popovers above or below
944 // the hovered line.
945 let first_size = hover_popovers[0].size();
946 let height_to_reserve = first_size.y()
947 + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
948
949 // Compute Hovered Point
950 let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
951 let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
952 let hovered_point = content_origin + vec2f(x, y);
953
954 if hovered_point.y() - height_to_reserve > 0.0 {
955 // There is enough space above. Render popovers above the hovered point
956 let mut current_y = hovered_point.y();
957 for hover_popover in hover_popovers {
958 let size = hover_popover.size();
959 let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
960
961 let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
962 if x_out_of_bounds < 0.0 {
963 popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
964 }
965
966 hover_popover.paint(
967 scene,
968 popover_origin,
969 RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
970 editor,
971 cx,
972 );
973
974 current_y = popover_origin.y() - HOVER_POPOVER_GAP;
975 }
976 } else {
977 // There is not enough space above. Render popovers below the hovered point
978 let mut current_y = hovered_point.y() + layout.position_map.line_height;
979 for hover_popover in hover_popovers {
980 let size = hover_popover.size();
981 let mut popover_origin = vec2f(hovered_point.x(), current_y);
982
983 let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
984 if x_out_of_bounds < 0.0 {
985 popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
986 }
987
988 hover_popover.paint(
989 scene,
990 popover_origin,
991 RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
992 editor,
993 cx,
994 );
995
996 current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
997 }
998 }
999
1000 scene.pop_stacking_context();
1001 }
1002
1003 scene.pop_layer();
1004 }
1005
1006 fn paint_scrollbar(
1007 &mut self,
1008 scene: &mut SceneBuilder,
1009 bounds: RectF,
1010 layout: &mut LayoutState,
1011 cx: &mut ViewContext<Editor>,
1012 ) {
1013 enum ScrollbarMouseHandlers {}
1014 if layout.mode != EditorMode::Full {
1015 return;
1016 }
1017
1018 let style = &self.style.theme.scrollbar;
1019
1020 let top = bounds.min_y();
1021 let bottom = bounds.max_y();
1022 let right = bounds.max_x();
1023 let left = right - style.width;
1024 let row_range = &layout.scrollbar_row_range;
1025 let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
1026
1027 let mut height = bounds.height();
1028 let mut first_row_y_offset = 0.0;
1029
1030 // Impose a minimum height on the scrollbar thumb
1031 let row_height = height / max_row;
1032 let min_thumb_height =
1033 style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
1034 let thumb_height = (row_range.end - row_range.start) * row_height;
1035 if thumb_height < min_thumb_height {
1036 first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
1037 height -= min_thumb_height - thumb_height;
1038 }
1039
1040 let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
1041
1042 let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
1043 let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
1044 let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
1045 let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
1046
1047 if layout.show_scrollbars {
1048 scene.push_quad(Quad {
1049 bounds: track_bounds,
1050 border: style.track.border,
1051 background: style.track.background_color,
1052 ..Default::default()
1053 });
1054
1055 if layout.is_singleton && settings::get::<EditorSettings>(cx).scrollbar.git_diff {
1056 let diff_style = theme::current(cx).editor.scrollbar.git.clone();
1057 for hunk in layout
1058 .position_map
1059 .snapshot
1060 .buffer_snapshot
1061 .git_diff_hunks_in_range(0..(max_row.floor() as u32))
1062 {
1063 let start_display = Point::new(hunk.buffer_range.start, 0)
1064 .to_display_point(&layout.position_map.snapshot.display_snapshot);
1065 let end_display = Point::new(hunk.buffer_range.end, 0)
1066 .to_display_point(&layout.position_map.snapshot.display_snapshot);
1067 let start_y = y_for_row(start_display.row() as f32);
1068 let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
1069 y_for_row((end_display.row() + 1) as f32)
1070 } else {
1071 y_for_row((end_display.row()) as f32)
1072 };
1073
1074 if end_y - start_y < 1. {
1075 end_y = start_y + 1.;
1076 }
1077 let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1078
1079 let color = match hunk.status() {
1080 DiffHunkStatus::Added => diff_style.inserted,
1081 DiffHunkStatus::Modified => diff_style.modified,
1082 DiffHunkStatus::Removed => diff_style.deleted,
1083 };
1084
1085 let border = Border {
1086 width: 1.,
1087 color: style.thumb.border.color,
1088 overlay: false,
1089 top: false,
1090 right: true,
1091 bottom: false,
1092 left: true,
1093 };
1094
1095 scene.push_quad(Quad {
1096 bounds,
1097 background: Some(color),
1098 border,
1099 corner_radius: style.thumb.corner_radius,
1100 })
1101 }
1102 }
1103
1104 scene.push_quad(Quad {
1105 bounds: thumb_bounds,
1106 border: style.thumb.border,
1107 background: style.thumb.background_color,
1108 corner_radius: style.thumb.corner_radius,
1109 });
1110 }
1111
1112 scene.push_cursor_region(CursorRegion {
1113 bounds: track_bounds,
1114 style: CursorStyle::Arrow,
1115 });
1116 scene.push_mouse_region(
1117 MouseRegion::new::<ScrollbarMouseHandlers>(cx.view_id(), cx.view_id(), track_bounds)
1118 .on_move(move |_, editor: &mut Editor, cx| {
1119 editor.scroll_manager.show_scrollbar(cx);
1120 })
1121 .on_down(MouseButton::Left, {
1122 let row_range = row_range.clone();
1123 move |event, editor: &mut Editor, cx| {
1124 let y = event.position.y();
1125 if y < thumb_top || thumb_bottom < y {
1126 let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1127 let top_row = center_row
1128 .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1129 let mut position = editor.scroll_position(cx);
1130 position.set_y(top_row as f32);
1131 editor.set_scroll_position(position, cx);
1132 } else {
1133 editor.scroll_manager.show_scrollbar(cx);
1134 }
1135 }
1136 })
1137 .on_drag(MouseButton::Left, {
1138 move |event, editor: &mut Editor, cx| {
1139 let y = event.prev_mouse_position.y();
1140 let new_y = event.position.y();
1141 if thumb_top < y && y < thumb_bottom {
1142 let mut position = editor.scroll_position(cx);
1143 position.set_y(position.y() + (new_y - y) * (max_row as f32) / height);
1144 if position.y() < 0.0 {
1145 position.set_y(0.);
1146 }
1147 editor.set_scroll_position(position, cx);
1148 }
1149 }
1150 }),
1151 );
1152 }
1153
1154 #[allow(clippy::too_many_arguments)]
1155 fn paint_highlighted_range(
1156 &self,
1157 scene: &mut SceneBuilder,
1158 range: Range<DisplayPoint>,
1159 color: Color,
1160 corner_radius: f32,
1161 line_end_overshoot: f32,
1162 layout: &LayoutState,
1163 content_origin: Vector2F,
1164 scroll_top: f32,
1165 scroll_left: f32,
1166 bounds: RectF,
1167 ) {
1168 let start_row = layout.visible_display_row_range.start;
1169 let end_row = layout.visible_display_row_range.end;
1170 if range.start != range.end {
1171 let row_range = if range.end.column() == 0 {
1172 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1173 } else {
1174 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1175 };
1176
1177 let highlighted_range = HighlightedRange {
1178 color,
1179 line_height: layout.position_map.line_height,
1180 corner_radius,
1181 start_y: content_origin.y()
1182 + row_range.start as f32 * layout.position_map.line_height
1183 - scroll_top,
1184 lines: row_range
1185 .into_iter()
1186 .map(|row| {
1187 let line_layout =
1188 &layout.position_map.line_layouts[(row - start_row) as usize].line;
1189 HighlightedRangeLine {
1190 start_x: if row == range.start.row() {
1191 content_origin.x()
1192 + line_layout.x_for_index(range.start.column() as usize)
1193 - scroll_left
1194 } else {
1195 content_origin.x() - scroll_left
1196 },
1197 end_x: if row == range.end.row() {
1198 content_origin.x()
1199 + line_layout.x_for_index(range.end.column() as usize)
1200 - scroll_left
1201 } else {
1202 content_origin.x() + line_layout.width() + line_end_overshoot
1203 - scroll_left
1204 },
1205 }
1206 })
1207 .collect(),
1208 };
1209
1210 highlighted_range.paint(bounds, scene);
1211 }
1212 }
1213
1214 fn paint_blocks(
1215 &mut self,
1216 scene: &mut SceneBuilder,
1217 bounds: RectF,
1218 visible_bounds: RectF,
1219 layout: &mut LayoutState,
1220 editor: &mut Editor,
1221 cx: &mut ViewContext<Editor>,
1222 ) {
1223 let scroll_position = layout.position_map.snapshot.scroll_position();
1224 let scroll_left = scroll_position.x() * layout.position_map.em_width;
1225 let scroll_top = scroll_position.y() * layout.position_map.line_height;
1226
1227 for block in &mut layout.blocks {
1228 let mut origin = bounds.origin()
1229 + vec2f(
1230 0.,
1231 block.row as f32 * layout.position_map.line_height - scroll_top,
1232 );
1233 if !matches!(block.style, BlockStyle::Sticky) {
1234 origin += vec2f(-scroll_left, 0.);
1235 }
1236 block
1237 .element
1238 .paint(scene, origin, visible_bounds, editor, cx);
1239 }
1240 }
1241
1242 fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> f32 {
1243 let digit_count = (snapshot.max_buffer_row() as f32).log10().floor() as usize + 1;
1244 let style = &self.style;
1245
1246 cx.text_layout_cache()
1247 .layout_str(
1248 "1".repeat(digit_count).as_str(),
1249 style.text.font_size,
1250 &[(
1251 digit_count,
1252 RunStyle {
1253 font_id: style.text.font_id,
1254 color: Color::black(),
1255 underline: Default::default(),
1256 },
1257 )],
1258 )
1259 .width()
1260 }
1261
1262 //Folds contained in a hunk are ignored apart from shrinking visual size
1263 //If a fold contains any hunks then that fold line is marked as modified
1264 fn layout_git_gutters(
1265 &self,
1266 display_rows: Range<u32>,
1267 snapshot: &EditorSnapshot,
1268 ) -> Vec<DisplayDiffHunk> {
1269 let buffer_snapshot = &snapshot.buffer_snapshot;
1270
1271 let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1272 .to_point(snapshot)
1273 .row;
1274 let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1275 .to_point(snapshot)
1276 .row;
1277
1278 buffer_snapshot
1279 .git_diff_hunks_in_range(buffer_start_row..buffer_end_row)
1280 .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1281 .dedup()
1282 .collect()
1283 }
1284
1285 fn layout_line_numbers(
1286 &self,
1287 rows: Range<u32>,
1288 active_rows: &BTreeMap<u32, bool>,
1289 is_singleton: bool,
1290 snapshot: &EditorSnapshot,
1291 cx: &ViewContext<Editor>,
1292 ) -> (
1293 Vec<Option<text_layout::Line>>,
1294 Vec<Option<(FoldStatus, BufferRow, bool)>>,
1295 ) {
1296 let style = &self.style;
1297 let include_line_numbers = snapshot.mode == EditorMode::Full;
1298 let mut line_number_layouts = Vec::with_capacity(rows.len());
1299 let mut fold_statuses = Vec::with_capacity(rows.len());
1300 let mut line_number = String::new();
1301 for (ix, row) in snapshot
1302 .buffer_rows(rows.start)
1303 .take((rows.end - rows.start) as usize)
1304 .enumerate()
1305 {
1306 let display_row = rows.start + ix as u32;
1307 let (active, color) = if active_rows.contains_key(&display_row) {
1308 (true, style.line_number_active)
1309 } else {
1310 (false, style.line_number)
1311 };
1312 if let Some(buffer_row) = row {
1313 if include_line_numbers {
1314 line_number.clear();
1315 write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1316 line_number_layouts.push(Some(cx.text_layout_cache().layout_str(
1317 &line_number,
1318 style.text.font_size,
1319 &[(
1320 line_number.len(),
1321 RunStyle {
1322 font_id: style.text.font_id,
1323 color,
1324 underline: Default::default(),
1325 },
1326 )],
1327 )));
1328 fold_statuses.push(
1329 is_singleton
1330 .then(|| {
1331 snapshot
1332 .fold_for_line(buffer_row)
1333 .map(|fold_status| (fold_status, buffer_row, active))
1334 })
1335 .flatten(),
1336 )
1337 }
1338 } else {
1339 fold_statuses.push(None);
1340 line_number_layouts.push(None);
1341 }
1342 }
1343
1344 (line_number_layouts, fold_statuses)
1345 }
1346
1347 fn layout_lines(
1348 &mut self,
1349 rows: Range<u32>,
1350 line_number_layouts: &[Option<Line>],
1351 snapshot: &EditorSnapshot,
1352 cx: &ViewContext<Editor>,
1353 ) -> Vec<LineWithInvisibles> {
1354 if rows.start >= rows.end {
1355 return Vec::new();
1356 }
1357
1358 // When the editor is empty and unfocused, then show the placeholder.
1359 if snapshot.is_empty() {
1360 let placeholder_style = self
1361 .style
1362 .placeholder_text
1363 .as_ref()
1364 .unwrap_or(&self.style.text);
1365 let placeholder_text = snapshot.placeholder_text();
1366 let placeholder_lines = placeholder_text
1367 .as_ref()
1368 .map_or("", AsRef::as_ref)
1369 .split('\n')
1370 .skip(rows.start as usize)
1371 .chain(iter::repeat(""))
1372 .take(rows.len());
1373 placeholder_lines
1374 .map(|line| {
1375 cx.text_layout_cache().layout_str(
1376 line,
1377 placeholder_style.font_size,
1378 &[(
1379 line.len(),
1380 RunStyle {
1381 font_id: placeholder_style.font_id,
1382 color: placeholder_style.color,
1383 underline: Default::default(),
1384 },
1385 )],
1386 )
1387 })
1388 .map(|line| LineWithInvisibles {
1389 line,
1390 invisibles: Vec::new(),
1391 })
1392 .collect()
1393 } else {
1394 let style = &self.style;
1395 let chunks = snapshot
1396 .chunks(rows.clone(), true, Some(style.theme.suggestion))
1397 .map(|chunk| {
1398 let mut highlight_style = chunk
1399 .syntax_highlight_id
1400 .and_then(|id| id.style(&style.syntax));
1401
1402 if let Some(chunk_highlight) = chunk.highlight_style {
1403 if let Some(highlight_style) = highlight_style.as_mut() {
1404 highlight_style.highlight(chunk_highlight);
1405 } else {
1406 highlight_style = Some(chunk_highlight);
1407 }
1408 }
1409
1410 let mut diagnostic_highlight = HighlightStyle::default();
1411
1412 if chunk.is_unnecessary {
1413 diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1414 }
1415
1416 if let Some(severity) = chunk.diagnostic_severity {
1417 // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1418 if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1419 let diagnostic_style = super::diagnostic_style(severity, true, style);
1420 diagnostic_highlight.underline = Some(Underline {
1421 color: Some(diagnostic_style.message.text.color),
1422 thickness: 1.0.into(),
1423 squiggly: true,
1424 });
1425 }
1426 }
1427
1428 if let Some(highlight_style) = highlight_style.as_mut() {
1429 highlight_style.highlight(diagnostic_highlight);
1430 } else {
1431 highlight_style = Some(diagnostic_highlight);
1432 }
1433
1434 HighlightedChunk {
1435 chunk: chunk.text,
1436 style: highlight_style,
1437 is_tab: chunk.is_tab,
1438 }
1439 });
1440
1441 LineWithInvisibles::from_chunks(
1442 chunks,
1443 &style.text,
1444 cx.text_layout_cache(),
1445 cx.font_cache(),
1446 MAX_LINE_LEN,
1447 rows.len() as usize,
1448 line_number_layouts,
1449 snapshot.mode,
1450 )
1451 }
1452 }
1453
1454 #[allow(clippy::too_many_arguments)]
1455 fn layout_blocks(
1456 &mut self,
1457 rows: Range<u32>,
1458 snapshot: &EditorSnapshot,
1459 editor_width: f32,
1460 scroll_width: f32,
1461 gutter_padding: f32,
1462 gutter_width: f32,
1463 em_width: f32,
1464 text_x: f32,
1465 line_height: f32,
1466 style: &EditorStyle,
1467 line_layouts: &[LineWithInvisibles],
1468 include_root: bool,
1469 editor: &mut Editor,
1470 cx: &mut LayoutContext<Editor>,
1471 ) -> (f32, Vec<BlockLayout>) {
1472 let tooltip_style = theme::current(cx).tooltip.clone();
1473 let scroll_x = snapshot.scroll_anchor.offset.x();
1474 let (fixed_blocks, non_fixed_blocks) = snapshot
1475 .blocks_in_range(rows.clone())
1476 .partition::<Vec<_>, _>(|(_, block)| match block {
1477 TransformBlock::ExcerptHeader { .. } => false,
1478 TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1479 });
1480 let mut render_block = |block: &TransformBlock, width: f32| {
1481 let mut element = match block {
1482 TransformBlock::Custom(block) => {
1483 let align_to = block
1484 .position()
1485 .to_point(&snapshot.buffer_snapshot)
1486 .to_display_point(snapshot);
1487 let anchor_x = text_x
1488 + if rows.contains(&align_to.row()) {
1489 line_layouts[(align_to.row() - rows.start) as usize]
1490 .line
1491 .x_for_index(align_to.column() as usize)
1492 } else {
1493 layout_line(align_to.row(), snapshot, style, cx.text_layout_cache())
1494 .x_for_index(align_to.column() as usize)
1495 };
1496
1497 block.render(&mut BlockContext {
1498 view_context: cx,
1499 anchor_x,
1500 gutter_padding,
1501 line_height,
1502 scroll_x,
1503 gutter_width,
1504 em_width,
1505 })
1506 }
1507 TransformBlock::ExcerptHeader {
1508 id,
1509 buffer,
1510 range,
1511 starts_new_buffer,
1512 ..
1513 } => {
1514 let id = *id;
1515 let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1516 let jump_path = ProjectPath {
1517 worktree_id: file.worktree_id(cx),
1518 path: file.path.clone(),
1519 };
1520 let jump_anchor = range
1521 .primary
1522 .as_ref()
1523 .map_or(range.context.start, |primary| primary.start);
1524 let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
1525
1526 enum JumpIcon {}
1527 MouseEventHandler::<JumpIcon, _>::new(id.into(), cx, |state, _| {
1528 let style = style.jump_icon.style_for(state, false);
1529 Svg::new("icons/arrow_up_right_8.svg")
1530 .with_color(style.color)
1531 .constrained()
1532 .with_width(style.icon_width)
1533 .aligned()
1534 .contained()
1535 .with_style(style.container)
1536 .constrained()
1537 .with_width(style.button_width)
1538 .with_height(style.button_width)
1539 })
1540 .with_cursor_style(CursorStyle::PointingHand)
1541 .on_click(MouseButton::Left, move |_, editor, cx| {
1542 if let Some(workspace) = editor
1543 .workspace
1544 .as_ref()
1545 .and_then(|(workspace, _)| workspace.upgrade(cx))
1546 {
1547 workspace.update(cx, |workspace, cx| {
1548 Editor::jump(
1549 workspace,
1550 jump_path.clone(),
1551 jump_position,
1552 jump_anchor,
1553 cx,
1554 );
1555 });
1556 }
1557 })
1558 .with_tooltip::<JumpIcon>(
1559 id.into(),
1560 "Jump to Buffer".to_string(),
1561 Some(Box::new(crate::OpenExcerpts)),
1562 tooltip_style.clone(),
1563 cx,
1564 )
1565 .aligned()
1566 .flex_float()
1567 });
1568
1569 if *starts_new_buffer {
1570 let style = &self.style.diagnostic_path_header;
1571 let font_size =
1572 (style.text_scale_factor * self.style.text.font_size).round();
1573
1574 let path = buffer.resolve_file_path(cx, include_root);
1575 let mut filename = None;
1576 let mut parent_path = None;
1577 // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1578 if let Some(path) = path {
1579 filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1580 parent_path =
1581 path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1582 }
1583
1584 Flex::row()
1585 .with_child(
1586 Label::new(
1587 filename.unwrap_or_else(|| "untitled".to_string()),
1588 style.filename.text.clone().with_font_size(font_size),
1589 )
1590 .contained()
1591 .with_style(style.filename.container)
1592 .aligned(),
1593 )
1594 .with_children(parent_path.map(|path| {
1595 Label::new(path, style.path.text.clone().with_font_size(font_size))
1596 .contained()
1597 .with_style(style.path.container)
1598 .aligned()
1599 }))
1600 .with_children(jump_icon)
1601 .contained()
1602 .with_style(style.container)
1603 .with_padding_left(gutter_padding)
1604 .with_padding_right(gutter_padding)
1605 .expanded()
1606 .into_any_named("path header block")
1607 } else {
1608 let text_style = self.style.text.clone();
1609 Flex::row()
1610 .with_child(Label::new("⋯", text_style))
1611 .with_children(jump_icon)
1612 .contained()
1613 .with_padding_left(gutter_padding)
1614 .with_padding_right(gutter_padding)
1615 .expanded()
1616 .into_any_named("collapsed context")
1617 }
1618 }
1619 };
1620
1621 element.layout(
1622 SizeConstraint {
1623 min: Vector2F::zero(),
1624 max: vec2f(width, block.height() as f32 * line_height),
1625 },
1626 editor,
1627 cx,
1628 );
1629 element
1630 };
1631
1632 let mut fixed_block_max_width = 0f32;
1633 let mut blocks = Vec::new();
1634 for (row, block) in fixed_blocks {
1635 let element = render_block(block, f32::INFINITY);
1636 fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1637 blocks.push(BlockLayout {
1638 row,
1639 element,
1640 style: BlockStyle::Fixed,
1641 });
1642 }
1643 for (row, block) in non_fixed_blocks {
1644 let style = match block {
1645 TransformBlock::Custom(block) => block.style(),
1646 TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1647 };
1648 let width = match style {
1649 BlockStyle::Sticky => editor_width,
1650 BlockStyle::Flex => editor_width
1651 .max(fixed_block_max_width)
1652 .max(gutter_width + scroll_width),
1653 BlockStyle::Fixed => unreachable!(),
1654 };
1655 let element = render_block(block, width);
1656 blocks.push(BlockLayout {
1657 row,
1658 element,
1659 style,
1660 });
1661 }
1662 (
1663 scroll_width.max(fixed_block_max_width - gutter_width),
1664 blocks,
1665 )
1666 }
1667}
1668
1669struct HighlightedChunk<'a> {
1670 chunk: &'a str,
1671 style: Option<HighlightStyle>,
1672 is_tab: bool,
1673}
1674
1675#[derive(Debug)]
1676pub struct LineWithInvisibles {
1677 pub line: Line,
1678 invisibles: Vec<Invisible>,
1679}
1680
1681impl LineWithInvisibles {
1682 fn from_chunks<'a>(
1683 chunks: impl Iterator<Item = HighlightedChunk<'a>>,
1684 text_style: &TextStyle,
1685 text_layout_cache: &TextLayoutCache,
1686 font_cache: &Arc<FontCache>,
1687 max_line_len: usize,
1688 max_line_count: usize,
1689 line_number_layouts: &[Option<Line>],
1690 editor_mode: EditorMode,
1691 ) -> Vec<Self> {
1692 let mut layouts = Vec::with_capacity(max_line_count);
1693 let mut line = String::new();
1694 let mut invisibles = Vec::new();
1695 let mut styles = Vec::new();
1696 let mut non_whitespace_added = false;
1697 let mut row = 0;
1698 let mut line_exceeded_max_len = false;
1699 for highlighted_chunk in chunks.chain([HighlightedChunk {
1700 chunk: "\n",
1701 style: None,
1702 is_tab: false,
1703 }]) {
1704 for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
1705 if ix > 0 {
1706 layouts.push(Self {
1707 line: text_layout_cache.layout_str(&line, text_style.font_size, &styles),
1708 invisibles: invisibles.drain(..).collect(),
1709 });
1710
1711 line.clear();
1712 styles.clear();
1713 row += 1;
1714 line_exceeded_max_len = false;
1715 non_whitespace_added = false;
1716 if row == max_line_count {
1717 return layouts;
1718 }
1719 }
1720
1721 if !line_chunk.is_empty() && !line_exceeded_max_len {
1722 let text_style = if let Some(style) = highlighted_chunk.style {
1723 text_style
1724 .clone()
1725 .highlight(style, font_cache)
1726 .map(Cow::Owned)
1727 .unwrap_or_else(|_| Cow::Borrowed(text_style))
1728 } else {
1729 Cow::Borrowed(text_style)
1730 };
1731
1732 if line.len() + line_chunk.len() > max_line_len {
1733 let mut chunk_len = max_line_len - line.len();
1734 while !line_chunk.is_char_boundary(chunk_len) {
1735 chunk_len -= 1;
1736 }
1737 line_chunk = &line_chunk[..chunk_len];
1738 line_exceeded_max_len = true;
1739 }
1740
1741 styles.push((
1742 line_chunk.len(),
1743 RunStyle {
1744 font_id: text_style.font_id,
1745 color: text_style.color,
1746 underline: text_style.underline,
1747 },
1748 ));
1749
1750 if editor_mode == EditorMode::Full {
1751 // Line wrap pads its contents with fake whitespaces,
1752 // avoid printing them
1753 let inside_wrapped_string = line_number_layouts
1754 .get(row)
1755 .and_then(|layout| layout.as_ref())
1756 .is_none();
1757 if highlighted_chunk.is_tab {
1758 if non_whitespace_added || !inside_wrapped_string {
1759 invisibles.push(Invisible::Tab {
1760 line_start_offset: line.len(),
1761 });
1762 }
1763 } else {
1764 invisibles.extend(
1765 line_chunk
1766 .chars()
1767 .enumerate()
1768 .filter(|(_, line_char)| {
1769 let is_whitespace = line_char.is_whitespace();
1770 non_whitespace_added |= !is_whitespace;
1771 is_whitespace
1772 && (non_whitespace_added || !inside_wrapped_string)
1773 })
1774 .map(|(whitespace_index, _)| Invisible::Whitespace {
1775 line_offset: line.len() + whitespace_index,
1776 }),
1777 )
1778 }
1779 }
1780
1781 line.push_str(line_chunk);
1782 }
1783 }
1784 }
1785
1786 layouts
1787 }
1788
1789 fn draw(
1790 &self,
1791 layout: &LayoutState,
1792 row: u32,
1793 scroll_top: f32,
1794 scene: &mut SceneBuilder,
1795 content_origin: Vector2F,
1796 scroll_left: f32,
1797 visible_text_bounds: RectF,
1798 whitespace_setting: ShowWhitespaceSetting,
1799 selection_ranges: &[Range<DisplayPoint>],
1800 visible_bounds: RectF,
1801 cx: &mut ViewContext<Editor>,
1802 ) {
1803 let line_height = layout.position_map.line_height;
1804 let line_y = row as f32 * line_height - scroll_top;
1805
1806 self.line.paint(
1807 scene,
1808 content_origin + vec2f(-scroll_left, line_y),
1809 visible_text_bounds,
1810 line_height,
1811 cx,
1812 );
1813
1814 self.draw_invisibles(
1815 &selection_ranges,
1816 layout,
1817 content_origin,
1818 scroll_left,
1819 line_y,
1820 row,
1821 scene,
1822 visible_bounds,
1823 line_height,
1824 whitespace_setting,
1825 cx,
1826 );
1827 }
1828
1829 fn draw_invisibles(
1830 &self,
1831 selection_ranges: &[Range<DisplayPoint>],
1832 layout: &LayoutState,
1833 content_origin: Vector2F,
1834 scroll_left: f32,
1835 line_y: f32,
1836 row: u32,
1837 scene: &mut SceneBuilder,
1838 visible_bounds: RectF,
1839 line_height: f32,
1840 whitespace_setting: ShowWhitespaceSetting,
1841 cx: &mut ViewContext<Editor>,
1842 ) {
1843 let allowed_invisibles_regions = match whitespace_setting {
1844 ShowWhitespaceSetting::None => return,
1845 ShowWhitespaceSetting::Selection => Some(selection_ranges),
1846 ShowWhitespaceSetting::All => None,
1847 };
1848
1849 for invisible in &self.invisibles {
1850 let (&token_offset, invisible_symbol) = match invisible {
1851 Invisible::Tab { line_start_offset } => (line_start_offset, &layout.tab_invisible),
1852 Invisible::Whitespace { line_offset } => (line_offset, &layout.space_invisible),
1853 };
1854
1855 let x_offset = self.line.x_for_index(token_offset);
1856 let invisible_offset =
1857 (layout.position_map.em_width - invisible_symbol.width()).max(0.0) / 2.0;
1858 let origin = content_origin + vec2f(-scroll_left + x_offset + invisible_offset, line_y);
1859
1860 if let Some(allowed_regions) = allowed_invisibles_regions {
1861 let invisible_point = DisplayPoint::new(row, token_offset as u32);
1862 if !allowed_regions
1863 .iter()
1864 .any(|region| region.start <= invisible_point && invisible_point < region.end)
1865 {
1866 continue;
1867 }
1868 }
1869 invisible_symbol.paint(scene, origin, visible_bounds, line_height, cx);
1870 }
1871 }
1872}
1873
1874#[derive(Debug, Clone, Copy, PartialEq, Eq)]
1875enum Invisible {
1876 Tab { line_start_offset: usize },
1877 Whitespace { line_offset: usize },
1878}
1879
1880impl Element<Editor> for EditorElement {
1881 type LayoutState = LayoutState;
1882 type PaintState = ();
1883
1884 fn layout(
1885 &mut self,
1886 constraint: SizeConstraint,
1887 editor: &mut Editor,
1888 cx: &mut LayoutContext<Editor>,
1889 ) -> (Vector2F, Self::LayoutState) {
1890 let mut size = constraint.max;
1891 if size.x().is_infinite() {
1892 unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1893 }
1894
1895 let snapshot = editor.snapshot(cx);
1896 let style = self.style.clone();
1897 let line_height = style.text.line_height(cx.font_cache());
1898
1899 let gutter_padding;
1900 let gutter_width;
1901 let gutter_margin;
1902 if snapshot.mode == EditorMode::Full {
1903 let em_width = style.text.em_width(cx.font_cache());
1904 gutter_padding = (em_width * style.gutter_padding_factor).round();
1905 gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1906 gutter_margin = -style.text.descent(cx.font_cache());
1907 } else {
1908 gutter_padding = 0.0;
1909 gutter_width = 0.0;
1910 gutter_margin = 0.0;
1911 };
1912
1913 let text_width = size.x() - gutter_width;
1914 let em_width = style.text.em_width(cx.font_cache());
1915 let em_advance = style.text.em_advance(cx.font_cache());
1916 let overscroll = vec2f(em_width, 0.);
1917 let snapshot = {
1918 editor.set_visible_line_count(size.y() / line_height);
1919
1920 let editor_width = text_width - gutter_margin - overscroll.x() - em_width;
1921 let wrap_width = match editor.soft_wrap_mode(cx) {
1922 SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
1923 SoftWrap::EditorWidth => editor_width,
1924 SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
1925 };
1926
1927 if editor.set_wrap_width(Some(wrap_width), cx) {
1928 editor.snapshot(cx)
1929 } else {
1930 snapshot
1931 }
1932 };
1933
1934 let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
1935 if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
1936 size.set_y(
1937 scroll_height
1938 .min(constraint.max_along(Axis::Vertical))
1939 .max(constraint.min_along(Axis::Vertical))
1940 .min(line_height * max_lines as f32),
1941 )
1942 } else if let EditorMode::SingleLine = snapshot.mode {
1943 size.set_y(
1944 line_height
1945 .min(constraint.max_along(Axis::Vertical))
1946 .max(constraint.min_along(Axis::Vertical)),
1947 )
1948 } else if size.y().is_infinite() {
1949 size.set_y(scroll_height);
1950 }
1951 let gutter_size = vec2f(gutter_width, size.y());
1952 let text_size = vec2f(text_width, size.y());
1953
1954 let autoscroll_horizontally = editor.autoscroll_vertically(size.y(), line_height, cx);
1955 let mut snapshot = editor.snapshot(cx);
1956
1957 let scroll_position = snapshot.scroll_position();
1958 // The scroll position is a fractional point, the whole number of which represents
1959 // the top of the window in terms of display rows.
1960 let start_row = scroll_position.y() as u32;
1961 let height_in_lines = size.y() / line_height;
1962 let max_row = snapshot.max_point().row();
1963
1964 // Add 1 to ensure selections bleed off screen
1965 let end_row = 1 + cmp::min(
1966 (scroll_position.y() + height_in_lines).ceil() as u32,
1967 max_row,
1968 );
1969
1970 let start_anchor = if start_row == 0 {
1971 Anchor::min()
1972 } else {
1973 snapshot
1974 .buffer_snapshot
1975 .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1976 };
1977 let end_anchor = if end_row > max_row {
1978 Anchor::max()
1979 } else {
1980 snapshot
1981 .buffer_snapshot
1982 .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1983 };
1984
1985 let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
1986 let mut active_rows = BTreeMap::new();
1987 let mut fold_ranges = Vec::new();
1988 let is_singleton = editor.is_singleton(cx);
1989
1990 let highlighted_rows = editor.highlighted_rows();
1991 let theme = theme::current(cx);
1992 let highlighted_ranges = editor.background_highlights_in_range(
1993 start_anchor..end_anchor,
1994 &snapshot.display_snapshot,
1995 theme.as_ref(),
1996 );
1997
1998 fold_ranges.extend(
1999 snapshot
2000 .folds_in_range(start_anchor..end_anchor)
2001 .map(|anchor| {
2002 let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2003 (
2004 start.row,
2005 start.to_display_point(&snapshot.display_snapshot)
2006 ..anchor.end.to_display_point(&snapshot),
2007 )
2008 }),
2009 );
2010
2011 let mut remote_selections = HashMap::default();
2012 for (replica_id, line_mode, cursor_shape, selection) in snapshot
2013 .buffer_snapshot
2014 .remote_selections_in_range(&(start_anchor..end_anchor))
2015 {
2016 // The local selections match the leader's selections.
2017 if Some(replica_id) == editor.leader_replica_id {
2018 continue;
2019 }
2020 remote_selections
2021 .entry(replica_id)
2022 .or_insert(Vec::new())
2023 .push(SelectionLayout::new(
2024 selection,
2025 line_mode,
2026 cursor_shape,
2027 &snapshot.display_snapshot,
2028 ));
2029 }
2030 selections.extend(remote_selections);
2031
2032 if editor.show_local_selections {
2033 let mut local_selections = editor
2034 .selections
2035 .disjoint_in_range(start_anchor..end_anchor, cx);
2036 local_selections.extend(editor.selections.pending(cx));
2037 for selection in &local_selections {
2038 let is_empty = selection.start == selection.end;
2039 let selection_start = snapshot.prev_line_boundary(selection.start).1;
2040 let selection_end = snapshot.next_line_boundary(selection.end).1;
2041 for row in cmp::max(selection_start.row(), start_row)
2042 ..=cmp::min(selection_end.row(), end_row)
2043 {
2044 let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2045 *contains_non_empty_selection |= !is_empty;
2046 }
2047 }
2048
2049 // Render the local selections in the leader's color when following.
2050 let local_replica_id = editor
2051 .leader_replica_id
2052 .unwrap_or_else(|| editor.replica_id(cx));
2053
2054 selections.push((
2055 local_replica_id,
2056 local_selections
2057 .into_iter()
2058 .map(|selection| {
2059 SelectionLayout::new(
2060 selection,
2061 editor.selections.line_mode,
2062 editor.cursor_shape,
2063 &snapshot.display_snapshot,
2064 )
2065 })
2066 .collect(),
2067 ));
2068 }
2069
2070 let scrollbar_settings = &settings::get::<EditorSettings>(cx).scrollbar;
2071 let show_scrollbars = match scrollbar_settings.show {
2072 ShowScrollbar::Auto => {
2073 // Git
2074 (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2075 // Scrollmanager
2076 || editor.scroll_manager.scrollbars_visible()
2077 }
2078 ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2079 ShowScrollbar::Always => true,
2080 ShowScrollbar::Never => false,
2081 };
2082
2083 let include_root = editor
2084 .project
2085 .as_ref()
2086 .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
2087 .unwrap_or_default();
2088
2089 let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
2090 .into_iter()
2091 .map(|(id, fold)| {
2092 let color = self
2093 .style
2094 .folds
2095 .ellipses
2096 .background
2097 .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize), false)
2098 .color;
2099
2100 (id, fold, color)
2101 })
2102 .collect();
2103
2104 let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2105 start_row..end_row,
2106 &active_rows,
2107 is_singleton,
2108 &snapshot,
2109 cx,
2110 );
2111
2112 let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2113
2114 let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
2115
2116 let mut max_visible_line_width = 0.0;
2117 let line_layouts =
2118 self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2119 for line_with_invisibles in &line_layouts {
2120 if line_with_invisibles.line.width() > max_visible_line_width {
2121 max_visible_line_width = line_with_invisibles.line.width();
2122 }
2123 }
2124
2125 let style = self.style.clone();
2126 let longest_line_width = layout_line(
2127 snapshot.longest_row(),
2128 &snapshot,
2129 &style,
2130 cx.text_layout_cache(),
2131 )
2132 .width();
2133 let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
2134 let em_width = style.text.em_width(cx.font_cache());
2135 let (scroll_width, blocks) = self.layout_blocks(
2136 start_row..end_row,
2137 &snapshot,
2138 size.x(),
2139 scroll_width,
2140 gutter_padding,
2141 gutter_width,
2142 em_width,
2143 gutter_width + gutter_margin,
2144 line_height,
2145 &style,
2146 &line_layouts,
2147 include_root,
2148 editor,
2149 cx,
2150 );
2151
2152 let scroll_max = vec2f(
2153 ((scroll_width - text_size.x()) / em_width).max(0.0),
2154 max_row as f32,
2155 );
2156
2157 let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x());
2158
2159 let autoscrolled = if autoscroll_horizontally {
2160 editor.autoscroll_horizontally(
2161 start_row,
2162 text_size.x(),
2163 scroll_width,
2164 em_width,
2165 &line_layouts,
2166 cx,
2167 )
2168 } else {
2169 false
2170 };
2171
2172 if clamped || autoscrolled {
2173 snapshot = editor.snapshot(cx);
2174 }
2175
2176 let newest_selection_head = editor
2177 .selections
2178 .newest::<usize>(cx)
2179 .head()
2180 .to_display_point(&snapshot);
2181 let style = editor.style(cx);
2182
2183 let mut context_menu = None;
2184 let mut code_actions_indicator = None;
2185 if (start_row..end_row).contains(&newest_selection_head.row()) {
2186 if editor.context_menu_visible() {
2187 context_menu = editor.render_context_menu(newest_selection_head, style.clone(), cx);
2188 }
2189
2190 let active = matches!(
2191 editor.context_menu,
2192 Some(crate::ContextMenu::CodeActions(_))
2193 );
2194
2195 code_actions_indicator = editor
2196 .render_code_actions_indicator(&style, active, cx)
2197 .map(|indicator| (newest_selection_head.row(), indicator));
2198 }
2199
2200 let visible_rows = start_row..start_row + line_layouts.len() as u32;
2201 let mut hover = editor
2202 .hover_state
2203 .render(&snapshot, &style, visible_rows, cx);
2204 let mode = editor.mode;
2205
2206 let mut fold_indicators = editor.render_fold_indicators(
2207 fold_statuses,
2208 &style,
2209 editor.gutter_hovered,
2210 line_height,
2211 gutter_margin,
2212 cx,
2213 );
2214
2215 if let Some((_, context_menu)) = context_menu.as_mut() {
2216 context_menu.layout(
2217 SizeConstraint {
2218 min: Vector2F::zero(),
2219 max: vec2f(
2220 cx.window_size().x() * 0.7,
2221 (12. * line_height).min((size.y() - line_height) / 2.),
2222 ),
2223 },
2224 editor,
2225 cx,
2226 );
2227 }
2228
2229 if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2230 indicator.layout(
2231 SizeConstraint::strict_along(
2232 Axis::Vertical,
2233 line_height * style.code_actions.vertical_scale,
2234 ),
2235 editor,
2236 cx,
2237 );
2238 }
2239
2240 for fold_indicator in fold_indicators.iter_mut() {
2241 if let Some(indicator) = fold_indicator.as_mut() {
2242 indicator.layout(
2243 SizeConstraint::strict_along(
2244 Axis::Vertical,
2245 line_height * style.code_actions.vertical_scale,
2246 ),
2247 editor,
2248 cx,
2249 );
2250 }
2251 }
2252
2253 if let Some((_, hover_popovers)) = hover.as_mut() {
2254 for hover_popover in hover_popovers.iter_mut() {
2255 hover_popover.layout(
2256 SizeConstraint {
2257 min: Vector2F::zero(),
2258 max: vec2f(
2259 (120. * em_width) // Default size
2260 .min(size.x() / 2.) // Shrink to half of the editor width
2261 .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2262 (16. * line_height) // Default size
2263 .min(size.y() / 2.) // Shrink to half of the editor height
2264 .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2265 ),
2266 },
2267 editor,
2268 cx,
2269 );
2270 }
2271 }
2272
2273 let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2274 let invisible_symbol_style = RunStyle {
2275 color: self.style.whitespace,
2276 font_id: self.style.text.font_id,
2277 underline: Default::default(),
2278 };
2279
2280 (
2281 size,
2282 LayoutState {
2283 mode,
2284 position_map: Arc::new(PositionMap {
2285 size,
2286 scroll_max,
2287 line_layouts,
2288 line_height,
2289 em_width,
2290 em_advance,
2291 snapshot,
2292 }),
2293 visible_display_row_range: start_row..end_row,
2294 gutter_size,
2295 gutter_padding,
2296 text_size,
2297 scrollbar_row_range,
2298 show_scrollbars,
2299 is_singleton,
2300 max_row,
2301 gutter_margin,
2302 active_rows,
2303 highlighted_rows,
2304 highlighted_ranges,
2305 fold_ranges,
2306 line_number_layouts,
2307 display_hunks,
2308 blocks,
2309 selections,
2310 context_menu,
2311 code_actions_indicator,
2312 fold_indicators,
2313 tab_invisible: cx.text_layout_cache().layout_str(
2314 "→",
2315 invisible_symbol_font_size,
2316 &[("→".len(), invisible_symbol_style)],
2317 ),
2318 space_invisible: cx.text_layout_cache().layout_str(
2319 "•",
2320 invisible_symbol_font_size,
2321 &[("•".len(), invisible_symbol_style)],
2322 ),
2323 hover_popovers: hover,
2324 },
2325 )
2326 }
2327
2328 fn paint(
2329 &mut self,
2330 scene: &mut SceneBuilder,
2331 bounds: RectF,
2332 visible_bounds: RectF,
2333 layout: &mut Self::LayoutState,
2334 editor: &mut Editor,
2335 cx: &mut ViewContext<Editor>,
2336 ) -> Self::PaintState {
2337 let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
2338 scene.push_layer(Some(visible_bounds));
2339
2340 let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
2341 let text_bounds = RectF::new(
2342 bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2343 layout.text_size,
2344 );
2345
2346 Self::attach_mouse_handlers(
2347 scene,
2348 &layout.position_map,
2349 layout.hover_popovers.is_some(),
2350 visible_bounds,
2351 text_bounds,
2352 gutter_bounds,
2353 bounds,
2354 cx,
2355 );
2356
2357 self.paint_background(scene, gutter_bounds, text_bounds, layout);
2358 if layout.gutter_size.x() > 0. {
2359 self.paint_gutter(scene, gutter_bounds, visible_bounds, layout, editor, cx);
2360 }
2361 self.paint_text(scene, text_bounds, visible_bounds, layout, editor, cx);
2362
2363 scene.push_layer(Some(bounds));
2364 if !layout.blocks.is_empty() {
2365 self.paint_blocks(scene, bounds, visible_bounds, layout, editor, cx);
2366 }
2367 self.paint_scrollbar(scene, bounds, layout, cx);
2368 scene.pop_layer();
2369
2370 scene.pop_layer();
2371 }
2372
2373 fn rect_for_text_range(
2374 &self,
2375 range_utf16: Range<usize>,
2376 bounds: RectF,
2377 _: RectF,
2378 layout: &Self::LayoutState,
2379 _: &Self::PaintState,
2380 _: &Editor,
2381 _: &ViewContext<Editor>,
2382 ) -> Option<RectF> {
2383 let text_bounds = RectF::new(
2384 bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2385 layout.text_size,
2386 );
2387 let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
2388 let scroll_position = layout.position_map.snapshot.scroll_position();
2389 let start_row = scroll_position.y() as u32;
2390 let scroll_top = scroll_position.y() * layout.position_map.line_height;
2391 let scroll_left = scroll_position.x() * layout.position_map.em_width;
2392
2393 let range_start = OffsetUtf16(range_utf16.start)
2394 .to_display_point(&layout.position_map.snapshot.display_snapshot);
2395 if range_start.row() < start_row {
2396 return None;
2397 }
2398
2399 let line = &layout
2400 .position_map
2401 .line_layouts
2402 .get((range_start.row() - start_row) as usize)?
2403 .line;
2404 let range_start_x = line.x_for_index(range_start.column() as usize);
2405 let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
2406 Some(RectF::new(
2407 content_origin
2408 + vec2f(
2409 range_start_x,
2410 range_start_y + layout.position_map.line_height,
2411 )
2412 - vec2f(scroll_left, scroll_top),
2413 vec2f(
2414 layout.position_map.em_width,
2415 layout.position_map.line_height,
2416 ),
2417 ))
2418 }
2419
2420 fn debug(
2421 &self,
2422 bounds: RectF,
2423 _: &Self::LayoutState,
2424 _: &Self::PaintState,
2425 _: &Editor,
2426 _: &ViewContext<Editor>,
2427 ) -> json::Value {
2428 json!({
2429 "type": "BufferElement",
2430 "bounds": bounds.to_json()
2431 })
2432 }
2433}
2434
2435type BufferRow = u32;
2436
2437pub struct LayoutState {
2438 position_map: Arc<PositionMap>,
2439 gutter_size: Vector2F,
2440 gutter_padding: f32,
2441 gutter_margin: f32,
2442 text_size: Vector2F,
2443 mode: EditorMode,
2444 visible_display_row_range: Range<u32>,
2445 active_rows: BTreeMap<u32, bool>,
2446 highlighted_rows: Option<Range<u32>>,
2447 line_number_layouts: Vec<Option<text_layout::Line>>,
2448 display_hunks: Vec<DisplayDiffHunk>,
2449 blocks: Vec<BlockLayout>,
2450 highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
2451 fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)>,
2452 selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
2453 scrollbar_row_range: Range<f32>,
2454 show_scrollbars: bool,
2455 is_singleton: bool,
2456 max_row: u32,
2457 context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
2458 code_actions_indicator: Option<(u32, AnyElement<Editor>)>,
2459 hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
2460 fold_indicators: Vec<Option<AnyElement<Editor>>>,
2461 tab_invisible: Line,
2462 space_invisible: Line,
2463}
2464
2465struct PositionMap {
2466 size: Vector2F,
2467 line_height: f32,
2468 scroll_max: Vector2F,
2469 em_width: f32,
2470 em_advance: f32,
2471 line_layouts: Vec<LineWithInvisibles>,
2472 snapshot: EditorSnapshot,
2473}
2474
2475impl PositionMap {
2476 /// Returns two display points:
2477 /// 1. The nearest *valid* position in the editor
2478 /// 2. An unclipped, potentially *invalid* position that maps directly to
2479 /// the given pixel position.
2480 fn point_for_position(
2481 &self,
2482 text_bounds: RectF,
2483 position: Vector2F,
2484 ) -> (DisplayPoint, DisplayPoint) {
2485 let scroll_position = self.snapshot.scroll_position();
2486 let position = position - text_bounds.origin();
2487 let y = position.y().max(0.0).min(self.size.y());
2488 let x = position.x() + (scroll_position.x() * self.em_width);
2489 let row = (y / self.line_height + scroll_position.y()) as u32;
2490 let (column, x_overshoot) = if let Some(line) = self
2491 .line_layouts
2492 .get(row as usize - scroll_position.y() as usize)
2493 .map(|line_with_spaces| &line_with_spaces.line)
2494 {
2495 if let Some(ix) = line.index_for_x(x) {
2496 (ix as u32, 0.0)
2497 } else {
2498 (line.len() as u32, 0f32.max(x - line.width()))
2499 }
2500 } else {
2501 (0, x)
2502 };
2503
2504 let mut target_point = DisplayPoint::new(row, column);
2505 let point = self.snapshot.clip_point(target_point, Bias::Left);
2506 *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
2507
2508 (point, target_point)
2509 }
2510}
2511
2512struct BlockLayout {
2513 row: u32,
2514 element: AnyElement<Editor>,
2515 style: BlockStyle,
2516}
2517
2518fn layout_line(
2519 row: u32,
2520 snapshot: &EditorSnapshot,
2521 style: &EditorStyle,
2522 layout_cache: &TextLayoutCache,
2523) -> text_layout::Line {
2524 let mut line = snapshot.line(row);
2525
2526 if line.len() > MAX_LINE_LEN {
2527 let mut len = MAX_LINE_LEN;
2528 while !line.is_char_boundary(len) {
2529 len -= 1;
2530 }
2531
2532 line.truncate(len);
2533 }
2534
2535 layout_cache.layout_str(
2536 &line,
2537 style.text.font_size,
2538 &[(
2539 snapshot.line_len(row) as usize,
2540 RunStyle {
2541 font_id: style.text.font_id,
2542 color: Color::black(),
2543 underline: Default::default(),
2544 },
2545 )],
2546 )
2547}
2548
2549#[derive(Debug)]
2550pub struct Cursor {
2551 origin: Vector2F,
2552 block_width: f32,
2553 line_height: f32,
2554 color: Color,
2555 shape: CursorShape,
2556 block_text: Option<Line>,
2557}
2558
2559impl Cursor {
2560 pub fn new(
2561 origin: Vector2F,
2562 block_width: f32,
2563 line_height: f32,
2564 color: Color,
2565 shape: CursorShape,
2566 block_text: Option<Line>,
2567 ) -> Cursor {
2568 Cursor {
2569 origin,
2570 block_width,
2571 line_height,
2572 color,
2573 shape,
2574 block_text,
2575 }
2576 }
2577
2578 pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2579 RectF::new(
2580 self.origin + origin,
2581 vec2f(self.block_width, self.line_height),
2582 )
2583 }
2584
2585 pub fn paint(&self, scene: &mut SceneBuilder, origin: Vector2F, cx: &mut WindowContext) {
2586 let bounds = match self.shape {
2587 CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2588 CursorShape::Block | CursorShape::Hollow => RectF::new(
2589 self.origin + origin,
2590 vec2f(self.block_width, self.line_height),
2591 ),
2592 CursorShape::Underscore => RectF::new(
2593 self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2594 vec2f(self.block_width, 2.0),
2595 ),
2596 };
2597
2598 //Draw background or border quad
2599 if matches!(self.shape, CursorShape::Hollow) {
2600 scene.push_quad(Quad {
2601 bounds,
2602 background: None,
2603 border: Border::all(1., self.color),
2604 corner_radius: 0.,
2605 });
2606 } else {
2607 scene.push_quad(Quad {
2608 bounds,
2609 background: Some(self.color),
2610 border: Default::default(),
2611 corner_radius: 0.,
2612 });
2613 }
2614
2615 if let Some(block_text) = &self.block_text {
2616 block_text.paint(scene, self.origin + origin, bounds, self.line_height, cx);
2617 }
2618 }
2619
2620 pub fn shape(&self) -> CursorShape {
2621 self.shape
2622 }
2623}
2624
2625#[derive(Debug)]
2626pub struct HighlightedRange {
2627 pub start_y: f32,
2628 pub line_height: f32,
2629 pub lines: Vec<HighlightedRangeLine>,
2630 pub color: Color,
2631 pub corner_radius: f32,
2632}
2633
2634#[derive(Debug)]
2635pub struct HighlightedRangeLine {
2636 pub start_x: f32,
2637 pub end_x: f32,
2638}
2639
2640impl HighlightedRange {
2641 pub fn paint(&self, bounds: RectF, scene: &mut SceneBuilder) {
2642 if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2643 self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2644 self.paint_lines(
2645 self.start_y + self.line_height,
2646 &self.lines[1..],
2647 bounds,
2648 scene,
2649 );
2650 } else {
2651 self.paint_lines(self.start_y, &self.lines, bounds, scene);
2652 }
2653 }
2654
2655 fn paint_lines(
2656 &self,
2657 start_y: f32,
2658 lines: &[HighlightedRangeLine],
2659 bounds: RectF,
2660 scene: &mut SceneBuilder,
2661 ) {
2662 if lines.is_empty() {
2663 return;
2664 }
2665
2666 let mut path = PathBuilder::new();
2667 let first_line = lines.first().unwrap();
2668 let last_line = lines.last().unwrap();
2669
2670 let first_top_left = vec2f(first_line.start_x, start_y);
2671 let first_top_right = vec2f(first_line.end_x, start_y);
2672
2673 let curve_height = vec2f(0., self.corner_radius);
2674 let curve_width = |start_x: f32, end_x: f32| {
2675 let max = (end_x - start_x) / 2.;
2676 let width = if max < self.corner_radius {
2677 max
2678 } else {
2679 self.corner_radius
2680 };
2681
2682 vec2f(width, 0.)
2683 };
2684
2685 let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2686 path.reset(first_top_right - top_curve_width);
2687 path.curve_to(first_top_right + curve_height, first_top_right);
2688
2689 let mut iter = lines.iter().enumerate().peekable();
2690 while let Some((ix, line)) = iter.next() {
2691 let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2692
2693 if let Some((_, next_line)) = iter.peek() {
2694 let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2695
2696 match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2697 Ordering::Equal => {
2698 path.line_to(bottom_right);
2699 }
2700 Ordering::Less => {
2701 let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2702 path.line_to(bottom_right - curve_height);
2703 if self.corner_radius > 0. {
2704 path.curve_to(bottom_right - curve_width, bottom_right);
2705 }
2706 path.line_to(next_top_right + curve_width);
2707 if self.corner_radius > 0. {
2708 path.curve_to(next_top_right + curve_height, next_top_right);
2709 }
2710 }
2711 Ordering::Greater => {
2712 let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2713 path.line_to(bottom_right - curve_height);
2714 if self.corner_radius > 0. {
2715 path.curve_to(bottom_right + curve_width, bottom_right);
2716 }
2717 path.line_to(next_top_right - curve_width);
2718 if self.corner_radius > 0. {
2719 path.curve_to(next_top_right + curve_height, next_top_right);
2720 }
2721 }
2722 }
2723 } else {
2724 let curve_width = curve_width(line.start_x, line.end_x);
2725 path.line_to(bottom_right - curve_height);
2726 if self.corner_radius > 0. {
2727 path.curve_to(bottom_right - curve_width, bottom_right);
2728 }
2729
2730 let bottom_left = vec2f(line.start_x, bottom_right.y());
2731 path.line_to(bottom_left + curve_width);
2732 if self.corner_radius > 0. {
2733 path.curve_to(bottom_left - curve_height, bottom_left);
2734 }
2735 }
2736 }
2737
2738 if first_line.start_x > last_line.start_x {
2739 let curve_width = curve_width(last_line.start_x, first_line.start_x);
2740 let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2741 path.line_to(second_top_left + curve_height);
2742 if self.corner_radius > 0. {
2743 path.curve_to(second_top_left + curve_width, second_top_left);
2744 }
2745 let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2746 path.line_to(first_bottom_left - curve_width);
2747 if self.corner_radius > 0. {
2748 path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2749 }
2750 }
2751
2752 path.line_to(first_top_left + curve_height);
2753 if self.corner_radius > 0. {
2754 path.curve_to(first_top_left + top_curve_width, first_top_left);
2755 }
2756 path.line_to(first_top_right - top_curve_width);
2757
2758 scene.push_path(path.build(self.color, Some(bounds)));
2759 }
2760}
2761
2762fn position_to_display_point(
2763 position: Vector2F,
2764 text_bounds: RectF,
2765 position_map: &PositionMap,
2766) -> Option<DisplayPoint> {
2767 if text_bounds.contains_point(position) {
2768 let (point, target_point) = position_map.point_for_position(text_bounds, position);
2769 if point == target_point {
2770 Some(point)
2771 } else {
2772 None
2773 }
2774 } else {
2775 None
2776 }
2777}
2778
2779fn range_to_bounds(
2780 range: &Range<DisplayPoint>,
2781 content_origin: Vector2F,
2782 scroll_left: f32,
2783 scroll_top: f32,
2784 visible_row_range: &Range<u32>,
2785 line_end_overshoot: f32,
2786 position_map: &PositionMap,
2787) -> impl Iterator<Item = RectF> {
2788 let mut bounds: SmallVec<[RectF; 1]> = SmallVec::new();
2789
2790 if range.start == range.end {
2791 return bounds.into_iter();
2792 }
2793
2794 let start_row = visible_row_range.start;
2795 let end_row = visible_row_range.end;
2796
2797 let row_range = if range.end.column() == 0 {
2798 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
2799 } else {
2800 cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
2801 };
2802
2803 let first_y =
2804 content_origin.y() + row_range.start as f32 * position_map.line_height - scroll_top;
2805
2806 for (idx, row) in row_range.enumerate() {
2807 let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
2808
2809 let start_x = if row == range.start.row() {
2810 content_origin.x() + line_layout.x_for_index(range.start.column() as usize)
2811 - scroll_left
2812 } else {
2813 content_origin.x() - scroll_left
2814 };
2815
2816 let end_x = if row == range.end.row() {
2817 content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left
2818 } else {
2819 content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left
2820 };
2821
2822 bounds.push(RectF::from_points(
2823 vec2f(start_x, first_y + position_map.line_height * idx as f32),
2824 vec2f(end_x, first_y + position_map.line_height * (idx + 1) as f32),
2825 ))
2826 }
2827
2828 bounds.into_iter()
2829}
2830
2831pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2832 delta.powf(1.5) / 100.0
2833}
2834
2835fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2836 delta.powf(1.2) / 300.0
2837}
2838
2839#[cfg(test)]
2840mod tests {
2841 use super::*;
2842 use crate::{
2843 display_map::{BlockDisposition, BlockProperties},
2844 editor_tests::{init_test, update_test_settings},
2845 Editor, MultiBuffer,
2846 };
2847 use gpui::TestAppContext;
2848 use language::language_settings;
2849 use log::info;
2850 use std::{num::NonZeroU32, sync::Arc};
2851 use util::test::sample_text;
2852
2853 #[gpui::test]
2854 fn test_layout_line_numbers(cx: &mut TestAppContext) {
2855 init_test(cx, |_| {});
2856
2857 let (_, editor) = cx.add_window(|cx| {
2858 let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
2859 Editor::new(EditorMode::Full, buffer, None, None, cx)
2860 });
2861 let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
2862
2863 let layouts = editor.update(cx, |editor, cx| {
2864 let snapshot = editor.snapshot(cx);
2865 element
2866 .layout_line_numbers(0..6, &Default::default(), false, &snapshot, cx)
2867 .0
2868 });
2869 assert_eq!(layouts.len(), 6);
2870 }
2871
2872 #[gpui::test]
2873 fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
2874 init_test(cx, |_| {});
2875
2876 let (_, editor) = cx.add_window(|cx| {
2877 let buffer = MultiBuffer::build_simple("", cx);
2878 Editor::new(EditorMode::Full, buffer, None, None, cx)
2879 });
2880
2881 editor.update(cx, |editor, cx| {
2882 editor.set_placeholder_text("hello", cx);
2883 editor.insert_blocks(
2884 [BlockProperties {
2885 style: BlockStyle::Fixed,
2886 disposition: BlockDisposition::Above,
2887 height: 3,
2888 position: Anchor::min(),
2889 render: Arc::new(|_| Empty::new().into_any()),
2890 }],
2891 cx,
2892 );
2893
2894 // Blur the editor so that it displays placeholder text.
2895 cx.blur();
2896 });
2897
2898 let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
2899 let (size, mut state) = editor.update(cx, |editor, cx| {
2900 let mut new_parents = Default::default();
2901 let mut notify_views_if_parents_change = Default::default();
2902 let mut layout_cx = LayoutContext::new(
2903 cx,
2904 &mut new_parents,
2905 &mut notify_views_if_parents_change,
2906 false,
2907 );
2908 element.layout(
2909 SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
2910 editor,
2911 &mut layout_cx,
2912 )
2913 });
2914
2915 assert_eq!(state.position_map.line_layouts.len(), 4);
2916 assert_eq!(
2917 state
2918 .line_number_layouts
2919 .iter()
2920 .map(Option::is_some)
2921 .collect::<Vec<_>>(),
2922 &[false, false, false, true]
2923 );
2924
2925 // Don't panic.
2926 let mut scene = SceneBuilder::new(1.0);
2927 let bounds = RectF::new(Default::default(), size);
2928 editor.update(cx, |editor, cx| {
2929 element.paint(&mut scene, bounds, bounds, &mut state, editor, cx);
2930 });
2931 }
2932
2933 #[gpui::test]
2934 fn test_all_invisibles_drawing(cx: &mut TestAppContext) {
2935 const TAB_SIZE: u32 = 4;
2936
2937 let input_text = "\t \t|\t| a b";
2938 let expected_invisibles = vec![
2939 Invisible::Tab {
2940 line_start_offset: 0,
2941 },
2942 Invisible::Whitespace {
2943 line_offset: TAB_SIZE as usize,
2944 },
2945 Invisible::Tab {
2946 line_start_offset: TAB_SIZE as usize + 1,
2947 },
2948 Invisible::Tab {
2949 line_start_offset: TAB_SIZE as usize * 2 + 1,
2950 },
2951 Invisible::Whitespace {
2952 line_offset: TAB_SIZE as usize * 3 + 1,
2953 },
2954 Invisible::Whitespace {
2955 line_offset: TAB_SIZE as usize * 3 + 3,
2956 },
2957 ];
2958 assert_eq!(
2959 expected_invisibles.len(),
2960 input_text
2961 .chars()
2962 .filter(|initial_char| initial_char.is_whitespace())
2963 .count(),
2964 "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
2965 );
2966
2967 init_test(cx, |s| {
2968 s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
2969 s.defaults.tab_size = NonZeroU32::new(TAB_SIZE);
2970 });
2971
2972 let actual_invisibles =
2973 collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, 500.0);
2974
2975 assert_eq!(expected_invisibles, actual_invisibles);
2976 }
2977
2978 #[gpui::test]
2979 fn test_invisibles_dont_appear_in_certain_editors(cx: &mut TestAppContext) {
2980 init_test(cx, |s| {
2981 s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
2982 s.defaults.tab_size = NonZeroU32::new(4);
2983 });
2984
2985 for editor_mode_without_invisibles in [
2986 EditorMode::SingleLine,
2987 EditorMode::AutoHeight { max_lines: 100 },
2988 ] {
2989 let invisibles = collect_invisibles_from_new_editor(
2990 cx,
2991 editor_mode_without_invisibles,
2992 "\t\t\t| | a b",
2993 500.0,
2994 );
2995 assert!(invisibles.is_empty(),
2996 "For editor mode {editor_mode_without_invisibles:?} no invisibles was expected but got {invisibles:?}");
2997 }
2998 }
2999
3000 #[gpui::test]
3001 fn test_wrapped_invisibles_drawing(cx: &mut TestAppContext) {
3002 let tab_size = 4;
3003 let input_text = "a\tbcd ".repeat(9);
3004 let repeated_invisibles = [
3005 Invisible::Tab {
3006 line_start_offset: 1,
3007 },
3008 Invisible::Whitespace {
3009 line_offset: tab_size as usize + 3,
3010 },
3011 Invisible::Whitespace {
3012 line_offset: tab_size as usize + 4,
3013 },
3014 Invisible::Whitespace {
3015 line_offset: tab_size as usize + 5,
3016 },
3017 ];
3018 let expected_invisibles = std::iter::once(repeated_invisibles)
3019 .cycle()
3020 .take(9)
3021 .flatten()
3022 .collect::<Vec<_>>();
3023 assert_eq!(
3024 expected_invisibles.len(),
3025 input_text
3026 .chars()
3027 .filter(|initial_char| initial_char.is_whitespace())
3028 .count(),
3029 "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3030 );
3031 info!("Expected invisibles: {expected_invisibles:?}");
3032
3033 init_test(cx, |_| {});
3034
3035 // Put the same string with repeating whitespace pattern into editors of various size,
3036 // take deliberately small steps during resizing, to put all whitespace kinds near the wrap point.
3037 let resize_step = 10.0;
3038 let mut editor_width = 200.0;
3039 while editor_width <= 1000.0 {
3040 update_test_settings(cx, |s| {
3041 s.defaults.tab_size = NonZeroU32::new(tab_size);
3042 s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3043 s.defaults.preferred_line_length = Some(editor_width as u32);
3044 s.defaults.soft_wrap = Some(language_settings::SoftWrap::PreferredLineLength);
3045 });
3046
3047 let actual_invisibles =
3048 collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, editor_width);
3049
3050 // Whatever the editor size is, ensure it has the same invisible kinds in the same order
3051 // (no good guarantees about the offsets: wrapping could trigger padding and its tests should check the offsets).
3052 let mut i = 0;
3053 for (actual_index, actual_invisible) in actual_invisibles.iter().enumerate() {
3054 i = actual_index;
3055 match expected_invisibles.get(i) {
3056 Some(expected_invisible) => match (expected_invisible, actual_invisible) {
3057 (Invisible::Whitespace { .. }, Invisible::Whitespace { .. })
3058 | (Invisible::Tab { .. }, Invisible::Tab { .. }) => {}
3059 _ => {
3060 panic!("At index {i}, expected invisible {expected_invisible:?} does not match actual {actual_invisible:?} by kind. Actual invisibles: {actual_invisibles:?}")
3061 }
3062 },
3063 None => panic!("Unexpected extra invisible {actual_invisible:?} at index {i}"),
3064 }
3065 }
3066 let missing_expected_invisibles = &expected_invisibles[i + 1..];
3067 assert!(
3068 missing_expected_invisibles.is_empty(),
3069 "Missing expected invisibles after index {i}: {missing_expected_invisibles:?}"
3070 );
3071
3072 editor_width += resize_step;
3073 }
3074 }
3075
3076 fn collect_invisibles_from_new_editor(
3077 cx: &mut TestAppContext,
3078 editor_mode: EditorMode,
3079 input_text: &str,
3080 editor_width: f32,
3081 ) -> Vec<Invisible> {
3082 info!(
3083 "Creating editor with mode {editor_mode:?}, width {editor_width} and text '{input_text}'"
3084 );
3085 let (_, editor) = cx.add_window(|cx| {
3086 let buffer = MultiBuffer::build_simple(&input_text, cx);
3087 Editor::new(editor_mode, buffer, None, None, cx)
3088 });
3089
3090 let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3091 let (_, layout_state) = editor.update(cx, |editor, cx| {
3092 editor.set_soft_wrap_mode(language_settings::SoftWrap::EditorWidth, cx);
3093 editor.set_wrap_width(Some(editor_width), cx);
3094
3095 let mut new_parents = Default::default();
3096 let mut notify_views_if_parents_change = Default::default();
3097 let mut layout_cx = LayoutContext::new(
3098 cx,
3099 &mut new_parents,
3100 &mut notify_views_if_parents_change,
3101 false,
3102 );
3103 element.layout(
3104 SizeConstraint::new(vec2f(editor_width, 500.), vec2f(editor_width, 500.)),
3105 editor,
3106 &mut layout_cx,
3107 )
3108 });
3109
3110 layout_state
3111 .position_map
3112 .line_layouts
3113 .iter()
3114 .map(|line_with_invisibles| &line_with_invisibles.invisibles)
3115 .flatten()
3116 .cloned()
3117 .collect()
3118 }
3119}