terminal_element.rs

   1use editor::{CursorLayout, HighlightedRange, HighlightedRangeLine};
   2use gpui::{
   3    AnyElement, App, AvailableSpace, Bounds, ContentMask, Context, DispatchPhase, Element,
   4    ElementId, Entity, FocusHandle, Focusable, Font, FontStyle, FontWeight, GlobalElementId,
   5    HighlightStyle, Hitbox, Hsla, InputHandler, InteractiveElement, Interactivity, IntoElement,
   6    LayoutId, ModifiersChangedEvent, MouseButton, MouseMoveEvent, Pixels, Point, ShapedLine,
   7    StatefulInteractiveElement, StrikethroughStyle, Styled, TextRun, TextStyle, UTF16Selection,
   8    UnderlineStyle, WeakEntity, WhiteSpace, Window, WindowTextSystem, div, fill, point, px,
   9    relative, size,
  10};
  11use itertools::Itertools;
  12use language::CursorShape;
  13use settings::Settings;
  14use terminal::{
  15    IndexedCell, Terminal, TerminalBounds, TerminalContent,
  16    alacritty_terminal::{
  17        grid::Dimensions,
  18        index::Point as AlacPoint,
  19        term::{TermMode, cell::Flags},
  20        vte::ansi::{
  21            Color::{self as AnsiColor, Named},
  22            CursorShape as AlacCursorShape, NamedColor,
  23        },
  24    },
  25    terminal_settings::TerminalSettings,
  26};
  27use theme::{ActiveTheme, Theme, ThemeSettings};
  28use ui::{ParentElement, Tooltip};
  29use util::ResultExt;
  30use workspace::Workspace;
  31
  32use std::mem;
  33use std::{fmt::Debug, ops::RangeInclusive, rc::Rc};
  34
  35use crate::{BlockContext, BlockProperties, TerminalView};
  36
  37/// The information generated during layout that is necessary for painting.
  38pub struct LayoutState {
  39    hitbox: Hitbox,
  40    cells: Vec<LayoutCell>,
  41    rects: Vec<LayoutRect>,
  42    relative_highlighted_ranges: Vec<(RangeInclusive<AlacPoint>, Hsla)>,
  43    cursor: Option<CursorLayout>,
  44    background_color: Hsla,
  45    dimensions: TerminalBounds,
  46    mode: TermMode,
  47    display_offset: usize,
  48    hyperlink_tooltip: Option<AnyElement>,
  49    gutter: Pixels,
  50    block_below_cursor_element: Option<AnyElement>,
  51    base_text_style: TextStyle,
  52}
  53
  54/// Helper struct for converting data between Alacritty's cursor points, and displayed cursor points.
  55struct DisplayCursor {
  56    line: i32,
  57    col: usize,
  58}
  59
  60impl DisplayCursor {
  61    fn from(cursor_point: AlacPoint, display_offset: usize) -> Self {
  62        Self {
  63            line: cursor_point.line.0 + display_offset as i32,
  64            col: cursor_point.column.0,
  65        }
  66    }
  67
  68    pub fn line(&self) -> i32 {
  69        self.line
  70    }
  71
  72    pub fn col(&self) -> usize {
  73        self.col
  74    }
  75}
  76
  77#[derive(Debug, Default)]
  78pub struct LayoutCell {
  79    pub point: AlacPoint<i32, i32>,
  80    text: gpui::ShapedLine,
  81}
  82
  83impl LayoutCell {
  84    fn new(point: AlacPoint<i32, i32>, text: gpui::ShapedLine) -> LayoutCell {
  85        LayoutCell { point, text }
  86    }
  87
  88    pub fn paint(
  89        &self,
  90        origin: Point<Pixels>,
  91        dimensions: &TerminalBounds,
  92        _visible_bounds: Bounds<Pixels>,
  93        window: &mut Window,
  94        cx: &mut App,
  95    ) {
  96        let pos = {
  97            let point = self.point;
  98
  99            Point::new(
 100                (origin.x + point.column as f32 * dimensions.cell_width).floor(),
 101                origin.y + point.line as f32 * dimensions.line_height,
 102            )
 103        };
 104
 105        self.text
 106            .paint(pos, dimensions.line_height, window, cx)
 107            .ok();
 108    }
 109}
 110
 111#[derive(Clone, Debug, Default)]
 112pub struct LayoutRect {
 113    point: AlacPoint<i32, i32>,
 114    num_of_cells: usize,
 115    color: Hsla,
 116}
 117
 118impl LayoutRect {
 119    fn new(point: AlacPoint<i32, i32>, num_of_cells: usize, color: Hsla) -> LayoutRect {
 120        LayoutRect {
 121            point,
 122            num_of_cells,
 123            color,
 124        }
 125    }
 126
 127    fn extend(&self) -> Self {
 128        LayoutRect {
 129            point: self.point,
 130            num_of_cells: self.num_of_cells + 1,
 131            color: self.color,
 132        }
 133    }
 134
 135    pub fn paint(&self, origin: Point<Pixels>, dimensions: &TerminalBounds, window: &mut Window) {
 136        let position = {
 137            let alac_point = self.point;
 138            point(
 139                (origin.x + alac_point.column as f32 * dimensions.cell_width).floor(),
 140                origin.y + alac_point.line as f32 * dimensions.line_height,
 141            )
 142        };
 143        let size = point(
 144            (dimensions.cell_width * self.num_of_cells as f32).ceil(),
 145            dimensions.line_height,
 146        )
 147        .into();
 148
 149        window.paint_quad(fill(Bounds::new(position, size), self.color));
 150    }
 151}
 152
 153/// The GPUI element that paints the terminal.
 154/// We need to keep a reference to the model for mouse events, do we need it for any other terminal stuff, or can we move that to connection?
 155pub struct TerminalElement {
 156    terminal: Entity<Terminal>,
 157    terminal_view: Entity<TerminalView>,
 158    workspace: WeakEntity<Workspace>,
 159    focus: FocusHandle,
 160    focused: bool,
 161    cursor_visible: bool,
 162    interactivity: Interactivity,
 163    embedded: bool,
 164    block_below_cursor: Option<Rc<BlockProperties>>,
 165}
 166
 167impl InteractiveElement for TerminalElement {
 168    fn interactivity(&mut self) -> &mut Interactivity {
 169        &mut self.interactivity
 170    }
 171}
 172
 173impl StatefulInteractiveElement for TerminalElement {}
 174
 175impl TerminalElement {
 176    pub fn new(
 177        terminal: Entity<Terminal>,
 178        terminal_view: Entity<TerminalView>,
 179        workspace: WeakEntity<Workspace>,
 180        focus: FocusHandle,
 181        focused: bool,
 182        cursor_visible: bool,
 183        block_below_cursor: Option<Rc<BlockProperties>>,
 184        embedded: bool,
 185    ) -> TerminalElement {
 186        TerminalElement {
 187            terminal,
 188            terminal_view,
 189            workspace,
 190            focused,
 191            focus: focus.clone(),
 192            cursor_visible,
 193            block_below_cursor,
 194            embedded,
 195            interactivity: Default::default(),
 196        }
 197        .track_focus(&focus)
 198        .element
 199    }
 200
 201    //Vec<Range<AlacPoint>> -> Clip out the parts of the ranges
 202
 203    pub fn layout_grid(
 204        grid: impl Iterator<Item = IndexedCell>,
 205        text_style: &TextStyle,
 206        // terminal_theme: &TerminalStyle,
 207        text_system: &WindowTextSystem,
 208        hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
 209        window: &Window,
 210        cx: &App,
 211    ) -> (Vec<LayoutCell>, Vec<LayoutRect>) {
 212        let theme = cx.theme();
 213        let mut cells = vec![];
 214        let mut rects = vec![];
 215
 216        let mut cur_rect: Option<LayoutRect> = None;
 217        let mut cur_alac_color = None;
 218
 219        let linegroups = grid.into_iter().chunk_by(|i| i.point.line);
 220        for (line_index, (_, line)) in linegroups.into_iter().enumerate() {
 221            for cell in line {
 222                let mut fg = cell.fg;
 223                let mut bg = cell.bg;
 224                if cell.flags.contains(Flags::INVERSE) {
 225                    mem::swap(&mut fg, &mut bg);
 226                }
 227
 228                //Expand background rect range
 229                {
 230                    if matches!(bg, Named(NamedColor::Background)) {
 231                        //Continue to next cell, resetting variables if necessary
 232                        cur_alac_color = None;
 233                        if let Some(rect) = cur_rect {
 234                            rects.push(rect);
 235                            cur_rect = None
 236                        }
 237                    } else {
 238                        match cur_alac_color {
 239                            Some(cur_color) => {
 240                                if bg == cur_color {
 241                                    // `cur_rect` can be None if it was moved to the `rects` vec after wrapping around
 242                                    // from one line to the next. The variables are all set correctly but there is no current
 243                                    // rect, so we create one if necessary.
 244                                    cur_rect = cur_rect.map_or_else(
 245                                        || {
 246                                            Some(LayoutRect::new(
 247                                                AlacPoint::new(
 248                                                    line_index as i32,
 249                                                    cell.point.column.0 as i32,
 250                                                ),
 251                                                1,
 252                                                convert_color(&bg, theme),
 253                                            ))
 254                                        },
 255                                        |rect| Some(rect.extend()),
 256                                    );
 257                                } else {
 258                                    cur_alac_color = Some(bg);
 259                                    if cur_rect.is_some() {
 260                                        rects.push(cur_rect.take().unwrap());
 261                                    }
 262                                    cur_rect = Some(LayoutRect::new(
 263                                        AlacPoint::new(
 264                                            line_index as i32,
 265                                            cell.point.column.0 as i32,
 266                                        ),
 267                                        1,
 268                                        convert_color(&bg, theme),
 269                                    ));
 270                                }
 271                            }
 272                            None => {
 273                                cur_alac_color = Some(bg);
 274                                cur_rect = Some(LayoutRect::new(
 275                                    AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
 276                                    1,
 277                                    convert_color(&bg, theme),
 278                                ));
 279                            }
 280                        }
 281                    }
 282                }
 283
 284                //Layout current cell text
 285                {
 286                    if !is_blank(&cell) {
 287                        let cell_text = cell.c.to_string();
 288                        let cell_style =
 289                            TerminalElement::cell_style(&cell, fg, theme, text_style, hyperlink);
 290
 291                        let layout_cell = text_system.shape_line(
 292                            cell_text.into(),
 293                            text_style.font_size.to_pixels(window.rem_size()),
 294                            &[cell_style],
 295                        );
 296
 297                        cells.push(LayoutCell::new(
 298                            AlacPoint::new(line_index as i32, cell.point.column.0 as i32),
 299                            layout_cell,
 300                        ))
 301                    };
 302                }
 303            }
 304
 305            if cur_rect.is_some() {
 306                rects.push(cur_rect.take().unwrap());
 307            }
 308        }
 309        (cells, rects)
 310    }
 311
 312    /// Computes the cursor position and expected block width, may return a zero width if x_for_index returns
 313    /// the same position for sequential indexes. Use em_width instead
 314    fn shape_cursor(
 315        cursor_point: DisplayCursor,
 316        size: TerminalBounds,
 317        text_fragment: &ShapedLine,
 318    ) -> Option<(Point<Pixels>, Pixels)> {
 319        if cursor_point.line() < size.total_lines() as i32 {
 320            let cursor_width = if text_fragment.width == Pixels::ZERO {
 321                size.cell_width()
 322            } else {
 323                text_fragment.width
 324            };
 325
 326            // Cursor should always surround as much of the text as possible,
 327            // hence when on pixel boundaries round the origin down and the width up
 328            Some((
 329                point(
 330                    (cursor_point.col() as f32 * size.cell_width()).floor(),
 331                    (cursor_point.line() as f32 * size.line_height()).floor(),
 332                ),
 333                cursor_width.ceil(),
 334            ))
 335        } else {
 336            None
 337        }
 338    }
 339
 340    /// Converts the Alacritty cell styles to GPUI text styles and background color.
 341    fn cell_style(
 342        indexed: &IndexedCell,
 343        fg: terminal::alacritty_terminal::vte::ansi::Color,
 344        // bg: terminal::alacritty_terminal::ansi::Color,
 345        colors: &Theme,
 346        text_style: &TextStyle,
 347        hyperlink: Option<(HighlightStyle, &RangeInclusive<AlacPoint>)>,
 348    ) -> TextRun {
 349        let flags = indexed.cell.flags;
 350        let mut fg = convert_color(&fg, colors);
 351
 352        // Ghostty uses (175/255) as the multiplier (~0.69), Alacritty uses 0.66, Kitty
 353        // uses 0.75. We're using 0.7 because it's pretty well in the middle of that.
 354        if flags.intersects(Flags::DIM) {
 355            fg.a *= 0.7;
 356        }
 357
 358        let underline = (flags.intersects(Flags::ALL_UNDERLINES)
 359            || indexed.cell.hyperlink().is_some())
 360        .then(|| UnderlineStyle {
 361            color: Some(fg),
 362            thickness: Pixels::from(1.0),
 363            wavy: flags.contains(Flags::UNDERCURL),
 364        });
 365
 366        let strikethrough = flags
 367            .intersects(Flags::STRIKEOUT)
 368            .then(|| StrikethroughStyle {
 369                color: Some(fg),
 370                thickness: Pixels::from(1.0),
 371            });
 372
 373        let weight = if flags.intersects(Flags::BOLD) {
 374            FontWeight::BOLD
 375        } else {
 376            text_style.font_weight
 377        };
 378
 379        let style = if flags.intersects(Flags::ITALIC) {
 380            FontStyle::Italic
 381        } else {
 382            FontStyle::Normal
 383        };
 384
 385        let mut result = TextRun {
 386            len: indexed.c.len_utf8(),
 387            color: fg,
 388            background_color: None,
 389            font: Font {
 390                weight,
 391                style,
 392                ..text_style.font()
 393            },
 394            underline,
 395            strikethrough,
 396        };
 397
 398        if let Some((style, range)) = hyperlink {
 399            if range.contains(&indexed.point) {
 400                if let Some(underline) = style.underline {
 401                    result.underline = Some(underline);
 402                }
 403
 404                if let Some(color) = style.color {
 405                    result.color = color;
 406                }
 407            }
 408        }
 409
 410        result
 411    }
 412
 413    fn generic_button_handler<E>(
 414        connection: Entity<Terminal>,
 415        focus_handle: FocusHandle,
 416        f: impl Fn(&mut Terminal, &E, &mut Context<Terminal>),
 417    ) -> impl Fn(&E, &mut Window, &mut App) {
 418        move |event, window, cx| {
 419            window.focus(&focus_handle);
 420            connection.update(cx, |terminal, cx| {
 421                f(terminal, event, cx);
 422
 423                cx.notify();
 424            })
 425        }
 426    }
 427
 428    fn register_mouse_listeners(&mut self, mode: TermMode, hitbox: &Hitbox, window: &mut Window) {
 429        let focus = self.focus.clone();
 430        let terminal = self.terminal.clone();
 431        let terminal_view = self.terminal_view.clone();
 432
 433        self.interactivity.on_mouse_down(MouseButton::Left, {
 434            let terminal = terminal.clone();
 435            let focus = focus.clone();
 436            let terminal_view = terminal_view.clone();
 437
 438            move |e, window, cx| {
 439                window.focus(&focus);
 440
 441                let scroll_top = terminal_view.read(cx).scroll_top;
 442                terminal.update(cx, |terminal, cx| {
 443                    let mut adjusted_event = e.clone();
 444                    if scroll_top > Pixels::ZERO {
 445                        adjusted_event.position.y += scroll_top;
 446                    }
 447                    terminal.mouse_down(&adjusted_event, cx);
 448                    cx.notify();
 449                })
 450            }
 451        });
 452
 453        window.on_mouse_event({
 454            let terminal = self.terminal.clone();
 455            let hitbox = hitbox.clone();
 456            let focus = focus.clone();
 457            let terminal_view = terminal_view.clone();
 458            move |e: &MouseMoveEvent, phase, window, cx| {
 459                if phase != DispatchPhase::Bubble {
 460                    return;
 461                }
 462
 463                if e.pressed_button.is_some() && !cx.has_active_drag() && focus.is_focused(window) {
 464                    let hovered = hitbox.is_hovered(window);
 465
 466                    let scroll_top = terminal_view.read(cx).scroll_top;
 467                    terminal.update(cx, |terminal, cx| {
 468                        if terminal.selection_started() || hovered {
 469                            let mut adjusted_event = e.clone();
 470                            if scroll_top > Pixels::ZERO {
 471                                adjusted_event.position.y += scroll_top;
 472                            }
 473                            terminal.mouse_drag(&adjusted_event, hitbox.bounds, cx);
 474                            cx.notify();
 475                        }
 476                    })
 477                }
 478
 479                if hitbox.is_hovered(window) {
 480                    terminal.update(cx, |terminal, cx| {
 481                        terminal.mouse_move(e, cx);
 482                    })
 483                }
 484            }
 485        });
 486
 487        self.interactivity.on_mouse_up(
 488            MouseButton::Left,
 489            TerminalElement::generic_button_handler(
 490                terminal.clone(),
 491                focus.clone(),
 492                move |terminal, e, cx| {
 493                    terminal.mouse_up(e, cx);
 494                },
 495            ),
 496        );
 497        self.interactivity.on_mouse_down(
 498            MouseButton::Middle,
 499            TerminalElement::generic_button_handler(
 500                terminal.clone(),
 501                focus.clone(),
 502                move |terminal, e, cx| {
 503                    terminal.mouse_down(e, cx);
 504                },
 505            ),
 506        );
 507        self.interactivity.on_scroll_wheel({
 508            let terminal_view = self.terminal_view.downgrade();
 509            move |e, window, cx| {
 510                terminal_view
 511                    .update(cx, |terminal_view, cx| {
 512                        if !terminal_view.embedded
 513                            || terminal_view.focus_handle(cx).is_focused(window)
 514                        {
 515                            terminal_view.scroll_wheel(e, cx);
 516                            cx.notify();
 517                        }
 518                    })
 519                    .ok();
 520            }
 521        });
 522
 523        // Mouse mode handlers:
 524        // All mouse modes need the extra click handlers
 525        if mode.intersects(TermMode::MOUSE_MODE) {
 526            self.interactivity.on_mouse_down(
 527                MouseButton::Right,
 528                TerminalElement::generic_button_handler(
 529                    terminal.clone(),
 530                    focus.clone(),
 531                    move |terminal, e, cx| {
 532                        terminal.mouse_down(e, cx);
 533                    },
 534                ),
 535            );
 536            self.interactivity.on_mouse_up(
 537                MouseButton::Right,
 538                TerminalElement::generic_button_handler(
 539                    terminal.clone(),
 540                    focus.clone(),
 541                    move |terminal, e, cx| {
 542                        terminal.mouse_up(e, cx);
 543                    },
 544                ),
 545            );
 546            self.interactivity.on_mouse_up(
 547                MouseButton::Middle,
 548                TerminalElement::generic_button_handler(terminal, focus, move |terminal, e, cx| {
 549                    terminal.mouse_up(e, cx);
 550                }),
 551            );
 552        }
 553    }
 554
 555    fn rem_size(&self, cx: &mut App) -> Option<Pixels> {
 556        let settings = ThemeSettings::get_global(cx).clone();
 557        let buffer_font_size = settings.buffer_font_size(cx);
 558        let rem_size_scale = {
 559            // Our default UI font size is 14px on a 16px base scale.
 560            // This means the default UI font size is 0.875rems.
 561            let default_font_size_scale = 14. / ui::BASE_REM_SIZE_IN_PX;
 562
 563            // We then determine the delta between a single rem and the default font
 564            // size scale.
 565            let default_font_size_delta = 1. - default_font_size_scale;
 566
 567            // Finally, we add this delta to 1rem to get the scale factor that
 568            // should be used to scale up the UI.
 569            1. + default_font_size_delta
 570        };
 571
 572        Some(buffer_font_size * rem_size_scale)
 573    }
 574}
 575
 576impl Element for TerminalElement {
 577    type RequestLayoutState = ();
 578    type PrepaintState = LayoutState;
 579
 580    fn id(&self) -> Option<ElementId> {
 581        self.interactivity.element_id.clone()
 582    }
 583
 584    fn source_location(&self) -> Option<&'static core::panic::Location<'static>> {
 585        None
 586    }
 587
 588    fn request_layout(
 589        &mut self,
 590        global_id: Option<&GlobalElementId>,
 591        inspector_id: Option<&gpui::InspectorElementId>,
 592        window: &mut Window,
 593        cx: &mut App,
 594    ) -> (LayoutId, Self::RequestLayoutState) {
 595        if self.embedded {
 596            let scrollable = {
 597                let term = self.terminal.read(cx);
 598                !term.scrolled_to_top() && !term.scrolled_to_bottom() && self.focused
 599            };
 600            if scrollable {
 601                self.interactivity.occlude_mouse();
 602            }
 603        }
 604
 605        let layout_id = self.interactivity.request_layout(
 606            global_id,
 607            inspector_id,
 608            window,
 609            cx,
 610            |mut style, window, cx| {
 611                style.size.width = relative(1.).into();
 612                style.size.height = relative(1.).into();
 613                // style.overflow = point(Overflow::Hidden, Overflow::Hidden);
 614
 615                window.request_layout(style, None, cx)
 616            },
 617        );
 618        (layout_id, ())
 619    }
 620
 621    fn prepaint(
 622        &mut self,
 623        global_id: Option<&GlobalElementId>,
 624        inspector_id: Option<&gpui::InspectorElementId>,
 625        bounds: Bounds<Pixels>,
 626        _: &mut Self::RequestLayoutState,
 627        window: &mut Window,
 628        cx: &mut App,
 629    ) -> Self::PrepaintState {
 630        let rem_size = self.rem_size(cx);
 631        self.interactivity.prepaint(
 632            global_id,
 633            inspector_id,
 634            bounds,
 635            bounds.size,
 636            window,
 637            cx,
 638            |_, _, hitbox, window, cx| {
 639                let hitbox = hitbox.unwrap();
 640                let settings = ThemeSettings::get_global(cx).clone();
 641
 642                let buffer_font_size = settings.buffer_font_size(cx);
 643
 644                let terminal_settings = TerminalSettings::get_global(cx);
 645
 646                let font_family = terminal_settings
 647                    .font_family
 648                    .as_ref()
 649                    .unwrap_or(&settings.buffer_font.family)
 650                    .clone();
 651
 652                let font_fallbacks = terminal_settings
 653                    .font_fallbacks
 654                    .as_ref()
 655                    .or(settings.buffer_font.fallbacks.as_ref())
 656                    .cloned();
 657
 658                let font_features = terminal_settings
 659                    .font_features
 660                    .as_ref()
 661                    .unwrap_or(&settings.buffer_font.features)
 662                    .clone();
 663
 664                let font_weight = terminal_settings.font_weight.unwrap_or_default();
 665
 666                let line_height = terminal_settings.line_height.value();
 667
 668                let font_size = if self.embedded {
 669                    window.text_style().font_size.to_pixels(window.rem_size())
 670                } else {
 671                    terminal_settings
 672                        .font_size
 673                        .map_or(buffer_font_size, |size| theme::adjusted_font_size(size, cx))
 674                };
 675
 676                let theme = cx.theme().clone();
 677
 678                let link_style = HighlightStyle {
 679                    color: Some(theme.colors().link_text_hover),
 680                    font_weight: Some(font_weight),
 681                    font_style: None,
 682                    background_color: None,
 683                    underline: Some(UnderlineStyle {
 684                        thickness: px(1.0),
 685                        color: Some(theme.colors().link_text_hover),
 686                        wavy: false,
 687                    }),
 688                    strikethrough: None,
 689                    fade_out: None,
 690                };
 691
 692                let text_style = TextStyle {
 693                    font_family,
 694                    font_features,
 695                    font_weight,
 696                    font_fallbacks,
 697                    font_size: font_size.into(),
 698                    font_style: FontStyle::Normal,
 699                    line_height: line_height.into(),
 700                    background_color: Some(theme.colors().terminal_ansi_background),
 701                    white_space: WhiteSpace::Normal,
 702                    // These are going to be overridden per-cell
 703                    color: theme.colors().terminal_foreground,
 704                    ..Default::default()
 705                };
 706
 707                let text_system = cx.text_system();
 708                let player_color = theme.players().local();
 709                let match_color = theme.colors().search_match_background;
 710                let gutter;
 711                let dimensions = {
 712                    let rem_size = window.rem_size();
 713                    let font_pixels = text_style.font_size.to_pixels(rem_size);
 714                    // TODO: line_height should be an f32 not an AbsoluteLength.
 715                    let line_height = font_pixels * line_height.to_pixels(rem_size).0;
 716                    let font_id = cx.text_system().resolve_font(&text_style.font());
 717
 718                    let cell_width = text_system
 719                        .advance(font_id, font_pixels, 'm')
 720                        .unwrap()
 721                        .width;
 722                    gutter = cell_width;
 723
 724                    let mut size = bounds.size;
 725                    size.width -= gutter;
 726
 727                    // https://github.com/zed-industries/zed/issues/2750
 728                    // if the terminal is one column wide, rendering 🦀
 729                    // causes alacritty to misbehave.
 730                    if size.width < cell_width * 2.0 {
 731                        size.width = cell_width * 2.0;
 732                    }
 733
 734                    let mut origin = bounds.origin;
 735                    origin.x += gutter;
 736
 737                    TerminalBounds::new(line_height, cell_width, Bounds { origin, size })
 738                };
 739
 740                let search_matches = self.terminal.read(cx).matches.clone();
 741
 742                let background_color = theme.colors().terminal_background;
 743
 744                let (last_hovered_word, hover_tooltip) =
 745                    self.terminal.update(cx, |terminal, cx| {
 746                        terminal.set_size(dimensions);
 747                        terminal.sync(window, cx);
 748
 749                        if window.modifiers().secondary()
 750                            && bounds.contains(&window.mouse_position())
 751                            && self.terminal_view.read(cx).hover.is_some()
 752                        {
 753                            let registered_hover = self.terminal_view.read(cx).hover.as_ref();
 754                            if terminal.last_content.last_hovered_word.as_ref()
 755                                == registered_hover.map(|hover| &hover.hovered_word)
 756                            {
 757                                (
 758                                    terminal.last_content.last_hovered_word.clone(),
 759                                    registered_hover.map(|hover| hover.tooltip.clone()),
 760                                )
 761                            } else {
 762                                (None, None)
 763                            }
 764                        } else {
 765                            (None, None)
 766                        }
 767                    });
 768
 769                let scroll_top = self.terminal_view.read(cx).scroll_top;
 770                let hyperlink_tooltip = hover_tooltip.map(|hover_tooltip| {
 771                    let offset = bounds.origin + point(gutter, px(0.)) - point(px(0.), scroll_top);
 772                    let mut element = div()
 773                        .size_full()
 774                        .id("terminal-element")
 775                        .tooltip(Tooltip::text(hover_tooltip))
 776                        .into_any_element();
 777                    element.prepaint_as_root(offset, bounds.size.into(), window, cx);
 778                    element
 779                });
 780
 781                let TerminalContent {
 782                    cells,
 783                    mode,
 784                    display_offset,
 785                    cursor_char,
 786                    selection,
 787                    cursor,
 788                    ..
 789                } = &self.terminal.read(cx).last_content;
 790                let mode = *mode;
 791                let display_offset = *display_offset;
 792
 793                // searches, highlights to a single range representations
 794                let mut relative_highlighted_ranges = Vec::new();
 795                for search_match in search_matches {
 796                    relative_highlighted_ranges.push((search_match, match_color))
 797                }
 798                if let Some(selection) = selection {
 799                    relative_highlighted_ranges
 800                        .push((selection.start..=selection.end, player_color.selection));
 801                }
 802
 803                // then have that representation be converted to the appropriate highlight data structure
 804
 805                let (cells, rects) = TerminalElement::layout_grid(
 806                    cells.iter().cloned(),
 807                    &text_style,
 808                    window.text_system(),
 809                    last_hovered_word
 810                        .as_ref()
 811                        .map(|last_hovered_word| (link_style, &last_hovered_word.word_match)),
 812                    window,
 813                    cx,
 814                );
 815
 816                // Layout cursor. Rectangle is used for IME, so we should lay it out even
 817                // if we don't end up showing it.
 818                let cursor = if let AlacCursorShape::Hidden = cursor.shape {
 819                    None
 820                } else {
 821                    let cursor_point = DisplayCursor::from(cursor.point, display_offset);
 822                    let cursor_text = {
 823                        let str_trxt = cursor_char.to_string();
 824                        let len = str_trxt.len();
 825                        window.text_system().shape_line(
 826                            str_trxt.into(),
 827                            text_style.font_size.to_pixels(window.rem_size()),
 828                            &[TextRun {
 829                                len,
 830                                font: text_style.font(),
 831                                color: theme.colors().terminal_ansi_background,
 832                                background_color: None,
 833                                underline: Default::default(),
 834                                strikethrough: None,
 835                            }],
 836                        )
 837                    };
 838
 839                    let focused = self.focused;
 840                    TerminalElement::shape_cursor(cursor_point, dimensions, &cursor_text).map(
 841                        move |(cursor_position, block_width)| {
 842                            let (shape, text) = match cursor.shape {
 843                                AlacCursorShape::Block if !focused => (CursorShape::Hollow, None),
 844                                AlacCursorShape::Block => (CursorShape::Block, Some(cursor_text)),
 845                                AlacCursorShape::Underline => (CursorShape::Underline, None),
 846                                AlacCursorShape::Beam => (CursorShape::Bar, None),
 847                                AlacCursorShape::HollowBlock => (CursorShape::Hollow, None),
 848                                //This case is handled in the if wrapping the whole cursor layout
 849                                AlacCursorShape::Hidden => unreachable!(),
 850                            };
 851
 852                            CursorLayout::new(
 853                                cursor_position,
 854                                block_width,
 855                                dimensions.line_height,
 856                                theme.players().local().cursor,
 857                                shape,
 858                                text,
 859                            )
 860                        },
 861                    )
 862                };
 863
 864                let block_below_cursor_element = if let Some(block) = &self.block_below_cursor {
 865                    let terminal = self.terminal.read(cx);
 866                    if terminal.last_content.display_offset == 0 {
 867                        let target_line = terminal.last_content.cursor.point.line.0 + 1;
 868                        let render = &block.render;
 869                        let mut block_cx = BlockContext {
 870                            window,
 871                            context: cx,
 872                            dimensions,
 873                        };
 874                        let element = render(&mut block_cx);
 875                        let mut element = div().occlude().child(element).into_any_element();
 876                        let available_space = size(
 877                            AvailableSpace::Definite(dimensions.width() + gutter),
 878                            AvailableSpace::Definite(
 879                                block.height as f32 * dimensions.line_height(),
 880                            ),
 881                        );
 882                        let origin = bounds.origin
 883                            + point(px(0.), target_line as f32 * dimensions.line_height())
 884                            - point(px(0.), scroll_top);
 885                        window.with_rem_size(rem_size, |window| {
 886                            element.prepaint_as_root(origin, available_space, window, cx);
 887                        });
 888                        Some(element)
 889                    } else {
 890                        None
 891                    }
 892                } else {
 893                    None
 894                };
 895
 896                LayoutState {
 897                    hitbox,
 898                    cells,
 899                    cursor,
 900                    background_color,
 901                    dimensions,
 902                    rects,
 903                    relative_highlighted_ranges,
 904                    mode,
 905                    display_offset,
 906                    hyperlink_tooltip,
 907                    gutter,
 908                    block_below_cursor_element,
 909                    base_text_style: text_style,
 910                }
 911            },
 912        )
 913    }
 914
 915    fn paint(
 916        &mut self,
 917        global_id: Option<&GlobalElementId>,
 918        inspector_id: Option<&gpui::InspectorElementId>,
 919        bounds: Bounds<Pixels>,
 920        _: &mut Self::RequestLayoutState,
 921        layout: &mut Self::PrepaintState,
 922        window: &mut Window,
 923        cx: &mut App,
 924    ) {
 925        window.with_content_mask(Some(ContentMask { bounds }), |window| {
 926            let scroll_top = self.terminal_view.read(cx).scroll_top;
 927
 928            window.paint_quad(fill(bounds, layout.background_color));
 929            let origin =
 930                bounds.origin + Point::new(layout.gutter, px(0.)) - Point::new(px(0.), scroll_top);
 931
 932            let marked_text_cloned: Option<String> = {
 933                let ime_state = self.terminal_view.read(cx);
 934                ime_state.marked_text.clone()
 935            };
 936
 937            let terminal_input_handler = TerminalInputHandler {
 938                terminal: self.terminal.clone(),
 939                terminal_view: self.terminal_view.clone(),
 940                cursor_bounds: layout
 941                    .cursor
 942                    .as_ref()
 943                    .map(|cursor| cursor.bounding_rect(origin)),
 944                workspace: self.workspace.clone(),
 945            };
 946
 947            self.register_mouse_listeners(layout.mode, &layout.hitbox, window);
 948            if window.modifiers().secondary()
 949                && bounds.contains(&window.mouse_position())
 950                && self.terminal_view.read(cx).hover.is_some()
 951            {
 952                window.set_cursor_style(gpui::CursorStyle::PointingHand, Some(&layout.hitbox));
 953            } else {
 954                window.set_cursor_style(gpui::CursorStyle::IBeam, Some(&layout.hitbox));
 955            }
 956
 957            let original_cursor = layout.cursor.take();
 958            let hyperlink_tooltip = layout.hyperlink_tooltip.take();
 959            let block_below_cursor_element = layout.block_below_cursor_element.take();
 960            self.interactivity.paint(
 961                global_id,
 962                inspector_id,
 963                bounds,
 964                Some(&layout.hitbox),
 965                window,
 966                cx,
 967                |_, window, cx| {
 968                    window.handle_input(&self.focus, terminal_input_handler, cx);
 969
 970                    window.on_key_event({
 971                        let this = self.terminal.clone();
 972                        move |event: &ModifiersChangedEvent, phase, window, cx| {
 973                            if phase != DispatchPhase::Bubble {
 974                                return;
 975                            }
 976
 977                            this.update(cx, |term, cx| {
 978                                term.try_modifiers_change(&event.modifiers, window, cx)
 979                            });
 980                        }
 981                    });
 982
 983                    for rect in &layout.rects {
 984                        rect.paint(origin, &layout.dimensions, window);
 985                    }
 986
 987                    for (relative_highlighted_range, color) in
 988                        layout.relative_highlighted_ranges.iter()
 989                    {
 990                        if let Some((start_y, highlighted_range_lines)) =
 991                            to_highlighted_range_lines(relative_highlighted_range, layout, origin)
 992                        {
 993                            let hr = HighlightedRange {
 994                                start_y,
 995                                line_height: layout.dimensions.line_height,
 996                                lines: highlighted_range_lines,
 997                                color: *color,
 998                                corner_radius: 0.15 * layout.dimensions.line_height,
 999                            };
1000                            hr.paint(bounds, window);
1001                        }
1002                    }
1003
1004                    for cell in &layout.cells {
1005                        cell.paint(origin, &layout.dimensions, bounds, window, cx);
1006                    }
1007
1008                    if let Some(text_to_mark) = &marked_text_cloned {
1009                        if !text_to_mark.is_empty() {
1010                            if let Some(cursor_layout) = &original_cursor {
1011                                let ime_position = cursor_layout.bounding_rect(origin).origin;
1012                                let mut ime_style = layout.base_text_style.clone();
1013                                ime_style.underline = Some(UnderlineStyle {
1014                                    color: Some(ime_style.color),
1015                                    thickness: px(1.0),
1016                                    wavy: false,
1017                                });
1018
1019                                let shaped_line = window.text_system().shape_line(
1020                                    text_to_mark.clone().into(),
1021                                    ime_style.font_size.to_pixels(window.rem_size()),
1022                                    &[TextRun {
1023                                        len: text_to_mark.len(),
1024                                        font: ime_style.font(),
1025                                        color: ime_style.color,
1026                                        background_color: None,
1027                                        underline: ime_style.underline,
1028                                        strikethrough: None,
1029                                    }],
1030                                );
1031                                shaped_line
1032                                    .paint(ime_position, layout.dimensions.line_height, window, cx)
1033                                    .log_err();
1034                            }
1035                        }
1036                    }
1037
1038                    if self.cursor_visible && marked_text_cloned.is_none() {
1039                        if let Some(mut cursor) = original_cursor {
1040                            cursor.paint(origin, window, cx);
1041                        }
1042                    }
1043
1044                    if let Some(mut element) = block_below_cursor_element {
1045                        element.paint(window, cx);
1046                    }
1047
1048                    if let Some(mut element) = hyperlink_tooltip {
1049                        element.paint(window, cx);
1050                    }
1051                },
1052            );
1053        });
1054    }
1055}
1056
1057impl IntoElement for TerminalElement {
1058    type Element = Self;
1059
1060    fn into_element(self) -> Self::Element {
1061        self
1062    }
1063}
1064
1065struct TerminalInputHandler {
1066    terminal: Entity<Terminal>,
1067    terminal_view: Entity<TerminalView>,
1068    workspace: WeakEntity<Workspace>,
1069    cursor_bounds: Option<Bounds<Pixels>>,
1070}
1071
1072impl InputHandler for TerminalInputHandler {
1073    fn selected_text_range(
1074        &mut self,
1075        _ignore_disabled_input: bool,
1076        _: &mut Window,
1077        cx: &mut App,
1078    ) -> Option<UTF16Selection> {
1079        if self
1080            .terminal
1081            .read(cx)
1082            .last_content
1083            .mode
1084            .contains(TermMode::ALT_SCREEN)
1085        {
1086            None
1087        } else {
1088            Some(UTF16Selection {
1089                range: 0..0,
1090                reversed: false,
1091            })
1092        }
1093    }
1094
1095    fn marked_text_range(
1096        &mut self,
1097        _window: &mut Window,
1098        cx: &mut App,
1099    ) -> Option<std::ops::Range<usize>> {
1100        self.terminal_view.read(cx).marked_text_range()
1101    }
1102
1103    fn text_for_range(
1104        &mut self,
1105        _: std::ops::Range<usize>,
1106        _: &mut Option<std::ops::Range<usize>>,
1107        _: &mut Window,
1108        _: &mut App,
1109    ) -> Option<String> {
1110        None
1111    }
1112
1113    fn replace_text_in_range(
1114        &mut self,
1115        _replacement_range: Option<std::ops::Range<usize>>,
1116        text: &str,
1117        window: &mut Window,
1118        cx: &mut App,
1119    ) {
1120        self.terminal_view.update(cx, |view, view_cx| {
1121            view.clear_marked_text(view_cx);
1122            view.commit_text(text, view_cx);
1123        });
1124
1125        self.workspace
1126            .update(cx, |this, cx| {
1127                window.invalidate_character_coordinates();
1128                let project = this.project().read(cx);
1129                let telemetry = project.client().telemetry().clone();
1130                telemetry.log_edit_event("terminal", project.is_via_ssh());
1131            })
1132            .ok();
1133    }
1134
1135    fn replace_and_mark_text_in_range(
1136        &mut self,
1137        _range_utf16: Option<std::ops::Range<usize>>,
1138        new_text: &str,
1139        new_marked_range: Option<std::ops::Range<usize>>,
1140        _window: &mut Window,
1141        cx: &mut App,
1142    ) {
1143        if let Some(range) = new_marked_range {
1144            self.terminal_view.update(cx, |view, view_cx| {
1145                view.set_marked_text(new_text.to_string(), range, view_cx);
1146            });
1147        }
1148    }
1149
1150    fn unmark_text(&mut self, _window: &mut Window, cx: &mut App) {
1151        self.terminal_view.update(cx, |view, view_cx| {
1152            view.clear_marked_text(view_cx);
1153        });
1154    }
1155
1156    fn bounds_for_range(
1157        &mut self,
1158        range_utf16: std::ops::Range<usize>,
1159        _window: &mut Window,
1160        cx: &mut App,
1161    ) -> Option<Bounds<Pixels>> {
1162        let term_bounds = self.terminal_view.read(cx).terminal_bounds(cx);
1163
1164        let mut bounds = self.cursor_bounds?;
1165        let offset_x = term_bounds.cell_width * range_utf16.start as f32;
1166        bounds.origin.x += offset_x;
1167
1168        Some(bounds)
1169    }
1170
1171    fn apple_press_and_hold_enabled(&mut self) -> bool {
1172        false
1173    }
1174
1175    fn character_index_for_point(
1176        &mut self,
1177        _point: Point<Pixels>,
1178        _window: &mut Window,
1179        _cx: &mut App,
1180    ) -> Option<usize> {
1181        None
1182    }
1183}
1184
1185pub fn is_blank(cell: &IndexedCell) -> bool {
1186    if cell.c != ' ' {
1187        return false;
1188    }
1189
1190    if cell.bg != AnsiColor::Named(NamedColor::Background) {
1191        return false;
1192    }
1193
1194    if cell.hyperlink().is_some() {
1195        return false;
1196    }
1197
1198    if cell
1199        .flags
1200        .intersects(Flags::ALL_UNDERLINES | Flags::INVERSE | Flags::STRIKEOUT)
1201    {
1202        return false;
1203    }
1204
1205    true
1206}
1207
1208fn to_highlighted_range_lines(
1209    range: &RangeInclusive<AlacPoint>,
1210    layout: &LayoutState,
1211    origin: Point<Pixels>,
1212) -> Option<(Pixels, Vec<HighlightedRangeLine>)> {
1213    // Step 1. Normalize the points to be viewport relative.
1214    // When display_offset = 1, here's how the grid is arranged:
1215    //-2,0 -2,1...
1216    //--- Viewport top
1217    //-1,0 -1,1...
1218    //--------- Terminal Top
1219    // 0,0  0,1...
1220    // 1,0  1,1...
1221    //--- Viewport Bottom
1222    // 2,0  2,1...
1223    //--------- Terminal Bottom
1224
1225    // Normalize to viewport relative, from terminal relative.
1226    // lines are i32s, which are negative above the top left corner of the terminal
1227    // If the user has scrolled, we use the display_offset to tell us which offset
1228    // of the grid data we should be looking at. But for the rendering step, we don't
1229    // want negatives. We want things relative to the 'viewport' (the area of the grid
1230    // which is currently shown according to the display offset)
1231    let unclamped_start = AlacPoint::new(
1232        range.start().line + layout.display_offset,
1233        range.start().column,
1234    );
1235    let unclamped_end =
1236        AlacPoint::new(range.end().line + layout.display_offset, range.end().column);
1237
1238    // Step 2. Clamp range to viewport, and return None if it doesn't overlap
1239    if unclamped_end.line.0 < 0 || unclamped_start.line.0 > layout.dimensions.num_lines() as i32 {
1240        return None;
1241    }
1242
1243    let clamped_start_line = unclamped_start.line.0.max(0) as usize;
1244    let clamped_end_line = unclamped_end
1245        .line
1246        .0
1247        .min(layout.dimensions.num_lines() as i32) as usize;
1248    //Convert the start of the range to pixels
1249    let start_y = origin.y + clamped_start_line as f32 * layout.dimensions.line_height;
1250
1251    // Step 3. Expand ranges that cross lines into a collection of single-line ranges.
1252    //  (also convert to pixels)
1253    let mut highlighted_range_lines = Vec::new();
1254    for line in clamped_start_line..=clamped_end_line {
1255        let mut line_start = 0;
1256        let mut line_end = layout.dimensions.columns();
1257
1258        if line == clamped_start_line {
1259            line_start = unclamped_start.column.0;
1260        }
1261        if line == clamped_end_line {
1262            line_end = unclamped_end.column.0 + 1; // +1 for inclusive
1263        }
1264
1265        highlighted_range_lines.push(HighlightedRangeLine {
1266            start_x: origin.x + line_start as f32 * layout.dimensions.cell_width,
1267            end_x: origin.x + line_end as f32 * layout.dimensions.cell_width,
1268        });
1269    }
1270
1271    Some((start_y, highlighted_range_lines))
1272}
1273
1274/// Converts a 2, 8, or 24 bit color ANSI color to the GPUI equivalent.
1275pub fn convert_color(fg: &terminal::alacritty_terminal::vte::ansi::Color, theme: &Theme) -> Hsla {
1276    let colors = theme.colors();
1277    match fg {
1278        // Named and theme defined colors
1279        terminal::alacritty_terminal::vte::ansi::Color::Named(n) => match n {
1280            NamedColor::Black => colors.terminal_ansi_black,
1281            NamedColor::Red => colors.terminal_ansi_red,
1282            NamedColor::Green => colors.terminal_ansi_green,
1283            NamedColor::Yellow => colors.terminal_ansi_yellow,
1284            NamedColor::Blue => colors.terminal_ansi_blue,
1285            NamedColor::Magenta => colors.terminal_ansi_magenta,
1286            NamedColor::Cyan => colors.terminal_ansi_cyan,
1287            NamedColor::White => colors.terminal_ansi_white,
1288            NamedColor::BrightBlack => colors.terminal_ansi_bright_black,
1289            NamedColor::BrightRed => colors.terminal_ansi_bright_red,
1290            NamedColor::BrightGreen => colors.terminal_ansi_bright_green,
1291            NamedColor::BrightYellow => colors.terminal_ansi_bright_yellow,
1292            NamedColor::BrightBlue => colors.terminal_ansi_bright_blue,
1293            NamedColor::BrightMagenta => colors.terminal_ansi_bright_magenta,
1294            NamedColor::BrightCyan => colors.terminal_ansi_bright_cyan,
1295            NamedColor::BrightWhite => colors.terminal_ansi_bright_white,
1296            NamedColor::Foreground => colors.terminal_foreground,
1297            NamedColor::Background => colors.terminal_ansi_background,
1298            NamedColor::Cursor => theme.players().local().cursor,
1299            NamedColor::DimBlack => colors.terminal_ansi_dim_black,
1300            NamedColor::DimRed => colors.terminal_ansi_dim_red,
1301            NamedColor::DimGreen => colors.terminal_ansi_dim_green,
1302            NamedColor::DimYellow => colors.terminal_ansi_dim_yellow,
1303            NamedColor::DimBlue => colors.terminal_ansi_dim_blue,
1304            NamedColor::DimMagenta => colors.terminal_ansi_dim_magenta,
1305            NamedColor::DimCyan => colors.terminal_ansi_dim_cyan,
1306            NamedColor::DimWhite => colors.terminal_ansi_dim_white,
1307            NamedColor::BrightForeground => colors.terminal_bright_foreground,
1308            NamedColor::DimForeground => colors.terminal_dim_foreground,
1309        },
1310        // 'True' colors
1311        terminal::alacritty_terminal::vte::ansi::Color::Spec(rgb) => {
1312            terminal::rgba_color(rgb.r, rgb.g, rgb.b)
1313        }
1314        // 8 bit, indexed colors
1315        terminal::alacritty_terminal::vte::ansi::Color::Indexed(i) => {
1316            terminal::get_color_at_index(*i as usize, theme)
1317        }
1318    }
1319}