1use gpui::{Div, Render};
2
3use crate::prelude::*;
4use crate::{HighlightedLabel, Label, Story};
5
6pub struct LabelStory;
7
8impl Render for LabelStory {
9 type Element = Div;
10
11 fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
12 Story::container(cx)
13 .child(Story::title_for::<Label>(cx))
14 .child(Story::label(cx, "Default"))
15 .child(Label::new("Hello, world!"))
16 .child(Story::label(cx, "Highlighted"))
17 .child(HighlightedLabel::new(
18 "Hello, world!",
19 vec![0, 1, 2, 7, 8, 12],
20 ))
21 .child(HighlightedLabel::new(
22 "Héllo, world!",
23 vec![0, 1, 3, 8, 9, 13],
24 ))
25 }
26}