mouse_event_handler.rs

  1use std::ops::DerefMut;
  2
  3use crate::{
  4    geometry::{rect::RectF, vector::Vector2F},
  5    platform::CursorStyle,
  6    CursorStyleHandle, DebugContext, Element, ElementBox, ElementStateHandle, Event, EventContext,
  7    LayoutContext, MutableAppContext, PaintContext, SizeConstraint,
  8};
  9use serde_json::json;
 10
 11pub struct MouseEventHandler {
 12    state: ElementStateHandle<MouseState>,
 13    child: ElementBox,
 14    cursor_style: Option<CursorStyle>,
 15    click_handler: Option<Box<dyn FnMut(&mut EventContext)>>,
 16    drag_handler: Option<Box<dyn FnMut(Vector2F, &mut EventContext)>>,
 17}
 18
 19#[derive(Default)]
 20pub struct MouseState {
 21    pub hovered: bool,
 22    pub clicked: bool,
 23    prev_drag_position: Option<Vector2F>,
 24    cursor_style_handle: Option<CursorStyleHandle>,
 25}
 26
 27impl MouseEventHandler {
 28    pub fn new<Tag, F, C>(id: usize, cx: &mut C, render_child: F) -> Self
 29    where
 30        Tag: 'static,
 31        F: FnOnce(&MouseState, &mut C) -> ElementBox,
 32        C: DerefMut<Target = MutableAppContext>,
 33    {
 34        let state_handle = cx.element_state::<Tag, _>(id);
 35        let child = state_handle.update(cx, |state, cx| render_child(state, cx));
 36        Self {
 37            state: state_handle,
 38            child,
 39            cursor_style: None,
 40            click_handler: None,
 41            drag_handler: None,
 42        }
 43    }
 44
 45    pub fn with_cursor_style(mut self, cursor: CursorStyle) -> Self {
 46        self.cursor_style = Some(cursor);
 47        self
 48    }
 49
 50    pub fn on_click(mut self, handler: impl FnMut(&mut EventContext) + 'static) -> Self {
 51        self.click_handler = Some(Box::new(handler));
 52        self
 53    }
 54
 55    pub fn on_drag(mut self, handler: impl FnMut(Vector2F, &mut EventContext) + 'static) -> Self {
 56        self.drag_handler = Some(Box::new(handler));
 57        self
 58    }
 59}
 60
 61impl Element for MouseEventHandler {
 62    type LayoutState = ();
 63    type PaintState = ();
 64
 65    fn layout(
 66        &mut self,
 67        constraint: SizeConstraint,
 68        cx: &mut LayoutContext,
 69    ) -> (Vector2F, Self::LayoutState) {
 70        (self.child.layout(constraint, cx), ())
 71    }
 72
 73    fn paint(
 74        &mut self,
 75        bounds: RectF,
 76        _: &mut Self::LayoutState,
 77        cx: &mut PaintContext,
 78    ) -> Self::PaintState {
 79        self.child.paint(bounds.origin(), cx);
 80    }
 81
 82    fn dispatch_event(
 83        &mut self,
 84        event: &Event,
 85        bounds: RectF,
 86        _: &mut Self::LayoutState,
 87        _: &mut Self::PaintState,
 88        cx: &mut EventContext,
 89    ) -> bool {
 90        let cursor_style = self.cursor_style;
 91        let click_handler = self.click_handler.as_mut();
 92        let drag_handler = self.drag_handler.as_mut();
 93
 94        let handled_in_child = self.child.dispatch_event(event, cx);
 95
 96        self.state.update(cx, |state, cx| match event {
 97            Event::MouseMoved {
 98                position,
 99                left_mouse_down,
100            } => {
101                if !left_mouse_down {
102                    let mouse_in = bounds.contains_point(*position);
103                    if state.hovered != mouse_in {
104                        state.hovered = mouse_in;
105                        if let Some(cursor_style) = cursor_style {
106                            if !state.clicked {
107                                if state.hovered {
108                                    state.cursor_style_handle =
109                                        Some(cx.set_cursor_style(cursor_style));
110                                } else {
111                                    state.cursor_style_handle = None;
112                                }
113                            }
114                        }
115                        cx.notify();
116                        return true;
117                    }
118                }
119                handled_in_child
120            }
121            Event::LeftMouseDown { position, .. } => {
122                if !handled_in_child && bounds.contains_point(*position) {
123                    state.clicked = true;
124                    state.prev_drag_position = Some(*position);
125                    cx.notify();
126                    true
127                } else {
128                    handled_in_child
129                }
130            }
131            Event::LeftMouseUp { position, .. } => {
132                state.prev_drag_position = None;
133                if !handled_in_child && state.clicked {
134                    state.clicked = false;
135                    if !state.hovered {
136                        state.cursor_style_handle = None;
137                    }
138                    cx.notify();
139                    if let Some(handler) = click_handler {
140                        if bounds.contains_point(*position) {
141                            handler(cx);
142                        }
143                    }
144                    true
145                } else {
146                    handled_in_child
147                }
148            }
149            Event::LeftMouseDragged { position, .. } => {
150                if !handled_in_child && state.clicked {
151                    let prev_drag_position = state.prev_drag_position.replace(*position);
152                    if let Some((handler, prev_position)) = drag_handler.zip(prev_drag_position) {
153                        let delta = *position - prev_position;
154                        if !delta.is_zero() {
155                            (handler)(delta, cx);
156                        }
157                    }
158                    true
159                } else {
160                    handled_in_child
161                }
162            }
163            _ => handled_in_child,
164        })
165    }
166
167    fn debug(
168        &self,
169        _: RectF,
170        _: &Self::LayoutState,
171        _: &Self::PaintState,
172        cx: &DebugContext,
173    ) -> serde_json::Value {
174        json!({
175            "type": "MouseEventHandler",
176            "child": self.child.debug(cx),
177        })
178    }
179}