presenter.rs

   1use crate::{
   2    app::{AppContext, MutableAppContext, WindowInvalidation},
   3    elements::Element,
   4    font_cache::FontCache,
   5    geometry::rect::RectF,
   6    json::{self, ToJson},
   7    keymap::Keystroke,
   8    platform::{CursorStyle, Event},
   9    scene::{
  10        ClickRegionEvent, CursorRegion, DownOutRegionEvent, DownRegionEvent, DragRegionEvent,
  11        HoverRegionEvent, MouseRegionEvent, MoveRegionEvent, UpOutRegionEvent, UpRegionEvent,
  12    },
  13    text_layout::TextLayoutCache,
  14    Action, AnyModelHandle, AnyViewHandle, AnyWeakModelHandle, Appearance, AssetCache, ElementBox,
  15    Entity, FontSystem, ModelHandle, MouseButton, MouseMovedEvent, MouseRegion, MouseRegionId,
  16    ParentId, ReadModel, ReadView, RenderContext, RenderParams, Scene, UpgradeModelHandle,
  17    UpgradeViewHandle, View, ViewHandle, WeakModelHandle, WeakViewHandle,
  18};
  19use collections::{HashMap, HashSet};
  20use pathfinder_geometry::vector::{vec2f, Vector2F};
  21use serde_json::json;
  22use smallvec::SmallVec;
  23use std::{
  24    marker::PhantomData,
  25    ops::{Deref, DerefMut, Range},
  26    sync::Arc,
  27};
  28
  29pub struct Presenter {
  30    window_id: usize,
  31    pub(crate) rendered_views: HashMap<usize, ElementBox>,
  32    cursor_regions: Vec<CursorRegion>,
  33    mouse_regions: Vec<(MouseRegion, usize)>,
  34    font_cache: Arc<FontCache>,
  35    text_layout_cache: TextLayoutCache,
  36    asset_cache: Arc<AssetCache>,
  37    last_mouse_moved_event: Option<Event>,
  38    hovered_region_ids: HashSet<MouseRegionId>,
  39    clicked_regions: Vec<MouseRegion>,
  40    clicked_button: Option<MouseButton>,
  41    mouse_position: Vector2F,
  42    titlebar_height: f32,
  43    appearance: Appearance,
  44}
  45
  46impl Presenter {
  47    pub fn new(
  48        window_id: usize,
  49        titlebar_height: f32,
  50        appearance: Appearance,
  51        font_cache: Arc<FontCache>,
  52        text_layout_cache: TextLayoutCache,
  53        asset_cache: Arc<AssetCache>,
  54        cx: &mut MutableAppContext,
  55    ) -> Self {
  56        Self {
  57            window_id,
  58            rendered_views: cx.render_views(window_id, titlebar_height, appearance),
  59            cursor_regions: Default::default(),
  60            mouse_regions: Default::default(),
  61            font_cache,
  62            text_layout_cache,
  63            asset_cache,
  64            last_mouse_moved_event: None,
  65            hovered_region_ids: Default::default(),
  66            clicked_regions: Vec::new(),
  67            clicked_button: None,
  68            mouse_position: vec2f(0., 0.),
  69            titlebar_height,
  70            appearance,
  71        }
  72    }
  73
  74    pub fn invalidate(
  75        &mut self,
  76        invalidation: &mut WindowInvalidation,
  77        appearance: Appearance,
  78        cx: &mut MutableAppContext,
  79    ) {
  80        cx.start_frame();
  81        self.appearance = appearance;
  82        for view_id in &invalidation.removed {
  83            invalidation.updated.remove(view_id);
  84            self.rendered_views.remove(view_id);
  85        }
  86        for view_id in &invalidation.updated {
  87            self.rendered_views.insert(
  88                *view_id,
  89                cx.render_view(RenderParams {
  90                    window_id: self.window_id,
  91                    view_id: *view_id,
  92                    titlebar_height: self.titlebar_height,
  93                    hovered_region_ids: self.hovered_region_ids.clone(),
  94                    clicked_region_ids: self.clicked_button.map(|button| {
  95                        (
  96                            self.clicked_regions
  97                                .iter()
  98                                .filter_map(MouseRegion::id)
  99                                .collect(),
 100                            button,
 101                        )
 102                    }),
 103                    refreshing: false,
 104                    appearance,
 105                })
 106                .unwrap(),
 107            );
 108        }
 109    }
 110
 111    pub fn refresh(
 112        &mut self,
 113        invalidation: &mut WindowInvalidation,
 114        appearance: Appearance,
 115        cx: &mut MutableAppContext,
 116    ) {
 117        self.invalidate(invalidation, appearance, cx);
 118        for (view_id, view) in &mut self.rendered_views {
 119            if !invalidation.updated.contains(view_id) {
 120                *view = cx
 121                    .render_view(RenderParams {
 122                        window_id: self.window_id,
 123                        view_id: *view_id,
 124                        titlebar_height: self.titlebar_height,
 125                        hovered_region_ids: self.hovered_region_ids.clone(),
 126                        clicked_region_ids: self.clicked_button.map(|button| {
 127                            (
 128                                self.clicked_regions
 129                                    .iter()
 130                                    .filter_map(MouseRegion::id)
 131                                    .collect(),
 132                                button,
 133                            )
 134                        }),
 135                        refreshing: true,
 136                        appearance,
 137                    })
 138                    .unwrap();
 139            }
 140        }
 141    }
 142
 143    pub fn build_scene(
 144        &mut self,
 145        window_size: Vector2F,
 146        scale_factor: f32,
 147        refreshing: bool,
 148        cx: &mut MutableAppContext,
 149    ) -> Scene {
 150        let mut scene = Scene::new(scale_factor);
 151
 152        if let Some(root_view_id) = cx.root_view_id(self.window_id) {
 153            self.layout(window_size, refreshing, cx);
 154            let mut paint_cx = self.build_paint_context(&mut scene, window_size, cx);
 155            paint_cx.paint(
 156                root_view_id,
 157                Vector2F::zero(),
 158                RectF::new(Vector2F::zero(), window_size),
 159            );
 160            self.text_layout_cache.finish_frame();
 161            self.cursor_regions = scene.cursor_regions();
 162            self.mouse_regions = scene.mouse_regions();
 163
 164            if cx.window_is_active(self.window_id) {
 165                if let Some(event) = self.last_mouse_moved_event.clone() {
 166                    self.dispatch_event(event, true, cx);
 167                }
 168            }
 169        } else {
 170            log::error!("could not find root_view_id for window {}", self.window_id);
 171        }
 172
 173        scene
 174    }
 175
 176    fn layout(&mut self, window_size: Vector2F, refreshing: bool, cx: &mut MutableAppContext) {
 177        if let Some(root_view_id) = cx.root_view_id(self.window_id) {
 178            self.build_layout_context(window_size, refreshing, cx)
 179                .layout(root_view_id, SizeConstraint::strict(window_size));
 180        }
 181    }
 182
 183    pub fn build_layout_context<'a>(
 184        &'a mut self,
 185        window_size: Vector2F,
 186        refreshing: bool,
 187        cx: &'a mut MutableAppContext,
 188    ) -> LayoutContext<'a> {
 189        LayoutContext {
 190            window_id: self.window_id,
 191            rendered_views: &mut self.rendered_views,
 192            font_cache: &self.font_cache,
 193            font_system: cx.platform().fonts(),
 194            text_layout_cache: &self.text_layout_cache,
 195            asset_cache: &self.asset_cache,
 196            view_stack: Vec::new(),
 197            refreshing,
 198            hovered_region_ids: self.hovered_region_ids.clone(),
 199            clicked_region_ids: self.clicked_button.map(|button| {
 200                (
 201                    self.clicked_regions
 202                        .iter()
 203                        .filter_map(MouseRegion::id)
 204                        .collect(),
 205                    button,
 206                )
 207            }),
 208            titlebar_height: self.titlebar_height,
 209            appearance: self.appearance,
 210            window_size,
 211            app: cx,
 212        }
 213    }
 214
 215    pub fn build_paint_context<'a>(
 216        &'a mut self,
 217        scene: &'a mut Scene,
 218        window_size: Vector2F,
 219        cx: &'a mut MutableAppContext,
 220    ) -> PaintContext {
 221        PaintContext {
 222            scene,
 223            window_size,
 224            font_cache: &self.font_cache,
 225            text_layout_cache: &self.text_layout_cache,
 226            rendered_views: &mut self.rendered_views,
 227            view_stack: Vec::new(),
 228            app: cx,
 229        }
 230    }
 231
 232    pub fn rect_for_text_range(&self, range_utf16: Range<usize>, cx: &AppContext) -> Option<RectF> {
 233        cx.focused_view_id(self.window_id).and_then(|view_id| {
 234            let cx = MeasurementContext {
 235                app: cx,
 236                rendered_views: &self.rendered_views,
 237                window_id: self.window_id,
 238            };
 239            cx.rect_for_text_range(view_id, range_utf16)
 240        })
 241    }
 242
 243    pub fn dispatch_event(
 244        &mut self,
 245        event: Event,
 246        event_reused: bool,
 247        cx: &mut MutableAppContext,
 248    ) -> bool {
 249        if let Some(root_view_id) = cx.root_view_id(self.window_id) {
 250            let mut events_to_send = Vec::new();
 251
 252            // 1. Allocate the correct set of GPUI events generated from the platform events
 253            //  -> These are usually small: [Mouse Down] or [Mouse up, Click] or [Mouse Moved, Mouse Dragged?]
 254            //  -> Also moves around mouse related state
 255            match &event {
 256                Event::MouseDown(e) => {
 257                    // Click events are weird because they can be fired after a drag event.
 258                    // MDN says that browsers handle this by starting from 'the most
 259                    // specific ancestor element that contained both [positions]'
 260                    // So we need to store the overlapping regions on mouse down.
 261
 262                    // If there is already clicked_button stored, don't replace it.
 263                    if self.clicked_button.is_none() {
 264                        self.clicked_regions = self
 265                            .mouse_regions
 266                            .iter()
 267                            .filter_map(|(region, _)| {
 268                                region
 269                                    .bounds
 270                                    .contains_point(e.position)
 271                                    .then(|| region.clone())
 272                            })
 273                            .collect();
 274                        self.clicked_button = Some(e.button);
 275                    }
 276
 277                    events_to_send.push(MouseRegionEvent::Down(DownRegionEvent {
 278                        region: Default::default(),
 279                        platform_event: e.clone(),
 280                    }));
 281                    events_to_send.push(MouseRegionEvent::DownOut(DownOutRegionEvent {
 282                        region: Default::default(),
 283                        platform_event: e.clone(),
 284                    }));
 285                }
 286                Event::MouseUp(e) => {
 287                    // NOTE: The order of event pushes is important! MouseUp events MUST be fired
 288                    // before click events, and so the UpRegionEvent events need to be pushed before
 289                    // ClickRegionEvents
 290                    events_to_send.push(MouseRegionEvent::Up(UpRegionEvent {
 291                        region: Default::default(),
 292                        platform_event: e.clone(),
 293                    }));
 294                    events_to_send.push(MouseRegionEvent::UpOut(UpOutRegionEvent {
 295                        region: Default::default(),
 296                        platform_event: e.clone(),
 297                    }));
 298                    events_to_send.push(MouseRegionEvent::Click(ClickRegionEvent {
 299                        region: Default::default(),
 300                        platform_event: e.clone(),
 301                    }));
 302                }
 303                Event::MouseMoved(
 304                    e @ MouseMovedEvent {
 305                        position,
 306                        pressed_button,
 307                        ..
 308                    },
 309                ) => {
 310                    let mut style_to_assign = CursorStyle::Arrow;
 311                    for region in self.cursor_regions.iter().rev() {
 312                        if region.bounds.contains_point(*position) {
 313                            style_to_assign = region.style;
 314                            break;
 315                        }
 316                    }
 317                    cx.platform().set_cursor_style(style_to_assign);
 318
 319                    if !event_reused {
 320                        if pressed_button.is_some() {
 321                            events_to_send.push(MouseRegionEvent::Drag(DragRegionEvent {
 322                                region: Default::default(),
 323                                prev_mouse_position: self.mouse_position,
 324                                platform_event: e.clone(),
 325                            }));
 326                        } else if let Some(clicked_button) = self.clicked_button {
 327                            // Mouse up event happened outside the current window. Simulate mouse up button event
 328                            let button_event = e.to_button_event(clicked_button);
 329                            events_to_send.push(MouseRegionEvent::Up(UpRegionEvent {
 330                                region: Default::default(),
 331                                platform_event: button_event.clone(),
 332                            }));
 333                            events_to_send.push(MouseRegionEvent::UpOut(UpOutRegionEvent {
 334                                region: Default::default(),
 335                                platform_event: button_event.clone(),
 336                            }));
 337                            events_to_send.push(MouseRegionEvent::Click(ClickRegionEvent {
 338                                region: Default::default(),
 339                                platform_event: button_event.clone(),
 340                            }));
 341                        }
 342
 343                        events_to_send.push(MouseRegionEvent::Move(MoveRegionEvent {
 344                            region: Default::default(),
 345                            platform_event: e.clone(),
 346                        }));
 347                    }
 348
 349                    events_to_send.push(MouseRegionEvent::Hover(HoverRegionEvent {
 350                        region: Default::default(),
 351                        platform_event: e.clone(),
 352                        started: false,
 353                    }));
 354
 355                    self.last_mouse_moved_event = Some(event.clone());
 356                }
 357
 358                _ => {}
 359            }
 360
 361            if let Some(position) = event.position() {
 362                self.mouse_position = position;
 363            }
 364
 365            let mut invalidated_views: HashSet<usize> = Default::default();
 366            let mut any_event_handled = false;
 367            // 2. Process the raw mouse events into region events
 368            for mut region_event in events_to_send {
 369                let mut valid_regions = Vec::new();
 370
 371                // GPUI elements are arranged by depth but sibling elements can register overlapping
 372                // mouse regions. As such, hover events are only fired on overlapping elements which
 373                // are at the same depth as the topmost element which overlaps with the mouse.
 374
 375                match &region_event {
 376                    MouseRegionEvent::Hover(_) => {
 377                        let mut top_most_depth = None;
 378                        let mouse_position = self.mouse_position.clone();
 379                        for (region, depth) in self.mouse_regions.iter().rev() {
 380                            // Allow mouse regions to appear transparent to hovers
 381                            if !region.hoverable {
 382                                continue;
 383                            }
 384
 385                            let contains_mouse = region.bounds.contains_point(mouse_position);
 386
 387                            if contains_mouse && top_most_depth.is_none() {
 388                                top_most_depth = Some(depth);
 389                            }
 390
 391                            if let Some(region_id) = region.id() {
 392                                // This unwrap relies on short circuiting boolean expressions
 393                                // The right side of the && is only executed when contains_mouse
 394                                // is true, and we know above that when contains_mouse is true
 395                                // top_most_depth is set
 396                                if contains_mouse && depth == top_most_depth.unwrap() {
 397                                    //Ensure that hover entrance events aren't sent twice
 398                                    if self.hovered_region_ids.insert(region_id) {
 399                                        valid_regions.push(region.clone());
 400                                        invalidated_views.insert(region.view_id);
 401                                    }
 402                                } else {
 403                                    // Ensure that hover exit events aren't sent twice
 404                                    if self.hovered_region_ids.remove(&region_id) {
 405                                        valid_regions.push(region.clone());
 406                                        invalidated_views.insert(region.view_id);
 407                                    }
 408                                }
 409                            }
 410                        }
 411                    }
 412                    MouseRegionEvent::Click(e) => {
 413                        // Only raise click events if the released button is the same as the one stored
 414                        if self
 415                            .clicked_button
 416                            .map(|clicked_button| clicked_button == e.button)
 417                            .unwrap_or(false)
 418                        {
 419                            // Clear clicked regions and clicked button
 420                            let clicked_regions =
 421                                std::mem::replace(&mut self.clicked_regions, Vec::new());
 422                            self.clicked_button = None;
 423
 424                            // Find regions which still overlap with the mouse since the last MouseDown happened
 425                            for clicked_region in clicked_regions.into_iter().rev() {
 426                                if clicked_region.bounds.contains_point(e.position) {
 427                                    valid_regions.push(clicked_region);
 428                                }
 429                            }
 430                        }
 431                    }
 432                    MouseRegionEvent::Drag(_) => {
 433                        for clicked_region in self.clicked_regions.iter().rev() {
 434                            valid_regions.push(clicked_region.clone());
 435                        }
 436                    }
 437
 438                    MouseRegionEvent::UpOut(_) | MouseRegionEvent::DownOut(_) => {
 439                        for (mouse_region, _) in self.mouse_regions.iter().rev() {
 440                            // NOT contains
 441                            if !mouse_region.bounds.contains_point(self.mouse_position) {
 442                                valid_regions.push(mouse_region.clone());
 443                            }
 444                        }
 445                    }
 446                    _ => {
 447                        for (mouse_region, _) in self.mouse_regions.iter().rev() {
 448                            // Contains
 449                            if mouse_region.bounds.contains_point(self.mouse_position) {
 450                                valid_regions.push(mouse_region.clone());
 451                            }
 452                        }
 453                    }
 454                }
 455
 456                //3. Fire region events
 457                let hovered_region_ids = self.hovered_region_ids.clone();
 458                for valid_region in valid_regions.into_iter() {
 459                    let mut event_cx = self.build_event_context(&mut invalidated_views, cx);
 460
 461                    region_event.set_region(valid_region.bounds);
 462                    if let MouseRegionEvent::Hover(e) = &mut region_event {
 463                        e.started = valid_region
 464                            .id()
 465                            .map(|region_id| hovered_region_ids.contains(&region_id))
 466                            .unwrap_or(false)
 467                    }
 468                    // Handle Down events if the MouseRegion has a Click handler. This makes the api more intuitive as you would
 469                    // not expect a MouseRegion to be transparent to Down events if it also has a Click handler.
 470                    // This behavior can be overridden by adding a Down handler that calls cx.propogate_event
 471                    if let MouseRegionEvent::Down(e) = &region_event {
 472                        if valid_region
 473                            .handlers
 474                            .contains_handler(MouseRegionEvent::click_disc(), Some(e.button))
 475                        {
 476                            event_cx.handled = true;
 477                        }
 478                    }
 479
 480                    if let Some(callback) = valid_region.handlers.get(&region_event.handler_key()) {
 481                        event_cx.handled = true;
 482                        event_cx.invalidated_views.insert(valid_region.view_id);
 483                        event_cx.with_current_view(valid_region.view_id, {
 484                            let region_event = region_event.clone();
 485                            |cx| {
 486                                callback(region_event, cx);
 487                            }
 488                        });
 489                    }
 490
 491                    any_event_handled = any_event_handled || event_cx.handled;
 492                    // For bubbling events, if the event was handled, don't continue dispatching
 493                    // This only makes sense for local events.
 494                    if event_cx.handled && region_event.is_capturable() {
 495                        break;
 496                    }
 497                }
 498            }
 499
 500            if !any_event_handled && !event_reused {
 501                let mut event_cx = self.build_event_context(&mut invalidated_views, cx);
 502                any_event_handled = event_cx.dispatch_event(root_view_id, &event);
 503            }
 504
 505            for view_id in invalidated_views {
 506                cx.notify_view(self.window_id, view_id);
 507            }
 508
 509            any_event_handled
 510        } else {
 511            false
 512        }
 513    }
 514
 515    pub fn build_event_context<'a>(
 516        &'a mut self,
 517        invalidated_views: &'a mut HashSet<usize>,
 518        cx: &'a mut MutableAppContext,
 519    ) -> EventContext<'a> {
 520        EventContext {
 521            rendered_views: &mut self.rendered_views,
 522            font_cache: &self.font_cache,
 523            text_layout_cache: &self.text_layout_cache,
 524            view_stack: Default::default(),
 525            invalidated_views,
 526            notify_count: 0,
 527            handled: false,
 528            window_id: self.window_id,
 529            app: cx,
 530        }
 531    }
 532
 533    pub fn debug_elements(&self, cx: &AppContext) -> Option<json::Value> {
 534        let view = cx.root_view(self.window_id)?;
 535        Some(json!({
 536            "root_view": view.debug_json(cx),
 537            "root_element": self.rendered_views.get(&view.id())
 538                .map(|root_element| {
 539                    root_element.debug(&DebugContext {
 540                        rendered_views: &self.rendered_views,
 541                        font_cache: &self.font_cache,
 542                        app: cx,
 543                    })
 544                })
 545        }))
 546    }
 547}
 548
 549pub struct LayoutContext<'a> {
 550    window_id: usize,
 551    rendered_views: &'a mut HashMap<usize, ElementBox>,
 552    view_stack: Vec<usize>,
 553    pub font_cache: &'a Arc<FontCache>,
 554    pub font_system: Arc<dyn FontSystem>,
 555    pub text_layout_cache: &'a TextLayoutCache,
 556    pub asset_cache: &'a AssetCache,
 557    pub app: &'a mut MutableAppContext,
 558    pub refreshing: bool,
 559    pub window_size: Vector2F,
 560    titlebar_height: f32,
 561    appearance: Appearance,
 562    hovered_region_ids: HashSet<MouseRegionId>,
 563    clicked_region_ids: Option<(Vec<MouseRegionId>, MouseButton)>,
 564}
 565
 566impl<'a> LayoutContext<'a> {
 567    pub(crate) fn keystrokes_for_action(
 568        &self,
 569        action: &dyn Action,
 570    ) -> Option<SmallVec<[Keystroke; 2]>> {
 571        self.app
 572            .keystrokes_for_action(self.window_id, &self.view_stack, action)
 573    }
 574
 575    fn layout(&mut self, view_id: usize, constraint: SizeConstraint) -> Vector2F {
 576        let print_error = |view_id| {
 577            format!(
 578                "{} with id {}",
 579                self.app.name_for_view(self.window_id, view_id).unwrap(),
 580                view_id,
 581            )
 582        };
 583        match (
 584            self.view_stack.last(),
 585            self.app.parents.get(&(self.window_id, view_id)),
 586        ) {
 587            (Some(layout_parent), Some(ParentId::View(app_parent))) => {
 588                if layout_parent != app_parent {
 589                    panic!(
 590                        "View {} was laid out with parent {} when it was constructed with parent {}", 
 591                        print_error(view_id),
 592                        print_error(*layout_parent),
 593                        print_error(*app_parent))
 594                }
 595            }
 596            (None, Some(ParentId::View(app_parent))) => panic!(
 597                "View {} was laid out without a parent when it was constructed with parent {}",
 598                print_error(view_id),
 599                print_error(*app_parent)
 600            ),
 601            (Some(layout_parent), Some(ParentId::Root)) => panic!(
 602                "View {} was laid out with parent {} when it was constructed as a window root",
 603                print_error(view_id),
 604                print_error(*layout_parent),
 605            ),
 606            (_, None) => panic!(
 607                "View {} did not have a registered parent in the app context",
 608                print_error(view_id),
 609            ),
 610            _ => {}
 611        }
 612
 613        self.view_stack.push(view_id);
 614        let mut rendered_view = self.rendered_views.remove(&view_id).unwrap();
 615        let size = rendered_view.layout(constraint, self);
 616        self.rendered_views.insert(view_id, rendered_view);
 617        self.view_stack.pop();
 618        size
 619    }
 620
 621    pub fn render<F, V, T>(&mut self, handle: &ViewHandle<V>, f: F) -> T
 622    where
 623        F: FnOnce(&mut V, &mut RenderContext<V>) -> T,
 624        V: View,
 625    {
 626        handle.update(self.app, |view, cx| {
 627            let mut render_cx = RenderContext {
 628                app: cx,
 629                window_id: handle.window_id(),
 630                view_id: handle.id(),
 631                view_type: PhantomData,
 632                titlebar_height: self.titlebar_height,
 633                hovered_region_ids: self.hovered_region_ids.clone(),
 634                clicked_region_ids: self.clicked_region_ids.clone(),
 635                refreshing: self.refreshing,
 636                appearance: self.appearance,
 637            };
 638            f(view, &mut render_cx)
 639        })
 640    }
 641}
 642
 643impl<'a> Deref for LayoutContext<'a> {
 644    type Target = MutableAppContext;
 645
 646    fn deref(&self) -> &Self::Target {
 647        self.app
 648    }
 649}
 650
 651impl<'a> DerefMut for LayoutContext<'a> {
 652    fn deref_mut(&mut self) -> &mut Self::Target {
 653        self.app
 654    }
 655}
 656
 657impl<'a> ReadView for LayoutContext<'a> {
 658    fn read_view<T: View>(&self, handle: &ViewHandle<T>) -> &T {
 659        self.app.read_view(handle)
 660    }
 661}
 662
 663impl<'a> ReadModel for LayoutContext<'a> {
 664    fn read_model<T: Entity>(&self, handle: &ModelHandle<T>) -> &T {
 665        self.app.read_model(handle)
 666    }
 667}
 668
 669impl<'a> UpgradeModelHandle for LayoutContext<'a> {
 670    fn upgrade_model_handle<T: Entity>(
 671        &self,
 672        handle: &WeakModelHandle<T>,
 673    ) -> Option<ModelHandle<T>> {
 674        self.app.upgrade_model_handle(handle)
 675    }
 676
 677    fn model_handle_is_upgradable<T: Entity>(&self, handle: &WeakModelHandle<T>) -> bool {
 678        self.app.model_handle_is_upgradable(handle)
 679    }
 680
 681    fn upgrade_any_model_handle(&self, handle: &AnyWeakModelHandle) -> Option<AnyModelHandle> {
 682        self.app.upgrade_any_model_handle(handle)
 683    }
 684}
 685
 686impl<'a> UpgradeViewHandle for LayoutContext<'a> {
 687    fn upgrade_view_handle<T: View>(&self, handle: &WeakViewHandle<T>) -> Option<ViewHandle<T>> {
 688        self.app.upgrade_view_handle(handle)
 689    }
 690
 691    fn upgrade_any_view_handle(&self, handle: &crate::AnyWeakViewHandle) -> Option<AnyViewHandle> {
 692        self.app.upgrade_any_view_handle(handle)
 693    }
 694}
 695
 696pub struct PaintContext<'a> {
 697    rendered_views: &'a mut HashMap<usize, ElementBox>,
 698    view_stack: Vec<usize>,
 699    pub window_size: Vector2F,
 700    pub scene: &'a mut Scene,
 701    pub font_cache: &'a FontCache,
 702    pub text_layout_cache: &'a TextLayoutCache,
 703    pub app: &'a AppContext,
 704}
 705
 706impl<'a> PaintContext<'a> {
 707    fn paint(&mut self, view_id: usize, origin: Vector2F, visible_bounds: RectF) {
 708        if let Some(mut tree) = self.rendered_views.remove(&view_id) {
 709            self.view_stack.push(view_id);
 710            tree.paint(origin, visible_bounds, self);
 711            self.rendered_views.insert(view_id, tree);
 712            self.view_stack.pop();
 713        }
 714    }
 715
 716    #[inline]
 717    pub fn paint_layer<F>(&mut self, clip_bounds: Option<RectF>, f: F)
 718    where
 719        F: FnOnce(&mut Self),
 720    {
 721        self.scene.push_layer(clip_bounds);
 722        f(self);
 723        self.scene.pop_layer();
 724    }
 725
 726    pub fn current_view_id(&self) -> usize {
 727        *self.view_stack.last().unwrap()
 728    }
 729}
 730
 731impl<'a> Deref for PaintContext<'a> {
 732    type Target = AppContext;
 733
 734    fn deref(&self) -> &Self::Target {
 735        self.app
 736    }
 737}
 738
 739pub struct EventContext<'a> {
 740    rendered_views: &'a mut HashMap<usize, ElementBox>,
 741    pub font_cache: &'a FontCache,
 742    pub text_layout_cache: &'a TextLayoutCache,
 743    pub app: &'a mut MutableAppContext,
 744    pub window_id: usize,
 745    pub notify_count: usize,
 746    view_stack: Vec<usize>,
 747    handled: bool,
 748    invalidated_views: &'a mut HashSet<usize>,
 749}
 750
 751impl<'a> EventContext<'a> {
 752    fn dispatch_event(&mut self, view_id: usize, event: &Event) -> bool {
 753        if let Some(mut element) = self.rendered_views.remove(&view_id) {
 754            let result =
 755                self.with_current_view(view_id, |this| element.dispatch_event(event, this));
 756            self.rendered_views.insert(view_id, element);
 757            result
 758        } else {
 759            false
 760        }
 761    }
 762
 763    fn with_current_view<F, T>(&mut self, view_id: usize, f: F) -> T
 764    where
 765        F: FnOnce(&mut Self) -> T,
 766    {
 767        self.view_stack.push(view_id);
 768        let result = f(self);
 769        self.view_stack.pop();
 770        result
 771    }
 772
 773    pub fn window_id(&self) -> usize {
 774        self.window_id
 775    }
 776
 777    pub fn view_id(&self) -> Option<usize> {
 778        self.view_stack.last().copied()
 779    }
 780
 781    pub fn is_parent_view_focused(&self) -> bool {
 782        if let Some(parent_view_id) = self.view_stack.last() {
 783            self.app.focused_view_id(self.window_id) == Some(*parent_view_id)
 784        } else {
 785            false
 786        }
 787    }
 788
 789    pub fn focus_parent_view(&mut self) {
 790        if let Some(parent_view_id) = self.view_stack.last() {
 791            self.app.focus(self.window_id, Some(*parent_view_id))
 792        }
 793    }
 794
 795    pub fn dispatch_any_action(&mut self, action: Box<dyn Action>) {
 796        self.app
 797            .dispatch_any_action_at(self.window_id, *self.view_stack.last().unwrap(), action)
 798    }
 799
 800    pub fn dispatch_action<A: Action>(&mut self, action: A) {
 801        self.dispatch_any_action(Box::new(action));
 802    }
 803
 804    pub fn notify(&mut self) {
 805        self.notify_count += 1;
 806        if let Some(view_id) = self.view_stack.last() {
 807            self.invalidated_views.insert(*view_id);
 808        }
 809    }
 810
 811    pub fn notify_count(&self) -> usize {
 812        self.notify_count
 813    }
 814
 815    pub fn propogate_event(&mut self) {
 816        self.handled = false;
 817    }
 818}
 819
 820impl<'a> Deref for EventContext<'a> {
 821    type Target = MutableAppContext;
 822
 823    fn deref(&self) -> &Self::Target {
 824        self.app
 825    }
 826}
 827
 828impl<'a> DerefMut for EventContext<'a> {
 829    fn deref_mut(&mut self) -> &mut Self::Target {
 830        self.app
 831    }
 832}
 833
 834pub struct MeasurementContext<'a> {
 835    app: &'a AppContext,
 836    rendered_views: &'a HashMap<usize, ElementBox>,
 837    pub window_id: usize,
 838}
 839
 840impl<'a> Deref for MeasurementContext<'a> {
 841    type Target = AppContext;
 842
 843    fn deref(&self) -> &Self::Target {
 844        self.app
 845    }
 846}
 847
 848impl<'a> MeasurementContext<'a> {
 849    fn rect_for_text_range(&self, view_id: usize, range_utf16: Range<usize>) -> Option<RectF> {
 850        let element = self.rendered_views.get(&view_id)?;
 851        element.rect_for_text_range(range_utf16, self)
 852    }
 853}
 854
 855pub struct DebugContext<'a> {
 856    rendered_views: &'a HashMap<usize, ElementBox>,
 857    pub font_cache: &'a FontCache,
 858    pub app: &'a AppContext,
 859}
 860
 861#[derive(Clone, Copy, Debug, Eq, PartialEq)]
 862pub enum Axis {
 863    Horizontal,
 864    Vertical,
 865}
 866
 867impl Axis {
 868    pub fn invert(self) -> Self {
 869        match self {
 870            Self::Horizontal => Self::Vertical,
 871            Self::Vertical => Self::Horizontal,
 872        }
 873    }
 874}
 875
 876impl ToJson for Axis {
 877    fn to_json(&self) -> serde_json::Value {
 878        match self {
 879            Axis::Horizontal => json!("horizontal"),
 880            Axis::Vertical => json!("vertical"),
 881        }
 882    }
 883}
 884
 885pub trait Vector2FExt {
 886    fn along(self, axis: Axis) -> f32;
 887}
 888
 889impl Vector2FExt for Vector2F {
 890    fn along(self, axis: Axis) -> f32 {
 891        match axis {
 892            Axis::Horizontal => self.x(),
 893            Axis::Vertical => self.y(),
 894        }
 895    }
 896}
 897
 898#[derive(Copy, Clone, Debug)]
 899pub struct SizeConstraint {
 900    pub min: Vector2F,
 901    pub max: Vector2F,
 902}
 903
 904impl SizeConstraint {
 905    pub fn new(min: Vector2F, max: Vector2F) -> Self {
 906        Self { min, max }
 907    }
 908
 909    pub fn strict(size: Vector2F) -> Self {
 910        Self {
 911            min: size,
 912            max: size,
 913        }
 914    }
 915
 916    pub fn strict_along(axis: Axis, max: f32) -> Self {
 917        match axis {
 918            Axis::Horizontal => Self {
 919                min: vec2f(max, 0.0),
 920                max: vec2f(max, f32::INFINITY),
 921            },
 922            Axis::Vertical => Self {
 923                min: vec2f(0.0, max),
 924                max: vec2f(f32::INFINITY, max),
 925            },
 926        }
 927    }
 928
 929    pub fn max_along(&self, axis: Axis) -> f32 {
 930        match axis {
 931            Axis::Horizontal => self.max.x(),
 932            Axis::Vertical => self.max.y(),
 933        }
 934    }
 935
 936    pub fn min_along(&self, axis: Axis) -> f32 {
 937        match axis {
 938            Axis::Horizontal => self.min.x(),
 939            Axis::Vertical => self.min.y(),
 940        }
 941    }
 942
 943    pub fn constrain(&self, size: Vector2F) -> Vector2F {
 944        vec2f(
 945            size.x().min(self.max.x()).max(self.min.x()),
 946            size.y().min(self.max.y()).max(self.min.y()),
 947        )
 948    }
 949}
 950
 951impl Default for SizeConstraint {
 952    fn default() -> Self {
 953        SizeConstraint {
 954            min: Vector2F::zero(),
 955            max: Vector2F::splat(f32::INFINITY),
 956        }
 957    }
 958}
 959
 960impl ToJson for SizeConstraint {
 961    fn to_json(&self) -> serde_json::Value {
 962        json!({
 963            "min": self.min.to_json(),
 964            "max": self.max.to_json(),
 965        })
 966    }
 967}
 968
 969pub struct ChildView {
 970    view: AnyViewHandle,
 971}
 972
 973impl ChildView {
 974    pub fn new(view: impl Into<AnyViewHandle>) -> Self {
 975        Self { view: view.into() }
 976    }
 977}
 978
 979impl Element for ChildView {
 980    type LayoutState = ();
 981    type PaintState = ();
 982
 983    fn layout(
 984        &mut self,
 985        constraint: SizeConstraint,
 986        cx: &mut LayoutContext,
 987    ) -> (Vector2F, Self::LayoutState) {
 988        let size = cx.layout(self.view.id(), constraint);
 989        (size, ())
 990    }
 991
 992    fn paint(
 993        &mut self,
 994        bounds: RectF,
 995        visible_bounds: RectF,
 996        _: &mut Self::LayoutState,
 997        cx: &mut PaintContext,
 998    ) -> Self::PaintState {
 999        cx.paint(self.view.id(), bounds.origin(), visible_bounds);
1000    }
1001
1002    fn dispatch_event(
1003        &mut self,
1004        event: &Event,
1005        _: RectF,
1006        _: RectF,
1007        _: &mut Self::LayoutState,
1008        _: &mut Self::PaintState,
1009        cx: &mut EventContext,
1010    ) -> bool {
1011        cx.dispatch_event(self.view.id(), event)
1012    }
1013
1014    fn rect_for_text_range(
1015        &self,
1016        range_utf16: Range<usize>,
1017        _: RectF,
1018        _: RectF,
1019        _: &Self::LayoutState,
1020        _: &Self::PaintState,
1021        cx: &MeasurementContext,
1022    ) -> Option<RectF> {
1023        cx.rect_for_text_range(self.view.id(), range_utf16)
1024    }
1025
1026    fn debug(
1027        &self,
1028        bounds: RectF,
1029        _: &Self::LayoutState,
1030        _: &Self::PaintState,
1031        cx: &DebugContext,
1032    ) -> serde_json::Value {
1033        json!({
1034            "type": "ChildView",
1035            "view_id": self.view.id(),
1036            "bounds": bounds.to_json(),
1037            "view": self.view.debug_json(cx.app),
1038            "child": if let Some(view) = cx.rendered_views.get(&self.view.id()) {
1039                view.debug(cx)
1040            } else {
1041                json!(null)
1042            }
1043        })
1044    }
1045}