input.rs
1use gpui::{Div, Render};
2
3use crate::prelude::*;
4use crate::{Input, Story};
5
6pub struct InputStory;
7
8impl Render for InputStory {
9 type Element = Div;
10
11 fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
12 Story::container(cx)
13 .child(Story::title_for::<Input>(cx))
14 .child(Story::label(cx, "Default"))
15 .child(div().flex().child(Input::new("Search")))
16 }
17}