1use gpui::{prelude::*, AbsoluteLength, AnyElement, Div, RenderOnce, Stateful};
2use smallvec::SmallVec;
3
4use crate::prelude::*;
5use crate::settings::user_settings;
6use crate::v_stack;
7
8#[derive(Default, Debug, PartialEq, Eq, Hash, Clone, Copy)]
9pub enum PanelAllowedSides {
10 LeftOnly,
11 RightOnly,
12 BottomOnly,
13 #[default]
14 LeftAndRight,
15 All,
16}
17
18impl PanelAllowedSides {
19 /// Return a `HashSet` that contains the allowable `PanelSide`s.
20 pub fn allowed_sides(&self) -> HashSet<PanelSide> {
21 match self {
22 Self::LeftOnly => HashSet::from_iter([PanelSide::Left]),
23 Self::RightOnly => HashSet::from_iter([PanelSide::Right]),
24 Self::BottomOnly => HashSet::from_iter([PanelSide::Bottom]),
25 Self::LeftAndRight => HashSet::from_iter([PanelSide::Left, PanelSide::Right]),
26 Self::All => HashSet::from_iter([PanelSide::Left, PanelSide::Right, PanelSide::Bottom]),
27 }
28 }
29}
30
31#[derive(Default, Debug, PartialEq, Eq, Hash, Clone, Copy)]
32pub enum PanelSide {
33 #[default]
34 Left,
35 Right,
36 Bottom,
37}
38
39use std::collections::HashSet;
40
41#[derive(RenderOnce)]
42pub struct Panel<V: 'static> {
43 id: ElementId,
44 current_side: PanelSide,
45 /// Defaults to PanelAllowedSides::LeftAndRight
46 allowed_sides: PanelAllowedSides,
47 initial_width: AbsoluteLength,
48 width: Option<AbsoluteLength>,
49 children: SmallVec<[AnyElement<V>; 2]>,
50}
51
52impl<V: 'static> Component<V> for Panel<V> {
53 type Rendered = Stateful<V, Div<V>>;
54
55 fn render(self, view: &mut V, cx: &mut ViewContext<V>) -> Self::Rendered {
56 let current_size = self.width.unwrap_or(self.initial_width);
57
58 v_stack()
59 .id(self.id.clone())
60 .flex_initial()
61 .map(|this| match self.current_side {
62 PanelSide::Left | PanelSide::Right => this.h_full().w(current_size),
63 PanelSide::Bottom => this,
64 })
65 .map(|this| match self.current_side {
66 PanelSide::Left => this.border_r(),
67 PanelSide::Right => this.border_l(),
68 PanelSide::Bottom => this.border_b().w_full().h(current_size),
69 })
70 .bg(cx.theme().colors().surface_background)
71 .border_color(cx.theme().colors().border)
72 .children(self.children)
73 }
74}
75
76impl<V: 'static> Panel<V> {
77 pub fn new(id: impl Into<ElementId>, cx: &mut WindowContext) -> Self {
78 let settings = user_settings(cx);
79
80 Self {
81 id: id.into(),
82 current_side: PanelSide::default(),
83 allowed_sides: PanelAllowedSides::default(),
84 initial_width: *settings.default_panel_size,
85 width: None,
86 children: SmallVec::new(),
87 }
88 }
89
90 pub fn initial_width(mut self, initial_width: AbsoluteLength) -> Self {
91 self.initial_width = initial_width;
92 self
93 }
94
95 pub fn width(mut self, width: AbsoluteLength) -> Self {
96 self.width = Some(width);
97 self
98 }
99
100 pub fn allowed_sides(mut self, allowed_sides: PanelAllowedSides) -> Self {
101 self.allowed_sides = allowed_sides;
102 self
103 }
104
105 pub fn side(mut self, side: PanelSide) -> Self {
106 let allowed_sides = self.allowed_sides.allowed_sides();
107
108 if allowed_sides.contains(&side) {
109 self.current_side = side;
110 } else {
111 panic!(
112 "The panel side {:?} was not added as allowed before it was set.",
113 side
114 );
115 }
116 self
117 }
118}
119
120impl<V: 'static> ParentElement<V> for Panel<V> {
121 fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
122 &mut self.children
123 }
124}
125
126#[cfg(feature = "stories")]
127pub use stories::*;
128
129#[cfg(feature = "stories")]
130mod stories {
131 use super::*;
132 use crate::{Label, Story};
133 use gpui::{Div, InteractiveElement, Render};
134
135 pub struct PanelStory;
136
137 impl Render<Self> for PanelStory {
138 type Element = Div<Self>;
139
140 fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
141 Story::container(cx)
142 .child(Story::title_for::<_, Panel<Self>>(cx))
143 .child(Story::label(cx, "Default"))
144 .child(
145 Panel::new("panel", cx).child(
146 div()
147 .id("panel-contents")
148 .overflow_y_scroll()
149 .children((0..100).map(|ix| Label::new(format!("Item {}", ix + 1)))),
150 ),
151 )
152 }
153 }
154}