element.rs

   1use super::{
   2    display_map::{BlockContext, ToDisplayPoint},
   3    Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, SelectPhase, SoftWrap, ToPoint,
   4    MAX_LINE_LEN,
   5};
   6use crate::{
   7    display_map::{BlockStyle, DisplaySnapshot, FoldStatus, TransformBlock},
   8    editor_settings::ShowScrollbar,
   9    git::{diff_hunk_to_display, DisplayDiffHunk},
  10    hover_popover::{
  11        hide_hover, hover_at, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH,
  12        MIN_POPOVER_LINE_HEIGHT,
  13    },
  14    link_go_to_definition::{
  15        go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link,
  16    },
  17    mouse_context_menu, EditorSettings, EditorStyle, GutterHover, UnfoldAt,
  18};
  19use clock::ReplicaId;
  20use collections::{BTreeMap, HashMap};
  21use git::diff::DiffHunkStatus;
  22use gpui::{
  23    color::Color,
  24    elements::*,
  25    fonts::{HighlightStyle, TextStyle, Underline},
  26    geometry::{
  27        rect::RectF,
  28        vector::{vec2f, Vector2F},
  29        PathBuilder,
  30    },
  31    json::{self, ToJson},
  32    platform::{CursorStyle, Modifiers, MouseButton, MouseButtonEvent, MouseMovedEvent},
  33    text_layout::{self, Line, RunStyle, TextLayoutCache},
  34    AnyElement, Axis, Border, CursorRegion, Element, EventContext, FontCache, LayoutContext,
  35    MouseRegion, Quad, SceneBuilder, SizeConstraint, ViewContext, WindowContext,
  36};
  37use itertools::Itertools;
  38use json::json;
  39use language::{
  40    language_settings::ShowWhitespaceSetting, Bias, CursorShape, DiagnosticSeverity, OffsetUtf16,
  41    Selection,
  42};
  43use project::{
  44    project_settings::{GitGutterSetting, ProjectSettings},
  45    ProjectPath,
  46};
  47use smallvec::SmallVec;
  48use std::{
  49    borrow::Cow,
  50    cmp::{self, Ordering},
  51    fmt::Write,
  52    iter,
  53    ops::Range,
  54    sync::Arc,
  55};
  56use text::Point;
  57use workspace::item::Item;
  58
  59enum FoldMarkers {}
  60
  61struct SelectionLayout {
  62    head: DisplayPoint,
  63    cursor_shape: CursorShape,
  64    range: Range<DisplayPoint>,
  65}
  66
  67impl SelectionLayout {
  68    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  69        selection: Selection<T>,
  70        line_mode: bool,
  71        cursor_shape: CursorShape,
  72        map: &DisplaySnapshot,
  73    ) -> Self {
  74        if line_mode {
  75            let selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  76            let point_range = map.expand_to_line(selection.range());
  77            Self {
  78                head: selection.head().to_display_point(map),
  79                cursor_shape,
  80                range: point_range.start.to_display_point(map)
  81                    ..point_range.end.to_display_point(map),
  82            }
  83        } else {
  84            let selection = selection.map(|p| p.to_display_point(map));
  85            Self {
  86                head: selection.head(),
  87                cursor_shape,
  88                range: selection.range(),
  89            }
  90        }
  91    }
  92}
  93
  94pub struct EditorElement {
  95    style: Arc<EditorStyle>,
  96}
  97
  98impl EditorElement {
  99    pub fn new(style: EditorStyle) -> Self {
 100        Self {
 101            style: Arc::new(style),
 102        }
 103    }
 104
 105    fn attach_mouse_handlers(
 106        scene: &mut SceneBuilder,
 107        position_map: &Arc<PositionMap>,
 108        has_popovers: bool,
 109        visible_bounds: RectF,
 110        text_bounds: RectF,
 111        gutter_bounds: RectF,
 112        bounds: RectF,
 113        cx: &mut ViewContext<Editor>,
 114    ) {
 115        enum EditorElementMouseHandlers {}
 116        scene.push_mouse_region(
 117            MouseRegion::new::<EditorElementMouseHandlers>(
 118                cx.view_id(),
 119                cx.view_id(),
 120                visible_bounds,
 121            )
 122            .on_down(MouseButton::Left, {
 123                let position_map = position_map.clone();
 124                move |event, editor, cx| {
 125                    if !Self::mouse_down(
 126                        editor,
 127                        event.platform_event,
 128                        position_map.as_ref(),
 129                        text_bounds,
 130                        gutter_bounds,
 131                        cx,
 132                    ) {
 133                        cx.propagate_event();
 134                    }
 135                }
 136            })
 137            .on_down(MouseButton::Right, {
 138                let position_map = position_map.clone();
 139                move |event, editor, cx| {
 140                    if !Self::mouse_right_down(
 141                        editor,
 142                        event.position,
 143                        position_map.as_ref(),
 144                        text_bounds,
 145                        cx,
 146                    ) {
 147                        cx.propagate_event();
 148                    }
 149                }
 150            })
 151            .on_up(MouseButton::Left, {
 152                let position_map = position_map.clone();
 153                move |event, editor, cx| {
 154                    if !Self::mouse_up(
 155                        editor,
 156                        event.position,
 157                        event.cmd,
 158                        event.shift,
 159                        position_map.as_ref(),
 160                        text_bounds,
 161                        cx,
 162                    ) {
 163                        cx.propagate_event()
 164                    }
 165                }
 166            })
 167            .on_drag(MouseButton::Left, {
 168                let position_map = position_map.clone();
 169                move |event, editor, cx| {
 170                    if !Self::mouse_dragged(
 171                        editor,
 172                        event.platform_event,
 173                        position_map.as_ref(),
 174                        text_bounds,
 175                        cx,
 176                    ) {
 177                        cx.propagate_event()
 178                    }
 179                }
 180            })
 181            .on_move({
 182                let position_map = position_map.clone();
 183                move |event, editor, cx| {
 184                    if !Self::mouse_moved(
 185                        editor,
 186                        event.platform_event,
 187                        &position_map,
 188                        text_bounds,
 189                        cx,
 190                    ) {
 191                        cx.propagate_event()
 192                    }
 193                }
 194            })
 195            .on_move_out(move |_, editor: &mut Editor, cx| {
 196                if has_popovers {
 197                    hide_hover(editor, cx);
 198                }
 199            })
 200            .on_scroll({
 201                let position_map = position_map.clone();
 202                move |event, editor, cx| {
 203                    if !Self::scroll(
 204                        editor,
 205                        event.position,
 206                        *event.delta.raw(),
 207                        event.delta.precise(),
 208                        &position_map,
 209                        bounds,
 210                        cx,
 211                    ) {
 212                        cx.propagate_event()
 213                    }
 214                }
 215            }),
 216        );
 217
 218        enum GutterHandlers {}
 219        scene.push_mouse_region(
 220            MouseRegion::new::<GutterHandlers>(cx.view_id(), cx.view_id() + 1, gutter_bounds)
 221                .on_hover(|hover, editor: &mut Editor, cx| {
 222                    editor.gutter_hover(
 223                        &GutterHover {
 224                            hovered: hover.started,
 225                        },
 226                        cx,
 227                    );
 228                }),
 229        )
 230    }
 231
 232    fn mouse_down(
 233        editor: &mut Editor,
 234        MouseButtonEvent {
 235            position,
 236            modifiers:
 237                Modifiers {
 238                    shift,
 239                    ctrl,
 240                    alt,
 241                    cmd,
 242                    ..
 243                },
 244            mut click_count,
 245            ..
 246        }: MouseButtonEvent,
 247        position_map: &PositionMap,
 248        text_bounds: RectF,
 249        gutter_bounds: RectF,
 250        cx: &mut EventContext<Editor>,
 251    ) -> bool {
 252        if gutter_bounds.contains_point(position) {
 253            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 254        } else if !text_bounds.contains_point(position) {
 255            return false;
 256        }
 257
 258        let (position, target_position) = position_map.point_for_position(text_bounds, position);
 259
 260        if shift && alt {
 261            editor.select(
 262                SelectPhase::BeginColumnar {
 263                    position,
 264                    goal_column: target_position.column(),
 265                },
 266                cx,
 267            );
 268        } else if shift && !ctrl && !alt && !cmd {
 269            editor.select(
 270                SelectPhase::Extend {
 271                    position,
 272                    click_count,
 273                },
 274                cx,
 275            );
 276        } else {
 277            editor.select(
 278                SelectPhase::Begin {
 279                    position,
 280                    add: alt,
 281                    click_count,
 282                },
 283                cx,
 284            );
 285        }
 286
 287        true
 288    }
 289
 290    fn mouse_right_down(
 291        editor: &mut Editor,
 292        position: Vector2F,
 293        position_map: &PositionMap,
 294        text_bounds: RectF,
 295        cx: &mut EventContext<Editor>,
 296    ) -> bool {
 297        if !text_bounds.contains_point(position) {
 298            return false;
 299        }
 300
 301        let (point, _) = position_map.point_for_position(text_bounds, position);
 302        mouse_context_menu::deploy_context_menu(editor, position, point, cx);
 303        true
 304    }
 305
 306    fn mouse_up(
 307        editor: &mut Editor,
 308        position: Vector2F,
 309        cmd: bool,
 310        shift: bool,
 311        position_map: &PositionMap,
 312        text_bounds: RectF,
 313        cx: &mut EventContext<Editor>,
 314    ) -> bool {
 315        let end_selection = editor.has_pending_selection();
 316        let pending_nonempty_selections = editor.has_pending_nonempty_selection();
 317
 318        if end_selection {
 319            editor.select(SelectPhase::End, cx);
 320        }
 321
 322        if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 323            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 324
 325            if point == target_point {
 326                if shift {
 327                    go_to_fetched_type_definition(editor, point, cx);
 328                } else {
 329                    go_to_fetched_definition(editor, point, cx);
 330                }
 331
 332                return true;
 333            }
 334        }
 335
 336        end_selection
 337    }
 338
 339    fn mouse_dragged(
 340        editor: &mut Editor,
 341        MouseMovedEvent {
 342            modifiers: Modifiers { cmd, shift, .. },
 343            position,
 344            ..
 345        }: MouseMovedEvent,
 346        position_map: &PositionMap,
 347        text_bounds: RectF,
 348        cx: &mut EventContext<Editor>,
 349    ) -> bool {
 350        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 351        // Don't trigger hover popover if mouse is hovering over context menu
 352        let point = if text_bounds.contains_point(position) {
 353            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 354            if point == target_point {
 355                Some(point)
 356            } else {
 357                None
 358            }
 359        } else {
 360            None
 361        };
 362
 363        update_go_to_definition_link(editor, point, cmd, shift, cx);
 364
 365        if editor.has_pending_selection() {
 366            let mut scroll_delta = Vector2F::zero();
 367
 368            let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 369            let top = text_bounds.origin_y() + vertical_margin;
 370            let bottom = text_bounds.lower_left().y() - vertical_margin;
 371            if position.y() < top {
 372                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 373            }
 374            if position.y() > bottom {
 375                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 376            }
 377
 378            let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 379            let left = text_bounds.origin_x() + horizontal_margin;
 380            let right = text_bounds.upper_right().x() - horizontal_margin;
 381            if position.x() < left {
 382                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 383                    left - position.x(),
 384                ))
 385            }
 386            if position.x() > right {
 387                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 388                    position.x() - right,
 389                ))
 390            }
 391
 392            let (position, target_position) =
 393                position_map.point_for_position(text_bounds, position);
 394
 395            editor.select(
 396                SelectPhase::Update {
 397                    position,
 398                    goal_column: target_position.column(),
 399                    scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 400                        .clamp(Vector2F::zero(), position_map.scroll_max),
 401                },
 402                cx,
 403            );
 404            hover_at(editor, point, cx);
 405            true
 406        } else {
 407            hover_at(editor, point, cx);
 408            false
 409        }
 410    }
 411
 412    fn mouse_moved(
 413        editor: &mut Editor,
 414        MouseMovedEvent {
 415            modifiers: Modifiers { shift, cmd, .. },
 416            position,
 417            ..
 418        }: MouseMovedEvent,
 419        position_map: &PositionMap,
 420        text_bounds: RectF,
 421        cx: &mut ViewContext<Editor>,
 422    ) -> bool {
 423        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 424        // Don't trigger hover popover if mouse is hovering over context menu
 425        let point = position_to_display_point(position, text_bounds, position_map);
 426
 427        update_go_to_definition_link(editor, point, cmd, shift, cx);
 428        hover_at(editor, point, cx);
 429
 430        true
 431    }
 432
 433    fn scroll(
 434        editor: &mut Editor,
 435        position: Vector2F,
 436        mut delta: Vector2F,
 437        precise: bool,
 438        position_map: &PositionMap,
 439        bounds: RectF,
 440        cx: &mut ViewContext<Editor>,
 441    ) -> bool {
 442        if !bounds.contains_point(position) {
 443            return false;
 444        }
 445
 446        let line_height = position_map.line_height;
 447        let max_glyph_width = position_map.em_width;
 448
 449        let axis = if precise {
 450            //Trackpad
 451            position_map.snapshot.ongoing_scroll.filter(&mut delta)
 452        } else {
 453            //Not trackpad
 454            delta *= vec2f(max_glyph_width, line_height);
 455            None //Resets ongoing scroll
 456        };
 457
 458        let scroll_position = position_map.snapshot.scroll_position();
 459        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 460        let y = (scroll_position.y() * line_height - delta.y()) / line_height;
 461        let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
 462        editor.scroll(scroll_position, axis, cx);
 463
 464        true
 465    }
 466
 467    fn paint_background(
 468        &self,
 469        scene: &mut SceneBuilder,
 470        gutter_bounds: RectF,
 471        text_bounds: RectF,
 472        layout: &LayoutState,
 473    ) {
 474        let bounds = gutter_bounds.union_rect(text_bounds);
 475        let scroll_top =
 476            layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 477        scene.push_quad(Quad {
 478            bounds: gutter_bounds,
 479            background: Some(self.style.gutter_background),
 480            border: Border::new(0., Color::transparent_black()),
 481            corner_radius: 0.,
 482        });
 483        scene.push_quad(Quad {
 484            bounds: text_bounds,
 485            background: Some(self.style.background),
 486            border: Border::new(0., Color::transparent_black()),
 487            corner_radius: 0.,
 488        });
 489
 490        if let EditorMode::Full = layout.mode {
 491            let mut active_rows = layout.active_rows.iter().peekable();
 492            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 493                let mut end_row = *start_row;
 494                while active_rows.peek().map_or(false, |r| {
 495                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 496                }) {
 497                    active_rows.next().unwrap();
 498                    end_row += 1;
 499                }
 500
 501                if !contains_non_empty_selection {
 502                    let origin = vec2f(
 503                        bounds.origin_x(),
 504                        bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 505                            - scroll_top,
 506                    );
 507                    let size = vec2f(
 508                        bounds.width(),
 509                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 510                    );
 511                    scene.push_quad(Quad {
 512                        bounds: RectF::new(origin, size),
 513                        background: Some(self.style.active_line_background),
 514                        border: Border::default(),
 515                        corner_radius: 0.,
 516                    });
 517                }
 518            }
 519
 520            if let Some(highlighted_rows) = &layout.highlighted_rows {
 521                let origin = vec2f(
 522                    bounds.origin_x(),
 523                    bounds.origin_y()
 524                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 525                        - scroll_top,
 526                );
 527                let size = vec2f(
 528                    bounds.width(),
 529                    layout.position_map.line_height * highlighted_rows.len() as f32,
 530                );
 531                scene.push_quad(Quad {
 532                    bounds: RectF::new(origin, size),
 533                    background: Some(self.style.highlighted_line_background),
 534                    border: Border::default(),
 535                    corner_radius: 0.,
 536                });
 537            }
 538        }
 539    }
 540
 541    fn paint_gutter(
 542        &mut self,
 543        scene: &mut SceneBuilder,
 544        bounds: RectF,
 545        visible_bounds: RectF,
 546        layout: &mut LayoutState,
 547        editor: &mut Editor,
 548        cx: &mut ViewContext<Editor>,
 549    ) {
 550        let line_height = layout.position_map.line_height;
 551
 552        let scroll_position = layout.position_map.snapshot.scroll_position();
 553        let scroll_top = scroll_position.y() * line_height;
 554
 555        let show_gutter = matches!(
 556            settings::get::<ProjectSettings>(cx).git.git_gutter,
 557            Some(GitGutterSetting::TrackedFiles)
 558        );
 559
 560        if show_gutter {
 561            Self::paint_diff_hunks(scene, bounds, layout, cx);
 562        }
 563
 564        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 565            if let Some(line) = line {
 566                let line_origin = bounds.origin()
 567                    + vec2f(
 568                        bounds.width() - line.width() - layout.gutter_padding,
 569                        ix as f32 * line_height - (scroll_top % line_height),
 570                    );
 571
 572                line.paint(scene, line_origin, visible_bounds, line_height, cx);
 573            }
 574        }
 575
 576        for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
 577            if let Some(indicator) = fold_indicator.as_mut() {
 578                let position = vec2f(
 579                    bounds.width() - layout.gutter_padding,
 580                    ix as f32 * line_height - (scroll_top % line_height),
 581                );
 582                let centering_offset = vec2f(
 583                    (layout.gutter_padding + layout.gutter_margin - indicator.size().x()) / 2.,
 584                    (line_height - indicator.size().y()) / 2.,
 585                );
 586
 587                let indicator_origin = bounds.origin() + position + centering_offset;
 588
 589                indicator.paint(scene, indicator_origin, visible_bounds, editor, cx);
 590            }
 591        }
 592
 593        if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 594            let mut x = 0.;
 595            let mut y = *row as f32 * line_height - scroll_top;
 596            x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 597            y += (line_height - indicator.size().y()) / 2.;
 598            indicator.paint(
 599                scene,
 600                bounds.origin() + vec2f(x, y),
 601                visible_bounds,
 602                editor,
 603                cx,
 604            );
 605        }
 606    }
 607
 608    fn paint_diff_hunks(
 609        scene: &mut SceneBuilder,
 610        bounds: RectF,
 611        layout: &mut LayoutState,
 612        cx: &mut ViewContext<Editor>,
 613    ) {
 614        let diff_style = &theme::current(cx).editor.diff.clone();
 615        let line_height = layout.position_map.line_height;
 616
 617        let scroll_position = layout.position_map.snapshot.scroll_position();
 618        let scroll_top = scroll_position.y() * line_height;
 619
 620        for hunk in &layout.display_hunks {
 621            let (display_row_range, status) = match hunk {
 622                //TODO: This rendering is entirely a horrible hack
 623                &DisplayDiffHunk::Folded { display_row: row } => {
 624                    let start_y = row as f32 * line_height - scroll_top;
 625                    let end_y = start_y + line_height;
 626
 627                    let width = diff_style.removed_width_em * line_height;
 628                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 629                    let highlight_size = vec2f(width * 2., end_y - start_y);
 630                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 631
 632                    scene.push_quad(Quad {
 633                        bounds: highlight_bounds,
 634                        background: Some(diff_style.modified),
 635                        border: Border::new(0., Color::transparent_black()),
 636                        corner_radius: 1. * line_height,
 637                    });
 638
 639                    continue;
 640                }
 641
 642                DisplayDiffHunk::Unfolded {
 643                    display_row_range,
 644                    status,
 645                } => (display_row_range, status),
 646            };
 647
 648            let color = match status {
 649                DiffHunkStatus::Added => diff_style.inserted,
 650                DiffHunkStatus::Modified => diff_style.modified,
 651
 652                //TODO: This rendering is entirely a horrible hack
 653                DiffHunkStatus::Removed => {
 654                    let row = display_row_range.start;
 655
 656                    let offset = line_height / 2.;
 657                    let start_y = row as f32 * line_height - offset - scroll_top;
 658                    let end_y = start_y + line_height;
 659
 660                    let width = diff_style.removed_width_em * line_height;
 661                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 662                    let highlight_size = vec2f(width * 2., end_y - start_y);
 663                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 664
 665                    scene.push_quad(Quad {
 666                        bounds: highlight_bounds,
 667                        background: Some(diff_style.deleted),
 668                        border: Border::new(0., Color::transparent_black()),
 669                        corner_radius: 1. * line_height,
 670                    });
 671
 672                    continue;
 673                }
 674            };
 675
 676            let start_row = display_row_range.start;
 677            let end_row = display_row_range.end;
 678
 679            let start_y = start_row as f32 * line_height - scroll_top;
 680            let end_y = end_row as f32 * line_height - scroll_top;
 681
 682            let width = diff_style.width_em * line_height;
 683            let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 684            let highlight_size = vec2f(width * 2., end_y - start_y);
 685            let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 686
 687            scene.push_quad(Quad {
 688                bounds: highlight_bounds,
 689                background: Some(color),
 690                border: Border::new(0., Color::transparent_black()),
 691                corner_radius: diff_style.corner_radius * line_height,
 692            });
 693        }
 694    }
 695
 696    fn paint_text(
 697        &mut self,
 698        scene: &mut SceneBuilder,
 699        bounds: RectF,
 700        visible_bounds: RectF,
 701        layout: &mut LayoutState,
 702        editor: &mut Editor,
 703        cx: &mut ViewContext<Editor>,
 704    ) {
 705        let style = &self.style;
 706        let local_replica_id = editor.replica_id(cx);
 707        let scroll_position = layout.position_map.snapshot.scroll_position();
 708        let start_row = layout.visible_display_row_range.start;
 709        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 710        let max_glyph_width = layout.position_map.em_width;
 711        let scroll_left = scroll_position.x() * max_glyph_width;
 712        let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 713        let line_end_overshoot = 0.15 * layout.position_map.line_height;
 714        let whitespace_setting = editor.buffer.read(cx).settings_at(0, cx).show_whitespaces;
 715
 716        scene.push_layer(Some(bounds));
 717
 718        scene.push_cursor_region(CursorRegion {
 719            bounds,
 720            style: if !editor.link_go_to_definition_state.definitions.is_empty() {
 721                CursorStyle::PointingHand
 722            } else {
 723                CursorStyle::IBeam
 724            },
 725        });
 726
 727        let fold_corner_radius =
 728            self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
 729        for (id, range, color) in layout.fold_ranges.iter() {
 730            self.paint_highlighted_range(
 731                scene,
 732                range.clone(),
 733                *color,
 734                fold_corner_radius,
 735                fold_corner_radius * 2.,
 736                layout,
 737                content_origin,
 738                scroll_top,
 739                scroll_left,
 740                bounds,
 741            );
 742
 743            for bound in range_to_bounds(
 744                &range,
 745                content_origin,
 746                scroll_left,
 747                scroll_top,
 748                &layout.visible_display_row_range,
 749                line_end_overshoot,
 750                &layout.position_map,
 751            ) {
 752                scene.push_cursor_region(CursorRegion {
 753                    bounds: bound,
 754                    style: CursorStyle::PointingHand,
 755                });
 756
 757                let display_row = range.start.row();
 758
 759                let buffer_row = DisplayPoint::new(display_row, 0)
 760                    .to_point(&layout.position_map.snapshot.display_snapshot)
 761                    .row;
 762
 763                scene.push_mouse_region(
 764                    MouseRegion::new::<FoldMarkers>(cx.view_id(), *id as usize, bound)
 765                        .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
 766                            editor.unfold_at(&UnfoldAt { buffer_row }, cx)
 767                        })
 768                        .with_notify_on_hover(true)
 769                        .with_notify_on_click(true),
 770                )
 771            }
 772        }
 773
 774        for (range, color) in &layout.highlighted_ranges {
 775            self.paint_highlighted_range(
 776                scene,
 777                range.clone(),
 778                *color,
 779                0.,
 780                line_end_overshoot,
 781                layout,
 782                content_origin,
 783                scroll_top,
 784                scroll_left,
 785                bounds,
 786            );
 787        }
 788
 789        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 790        let corner_radius = 0.15 * layout.position_map.line_height;
 791        let mut invisible_display_ranges = SmallVec::<[Range<DisplayPoint>; 32]>::new();
 792
 793        for (replica_id, selections) in &layout.selections {
 794            let replica_id = *replica_id;
 795            let selection_style = style.replica_selection_style(replica_id);
 796
 797            for selection in selections {
 798                if !selection.range.is_empty()
 799                    && (replica_id == local_replica_id
 800                        || Some(replica_id) == editor.leader_replica_id)
 801                {
 802                    invisible_display_ranges.push(selection.range.clone());
 803                }
 804                self.paint_highlighted_range(
 805                    scene,
 806                    selection.range.clone(),
 807                    selection_style.selection,
 808                    corner_radius,
 809                    corner_radius * 2.,
 810                    layout,
 811                    content_origin,
 812                    scroll_top,
 813                    scroll_left,
 814                    bounds,
 815                );
 816
 817                if editor.show_local_cursors(cx) || replica_id != local_replica_id {
 818                    let cursor_position = selection.head;
 819                    if layout
 820                        .visible_display_row_range
 821                        .contains(&cursor_position.row())
 822                    {
 823                        let cursor_row_layout = &layout.position_map.line_layouts
 824                            [(cursor_position.row() - start_row) as usize]
 825                            .line;
 826                        let cursor_column = cursor_position.column() as usize;
 827
 828                        let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 829                        let mut block_width =
 830                            cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 831                        if block_width == 0.0 {
 832                            block_width = layout.position_map.em_width;
 833                        }
 834                        let block_text = if let CursorShape::Block = selection.cursor_shape {
 835                            layout
 836                                .position_map
 837                                .snapshot
 838                                .chars_at(cursor_position)
 839                                .next()
 840                                .and_then(|(character, _)| {
 841                                    let font_id =
 842                                        cursor_row_layout.font_for_index(cursor_column)?;
 843                                    let text = character.to_string();
 844
 845                                    Some(cx.text_layout_cache().layout_str(
 846                                        &text,
 847                                        cursor_row_layout.font_size(),
 848                                        &[(
 849                                            text.len(),
 850                                            RunStyle {
 851                                                font_id,
 852                                                color: style.background,
 853                                                underline: Default::default(),
 854                                            },
 855                                        )],
 856                                    ))
 857                                })
 858                        } else {
 859                            None
 860                        };
 861
 862                        let x = cursor_character_x - scroll_left;
 863                        let y = cursor_position.row() as f32 * layout.position_map.line_height
 864                            - scroll_top;
 865                        cursors.push(Cursor {
 866                            color: selection_style.cursor,
 867                            block_width,
 868                            origin: vec2f(x, y),
 869                            line_height: layout.position_map.line_height,
 870                            shape: selection.cursor_shape,
 871                            block_text,
 872                        });
 873                    }
 874                }
 875            }
 876        }
 877
 878        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 879            for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
 880                let row = start_row + ix as u32;
 881                line_with_invisibles.draw(
 882                    editor,
 883                    layout,
 884                    row,
 885                    scroll_top,
 886                    scene,
 887                    content_origin,
 888                    scroll_left,
 889                    visible_text_bounds,
 890                    whitespace_setting,
 891                    &invisible_display_ranges,
 892                    visible_bounds,
 893                    cx,
 894                )
 895            }
 896        }
 897
 898        scene.paint_layer(Some(bounds), |scene| {
 899            for cursor in cursors {
 900                cursor.paint(scene, content_origin, cx);
 901            }
 902        });
 903
 904        if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 905            scene.push_stacking_context(None, None);
 906            let cursor_row_layout =
 907                &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
 908            let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 909            let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 910            let mut list_origin = content_origin + vec2f(x, y);
 911            let list_width = context_menu.size().x();
 912            let list_height = context_menu.size().y();
 913
 914            // Snap the right edge of the list to the right edge of the window if
 915            // its horizontal bounds overflow.
 916            if list_origin.x() + list_width > cx.window_size().x() {
 917                list_origin.set_x((cx.window_size().x() - list_width).max(0.));
 918            }
 919
 920            if list_origin.y() + list_height > bounds.max_y() {
 921                list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
 922            }
 923
 924            context_menu.paint(
 925                scene,
 926                list_origin,
 927                RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 928                editor,
 929                cx,
 930            );
 931
 932            scene.pop_stacking_context();
 933        }
 934
 935        if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
 936            scene.push_stacking_context(None, None);
 937
 938            // This is safe because we check on layout whether the required row is available
 939            let hovered_row_layout =
 940                &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
 941
 942            // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
 943            // height. This is the size we will use to decide whether to render popovers above or below
 944            // the hovered line.
 945            let first_size = hover_popovers[0].size();
 946            let height_to_reserve = first_size.y()
 947                + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
 948
 949            // Compute Hovered Point
 950            let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
 951            let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
 952            let hovered_point = content_origin + vec2f(x, y);
 953
 954            if hovered_point.y() - height_to_reserve > 0.0 {
 955                // There is enough space above. Render popovers above the hovered point
 956                let mut current_y = hovered_point.y();
 957                for hover_popover in hover_popovers {
 958                    let size = hover_popover.size();
 959                    let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
 960
 961                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 962                    if x_out_of_bounds < 0.0 {
 963                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 964                    }
 965
 966                    hover_popover.paint(
 967                        scene,
 968                        popover_origin,
 969                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 970                        editor,
 971                        cx,
 972                    );
 973
 974                    current_y = popover_origin.y() - HOVER_POPOVER_GAP;
 975                }
 976            } else {
 977                // There is not enough space above. Render popovers below the hovered point
 978                let mut current_y = hovered_point.y() + layout.position_map.line_height;
 979                for hover_popover in hover_popovers {
 980                    let size = hover_popover.size();
 981                    let mut popover_origin = vec2f(hovered_point.x(), current_y);
 982
 983                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
 984                    if x_out_of_bounds < 0.0 {
 985                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
 986                    }
 987
 988                    hover_popover.paint(
 989                        scene,
 990                        popover_origin,
 991                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 992                        editor,
 993                        cx,
 994                    );
 995
 996                    current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
 997                }
 998            }
 999
1000            scene.pop_stacking_context();
1001        }
1002
1003        scene.pop_layer();
1004    }
1005
1006    fn paint_scrollbar(
1007        &mut self,
1008        scene: &mut SceneBuilder,
1009        bounds: RectF,
1010        layout: &mut LayoutState,
1011        cx: &mut ViewContext<Editor>,
1012    ) {
1013        enum ScrollbarMouseHandlers {}
1014        if layout.mode != EditorMode::Full {
1015            return;
1016        }
1017
1018        let style = &self.style.theme.scrollbar;
1019
1020        let top = bounds.min_y();
1021        let bottom = bounds.max_y();
1022        let right = bounds.max_x();
1023        let left = right - style.width;
1024        let row_range = &layout.scrollbar_row_range;
1025        let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
1026
1027        let mut height = bounds.height();
1028        let mut first_row_y_offset = 0.0;
1029
1030        // Impose a minimum height on the scrollbar thumb
1031        let row_height = height / max_row;
1032        let min_thumb_height =
1033            style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
1034        let thumb_height = (row_range.end - row_range.start) * row_height;
1035        if thumb_height < min_thumb_height {
1036            first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
1037            height -= min_thumb_height - thumb_height;
1038        }
1039
1040        let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
1041
1042        let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
1043        let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
1044        let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
1045        let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
1046
1047        if layout.show_scrollbars {
1048            scene.push_quad(Quad {
1049                bounds: track_bounds,
1050                border: style.track.border,
1051                background: style.track.background_color,
1052                ..Default::default()
1053            });
1054
1055            if layout.is_singleton && settings::get::<EditorSettings>(cx).scrollbar.git_diff {
1056                let diff_style = theme::current(cx).editor.scrollbar.git.clone();
1057                for hunk in layout
1058                    .position_map
1059                    .snapshot
1060                    .buffer_snapshot
1061                    .git_diff_hunks_in_range(0..(max_row.floor() as u32))
1062                {
1063                    let start_display = Point::new(hunk.buffer_range.start, 0)
1064                        .to_display_point(&layout.position_map.snapshot.display_snapshot);
1065                    let end_display = Point::new(hunk.buffer_range.end, 0)
1066                        .to_display_point(&layout.position_map.snapshot.display_snapshot);
1067                    let start_y = y_for_row(start_display.row() as f32);
1068                    let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
1069                        y_for_row((end_display.row() + 1) as f32)
1070                    } else {
1071                        y_for_row((end_display.row()) as f32)
1072                    };
1073
1074                    if end_y - start_y < 1. {
1075                        end_y = start_y + 1.;
1076                    }
1077                    let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1078
1079                    let color = match hunk.status() {
1080                        DiffHunkStatus::Added => diff_style.inserted,
1081                        DiffHunkStatus::Modified => diff_style.modified,
1082                        DiffHunkStatus::Removed => diff_style.deleted,
1083                    };
1084
1085                    let border = Border {
1086                        width: 1.,
1087                        color: style.thumb.border.color,
1088                        overlay: false,
1089                        top: false,
1090                        right: true,
1091                        bottom: false,
1092                        left: true,
1093                    };
1094
1095                    scene.push_quad(Quad {
1096                        bounds,
1097                        background: Some(color),
1098                        border,
1099                        corner_radius: style.thumb.corner_radius,
1100                    })
1101                }
1102            }
1103
1104            scene.push_quad(Quad {
1105                bounds: thumb_bounds,
1106                border: style.thumb.border,
1107                background: style.thumb.background_color,
1108                corner_radius: style.thumb.corner_radius,
1109            });
1110        }
1111
1112        scene.push_cursor_region(CursorRegion {
1113            bounds: track_bounds,
1114            style: CursorStyle::Arrow,
1115        });
1116        scene.push_mouse_region(
1117            MouseRegion::new::<ScrollbarMouseHandlers>(cx.view_id(), cx.view_id(), track_bounds)
1118                .on_move(move |_, editor: &mut Editor, cx| {
1119                    editor.scroll_manager.show_scrollbar(cx);
1120                })
1121                .on_down(MouseButton::Left, {
1122                    let row_range = row_range.clone();
1123                    move |event, editor: &mut Editor, cx| {
1124                        let y = event.position.y();
1125                        if y < thumb_top || thumb_bottom < y {
1126                            let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1127                            let top_row = center_row
1128                                .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1129                            let mut position = editor.scroll_position(cx);
1130                            position.set_y(top_row as f32);
1131                            editor.set_scroll_position(position, cx);
1132                        } else {
1133                            editor.scroll_manager.show_scrollbar(cx);
1134                        }
1135                    }
1136                })
1137                .on_drag(MouseButton::Left, {
1138                    move |event, editor: &mut Editor, cx| {
1139                        let y = event.prev_mouse_position.y();
1140                        let new_y = event.position.y();
1141                        if thumb_top < y && y < thumb_bottom {
1142                            let mut position = editor.scroll_position(cx);
1143                            position.set_y(position.y() + (new_y - y) * (max_row as f32) / height);
1144                            if position.y() < 0.0 {
1145                                position.set_y(0.);
1146                            }
1147                            editor.set_scroll_position(position, cx);
1148                        }
1149                    }
1150                }),
1151        );
1152    }
1153
1154    #[allow(clippy::too_many_arguments)]
1155    fn paint_highlighted_range(
1156        &self,
1157        scene: &mut SceneBuilder,
1158        range: Range<DisplayPoint>,
1159        color: Color,
1160        corner_radius: f32,
1161        line_end_overshoot: f32,
1162        layout: &LayoutState,
1163        content_origin: Vector2F,
1164        scroll_top: f32,
1165        scroll_left: f32,
1166        bounds: RectF,
1167    ) {
1168        let start_row = layout.visible_display_row_range.start;
1169        let end_row = layout.visible_display_row_range.end;
1170        if range.start != range.end {
1171            let row_range = if range.end.column() == 0 {
1172                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1173            } else {
1174                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1175            };
1176
1177            let highlighted_range = HighlightedRange {
1178                color,
1179                line_height: layout.position_map.line_height,
1180                corner_radius,
1181                start_y: content_origin.y()
1182                    + row_range.start as f32 * layout.position_map.line_height
1183                    - scroll_top,
1184                lines: row_range
1185                    .into_iter()
1186                    .map(|row| {
1187                        let line_layout =
1188                            &layout.position_map.line_layouts[(row - start_row) as usize].line;
1189                        HighlightedRangeLine {
1190                            start_x: if row == range.start.row() {
1191                                content_origin.x()
1192                                    + line_layout.x_for_index(range.start.column() as usize)
1193                                    - scroll_left
1194                            } else {
1195                                content_origin.x() - scroll_left
1196                            },
1197                            end_x: if row == range.end.row() {
1198                                content_origin.x()
1199                                    + line_layout.x_for_index(range.end.column() as usize)
1200                                    - scroll_left
1201                            } else {
1202                                content_origin.x() + line_layout.width() + line_end_overshoot
1203                                    - scroll_left
1204                            },
1205                        }
1206                    })
1207                    .collect(),
1208            };
1209
1210            highlighted_range.paint(bounds, scene);
1211        }
1212    }
1213
1214    fn paint_blocks(
1215        &mut self,
1216        scene: &mut SceneBuilder,
1217        bounds: RectF,
1218        visible_bounds: RectF,
1219        layout: &mut LayoutState,
1220        editor: &mut Editor,
1221        cx: &mut ViewContext<Editor>,
1222    ) {
1223        let scroll_position = layout.position_map.snapshot.scroll_position();
1224        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1225        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1226
1227        for block in &mut layout.blocks {
1228            let mut origin = bounds.origin()
1229                + vec2f(
1230                    0.,
1231                    block.row as f32 * layout.position_map.line_height - scroll_top,
1232                );
1233            if !matches!(block.style, BlockStyle::Sticky) {
1234                origin += vec2f(-scroll_left, 0.);
1235            }
1236            block
1237                .element
1238                .paint(scene, origin, visible_bounds, editor, cx);
1239        }
1240    }
1241
1242    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> f32 {
1243        let digit_count = (snapshot.max_buffer_row() as f32).log10().floor() as usize + 1;
1244        let style = &self.style;
1245
1246        cx.text_layout_cache()
1247            .layout_str(
1248                "1".repeat(digit_count).as_str(),
1249                style.text.font_size,
1250                &[(
1251                    digit_count,
1252                    RunStyle {
1253                        font_id: style.text.font_id,
1254                        color: Color::black(),
1255                        underline: Default::default(),
1256                    },
1257                )],
1258            )
1259            .width()
1260    }
1261
1262    //Folds contained in a hunk are ignored apart from shrinking visual size
1263    //If a fold contains any hunks then that fold line is marked as modified
1264    fn layout_git_gutters(
1265        &self,
1266        display_rows: Range<u32>,
1267        snapshot: &EditorSnapshot,
1268    ) -> Vec<DisplayDiffHunk> {
1269        let buffer_snapshot = &snapshot.buffer_snapshot;
1270
1271        let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1272            .to_point(snapshot)
1273            .row;
1274        let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1275            .to_point(snapshot)
1276            .row;
1277
1278        buffer_snapshot
1279            .git_diff_hunks_in_range(buffer_start_row..buffer_end_row)
1280            .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1281            .dedup()
1282            .collect()
1283    }
1284
1285    fn layout_line_numbers(
1286        &self,
1287        rows: Range<u32>,
1288        active_rows: &BTreeMap<u32, bool>,
1289        is_singleton: bool,
1290        snapshot: &EditorSnapshot,
1291        cx: &ViewContext<Editor>,
1292    ) -> (
1293        Vec<Option<text_layout::Line>>,
1294        Vec<Option<(FoldStatus, BufferRow, bool)>>,
1295    ) {
1296        let style = &self.style;
1297        let include_line_numbers = snapshot.mode == EditorMode::Full;
1298        let mut line_number_layouts = Vec::with_capacity(rows.len());
1299        let mut fold_statuses = Vec::with_capacity(rows.len());
1300        let mut line_number = String::new();
1301        for (ix, row) in snapshot
1302            .buffer_rows(rows.start)
1303            .take((rows.end - rows.start) as usize)
1304            .enumerate()
1305        {
1306            let display_row = rows.start + ix as u32;
1307            let (active, color) = if active_rows.contains_key(&display_row) {
1308                (true, style.line_number_active)
1309            } else {
1310                (false, style.line_number)
1311            };
1312            if let Some(buffer_row) = row {
1313                if include_line_numbers {
1314                    line_number.clear();
1315                    write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1316                    line_number_layouts.push(Some(cx.text_layout_cache().layout_str(
1317                        &line_number,
1318                        style.text.font_size,
1319                        &[(
1320                            line_number.len(),
1321                            RunStyle {
1322                                font_id: style.text.font_id,
1323                                color,
1324                                underline: Default::default(),
1325                            },
1326                        )],
1327                    )));
1328                    fold_statuses.push(
1329                        is_singleton
1330                            .then(|| {
1331                                snapshot
1332                                    .fold_for_line(buffer_row)
1333                                    .map(|fold_status| (fold_status, buffer_row, active))
1334                            })
1335                            .flatten(),
1336                    )
1337                }
1338            } else {
1339                fold_statuses.push(None);
1340                line_number_layouts.push(None);
1341            }
1342        }
1343
1344        (line_number_layouts, fold_statuses)
1345    }
1346
1347    fn layout_lines(
1348        &mut self,
1349        rows: Range<u32>,
1350        line_number_layouts: &[Option<Line>],
1351        snapshot: &EditorSnapshot,
1352        cx: &ViewContext<Editor>,
1353    ) -> Vec<LineWithInvisibles> {
1354        if rows.start >= rows.end {
1355            return Vec::new();
1356        }
1357
1358        // When the editor is empty and unfocused, then show the placeholder.
1359        if snapshot.is_empty() {
1360            let placeholder_style = self
1361                .style
1362                .placeholder_text
1363                .as_ref()
1364                .unwrap_or(&self.style.text);
1365            let placeholder_text = snapshot.placeholder_text();
1366            let placeholder_lines = placeholder_text
1367                .as_ref()
1368                .map_or("", AsRef::as_ref)
1369                .split('\n')
1370                .skip(rows.start as usize)
1371                .chain(iter::repeat(""))
1372                .take(rows.len());
1373            placeholder_lines
1374                .map(|line| {
1375                    cx.text_layout_cache().layout_str(
1376                        line,
1377                        placeholder_style.font_size,
1378                        &[(
1379                            line.len(),
1380                            RunStyle {
1381                                font_id: placeholder_style.font_id,
1382                                color: placeholder_style.color,
1383                                underline: Default::default(),
1384                            },
1385                        )],
1386                    )
1387                })
1388                .map(|line| LineWithInvisibles {
1389                    line,
1390                    invisibles: Vec::new(),
1391                })
1392                .collect()
1393        } else {
1394            let style = &self.style;
1395            let chunks = snapshot
1396                .chunks(rows.clone(), true, Some(style.theme.suggestion))
1397                .map(|chunk| {
1398                    let mut highlight_style = chunk
1399                        .syntax_highlight_id
1400                        .and_then(|id| id.style(&style.syntax));
1401
1402                    if let Some(chunk_highlight) = chunk.highlight_style {
1403                        if let Some(highlight_style) = highlight_style.as_mut() {
1404                            highlight_style.highlight(chunk_highlight);
1405                        } else {
1406                            highlight_style = Some(chunk_highlight);
1407                        }
1408                    }
1409
1410                    let mut diagnostic_highlight = HighlightStyle::default();
1411
1412                    if chunk.is_unnecessary {
1413                        diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1414                    }
1415
1416                    if let Some(severity) = chunk.diagnostic_severity {
1417                        // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1418                        if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1419                            let diagnostic_style = super::diagnostic_style(severity, true, style);
1420                            diagnostic_highlight.underline = Some(Underline {
1421                                color: Some(diagnostic_style.message.text.color),
1422                                thickness: 1.0.into(),
1423                                squiggly: true,
1424                            });
1425                        }
1426                    }
1427
1428                    if let Some(highlight_style) = highlight_style.as_mut() {
1429                        highlight_style.highlight(diagnostic_highlight);
1430                    } else {
1431                        highlight_style = Some(diagnostic_highlight);
1432                    }
1433
1434                    HighlightedChunk {
1435                        chunk: chunk.text,
1436                        style: highlight_style,
1437                        is_tab: chunk.is_tab,
1438                    }
1439                });
1440
1441            LineWithInvisibles::from_chunks(
1442                chunks,
1443                &style.text,
1444                cx.text_layout_cache(),
1445                cx.font_cache(),
1446                MAX_LINE_LEN,
1447                rows.len() as usize,
1448                line_number_layouts,
1449                snapshot.mode,
1450            )
1451        }
1452    }
1453
1454    #[allow(clippy::too_many_arguments)]
1455    fn layout_blocks(
1456        &mut self,
1457        rows: Range<u32>,
1458        snapshot: &EditorSnapshot,
1459        editor_width: f32,
1460        scroll_width: f32,
1461        gutter_padding: f32,
1462        gutter_width: f32,
1463        em_width: f32,
1464        text_x: f32,
1465        line_height: f32,
1466        style: &EditorStyle,
1467        line_layouts: &[LineWithInvisibles],
1468        editor: &mut Editor,
1469        cx: &mut LayoutContext<Editor>,
1470    ) -> (f32, Vec<BlockLayout>) {
1471        let mut block_id = 0;
1472        let scroll_x = snapshot.scroll_anchor.offset.x();
1473        let (fixed_blocks, non_fixed_blocks) = snapshot
1474            .blocks_in_range(rows.clone())
1475            .partition::<Vec<_>, _>(|(_, block)| match block {
1476                TransformBlock::ExcerptHeader { .. } => false,
1477                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1478            });
1479        let mut render_block = |block: &TransformBlock, width: f32, block_id: usize| {
1480            let mut element = match block {
1481                TransformBlock::Custom(block) => {
1482                    let align_to = block
1483                        .position()
1484                        .to_point(&snapshot.buffer_snapshot)
1485                        .to_display_point(snapshot);
1486                    let anchor_x = text_x
1487                        + if rows.contains(&align_to.row()) {
1488                            line_layouts[(align_to.row() - rows.start) as usize]
1489                                .line
1490                                .x_for_index(align_to.column() as usize)
1491                        } else {
1492                            layout_line(align_to.row(), snapshot, style, cx.text_layout_cache())
1493                                .x_for_index(align_to.column() as usize)
1494                        };
1495
1496                    block.render(&mut BlockContext {
1497                        view_context: cx,
1498                        anchor_x,
1499                        gutter_padding,
1500                        line_height,
1501                        scroll_x,
1502                        gutter_width,
1503                        em_width,
1504                        block_id,
1505                    })
1506                }
1507                TransformBlock::ExcerptHeader {
1508                    id,
1509                    buffer,
1510                    range,
1511                    starts_new_buffer,
1512                    ..
1513                } => {
1514                    let tooltip_style = theme::current(cx).tooltip.clone();
1515                    let include_root = editor
1516                        .project
1517                        .as_ref()
1518                        .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
1519                        .unwrap_or_default();
1520                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1521                        let jump_path = ProjectPath {
1522                            worktree_id: file.worktree_id(cx),
1523                            path: file.path.clone(),
1524                        };
1525                        let jump_anchor = range
1526                            .primary
1527                            .as_ref()
1528                            .map_or(range.context.start, |primary| primary.start);
1529                        let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
1530
1531                        enum JumpIcon {}
1532                        MouseEventHandler::<JumpIcon, _>::new((*id).into(), cx, |state, _| {
1533                            let style = style.jump_icon.style_for(state);
1534                            Svg::new("icons/arrow_up_right_8.svg")
1535                                .with_color(style.color)
1536                                .constrained()
1537                                .with_width(style.icon_width)
1538                                .aligned()
1539                                .contained()
1540                                .with_style(style.container)
1541                                .constrained()
1542                                .with_width(style.button_width)
1543                                .with_height(style.button_width)
1544                        })
1545                        .with_cursor_style(CursorStyle::PointingHand)
1546                        .on_click(MouseButton::Left, move |_, editor, cx| {
1547                            if let Some(workspace) = editor
1548                                .workspace
1549                                .as_ref()
1550                                .and_then(|(workspace, _)| workspace.upgrade(cx))
1551                            {
1552                                workspace.update(cx, |workspace, cx| {
1553                                    Editor::jump(
1554                                        workspace,
1555                                        jump_path.clone(),
1556                                        jump_position,
1557                                        jump_anchor,
1558                                        cx,
1559                                    );
1560                                });
1561                            }
1562                        })
1563                        .with_tooltip::<JumpIcon>(
1564                            (*id).into(),
1565                            "Jump to Buffer".to_string(),
1566                            Some(Box::new(crate::OpenExcerpts)),
1567                            tooltip_style.clone(),
1568                            cx,
1569                        )
1570                        .aligned()
1571                        .flex_float()
1572                    });
1573
1574                    if *starts_new_buffer {
1575                        let editor_font_size = style.text.font_size;
1576                        let style = &style.diagnostic_path_header;
1577                        let font_size = (style.text_scale_factor * editor_font_size).round();
1578
1579                        let path = buffer.resolve_file_path(cx, include_root);
1580                        let mut filename = None;
1581                        let mut parent_path = None;
1582                        // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1583                        if let Some(path) = path {
1584                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1585                            parent_path =
1586                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1587                        }
1588
1589                        Flex::row()
1590                            .with_child(
1591                                Label::new(
1592                                    filename.unwrap_or_else(|| "untitled".to_string()),
1593                                    style.filename.text.clone().with_font_size(font_size),
1594                                )
1595                                .contained()
1596                                .with_style(style.filename.container)
1597                                .aligned(),
1598                            )
1599                            .with_children(parent_path.map(|path| {
1600                                Label::new(path, style.path.text.clone().with_font_size(font_size))
1601                                    .contained()
1602                                    .with_style(style.path.container)
1603                                    .aligned()
1604                            }))
1605                            .with_children(jump_icon)
1606                            .contained()
1607                            .with_style(style.container)
1608                            .with_padding_left(gutter_padding)
1609                            .with_padding_right(gutter_padding)
1610                            .expanded()
1611                            .into_any_named("path header block")
1612                    } else {
1613                        let text_style = style.text.clone();
1614                        Flex::row()
1615                            .with_child(Label::new("", text_style))
1616                            .with_children(jump_icon)
1617                            .contained()
1618                            .with_padding_left(gutter_padding)
1619                            .with_padding_right(gutter_padding)
1620                            .expanded()
1621                            .into_any_named("collapsed context")
1622                    }
1623                }
1624            };
1625
1626            element.layout(
1627                SizeConstraint {
1628                    min: Vector2F::zero(),
1629                    max: vec2f(width, block.height() as f32 * line_height),
1630                },
1631                editor,
1632                cx,
1633            );
1634            element
1635        };
1636
1637        let mut fixed_block_max_width = 0f32;
1638        let mut blocks = Vec::new();
1639        for (row, block) in fixed_blocks {
1640            let element = render_block(block, f32::INFINITY, block_id);
1641            block_id += 1;
1642            fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1643            blocks.push(BlockLayout {
1644                row,
1645                element,
1646                style: BlockStyle::Fixed,
1647            });
1648        }
1649        for (row, block) in non_fixed_blocks {
1650            let style = match block {
1651                TransformBlock::Custom(block) => block.style(),
1652                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1653            };
1654            let width = match style {
1655                BlockStyle::Sticky => editor_width,
1656                BlockStyle::Flex => editor_width
1657                    .max(fixed_block_max_width)
1658                    .max(gutter_width + scroll_width),
1659                BlockStyle::Fixed => unreachable!(),
1660            };
1661            let element = render_block(block, width, block_id);
1662            block_id += 1;
1663            blocks.push(BlockLayout {
1664                row,
1665                element,
1666                style,
1667            });
1668        }
1669        (
1670            scroll_width.max(fixed_block_max_width - gutter_width),
1671            blocks,
1672        )
1673    }
1674}
1675
1676struct HighlightedChunk<'a> {
1677    chunk: &'a str,
1678    style: Option<HighlightStyle>,
1679    is_tab: bool,
1680}
1681
1682#[derive(Debug)]
1683pub struct LineWithInvisibles {
1684    pub line: Line,
1685    invisibles: Vec<Invisible>,
1686}
1687
1688impl LineWithInvisibles {
1689    fn from_chunks<'a>(
1690        chunks: impl Iterator<Item = HighlightedChunk<'a>>,
1691        text_style: &TextStyle,
1692        text_layout_cache: &TextLayoutCache,
1693        font_cache: &Arc<FontCache>,
1694        max_line_len: usize,
1695        max_line_count: usize,
1696        line_number_layouts: &[Option<Line>],
1697        editor_mode: EditorMode,
1698    ) -> Vec<Self> {
1699        let mut layouts = Vec::with_capacity(max_line_count);
1700        let mut line = String::new();
1701        let mut invisibles = Vec::new();
1702        let mut styles = Vec::new();
1703        let mut non_whitespace_added = false;
1704        let mut row = 0;
1705        let mut line_exceeded_max_len = false;
1706        for highlighted_chunk in chunks.chain([HighlightedChunk {
1707            chunk: "\n",
1708            style: None,
1709            is_tab: false,
1710        }]) {
1711            for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
1712                if ix > 0 {
1713                    layouts.push(Self {
1714                        line: text_layout_cache.layout_str(&line, text_style.font_size, &styles),
1715                        invisibles: invisibles.drain(..).collect(),
1716                    });
1717
1718                    line.clear();
1719                    styles.clear();
1720                    row += 1;
1721                    line_exceeded_max_len = false;
1722                    non_whitespace_added = false;
1723                    if row == max_line_count {
1724                        return layouts;
1725                    }
1726                }
1727
1728                if !line_chunk.is_empty() && !line_exceeded_max_len {
1729                    let text_style = if let Some(style) = highlighted_chunk.style {
1730                        text_style
1731                            .clone()
1732                            .highlight(style, font_cache)
1733                            .map(Cow::Owned)
1734                            .unwrap_or_else(|_| Cow::Borrowed(text_style))
1735                    } else {
1736                        Cow::Borrowed(text_style)
1737                    };
1738
1739                    if line.len() + line_chunk.len() > max_line_len {
1740                        let mut chunk_len = max_line_len - line.len();
1741                        while !line_chunk.is_char_boundary(chunk_len) {
1742                            chunk_len -= 1;
1743                        }
1744                        line_chunk = &line_chunk[..chunk_len];
1745                        line_exceeded_max_len = true;
1746                    }
1747
1748                    styles.push((
1749                        line_chunk.len(),
1750                        RunStyle {
1751                            font_id: text_style.font_id,
1752                            color: text_style.color,
1753                            underline: text_style.underline,
1754                        },
1755                    ));
1756
1757                    if editor_mode == EditorMode::Full {
1758                        // Line wrap pads its contents with fake whitespaces,
1759                        // avoid printing them
1760                        let inside_wrapped_string = line_number_layouts
1761                            .get(row)
1762                            .and_then(|layout| layout.as_ref())
1763                            .is_none();
1764                        if highlighted_chunk.is_tab {
1765                            if non_whitespace_added || !inside_wrapped_string {
1766                                invisibles.push(Invisible::Tab {
1767                                    line_start_offset: line.len(),
1768                                });
1769                            }
1770                        } else {
1771                            invisibles.extend(
1772                                line_chunk
1773                                    .chars()
1774                                    .enumerate()
1775                                    .filter(|(_, line_char)| {
1776                                        let is_whitespace = line_char.is_whitespace();
1777                                        non_whitespace_added |= !is_whitespace;
1778                                        is_whitespace
1779                                            && (non_whitespace_added || !inside_wrapped_string)
1780                                    })
1781                                    .map(|(whitespace_index, _)| Invisible::Whitespace {
1782                                        line_offset: line.len() + whitespace_index,
1783                                    }),
1784                            )
1785                        }
1786                    }
1787
1788                    line.push_str(line_chunk);
1789                }
1790            }
1791        }
1792
1793        layouts
1794    }
1795
1796    fn draw(
1797        &self,
1798        editor: &mut Editor,
1799        layout: &LayoutState,
1800        row: u32,
1801        scroll_top: f32,
1802        scene: &mut SceneBuilder,
1803        content_origin: Vector2F,
1804        scroll_left: f32,
1805        visible_text_bounds: RectF,
1806        whitespace_setting: ShowWhitespaceSetting,
1807        selection_ranges: &[Range<DisplayPoint>],
1808        visible_bounds: RectF,
1809        cx: &mut ViewContext<Editor>,
1810    ) {
1811        let line_height = layout.position_map.line_height;
1812        let line_y = row as f32 * line_height - scroll_top;
1813
1814        self.line.paint(
1815            scene,
1816            content_origin + vec2f(-scroll_left, line_y),
1817            visible_text_bounds,
1818            line_height,
1819            cx,
1820        );
1821
1822        // TODO kb bad: syscalls + cloning happen very frequently, check the timestamp first
1823        let new_hints = editor.inlay_hints.read();
1824
1825        self.draw_invisibles(
1826            &selection_ranges,
1827            layout,
1828            content_origin,
1829            scroll_left,
1830            line_y,
1831            row,
1832            scene,
1833            visible_bounds,
1834            line_height,
1835            whitespace_setting,
1836            cx,
1837        );
1838    }
1839
1840    fn draw_invisibles(
1841        &self,
1842        selection_ranges: &[Range<DisplayPoint>],
1843        layout: &LayoutState,
1844        content_origin: Vector2F,
1845        scroll_left: f32,
1846        line_y: f32,
1847        row: u32,
1848        scene: &mut SceneBuilder,
1849        visible_bounds: RectF,
1850        line_height: f32,
1851        whitespace_setting: ShowWhitespaceSetting,
1852        cx: &mut ViewContext<Editor>,
1853    ) {
1854        let allowed_invisibles_regions = match whitespace_setting {
1855            ShowWhitespaceSetting::None => return,
1856            ShowWhitespaceSetting::Selection => Some(selection_ranges),
1857            ShowWhitespaceSetting::All => None,
1858        };
1859
1860        for invisible in &self.invisibles {
1861            let (&token_offset, invisible_symbol) = match invisible {
1862                Invisible::Tab { line_start_offset } => (line_start_offset, &layout.tab_invisible),
1863                Invisible::Whitespace { line_offset } => (line_offset, &layout.space_invisible),
1864            };
1865
1866            let x_offset = self.line.x_for_index(token_offset);
1867            let invisible_offset =
1868                (layout.position_map.em_width - invisible_symbol.width()).max(0.0) / 2.0;
1869            let origin = content_origin + vec2f(-scroll_left + x_offset + invisible_offset, line_y);
1870
1871            if let Some(allowed_regions) = allowed_invisibles_regions {
1872                let invisible_point = DisplayPoint::new(row, token_offset as u32);
1873                if !allowed_regions
1874                    .iter()
1875                    .any(|region| region.start <= invisible_point && invisible_point < region.end)
1876                {
1877                    continue;
1878                }
1879            }
1880            invisible_symbol.paint(scene, origin, visible_bounds, line_height, cx);
1881        }
1882    }
1883}
1884
1885#[derive(Debug, Clone, Copy, PartialEq, Eq)]
1886enum Invisible {
1887    Tab { line_start_offset: usize },
1888    Whitespace { line_offset: usize },
1889}
1890
1891impl Element<Editor> for EditorElement {
1892    type LayoutState = LayoutState;
1893    type PaintState = ();
1894
1895    fn layout(
1896        &mut self,
1897        constraint: SizeConstraint,
1898        editor: &mut Editor,
1899        cx: &mut LayoutContext<Editor>,
1900    ) -> (Vector2F, Self::LayoutState) {
1901        let mut size = constraint.max;
1902        if size.x().is_infinite() {
1903            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
1904        }
1905
1906        let snapshot = editor.snapshot(cx);
1907        let style = self.style.clone();
1908        let line_height = style.text.line_height(cx.font_cache());
1909
1910        let gutter_padding;
1911        let gutter_width;
1912        let gutter_margin;
1913        if snapshot.show_gutter {
1914            let em_width = style.text.em_width(cx.font_cache());
1915            gutter_padding = (em_width * style.gutter_padding_factor).round();
1916            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
1917            gutter_margin = -style.text.descent(cx.font_cache());
1918        } else {
1919            gutter_padding = 0.0;
1920            gutter_width = 0.0;
1921            gutter_margin = 0.0;
1922        };
1923
1924        let text_width = size.x() - gutter_width;
1925        let em_width = style.text.em_width(cx.font_cache());
1926        let em_advance = style.text.em_advance(cx.font_cache());
1927        let overscroll = vec2f(em_width, 0.);
1928        let snapshot = {
1929            editor.set_visible_line_count(size.y() / line_height);
1930
1931            let editor_width = text_width - gutter_margin - overscroll.x() - em_width;
1932            let wrap_width = match editor.soft_wrap_mode(cx) {
1933                SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
1934                SoftWrap::EditorWidth => editor_width,
1935                SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
1936            };
1937
1938            if editor.set_wrap_width(Some(wrap_width), cx) {
1939                editor.snapshot(cx)
1940            } else {
1941                snapshot
1942            }
1943        };
1944
1945        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
1946        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
1947            size.set_y(
1948                scroll_height
1949                    .min(constraint.max_along(Axis::Vertical))
1950                    .max(constraint.min_along(Axis::Vertical))
1951                    .min(line_height * max_lines as f32),
1952            )
1953        } else if let EditorMode::SingleLine = snapshot.mode {
1954            size.set_y(
1955                line_height
1956                    .min(constraint.max_along(Axis::Vertical))
1957                    .max(constraint.min_along(Axis::Vertical)),
1958            )
1959        } else if size.y().is_infinite() {
1960            size.set_y(scroll_height);
1961        }
1962        let gutter_size = vec2f(gutter_width, size.y());
1963        let text_size = vec2f(text_width, size.y());
1964
1965        let autoscroll_horizontally = editor.autoscroll_vertically(size.y(), line_height, cx);
1966        let mut snapshot = editor.snapshot(cx);
1967
1968        let scroll_position = snapshot.scroll_position();
1969        // The scroll position is a fractional point, the whole number of which represents
1970        // the top of the window in terms of display rows.
1971        let start_row = scroll_position.y() as u32;
1972        let height_in_lines = size.y() / line_height;
1973        let max_row = snapshot.max_point().row();
1974
1975        // Add 1 to ensure selections bleed off screen
1976        let end_row = 1 + cmp::min(
1977            (scroll_position.y() + height_in_lines).ceil() as u32,
1978            max_row,
1979        );
1980
1981        let start_anchor = if start_row == 0 {
1982            Anchor::min()
1983        } else {
1984            snapshot
1985                .buffer_snapshot
1986                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
1987        };
1988        let end_anchor = if end_row > max_row {
1989            Anchor::max()
1990        } else {
1991            snapshot
1992                .buffer_snapshot
1993                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
1994        };
1995
1996        let mut selections: Vec<(ReplicaId, Vec<SelectionLayout>)> = Vec::new();
1997        let mut active_rows = BTreeMap::new();
1998        let mut fold_ranges = Vec::new();
1999        let is_singleton = editor.is_singleton(cx);
2000
2001        let highlighted_rows = editor.highlighted_rows();
2002        let theme = theme::current(cx);
2003        let highlighted_ranges = editor.background_highlights_in_range(
2004            start_anchor..end_anchor,
2005            &snapshot.display_snapshot,
2006            theme.as_ref(),
2007        );
2008
2009        fold_ranges.extend(
2010            snapshot
2011                .folds_in_range(start_anchor..end_anchor)
2012                .map(|anchor| {
2013                    let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2014                    (
2015                        start.row,
2016                        start.to_display_point(&snapshot.display_snapshot)
2017                            ..anchor.end.to_display_point(&snapshot),
2018                    )
2019                }),
2020        );
2021
2022        let mut remote_selections = HashMap::default();
2023        for (replica_id, line_mode, cursor_shape, selection) in snapshot
2024            .buffer_snapshot
2025            .remote_selections_in_range(&(start_anchor..end_anchor))
2026        {
2027            // The local selections match the leader's selections.
2028            if Some(replica_id) == editor.leader_replica_id {
2029                continue;
2030            }
2031            remote_selections
2032                .entry(replica_id)
2033                .or_insert(Vec::new())
2034                .push(SelectionLayout::new(
2035                    selection,
2036                    line_mode,
2037                    cursor_shape,
2038                    &snapshot.display_snapshot,
2039                ));
2040        }
2041        selections.extend(remote_selections);
2042
2043        if editor.show_local_selections {
2044            let mut local_selections = editor
2045                .selections
2046                .disjoint_in_range(start_anchor..end_anchor, cx);
2047            local_selections.extend(editor.selections.pending(cx));
2048            for selection in &local_selections {
2049                let is_empty = selection.start == selection.end;
2050                let selection_start = snapshot.prev_line_boundary(selection.start).1;
2051                let selection_end = snapshot.next_line_boundary(selection.end).1;
2052                for row in cmp::max(selection_start.row(), start_row)
2053                    ..=cmp::min(selection_end.row(), end_row)
2054                {
2055                    let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2056                    *contains_non_empty_selection |= !is_empty;
2057                }
2058            }
2059
2060            // Render the local selections in the leader's color when following.
2061            let local_replica_id = editor
2062                .leader_replica_id
2063                .unwrap_or_else(|| editor.replica_id(cx));
2064
2065            selections.push((
2066                local_replica_id,
2067                local_selections
2068                    .into_iter()
2069                    .map(|selection| {
2070                        SelectionLayout::new(
2071                            selection,
2072                            editor.selections.line_mode,
2073                            editor.cursor_shape,
2074                            &snapshot.display_snapshot,
2075                        )
2076                    })
2077                    .collect(),
2078            ));
2079        }
2080
2081        let scrollbar_settings = &settings::get::<EditorSettings>(cx).scrollbar;
2082        let show_scrollbars = match scrollbar_settings.show {
2083            ShowScrollbar::Auto => {
2084                // Git
2085                (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2086                // Scrollmanager
2087                || editor.scroll_manager.scrollbars_visible()
2088            }
2089            ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2090            ShowScrollbar::Always => true,
2091            ShowScrollbar::Never => false,
2092        };
2093
2094        let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
2095            .into_iter()
2096            .map(|(id, fold)| {
2097                let color = self
2098                    .style
2099                    .folds
2100                    .ellipses
2101                    .background
2102                    .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
2103                    .color;
2104
2105                (id, fold, color)
2106            })
2107            .collect();
2108
2109        let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2110            start_row..end_row,
2111            &active_rows,
2112            is_singleton,
2113            &snapshot,
2114            cx,
2115        );
2116
2117        let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2118
2119        let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
2120
2121        let mut max_visible_line_width = 0.0;
2122        let line_layouts =
2123            self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2124        for line_with_invisibles in &line_layouts {
2125            if line_with_invisibles.line.width() > max_visible_line_width {
2126                max_visible_line_width = line_with_invisibles.line.width();
2127            }
2128        }
2129
2130        let style = self.style.clone();
2131        let longest_line_width = layout_line(
2132            snapshot.longest_row(),
2133            &snapshot,
2134            &style,
2135            cx.text_layout_cache(),
2136        )
2137        .width();
2138        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
2139        let em_width = style.text.em_width(cx.font_cache());
2140        let (scroll_width, blocks) = self.layout_blocks(
2141            start_row..end_row,
2142            &snapshot,
2143            size.x(),
2144            scroll_width,
2145            gutter_padding,
2146            gutter_width,
2147            em_width,
2148            gutter_width + gutter_margin,
2149            line_height,
2150            &style,
2151            &line_layouts,
2152            editor,
2153            cx,
2154        );
2155
2156        let scroll_max = vec2f(
2157            ((scroll_width - text_size.x()) / em_width).max(0.0),
2158            max_row as f32,
2159        );
2160
2161        let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x());
2162
2163        let autoscrolled = if autoscroll_horizontally {
2164            editor.autoscroll_horizontally(
2165                start_row,
2166                text_size.x(),
2167                scroll_width,
2168                em_width,
2169                &line_layouts,
2170                cx,
2171            )
2172        } else {
2173            false
2174        };
2175
2176        if clamped || autoscrolled {
2177            snapshot = editor.snapshot(cx);
2178        }
2179
2180        let newest_selection_head = editor
2181            .selections
2182            .newest::<usize>(cx)
2183            .head()
2184            .to_display_point(&snapshot);
2185        let style = editor.style(cx);
2186
2187        let mut context_menu = None;
2188        let mut code_actions_indicator = None;
2189        if (start_row..end_row).contains(&newest_selection_head.row()) {
2190            if editor.context_menu_visible() {
2191                context_menu = editor.render_context_menu(newest_selection_head, style.clone(), cx);
2192            }
2193
2194            let active = matches!(
2195                editor.context_menu,
2196                Some(crate::ContextMenu::CodeActions(_))
2197            );
2198
2199            code_actions_indicator = editor
2200                .render_code_actions_indicator(&style, active, cx)
2201                .map(|indicator| (newest_selection_head.row(), indicator));
2202        }
2203
2204        let visible_rows = start_row..start_row + line_layouts.len() as u32;
2205        let mut hover = editor
2206            .hover_state
2207            .render(&snapshot, &style, visible_rows, cx);
2208        let mode = editor.mode;
2209
2210        let mut fold_indicators = editor.render_fold_indicators(
2211            fold_statuses,
2212            &style,
2213            editor.gutter_hovered,
2214            line_height,
2215            gutter_margin,
2216            cx,
2217        );
2218
2219        if let Some((_, context_menu)) = context_menu.as_mut() {
2220            context_menu.layout(
2221                SizeConstraint {
2222                    min: Vector2F::zero(),
2223                    max: vec2f(
2224                        cx.window_size().x() * 0.7,
2225                        (12. * line_height).min((size.y() - line_height) / 2.),
2226                    ),
2227                },
2228                editor,
2229                cx,
2230            );
2231        }
2232
2233        if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2234            indicator.layout(
2235                SizeConstraint::strict_along(
2236                    Axis::Vertical,
2237                    line_height * style.code_actions.vertical_scale,
2238                ),
2239                editor,
2240                cx,
2241            );
2242        }
2243
2244        for fold_indicator in fold_indicators.iter_mut() {
2245            if let Some(indicator) = fold_indicator.as_mut() {
2246                indicator.layout(
2247                    SizeConstraint::strict_along(
2248                        Axis::Vertical,
2249                        line_height * style.code_actions.vertical_scale,
2250                    ),
2251                    editor,
2252                    cx,
2253                );
2254            }
2255        }
2256
2257        if let Some((_, hover_popovers)) = hover.as_mut() {
2258            for hover_popover in hover_popovers.iter_mut() {
2259                hover_popover.layout(
2260                    SizeConstraint {
2261                        min: Vector2F::zero(),
2262                        max: vec2f(
2263                            (120. * em_width) // Default size
2264                                .min(size.x() / 2.) // Shrink to half of the editor width
2265                                .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2266                            (16. * line_height) // Default size
2267                                .min(size.y() / 2.) // Shrink to half of the editor height
2268                                .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2269                        ),
2270                    },
2271                    editor,
2272                    cx,
2273                );
2274            }
2275        }
2276
2277        let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2278        let invisible_symbol_style = RunStyle {
2279            color: self.style.whitespace,
2280            font_id: self.style.text.font_id,
2281            underline: Default::default(),
2282        };
2283
2284        (
2285            size,
2286            LayoutState {
2287                mode,
2288                position_map: Arc::new(PositionMap {
2289                    size,
2290                    scroll_max,
2291                    line_layouts,
2292                    line_height,
2293                    em_width,
2294                    em_advance,
2295                    snapshot,
2296                }),
2297                visible_display_row_range: start_row..end_row,
2298                gutter_size,
2299                gutter_padding,
2300                text_size,
2301                scrollbar_row_range,
2302                show_scrollbars,
2303                is_singleton,
2304                max_row,
2305                gutter_margin,
2306                active_rows,
2307                highlighted_rows,
2308                highlighted_ranges,
2309                fold_ranges,
2310                line_number_layouts,
2311                display_hunks,
2312                blocks,
2313                selections,
2314                context_menu,
2315                code_actions_indicator,
2316                fold_indicators,
2317                tab_invisible: cx.text_layout_cache().layout_str(
2318                    "",
2319                    invisible_symbol_font_size,
2320                    &[("".len(), invisible_symbol_style)],
2321                ),
2322                space_invisible: cx.text_layout_cache().layout_str(
2323                    "",
2324                    invisible_symbol_font_size,
2325                    &[("".len(), invisible_symbol_style)],
2326                ),
2327                hover_popovers: hover,
2328            },
2329        )
2330    }
2331
2332    fn paint(
2333        &mut self,
2334        scene: &mut SceneBuilder,
2335        bounds: RectF,
2336        visible_bounds: RectF,
2337        layout: &mut Self::LayoutState,
2338        editor: &mut Editor,
2339        cx: &mut ViewContext<Editor>,
2340    ) -> Self::PaintState {
2341        let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
2342        scene.push_layer(Some(visible_bounds));
2343
2344        let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
2345        let text_bounds = RectF::new(
2346            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2347            layout.text_size,
2348        );
2349
2350        Self::attach_mouse_handlers(
2351            scene,
2352            &layout.position_map,
2353            layout.hover_popovers.is_some(),
2354            visible_bounds,
2355            text_bounds,
2356            gutter_bounds,
2357            bounds,
2358            cx,
2359        );
2360
2361        self.paint_background(scene, gutter_bounds, text_bounds, layout);
2362        if layout.gutter_size.x() > 0. {
2363            self.paint_gutter(scene, gutter_bounds, visible_bounds, layout, editor, cx);
2364        }
2365        self.paint_text(scene, text_bounds, visible_bounds, layout, editor, cx);
2366
2367        scene.push_layer(Some(bounds));
2368        if !layout.blocks.is_empty() {
2369            self.paint_blocks(scene, bounds, visible_bounds, layout, editor, cx);
2370        }
2371        self.paint_scrollbar(scene, bounds, layout, cx);
2372        scene.pop_layer();
2373
2374        scene.pop_layer();
2375    }
2376
2377    fn rect_for_text_range(
2378        &self,
2379        range_utf16: Range<usize>,
2380        bounds: RectF,
2381        _: RectF,
2382        layout: &Self::LayoutState,
2383        _: &Self::PaintState,
2384        _: &Editor,
2385        _: &ViewContext<Editor>,
2386    ) -> Option<RectF> {
2387        let text_bounds = RectF::new(
2388            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2389            layout.text_size,
2390        );
2391        let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
2392        let scroll_position = layout.position_map.snapshot.scroll_position();
2393        let start_row = scroll_position.y() as u32;
2394        let scroll_top = scroll_position.y() * layout.position_map.line_height;
2395        let scroll_left = scroll_position.x() * layout.position_map.em_width;
2396
2397        let range_start = OffsetUtf16(range_utf16.start)
2398            .to_display_point(&layout.position_map.snapshot.display_snapshot);
2399        if range_start.row() < start_row {
2400            return None;
2401        }
2402
2403        let line = &layout
2404            .position_map
2405            .line_layouts
2406            .get((range_start.row() - start_row) as usize)?
2407            .line;
2408        let range_start_x = line.x_for_index(range_start.column() as usize);
2409        let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
2410        Some(RectF::new(
2411            content_origin
2412                + vec2f(
2413                    range_start_x,
2414                    range_start_y + layout.position_map.line_height,
2415                )
2416                - vec2f(scroll_left, scroll_top),
2417            vec2f(
2418                layout.position_map.em_width,
2419                layout.position_map.line_height,
2420            ),
2421        ))
2422    }
2423
2424    fn debug(
2425        &self,
2426        bounds: RectF,
2427        _: &Self::LayoutState,
2428        _: &Self::PaintState,
2429        _: &Editor,
2430        _: &ViewContext<Editor>,
2431    ) -> json::Value {
2432        json!({
2433            "type": "BufferElement",
2434            "bounds": bounds.to_json()
2435        })
2436    }
2437}
2438
2439type BufferRow = u32;
2440
2441pub struct LayoutState {
2442    position_map: Arc<PositionMap>,
2443    gutter_size: Vector2F,
2444    gutter_padding: f32,
2445    gutter_margin: f32,
2446    text_size: Vector2F,
2447    mode: EditorMode,
2448    visible_display_row_range: Range<u32>,
2449    active_rows: BTreeMap<u32, bool>,
2450    highlighted_rows: Option<Range<u32>>,
2451    line_number_layouts: Vec<Option<text_layout::Line>>,
2452    display_hunks: Vec<DisplayDiffHunk>,
2453    blocks: Vec<BlockLayout>,
2454    highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
2455    fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)>,
2456    selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
2457    scrollbar_row_range: Range<f32>,
2458    show_scrollbars: bool,
2459    is_singleton: bool,
2460    max_row: u32,
2461    context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
2462    code_actions_indicator: Option<(u32, AnyElement<Editor>)>,
2463    hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
2464    fold_indicators: Vec<Option<AnyElement<Editor>>>,
2465    tab_invisible: Line,
2466    space_invisible: Line,
2467}
2468
2469struct PositionMap {
2470    size: Vector2F,
2471    line_height: f32,
2472    scroll_max: Vector2F,
2473    em_width: f32,
2474    em_advance: f32,
2475    line_layouts: Vec<LineWithInvisibles>,
2476    snapshot: EditorSnapshot,
2477}
2478
2479impl PositionMap {
2480    /// Returns two display points:
2481    /// 1. The nearest *valid* position in the editor
2482    /// 2. An unclipped, potentially *invalid* position that maps directly to
2483    ///    the given pixel position.
2484    fn point_for_position(
2485        &self,
2486        text_bounds: RectF,
2487        position: Vector2F,
2488    ) -> (DisplayPoint, DisplayPoint) {
2489        let scroll_position = self.snapshot.scroll_position();
2490        let position = position - text_bounds.origin();
2491        let y = position.y().max(0.0).min(self.size.y());
2492        let x = position.x() + (scroll_position.x() * self.em_width);
2493        let row = (y / self.line_height + scroll_position.y()) as u32;
2494        let (column, x_overshoot) = if let Some(line) = self
2495            .line_layouts
2496            .get(row as usize - scroll_position.y() as usize)
2497            .map(|line_with_spaces| &line_with_spaces.line)
2498        {
2499            if let Some(ix) = line.index_for_x(x) {
2500                (ix as u32, 0.0)
2501            } else {
2502                (line.len() as u32, 0f32.max(x - line.width()))
2503            }
2504        } else {
2505            (0, x)
2506        };
2507
2508        let mut target_point = DisplayPoint::new(row, column);
2509        let point = self.snapshot.clip_point(target_point, Bias::Left);
2510        *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
2511
2512        (point, target_point)
2513    }
2514}
2515
2516struct BlockLayout {
2517    row: u32,
2518    element: AnyElement<Editor>,
2519    style: BlockStyle,
2520}
2521
2522fn layout_line(
2523    row: u32,
2524    snapshot: &EditorSnapshot,
2525    style: &EditorStyle,
2526    layout_cache: &TextLayoutCache,
2527) -> text_layout::Line {
2528    let mut line = snapshot.line(row);
2529
2530    if line.len() > MAX_LINE_LEN {
2531        let mut len = MAX_LINE_LEN;
2532        while !line.is_char_boundary(len) {
2533            len -= 1;
2534        }
2535
2536        line.truncate(len);
2537    }
2538
2539    layout_cache.layout_str(
2540        &line,
2541        style.text.font_size,
2542        &[(
2543            snapshot.line_len(row) as usize,
2544            RunStyle {
2545                font_id: style.text.font_id,
2546                color: Color::black(),
2547                underline: Default::default(),
2548            },
2549        )],
2550    )
2551}
2552
2553#[derive(Debug)]
2554pub struct Cursor {
2555    origin: Vector2F,
2556    block_width: f32,
2557    line_height: f32,
2558    color: Color,
2559    shape: CursorShape,
2560    block_text: Option<Line>,
2561}
2562
2563impl Cursor {
2564    pub fn new(
2565        origin: Vector2F,
2566        block_width: f32,
2567        line_height: f32,
2568        color: Color,
2569        shape: CursorShape,
2570        block_text: Option<Line>,
2571    ) -> Cursor {
2572        Cursor {
2573            origin,
2574            block_width,
2575            line_height,
2576            color,
2577            shape,
2578            block_text,
2579        }
2580    }
2581
2582    pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2583        RectF::new(
2584            self.origin + origin,
2585            vec2f(self.block_width, self.line_height),
2586        )
2587    }
2588
2589    pub fn paint(&self, scene: &mut SceneBuilder, origin: Vector2F, cx: &mut WindowContext) {
2590        let bounds = match self.shape {
2591            CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2592            CursorShape::Block | CursorShape::Hollow => RectF::new(
2593                self.origin + origin,
2594                vec2f(self.block_width, self.line_height),
2595            ),
2596            CursorShape::Underscore => RectF::new(
2597                self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2598                vec2f(self.block_width, 2.0),
2599            ),
2600        };
2601
2602        //Draw background or border quad
2603        if matches!(self.shape, CursorShape::Hollow) {
2604            scene.push_quad(Quad {
2605                bounds,
2606                background: None,
2607                border: Border::all(1., self.color),
2608                corner_radius: 0.,
2609            });
2610        } else {
2611            scene.push_quad(Quad {
2612                bounds,
2613                background: Some(self.color),
2614                border: Default::default(),
2615                corner_radius: 0.,
2616            });
2617        }
2618
2619        if let Some(block_text) = &self.block_text {
2620            block_text.paint(scene, self.origin + origin, bounds, self.line_height, cx);
2621        }
2622    }
2623
2624    pub fn shape(&self) -> CursorShape {
2625        self.shape
2626    }
2627}
2628
2629#[derive(Debug)]
2630pub struct HighlightedRange {
2631    pub start_y: f32,
2632    pub line_height: f32,
2633    pub lines: Vec<HighlightedRangeLine>,
2634    pub color: Color,
2635    pub corner_radius: f32,
2636}
2637
2638#[derive(Debug)]
2639pub struct HighlightedRangeLine {
2640    pub start_x: f32,
2641    pub end_x: f32,
2642}
2643
2644impl HighlightedRange {
2645    pub fn paint(&self, bounds: RectF, scene: &mut SceneBuilder) {
2646        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2647            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2648            self.paint_lines(
2649                self.start_y + self.line_height,
2650                &self.lines[1..],
2651                bounds,
2652                scene,
2653            );
2654        } else {
2655            self.paint_lines(self.start_y, &self.lines, bounds, scene);
2656        }
2657    }
2658
2659    fn paint_lines(
2660        &self,
2661        start_y: f32,
2662        lines: &[HighlightedRangeLine],
2663        bounds: RectF,
2664        scene: &mut SceneBuilder,
2665    ) {
2666        if lines.is_empty() {
2667            return;
2668        }
2669
2670        let mut path = PathBuilder::new();
2671        let first_line = lines.first().unwrap();
2672        let last_line = lines.last().unwrap();
2673
2674        let first_top_left = vec2f(first_line.start_x, start_y);
2675        let first_top_right = vec2f(first_line.end_x, start_y);
2676
2677        let curve_height = vec2f(0., self.corner_radius);
2678        let curve_width = |start_x: f32, end_x: f32| {
2679            let max = (end_x - start_x) / 2.;
2680            let width = if max < self.corner_radius {
2681                max
2682            } else {
2683                self.corner_radius
2684            };
2685
2686            vec2f(width, 0.)
2687        };
2688
2689        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2690        path.reset(first_top_right - top_curve_width);
2691        path.curve_to(first_top_right + curve_height, first_top_right);
2692
2693        let mut iter = lines.iter().enumerate().peekable();
2694        while let Some((ix, line)) = iter.next() {
2695            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2696
2697            if let Some((_, next_line)) = iter.peek() {
2698                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2699
2700                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2701                    Ordering::Equal => {
2702                        path.line_to(bottom_right);
2703                    }
2704                    Ordering::Less => {
2705                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2706                        path.line_to(bottom_right - curve_height);
2707                        if self.corner_radius > 0. {
2708                            path.curve_to(bottom_right - curve_width, bottom_right);
2709                        }
2710                        path.line_to(next_top_right + curve_width);
2711                        if self.corner_radius > 0. {
2712                            path.curve_to(next_top_right + curve_height, next_top_right);
2713                        }
2714                    }
2715                    Ordering::Greater => {
2716                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2717                        path.line_to(bottom_right - curve_height);
2718                        if self.corner_radius > 0. {
2719                            path.curve_to(bottom_right + curve_width, bottom_right);
2720                        }
2721                        path.line_to(next_top_right - curve_width);
2722                        if self.corner_radius > 0. {
2723                            path.curve_to(next_top_right + curve_height, next_top_right);
2724                        }
2725                    }
2726                }
2727            } else {
2728                let curve_width = curve_width(line.start_x, line.end_x);
2729                path.line_to(bottom_right - curve_height);
2730                if self.corner_radius > 0. {
2731                    path.curve_to(bottom_right - curve_width, bottom_right);
2732                }
2733
2734                let bottom_left = vec2f(line.start_x, bottom_right.y());
2735                path.line_to(bottom_left + curve_width);
2736                if self.corner_radius > 0. {
2737                    path.curve_to(bottom_left - curve_height, bottom_left);
2738                }
2739            }
2740        }
2741
2742        if first_line.start_x > last_line.start_x {
2743            let curve_width = curve_width(last_line.start_x, first_line.start_x);
2744            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2745            path.line_to(second_top_left + curve_height);
2746            if self.corner_radius > 0. {
2747                path.curve_to(second_top_left + curve_width, second_top_left);
2748            }
2749            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2750            path.line_to(first_bottom_left - curve_width);
2751            if self.corner_radius > 0. {
2752                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2753            }
2754        }
2755
2756        path.line_to(first_top_left + curve_height);
2757        if self.corner_radius > 0. {
2758            path.curve_to(first_top_left + top_curve_width, first_top_left);
2759        }
2760        path.line_to(first_top_right - top_curve_width);
2761
2762        scene.push_path(path.build(self.color, Some(bounds)));
2763    }
2764}
2765
2766fn position_to_display_point(
2767    position: Vector2F,
2768    text_bounds: RectF,
2769    position_map: &PositionMap,
2770) -> Option<DisplayPoint> {
2771    if text_bounds.contains_point(position) {
2772        let (point, target_point) = position_map.point_for_position(text_bounds, position);
2773        if point == target_point {
2774            Some(point)
2775        } else {
2776            None
2777        }
2778    } else {
2779        None
2780    }
2781}
2782
2783fn range_to_bounds(
2784    range: &Range<DisplayPoint>,
2785    content_origin: Vector2F,
2786    scroll_left: f32,
2787    scroll_top: f32,
2788    visible_row_range: &Range<u32>,
2789    line_end_overshoot: f32,
2790    position_map: &PositionMap,
2791) -> impl Iterator<Item = RectF> {
2792    let mut bounds: SmallVec<[RectF; 1]> = SmallVec::new();
2793
2794    if range.start == range.end {
2795        return bounds.into_iter();
2796    }
2797
2798    let start_row = visible_row_range.start;
2799    let end_row = visible_row_range.end;
2800
2801    let row_range = if range.end.column() == 0 {
2802        cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
2803    } else {
2804        cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
2805    };
2806
2807    let first_y =
2808        content_origin.y() + row_range.start as f32 * position_map.line_height - scroll_top;
2809
2810    for (idx, row) in row_range.enumerate() {
2811        let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
2812
2813        let start_x = if row == range.start.row() {
2814            content_origin.x() + line_layout.x_for_index(range.start.column() as usize)
2815                - scroll_left
2816        } else {
2817            content_origin.x() - scroll_left
2818        };
2819
2820        let end_x = if row == range.end.row() {
2821            content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left
2822        } else {
2823            content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left
2824        };
2825
2826        bounds.push(RectF::from_points(
2827            vec2f(start_x, first_y + position_map.line_height * idx as f32),
2828            vec2f(end_x, first_y + position_map.line_height * (idx + 1) as f32),
2829        ))
2830    }
2831
2832    bounds.into_iter()
2833}
2834
2835pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2836    delta.powf(1.5) / 100.0
2837}
2838
2839fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2840    delta.powf(1.2) / 300.0
2841}
2842
2843#[cfg(test)]
2844mod tests {
2845    use super::*;
2846    use crate::{
2847        display_map::{BlockDisposition, BlockProperties},
2848        editor_tests::{init_test, update_test_settings},
2849        Editor, MultiBuffer,
2850    };
2851    use gpui::TestAppContext;
2852    use language::language_settings;
2853    use log::info;
2854    use std::{num::NonZeroU32, sync::Arc};
2855    use util::test::sample_text;
2856
2857    #[gpui::test]
2858    fn test_layout_line_numbers(cx: &mut TestAppContext) {
2859        init_test(cx, |_| {});
2860
2861        let (_, editor) = cx.add_window(|cx| {
2862            let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
2863            Editor::new(EditorMode::Full, buffer, None, None, cx)
2864        });
2865        let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
2866
2867        let layouts = editor.update(cx, |editor, cx| {
2868            let snapshot = editor.snapshot(cx);
2869            element
2870                .layout_line_numbers(0..6, &Default::default(), false, &snapshot, cx)
2871                .0
2872        });
2873        assert_eq!(layouts.len(), 6);
2874    }
2875
2876    #[gpui::test]
2877    fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
2878        init_test(cx, |_| {});
2879
2880        let (_, editor) = cx.add_window(|cx| {
2881            let buffer = MultiBuffer::build_simple("", cx);
2882            Editor::new(EditorMode::Full, buffer, None, None, cx)
2883        });
2884
2885        editor.update(cx, |editor, cx| {
2886            editor.set_placeholder_text("hello", cx);
2887            editor.insert_blocks(
2888                [BlockProperties {
2889                    style: BlockStyle::Fixed,
2890                    disposition: BlockDisposition::Above,
2891                    height: 3,
2892                    position: Anchor::min(),
2893                    render: Arc::new(|_| Empty::new().into_any()),
2894                }],
2895                None,
2896                cx,
2897            );
2898
2899            // Blur the editor so that it displays placeholder text.
2900            cx.blur();
2901        });
2902
2903        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
2904        let (size, mut state) = editor.update(cx, |editor, cx| {
2905            let mut new_parents = Default::default();
2906            let mut notify_views_if_parents_change = Default::default();
2907            let mut layout_cx = LayoutContext::new(
2908                cx,
2909                &mut new_parents,
2910                &mut notify_views_if_parents_change,
2911                false,
2912            );
2913            element.layout(
2914                SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
2915                editor,
2916                &mut layout_cx,
2917            )
2918        });
2919
2920        assert_eq!(state.position_map.line_layouts.len(), 4);
2921        assert_eq!(
2922            state
2923                .line_number_layouts
2924                .iter()
2925                .map(Option::is_some)
2926                .collect::<Vec<_>>(),
2927            &[false, false, false, true]
2928        );
2929
2930        // Don't panic.
2931        let mut scene = SceneBuilder::new(1.0);
2932        let bounds = RectF::new(Default::default(), size);
2933        editor.update(cx, |editor, cx| {
2934            element.paint(&mut scene, bounds, bounds, &mut state, editor, cx);
2935        });
2936    }
2937
2938    #[gpui::test]
2939    fn test_all_invisibles_drawing(cx: &mut TestAppContext) {
2940        const TAB_SIZE: u32 = 4;
2941
2942        let input_text = "\t \t|\t| a b";
2943        let expected_invisibles = vec![
2944            Invisible::Tab {
2945                line_start_offset: 0,
2946            },
2947            Invisible::Whitespace {
2948                line_offset: TAB_SIZE as usize,
2949            },
2950            Invisible::Tab {
2951                line_start_offset: TAB_SIZE as usize + 1,
2952            },
2953            Invisible::Tab {
2954                line_start_offset: TAB_SIZE as usize * 2 + 1,
2955            },
2956            Invisible::Whitespace {
2957                line_offset: TAB_SIZE as usize * 3 + 1,
2958            },
2959            Invisible::Whitespace {
2960                line_offset: TAB_SIZE as usize * 3 + 3,
2961            },
2962        ];
2963        assert_eq!(
2964            expected_invisibles.len(),
2965            input_text
2966                .chars()
2967                .filter(|initial_char| initial_char.is_whitespace())
2968                .count(),
2969            "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
2970        );
2971
2972        init_test(cx, |s| {
2973            s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
2974            s.defaults.tab_size = NonZeroU32::new(TAB_SIZE);
2975        });
2976
2977        let actual_invisibles =
2978            collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, 500.0);
2979
2980        assert_eq!(expected_invisibles, actual_invisibles);
2981    }
2982
2983    #[gpui::test]
2984    fn test_invisibles_dont_appear_in_certain_editors(cx: &mut TestAppContext) {
2985        init_test(cx, |s| {
2986            s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
2987            s.defaults.tab_size = NonZeroU32::new(4);
2988        });
2989
2990        for editor_mode_without_invisibles in [
2991            EditorMode::SingleLine,
2992            EditorMode::AutoHeight { max_lines: 100 },
2993        ] {
2994            let invisibles = collect_invisibles_from_new_editor(
2995                cx,
2996                editor_mode_without_invisibles,
2997                "\t\t\t| | a b",
2998                500.0,
2999            );
3000            assert!(invisibles.is_empty(),
3001                "For editor mode {editor_mode_without_invisibles:?} no invisibles was expected but got {invisibles:?}");
3002        }
3003    }
3004
3005    #[gpui::test]
3006    fn test_wrapped_invisibles_drawing(cx: &mut TestAppContext) {
3007        let tab_size = 4;
3008        let input_text = "a\tbcd   ".repeat(9);
3009        let repeated_invisibles = [
3010            Invisible::Tab {
3011                line_start_offset: 1,
3012            },
3013            Invisible::Whitespace {
3014                line_offset: tab_size as usize + 3,
3015            },
3016            Invisible::Whitespace {
3017                line_offset: tab_size as usize + 4,
3018            },
3019            Invisible::Whitespace {
3020                line_offset: tab_size as usize + 5,
3021            },
3022        ];
3023        let expected_invisibles = std::iter::once(repeated_invisibles)
3024            .cycle()
3025            .take(9)
3026            .flatten()
3027            .collect::<Vec<_>>();
3028        assert_eq!(
3029            expected_invisibles.len(),
3030            input_text
3031                .chars()
3032                .filter(|initial_char| initial_char.is_whitespace())
3033                .count(),
3034            "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3035        );
3036        info!("Expected invisibles: {expected_invisibles:?}");
3037
3038        init_test(cx, |_| {});
3039
3040        // Put the same string with repeating whitespace pattern into editors of various size,
3041        // take deliberately small steps during resizing, to put all whitespace kinds near the wrap point.
3042        let resize_step = 10.0;
3043        let mut editor_width = 200.0;
3044        while editor_width <= 1000.0 {
3045            update_test_settings(cx, |s| {
3046                s.defaults.tab_size = NonZeroU32::new(tab_size);
3047                s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3048                s.defaults.preferred_line_length = Some(editor_width as u32);
3049                s.defaults.soft_wrap = Some(language_settings::SoftWrap::PreferredLineLength);
3050            });
3051
3052            let actual_invisibles =
3053                collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, editor_width);
3054
3055            // Whatever the editor size is, ensure it has the same invisible kinds in the same order
3056            // (no good guarantees about the offsets: wrapping could trigger padding and its tests should check the offsets).
3057            let mut i = 0;
3058            for (actual_index, actual_invisible) in actual_invisibles.iter().enumerate() {
3059                i = actual_index;
3060                match expected_invisibles.get(i) {
3061                    Some(expected_invisible) => match (expected_invisible, actual_invisible) {
3062                        (Invisible::Whitespace { .. }, Invisible::Whitespace { .. })
3063                        | (Invisible::Tab { .. }, Invisible::Tab { .. }) => {}
3064                        _ => {
3065                            panic!("At index {i}, expected invisible {expected_invisible:?} does not match actual {actual_invisible:?} by kind. Actual invisibles: {actual_invisibles:?}")
3066                        }
3067                    },
3068                    None => panic!("Unexpected extra invisible {actual_invisible:?} at index {i}"),
3069                }
3070            }
3071            let missing_expected_invisibles = &expected_invisibles[i + 1..];
3072            assert!(
3073                missing_expected_invisibles.is_empty(),
3074                "Missing expected invisibles after index {i}: {missing_expected_invisibles:?}"
3075            );
3076
3077            editor_width += resize_step;
3078        }
3079    }
3080
3081    fn collect_invisibles_from_new_editor(
3082        cx: &mut TestAppContext,
3083        editor_mode: EditorMode,
3084        input_text: &str,
3085        editor_width: f32,
3086    ) -> Vec<Invisible> {
3087        info!(
3088            "Creating editor with mode {editor_mode:?}, width {editor_width} and text '{input_text}'"
3089        );
3090        let (_, editor) = cx.add_window(|cx| {
3091            let buffer = MultiBuffer::build_simple(&input_text, cx);
3092            Editor::new(editor_mode, buffer, None, None, cx)
3093        });
3094
3095        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3096        let (_, layout_state) = editor.update(cx, |editor, cx| {
3097            editor.set_soft_wrap_mode(language_settings::SoftWrap::EditorWidth, cx);
3098            editor.set_wrap_width(Some(editor_width), cx);
3099
3100            let mut new_parents = Default::default();
3101            let mut notify_views_if_parents_change = Default::default();
3102            let mut layout_cx = LayoutContext::new(
3103                cx,
3104                &mut new_parents,
3105                &mut notify_views_if_parents_change,
3106                false,
3107            );
3108            element.layout(
3109                SizeConstraint::new(vec2f(editor_width, 500.), vec2f(editor_width, 500.)),
3110                editor,
3111                &mut layout_cx,
3112            )
3113        });
3114
3115        layout_state
3116            .position_map
3117            .line_layouts
3118            .iter()
3119            .map(|line_with_invisibles| &line_with_invisibles.invisibles)
3120            .flatten()
3121            .cloned()
3122            .collect()
3123    }
3124}