1use editor::Editor;
2use gpui::{
3 div, Div, IntoElement, ParentElement, Render, Subscription, View, ViewContext, WeakView,
4};
5use std::sync::Arc;
6use ui::{Button, ButtonCommon, Clickable, LabelSize, Tooltip};
7use workspace::{item::ItemHandle, StatusItemView, Workspace};
8
9use crate::LanguageSelector;
10
11pub struct ActiveBufferLanguage {
12 active_language: Option<Option<Arc<str>>>,
13 workspace: WeakView<Workspace>,
14 _observe_active_editor: Option<Subscription>,
15}
16
17impl ActiveBufferLanguage {
18 pub fn new(workspace: &Workspace) -> Self {
19 Self {
20 active_language: None,
21 workspace: workspace.weak_handle(),
22 _observe_active_editor: None,
23 }
24 }
25
26 fn update_language(&mut self, editor: View<Editor>, cx: &mut ViewContext<Self>) {
27 self.active_language = Some(None);
28
29 let editor = editor.read(cx);
30 if let Some((_, buffer, _)) = editor.active_excerpt(cx) {
31 if let Some(language) = buffer.read(cx).language() {
32 self.active_language = Some(Some(language.name()));
33 }
34 }
35
36 cx.notify();
37 }
38}
39
40impl Render for ActiveBufferLanguage {
41 type Element = Div;
42
43 fn render(&mut self, cx: &mut ViewContext<Self>) -> Div {
44 div().when_some(self.active_language.as_ref(), |el, active_language| {
45 let active_language_text = if let Some(active_language_text) = active_language {
46 active_language_text.to_string()
47 } else {
48 "Unknown".to_string()
49 };
50
51 el.child(
52 Button::new("change-language", active_language_text)
53 .label_size(LabelSize::Small)
54 .on_click(cx.listener(|this, _, cx| {
55 if let Some(workspace) = this.workspace.upgrade() {
56 workspace.update(cx, |workspace, cx| {
57 LanguageSelector::toggle(workspace, cx)
58 });
59 }
60 }))
61 .tooltip(|cx| Tooltip::text("Select Language", cx)),
62 )
63 })
64 }
65}
66
67impl StatusItemView for ActiveBufferLanguage {
68 fn set_active_pane_item(
69 &mut self,
70 active_pane_item: Option<&dyn ItemHandle>,
71 cx: &mut ViewContext<Self>,
72 ) {
73 if let Some(editor) = active_pane_item.and_then(|item| item.act_as::<Editor>(cx)) {
74 self._observe_active_editor = Some(cx.observe(&editor, Self::update_language));
75 self.update_language(editor, cx);
76 } else {
77 self.active_language = None;
78 self._observe_active_editor = None;
79 }
80
81 cx.notify();
82 }
83}