1use parking_lot::Mutex;
2
3use crate::{
4 AnyBox, AnyElement, Bounds, Element, Handle, IntoAnyElement, LayoutId, Pixels, ViewContext,
5 WindowContext,
6};
7use std::{any::Any, marker::PhantomData, sync::Arc};
8
9pub struct View<S: Send + Sync, P> {
10 state: Handle<S>,
11 render: Arc<dyn Fn(&mut S, &mut ViewContext<S>) -> AnyElement<S> + Send + Sync + 'static>,
12 parent_state_type: PhantomData<P>,
13}
14
15impl<S: 'static + Send + Sync, P: 'static + Send> View<S, P> {
16 pub fn into_any(self) -> AnyView<P> {
17 AnyView {
18 view: Arc::new(Mutex::new(self)),
19 parent_state_type: PhantomData,
20 }
21 }
22}
23
24impl<S: Send + Sync, P> Clone for View<S, P> {
25 fn clone(&self) -> Self {
26 Self {
27 state: self.state.clone(),
28 render: self.render.clone(),
29 parent_state_type: PhantomData,
30 }
31 }
32}
33
34pub type RootView<S> = View<S, ()>;
35
36pub fn view<S, P, E>(
37 state: Handle<S>,
38 render: impl Fn(&mut S, &mut ViewContext<S>) -> E + Send + Sync + 'static,
39) -> View<S, P>
40where
41 S: 'static + Send + Sync,
42 P: 'static,
43 E: Element<ViewState = S>,
44{
45 View {
46 state,
47 render: Arc::new(move |state, cx| render(state, cx).into_any()),
48 parent_state_type: PhantomData,
49 }
50}
51
52impl<S: 'static + Send + Sync, P: 'static + Send + Sync> Element for View<S, P> {
53 type ViewState = P;
54 type ElementState = AnyElement<S>;
55
56 fn layout(
57 &mut self,
58 _: &mut Self::ViewState,
59 _: Option<Self::ElementState>,
60 cx: &mut ViewContext<Self::ViewState>,
61 ) -> (LayoutId, Self::ElementState) {
62 self.state.update(cx, |state, cx| {
63 let mut element = (self.render)(state, cx);
64 let layout_id = element.layout(state, cx);
65 (layout_id, element)
66 })
67 }
68
69 fn paint(
70 &mut self,
71 _: Bounds<Pixels>,
72 _: &mut Self::ViewState,
73 element: &mut Self::ElementState,
74 cx: &mut ViewContext<Self::ViewState>,
75 ) {
76 self.state
77 .update(cx, |state, cx| element.paint(state, None, cx))
78 }
79}
80
81trait ViewObject: Send + 'static {
82 fn layout(&mut self, cx: &mut WindowContext) -> (LayoutId, AnyBox);
83 fn paint(&mut self, bounds: Bounds<Pixels>, element: &mut dyn Any, cx: &mut WindowContext);
84}
85
86impl<S: Send + Sync + 'static, P: Send + 'static> ViewObject for View<S, P> {
87 fn layout(&mut self, cx: &mut WindowContext) -> (LayoutId, AnyBox) {
88 self.state.update(cx, |state, cx| {
89 let mut element = (self.render)(state, cx);
90 let layout_id = element.layout(state, cx);
91 let element = Box::new(element) as AnyBox;
92 (layout_id, element)
93 })
94 }
95
96 fn paint(&mut self, _: Bounds<Pixels>, element: &mut dyn Any, cx: &mut WindowContext) {
97 self.state.update(cx, |state, cx| {
98 let element = element.downcast_mut::<AnyElement<S>>().unwrap();
99 element.paint(state, None, cx);
100 });
101 }
102}
103
104pub struct AnyView<S> {
105 view: Arc<Mutex<dyn ViewObject>>,
106 parent_state_type: PhantomData<S>,
107}
108
109impl<S: 'static + Send + Sync> Element for AnyView<S> {
110 type ViewState = ();
111 type ElementState = AnyBox;
112
113 fn layout(
114 &mut self,
115 _: &mut Self::ViewState,
116 _: Option<Self::ElementState>,
117 cx: &mut ViewContext<Self::ViewState>,
118 ) -> (LayoutId, Self::ElementState) {
119 self.view.lock().layout(cx)
120 }
121
122 fn paint(
123 &mut self,
124 bounds: Bounds<Pixels>,
125 _: &mut (),
126 element: &mut AnyBox,
127 cx: &mut ViewContext<Self::ViewState>,
128 ) {
129 self.view.lock().paint(bounds, element.as_mut(), cx)
130 }
131}
132
133impl<S> Clone for AnyView<S> {
134 fn clone(&self) -> Self {
135 Self {
136 view: self.view.clone(),
137 parent_state_type: PhantomData,
138 }
139 }
140}