1use std::str::FromStr;
2use std::sync::OnceLock;
3
4use crate::stories::*;
5use anyhow::anyhow;
6use clap::ValueEnum;
7use clap::builder::PossibleValue;
8use gpui::AnyView;
9use strum::{EnumIter, EnumString, IntoEnumIterator};
10use ui::prelude::*;
11
12#[derive(Debug, PartialEq, Eq, Clone, Copy, strum::Display, EnumString, EnumIter)]
13#[strum(serialize_all = "snake_case")]
14pub enum ComponentStory {
15 ApplicationMenu,
16 AutoHeightEditor,
17 CollabNotification,
18 ContextMenu,
19 Cursor,
20 Focus,
21 IconButton,
22 Keybinding,
23 List,
24 ListHeader,
25 ListItem,
26 OverflowScroll,
27 Picker,
28 Scroll,
29 Tab,
30 TabBar,
31 Text,
32 ToggleButton,
33 ViewportUnits,
34 WithRemSize,
35}
36
37impl ComponentStory {
38 pub fn story(&self, window: &mut Window, cx: &mut App) -> AnyView {
39 match self {
40 Self::ApplicationMenu => cx
41 .new(|cx| title_bar::ApplicationMenuStory::new(window, cx))
42 .into(),
43 Self::AutoHeightEditor => AutoHeightEditorStory::new(window, cx).into(),
44 Self::CollabNotification => cx
45 .new(|_| collab_ui::notifications::CollabNotificationStory)
46 .into(),
47 Self::ContextMenu => cx.new(|_| ui::ContextMenuStory).into(),
48 Self::Cursor => cx.new(|_| crate::stories::CursorStory).into(),
49 Self::Focus => FocusStory::model(window, cx).into(),
50 Self::IconButton => cx.new(|_| ui::IconButtonStory).into(),
51 Self::Keybinding => cx.new(|_| ui::KeybindingStory).into(),
52 Self::List => cx.new(|_| ui::ListStory).into(),
53 Self::ListHeader => cx.new(|_| ui::ListHeaderStory).into(),
54 Self::ListItem => cx.new(|_| ui::ListItemStory).into(),
55 Self::OverflowScroll => cx.new(|_| crate::stories::OverflowScrollStory).into(),
56 Self::Picker => PickerStory::new(window, cx).into(),
57 Self::Scroll => ScrollStory::model(cx).into(),
58 Self::Tab => cx.new(|_| ui::TabStory).into(),
59 Self::TabBar => cx.new(|_| ui::TabBarStory).into(),
60 Self::Text => TextStory::model(cx).into(),
61 Self::ToggleButton => cx.new(|_| ui::ToggleButtonStory).into(),
62 Self::ViewportUnits => cx.new(|_| crate::stories::ViewportUnitsStory).into(),
63 Self::WithRemSize => cx.new(|_| crate::stories::WithRemSizeStory).into(),
64 }
65 }
66}
67
68#[derive(Debug, PartialEq, Eq, Clone, Copy)]
69pub enum StorySelector {
70 Component(ComponentStory),
71 KitchenSink,
72}
73
74impl FromStr for StorySelector {
75 type Err = anyhow::Error;
76
77 fn from_str(raw_story_name: &str) -> std::result::Result<Self, Self::Err> {
78 use anyhow::Context as _;
79
80 let story = raw_story_name.to_ascii_lowercase();
81
82 if story == "kitchen_sink" {
83 return Ok(Self::KitchenSink);
84 }
85
86 if let Some((_, story)) = story.split_once("components/") {
87 let component_story = ComponentStory::from_str(story)
88 .with_context(|| format!("story not found for component '{story}'"))?;
89
90 return Ok(Self::Component(component_story));
91 }
92
93 Err(anyhow!("story not found for '{raw_story_name}'"))
94 }
95}
96
97impl StorySelector {
98 pub fn story(&self, window: &mut Window, cx: &mut App) -> AnyView {
99 match self {
100 Self::Component(component_story) => component_story.story(window, cx),
101 Self::KitchenSink => KitchenSinkStory::model(cx).into(),
102 }
103 }
104}
105
106/// The list of all stories available in the storybook.
107static ALL_STORY_SELECTORS: OnceLock<Vec<StorySelector>> = OnceLock::new();
108
109impl ValueEnum for StorySelector {
110 fn value_variants<'a>() -> &'a [Self] {
111 let stories = ALL_STORY_SELECTORS.get_or_init(|| {
112 let component_stories = ComponentStory::iter().map(StorySelector::Component);
113
114 component_stories
115 .chain(std::iter::once(StorySelector::KitchenSink))
116 .collect::<Vec<_>>()
117 });
118
119 stories
120 }
121
122 fn to_possible_value(&self) -> Option<clap::builder::PossibleValue> {
123 let value = match self {
124 Self::Component(story) => format!("components/{story}"),
125 Self::KitchenSink => "kitchen_sink".to_string(),
126 };
127
128 Some(PossibleValue::new(value))
129 }
130}