element.rs

   1use super::{
   2    display_map::{BlockContext, ToDisplayPoint},
   3    Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, SelectPhase, SoftWrap, ToPoint,
   4    MAX_LINE_LEN,
   5};
   6use crate::{
   7    display_map::{BlockStyle, DisplaySnapshot, FoldStatus, TransformBlock},
   8    editor_settings::ShowScrollbar,
   9    git::{diff_hunk_to_display, DisplayDiffHunk},
  10    hover_popover::{
  11        hide_hover, hover_at, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH,
  12        MIN_POPOVER_LINE_HEIGHT,
  13    },
  14    link_go_to_definition::{
  15        go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link,
  16    },
  17    mouse_context_menu, EditorSettings, EditorStyle, GutterHover, UnfoldAt,
  18};
  19use clock::ReplicaId;
  20use collections::{BTreeMap, HashMap};
  21use git::diff::DiffHunkStatus;
  22use gpui::{
  23    color::Color,
  24    elements::*,
  25    fonts::{HighlightStyle, TextStyle, Underline},
  26    geometry::{
  27        rect::RectF,
  28        vector::{vec2f, Vector2F},
  29        PathBuilder,
  30    },
  31    json::{self, ToJson},
  32    platform::{CursorStyle, Modifiers, MouseButton, MouseButtonEvent, MouseMovedEvent},
  33    text_layout::{self, Line, RunStyle, TextLayoutCache},
  34    AnyElement, Axis, Border, CursorRegion, Element, EventContext, FontCache, LayoutContext,
  35    MouseRegion, Quad, SceneBuilder, SizeConstraint, ViewContext, WindowContext,
  36};
  37use itertools::Itertools;
  38use json::json;
  39use language::{
  40    language_settings::ShowWhitespaceSetting, Bias, CursorShape, DiagnosticSeverity, OffsetUtf16,
  41    Selection,
  42};
  43use project::{
  44    project_settings::{GitGutterSetting, ProjectSettings},
  45    ProjectPath,
  46};
  47use smallvec::SmallVec;
  48use std::{
  49    borrow::Cow,
  50    cmp::{self, Ordering},
  51    fmt::Write,
  52    iter,
  53    ops::Range,
  54    sync::Arc,
  55};
  56use text::Point;
  57use workspace::item::Item;
  58
  59enum FoldMarkers {}
  60
  61struct SelectionLayout {
  62    head: DisplayPoint,
  63    cursor_shape: CursorShape,
  64    is_newest: bool,
  65    range: Range<DisplayPoint>,
  66}
  67
  68impl SelectionLayout {
  69    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  70        selection: Selection<T>,
  71        line_mode: bool,
  72        cursor_shape: CursorShape,
  73        map: &DisplaySnapshot,
  74        is_newest: bool,
  75    ) -> Self {
  76        if line_mode {
  77            let selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  78            let point_range = map.expand_to_line(selection.range());
  79            Self {
  80                head: selection.head().to_display_point(map),
  81                cursor_shape,
  82                is_newest,
  83                range: point_range.start.to_display_point(map)
  84                    ..point_range.end.to_display_point(map),
  85            }
  86        } else {
  87            let selection = selection.map(|p| p.to_display_point(map));
  88            Self {
  89                head: selection.head(),
  90                cursor_shape,
  91                is_newest,
  92                range: selection.range(),
  93            }
  94        }
  95    }
  96}
  97
  98pub struct EditorElement {
  99    style: Arc<EditorStyle>,
 100}
 101
 102impl EditorElement {
 103    pub fn new(style: EditorStyle) -> Self {
 104        Self {
 105            style: Arc::new(style),
 106        }
 107    }
 108
 109    fn attach_mouse_handlers(
 110        scene: &mut SceneBuilder,
 111        position_map: &Arc<PositionMap>,
 112        has_popovers: bool,
 113        visible_bounds: RectF,
 114        text_bounds: RectF,
 115        gutter_bounds: RectF,
 116        bounds: RectF,
 117        cx: &mut ViewContext<Editor>,
 118    ) {
 119        enum EditorElementMouseHandlers {}
 120        scene.push_mouse_region(
 121            MouseRegion::new::<EditorElementMouseHandlers>(
 122                cx.view_id(),
 123                cx.view_id(),
 124                visible_bounds,
 125            )
 126            .on_down(MouseButton::Left, {
 127                let position_map = position_map.clone();
 128                move |event, editor, cx| {
 129                    if !Self::mouse_down(
 130                        editor,
 131                        event.platform_event,
 132                        position_map.as_ref(),
 133                        text_bounds,
 134                        gutter_bounds,
 135                        cx,
 136                    ) {
 137                        cx.propagate_event();
 138                    }
 139                }
 140            })
 141            .on_down(MouseButton::Right, {
 142                let position_map = position_map.clone();
 143                move |event, editor, cx| {
 144                    if !Self::mouse_right_down(
 145                        editor,
 146                        event.position,
 147                        position_map.as_ref(),
 148                        text_bounds,
 149                        cx,
 150                    ) {
 151                        cx.propagate_event();
 152                    }
 153                }
 154            })
 155            .on_up(MouseButton::Left, {
 156                let position_map = position_map.clone();
 157                move |event, editor, cx| {
 158                    if !Self::mouse_up(
 159                        editor,
 160                        event.position,
 161                        event.cmd,
 162                        event.shift,
 163                        event.alt,
 164                        position_map.as_ref(),
 165                        text_bounds,
 166                        cx,
 167                    ) {
 168                        cx.propagate_event()
 169                    }
 170                }
 171            })
 172            .on_drag(MouseButton::Left, {
 173                let position_map = position_map.clone();
 174                move |event, editor, cx| {
 175                    if event.end {
 176                        return;
 177                    }
 178
 179                    if !Self::mouse_dragged(
 180                        editor,
 181                        event.platform_event,
 182                        position_map.as_ref(),
 183                        text_bounds,
 184                        cx,
 185                    ) {
 186                        cx.propagate_event()
 187                    }
 188                }
 189            })
 190            .on_move({
 191                let position_map = position_map.clone();
 192                move |event, editor, cx| {
 193                    if !Self::mouse_moved(
 194                        editor,
 195                        event.platform_event,
 196                        &position_map,
 197                        text_bounds,
 198                        cx,
 199                    ) {
 200                        cx.propagate_event()
 201                    }
 202                }
 203            })
 204            .on_move_out(move |_, editor: &mut Editor, cx| {
 205                if has_popovers {
 206                    hide_hover(editor, cx);
 207                }
 208            })
 209            .on_scroll({
 210                let position_map = position_map.clone();
 211                move |event, editor, cx| {
 212                    if !Self::scroll(
 213                        editor,
 214                        event.position,
 215                        *event.delta.raw(),
 216                        event.delta.precise(),
 217                        &position_map,
 218                        bounds,
 219                        cx,
 220                    ) {
 221                        cx.propagate_event()
 222                    }
 223                }
 224            }),
 225        );
 226
 227        enum GutterHandlers {}
 228        scene.push_mouse_region(
 229            MouseRegion::new::<GutterHandlers>(cx.view_id(), cx.view_id() + 1, gutter_bounds)
 230                .on_hover(|hover, editor: &mut Editor, cx| {
 231                    editor.gutter_hover(
 232                        &GutterHover {
 233                            hovered: hover.started,
 234                        },
 235                        cx,
 236                    );
 237                }),
 238        )
 239    }
 240
 241    fn mouse_down(
 242        editor: &mut Editor,
 243        MouseButtonEvent {
 244            position,
 245            modifiers:
 246                Modifiers {
 247                    shift,
 248                    ctrl,
 249                    alt,
 250                    cmd,
 251                    ..
 252                },
 253            mut click_count,
 254            ..
 255        }: MouseButtonEvent,
 256        position_map: &PositionMap,
 257        text_bounds: RectF,
 258        gutter_bounds: RectF,
 259        cx: &mut EventContext<Editor>,
 260    ) -> bool {
 261        if gutter_bounds.contains_point(position) {
 262            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 263        } else if !text_bounds.contains_point(position) {
 264            return false;
 265        }
 266
 267        let (position, target_position) = position_map.point_for_position(text_bounds, position);
 268
 269        if shift && alt {
 270            editor.select(
 271                SelectPhase::BeginColumnar {
 272                    position,
 273                    goal_column: target_position.column(),
 274                },
 275                cx,
 276            );
 277        } else if shift && !ctrl && !alt && !cmd {
 278            editor.select(
 279                SelectPhase::Extend {
 280                    position,
 281                    click_count,
 282                },
 283                cx,
 284            );
 285        } else {
 286            editor.select(
 287                SelectPhase::Begin {
 288                    position,
 289                    add: alt,
 290                    click_count,
 291                },
 292                cx,
 293            );
 294        }
 295
 296        true
 297    }
 298
 299    fn mouse_right_down(
 300        editor: &mut Editor,
 301        position: Vector2F,
 302        position_map: &PositionMap,
 303        text_bounds: RectF,
 304        cx: &mut EventContext<Editor>,
 305    ) -> bool {
 306        if !text_bounds.contains_point(position) {
 307            return false;
 308        }
 309
 310        let (point, _) = position_map.point_for_position(text_bounds, position);
 311        mouse_context_menu::deploy_context_menu(editor, position, point, cx);
 312        true
 313    }
 314
 315    fn mouse_up(
 316        editor: &mut Editor,
 317        position: Vector2F,
 318        cmd: bool,
 319        shift: bool,
 320        alt: bool,
 321        position_map: &PositionMap,
 322        text_bounds: RectF,
 323        cx: &mut EventContext<Editor>,
 324    ) -> bool {
 325        let end_selection = editor.has_pending_selection();
 326        let pending_nonempty_selections = editor.has_pending_nonempty_selection();
 327
 328        if end_selection {
 329            editor.select(SelectPhase::End, cx);
 330        }
 331
 332        if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 333            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 334
 335            if point == target_point {
 336                if shift {
 337                    go_to_fetched_type_definition(editor, point, alt, cx);
 338                } else {
 339                    go_to_fetched_definition(editor, point, alt, cx);
 340                }
 341
 342                return true;
 343            }
 344        }
 345
 346        end_selection
 347    }
 348
 349    fn mouse_dragged(
 350        editor: &mut Editor,
 351        MouseMovedEvent {
 352            modifiers: Modifiers { cmd, shift, .. },
 353            position,
 354            ..
 355        }: MouseMovedEvent,
 356        position_map: &PositionMap,
 357        text_bounds: RectF,
 358        cx: &mut EventContext<Editor>,
 359    ) -> bool {
 360        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 361        // Don't trigger hover popover if mouse is hovering over context menu
 362        let point = if text_bounds.contains_point(position) {
 363            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 364            if point == target_point {
 365                Some(point)
 366            } else {
 367                None
 368            }
 369        } else {
 370            None
 371        };
 372
 373        update_go_to_definition_link(editor, point, cmd, shift, cx);
 374
 375        if editor.has_pending_selection() {
 376            let mut scroll_delta = Vector2F::zero();
 377
 378            let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 379            let top = text_bounds.origin_y() + vertical_margin;
 380            let bottom = text_bounds.lower_left().y() - vertical_margin;
 381            if position.y() < top {
 382                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 383            }
 384            if position.y() > bottom {
 385                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 386            }
 387
 388            let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 389            let left = text_bounds.origin_x() + horizontal_margin;
 390            let right = text_bounds.upper_right().x() - horizontal_margin;
 391            if position.x() < left {
 392                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 393                    left - position.x(),
 394                ))
 395            }
 396            if position.x() > right {
 397                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 398                    position.x() - right,
 399                ))
 400            }
 401
 402            let (position, target_position) =
 403                position_map.point_for_position(text_bounds, position);
 404
 405            editor.select(
 406                SelectPhase::Update {
 407                    position,
 408                    goal_column: target_position.column(),
 409                    scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 410                        .clamp(Vector2F::zero(), position_map.scroll_max),
 411                },
 412                cx,
 413            );
 414            hover_at(editor, point, cx);
 415            true
 416        } else {
 417            hover_at(editor, point, cx);
 418            false
 419        }
 420    }
 421
 422    fn mouse_moved(
 423        editor: &mut Editor,
 424        MouseMovedEvent {
 425            modifiers: Modifiers { shift, cmd, .. },
 426            position,
 427            ..
 428        }: MouseMovedEvent,
 429        position_map: &PositionMap,
 430        text_bounds: RectF,
 431        cx: &mut ViewContext<Editor>,
 432    ) -> bool {
 433        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 434        // Don't trigger hover popover if mouse is hovering over context menu
 435        let point = position_to_display_point(position, text_bounds, position_map);
 436
 437        update_go_to_definition_link(editor, point, cmd, shift, cx);
 438        hover_at(editor, point, cx);
 439
 440        true
 441    }
 442
 443    fn scroll(
 444        editor: &mut Editor,
 445        position: Vector2F,
 446        mut delta: Vector2F,
 447        precise: bool,
 448        position_map: &PositionMap,
 449        bounds: RectF,
 450        cx: &mut ViewContext<Editor>,
 451    ) -> bool {
 452        if !bounds.contains_point(position) {
 453            return false;
 454        }
 455
 456        let line_height = position_map.line_height;
 457        let max_glyph_width = position_map.em_width;
 458
 459        let axis = if precise {
 460            //Trackpad
 461            position_map.snapshot.ongoing_scroll.filter(&mut delta)
 462        } else {
 463            //Not trackpad
 464            delta *= vec2f(max_glyph_width, line_height);
 465            None //Resets ongoing scroll
 466        };
 467
 468        let scroll_position = position_map.snapshot.scroll_position();
 469        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 470        let y = (scroll_position.y() * line_height - delta.y()) / line_height;
 471        let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
 472        editor.scroll(scroll_position, axis, cx);
 473
 474        true
 475    }
 476
 477    fn paint_background(
 478        &self,
 479        scene: &mut SceneBuilder,
 480        gutter_bounds: RectF,
 481        text_bounds: RectF,
 482        layout: &LayoutState,
 483    ) {
 484        let bounds = gutter_bounds.union_rect(text_bounds);
 485        let scroll_top =
 486            layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 487        scene.push_quad(Quad {
 488            bounds: gutter_bounds,
 489            background: Some(self.style.gutter_background),
 490            border: Border::new(0., Color::transparent_black()),
 491            corner_radius: 0.,
 492        });
 493        scene.push_quad(Quad {
 494            bounds: text_bounds,
 495            background: Some(self.style.background),
 496            border: Border::new(0., Color::transparent_black()),
 497            corner_radius: 0.,
 498        });
 499
 500        if let EditorMode::Full = layout.mode {
 501            let mut active_rows = layout.active_rows.iter().peekable();
 502            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 503                let mut end_row = *start_row;
 504                while active_rows.peek().map_or(false, |r| {
 505                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 506                }) {
 507                    active_rows.next().unwrap();
 508                    end_row += 1;
 509                }
 510
 511                if !contains_non_empty_selection {
 512                    let origin = vec2f(
 513                        bounds.origin_x(),
 514                        bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 515                            - scroll_top,
 516                    );
 517                    let size = vec2f(
 518                        bounds.width(),
 519                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 520                    );
 521                    scene.push_quad(Quad {
 522                        bounds: RectF::new(origin, size),
 523                        background: Some(self.style.active_line_background),
 524                        border: Border::default(),
 525                        corner_radius: 0.,
 526                    });
 527                }
 528            }
 529
 530            if let Some(highlighted_rows) = &layout.highlighted_rows {
 531                let origin = vec2f(
 532                    bounds.origin_x(),
 533                    bounds.origin_y()
 534                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 535                        - scroll_top,
 536                );
 537                let size = vec2f(
 538                    bounds.width(),
 539                    layout.position_map.line_height * highlighted_rows.len() as f32,
 540                );
 541                scene.push_quad(Quad {
 542                    bounds: RectF::new(origin, size),
 543                    background: Some(self.style.highlighted_line_background),
 544                    border: Border::default(),
 545                    corner_radius: 0.,
 546                });
 547            }
 548
 549            let scroll_left =
 550                layout.position_map.snapshot.scroll_position().x() * layout.position_map.em_width;
 551
 552            for (wrap_position, active) in layout.wrap_guides.iter() {
 553                let x =
 554                    (text_bounds.origin_x() + wrap_position + layout.position_map.em_width / 2.)
 555                        - scroll_left;
 556
 557                if x < text_bounds.origin_x()
 558                    || (layout.show_scrollbars && x > self.scrollbar_left(&bounds))
 559                {
 560                    continue;
 561                }
 562
 563                let color = if *active {
 564                    self.style.active_wrap_guide
 565                } else {
 566                    self.style.wrap_guide
 567                };
 568                scene.push_quad(Quad {
 569                    bounds: RectF::new(
 570                        vec2f(x, text_bounds.origin_y()),
 571                        vec2f(1., text_bounds.height()),
 572                    ),
 573                    background: Some(color),
 574                    border: Border::new(0., Color::transparent_black()),
 575                    corner_radius: 0.,
 576                });
 577            }
 578        }
 579    }
 580
 581    fn paint_gutter(
 582        &mut self,
 583        scene: &mut SceneBuilder,
 584        bounds: RectF,
 585        visible_bounds: RectF,
 586        layout: &mut LayoutState,
 587        editor: &mut Editor,
 588        cx: &mut ViewContext<Editor>,
 589    ) {
 590        let line_height = layout.position_map.line_height;
 591
 592        let scroll_position = layout.position_map.snapshot.scroll_position();
 593        let scroll_top = scroll_position.y() * line_height;
 594
 595        let show_gutter = matches!(
 596            settings::get::<ProjectSettings>(cx).git.git_gutter,
 597            Some(GitGutterSetting::TrackedFiles)
 598        );
 599
 600        if show_gutter {
 601            Self::paint_diff_hunks(scene, bounds, layout, cx);
 602        }
 603
 604        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 605            if let Some(line) = line {
 606                let line_origin = bounds.origin()
 607                    + vec2f(
 608                        bounds.width() - line.width() - layout.gutter_padding,
 609                        ix as f32 * line_height - (scroll_top % line_height),
 610                    );
 611
 612                line.paint(scene, line_origin, visible_bounds, line_height, cx);
 613            }
 614        }
 615
 616        for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
 617            if let Some(indicator) = fold_indicator.as_mut() {
 618                let position = vec2f(
 619                    bounds.width() - layout.gutter_padding,
 620                    ix as f32 * line_height - (scroll_top % line_height),
 621                );
 622                let centering_offset = vec2f(
 623                    (layout.gutter_padding + layout.gutter_margin - indicator.size().x()) / 2.,
 624                    (line_height - indicator.size().y()) / 2.,
 625                );
 626
 627                let indicator_origin = bounds.origin() + position + centering_offset;
 628
 629                indicator.paint(scene, indicator_origin, visible_bounds, editor, cx);
 630            }
 631        }
 632
 633        if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 634            let mut x = 0.;
 635            let mut y = *row as f32 * line_height - scroll_top;
 636            x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 637            y += (line_height - indicator.size().y()) / 2.;
 638            indicator.paint(
 639                scene,
 640                bounds.origin() + vec2f(x, y),
 641                visible_bounds,
 642                editor,
 643                cx,
 644            );
 645        }
 646    }
 647
 648    fn paint_diff_hunks(
 649        scene: &mut SceneBuilder,
 650        bounds: RectF,
 651        layout: &mut LayoutState,
 652        cx: &mut ViewContext<Editor>,
 653    ) {
 654        let diff_style = &theme::current(cx).editor.diff.clone();
 655        let line_height = layout.position_map.line_height;
 656
 657        let scroll_position = layout.position_map.snapshot.scroll_position();
 658        let scroll_top = scroll_position.y() * line_height;
 659
 660        for hunk in &layout.display_hunks {
 661            let (display_row_range, status) = match hunk {
 662                //TODO: This rendering is entirely a horrible hack
 663                &DisplayDiffHunk::Folded { display_row: row } => {
 664                    let start_y = row as f32 * line_height - scroll_top;
 665                    let end_y = start_y + line_height;
 666
 667                    let width = diff_style.removed_width_em * line_height;
 668                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 669                    let highlight_size = vec2f(width * 2., end_y - start_y);
 670                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 671
 672                    scene.push_quad(Quad {
 673                        bounds: highlight_bounds,
 674                        background: Some(diff_style.modified),
 675                        border: Border::new(0., Color::transparent_black()),
 676                        corner_radius: 1. * line_height,
 677                    });
 678
 679                    continue;
 680                }
 681
 682                DisplayDiffHunk::Unfolded {
 683                    display_row_range,
 684                    status,
 685                } => (display_row_range, status),
 686            };
 687
 688            let color = match status {
 689                DiffHunkStatus::Added => diff_style.inserted,
 690                DiffHunkStatus::Modified => diff_style.modified,
 691
 692                //TODO: This rendering is entirely a horrible hack
 693                DiffHunkStatus::Removed => {
 694                    let row = display_row_range.start;
 695
 696                    let offset = line_height / 2.;
 697                    let start_y = row as f32 * line_height - offset - scroll_top;
 698                    let end_y = start_y + line_height;
 699
 700                    let width = diff_style.removed_width_em * line_height;
 701                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 702                    let highlight_size = vec2f(width * 2., end_y - start_y);
 703                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 704
 705                    scene.push_quad(Quad {
 706                        bounds: highlight_bounds,
 707                        background: Some(diff_style.deleted),
 708                        border: Border::new(0., Color::transparent_black()),
 709                        corner_radius: 1. * line_height,
 710                    });
 711
 712                    continue;
 713                }
 714            };
 715
 716            let start_row = display_row_range.start;
 717            let end_row = display_row_range.end;
 718
 719            let start_y = start_row as f32 * line_height - scroll_top;
 720            let end_y = end_row as f32 * line_height - scroll_top;
 721
 722            let width = diff_style.width_em * line_height;
 723            let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 724            let highlight_size = vec2f(width * 2., end_y - start_y);
 725            let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 726
 727            scene.push_quad(Quad {
 728                bounds: highlight_bounds,
 729                background: Some(color),
 730                border: Border::new(0., Color::transparent_black()),
 731                corner_radius: diff_style.corner_radius * line_height,
 732            });
 733        }
 734    }
 735
 736    fn paint_text(
 737        &mut self,
 738        scene: &mut SceneBuilder,
 739        bounds: RectF,
 740        visible_bounds: RectF,
 741        layout: &mut LayoutState,
 742        editor: &mut Editor,
 743        cx: &mut ViewContext<Editor>,
 744    ) {
 745        let style = &self.style;
 746        let local_replica_id = editor.replica_id(cx);
 747        let scroll_position = layout.position_map.snapshot.scroll_position();
 748        let start_row = layout.visible_display_row_range.start;
 749        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 750        let max_glyph_width = layout.position_map.em_width;
 751        let scroll_left = scroll_position.x() * max_glyph_width;
 752        let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 753        let line_end_overshoot = 0.15 * layout.position_map.line_height;
 754        let whitespace_setting = editor.buffer.read(cx).settings_at(0, cx).show_whitespaces;
 755
 756        scene.push_layer(Some(bounds));
 757
 758        scene.push_cursor_region(CursorRegion {
 759            bounds,
 760            style: if !editor.link_go_to_definition_state.definitions.is_empty() {
 761                CursorStyle::PointingHand
 762            } else {
 763                CursorStyle::IBeam
 764            },
 765        });
 766
 767        let fold_corner_radius =
 768            self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
 769        for (id, range, color) in layout.fold_ranges.iter() {
 770            self.paint_highlighted_range(
 771                scene,
 772                range.clone(),
 773                *color,
 774                fold_corner_radius,
 775                fold_corner_radius * 2.,
 776                layout,
 777                content_origin,
 778                scroll_top,
 779                scroll_left,
 780                bounds,
 781            );
 782
 783            for bound in range_to_bounds(
 784                &range,
 785                content_origin,
 786                scroll_left,
 787                scroll_top,
 788                &layout.visible_display_row_range,
 789                line_end_overshoot,
 790                &layout.position_map,
 791            ) {
 792                scene.push_cursor_region(CursorRegion {
 793                    bounds: bound,
 794                    style: CursorStyle::PointingHand,
 795                });
 796
 797                let display_row = range.start.row();
 798
 799                let buffer_row = DisplayPoint::new(display_row, 0)
 800                    .to_point(&layout.position_map.snapshot.display_snapshot)
 801                    .row;
 802
 803                scene.push_mouse_region(
 804                    MouseRegion::new::<FoldMarkers>(cx.view_id(), *id as usize, bound)
 805                        .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
 806                            editor.unfold_at(&UnfoldAt { buffer_row }, cx)
 807                        })
 808                        .with_notify_on_hover(true)
 809                        .with_notify_on_click(true),
 810                )
 811            }
 812        }
 813
 814        for (range, color) in &layout.highlighted_ranges {
 815            self.paint_highlighted_range(
 816                scene,
 817                range.clone(),
 818                *color,
 819                0.,
 820                line_end_overshoot,
 821                layout,
 822                content_origin,
 823                scroll_top,
 824                scroll_left,
 825                bounds,
 826            );
 827        }
 828
 829        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 830        let corner_radius = 0.15 * layout.position_map.line_height;
 831        let mut invisible_display_ranges = SmallVec::<[Range<DisplayPoint>; 32]>::new();
 832
 833        for (replica_id, selections) in &layout.selections {
 834            let replica_id = *replica_id;
 835            let selection_style = style.replica_selection_style(replica_id);
 836
 837            for selection in selections {
 838                if !selection.range.is_empty()
 839                    && (replica_id == local_replica_id
 840                        || Some(replica_id) == editor.leader_replica_id)
 841                {
 842                    invisible_display_ranges.push(selection.range.clone());
 843                }
 844                self.paint_highlighted_range(
 845                    scene,
 846                    selection.range.clone(),
 847                    selection_style.selection,
 848                    corner_radius,
 849                    corner_radius * 2.,
 850                    layout,
 851                    content_origin,
 852                    scroll_top,
 853                    scroll_left,
 854                    bounds,
 855                );
 856
 857                if editor.show_local_cursors(cx) || replica_id != local_replica_id {
 858                    let cursor_position = selection.head;
 859                    if layout
 860                        .visible_display_row_range
 861                        .contains(&cursor_position.row())
 862                    {
 863                        let cursor_row_layout = &layout.position_map.line_layouts
 864                            [(cursor_position.row() - start_row) as usize]
 865                            .line;
 866                        let cursor_column = cursor_position.column() as usize;
 867
 868                        let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 869                        let mut block_width =
 870                            cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 871                        if block_width == 0.0 {
 872                            block_width = layout.position_map.em_width;
 873                        }
 874                        let block_text = if let CursorShape::Block = selection.cursor_shape {
 875                            layout
 876                                .position_map
 877                                .snapshot
 878                                .chars_at(cursor_position)
 879                                .next()
 880                                .and_then(|(character, _)| {
 881                                    let font_id =
 882                                        cursor_row_layout.font_for_index(cursor_column)?;
 883                                    let text = character.to_string();
 884
 885                                    Some(cx.text_layout_cache().layout_str(
 886                                        &text,
 887                                        cursor_row_layout.font_size(),
 888                                        &[(
 889                                            text.len(),
 890                                            RunStyle {
 891                                                font_id,
 892                                                color: style.background,
 893                                                underline: Default::default(),
 894                                            },
 895                                        )],
 896                                    ))
 897                                })
 898                        } else {
 899                            None
 900                        };
 901
 902                        let x = cursor_character_x - scroll_left;
 903                        let y = cursor_position.row() as f32 * layout.position_map.line_height
 904                            - scroll_top;
 905                        if selection.is_newest {
 906                            editor.pixel_position_of_newest_cursor = Some(vec2f(
 907                                bounds.origin_x() + x + block_width / 2.,
 908                                bounds.origin_y() + y + layout.position_map.line_height / 2.,
 909                            ));
 910                        }
 911                        cursors.push(Cursor {
 912                            color: selection_style.cursor,
 913                            block_width,
 914                            origin: vec2f(x, y),
 915                            line_height: layout.position_map.line_height,
 916                            shape: selection.cursor_shape,
 917                            block_text,
 918                        });
 919                    }
 920                }
 921            }
 922        }
 923
 924        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 925            for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
 926                let row = start_row + ix as u32;
 927                line_with_invisibles.draw(
 928                    layout,
 929                    row,
 930                    scroll_top,
 931                    scene,
 932                    content_origin,
 933                    scroll_left,
 934                    visible_text_bounds,
 935                    whitespace_setting,
 936                    &invisible_display_ranges,
 937                    visible_bounds,
 938                    cx,
 939                )
 940            }
 941        }
 942
 943        scene.paint_layer(Some(bounds), |scene| {
 944            for cursor in cursors {
 945                cursor.paint(scene, content_origin, cx);
 946            }
 947        });
 948
 949        if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 950            scene.push_stacking_context(None, None);
 951            let cursor_row_layout =
 952                &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
 953            let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 954            let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 955            let mut list_origin = content_origin + vec2f(x, y);
 956            let list_width = context_menu.size().x();
 957            let list_height = context_menu.size().y();
 958
 959            // Snap the right edge of the list to the right edge of the window if
 960            // its horizontal bounds overflow.
 961            if list_origin.x() + list_width > cx.window_size().x() {
 962                list_origin.set_x((cx.window_size().x() - list_width).max(0.));
 963            }
 964
 965            if list_origin.y() + list_height > bounds.max_y() {
 966                list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
 967            }
 968
 969            context_menu.paint(
 970                scene,
 971                list_origin,
 972                RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 973                editor,
 974                cx,
 975            );
 976
 977            scene.pop_stacking_context();
 978        }
 979
 980        if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 981            scene.push_stacking_context(None, None);
 982
 983            // This is safe because we check on layout whether the required row is available
 984            let hovered_row_layout =
 985                &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
 986
 987            // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 988            // height. This is the size we will use to decide whether to render popovers above or below
 989            // the hovered line.
 990            let first_size = hover_popovers[0].size();
 991            let height_to_reserve = first_size.y()
 992                + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 993
 994            // Compute Hovered Point
 995            let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 996            let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 997            let hovered_point = content_origin + vec2f(x, y);
 998
 999            if hovered_point.y() - height_to_reserve > 0.0 {
1000                // There is enough space above. Render popovers above the hovered point
1001                let mut current_y = hovered_point.y();
1002                for hover_popover in hover_popovers {
1003                    let size = hover_popover.size();
1004                    let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
1005
1006                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1007                    if x_out_of_bounds < 0.0 {
1008                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1009                    }
1010
1011                    hover_popover.paint(
1012                        scene,
1013                        popover_origin,
1014                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1015                        editor,
1016                        cx,
1017                    );
1018
1019                    current_y = popover_origin.y() - HOVER_POPOVER_GAP;
1020                }
1021            } else {
1022                // There is not enough space above. Render popovers below the hovered point
1023                let mut current_y = hovered_point.y() + layout.position_map.line_height;
1024                for hover_popover in hover_popovers {
1025                    let size = hover_popover.size();
1026                    let mut popover_origin = vec2f(hovered_point.x(), current_y);
1027
1028                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1029                    if x_out_of_bounds < 0.0 {
1030                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1031                    }
1032
1033                    hover_popover.paint(
1034                        scene,
1035                        popover_origin,
1036                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1037                        editor,
1038                        cx,
1039                    );
1040
1041                    current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
1042                }
1043            }
1044
1045            scene.pop_stacking_context();
1046        }
1047
1048        scene.pop_layer();
1049    }
1050
1051    fn scrollbar_left(&self, bounds: &RectF) -> f32 {
1052        bounds.max_x() - self.style.theme.scrollbar.width
1053    }
1054
1055    fn paint_scrollbar(
1056        &mut self,
1057        scene: &mut SceneBuilder,
1058        bounds: RectF,
1059        layout: &mut LayoutState,
1060        cx: &mut ViewContext<Editor>,
1061        editor: &Editor,
1062    ) {
1063        enum ScrollbarMouseHandlers {}
1064        if layout.mode != EditorMode::Full {
1065            return;
1066        }
1067
1068        let style = &self.style.theme.scrollbar;
1069
1070        let top = bounds.min_y();
1071        let bottom = bounds.max_y();
1072        let right = bounds.max_x();
1073        let left = self.scrollbar_left(&bounds);
1074        let row_range = &layout.scrollbar_row_range;
1075        let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
1076
1077        let mut height = bounds.height();
1078        let mut first_row_y_offset = 0.0;
1079
1080        // Impose a minimum height on the scrollbar thumb
1081        let row_height = height / max_row;
1082        let min_thumb_height =
1083            style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
1084        let thumb_height = (row_range.end - row_range.start) * row_height;
1085        if thumb_height < min_thumb_height {
1086            first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
1087            height -= min_thumb_height - thumb_height;
1088        }
1089
1090        let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
1091
1092        let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
1093        let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
1094        let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
1095        let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
1096
1097        if layout.show_scrollbars {
1098            scene.push_quad(Quad {
1099                bounds: track_bounds,
1100                border: style.track.border,
1101                background: style.track.background_color,
1102                ..Default::default()
1103            });
1104            let scrollbar_settings = settings::get::<EditorSettings>(cx).scrollbar;
1105            let theme = theme::current(cx);
1106            let scrollbar_theme = &theme.editor.scrollbar;
1107            if layout.is_singleton && scrollbar_settings.selections {
1108                let start_anchor = Anchor::min();
1109                let end_anchor = Anchor::max();
1110                let mut start_row = None;
1111                let mut end_row = None;
1112                let color = scrollbar_theme.selections;
1113                let border = Border {
1114                    width: 1.,
1115                    color: style.thumb.border.color,
1116                    overlay: false,
1117                    top: false,
1118                    right: true,
1119                    bottom: false,
1120                    left: true,
1121                };
1122                let mut push_region = |start, end| {
1123                    if let (Some(start_display), Some(end_display)) = (start, end) {
1124                        let start_y = y_for_row(start_display as f32);
1125                        let mut end_y = y_for_row(end_display as f32);
1126                        if end_y - start_y < 1. {
1127                            end_y = start_y + 1.;
1128                        }
1129                        let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1130
1131                        scene.push_quad(Quad {
1132                            bounds,
1133                            background: Some(color),
1134                            border,
1135                            corner_radius: style.thumb.corner_radius,
1136                        })
1137                    }
1138                };
1139                for (row, _) in &editor
1140                    .background_highlights_in_range_for::<crate::items::BufferSearchHighlights>(
1141                        start_anchor..end_anchor,
1142                        &layout.position_map.snapshot,
1143                        &theme,
1144                    )
1145                {
1146                    let start_display = row.start;
1147                    let end_display = row.end;
1148
1149                    if start_row.is_none() {
1150                        assert_eq!(end_row, None);
1151                        start_row = Some(start_display.row());
1152                        end_row = Some(end_display.row());
1153                        continue;
1154                    }
1155                    if let Some(current_end) = end_row.as_mut() {
1156                        if start_display.row() > *current_end + 1 {
1157                            push_region(start_row, end_row);
1158                            start_row = Some(start_display.row());
1159                            end_row = Some(end_display.row());
1160                        } else {
1161                            // Merge two hunks.
1162                            *current_end = end_display.row();
1163                        }
1164                    } else {
1165                        unreachable!();
1166                    }
1167                }
1168                // We might still have a hunk that was not rendered (if there was a search hit on the last line)
1169                push_region(start_row, end_row);
1170            }
1171
1172            if layout.is_singleton && scrollbar_settings.git_diff {
1173                let diff_style = scrollbar_theme.git.clone();
1174                for hunk in layout
1175                    .position_map
1176                    .snapshot
1177                    .buffer_snapshot
1178                    .git_diff_hunks_in_range(0..(max_row.floor() as u32))
1179                {
1180                    let start_display = Point::new(hunk.buffer_range.start, 0)
1181                        .to_display_point(&layout.position_map.snapshot.display_snapshot);
1182                    let end_display = Point::new(hunk.buffer_range.end, 0)
1183                        .to_display_point(&layout.position_map.snapshot.display_snapshot);
1184                    let start_y = y_for_row(start_display.row() as f32);
1185                    let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
1186                        y_for_row((end_display.row() + 1) as f32)
1187                    } else {
1188                        y_for_row((end_display.row()) as f32)
1189                    };
1190
1191                    if end_y - start_y < 1. {
1192                        end_y = start_y + 1.;
1193                    }
1194                    let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1195
1196                    let color = match hunk.status() {
1197                        DiffHunkStatus::Added => diff_style.inserted,
1198                        DiffHunkStatus::Modified => diff_style.modified,
1199                        DiffHunkStatus::Removed => diff_style.deleted,
1200                    };
1201
1202                    let border = Border {
1203                        width: 1.,
1204                        color: style.thumb.border.color,
1205                        overlay: false,
1206                        top: false,
1207                        right: true,
1208                        bottom: false,
1209                        left: true,
1210                    };
1211
1212                    scene.push_quad(Quad {
1213                        bounds,
1214                        background: Some(color),
1215                        border,
1216                        corner_radius: style.thumb.corner_radius,
1217                    })
1218                }
1219            }
1220
1221            scene.push_quad(Quad {
1222                bounds: thumb_bounds,
1223                border: style.thumb.border,
1224                background: style.thumb.background_color,
1225                corner_radius: style.thumb.corner_radius,
1226            });
1227        }
1228
1229        scene.push_cursor_region(CursorRegion {
1230            bounds: track_bounds,
1231            style: CursorStyle::Arrow,
1232        });
1233        scene.push_mouse_region(
1234            MouseRegion::new::<ScrollbarMouseHandlers>(cx.view_id(), cx.view_id(), track_bounds)
1235                .on_move(move |event, editor: &mut Editor, cx| {
1236                    if event.pressed_button.is_none() {
1237                        editor.scroll_manager.show_scrollbar(cx);
1238                    }
1239                })
1240                .on_down(MouseButton::Left, {
1241                    let row_range = row_range.clone();
1242                    move |event, editor: &mut Editor, cx| {
1243                        let y = event.position.y();
1244                        if y < thumb_top || thumb_bottom < y {
1245                            let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1246                            let top_row = center_row
1247                                .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1248                            let mut position = editor.scroll_position(cx);
1249                            position.set_y(top_row as f32);
1250                            editor.set_scroll_position(position, cx);
1251                        } else {
1252                            editor.scroll_manager.show_scrollbar(cx);
1253                        }
1254                    }
1255                })
1256                .on_drag(MouseButton::Left, {
1257                    move |event, editor: &mut Editor, cx| {
1258                        if event.end {
1259                            return;
1260                        }
1261
1262                        let y = event.prev_mouse_position.y();
1263                        let new_y = event.position.y();
1264                        if thumb_top < y && y < thumb_bottom {
1265                            let mut position = editor.scroll_position(cx);
1266                            position.set_y(position.y() + (new_y - y) * (max_row as f32) / height);
1267                            if position.y() < 0.0 {
1268                                position.set_y(0.);
1269                            }
1270                            editor.set_scroll_position(position, cx);
1271                        }
1272                    }
1273                }),
1274        );
1275    }
1276
1277    #[allow(clippy::too_many_arguments)]
1278    fn paint_highlighted_range(
1279        &self,
1280        scene: &mut SceneBuilder,
1281        range: Range<DisplayPoint>,
1282        color: Color,
1283        corner_radius: f32,
1284        line_end_overshoot: f32,
1285        layout: &LayoutState,
1286        content_origin: Vector2F,
1287        scroll_top: f32,
1288        scroll_left: f32,
1289        bounds: RectF,
1290    ) {
1291        let start_row = layout.visible_display_row_range.start;
1292        let end_row = layout.visible_display_row_range.end;
1293        if range.start != range.end {
1294            let row_range = if range.end.column() == 0 {
1295                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1296            } else {
1297                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1298            };
1299
1300            let highlighted_range = HighlightedRange {
1301                color,
1302                line_height: layout.position_map.line_height,
1303                corner_radius,
1304                start_y: content_origin.y()
1305                    + row_range.start as f32 * layout.position_map.line_height
1306                    - scroll_top,
1307                lines: row_range
1308                    .into_iter()
1309                    .map(|row| {
1310                        let line_layout =
1311                            &layout.position_map.line_layouts[(row - start_row) as usize].line;
1312                        HighlightedRangeLine {
1313                            start_x: if row == range.start.row() {
1314                                content_origin.x()
1315                                    + line_layout.x_for_index(range.start.column() as usize)
1316                                    - scroll_left
1317                            } else {
1318                                content_origin.x() - scroll_left
1319                            },
1320                            end_x: if row == range.end.row() {
1321                                content_origin.x()
1322                                    + line_layout.x_for_index(range.end.column() as usize)
1323                                    - scroll_left
1324                            } else {
1325                                content_origin.x() + line_layout.width() + line_end_overshoot
1326                                    - scroll_left
1327                            },
1328                        }
1329                    })
1330                    .collect(),
1331            };
1332
1333            highlighted_range.paint(bounds, scene);
1334        }
1335    }
1336
1337    fn paint_blocks(
1338        &mut self,
1339        scene: &mut SceneBuilder,
1340        bounds: RectF,
1341        visible_bounds: RectF,
1342        layout: &mut LayoutState,
1343        editor: &mut Editor,
1344        cx: &mut ViewContext<Editor>,
1345    ) {
1346        let scroll_position = layout.position_map.snapshot.scroll_position();
1347        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1348        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1349
1350        for block in &mut layout.blocks {
1351            let mut origin = bounds.origin()
1352                + vec2f(
1353                    0.,
1354                    block.row as f32 * layout.position_map.line_height - scroll_top,
1355                );
1356            if !matches!(block.style, BlockStyle::Sticky) {
1357                origin += vec2f(-scroll_left, 0.);
1358            }
1359            block
1360                .element
1361                .paint(scene, origin, visible_bounds, editor, cx);
1362        }
1363    }
1364
1365    fn column_pixels(&self, column: usize, cx: &ViewContext<Editor>) -> f32 {
1366        let style = &self.style;
1367
1368        cx.text_layout_cache()
1369            .layout_str(
1370                " ".repeat(column).as_str(),
1371                style.text.font_size,
1372                &[(
1373                    column,
1374                    RunStyle {
1375                        font_id: style.text.font_id,
1376                        color: Color::black(),
1377                        underline: Default::default(),
1378                    },
1379                )],
1380            )
1381            .width()
1382    }
1383
1384    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> f32 {
1385        let digit_count = (snapshot.max_buffer_row() as f32 + 1.).log10().floor() as usize + 1;
1386        self.column_pixels(digit_count, cx)
1387    }
1388
1389    //Folds contained in a hunk are ignored apart from shrinking visual size
1390    //If a fold contains any hunks then that fold line is marked as modified
1391    fn layout_git_gutters(
1392        &self,
1393        display_rows: Range<u32>,
1394        snapshot: &EditorSnapshot,
1395    ) -> Vec<DisplayDiffHunk> {
1396        let buffer_snapshot = &snapshot.buffer_snapshot;
1397
1398        let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1399            .to_point(snapshot)
1400            .row;
1401        let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1402            .to_point(snapshot)
1403            .row;
1404
1405        buffer_snapshot
1406            .git_diff_hunks_in_range(buffer_start_row..buffer_end_row)
1407            .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1408            .dedup()
1409            .collect()
1410    }
1411
1412    fn layout_line_numbers(
1413        &self,
1414        rows: Range<u32>,
1415        active_rows: &BTreeMap<u32, bool>,
1416        is_singleton: bool,
1417        snapshot: &EditorSnapshot,
1418        cx: &ViewContext<Editor>,
1419    ) -> (
1420        Vec<Option<text_layout::Line>>,
1421        Vec<Option<(FoldStatus, BufferRow, bool)>>,
1422    ) {
1423        let style = &self.style;
1424        let include_line_numbers = snapshot.mode == EditorMode::Full;
1425        let mut line_number_layouts = Vec::with_capacity(rows.len());
1426        let mut fold_statuses = Vec::with_capacity(rows.len());
1427        let mut line_number = String::new();
1428        for (ix, row) in snapshot
1429            .buffer_rows(rows.start)
1430            .take((rows.end - rows.start) as usize)
1431            .enumerate()
1432        {
1433            let display_row = rows.start + ix as u32;
1434            let (active, color) = if active_rows.contains_key(&display_row) {
1435                (true, style.line_number_active)
1436            } else {
1437                (false, style.line_number)
1438            };
1439            if let Some(buffer_row) = row {
1440                if include_line_numbers {
1441                    line_number.clear();
1442                    write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1443                    line_number_layouts.push(Some(cx.text_layout_cache().layout_str(
1444                        &line_number,
1445                        style.text.font_size,
1446                        &[(
1447                            line_number.len(),
1448                            RunStyle {
1449                                font_id: style.text.font_id,
1450                                color,
1451                                underline: Default::default(),
1452                            },
1453                        )],
1454                    )));
1455                    fold_statuses.push(
1456                        is_singleton
1457                            .then(|| {
1458                                snapshot
1459                                    .fold_for_line(buffer_row)
1460                                    .map(|fold_status| (fold_status, buffer_row, active))
1461                            })
1462                            .flatten(),
1463                    )
1464                }
1465            } else {
1466                fold_statuses.push(None);
1467                line_number_layouts.push(None);
1468            }
1469        }
1470
1471        (line_number_layouts, fold_statuses)
1472    }
1473
1474    fn layout_lines(
1475        &mut self,
1476        rows: Range<u32>,
1477        line_number_layouts: &[Option<Line>],
1478        snapshot: &EditorSnapshot,
1479        cx: &ViewContext<Editor>,
1480    ) -> Vec<LineWithInvisibles> {
1481        if rows.start >= rows.end {
1482            return Vec::new();
1483        }
1484
1485        // When the editor is empty and unfocused, then show the placeholder.
1486        if snapshot.is_empty() {
1487            let placeholder_style = self
1488                .style
1489                .placeholder_text
1490                .as_ref()
1491                .unwrap_or(&self.style.text);
1492            let placeholder_text = snapshot.placeholder_text();
1493            let placeholder_lines = placeholder_text
1494                .as_ref()
1495                .map_or("", AsRef::as_ref)
1496                .split('\n')
1497                .skip(rows.start as usize)
1498                .chain(iter::repeat(""))
1499                .take(rows.len());
1500            placeholder_lines
1501                .map(|line| {
1502                    cx.text_layout_cache().layout_str(
1503                        line,
1504                        placeholder_style.font_size,
1505                        &[(
1506                            line.len(),
1507                            RunStyle {
1508                                font_id: placeholder_style.font_id,
1509                                color: placeholder_style.color,
1510                                underline: Default::default(),
1511                            },
1512                        )],
1513                    )
1514                })
1515                .map(|line| LineWithInvisibles {
1516                    line,
1517                    invisibles: Vec::new(),
1518                })
1519                .collect()
1520        } else {
1521            let style = &self.style;
1522            let chunks = snapshot
1523                .chunks(
1524                    rows.clone(),
1525                    true,
1526                    Some(style.theme.hint),
1527                    Some(style.theme.suggestion),
1528                )
1529                .map(|chunk| {
1530                    let mut highlight_style = chunk
1531                        .syntax_highlight_id
1532                        .and_then(|id| id.style(&style.syntax));
1533
1534                    if let Some(chunk_highlight) = chunk.highlight_style {
1535                        if let Some(highlight_style) = highlight_style.as_mut() {
1536                            highlight_style.highlight(chunk_highlight);
1537                        } else {
1538                            highlight_style = Some(chunk_highlight);
1539                        }
1540                    }
1541
1542                    let mut diagnostic_highlight = HighlightStyle::default();
1543
1544                    if chunk.is_unnecessary {
1545                        diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1546                    }
1547
1548                    if let Some(severity) = chunk.diagnostic_severity {
1549                        // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1550                        if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1551                            let diagnostic_style = super::diagnostic_style(severity, true, style);
1552                            diagnostic_highlight.underline = Some(Underline {
1553                                color: Some(diagnostic_style.message.text.color),
1554                                thickness: 1.0.into(),
1555                                squiggly: true,
1556                            });
1557                        }
1558                    }
1559
1560                    if let Some(highlight_style) = highlight_style.as_mut() {
1561                        highlight_style.highlight(diagnostic_highlight);
1562                    } else {
1563                        highlight_style = Some(diagnostic_highlight);
1564                    }
1565
1566                    HighlightedChunk {
1567                        chunk: chunk.text,
1568                        style: highlight_style,
1569                        is_tab: chunk.is_tab,
1570                    }
1571                });
1572
1573            LineWithInvisibles::from_chunks(
1574                chunks,
1575                &style.text,
1576                cx.text_layout_cache(),
1577                cx.font_cache(),
1578                MAX_LINE_LEN,
1579                rows.len() as usize,
1580                line_number_layouts,
1581                snapshot.mode,
1582            )
1583        }
1584    }
1585
1586    #[allow(clippy::too_many_arguments)]
1587    fn layout_blocks(
1588        &mut self,
1589        rows: Range<u32>,
1590        snapshot: &EditorSnapshot,
1591        editor_width: f32,
1592        scroll_width: f32,
1593        gutter_padding: f32,
1594        gutter_width: f32,
1595        em_width: f32,
1596        text_x: f32,
1597        line_height: f32,
1598        style: &EditorStyle,
1599        line_layouts: &[LineWithInvisibles],
1600        editor: &mut Editor,
1601        cx: &mut LayoutContext<Editor>,
1602    ) -> (f32, Vec<BlockLayout>) {
1603        let mut block_id = 0;
1604        let scroll_x = snapshot.scroll_anchor.offset.x();
1605        let (fixed_blocks, non_fixed_blocks) = snapshot
1606            .blocks_in_range(rows.clone())
1607            .partition::<Vec<_>, _>(|(_, block)| match block {
1608                TransformBlock::ExcerptHeader { .. } => false,
1609                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1610            });
1611        let mut render_block = |block: &TransformBlock, width: f32, block_id: usize| {
1612            let mut element = match block {
1613                TransformBlock::Custom(block) => {
1614                    let align_to = block
1615                        .position()
1616                        .to_point(&snapshot.buffer_snapshot)
1617                        .to_display_point(snapshot);
1618                    let anchor_x = text_x
1619                        + if rows.contains(&align_to.row()) {
1620                            line_layouts[(align_to.row() - rows.start) as usize]
1621                                .line
1622                                .x_for_index(align_to.column() as usize)
1623                        } else {
1624                            layout_line(align_to.row(), snapshot, style, cx.text_layout_cache())
1625                                .x_for_index(align_to.column() as usize)
1626                        };
1627
1628                    block.render(&mut BlockContext {
1629                        view_context: cx,
1630                        anchor_x,
1631                        gutter_padding,
1632                        line_height,
1633                        scroll_x,
1634                        gutter_width,
1635                        em_width,
1636                        block_id,
1637                    })
1638                }
1639                TransformBlock::ExcerptHeader {
1640                    id,
1641                    buffer,
1642                    range,
1643                    starts_new_buffer,
1644                    ..
1645                } => {
1646                    let tooltip_style = theme::current(cx).tooltip.clone();
1647                    let include_root = editor
1648                        .project
1649                        .as_ref()
1650                        .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
1651                        .unwrap_or_default();
1652                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1653                        let jump_path = ProjectPath {
1654                            worktree_id: file.worktree_id(cx),
1655                            path: file.path.clone(),
1656                        };
1657                        let jump_anchor = range
1658                            .primary
1659                            .as_ref()
1660                            .map_or(range.context.start, |primary| primary.start);
1661                        let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
1662
1663                        enum JumpIcon {}
1664                        MouseEventHandler::<JumpIcon, _>::new((*id).into(), cx, |state, _| {
1665                            let style = style.jump_icon.style_for(state);
1666                            Svg::new("icons/arrow_up_right_8.svg")
1667                                .with_color(style.color)
1668                                .constrained()
1669                                .with_width(style.icon_width)
1670                                .aligned()
1671                                .contained()
1672                                .with_style(style.container)
1673                                .constrained()
1674                                .with_width(style.button_width)
1675                                .with_height(style.button_width)
1676                        })
1677                        .with_cursor_style(CursorStyle::PointingHand)
1678                        .on_click(MouseButton::Left, move |_, editor, cx| {
1679                            if let Some(workspace) = editor
1680                                .workspace
1681                                .as_ref()
1682                                .and_then(|(workspace, _)| workspace.upgrade(cx))
1683                            {
1684                                workspace.update(cx, |workspace, cx| {
1685                                    Editor::jump(
1686                                        workspace,
1687                                        jump_path.clone(),
1688                                        jump_position,
1689                                        jump_anchor,
1690                                        cx,
1691                                    );
1692                                });
1693                            }
1694                        })
1695                        .with_tooltip::<JumpIcon>(
1696                            (*id).into(),
1697                            "Jump to Buffer".to_string(),
1698                            Some(Box::new(crate::OpenExcerpts)),
1699                            tooltip_style.clone(),
1700                            cx,
1701                        )
1702                        .aligned()
1703                        .flex_float()
1704                    });
1705
1706                    if *starts_new_buffer {
1707                        let editor_font_size = style.text.font_size;
1708                        let style = &style.diagnostic_path_header;
1709                        let font_size = (style.text_scale_factor * editor_font_size).round();
1710
1711                        let path = buffer.resolve_file_path(cx, include_root);
1712                        let mut filename = None;
1713                        let mut parent_path = None;
1714                        // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1715                        if let Some(path) = path {
1716                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1717                            parent_path =
1718                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1719                        }
1720
1721                        Flex::row()
1722                            .with_child(
1723                                Label::new(
1724                                    filename.unwrap_or_else(|| "untitled".to_string()),
1725                                    style.filename.text.clone().with_font_size(font_size),
1726                                )
1727                                .contained()
1728                                .with_style(style.filename.container)
1729                                .aligned(),
1730                            )
1731                            .with_children(parent_path.map(|path| {
1732                                Label::new(path, style.path.text.clone().with_font_size(font_size))
1733                                    .contained()
1734                                    .with_style(style.path.container)
1735                                    .aligned()
1736                            }))
1737                            .with_children(jump_icon)
1738                            .contained()
1739                            .with_style(style.container)
1740                            .with_padding_left(gutter_padding)
1741                            .with_padding_right(gutter_padding)
1742                            .expanded()
1743                            .into_any_named("path header block")
1744                    } else {
1745                        let text_style = style.text.clone();
1746                        Flex::row()
1747                            .with_child(Label::new("", text_style))
1748                            .with_children(jump_icon)
1749                            .contained()
1750                            .with_padding_left(gutter_padding)
1751                            .with_padding_right(gutter_padding)
1752                            .expanded()
1753                            .into_any_named("collapsed context")
1754                    }
1755                }
1756            };
1757
1758            element.layout(
1759                SizeConstraint {
1760                    min: Vector2F::zero(),
1761                    max: vec2f(width, block.height() as f32 * line_height),
1762                },
1763                editor,
1764                cx,
1765            );
1766            element
1767        };
1768
1769        let mut fixed_block_max_width = 0f32;
1770        let mut blocks = Vec::new();
1771        for (row, block) in fixed_blocks {
1772            let element = render_block(block, f32::INFINITY, block_id);
1773            block_id += 1;
1774            fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1775            blocks.push(BlockLayout {
1776                row,
1777                element,
1778                style: BlockStyle::Fixed,
1779            });
1780        }
1781        for (row, block) in non_fixed_blocks {
1782            let style = match block {
1783                TransformBlock::Custom(block) => block.style(),
1784                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1785            };
1786            let width = match style {
1787                BlockStyle::Sticky => editor_width,
1788                BlockStyle::Flex => editor_width
1789                    .max(fixed_block_max_width)
1790                    .max(gutter_width + scroll_width),
1791                BlockStyle::Fixed => unreachable!(),
1792            };
1793            let element = render_block(block, width, block_id);
1794            block_id += 1;
1795            blocks.push(BlockLayout {
1796                row,
1797                element,
1798                style,
1799            });
1800        }
1801        (
1802            scroll_width.max(fixed_block_max_width - gutter_width),
1803            blocks,
1804        )
1805    }
1806}
1807
1808struct HighlightedChunk<'a> {
1809    chunk: &'a str,
1810    style: Option<HighlightStyle>,
1811    is_tab: bool,
1812}
1813
1814#[derive(Debug)]
1815pub struct LineWithInvisibles {
1816    pub line: Line,
1817    invisibles: Vec<Invisible>,
1818}
1819
1820impl LineWithInvisibles {
1821    fn from_chunks<'a>(
1822        chunks: impl Iterator<Item = HighlightedChunk<'a>>,
1823        text_style: &TextStyle,
1824        text_layout_cache: &TextLayoutCache,
1825        font_cache: &Arc<FontCache>,
1826        max_line_len: usize,
1827        max_line_count: usize,
1828        line_number_layouts: &[Option<Line>],
1829        editor_mode: EditorMode,
1830    ) -> Vec<Self> {
1831        let mut layouts = Vec::with_capacity(max_line_count);
1832        let mut line = String::new();
1833        let mut invisibles = Vec::new();
1834        let mut styles = Vec::new();
1835        let mut non_whitespace_added = false;
1836        let mut row = 0;
1837        let mut line_exceeded_max_len = false;
1838        for highlighted_chunk in chunks.chain([HighlightedChunk {
1839            chunk: "\n",
1840            style: None,
1841            is_tab: false,
1842        }]) {
1843            for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
1844                if ix > 0 {
1845                    layouts.push(Self {
1846                        line: text_layout_cache.layout_str(&line, text_style.font_size, &styles),
1847                        invisibles: invisibles.drain(..).collect(),
1848                    });
1849
1850                    line.clear();
1851                    styles.clear();
1852                    row += 1;
1853                    line_exceeded_max_len = false;
1854                    non_whitespace_added = false;
1855                    if row == max_line_count {
1856                        return layouts;
1857                    }
1858                }
1859
1860                if !line_chunk.is_empty() && !line_exceeded_max_len {
1861                    let text_style = if let Some(style) = highlighted_chunk.style {
1862                        text_style
1863                            .clone()
1864                            .highlight(style, font_cache)
1865                            .map(Cow::Owned)
1866                            .unwrap_or_else(|_| Cow::Borrowed(text_style))
1867                    } else {
1868                        Cow::Borrowed(text_style)
1869                    };
1870
1871                    if line.len() + line_chunk.len() > max_line_len {
1872                        let mut chunk_len = max_line_len - line.len();
1873                        while !line_chunk.is_char_boundary(chunk_len) {
1874                            chunk_len -= 1;
1875                        }
1876                        line_chunk = &line_chunk[..chunk_len];
1877                        line_exceeded_max_len = true;
1878                    }
1879
1880                    styles.push((
1881                        line_chunk.len(),
1882                        RunStyle {
1883                            font_id: text_style.font_id,
1884                            color: text_style.color,
1885                            underline: text_style.underline,
1886                        },
1887                    ));
1888
1889                    if editor_mode == EditorMode::Full {
1890                        // Line wrap pads its contents with fake whitespaces,
1891                        // avoid printing them
1892                        let inside_wrapped_string = line_number_layouts
1893                            .get(row)
1894                            .and_then(|layout| layout.as_ref())
1895                            .is_none();
1896                        if highlighted_chunk.is_tab {
1897                            if non_whitespace_added || !inside_wrapped_string {
1898                                invisibles.push(Invisible::Tab {
1899                                    line_start_offset: line.len(),
1900                                });
1901                            }
1902                        } else {
1903                            invisibles.extend(
1904                                line_chunk
1905                                    .chars()
1906                                    .enumerate()
1907                                    .filter(|(_, line_char)| {
1908                                        let is_whitespace = line_char.is_whitespace();
1909                                        non_whitespace_added |= !is_whitespace;
1910                                        is_whitespace
1911                                            && (non_whitespace_added || !inside_wrapped_string)
1912                                    })
1913                                    .map(|(whitespace_index, _)| Invisible::Whitespace {
1914                                        line_offset: line.len() + whitespace_index,
1915                                    }),
1916                            )
1917                        }
1918                    }
1919
1920                    line.push_str(line_chunk);
1921                }
1922            }
1923        }
1924
1925        layouts
1926    }
1927
1928    fn draw(
1929        &self,
1930        layout: &LayoutState,
1931        row: u32,
1932        scroll_top: f32,
1933        scene: &mut SceneBuilder,
1934        content_origin: Vector2F,
1935        scroll_left: f32,
1936        visible_text_bounds: RectF,
1937        whitespace_setting: ShowWhitespaceSetting,
1938        selection_ranges: &[Range<DisplayPoint>],
1939        visible_bounds: RectF,
1940        cx: &mut ViewContext<Editor>,
1941    ) {
1942        let line_height = layout.position_map.line_height;
1943        let line_y = row as f32 * line_height - scroll_top;
1944
1945        self.line.paint(
1946            scene,
1947            content_origin + vec2f(-scroll_left, line_y),
1948            visible_text_bounds,
1949            line_height,
1950            cx,
1951        );
1952
1953        self.draw_invisibles(
1954            &selection_ranges,
1955            layout,
1956            content_origin,
1957            scroll_left,
1958            line_y,
1959            row,
1960            scene,
1961            visible_bounds,
1962            line_height,
1963            whitespace_setting,
1964            cx,
1965        );
1966    }
1967
1968    fn draw_invisibles(
1969        &self,
1970        selection_ranges: &[Range<DisplayPoint>],
1971        layout: &LayoutState,
1972        content_origin: Vector2F,
1973        scroll_left: f32,
1974        line_y: f32,
1975        row: u32,
1976        scene: &mut SceneBuilder,
1977        visible_bounds: RectF,
1978        line_height: f32,
1979        whitespace_setting: ShowWhitespaceSetting,
1980        cx: &mut ViewContext<Editor>,
1981    ) {
1982        let allowed_invisibles_regions = match whitespace_setting {
1983            ShowWhitespaceSetting::None => return,
1984            ShowWhitespaceSetting::Selection => Some(selection_ranges),
1985            ShowWhitespaceSetting::All => None,
1986        };
1987
1988        for invisible in &self.invisibles {
1989            let (&token_offset, invisible_symbol) = match invisible {
1990                Invisible::Tab { line_start_offset } => (line_start_offset, &layout.tab_invisible),
1991                Invisible::Whitespace { line_offset } => (line_offset, &layout.space_invisible),
1992            };
1993
1994            let x_offset = self.line.x_for_index(token_offset);
1995            let invisible_offset =
1996                (layout.position_map.em_width - invisible_symbol.width()).max(0.0) / 2.0;
1997            let origin = content_origin + vec2f(-scroll_left + x_offset + invisible_offset, line_y);
1998
1999            if let Some(allowed_regions) = allowed_invisibles_regions {
2000                let invisible_point = DisplayPoint::new(row, token_offset as u32);
2001                if !allowed_regions
2002                    .iter()
2003                    .any(|region| region.start <= invisible_point && invisible_point < region.end)
2004                {
2005                    continue;
2006                }
2007            }
2008            invisible_symbol.paint(scene, origin, visible_bounds, line_height, cx);
2009        }
2010    }
2011}
2012
2013#[derive(Debug, Clone, Copy, PartialEq, Eq)]
2014enum Invisible {
2015    Tab { line_start_offset: usize },
2016    Whitespace { line_offset: usize },
2017}
2018
2019impl Element<Editor> for EditorElement {
2020    type LayoutState = LayoutState;
2021    type PaintState = ();
2022
2023    fn layout(
2024        &mut self,
2025        constraint: SizeConstraint,
2026        editor: &mut Editor,
2027        cx: &mut LayoutContext<Editor>,
2028    ) -> (Vector2F, Self::LayoutState) {
2029        let mut size = constraint.max;
2030        if size.x().is_infinite() {
2031            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
2032        }
2033
2034        let snapshot = editor.snapshot(cx);
2035        let style = self.style.clone();
2036
2037        let line_height = (style.text.font_size * style.line_height_scalar).round();
2038
2039        let gutter_padding;
2040        let gutter_width;
2041        let gutter_margin;
2042        if snapshot.show_gutter {
2043            let em_width = style.text.em_width(cx.font_cache());
2044            gutter_padding = (em_width * style.gutter_padding_factor).round();
2045            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
2046            gutter_margin = -style.text.descent(cx.font_cache());
2047        } else {
2048            gutter_padding = 0.0;
2049            gutter_width = 0.0;
2050            gutter_margin = 0.0;
2051        };
2052
2053        let text_width = size.x() - gutter_width;
2054        let em_width = style.text.em_width(cx.font_cache());
2055        let em_advance = style.text.em_advance(cx.font_cache());
2056        let overscroll = vec2f(em_width, 0.);
2057        let snapshot = {
2058            editor.set_visible_line_count(size.y() / line_height, cx);
2059
2060            let editor_width = text_width - gutter_margin - overscroll.x() - em_width;
2061            let wrap_width = match editor.soft_wrap_mode(cx) {
2062                SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
2063                SoftWrap::EditorWidth => editor_width,
2064                SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
2065            };
2066
2067            if editor.set_wrap_width(Some(wrap_width), cx) {
2068                editor.snapshot(cx)
2069            } else {
2070                snapshot
2071            }
2072        };
2073
2074        let wrap_guides = editor
2075            .wrap_guides(cx)
2076            .iter()
2077            .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
2078            .collect();
2079
2080        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
2081        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
2082            size.set_y(
2083                scroll_height
2084                    .min(constraint.max_along(Axis::Vertical))
2085                    .max(constraint.min_along(Axis::Vertical))
2086                    .min(line_height * max_lines as f32),
2087            )
2088        } else if let EditorMode::SingleLine = snapshot.mode {
2089            size.set_y(
2090                line_height
2091                    .min(constraint.max_along(Axis::Vertical))
2092                    .max(constraint.min_along(Axis::Vertical)),
2093            )
2094        } else if size.y().is_infinite() {
2095            size.set_y(scroll_height);
2096        }
2097        let gutter_size = vec2f(gutter_width, size.y());
2098        let text_size = vec2f(text_width, size.y());
2099
2100        let autoscroll_horizontally = editor.autoscroll_vertically(size.y(), line_height, cx);
2101        let mut snapshot = editor.snapshot(cx);
2102
2103        let scroll_position = snapshot.scroll_position();
2104        // The scroll position is a fractional point, the whole number of which represents
2105        // the top of the window in terms of display rows.
2106        let start_row = scroll_position.y() as u32;
2107        let height_in_lines = size.y() / line_height;
2108        let max_row = snapshot.max_point().row();
2109
2110        // Add 1 to ensure selections bleed off screen
2111        let end_row = 1 + cmp::min(
2112            (scroll_position.y() + height_in_lines).ceil() as u32,
2113            max_row,
2114        );
2115
2116        let start_anchor = if start_row == 0 {
2117            Anchor::min()
2118        } else {
2119            snapshot
2120                .buffer_snapshot
2121                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
2122        };
2123        let end_anchor = if end_row > max_row {
2124            Anchor::max()
2125        } else {
2126            snapshot
2127                .buffer_snapshot
2128                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
2129        };
2130
2131        let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
2132        let mut active_rows = BTreeMap::new();
2133        let mut fold_ranges = Vec::new();
2134        let is_singleton = editor.is_singleton(cx);
2135
2136        let highlighted_rows = editor.highlighted_rows();
2137        let theme = theme::current(cx);
2138        let highlighted_ranges = editor.background_highlights_in_range(
2139            start_anchor..end_anchor,
2140            &snapshot.display_snapshot,
2141            theme.as_ref(),
2142        );
2143
2144        fold_ranges.extend(
2145            snapshot
2146                .folds_in_range(start_anchor..end_anchor)
2147                .map(|anchor| {
2148                    let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2149                    (
2150                        start.row,
2151                        start.to_display_point(&snapshot.display_snapshot)
2152                            ..anchor.end.to_display_point(&snapshot),
2153                    )
2154                }),
2155        );
2156
2157        let mut remote_selections = HashMap::default();
2158        for (replica_id, line_mode, cursor_shape, selection) in snapshot
2159            .buffer_snapshot
2160            .remote_selections_in_range(&(start_anchor..end_anchor))
2161        {
2162            // The local selections match the leader's selections.
2163            if Some(replica_id) == editor.leader_replica_id {
2164                continue;
2165            }
2166            remote_selections
2167                .entry(replica_id)
2168                .or_insert(Vec::new())
2169                .push(SelectionLayout::new(
2170                    selection,
2171                    line_mode,
2172                    cursor_shape,
2173                    &snapshot.display_snapshot,
2174                    false,
2175                ));
2176        }
2177        selections.extend(remote_selections);
2178
2179        if editor.show_local_selections {
2180            let mut local_selections = editor
2181                .selections
2182                .disjoint_in_range(start_anchor..end_anchor, cx);
2183            local_selections.extend(editor.selections.pending(cx));
2184            let newest = editor.selections.newest(cx);
2185            for selection in &local_selections {
2186                let is_empty = selection.start == selection.end;
2187                let selection_start = snapshot.prev_line_boundary(selection.start).1;
2188                let selection_end = snapshot.next_line_boundary(selection.end).1;
2189                for row in cmp::max(selection_start.row(), start_row)
2190                    ..=cmp::min(selection_end.row(), end_row)
2191                {
2192                    let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2193                    *contains_non_empty_selection |= !is_empty;
2194                }
2195            }
2196
2197            // Render the local selections in the leader's color when following.
2198            let local_replica_id = editor
2199                .leader_replica_id
2200                .unwrap_or_else(|| editor.replica_id(cx));
2201
2202            selections.push((
2203                local_replica_id,
2204                local_selections
2205                    .into_iter()
2206                    .map(|selection| {
2207                        let is_newest = selection == newest;
2208                        SelectionLayout::new(
2209                            selection,
2210                            editor.selections.line_mode,
2211                            editor.cursor_shape,
2212                            &snapshot.display_snapshot,
2213                            is_newest,
2214                        )
2215                    })
2216                    .collect(),
2217            ));
2218        }
2219
2220        let scrollbar_settings = &settings::get::<EditorSettings>(cx).scrollbar;
2221        let show_scrollbars = match scrollbar_settings.show {
2222            ShowScrollbar::Auto => {
2223                // Git
2224                (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2225                ||
2226                // Selections
2227                (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty())
2228                // Scrollmanager
2229                || editor.scroll_manager.scrollbars_visible()
2230            }
2231            ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2232            ShowScrollbar::Always => true,
2233            ShowScrollbar::Never => false,
2234        };
2235
2236        let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
2237            .into_iter()
2238            .map(|(id, fold)| {
2239                let color = self
2240                    .style
2241                    .folds
2242                    .ellipses
2243                    .background
2244                    .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
2245                    .color;
2246
2247                (id, fold, color)
2248            })
2249            .collect();
2250
2251        let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2252            start_row..end_row,
2253            &active_rows,
2254            is_singleton,
2255            &snapshot,
2256            cx,
2257        );
2258
2259        let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2260
2261        let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
2262
2263        let mut max_visible_line_width = 0.0;
2264        let line_layouts =
2265            self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2266        for line_with_invisibles in &line_layouts {
2267            if line_with_invisibles.line.width() > max_visible_line_width {
2268                max_visible_line_width = line_with_invisibles.line.width();
2269            }
2270        }
2271
2272        let style = self.style.clone();
2273        let longest_line_width = layout_line(
2274            snapshot.longest_row(),
2275            &snapshot,
2276            &style,
2277            cx.text_layout_cache(),
2278        )
2279        .width();
2280        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
2281        let em_width = style.text.em_width(cx.font_cache());
2282        let (scroll_width, blocks) = self.layout_blocks(
2283            start_row..end_row,
2284            &snapshot,
2285            size.x(),
2286            scroll_width,
2287            gutter_padding,
2288            gutter_width,
2289            em_width,
2290            gutter_width + gutter_margin,
2291            line_height,
2292            &style,
2293            &line_layouts,
2294            editor,
2295            cx,
2296        );
2297
2298        let scroll_max = vec2f(
2299            ((scroll_width - text_size.x()) / em_width).max(0.0),
2300            max_row as f32,
2301        );
2302
2303        let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x());
2304
2305        let autoscrolled = if autoscroll_horizontally {
2306            editor.autoscroll_horizontally(
2307                start_row,
2308                text_size.x(),
2309                scroll_width,
2310                em_width,
2311                &line_layouts,
2312                cx,
2313            )
2314        } else {
2315            false
2316        };
2317
2318        if clamped || autoscrolled {
2319            snapshot = editor.snapshot(cx);
2320        }
2321
2322        let newest_selection_head = editor
2323            .selections
2324            .newest::<usize>(cx)
2325            .head()
2326            .to_display_point(&snapshot);
2327        let style = editor.style(cx);
2328
2329        let mut context_menu = None;
2330        let mut code_actions_indicator = None;
2331        if (start_row..end_row).contains(&newest_selection_head.row()) {
2332            if editor.context_menu_visible() {
2333                context_menu = editor.render_context_menu(newest_selection_head, style.clone(), cx);
2334            }
2335
2336            let active = matches!(
2337                editor.context_menu,
2338                Some(crate::ContextMenu::CodeActions(_))
2339            );
2340
2341            code_actions_indicator = editor
2342                .render_code_actions_indicator(&style, active, cx)
2343                .map(|indicator| (newest_selection_head.row(), indicator));
2344        }
2345
2346        let visible_rows = start_row..start_row + line_layouts.len() as u32;
2347        let mut hover = editor
2348            .hover_state
2349            .render(&snapshot, &style, visible_rows, cx);
2350        let mode = editor.mode;
2351
2352        let mut fold_indicators = editor.render_fold_indicators(
2353            fold_statuses,
2354            &style,
2355            editor.gutter_hovered,
2356            line_height,
2357            gutter_margin,
2358            cx,
2359        );
2360
2361        if let Some((_, context_menu)) = context_menu.as_mut() {
2362            context_menu.layout(
2363                SizeConstraint {
2364                    min: Vector2F::zero(),
2365                    max: vec2f(
2366                        cx.window_size().x() * 0.7,
2367                        (12. * line_height).min((size.y() - line_height) / 2.),
2368                    ),
2369                },
2370                editor,
2371                cx,
2372            );
2373        }
2374
2375        if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2376            indicator.layout(
2377                SizeConstraint::strict_along(
2378                    Axis::Vertical,
2379                    line_height * style.code_actions.vertical_scale,
2380                ),
2381                editor,
2382                cx,
2383            );
2384        }
2385
2386        for fold_indicator in fold_indicators.iter_mut() {
2387            if let Some(indicator) = fold_indicator.as_mut() {
2388                indicator.layout(
2389                    SizeConstraint::strict_along(
2390                        Axis::Vertical,
2391                        line_height * style.code_actions.vertical_scale,
2392                    ),
2393                    editor,
2394                    cx,
2395                );
2396            }
2397        }
2398
2399        if let Some((_, hover_popovers)) = hover.as_mut() {
2400            for hover_popover in hover_popovers.iter_mut() {
2401                hover_popover.layout(
2402                    SizeConstraint {
2403                        min: Vector2F::zero(),
2404                        max: vec2f(
2405                            (120. * em_width) // Default size
2406                                .min(size.x() / 2.) // Shrink to half of the editor width
2407                                .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2408                            (16. * line_height) // Default size
2409                                .min(size.y() / 2.) // Shrink to half of the editor height
2410                                .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2411                        ),
2412                    },
2413                    editor,
2414                    cx,
2415                );
2416            }
2417        }
2418
2419        let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2420        let invisible_symbol_style = RunStyle {
2421            color: self.style.whitespace,
2422            font_id: self.style.text.font_id,
2423            underline: Default::default(),
2424        };
2425
2426        (
2427            size,
2428            LayoutState {
2429                mode,
2430                position_map: Arc::new(PositionMap {
2431                    size,
2432                    scroll_max,
2433                    line_layouts,
2434                    line_height,
2435                    em_width,
2436                    em_advance,
2437                    snapshot,
2438                }),
2439                visible_display_row_range: start_row..end_row,
2440                wrap_guides,
2441                gutter_size,
2442                gutter_padding,
2443                text_size,
2444                scrollbar_row_range,
2445                show_scrollbars,
2446                is_singleton,
2447                max_row,
2448                gutter_margin,
2449                active_rows,
2450                highlighted_rows,
2451                highlighted_ranges,
2452                fold_ranges,
2453                line_number_layouts,
2454                display_hunks,
2455                blocks,
2456                selections,
2457                context_menu,
2458                code_actions_indicator,
2459                fold_indicators,
2460                tab_invisible: cx.text_layout_cache().layout_str(
2461                    "",
2462                    invisible_symbol_font_size,
2463                    &[("".len(), invisible_symbol_style)],
2464                ),
2465                space_invisible: cx.text_layout_cache().layout_str(
2466                    "",
2467                    invisible_symbol_font_size,
2468                    &[("".len(), invisible_symbol_style)],
2469                ),
2470                hover_popovers: hover,
2471            },
2472        )
2473    }
2474
2475    fn paint(
2476        &mut self,
2477        scene: &mut SceneBuilder,
2478        bounds: RectF,
2479        visible_bounds: RectF,
2480        layout: &mut Self::LayoutState,
2481        editor: &mut Editor,
2482        cx: &mut ViewContext<Editor>,
2483    ) -> Self::PaintState {
2484        let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
2485        scene.push_layer(Some(visible_bounds));
2486
2487        let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
2488        let text_bounds = RectF::new(
2489            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2490            layout.text_size,
2491        );
2492
2493        Self::attach_mouse_handlers(
2494            scene,
2495            &layout.position_map,
2496            layout.hover_popovers.is_some(),
2497            visible_bounds,
2498            text_bounds,
2499            gutter_bounds,
2500            bounds,
2501            cx,
2502        );
2503
2504        self.paint_background(scene, gutter_bounds, text_bounds, layout);
2505        if layout.gutter_size.x() > 0. {
2506            self.paint_gutter(scene, gutter_bounds, visible_bounds, layout, editor, cx);
2507        }
2508        self.paint_text(scene, text_bounds, visible_bounds, layout, editor, cx);
2509
2510        scene.push_layer(Some(bounds));
2511        if !layout.blocks.is_empty() {
2512            self.paint_blocks(scene, bounds, visible_bounds, layout, editor, cx);
2513        }
2514        self.paint_scrollbar(scene, bounds, layout, cx, &editor);
2515        scene.pop_layer();
2516
2517        scene.pop_layer();
2518    }
2519
2520    fn rect_for_text_range(
2521        &self,
2522        range_utf16: Range<usize>,
2523        bounds: RectF,
2524        _: RectF,
2525        layout: &Self::LayoutState,
2526        _: &Self::PaintState,
2527        _: &Editor,
2528        _: &ViewContext<Editor>,
2529    ) -> Option<RectF> {
2530        let text_bounds = RectF::new(
2531            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2532            layout.text_size,
2533        );
2534        let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
2535        let scroll_position = layout.position_map.snapshot.scroll_position();
2536        let start_row = scroll_position.y() as u32;
2537        let scroll_top = scroll_position.y() * layout.position_map.line_height;
2538        let scroll_left = scroll_position.x() * layout.position_map.em_width;
2539
2540        let range_start = OffsetUtf16(range_utf16.start)
2541            .to_display_point(&layout.position_map.snapshot.display_snapshot);
2542        if range_start.row() < start_row {
2543            return None;
2544        }
2545
2546        let line = &layout
2547            .position_map
2548            .line_layouts
2549            .get((range_start.row() - start_row) as usize)?
2550            .line;
2551        let range_start_x = line.x_for_index(range_start.column() as usize);
2552        let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
2553        Some(RectF::new(
2554            content_origin
2555                + vec2f(
2556                    range_start_x,
2557                    range_start_y + layout.position_map.line_height,
2558                )
2559                - vec2f(scroll_left, scroll_top),
2560            vec2f(
2561                layout.position_map.em_width,
2562                layout.position_map.line_height,
2563            ),
2564        ))
2565    }
2566
2567    fn debug(
2568        &self,
2569        bounds: RectF,
2570        _: &Self::LayoutState,
2571        _: &Self::PaintState,
2572        _: &Editor,
2573        _: &ViewContext<Editor>,
2574    ) -> json::Value {
2575        json!({
2576            "type": "BufferElement",
2577            "bounds": bounds.to_json()
2578        })
2579    }
2580}
2581
2582type BufferRow = u32;
2583
2584pub struct LayoutState {
2585    position_map: Arc<PositionMap>,
2586    gutter_size: Vector2F,
2587    gutter_padding: f32,
2588    gutter_margin: f32,
2589    text_size: Vector2F,
2590    mode: EditorMode,
2591    wrap_guides: SmallVec<[(f32, bool); 2]>,
2592    visible_display_row_range: Range<u32>,
2593    active_rows: BTreeMap<u32, bool>,
2594    highlighted_rows: Option<Range<u32>>,
2595    line_number_layouts: Vec<Option<text_layout::Line>>,
2596    display_hunks: Vec<DisplayDiffHunk>,
2597    blocks: Vec<BlockLayout>,
2598    highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
2599    fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)>,
2600    selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
2601    scrollbar_row_range: Range<f32>,
2602    show_scrollbars: bool,
2603    is_singleton: bool,
2604    max_row: u32,
2605    context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
2606    code_actions_indicator: Option<(u32, AnyElement<Editor>)>,
2607    hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
2608    fold_indicators: Vec<Option<AnyElement<Editor>>>,
2609    tab_invisible: Line,
2610    space_invisible: Line,
2611}
2612
2613struct PositionMap {
2614    size: Vector2F,
2615    line_height: f32,
2616    scroll_max: Vector2F,
2617    em_width: f32,
2618    em_advance: f32,
2619    line_layouts: Vec<LineWithInvisibles>,
2620    snapshot: EditorSnapshot,
2621}
2622
2623impl PositionMap {
2624    /// Returns two display points:
2625    /// 1. The nearest *valid* position in the editor
2626    /// 2. An unclipped, potentially *invalid* position that maps directly to
2627    ///    the given pixel position.
2628    fn point_for_position(
2629        &self,
2630        text_bounds: RectF,
2631        position: Vector2F,
2632    ) -> (DisplayPoint, DisplayPoint) {
2633        let scroll_position = self.snapshot.scroll_position();
2634        let position = position - text_bounds.origin();
2635        let y = position.y().max(0.0).min(self.size.y());
2636        let x = position.x() + (scroll_position.x() * self.em_width);
2637        let row = (y / self.line_height + scroll_position.y()) as u32;
2638        let (column, x_overshoot) = if let Some(line) = self
2639            .line_layouts
2640            .get(row as usize - scroll_position.y() as usize)
2641            .map(|line_with_spaces| &line_with_spaces.line)
2642        {
2643            if let Some(ix) = line.index_for_x(x) {
2644                (ix as u32, 0.0)
2645            } else {
2646                (line.len() as u32, 0f32.max(x - line.width()))
2647            }
2648        } else {
2649            (0, x)
2650        };
2651
2652        let mut target_point = DisplayPoint::new(row, column);
2653        let point = self.snapshot.clip_point(target_point, Bias::Left);
2654        *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
2655
2656        (point, target_point)
2657    }
2658}
2659
2660struct BlockLayout {
2661    row: u32,
2662    element: AnyElement<Editor>,
2663    style: BlockStyle,
2664}
2665
2666fn layout_line(
2667    row: u32,
2668    snapshot: &EditorSnapshot,
2669    style: &EditorStyle,
2670    layout_cache: &TextLayoutCache,
2671) -> text_layout::Line {
2672    let mut line = snapshot.line(row);
2673
2674    if line.len() > MAX_LINE_LEN {
2675        let mut len = MAX_LINE_LEN;
2676        while !line.is_char_boundary(len) {
2677            len -= 1;
2678        }
2679
2680        line.truncate(len);
2681    }
2682
2683    layout_cache.layout_str(
2684        &line,
2685        style.text.font_size,
2686        &[(
2687            snapshot.line_len(row) as usize,
2688            RunStyle {
2689                font_id: style.text.font_id,
2690                color: Color::black(),
2691                underline: Default::default(),
2692            },
2693        )],
2694    )
2695}
2696
2697#[derive(Debug)]
2698pub struct Cursor {
2699    origin: Vector2F,
2700    block_width: f32,
2701    line_height: f32,
2702    color: Color,
2703    shape: CursorShape,
2704    block_text: Option<Line>,
2705}
2706
2707impl Cursor {
2708    pub fn new(
2709        origin: Vector2F,
2710        block_width: f32,
2711        line_height: f32,
2712        color: Color,
2713        shape: CursorShape,
2714        block_text: Option<Line>,
2715    ) -> Cursor {
2716        Cursor {
2717            origin,
2718            block_width,
2719            line_height,
2720            color,
2721            shape,
2722            block_text,
2723        }
2724    }
2725
2726    pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2727        RectF::new(
2728            self.origin + origin,
2729            vec2f(self.block_width, self.line_height),
2730        )
2731    }
2732
2733    pub fn paint(&self, scene: &mut SceneBuilder, origin: Vector2F, cx: &mut WindowContext) {
2734        let bounds = match self.shape {
2735            CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2736            CursorShape::Block | CursorShape::Hollow => RectF::new(
2737                self.origin + origin,
2738                vec2f(self.block_width, self.line_height),
2739            ),
2740            CursorShape::Underscore => RectF::new(
2741                self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2742                vec2f(self.block_width, 2.0),
2743            ),
2744        };
2745
2746        //Draw background or border quad
2747        if matches!(self.shape, CursorShape::Hollow) {
2748            scene.push_quad(Quad {
2749                bounds,
2750                background: None,
2751                border: Border::all(1., self.color),
2752                corner_radius: 0.,
2753            });
2754        } else {
2755            scene.push_quad(Quad {
2756                bounds,
2757                background: Some(self.color),
2758                border: Default::default(),
2759                corner_radius: 0.,
2760            });
2761        }
2762
2763        if let Some(block_text) = &self.block_text {
2764            block_text.paint(scene, self.origin + origin, bounds, self.line_height, cx);
2765        }
2766    }
2767
2768    pub fn shape(&self) -> CursorShape {
2769        self.shape
2770    }
2771}
2772
2773#[derive(Debug)]
2774pub struct HighlightedRange {
2775    pub start_y: f32,
2776    pub line_height: f32,
2777    pub lines: Vec<HighlightedRangeLine>,
2778    pub color: Color,
2779    pub corner_radius: f32,
2780}
2781
2782#[derive(Debug)]
2783pub struct HighlightedRangeLine {
2784    pub start_x: f32,
2785    pub end_x: f32,
2786}
2787
2788impl HighlightedRange {
2789    pub fn paint(&self, bounds: RectF, scene: &mut SceneBuilder) {
2790        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2791            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2792            self.paint_lines(
2793                self.start_y + self.line_height,
2794                &self.lines[1..],
2795                bounds,
2796                scene,
2797            );
2798        } else {
2799            self.paint_lines(self.start_y, &self.lines, bounds, scene);
2800        }
2801    }
2802
2803    fn paint_lines(
2804        &self,
2805        start_y: f32,
2806        lines: &[HighlightedRangeLine],
2807        bounds: RectF,
2808        scene: &mut SceneBuilder,
2809    ) {
2810        if lines.is_empty() {
2811            return;
2812        }
2813
2814        let mut path = PathBuilder::new();
2815        let first_line = lines.first().unwrap();
2816        let last_line = lines.last().unwrap();
2817
2818        let first_top_left = vec2f(first_line.start_x, start_y);
2819        let first_top_right = vec2f(first_line.end_x, start_y);
2820
2821        let curve_height = vec2f(0., self.corner_radius);
2822        let curve_width = |start_x: f32, end_x: f32| {
2823            let max = (end_x - start_x) / 2.;
2824            let width = if max < self.corner_radius {
2825                max
2826            } else {
2827                self.corner_radius
2828            };
2829
2830            vec2f(width, 0.)
2831        };
2832
2833        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2834        path.reset(first_top_right - top_curve_width);
2835        path.curve_to(first_top_right + curve_height, first_top_right);
2836
2837        let mut iter = lines.iter().enumerate().peekable();
2838        while let Some((ix, line)) = iter.next() {
2839            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2840
2841            if let Some((_, next_line)) = iter.peek() {
2842                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2843
2844                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2845                    Ordering::Equal => {
2846                        path.line_to(bottom_right);
2847                    }
2848                    Ordering::Less => {
2849                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2850                        path.line_to(bottom_right - curve_height);
2851                        if self.corner_radius > 0. {
2852                            path.curve_to(bottom_right - curve_width, bottom_right);
2853                        }
2854                        path.line_to(next_top_right + curve_width);
2855                        if self.corner_radius > 0. {
2856                            path.curve_to(next_top_right + curve_height, next_top_right);
2857                        }
2858                    }
2859                    Ordering::Greater => {
2860                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2861                        path.line_to(bottom_right - curve_height);
2862                        if self.corner_radius > 0. {
2863                            path.curve_to(bottom_right + curve_width, bottom_right);
2864                        }
2865                        path.line_to(next_top_right - curve_width);
2866                        if self.corner_radius > 0. {
2867                            path.curve_to(next_top_right + curve_height, next_top_right);
2868                        }
2869                    }
2870                }
2871            } else {
2872                let curve_width = curve_width(line.start_x, line.end_x);
2873                path.line_to(bottom_right - curve_height);
2874                if self.corner_radius > 0. {
2875                    path.curve_to(bottom_right - curve_width, bottom_right);
2876                }
2877
2878                let bottom_left = vec2f(line.start_x, bottom_right.y());
2879                path.line_to(bottom_left + curve_width);
2880                if self.corner_radius > 0. {
2881                    path.curve_to(bottom_left - curve_height, bottom_left);
2882                }
2883            }
2884        }
2885
2886        if first_line.start_x > last_line.start_x {
2887            let curve_width = curve_width(last_line.start_x, first_line.start_x);
2888            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2889            path.line_to(second_top_left + curve_height);
2890            if self.corner_radius > 0. {
2891                path.curve_to(second_top_left + curve_width, second_top_left);
2892            }
2893            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2894            path.line_to(first_bottom_left - curve_width);
2895            if self.corner_radius > 0. {
2896                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2897            }
2898        }
2899
2900        path.line_to(first_top_left + curve_height);
2901        if self.corner_radius > 0. {
2902            path.curve_to(first_top_left + top_curve_width, first_top_left);
2903        }
2904        path.line_to(first_top_right - top_curve_width);
2905
2906        scene.push_path(path.build(self.color, Some(bounds)));
2907    }
2908}
2909
2910fn position_to_display_point(
2911    position: Vector2F,
2912    text_bounds: RectF,
2913    position_map: &PositionMap,
2914) -> Option<DisplayPoint> {
2915    if text_bounds.contains_point(position) {
2916        let (point, target_point) = position_map.point_for_position(text_bounds, position);
2917        if point == target_point {
2918            Some(point)
2919        } else {
2920            None
2921        }
2922    } else {
2923        None
2924    }
2925}
2926
2927fn range_to_bounds(
2928    range: &Range<DisplayPoint>,
2929    content_origin: Vector2F,
2930    scroll_left: f32,
2931    scroll_top: f32,
2932    visible_row_range: &Range<u32>,
2933    line_end_overshoot: f32,
2934    position_map: &PositionMap,
2935) -> impl Iterator<Item = RectF> {
2936    let mut bounds: SmallVec<[RectF; 1]> = SmallVec::new();
2937
2938    if range.start == range.end {
2939        return bounds.into_iter();
2940    }
2941
2942    let start_row = visible_row_range.start;
2943    let end_row = visible_row_range.end;
2944
2945    let row_range = if range.end.column() == 0 {
2946        cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
2947    } else {
2948        cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
2949    };
2950
2951    let first_y =
2952        content_origin.y() + row_range.start as f32 * position_map.line_height - scroll_top;
2953
2954    for (idx, row) in row_range.enumerate() {
2955        let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
2956
2957        let start_x = if row == range.start.row() {
2958            content_origin.x() + line_layout.x_for_index(range.start.column() as usize)
2959                - scroll_left
2960        } else {
2961            content_origin.x() - scroll_left
2962        };
2963
2964        let end_x = if row == range.end.row() {
2965            content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left
2966        } else {
2967            content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left
2968        };
2969
2970        bounds.push(RectF::from_points(
2971            vec2f(start_x, first_y + position_map.line_height * idx as f32),
2972            vec2f(end_x, first_y + position_map.line_height * (idx + 1) as f32),
2973        ))
2974    }
2975
2976    bounds.into_iter()
2977}
2978
2979pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2980    delta.powf(1.5) / 100.0
2981}
2982
2983fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2984    delta.powf(1.2) / 300.0
2985}
2986
2987#[cfg(test)]
2988mod tests {
2989    use super::*;
2990    use crate::{
2991        display_map::{BlockDisposition, BlockProperties},
2992        editor_tests::{init_test, update_test_language_settings},
2993        Editor, MultiBuffer,
2994    };
2995    use gpui::TestAppContext;
2996    use language::language_settings;
2997    use log::info;
2998    use std::{num::NonZeroU32, sync::Arc};
2999    use util::test::sample_text;
3000
3001    #[gpui::test]
3002    fn test_layout_line_numbers(cx: &mut TestAppContext) {
3003        init_test(cx, |_| {});
3004
3005        let (_, editor) = cx.add_window(|cx| {
3006            let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
3007            Editor::new(EditorMode::Full, buffer, None, None, cx)
3008        });
3009        let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3010
3011        let layouts = editor.update(cx, |editor, cx| {
3012            let snapshot = editor.snapshot(cx);
3013            element
3014                .layout_line_numbers(0..6, &Default::default(), false, &snapshot, cx)
3015                .0
3016        });
3017        assert_eq!(layouts.len(), 6);
3018    }
3019
3020    #[gpui::test]
3021    fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
3022        init_test(cx, |_| {});
3023
3024        let (_, editor) = cx.add_window(|cx| {
3025            let buffer = MultiBuffer::build_simple("", cx);
3026            Editor::new(EditorMode::Full, buffer, None, None, cx)
3027        });
3028
3029        editor.update(cx, |editor, cx| {
3030            editor.set_placeholder_text("hello", cx);
3031            editor.insert_blocks(
3032                [BlockProperties {
3033                    style: BlockStyle::Fixed,
3034                    disposition: BlockDisposition::Above,
3035                    height: 3,
3036                    position: Anchor::min(),
3037                    render: Arc::new(|_| Empty::new().into_any()),
3038                }],
3039                None,
3040                cx,
3041            );
3042
3043            // Blur the editor so that it displays placeholder text.
3044            cx.blur();
3045        });
3046
3047        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3048        let (size, mut state) = editor.update(cx, |editor, cx| {
3049            let mut new_parents = Default::default();
3050            let mut notify_views_if_parents_change = Default::default();
3051            let mut layout_cx = LayoutContext::new(
3052                cx,
3053                &mut new_parents,
3054                &mut notify_views_if_parents_change,
3055                false,
3056            );
3057            element.layout(
3058                SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3059                editor,
3060                &mut layout_cx,
3061            )
3062        });
3063
3064        assert_eq!(state.position_map.line_layouts.len(), 4);
3065        assert_eq!(
3066            state
3067                .line_number_layouts
3068                .iter()
3069                .map(Option::is_some)
3070                .collect::<Vec<_>>(),
3071            &[false, false, false, true]
3072        );
3073
3074        // Don't panic.
3075        let mut scene = SceneBuilder::new(1.0);
3076        let bounds = RectF::new(Default::default(), size);
3077        editor.update(cx, |editor, cx| {
3078            element.paint(&mut scene, bounds, bounds, &mut state, editor, cx);
3079        });
3080    }
3081
3082    #[gpui::test]
3083    fn test_all_invisibles_drawing(cx: &mut TestAppContext) {
3084        const TAB_SIZE: u32 = 4;
3085
3086        let input_text = "\t \t|\t| a b";
3087        let expected_invisibles = vec![
3088            Invisible::Tab {
3089                line_start_offset: 0,
3090            },
3091            Invisible::Whitespace {
3092                line_offset: TAB_SIZE as usize,
3093            },
3094            Invisible::Tab {
3095                line_start_offset: TAB_SIZE as usize + 1,
3096            },
3097            Invisible::Tab {
3098                line_start_offset: TAB_SIZE as usize * 2 + 1,
3099            },
3100            Invisible::Whitespace {
3101                line_offset: TAB_SIZE as usize * 3 + 1,
3102            },
3103            Invisible::Whitespace {
3104                line_offset: TAB_SIZE as usize * 3 + 3,
3105            },
3106        ];
3107        assert_eq!(
3108            expected_invisibles.len(),
3109            input_text
3110                .chars()
3111                .filter(|initial_char| initial_char.is_whitespace())
3112                .count(),
3113            "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3114        );
3115
3116        init_test(cx, |s| {
3117            s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3118            s.defaults.tab_size = NonZeroU32::new(TAB_SIZE);
3119        });
3120
3121        let actual_invisibles =
3122            collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, 500.0);
3123
3124        assert_eq!(expected_invisibles, actual_invisibles);
3125    }
3126
3127    #[gpui::test]
3128    fn test_invisibles_dont_appear_in_certain_editors(cx: &mut TestAppContext) {
3129        init_test(cx, |s| {
3130            s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3131            s.defaults.tab_size = NonZeroU32::new(4);
3132        });
3133
3134        for editor_mode_without_invisibles in [
3135            EditorMode::SingleLine,
3136            EditorMode::AutoHeight { max_lines: 100 },
3137        ] {
3138            let invisibles = collect_invisibles_from_new_editor(
3139                cx,
3140                editor_mode_without_invisibles,
3141                "\t\t\t| | a b",
3142                500.0,
3143            );
3144            assert!(invisibles.is_empty(),
3145                "For editor mode {editor_mode_without_invisibles:?} no invisibles was expected but got {invisibles:?}");
3146        }
3147    }
3148
3149    #[gpui::test]
3150    fn test_wrapped_invisibles_drawing(cx: &mut TestAppContext) {
3151        let tab_size = 4;
3152        let input_text = "a\tbcd   ".repeat(9);
3153        let repeated_invisibles = [
3154            Invisible::Tab {
3155                line_start_offset: 1,
3156            },
3157            Invisible::Whitespace {
3158                line_offset: tab_size as usize + 3,
3159            },
3160            Invisible::Whitespace {
3161                line_offset: tab_size as usize + 4,
3162            },
3163            Invisible::Whitespace {
3164                line_offset: tab_size as usize + 5,
3165            },
3166        ];
3167        let expected_invisibles = std::iter::once(repeated_invisibles)
3168            .cycle()
3169            .take(9)
3170            .flatten()
3171            .collect::<Vec<_>>();
3172        assert_eq!(
3173            expected_invisibles.len(),
3174            input_text
3175                .chars()
3176                .filter(|initial_char| initial_char.is_whitespace())
3177                .count(),
3178            "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3179        );
3180        info!("Expected invisibles: {expected_invisibles:?}");
3181
3182        init_test(cx, |_| {});
3183
3184        // Put the same string with repeating whitespace pattern into editors of various size,
3185        // take deliberately small steps during resizing, to put all whitespace kinds near the wrap point.
3186        let resize_step = 10.0;
3187        let mut editor_width = 200.0;
3188        while editor_width <= 1000.0 {
3189            update_test_language_settings(cx, |s| {
3190                s.defaults.tab_size = NonZeroU32::new(tab_size);
3191                s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3192                s.defaults.preferred_line_length = Some(editor_width as u32);
3193                s.defaults.soft_wrap = Some(language_settings::SoftWrap::PreferredLineLength);
3194            });
3195
3196            let actual_invisibles =
3197                collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, editor_width);
3198
3199            // Whatever the editor size is, ensure it has the same invisible kinds in the same order
3200            // (no good guarantees about the offsets: wrapping could trigger padding and its tests should check the offsets).
3201            let mut i = 0;
3202            for (actual_index, actual_invisible) in actual_invisibles.iter().enumerate() {
3203                i = actual_index;
3204                match expected_invisibles.get(i) {
3205                    Some(expected_invisible) => match (expected_invisible, actual_invisible) {
3206                        (Invisible::Whitespace { .. }, Invisible::Whitespace { .. })
3207                        | (Invisible::Tab { .. }, Invisible::Tab { .. }) => {}
3208                        _ => {
3209                            panic!("At index {i}, expected invisible {expected_invisible:?} does not match actual {actual_invisible:?} by kind. Actual invisibles: {actual_invisibles:?}")
3210                        }
3211                    },
3212                    None => panic!("Unexpected extra invisible {actual_invisible:?} at index {i}"),
3213                }
3214            }
3215            let missing_expected_invisibles = &expected_invisibles[i + 1..];
3216            assert!(
3217                missing_expected_invisibles.is_empty(),
3218                "Missing expected invisibles after index {i}: {missing_expected_invisibles:?}"
3219            );
3220
3221            editor_width += resize_step;
3222        }
3223    }
3224
3225    fn collect_invisibles_from_new_editor(
3226        cx: &mut TestAppContext,
3227        editor_mode: EditorMode,
3228        input_text: &str,
3229        editor_width: f32,
3230    ) -> Vec<Invisible> {
3231        info!(
3232            "Creating editor with mode {editor_mode:?}, width {editor_width} and text '{input_text}'"
3233        );
3234        let (_, editor) = cx.add_window(|cx| {
3235            let buffer = MultiBuffer::build_simple(&input_text, cx);
3236            Editor::new(editor_mode, buffer, None, None, cx)
3237        });
3238
3239        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3240        let (_, layout_state) = editor.update(cx, |editor, cx| {
3241            editor.set_soft_wrap_mode(language_settings::SoftWrap::EditorWidth, cx);
3242            editor.set_wrap_width(Some(editor_width), cx);
3243
3244            let mut new_parents = Default::default();
3245            let mut notify_views_if_parents_change = Default::default();
3246            let mut layout_cx = LayoutContext::new(
3247                cx,
3248                &mut new_parents,
3249                &mut notify_views_if_parents_change,
3250                false,
3251            );
3252            element.layout(
3253                SizeConstraint::new(vec2f(editor_width, 500.), vec2f(editor_width, 500.)),
3254                editor,
3255                &mut layout_cx,
3256            )
3257        });
3258
3259        layout_state
3260            .position_map
3261            .line_layouts
3262            .iter()
3263            .map(|line_with_invisibles| &line_with_invisibles.invisibles)
3264            .flatten()
3265            .cloned()
3266            .collect()
3267    }
3268}