1use std::marker::PhantomData;
2
3use crate::prelude::*;
4use crate::{theme, Avatar, Player};
5
6#[derive(Element)]
7pub struct Facepile<S: 'static + Send + Sync> {
8 state_type: PhantomData<S>,
9 players: Vec<Player>,
10}
11
12impl<S: 'static + Send + Sync> Facepile<S> {
13 pub fn new<P: Iterator<Item = Player>>(players: P) -> Self {
14 Self {
15 state_type: PhantomData,
16 players: players.collect(),
17 }
18 }
19
20 fn render(&mut self, cx: &mut ViewContext<S>) -> impl Element<State = S> {
21 let theme = theme(cx);
22 let player_count = self.players.len();
23 let player_list = self.players.iter().enumerate().map(|(ix, player)| {
24 let isnt_last = ix < player_count - 1;
25
26 div()
27 .when(isnt_last, |div| div.neg_mr_1())
28 .child(Avatar::new(player.avatar_src().to_string()))
29 });
30 div().p_1().flex().items_center().children(player_list)
31 }
32}