geometry.rs

   1//! The GPUI geometry module is a collection of types and traits that
   2//! can be used to describe common units, concepts, and the relationships
   3//! between them.
   4
   5use anyhow::{Context as _, anyhow};
   6use core::fmt::Debug;
   7use derive_more::{Add, AddAssign, Div, DivAssign, Mul, Neg, Sub, SubAssign};
   8use refineable::Refineable;
   9use schemars::{JsonSchema, json_schema};
  10use serde::{Deserialize, Deserializer, Serialize, Serializer, de};
  11use std::borrow::Cow;
  12use std::ops::Range;
  13use std::{
  14    cmp::{self, PartialOrd},
  15    fmt::{self, Display},
  16    hash::Hash,
  17    ops::{Add, Div, Mul, MulAssign, Neg, Sub},
  18};
  19use taffy::prelude::{TaffyGridLine, TaffyGridSpan};
  20
  21use crate::{App, DisplayId};
  22
  23/// Axis in a 2D cartesian space.
  24#[derive(Copy, Clone, PartialEq, Eq, Serialize, Deserialize, Debug)]
  25pub enum Axis {
  26    /// The y axis, or up and down
  27    Vertical,
  28    /// The x axis, or left and right
  29    Horizontal,
  30}
  31
  32impl Axis {
  33    /// Swap this axis to the opposite axis.
  34    pub fn invert(self) -> Self {
  35        match self {
  36            Axis::Vertical => Axis::Horizontal,
  37            Axis::Horizontal => Axis::Vertical,
  38        }
  39    }
  40}
  41
  42/// A trait for accessing the given unit along a certain axis.
  43pub trait Along {
  44    /// The unit associated with this type
  45    type Unit;
  46
  47    /// Returns the unit along the given axis.
  48    fn along(&self, axis: Axis) -> Self::Unit;
  49
  50    /// Applies the given function to the unit along the given axis and returns a new value.
  51    fn apply_along(&self, axis: Axis, f: impl FnOnce(Self::Unit) -> Self::Unit) -> Self;
  52}
  53
  54/// Describes a location in a 2D cartesian space.
  55///
  56/// It holds two public fields, `x` and `y`, which represent the coordinates in the space.
  57/// The type `T` for the coordinates can be any type that implements `Default`, `Clone`, and `Debug`.
  58///
  59/// # Examples
  60///
  61/// ```
  62/// # use gpui::Point;
  63/// let point = Point { x: 10, y: 20 };
  64/// println!("{:?}", point); // Outputs: Point { x: 10, y: 20 }
  65/// ```
  66#[derive(
  67    Refineable,
  68    Default,
  69    Add,
  70    AddAssign,
  71    Sub,
  72    SubAssign,
  73    Copy,
  74    Debug,
  75    PartialEq,
  76    Eq,
  77    Serialize,
  78    Deserialize,
  79    JsonSchema,
  80    Hash,
  81)]
  82#[refineable(Debug, PartialEq, Serialize, Deserialize, JsonSchema)]
  83#[repr(C)]
  84pub struct Point<T: Clone + Debug + Default + PartialEq> {
  85    /// The x coordinate of the point.
  86    pub x: T,
  87    /// The y coordinate of the point.
  88    pub y: T,
  89}
  90
  91/// Constructs a new `Point<T>` with the given x and y coordinates.
  92///
  93/// # Arguments
  94///
  95/// * `x` - The x coordinate of the point.
  96/// * `y` - The y coordinate of the point.
  97///
  98/// # Returns
  99///
 100/// Returns a `Point<T>` with the specified coordinates.
 101///
 102/// # Examples
 103///
 104/// ```
 105/// use gpui::point;
 106/// let p = point(10, 20);
 107/// assert_eq!(p.x, 10);
 108/// assert_eq!(p.y, 20);
 109/// ```
 110pub const fn point<T: Clone + Debug + Default + PartialEq>(x: T, y: T) -> Point<T> {
 111    Point { x, y }
 112}
 113
 114impl<T: Clone + Debug + Default + PartialEq> Point<T> {
 115    /// Creates a new `Point` with the specified `x` and `y` coordinates.
 116    ///
 117    /// # Arguments
 118    ///
 119    /// * `x` - The horizontal coordinate of the point.
 120    /// * `y` - The vertical coordinate of the point.
 121    ///
 122    /// # Examples
 123    ///
 124    /// ```
 125    /// use gpui::Point;
 126    /// let p = Point::new(10, 20);
 127    /// assert_eq!(p.x, 10);
 128    /// assert_eq!(p.y, 20);
 129    /// ```
 130    pub const fn new(x: T, y: T) -> Self {
 131        Self { x, y }
 132    }
 133
 134    /// Transforms the point to a `Point<U>` by applying the given function to both coordinates.
 135    ///
 136    /// This method allows for converting a `Point<T>` to a `Point<U>` by specifying a closure
 137    /// that defines how to convert between the two types. The closure is applied to both the `x`
 138    /// and `y` coordinates, resulting in a new point of the desired type.
 139    ///
 140    /// # Arguments
 141    ///
 142    /// * `f` - A closure that takes a value of type `T` and returns a value of type `U`.
 143    ///
 144    /// # Examples
 145    ///
 146    /// ```
 147    /// # use gpui::Point;
 148    /// let p = Point { x: 3, y: 4 };
 149    /// let p_float = p.map(|coord| coord as f32);
 150    /// assert_eq!(p_float, Point { x: 3.0, y: 4.0 });
 151    /// ```
 152    #[must_use]
 153    pub fn map<U: Clone + Debug + Default + PartialEq>(&self, f: impl Fn(T) -> U) -> Point<U> {
 154        Point {
 155            x: f(self.x.clone()),
 156            y: f(self.y.clone()),
 157        }
 158    }
 159}
 160
 161impl<T: Clone + Debug + Default + PartialEq> Along for Point<T> {
 162    type Unit = T;
 163
 164    fn along(&self, axis: Axis) -> T {
 165        match axis {
 166            Axis::Horizontal => self.x.clone(),
 167            Axis::Vertical => self.y.clone(),
 168        }
 169    }
 170
 171    fn apply_along(&self, axis: Axis, f: impl FnOnce(T) -> T) -> Point<T> {
 172        match axis {
 173            Axis::Horizontal => Point {
 174                x: f(self.x.clone()),
 175                y: self.y.clone(),
 176            },
 177            Axis::Vertical => Point {
 178                x: self.x.clone(),
 179                y: f(self.y.clone()),
 180            },
 181        }
 182    }
 183}
 184
 185impl<T: Clone + Debug + Default + PartialEq + Negate> Negate for Point<T> {
 186    fn negate(self) -> Self {
 187        self.map(Negate::negate)
 188    }
 189}
 190
 191impl Point<Pixels> {
 192    /// Scales the point by a given factor, which is typically derived from the resolution
 193    /// of a target display to ensure proper sizing of UI elements.
 194    ///
 195    /// # Arguments
 196    ///
 197    /// * `factor` - The scaling factor to apply to both the x and y coordinates.
 198    ///
 199    /// # Examples
 200    ///
 201    /// ```
 202    /// # use gpui::{Point, Pixels, ScaledPixels};
 203    /// let p = Point { x: Pixels::from(10.0), y: Pixels::from(20.0) };
 204    /// let scaled_p = p.scale(1.5);
 205    /// assert_eq!(scaled_p, Point { x: ScaledPixels::from(15.0), y: ScaledPixels::from(30.0) });
 206    /// ```
 207    pub fn scale(&self, factor: f32) -> Point<ScaledPixels> {
 208        Point {
 209            x: self.x.scale(factor),
 210            y: self.y.scale(factor),
 211        }
 212    }
 213
 214    /// Calculates the Euclidean distance from the origin (0, 0) to this point.
 215    ///
 216    /// # Examples
 217    ///
 218    /// ```
 219    /// # use gpui::{Pixels, Point};
 220    /// let p = Point { x: Pixels::from(3.0), y: Pixels::from(4.0) };
 221    /// assert_eq!(p.magnitude(), 5.0);
 222    /// ```
 223    pub fn magnitude(&self) -> f64 {
 224        ((self.x.0.powi(2) + self.y.0.powi(2)) as f64).sqrt()
 225    }
 226}
 227
 228impl<T> Point<T>
 229where
 230    T: Sub<T, Output = T> + Clone + Debug + Default + PartialEq,
 231{
 232    /// Get the position of this point, relative to the given origin
 233    pub fn relative_to(&self, origin: &Point<T>) -> Point<T> {
 234        point(
 235            self.x.clone() - origin.x.clone(),
 236            self.y.clone() - origin.y.clone(),
 237        )
 238    }
 239}
 240
 241impl<T, Rhs> Mul<Rhs> for Point<T>
 242where
 243    T: Mul<Rhs, Output = T> + Clone + Debug + Default + PartialEq,
 244    Rhs: Clone + Debug,
 245{
 246    type Output = Point<T>;
 247
 248    fn mul(self, rhs: Rhs) -> Self::Output {
 249        Point {
 250            x: self.x * rhs.clone(),
 251            y: self.y * rhs,
 252        }
 253    }
 254}
 255
 256impl<T, S> MulAssign<S> for Point<T>
 257where
 258    T: Mul<S, Output = T> + Clone + Debug + Default + PartialEq,
 259    S: Clone,
 260{
 261    fn mul_assign(&mut self, rhs: S) {
 262        self.x = self.x.clone() * rhs.clone();
 263        self.y = self.y.clone() * rhs;
 264    }
 265}
 266
 267impl<T, S> Div<S> for Point<T>
 268where
 269    T: Div<S, Output = T> + Clone + Debug + Default + PartialEq,
 270    S: Clone,
 271{
 272    type Output = Self;
 273
 274    fn div(self, rhs: S) -> Self::Output {
 275        Self {
 276            x: self.x / rhs.clone(),
 277            y: self.y / rhs,
 278        }
 279    }
 280}
 281
 282impl<T> Point<T>
 283where
 284    T: PartialOrd + Clone + Debug + Default + PartialEq,
 285{
 286    /// Returns a new point with the maximum values of each dimension from `self` and `other`.
 287    ///
 288    /// # Arguments
 289    ///
 290    /// * `other` - A reference to another `Point` to compare with `self`.
 291    ///
 292    /// # Examples
 293    ///
 294    /// ```
 295    /// # use gpui::Point;
 296    /// let p1 = Point { x: 3, y: 7 };
 297    /// let p2 = Point { x: 5, y: 2 };
 298    /// let max_point = p1.max(&p2);
 299    /// assert_eq!(max_point, Point { x: 5, y: 7 });
 300    /// ```
 301    pub fn max(&self, other: &Self) -> Self {
 302        Point {
 303            x: if self.x > other.x {
 304                self.x.clone()
 305            } else {
 306                other.x.clone()
 307            },
 308            y: if self.y > other.y {
 309                self.y.clone()
 310            } else {
 311                other.y.clone()
 312            },
 313        }
 314    }
 315
 316    /// Returns a new point with the minimum values of each dimension from `self` and `other`.
 317    ///
 318    /// # Arguments
 319    ///
 320    /// * `other` - A reference to another `Point` to compare with `self`.
 321    ///
 322    /// # Examples
 323    ///
 324    /// ```
 325    /// # use gpui::Point;
 326    /// let p1 = Point { x: 3, y: 7 };
 327    /// let p2 = Point { x: 5, y: 2 };
 328    /// let min_point = p1.min(&p2);
 329    /// assert_eq!(min_point, Point { x: 3, y: 2 });
 330    /// ```
 331    pub fn min(&self, other: &Self) -> Self {
 332        Point {
 333            x: if self.x <= other.x {
 334                self.x.clone()
 335            } else {
 336                other.x.clone()
 337            },
 338            y: if self.y <= other.y {
 339                self.y.clone()
 340            } else {
 341                other.y.clone()
 342            },
 343        }
 344    }
 345
 346    /// Clamps the point to a specified range.
 347    ///
 348    /// Given a minimum point and a maximum point, this method constrains the current point
 349    /// such that its coordinates do not exceed the range defined by the minimum and maximum points.
 350    /// If the current point's coordinates are less than the minimum, they are set to the minimum.
 351    /// If they are greater than the maximum, they are set to the maximum.
 352    ///
 353    /// # Arguments
 354    ///
 355    /// * `min` - A reference to a `Point` representing the minimum allowable coordinates.
 356    /// * `max` - A reference to a `Point` representing the maximum allowable coordinates.
 357    ///
 358    /// # Examples
 359    ///
 360    /// ```
 361    /// # use gpui::Point;
 362    /// let p = Point { x: 10, y: 20 };
 363    /// let min = Point { x: 0, y: 5 };
 364    /// let max = Point { x: 15, y: 25 };
 365    /// let clamped_p = p.clamp(&min, &max);
 366    /// assert_eq!(clamped_p, Point { x: 10, y: 20 });
 367    ///
 368    /// let p_out_of_bounds = Point { x: -5, y: 30 };
 369    /// let clamped_p_out_of_bounds = p_out_of_bounds.clamp(&min, &max);
 370    /// assert_eq!(clamped_p_out_of_bounds, Point { x: 0, y: 25 });
 371    /// ```
 372    pub fn clamp(&self, min: &Self, max: &Self) -> Self {
 373        self.max(min).min(max)
 374    }
 375}
 376
 377impl<T: Clone + Debug + Default + PartialEq> Clone for Point<T> {
 378    fn clone(&self) -> Self {
 379        Self {
 380            x: self.x.clone(),
 381            y: self.y.clone(),
 382        }
 383    }
 384}
 385
 386impl<T: Clone + Debug + Default + PartialEq + Display> Display for Point<T> {
 387    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
 388        write!(f, "({}, {})", self.x, self.y)
 389    }
 390}
 391
 392/// A structure representing a two-dimensional size with width and height in a given unit.
 393///
 394/// This struct is generic over the type `T`, which can be any type that implements `Clone`, `Default`, and `Debug`.
 395/// It is commonly used to specify dimensions for elements in a UI, such as a window or element.
 396#[derive(Refineable, Default, Clone, Copy, PartialEq, Div, Hash, Serialize, Deserialize)]
 397#[refineable(Debug, PartialEq, Serialize, Deserialize, JsonSchema)]
 398#[repr(C)]
 399pub struct Size<T: Clone + Debug + Default + PartialEq> {
 400    /// The width component of the size.
 401    pub width: T,
 402    /// The height component of the size.
 403    pub height: T,
 404}
 405
 406impl<T: Clone + Debug + Default + PartialEq> Size<T> {
 407    /// Create a new Size, a synonym for [`size`]
 408    pub fn new(width: T, height: T) -> Self {
 409        size(width, height)
 410    }
 411}
 412
 413/// Constructs a new `Size<T>` with the provided width and height.
 414///
 415/// # Arguments
 416///
 417/// * `width` - The width component of the `Size`.
 418/// * `height` - The height component of the `Size`.
 419///
 420/// # Examples
 421///
 422/// ```
 423/// use gpui::size;
 424/// let my_size = size(10, 20);
 425/// assert_eq!(my_size.width, 10);
 426/// assert_eq!(my_size.height, 20);
 427/// ```
 428pub const fn size<T>(width: T, height: T) -> Size<T>
 429where
 430    T: Clone + Debug + Default + PartialEq,
 431{
 432    Size { width, height }
 433}
 434
 435impl<T> Size<T>
 436where
 437    T: Clone + Debug + Default + PartialEq,
 438{
 439    /// Applies a function to the width and height of the size, producing a new `Size<U>`.
 440    ///
 441    /// This method allows for converting a `Size<T>` to a `Size<U>` by specifying a closure
 442    /// that defines how to convert between the two types. The closure is applied to both the `width`
 443    /// and `height`, resulting in a new size of the desired type.
 444    ///
 445    /// # Arguments
 446    ///
 447    /// * `f` - A closure that takes a value of type `T` and returns a value of type `U`.
 448    ///
 449    /// # Examples
 450    ///
 451    /// ```
 452    /// # use gpui::Size;
 453    /// let my_size = Size { width: 10, height: 20 };
 454    /// let my_new_size = my_size.map(|dimension| dimension as f32 * 1.5);
 455    /// assert_eq!(my_new_size, Size { width: 15.0, height: 30.0 });
 456    /// ```
 457    pub fn map<U>(&self, f: impl Fn(T) -> U) -> Size<U>
 458    where
 459        U: Clone + Debug + Default + PartialEq,
 460    {
 461        Size {
 462            width: f(self.width.clone()),
 463            height: f(self.height.clone()),
 464        }
 465    }
 466}
 467
 468impl<T> Size<T>
 469where
 470    T: Clone + Debug + Default + PartialEq + Half,
 471{
 472    /// Compute the center point of the size.g
 473    pub fn center(&self) -> Point<T> {
 474        Point {
 475            x: self.width.half(),
 476            y: self.height.half(),
 477        }
 478    }
 479}
 480
 481impl Size<Pixels> {
 482    /// Scales the size by a given factor.
 483    ///
 484    /// This method multiplies both the width and height by the provided scaling factor,
 485    /// resulting in a new `Size<ScaledPixels>` that is proportionally larger or smaller
 486    /// depending on the factor.
 487    ///
 488    /// # Arguments
 489    ///
 490    /// * `factor` - The scaling factor to apply to the width and height.
 491    ///
 492    /// # Examples
 493    ///
 494    /// ```
 495    /// # use gpui::{Size, Pixels, ScaledPixels};
 496    /// let size = Size { width: Pixels::from(100.0), height: Pixels::from(50.0) };
 497    /// let scaled_size = size.scale(2.0);
 498    /// assert_eq!(scaled_size, Size { width: ScaledPixels::from(200.0), height: ScaledPixels::from(100.0) });
 499    /// ```
 500    pub fn scale(&self, factor: f32) -> Size<ScaledPixels> {
 501        Size {
 502            width: self.width.scale(factor),
 503            height: self.height.scale(factor),
 504        }
 505    }
 506}
 507
 508impl<T> Along for Size<T>
 509where
 510    T: Clone + Debug + Default + PartialEq,
 511{
 512    type Unit = T;
 513
 514    fn along(&self, axis: Axis) -> T {
 515        match axis {
 516            Axis::Horizontal => self.width.clone(),
 517            Axis::Vertical => self.height.clone(),
 518        }
 519    }
 520
 521    /// Returns the value of this size along the given axis.
 522    fn apply_along(&self, axis: Axis, f: impl FnOnce(T) -> T) -> Self {
 523        match axis {
 524            Axis::Horizontal => Size {
 525                width: f(self.width.clone()),
 526                height: self.height.clone(),
 527            },
 528            Axis::Vertical => Size {
 529                width: self.width.clone(),
 530                height: f(self.height.clone()),
 531            },
 532        }
 533    }
 534}
 535
 536impl<T> Size<T>
 537where
 538    T: PartialOrd + Clone + Debug + Default + PartialEq,
 539{
 540    /// Returns a new `Size` with the maximum width and height from `self` and `other`.
 541    ///
 542    /// # Arguments
 543    ///
 544    /// * `other` - A reference to another `Size` to compare with `self`.
 545    ///
 546    /// # Examples
 547    ///
 548    /// ```
 549    /// # use gpui::Size;
 550    /// let size1 = Size { width: 30, height: 40 };
 551    /// let size2 = Size { width: 50, height: 20 };
 552    /// let max_size = size1.max(&size2);
 553    /// assert_eq!(max_size, Size { width: 50, height: 40 });
 554    /// ```
 555    pub fn max(&self, other: &Self) -> Self {
 556        Size {
 557            width: if self.width >= other.width {
 558                self.width.clone()
 559            } else {
 560                other.width.clone()
 561            },
 562            height: if self.height >= other.height {
 563                self.height.clone()
 564            } else {
 565                other.height.clone()
 566            },
 567        }
 568    }
 569
 570    /// Returns a new `Size` with the minimum width and height from `self` and `other`.
 571    ///
 572    /// # Arguments
 573    ///
 574    /// * `other` - A reference to another `Size` to compare with `self`.
 575    ///
 576    /// # Examples
 577    ///
 578    /// ```
 579    /// # use gpui::Size;
 580    /// let size1 = Size { width: 30, height: 40 };
 581    /// let size2 = Size { width: 50, height: 20 };
 582    /// let min_size = size1.min(&size2);
 583    /// assert_eq!(min_size, Size { width: 30, height: 20 });
 584    /// ```
 585    pub fn min(&self, other: &Self) -> Self {
 586        Size {
 587            width: if self.width >= other.width {
 588                other.width.clone()
 589            } else {
 590                self.width.clone()
 591            },
 592            height: if self.height >= other.height {
 593                other.height.clone()
 594            } else {
 595                self.height.clone()
 596            },
 597        }
 598    }
 599}
 600
 601impl<T> Sub for Size<T>
 602where
 603    T: Sub<Output = T> + Clone + Debug + Default + PartialEq,
 604{
 605    type Output = Size<T>;
 606
 607    fn sub(self, rhs: Self) -> Self::Output {
 608        Size {
 609            width: self.width - rhs.width,
 610            height: self.height - rhs.height,
 611        }
 612    }
 613}
 614
 615impl<T> Add for Size<T>
 616where
 617    T: Add<Output = T> + Clone + Debug + Default + PartialEq,
 618{
 619    type Output = Size<T>;
 620
 621    fn add(self, rhs: Self) -> Self::Output {
 622        Size {
 623            width: self.width + rhs.width,
 624            height: self.height + rhs.height,
 625        }
 626    }
 627}
 628
 629impl<T, Rhs> Mul<Rhs> for Size<T>
 630where
 631    T: Mul<Rhs, Output = Rhs> + Clone + Debug + Default + PartialEq,
 632    Rhs: Clone + Debug + Default + PartialEq,
 633{
 634    type Output = Size<Rhs>;
 635
 636    fn mul(self, rhs: Rhs) -> Self::Output {
 637        Size {
 638            width: self.width * rhs.clone(),
 639            height: self.height * rhs,
 640        }
 641    }
 642}
 643
 644impl<T, S> MulAssign<S> for Size<T>
 645where
 646    T: Mul<S, Output = T> + Clone + Debug + Default + PartialEq,
 647    S: Clone,
 648{
 649    fn mul_assign(&mut self, rhs: S) {
 650        self.width = self.width.clone() * rhs.clone();
 651        self.height = self.height.clone() * rhs;
 652    }
 653}
 654
 655impl<T> Eq for Size<T> where T: Eq + Clone + Debug + Default + PartialEq {}
 656
 657impl<T> Debug for Size<T>
 658where
 659    T: Clone + Debug + Default + PartialEq,
 660{
 661    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
 662        write!(f, "Size {{ {:?} × {:?} }}", self.width, self.height)
 663    }
 664}
 665
 666impl<T: Clone + Debug + Default + PartialEq + Display> Display for Size<T> {
 667    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
 668        write!(f, "{} × {}", self.width, self.height)
 669    }
 670}
 671
 672impl<T: Clone + Debug + Default + PartialEq> From<Point<T>> for Size<T> {
 673    fn from(point: Point<T>) -> Self {
 674        Self {
 675            width: point.x,
 676            height: point.y,
 677        }
 678    }
 679}
 680
 681impl From<Size<Pixels>> for Size<DefiniteLength> {
 682    fn from(size: Size<Pixels>) -> Self {
 683        Size {
 684            width: size.width.into(),
 685            height: size.height.into(),
 686        }
 687    }
 688}
 689
 690impl From<Size<Pixels>> for Size<AbsoluteLength> {
 691    fn from(size: Size<Pixels>) -> Self {
 692        Size {
 693            width: size.width.into(),
 694            height: size.height.into(),
 695        }
 696    }
 697}
 698
 699impl Size<Length> {
 700    /// Returns a `Size` with both width and height set to fill the available space.
 701    ///
 702    /// This function creates a `Size` instance where both the width and height are set to `Length::Definite(DefiniteLength::Fraction(1.0))`,
 703    /// which represents 100% of the available space in both dimensions.
 704    ///
 705    /// # Returns
 706    ///
 707    /// A `Size<Length>` that will fill the available space when used in a layout.
 708    pub fn full() -> Self {
 709        Self {
 710            width: relative(1.).into(),
 711            height: relative(1.).into(),
 712        }
 713    }
 714}
 715
 716impl Size<Length> {
 717    /// Returns a `Size` with both width and height set to `auto`, which allows the layout engine to determine the size.
 718    ///
 719    /// This function creates a `Size` instance where both the width and height are set to `Length::Auto`,
 720    /// indicating that their size should be computed based on the layout context, such as the content size or
 721    /// available space.
 722    ///
 723    /// # Returns
 724    ///
 725    /// A `Size<Length>` with width and height set to `Length::Auto`.
 726    pub fn auto() -> Self {
 727        Self {
 728            width: Length::Auto,
 729            height: Length::Auto,
 730        }
 731    }
 732}
 733
 734/// Represents a rectangular area in a 2D space with an origin point and a size.
 735///
 736/// The `Bounds` struct is generic over a type `T` which represents the type of the coordinate system.
 737/// The origin is represented as a `Point<T>` which defines the top left corner of the rectangle,
 738/// and the size is represented as a `Size<T>` which defines the width and height of the rectangle.
 739///
 740/// # Examples
 741///
 742/// ```
 743/// # use gpui::{Bounds, Point, Size};
 744/// let origin = Point { x: 0, y: 0 };
 745/// let size = Size { width: 10, height: 20 };
 746/// let bounds = Bounds::new(origin, size);
 747///
 748/// assert_eq!(bounds.origin, origin);
 749/// assert_eq!(bounds.size, size);
 750/// ```
 751#[derive(Refineable, Copy, Clone, Default, Debug, Eq, PartialEq, Serialize, Deserialize, Hash)]
 752#[refineable(Debug)]
 753#[repr(C)]
 754pub struct Bounds<T: Clone + Debug + Default + PartialEq> {
 755    /// The origin point of this area.
 756    pub origin: Point<T>,
 757    /// The size of the rectangle.
 758    pub size: Size<T>,
 759}
 760
 761/// Create a bounds with the given origin and size
 762pub fn bounds<T: Clone + Debug + Default + PartialEq>(
 763    origin: Point<T>,
 764    size: Size<T>,
 765) -> Bounds<T> {
 766    Bounds { origin, size }
 767}
 768
 769impl Bounds<Pixels> {
 770    /// Generate a centered bounds for the given display or primary display if none is provided
 771    pub fn centered(display_id: Option<DisplayId>, size: Size<Pixels>, cx: &App) -> Self {
 772        let display = display_id
 773            .and_then(|id| cx.find_display(id))
 774            .or_else(|| cx.primary_display());
 775
 776        display
 777            .map(|display| Bounds::centered_at(display.bounds().center(), size))
 778            .unwrap_or_else(|| Bounds {
 779                origin: point(px(0.), px(0.)),
 780                size,
 781            })
 782    }
 783
 784    /// Generate maximized bounds for the given display or primary display if none is provided
 785    pub fn maximized(display_id: Option<DisplayId>, cx: &App) -> Self {
 786        let display = display_id
 787            .and_then(|id| cx.find_display(id))
 788            .or_else(|| cx.primary_display());
 789
 790        display
 791            .map(|display| display.bounds())
 792            .unwrap_or_else(|| Bounds {
 793                origin: point(px(0.), px(0.)),
 794                size: size(px(1024.), px(768.)),
 795            })
 796    }
 797}
 798
 799impl<T> Bounds<T>
 800where
 801    T: Clone + Debug + Default + PartialEq,
 802{
 803    /// Creates a new `Bounds` with the specified origin and size.
 804    ///
 805    /// # Arguments
 806    ///
 807    /// * `origin` - A `Point<T>` representing the origin of the bounds.
 808    /// * `size` - A `Size<T>` representing the size of the bounds.
 809    ///
 810    /// # Returns
 811    ///
 812    /// Returns a `Bounds<T>` that has the given origin and size.
 813    pub fn new(origin: Point<T>, size: Size<T>) -> Self {
 814        Bounds { origin, size }
 815    }
 816}
 817
 818impl<T> Bounds<T>
 819where
 820    T: Sub<Output = T> + Clone + Debug + Default + PartialEq,
 821{
 822    /// Constructs a `Bounds` from two corner points: the top left and bottom right corners.
 823    ///
 824    /// This function calculates the origin and size of the `Bounds` based on the provided corner points.
 825    /// The origin is set to the top left corner, and the size is determined by the difference between
 826    /// the x and y coordinates of the bottom right and top left points.
 827    ///
 828    /// # Arguments
 829    ///
 830    /// * `top_left` - A `Point<T>` representing the top left corner of the rectangle.
 831    /// * `bottom_right` - A `Point<T>` representing the bottom right corner of the rectangle.
 832    ///
 833    /// # Returns
 834    ///
 835    /// Returns a `Bounds<T>` that encompasses the area defined by the two corner points.
 836    ///
 837    /// # Examples
 838    ///
 839    /// ```
 840    /// # use gpui::{Bounds, Point};
 841    /// let top_left = Point { x: 0, y: 0 };
 842    /// let bottom_right = Point { x: 10, y: 10 };
 843    /// let bounds = Bounds::from_corners(top_left, bottom_right);
 844    ///
 845    /// assert_eq!(bounds.origin, top_left);
 846    /// assert_eq!(bounds.size.width, 10);
 847    /// assert_eq!(bounds.size.height, 10);
 848    /// ```
 849    pub fn from_corners(top_left: Point<T>, bottom_right: Point<T>) -> Self {
 850        let origin = Point {
 851            x: top_left.x.clone(),
 852            y: top_left.y.clone(),
 853        };
 854        let size = Size {
 855            width: bottom_right.x - top_left.x,
 856            height: bottom_right.y - top_left.y,
 857        };
 858        Bounds { origin, size }
 859    }
 860
 861    /// Constructs a `Bounds` from a corner point and size. The specified corner will be placed at
 862    /// the specified origin.
 863    pub fn from_corner_and_size(corner: Corner, origin: Point<T>, size: Size<T>) -> Bounds<T> {
 864        let origin = match corner {
 865            Corner::TopLeft => origin,
 866            Corner::TopRight => Point {
 867                x: origin.x - size.width.clone(),
 868                y: origin.y,
 869            },
 870            Corner::BottomLeft => Point {
 871                x: origin.x,
 872                y: origin.y - size.height.clone(),
 873            },
 874            Corner::BottomRight => Point {
 875                x: origin.x - size.width.clone(),
 876                y: origin.y - size.height.clone(),
 877            },
 878        };
 879
 880        Bounds { origin, size }
 881    }
 882}
 883
 884impl<T> Bounds<T>
 885where
 886    T: Sub<T, Output = T> + Half + Clone + Debug + Default + PartialEq,
 887{
 888    /// Creates a new bounds centered at the given point.
 889    pub fn centered_at(center: Point<T>, size: Size<T>) -> Self {
 890        let origin = Point {
 891            x: center.x - size.width.half(),
 892            y: center.y - size.height.half(),
 893        };
 894        Self::new(origin, size)
 895    }
 896}
 897
 898impl<T> Bounds<T>
 899where
 900    T: PartialOrd + Add<T, Output = T> + Clone + Debug + Default + PartialEq,
 901{
 902    /// Checks if this `Bounds` intersects with another `Bounds`.
 903    ///
 904    /// Two `Bounds` instances intersect if they overlap in the 2D space they occupy.
 905    /// This method checks if there is any overlapping area between the two bounds.
 906    ///
 907    /// # Arguments
 908    ///
 909    /// * `other` - A reference to another `Bounds` to check for intersection with.
 910    ///
 911    /// # Returns
 912    ///
 913    /// Returns `true` if there is any intersection between the two bounds, `false` otherwise.
 914    ///
 915    /// # Examples
 916    ///
 917    /// ```
 918    /// # use gpui::{Bounds, Point, Size};
 919    /// let bounds1 = Bounds {
 920    ///     origin: Point { x: 0, y: 0 },
 921    ///     size: Size { width: 10, height: 10 },
 922    /// };
 923    /// let bounds2 = Bounds {
 924    ///     origin: Point { x: 5, y: 5 },
 925    ///     size: Size { width: 10, height: 10 },
 926    /// };
 927    /// let bounds3 = Bounds {
 928    ///     origin: Point { x: 20, y: 20 },
 929    ///     size: Size { width: 10, height: 10 },
 930    /// };
 931    ///
 932    /// assert_eq!(bounds1.intersects(&bounds2), true); // Overlapping bounds
 933    /// assert_eq!(bounds1.intersects(&bounds3), false); // Non-overlapping bounds
 934    /// ```
 935    pub fn intersects(&self, other: &Bounds<T>) -> bool {
 936        let my_lower_right = self.bottom_right();
 937        let their_lower_right = other.bottom_right();
 938
 939        self.origin.x < their_lower_right.x
 940            && my_lower_right.x > other.origin.x
 941            && self.origin.y < their_lower_right.y
 942            && my_lower_right.y > other.origin.y
 943    }
 944}
 945
 946impl<T> Bounds<T>
 947where
 948    T: Add<T, Output = T> + Half + Clone + Debug + Default + PartialEq,
 949{
 950    /// Returns the center point of the bounds.
 951    ///
 952    /// Calculates the center by taking the origin's x and y coordinates and adding half the width and height
 953    /// of the bounds, respectively. The center is represented as a `Point<T>` where `T` is the type of the
 954    /// coordinate system.
 955    ///
 956    /// # Returns
 957    ///
 958    /// A `Point<T>` representing the center of the bounds.
 959    ///
 960    /// # Examples
 961    ///
 962    /// ```
 963    /// # use gpui::{Bounds, Point, Size};
 964    /// let bounds = Bounds {
 965    ///     origin: Point { x: 0, y: 0 },
 966    ///     size: Size { width: 10, height: 20 },
 967    /// };
 968    /// let center = bounds.center();
 969    /// assert_eq!(center, Point { x: 5, y: 10 });
 970    /// ```
 971    pub fn center(&self) -> Point<T> {
 972        Point {
 973            x: self.origin.x.clone() + self.size.width.clone().half(),
 974            y: self.origin.y.clone() + self.size.height.clone().half(),
 975        }
 976    }
 977}
 978
 979impl<T> Bounds<T>
 980where
 981    T: Add<T, Output = T> + Clone + Debug + Default + PartialEq,
 982{
 983    /// Calculates the half perimeter of a rectangle defined by the bounds.
 984    ///
 985    /// The half perimeter is calculated as the sum of the width and the height of the rectangle.
 986    /// This method is generic over the type `T` which must implement the `Sub` trait to allow
 987    /// calculation of the width and height from the bounds' origin and size, as well as the `Add` trait
 988    /// to sum the width and height for the half perimeter.
 989    ///
 990    /// # Examples
 991    ///
 992    /// ```
 993    /// # use gpui::{Bounds, Point, Size};
 994    /// let bounds = Bounds {
 995    ///     origin: Point { x: 0, y: 0 },
 996    ///     size: Size { width: 10, height: 20 },
 997    /// };
 998    /// let half_perimeter = bounds.half_perimeter();
 999    /// assert_eq!(half_perimeter, 30);
1000    /// ```
1001    pub fn half_perimeter(&self) -> T {
1002        self.size.width.clone() + self.size.height.clone()
1003    }
1004}
1005
1006impl<T> Bounds<T>
1007where
1008    T: Add<T, Output = T> + Sub<Output = T> + Clone + Debug + Default + PartialEq,
1009{
1010    /// Dilates the bounds by a specified amount in all directions.
1011    ///
1012    /// This method expands the bounds by the given `amount`, increasing the size
1013    /// and adjusting the origin so that the bounds grow outwards equally in all directions.
1014    /// The resulting bounds will have its width and height increased by twice the `amount`
1015    /// (since it grows in both directions), and the origin will be moved by `-amount`
1016    /// in both the x and y directions.
1017    ///
1018    /// # Arguments
1019    ///
1020    /// * `amount` - The amount by which to dilate the bounds.
1021    ///
1022    /// # Examples
1023    ///
1024    /// ```
1025    /// # use gpui::{Bounds, Point, Size};
1026    /// let mut bounds = Bounds {
1027    ///     origin: Point { x: 10, y: 10 },
1028    ///     size: Size { width: 10, height: 10 },
1029    /// };
1030    /// let expanded_bounds = bounds.dilate(5);
1031    /// assert_eq!(expanded_bounds, Bounds {
1032    ///     origin: Point { x: 5, y: 5 },
1033    ///     size: Size { width: 20, height: 20 },
1034    /// });
1035    /// ```
1036    #[must_use]
1037    pub fn dilate(&self, amount: T) -> Bounds<T> {
1038        let double_amount = amount.clone() + amount.clone();
1039        Bounds {
1040            origin: self.origin.clone() - point(amount.clone(), amount),
1041            size: self.size.clone() + size(double_amount.clone(), double_amount),
1042        }
1043    }
1044
1045    /// Extends the bounds different amounts in each direction.
1046    #[must_use]
1047    pub fn extend(&self, amount: Edges<T>) -> Bounds<T> {
1048        Bounds {
1049            origin: self.origin.clone() - point(amount.left.clone(), amount.top.clone()),
1050            size: self.size.clone()
1051                + size(
1052                    amount.left.clone() + amount.right.clone(),
1053                    amount.top.clone() + amount.bottom,
1054                ),
1055        }
1056    }
1057}
1058
1059impl<T> Bounds<T>
1060where
1061    T: Add<T, Output = T>
1062        + Sub<T, Output = T>
1063        + Neg<Output = T>
1064        + Clone
1065        + Debug
1066        + Default
1067        + PartialEq,
1068{
1069    /// Inset the bounds by a specified amount. Equivalent to `dilate` with the amount negated.
1070    ///
1071    /// Note that this may panic if T does not support negative values.
1072    pub fn inset(&self, amount: T) -> Self {
1073        self.dilate(-amount)
1074    }
1075}
1076
1077impl<T: PartialOrd + Add<T, Output = T> + Sub<Output = T> + Clone + Debug + Default + PartialEq>
1078    Bounds<T>
1079{
1080    /// Calculates the intersection of two `Bounds` objects.
1081    ///
1082    /// This method computes the overlapping region of two `Bounds`. If the bounds do not intersect,
1083    /// the resulting `Bounds` will have a size with width and height of zero.
1084    ///
1085    /// # Arguments
1086    ///
1087    /// * `other` - A reference to another `Bounds` to intersect with.
1088    ///
1089    /// # Returns
1090    ///
1091    /// Returns a `Bounds` representing the intersection area. If there is no intersection,
1092    /// the returned `Bounds` will have a size with width and height of zero.
1093    ///
1094    /// # Examples
1095    ///
1096    /// ```
1097    /// # use gpui::{Bounds, Point, Size};
1098    /// let bounds1 = Bounds {
1099    ///     origin: Point { x: 0, y: 0 },
1100    ///     size: Size { width: 10, height: 10 },
1101    /// };
1102    /// let bounds2 = Bounds {
1103    ///     origin: Point { x: 5, y: 5 },
1104    ///     size: Size { width: 10, height: 10 },
1105    /// };
1106    /// let intersection = bounds1.intersect(&bounds2);
1107    ///
1108    /// assert_eq!(intersection, Bounds {
1109    ///     origin: Point { x: 5, y: 5 },
1110    ///     size: Size { width: 5, height: 5 },
1111    /// });
1112    /// ```
1113    pub fn intersect(&self, other: &Self) -> Self {
1114        let upper_left = self.origin.max(&other.origin);
1115        let bottom_right = self
1116            .bottom_right()
1117            .min(&other.bottom_right())
1118            .max(&upper_left);
1119        Self::from_corners(upper_left, bottom_right)
1120    }
1121
1122    /// Computes the union of two `Bounds`.
1123    ///
1124    /// This method calculates the smallest `Bounds` that contains both the current `Bounds` and the `other` `Bounds`.
1125    /// The resulting `Bounds` will have an origin that is the minimum of the origins of the two `Bounds`,
1126    /// and a size that encompasses the furthest extents of both `Bounds`.
1127    ///
1128    /// # Arguments
1129    ///
1130    /// * `other` - A reference to another `Bounds` to create a union with.
1131    ///
1132    /// # Returns
1133    ///
1134    /// Returns a `Bounds` representing the union of the two `Bounds`.
1135    ///
1136    /// # Examples
1137    ///
1138    /// ```
1139    /// # use gpui::{Bounds, Point, Size};
1140    /// let bounds1 = Bounds {
1141    ///     origin: Point { x: 0, y: 0 },
1142    ///     size: Size { width: 10, height: 10 },
1143    /// };
1144    /// let bounds2 = Bounds {
1145    ///     origin: Point { x: 5, y: 5 },
1146    ///     size: Size { width: 15, height: 15 },
1147    /// };
1148    /// let union_bounds = bounds1.union(&bounds2);
1149    ///
1150    /// assert_eq!(union_bounds, Bounds {
1151    ///     origin: Point { x: 0, y: 0 },
1152    ///     size: Size { width: 20, height: 20 },
1153    /// });
1154    /// ```
1155    pub fn union(&self, other: &Self) -> Self {
1156        let top_left = self.origin.min(&other.origin);
1157        let bottom_right = self.bottom_right().max(&other.bottom_right());
1158        Bounds::from_corners(top_left, bottom_right)
1159    }
1160}
1161
1162impl<T> Bounds<T>
1163where
1164    T: Add<T, Output = T> + Sub<T, Output = T> + Clone + Debug + Default + PartialEq,
1165{
1166    /// Computes the space available within outer bounds.
1167    pub fn space_within(&self, outer: &Self) -> Edges<T> {
1168        Edges {
1169            top: self.top() - outer.top(),
1170            right: outer.right() - self.right(),
1171            bottom: outer.bottom() - self.bottom(),
1172            left: self.left() - outer.left(),
1173        }
1174    }
1175}
1176
1177impl<T, Rhs> Mul<Rhs> for Bounds<T>
1178where
1179    T: Mul<Rhs, Output = Rhs> + Clone + Debug + Default + PartialEq,
1180    Point<T>: Mul<Rhs, Output = Point<Rhs>>,
1181    Rhs: Clone + Debug + Default + PartialEq,
1182{
1183    type Output = Bounds<Rhs>;
1184
1185    fn mul(self, rhs: Rhs) -> Self::Output {
1186        Bounds {
1187            origin: self.origin * rhs.clone(),
1188            size: self.size * rhs,
1189        }
1190    }
1191}
1192
1193impl<T, S> MulAssign<S> for Bounds<T>
1194where
1195    T: Mul<S, Output = T> + Clone + Debug + Default + PartialEq,
1196    S: Clone,
1197{
1198    fn mul_assign(&mut self, rhs: S) {
1199        self.origin *= rhs.clone();
1200        self.size *= rhs;
1201    }
1202}
1203
1204impl<T, S> Div<S> for Bounds<T>
1205where
1206    Size<T>: Div<S, Output = Size<T>>,
1207    T: Div<S, Output = T> + Clone + Debug + Default + PartialEq,
1208    S: Clone,
1209{
1210    type Output = Self;
1211
1212    fn div(self, rhs: S) -> Self {
1213        Self {
1214            origin: self.origin / rhs.clone(),
1215            size: self.size / rhs,
1216        }
1217    }
1218}
1219
1220impl<T> Add<Point<T>> for Bounds<T>
1221where
1222    T: Add<T, Output = T> + Clone + Debug + Default + PartialEq,
1223{
1224    type Output = Self;
1225
1226    fn add(self, rhs: Point<T>) -> Self {
1227        Self {
1228            origin: self.origin + rhs,
1229            size: self.size,
1230        }
1231    }
1232}
1233
1234impl<T> Sub<Point<T>> for Bounds<T>
1235where
1236    T: Sub<T, Output = T> + Clone + Debug + Default + PartialEq,
1237{
1238    type Output = Self;
1239
1240    fn sub(self, rhs: Point<T>) -> Self {
1241        Self {
1242            origin: self.origin - rhs,
1243            size: self.size,
1244        }
1245    }
1246}
1247
1248impl<T> Bounds<T>
1249where
1250    T: Add<T, Output = T> + Clone + Debug + Default + PartialEq,
1251{
1252    /// Returns the top edge of the bounds.
1253    ///
1254    /// # Returns
1255    ///
1256    /// A value of type `T` representing the y-coordinate of the top edge of the bounds.
1257    pub fn top(&self) -> T {
1258        self.origin.y.clone()
1259    }
1260
1261    /// Returns the bottom edge of the bounds.
1262    ///
1263    /// # Returns
1264    ///
1265    /// A value of type `T` representing the y-coordinate of the bottom edge of the bounds.
1266    pub fn bottom(&self) -> T {
1267        self.origin.y.clone() + self.size.height.clone()
1268    }
1269
1270    /// Returns the left edge of the bounds.
1271    ///
1272    /// # Returns
1273    ///
1274    /// A value of type `T` representing the x-coordinate of the left edge of the bounds.
1275    pub fn left(&self) -> T {
1276        self.origin.x.clone()
1277    }
1278
1279    /// Returns the right edge of the bounds.
1280    ///
1281    /// # Returns
1282    ///
1283    /// A value of type `T` representing the x-coordinate of the right edge of the bounds.
1284    pub fn right(&self) -> T {
1285        self.origin.x.clone() + self.size.width.clone()
1286    }
1287
1288    /// Returns the top right corner point of the bounds.
1289    ///
1290    /// # Returns
1291    ///
1292    /// A `Point<T>` representing the top right corner of the bounds.
1293    ///
1294    /// # Examples
1295    ///
1296    /// ```
1297    /// # use gpui::{Bounds, Point, Size};
1298    /// let bounds = Bounds {
1299    ///     origin: Point { x: 0, y: 0 },
1300    ///     size: Size { width: 10, height: 20 },
1301    /// };
1302    /// let top_right = bounds.top_right();
1303    /// assert_eq!(top_right, Point { x: 10, y: 0 });
1304    /// ```
1305    pub fn top_right(&self) -> Point<T> {
1306        Point {
1307            x: self.origin.x.clone() + self.size.width.clone(),
1308            y: self.origin.y.clone(),
1309        }
1310    }
1311
1312    /// Returns the bottom right corner point of the bounds.
1313    ///
1314    /// # Returns
1315    ///
1316    /// A `Point<T>` representing the bottom right corner of the bounds.
1317    ///
1318    /// # Examples
1319    ///
1320    /// ```
1321    /// # use gpui::{Bounds, Point, Size};
1322    /// let bounds = Bounds {
1323    ///     origin: Point { x: 0, y: 0 },
1324    ///     size: Size { width: 10, height: 20 },
1325    /// };
1326    /// let bottom_right = bounds.bottom_right();
1327    /// assert_eq!(bottom_right, Point { x: 10, y: 20 });
1328    /// ```
1329    pub fn bottom_right(&self) -> Point<T> {
1330        Point {
1331            x: self.origin.x.clone() + self.size.width.clone(),
1332            y: self.origin.y.clone() + self.size.height.clone(),
1333        }
1334    }
1335
1336    /// Returns the bottom left corner point of the bounds.
1337    ///
1338    /// # Returns
1339    ///
1340    /// A `Point<T>` representing the bottom left corner of the bounds.
1341    ///
1342    /// # Examples
1343    ///
1344    /// ```
1345    /// # use gpui::{Bounds, Point, Size};
1346    /// let bounds = Bounds {
1347    ///     origin: Point { x: 0, y: 0 },
1348    ///     size: Size { width: 10, height: 20 },
1349    /// };
1350    /// let bottom_left = bounds.bottom_left();
1351    /// assert_eq!(bottom_left, Point { x: 0, y: 20 });
1352    /// ```
1353    pub fn bottom_left(&self) -> Point<T> {
1354        Point {
1355            x: self.origin.x.clone(),
1356            y: self.origin.y.clone() + self.size.height.clone(),
1357        }
1358    }
1359
1360    /// Returns the requested corner point of the bounds.
1361    ///
1362    /// # Returns
1363    ///
1364    /// A `Point<T>` representing the corner of the bounds requested by the parameter.
1365    ///
1366    /// # Examples
1367    ///
1368    /// ```
1369    /// use gpui::{Bounds, Corner, Point, Size};
1370    /// let bounds = Bounds {
1371    ///     origin: Point { x: 0, y: 0 },
1372    ///     size: Size { width: 10, height: 20 },
1373    /// };
1374    /// let bottom_left = bounds.corner(Corner::BottomLeft);
1375    /// assert_eq!(bottom_left, Point { x: 0, y: 20 });
1376    /// ```
1377    pub fn corner(&self, corner: Corner) -> Point<T> {
1378        match corner {
1379            Corner::TopLeft => self.origin.clone(),
1380            Corner::TopRight => self.top_right(),
1381            Corner::BottomLeft => self.bottom_left(),
1382            Corner::BottomRight => self.bottom_right(),
1383        }
1384    }
1385}
1386
1387impl<T> Bounds<T>
1388where
1389    T: Add<T, Output = T> + PartialOrd + Clone + Debug + Default + PartialEq,
1390{
1391    /// Checks if the given point is within the bounds.
1392    ///
1393    /// This method determines whether a point lies inside the rectangle defined by the bounds,
1394    /// including the edges. The point is considered inside if its x-coordinate is greater than
1395    /// or equal to the left edge and less than or equal to the right edge, and its y-coordinate
1396    /// is greater than or equal to the top edge and less than or equal to the bottom edge of the bounds.
1397    ///
1398    /// # Arguments
1399    ///
1400    /// * `point` - A reference to a `Point<T>` that represents the point to check.
1401    ///
1402    /// # Returns
1403    ///
1404    /// Returns `true` if the point is within the bounds, `false` otherwise.
1405    ///
1406    /// # Examples
1407    ///
1408    /// ```
1409    /// # use gpui::{Point, Bounds, Size};
1410    /// let bounds = Bounds {
1411    ///     origin: Point { x: 0, y: 0 },
1412    ///     size: Size { width: 10, height: 10 },
1413    /// };
1414    /// let inside_point = Point { x: 5, y: 5 };
1415    /// let outside_point = Point { x: 15, y: 15 };
1416    ///
1417    /// assert!(bounds.contains(&inside_point));
1418    /// assert!(!bounds.contains(&outside_point));
1419    /// ```
1420    pub fn contains(&self, point: &Point<T>) -> bool {
1421        point.x >= self.origin.x
1422            && point.x < self.origin.x.clone() + self.size.width.clone()
1423            && point.y >= self.origin.y
1424            && point.y < self.origin.y.clone() + self.size.height.clone()
1425    }
1426
1427    /// Checks if this bounds is completely contained within another bounds.
1428    ///
1429    /// This method determines whether the current bounds is entirely enclosed by the given bounds.
1430    /// A bounds is considered to be contained within another if its origin (top-left corner) and
1431    /// its bottom-right corner are both contained within the other bounds.
1432    ///
1433    /// # Arguments
1434    ///
1435    /// * `other` - A reference to another `Bounds` that might contain this bounds.
1436    ///
1437    /// # Returns
1438    ///
1439    /// Returns `true` if this bounds is completely inside the other bounds, `false` otherwise.
1440    ///
1441    /// # Examples
1442    ///
1443    /// ```
1444    /// # use gpui::{Bounds, Point, Size};
1445    /// let outer_bounds = Bounds {
1446    ///     origin: Point { x: 0, y: 0 },
1447    ///     size: Size { width: 20, height: 20 },
1448    /// };
1449    /// let inner_bounds = Bounds {
1450    ///     origin: Point { x: 5, y: 5 },
1451    ///     size: Size { width: 10, height: 10 },
1452    /// };
1453    /// let overlapping_bounds = Bounds {
1454    ///     origin: Point { x: 15, y: 15 },
1455    ///     size: Size { width: 10, height: 10 },
1456    /// };
1457    ///
1458    /// assert!(inner_bounds.is_contained_within(&outer_bounds));
1459    /// assert!(!overlapping_bounds.is_contained_within(&outer_bounds));
1460    /// ```
1461    pub fn is_contained_within(&self, other: &Self) -> bool {
1462        other.contains(&self.origin) && other.contains(&self.bottom_right())
1463    }
1464
1465    /// Applies a function to the origin and size of the bounds, producing a new `Bounds<U>`.
1466    ///
1467    /// This method allows for converting a `Bounds<T>` to a `Bounds<U>` by specifying a closure
1468    /// that defines how to convert between the two types. The closure is applied to the `origin` and
1469    /// `size` fields, resulting in new bounds of the desired type.
1470    ///
1471    /// # Arguments
1472    ///
1473    /// * `f` - A closure that takes a value of type `T` and returns a value of type `U`.
1474    ///
1475    /// # Returns
1476    ///
1477    /// Returns a new `Bounds<U>` with the origin and size mapped by the provided function.
1478    ///
1479    /// # Examples
1480    ///
1481    /// ```
1482    /// # use gpui::{Bounds, Point, Size};
1483    /// let bounds = Bounds {
1484    ///     origin: Point { x: 10.0, y: 10.0 },
1485    ///     size: Size { width: 10.0, height: 20.0 },
1486    /// };
1487    /// let new_bounds = bounds.map(|value| value as f64 * 1.5);
1488    ///
1489    /// assert_eq!(new_bounds, Bounds {
1490    ///     origin: Point { x: 15.0, y: 15.0 },
1491    ///     size: Size { width: 15.0, height: 30.0 },
1492    /// });
1493    /// ```
1494    pub fn map<U>(&self, f: impl Fn(T) -> U) -> Bounds<U>
1495    where
1496        U: Clone + Debug + Default + PartialEq,
1497    {
1498        Bounds {
1499            origin: self.origin.map(&f),
1500            size: self.size.map(f),
1501        }
1502    }
1503
1504    /// Applies a function to the origin  of the bounds, producing a new `Bounds` with the new origin
1505    ///
1506    /// # Examples
1507    ///
1508    /// ```
1509    /// # use gpui::{Bounds, Point, Size};
1510    /// let bounds = Bounds {
1511    ///     origin: Point { x: 10.0, y: 10.0 },
1512    ///     size: Size { width: 10.0, height: 20.0 },
1513    /// };
1514    /// let new_bounds = bounds.map_origin(|value| value * 1.5);
1515    ///
1516    /// assert_eq!(new_bounds, Bounds {
1517    ///     origin: Point { x: 15.0, y: 15.0 },
1518    ///     size: Size { width: 10.0, height: 20.0 },
1519    /// });
1520    /// ```
1521    pub fn map_origin(self, f: impl Fn(T) -> T) -> Bounds<T> {
1522        Bounds {
1523            origin: self.origin.map(f),
1524            size: self.size,
1525        }
1526    }
1527
1528    /// Applies a function to the origin  of the bounds, producing a new `Bounds` with the new origin
1529    ///
1530    /// # Examples
1531    ///
1532    /// ```
1533    /// # use gpui::{Bounds, Point, Size};
1534    /// let bounds = Bounds {
1535    ///     origin: Point { x: 10.0, y: 10.0 },
1536    ///     size: Size { width: 10.0, height: 20.0 },
1537    /// };
1538    /// let new_bounds = bounds.map_size(|value| value * 1.5);
1539    ///
1540    /// assert_eq!(new_bounds, Bounds {
1541    ///     origin: Point { x: 10.0, y: 10.0 },
1542    ///     size: Size { width: 15.0, height: 30.0 },
1543    /// });
1544    /// ```
1545    pub fn map_size(self, f: impl Fn(T) -> T) -> Bounds<T> {
1546        Bounds {
1547            origin: self.origin,
1548            size: self.size.map(f),
1549        }
1550    }
1551}
1552
1553impl<T> Bounds<T>
1554where
1555    T: Add<T, Output = T> + Sub<T, Output = T> + PartialOrd + Clone + Debug + Default + PartialEq,
1556{
1557    /// Convert a point to the coordinate space defined by this Bounds
1558    pub fn localize(&self, point: &Point<T>) -> Option<Point<T>> {
1559        self.contains(point)
1560            .then(|| point.relative_to(&self.origin))
1561    }
1562}
1563
1564/// Checks if the bounds represent an empty area.
1565///
1566/// # Returns
1567///
1568/// Returns `true` if either the width or the height of the bounds is less than or equal to zero, indicating an empty area.
1569impl<T: PartialOrd + Clone + Debug + Default + PartialEq> Bounds<T> {
1570    /// Checks if the bounds represent an empty area.
1571    ///
1572    /// # Returns
1573    ///
1574    /// Returns `true` if either the width or the height of the bounds is less than or equal to zero, indicating an empty area.
1575    #[must_use]
1576    pub fn is_empty(&self) -> bool {
1577        self.size.width <= T::default() || self.size.height <= T::default()
1578    }
1579}
1580
1581impl<T: Clone + Debug + Default + PartialEq + Display + Add<T, Output = T>> Display for Bounds<T> {
1582    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
1583        write!(
1584            f,
1585            "{} - {} (size {})",
1586            self.origin,
1587            self.bottom_right(),
1588            self.size
1589        )
1590    }
1591}
1592
1593impl Size<DevicePixels> {
1594    /// Converts the size from physical to logical pixels.
1595    pub(crate) fn to_pixels(self, scale_factor: f32) -> Size<Pixels> {
1596        size(
1597            px(self.width.0 as f32 / scale_factor),
1598            px(self.height.0 as f32 / scale_factor),
1599        )
1600    }
1601}
1602
1603impl Size<Pixels> {
1604    /// Converts the size from logical to physical pixels.
1605    pub(crate) fn to_device_pixels(self, scale_factor: f32) -> Size<DevicePixels> {
1606        size(
1607            DevicePixels((self.width.0 * scale_factor).round() as i32),
1608            DevicePixels((self.height.0 * scale_factor).round() as i32),
1609        )
1610    }
1611}
1612
1613impl Bounds<Pixels> {
1614    /// Scales the bounds by a given factor, typically used to adjust for display scaling.
1615    ///
1616    /// This method multiplies the origin and size of the bounds by the provided scaling factor,
1617    /// resulting in a new `Bounds<ScaledPixels>` that is proportionally larger or smaller
1618    /// depending on the scaling factor. This can be used to ensure that the bounds are properly
1619    /// scaled for different display densities.
1620    ///
1621    /// # Arguments
1622    ///
1623    /// * `factor` - The scaling factor to apply to the origin and size, typically the display's scaling factor.
1624    ///
1625    /// # Returns
1626    ///
1627    /// Returns a new `Bounds<ScaledPixels>` that represents the scaled bounds.
1628    ///
1629    /// # Examples
1630    ///
1631    /// ```
1632    /// # use gpui::{Bounds, Point, Size, Pixels, ScaledPixels, DevicePixels};
1633    /// let bounds = Bounds {
1634    ///     origin: Point { x: Pixels::from(10.0), y: Pixels::from(20.0) },
1635    ///     size: Size { width: Pixels::from(30.0), height: Pixels::from(40.0) },
1636    /// };
1637    /// let display_scale_factor = 2.0;
1638    /// let scaled_bounds = bounds.scale(display_scale_factor);
1639    /// assert_eq!(scaled_bounds, Bounds {
1640    ///     origin: Point {
1641    ///         x: ScaledPixels::from(20.0),
1642    ///         y: ScaledPixels::from(40.0),
1643    ///     },
1644    ///     size: Size {
1645    ///         width: ScaledPixels::from(60.0),
1646    ///         height: ScaledPixels::from(80.0)
1647    ///     },
1648    /// });
1649    /// ```
1650    pub fn scale(&self, factor: f32) -> Bounds<ScaledPixels> {
1651        Bounds {
1652            origin: self.origin.scale(factor),
1653            size: self.size.scale(factor),
1654        }
1655    }
1656
1657    /// Convert the bounds from logical pixels to physical pixels
1658    pub fn to_device_pixels(self, factor: f32) -> Bounds<DevicePixels> {
1659        Bounds {
1660            origin: point(
1661                DevicePixels((self.origin.x.0 * factor).round() as i32),
1662                DevicePixels((self.origin.y.0 * factor).round() as i32),
1663            ),
1664            size: self.size.to_device_pixels(factor),
1665        }
1666    }
1667}
1668
1669impl Bounds<DevicePixels> {
1670    /// Convert the bounds from physical pixels to logical pixels
1671    pub fn to_pixels(self, scale_factor: f32) -> Bounds<Pixels> {
1672        Bounds {
1673            origin: point(
1674                px(self.origin.x.0 as f32 / scale_factor),
1675                px(self.origin.y.0 as f32 / scale_factor),
1676            ),
1677            size: self.size.to_pixels(scale_factor),
1678        }
1679    }
1680}
1681
1682/// Represents the edges of a box in a 2D space, such as padding or margin.
1683///
1684/// Each field represents the size of the edge on one side of the box: `top`, `right`, `bottom`, and `left`.
1685///
1686/// # Examples
1687///
1688/// ```
1689/// # use gpui::Edges;
1690/// let edges = Edges {
1691///     top: 10.0,
1692///     right: 20.0,
1693///     bottom: 30.0,
1694///     left: 40.0,
1695/// };
1696///
1697/// assert_eq!(edges.top, 10.0);
1698/// assert_eq!(edges.right, 20.0);
1699/// assert_eq!(edges.bottom, 30.0);
1700/// assert_eq!(edges.left, 40.0);
1701/// ```
1702#[derive(Refineable, Clone, Default, Debug, Eq, PartialEq)]
1703#[refineable(Debug, PartialEq, Serialize, Deserialize, JsonSchema)]
1704#[repr(C)]
1705pub struct Edges<T: Clone + Debug + Default + PartialEq> {
1706    /// The size of the top edge.
1707    pub top: T,
1708    /// The size of the right edge.
1709    pub right: T,
1710    /// The size of the bottom edge.
1711    pub bottom: T,
1712    /// The size of the left edge.
1713    pub left: T,
1714}
1715
1716impl<T> Mul for Edges<T>
1717where
1718    T: Mul<Output = T> + Clone + Debug + Default + PartialEq,
1719{
1720    type Output = Self;
1721
1722    fn mul(self, rhs: Self) -> Self::Output {
1723        Self {
1724            top: self.top.clone() * rhs.top,
1725            right: self.right.clone() * rhs.right,
1726            bottom: self.bottom.clone() * rhs.bottom,
1727            left: self.left * rhs.left,
1728        }
1729    }
1730}
1731
1732impl<T, S> MulAssign<S> for Edges<T>
1733where
1734    T: Mul<S, Output = T> + Clone + Debug + Default + PartialEq,
1735    S: Clone,
1736{
1737    fn mul_assign(&mut self, rhs: S) {
1738        self.top = self.top.clone() * rhs.clone();
1739        self.right = self.right.clone() * rhs.clone();
1740        self.bottom = self.bottom.clone() * rhs.clone();
1741        self.left = self.left.clone() * rhs;
1742    }
1743}
1744
1745impl<T: Clone + Debug + Default + PartialEq + Copy> Copy for Edges<T> {}
1746
1747impl<T: Clone + Debug + Default + PartialEq> Edges<T> {
1748    /// Constructs `Edges` where all sides are set to the same specified value.
1749    ///
1750    /// This function creates an `Edges` instance with the `top`, `right`, `bottom`, and `left` fields all initialized
1751    /// to the same value provided as an argument. This is useful when you want to have uniform edges around a box,
1752    /// such as padding or margin with the same size on all sides.
1753    ///
1754    /// # Arguments
1755    ///
1756    /// * `value` - The value to set for all four sides of the edges.
1757    ///
1758    /// # Returns
1759    ///
1760    /// An `Edges` instance with all sides set to the given value.
1761    ///
1762    /// # Examples
1763    ///
1764    /// ```
1765    /// # use gpui::Edges;
1766    /// let uniform_edges = Edges::all(10.0);
1767    /// assert_eq!(uniform_edges.top, 10.0);
1768    /// assert_eq!(uniform_edges.right, 10.0);
1769    /// assert_eq!(uniform_edges.bottom, 10.0);
1770    /// assert_eq!(uniform_edges.left, 10.0);
1771    /// ```
1772    pub fn all(value: T) -> Self {
1773        Self {
1774            top: value.clone(),
1775            right: value.clone(),
1776            bottom: value.clone(),
1777            left: value,
1778        }
1779    }
1780
1781    /// Applies a function to each field of the `Edges`, producing a new `Edges<U>`.
1782    ///
1783    /// This method allows for converting an `Edges<T>` to an `Edges<U>` by specifying a closure
1784    /// that defines how to convert between the two types. The closure is applied to each field
1785    /// (`top`, `right`, `bottom`, `left`), resulting in new edges of the desired type.
1786    ///
1787    /// # Arguments
1788    ///
1789    /// * `f` - A closure that takes a reference to a value of type `T` and returns a value of type `U`.
1790    ///
1791    /// # Returns
1792    ///
1793    /// Returns a new `Edges<U>` with each field mapped by the provided function.
1794    ///
1795    /// # Examples
1796    ///
1797    /// ```
1798    /// # use gpui::Edges;
1799    /// let edges = Edges { top: 10, right: 20, bottom: 30, left: 40 };
1800    /// let edges_float = edges.map(|&value| value as f32 * 1.1);
1801    /// assert_eq!(edges_float, Edges { top: 11.0, right: 22.0, bottom: 33.0, left: 44.0 });
1802    /// ```
1803    pub fn map<U>(&self, f: impl Fn(&T) -> U) -> Edges<U>
1804    where
1805        U: Clone + Debug + Default + PartialEq,
1806    {
1807        Edges {
1808            top: f(&self.top),
1809            right: f(&self.right),
1810            bottom: f(&self.bottom),
1811            left: f(&self.left),
1812        }
1813    }
1814
1815    /// Checks if any of the edges satisfy a given predicate.
1816    ///
1817    /// This method applies a predicate function to each field of the `Edges` and returns `true` if any field satisfies the predicate.
1818    ///
1819    /// # Arguments
1820    ///
1821    /// * `predicate` - A closure that takes a reference to a value of type `T` and returns a `bool`.
1822    ///
1823    /// # Returns
1824    ///
1825    /// Returns `true` if the predicate returns `true` for any of the edge values, `false` otherwise.
1826    ///
1827    /// # Examples
1828    ///
1829    /// ```
1830    /// # use gpui::Edges;
1831    /// let edges = Edges {
1832    ///     top: 10,
1833    ///     right: 0,
1834    ///     bottom: 5,
1835    ///     left: 0,
1836    /// };
1837    ///
1838    /// assert!(edges.any(|value| *value == 0));
1839    /// assert!(edges.any(|value| *value > 0));
1840    /// assert!(!edges.any(|value| *value > 10));
1841    /// ```
1842    pub fn any<F: Fn(&T) -> bool>(&self, predicate: F) -> bool {
1843        predicate(&self.top)
1844            || predicate(&self.right)
1845            || predicate(&self.bottom)
1846            || predicate(&self.left)
1847    }
1848}
1849
1850impl Edges<Length> {
1851    /// Sets the edges of the `Edges` struct to `auto`, which is a special value that allows the layout engine to automatically determine the size of the edges.
1852    ///
1853    /// This is typically used in layout contexts where the exact size of the edges is not important, or when the size should be calculated based on the content or container.
1854    ///
1855    /// # Returns
1856    ///
1857    /// Returns an `Edges<Length>` with all edges set to `Length::Auto`.
1858    ///
1859    /// # Examples
1860    ///
1861    /// ```
1862    /// # use gpui::{Edges, Length};
1863    /// let auto_edges = Edges::auto();
1864    /// assert_eq!(auto_edges.top, Length::Auto);
1865    /// assert_eq!(auto_edges.right, Length::Auto);
1866    /// assert_eq!(auto_edges.bottom, Length::Auto);
1867    /// assert_eq!(auto_edges.left, Length::Auto);
1868    /// ```
1869    pub fn auto() -> Self {
1870        Self {
1871            top: Length::Auto,
1872            right: Length::Auto,
1873            bottom: Length::Auto,
1874            left: Length::Auto,
1875        }
1876    }
1877
1878    /// Sets the edges of the `Edges` struct to zero, which means no size or thickness.
1879    ///
1880    /// This is typically used when you want to specify that a box (like a padding or margin area)
1881    /// should have no edges, effectively making it non-existent or invisible in layout calculations.
1882    ///
1883    /// # Returns
1884    ///
1885    /// Returns an `Edges<Length>` with all edges set to zero length.
1886    ///
1887    /// # Examples
1888    ///
1889    /// ```
1890    /// # use gpui::{DefiniteLength, Edges, Length, Pixels};
1891    /// let no_edges = Edges::<Length>::zero();
1892    /// assert_eq!(no_edges.top, Length::Definite(DefiniteLength::from(Pixels::ZERO)));
1893    /// assert_eq!(no_edges.right, Length::Definite(DefiniteLength::from(Pixels::ZERO)));
1894    /// assert_eq!(no_edges.bottom, Length::Definite(DefiniteLength::from(Pixels::ZERO)));
1895    /// assert_eq!(no_edges.left, Length::Definite(DefiniteLength::from(Pixels::ZERO)));
1896    /// ```
1897    pub fn zero() -> Self {
1898        Self {
1899            top: px(0.).into(),
1900            right: px(0.).into(),
1901            bottom: px(0.).into(),
1902            left: px(0.).into(),
1903        }
1904    }
1905}
1906
1907impl Edges<DefiniteLength> {
1908    /// Sets the edges of the `Edges` struct to zero, which means no size or thickness.
1909    ///
1910    /// This is typically used when you want to specify that a box (like a padding or margin area)
1911    /// should have no edges, effectively making it non-existent or invisible in layout calculations.
1912    ///
1913    /// # Returns
1914    ///
1915    /// Returns an `Edges<DefiniteLength>` with all edges set to zero length.
1916    ///
1917    /// # Examples
1918    ///
1919    /// ```
1920    /// # use gpui::{px, DefiniteLength, Edges};
1921    /// let no_edges = Edges::<DefiniteLength>::zero();
1922    /// assert_eq!(no_edges.top, DefiniteLength::from(px(0.)));
1923    /// assert_eq!(no_edges.right, DefiniteLength::from(px(0.)));
1924    /// assert_eq!(no_edges.bottom, DefiniteLength::from(px(0.)));
1925    /// assert_eq!(no_edges.left, DefiniteLength::from(px(0.)));
1926    /// ```
1927    pub fn zero() -> Self {
1928        Self {
1929            top: px(0.).into(),
1930            right: px(0.).into(),
1931            bottom: px(0.).into(),
1932            left: px(0.).into(),
1933        }
1934    }
1935
1936    /// Converts the `DefiniteLength` to `Pixels` based on the parent size and the REM size.
1937    ///
1938    /// This method allows for a `DefiniteLength` value to be converted into pixels, taking into account
1939    /// the size of the parent element (for percentage-based lengths) and the size of a rem unit (for rem-based lengths).
1940    ///
1941    /// # Arguments
1942    ///
1943    /// * `parent_size` - `Size<AbsoluteLength>` representing the size of the parent element.
1944    /// * `rem_size` - `Pixels` representing the size of one REM unit.
1945    ///
1946    /// # Returns
1947    ///
1948    /// Returns an `Edges<Pixels>` representing the edges with lengths converted to pixels.
1949    ///
1950    /// # Examples
1951    ///
1952    /// ```
1953    /// # use gpui::{Edges, DefiniteLength, px, AbsoluteLength, rems, Size};
1954    /// let edges = Edges {
1955    ///     top: DefiniteLength::Absolute(AbsoluteLength::Pixels(px(10.0))),
1956    ///     right: DefiniteLength::Fraction(0.5),
1957    ///     bottom: DefiniteLength::Absolute(AbsoluteLength::Rems(rems(2.0))),
1958    ///     left: DefiniteLength::Fraction(0.25),
1959    /// };
1960    /// let parent_size = Size {
1961    ///     width: AbsoluteLength::Pixels(px(200.0)),
1962    ///     height: AbsoluteLength::Pixels(px(100.0)),
1963    /// };
1964    /// let rem_size = px(16.0);
1965    /// let edges_in_pixels = edges.to_pixels(parent_size, rem_size);
1966    ///
1967    /// assert_eq!(edges_in_pixels.top, px(10.0)); // Absolute length in pixels
1968    /// assert_eq!(edges_in_pixels.right, px(100.0)); // 50% of parent width
1969    /// assert_eq!(edges_in_pixels.bottom, px(32.0)); // 2 rems
1970    /// assert_eq!(edges_in_pixels.left, px(50.0)); // 25% of parent width
1971    /// ```
1972    pub fn to_pixels(self, parent_size: Size<AbsoluteLength>, rem_size: Pixels) -> Edges<Pixels> {
1973        Edges {
1974            top: self.top.to_pixels(parent_size.height, rem_size),
1975            right: self.right.to_pixels(parent_size.width, rem_size),
1976            bottom: self.bottom.to_pixels(parent_size.height, rem_size),
1977            left: self.left.to_pixels(parent_size.width, rem_size),
1978        }
1979    }
1980}
1981
1982impl Edges<AbsoluteLength> {
1983    /// Sets the edges of the `Edges` struct to zero, which means no size or thickness.
1984    ///
1985    /// This is typically used when you want to specify that a box (like a padding or margin area)
1986    /// should have no edges, effectively making it non-existent or invisible in layout calculations.
1987    ///
1988    /// # Returns
1989    ///
1990    /// Returns an `Edges<AbsoluteLength>` with all edges set to zero length.
1991    ///
1992    /// # Examples
1993    ///
1994    /// ```
1995    /// # use gpui::{AbsoluteLength, Edges, Pixels};
1996    /// let no_edges = Edges::<AbsoluteLength>::zero();
1997    /// assert_eq!(no_edges.top, AbsoluteLength::Pixels(Pixels::ZERO));
1998    /// assert_eq!(no_edges.right, AbsoluteLength::Pixels(Pixels::ZERO));
1999    /// assert_eq!(no_edges.bottom, AbsoluteLength::Pixels(Pixels::ZERO));
2000    /// assert_eq!(no_edges.left, AbsoluteLength::Pixels(Pixels::ZERO));
2001    /// ```
2002    pub fn zero() -> Self {
2003        Self {
2004            top: px(0.).into(),
2005            right: px(0.).into(),
2006            bottom: px(0.).into(),
2007            left: px(0.).into(),
2008        }
2009    }
2010
2011    /// Converts the `AbsoluteLength` to `Pixels` based on the `rem_size`.
2012    ///
2013    /// If the `AbsoluteLength` is already in pixels, it simply returns the corresponding `Pixels` value.
2014    /// If the `AbsoluteLength` is in rems, it multiplies the number of rems by the `rem_size` to convert it to pixels.
2015    ///
2016    /// # Arguments
2017    ///
2018    /// * `rem_size` - The size of one rem unit in pixels.
2019    ///
2020    /// # Returns
2021    ///
2022    /// Returns an `Edges<Pixels>` representing the edges with lengths converted to pixels.
2023    ///
2024    /// # Examples
2025    ///
2026    /// ```
2027    /// # use gpui::{Edges, AbsoluteLength, Pixels, px, rems};
2028    /// let edges = Edges {
2029    ///     top: AbsoluteLength::Pixels(px(10.0)),
2030    ///     right: AbsoluteLength::Rems(rems(1.0)),
2031    ///     bottom: AbsoluteLength::Pixels(px(20.0)),
2032    ///     left: AbsoluteLength::Rems(rems(2.0)),
2033    /// };
2034    /// let rem_size = px(16.0);
2035    /// let edges_in_pixels = edges.to_pixels(rem_size);
2036    ///
2037    /// assert_eq!(edges_in_pixels.top, px(10.0)); // Already in pixels
2038    /// assert_eq!(edges_in_pixels.right, px(16.0)); // 1 rem converted to pixels
2039    /// assert_eq!(edges_in_pixels.bottom, px(20.0)); // Already in pixels
2040    /// assert_eq!(edges_in_pixels.left, px(32.0)); // 2 rems converted to pixels
2041    /// ```
2042    pub fn to_pixels(self, rem_size: Pixels) -> Edges<Pixels> {
2043        Edges {
2044            top: self.top.to_pixels(rem_size),
2045            right: self.right.to_pixels(rem_size),
2046            bottom: self.bottom.to_pixels(rem_size),
2047            left: self.left.to_pixels(rem_size),
2048        }
2049    }
2050}
2051
2052impl Edges<Pixels> {
2053    /// Scales the `Edges<Pixels>` by a given factor, returning `Edges<ScaledPixels>`.
2054    ///
2055    /// This method is typically used for adjusting the edge sizes for different display densities or scaling factors.
2056    ///
2057    /// # Arguments
2058    ///
2059    /// * `factor` - The scaling factor to apply to each edge.
2060    ///
2061    /// # Returns
2062    ///
2063    /// Returns a new `Edges<ScaledPixels>` where each edge is the result of scaling the original edge by the given factor.
2064    ///
2065    /// # Examples
2066    ///
2067    /// ```
2068    /// # use gpui::{Edges, Pixels, ScaledPixels};
2069    /// let edges = Edges {
2070    ///     top: Pixels::from(10.0),
2071    ///     right: Pixels::from(20.0),
2072    ///     bottom: Pixels::from(30.0),
2073    ///     left: Pixels::from(40.0),
2074    /// };
2075    /// let scaled_edges = edges.scale(2.0);
2076    /// assert_eq!(scaled_edges.top, ScaledPixels::from(20.0));
2077    /// assert_eq!(scaled_edges.right, ScaledPixels::from(40.0));
2078    /// assert_eq!(scaled_edges.bottom, ScaledPixels::from(60.0));
2079    /// assert_eq!(scaled_edges.left, ScaledPixels::from(80.0));
2080    /// ```
2081    pub fn scale(&self, factor: f32) -> Edges<ScaledPixels> {
2082        Edges {
2083            top: self.top.scale(factor),
2084            right: self.right.scale(factor),
2085            bottom: self.bottom.scale(factor),
2086            left: self.left.scale(factor),
2087        }
2088    }
2089
2090    /// Returns the maximum value of any edge.
2091    ///
2092    /// # Returns
2093    ///
2094    /// The maximum `Pixels` value among all four edges.
2095    pub fn max(&self) -> Pixels {
2096        self.top.max(self.right).max(self.bottom).max(self.left)
2097    }
2098}
2099
2100impl From<f32> for Edges<Pixels> {
2101    fn from(val: f32) -> Self {
2102        let val: Pixels = val.into();
2103        val.into()
2104    }
2105}
2106
2107impl From<Pixels> for Edges<Pixels> {
2108    fn from(val: Pixels) -> Self {
2109        Edges {
2110            top: val,
2111            right: val,
2112            bottom: val,
2113            left: val,
2114        }
2115    }
2116}
2117
2118/// Identifies a corner of a 2d box.
2119#[derive(Clone, Copy, Debug, PartialEq, Eq)]
2120pub enum Corner {
2121    /// The top left corner
2122    TopLeft,
2123    /// The top right corner
2124    TopRight,
2125    /// The bottom left corner
2126    BottomLeft,
2127    /// The bottom right corner
2128    BottomRight,
2129}
2130
2131impl Corner {
2132    /// Returns the directly opposite corner.
2133    ///
2134    /// # Examples
2135    ///
2136    /// ```
2137    /// # use gpui::Corner;
2138    /// assert_eq!(Corner::TopLeft.opposite_corner(), Corner::BottomRight);
2139    /// ```
2140    #[must_use]
2141    pub fn opposite_corner(self) -> Self {
2142        match self {
2143            Corner::TopLeft => Corner::BottomRight,
2144            Corner::TopRight => Corner::BottomLeft,
2145            Corner::BottomLeft => Corner::TopRight,
2146            Corner::BottomRight => Corner::TopLeft,
2147        }
2148    }
2149
2150    /// Returns the corner across from this corner, moving along the specified axis.
2151    ///
2152    /// # Examples
2153    ///
2154    /// ```
2155    /// # use gpui::{Axis, Corner};
2156    /// let result = Corner::TopLeft.other_side_corner_along(Axis::Horizontal);
2157    /// assert_eq!(result, Corner::TopRight);
2158    /// ```
2159    #[must_use]
2160    pub fn other_side_corner_along(self, axis: Axis) -> Self {
2161        match axis {
2162            Axis::Vertical => match self {
2163                Corner::TopLeft => Corner::BottomLeft,
2164                Corner::TopRight => Corner::BottomRight,
2165                Corner::BottomLeft => Corner::TopLeft,
2166                Corner::BottomRight => Corner::TopRight,
2167            },
2168            Axis::Horizontal => match self {
2169                Corner::TopLeft => Corner::TopRight,
2170                Corner::TopRight => Corner::TopLeft,
2171                Corner::BottomLeft => Corner::BottomRight,
2172                Corner::BottomRight => Corner::BottomLeft,
2173            },
2174        }
2175    }
2176}
2177
2178/// Represents the corners of a box in a 2D space, such as border radius.
2179///
2180/// Each field represents the size of the corner on one side of the box: `top_left`, `top_right`, `bottom_right`, and `bottom_left`.
2181#[derive(Refineable, Clone, Default, Debug, Eq, PartialEq)]
2182#[refineable(Debug, PartialEq, Serialize, Deserialize, JsonSchema)]
2183#[repr(C)]
2184pub struct Corners<T: Clone + Debug + Default + PartialEq> {
2185    /// The value associated with the top left corner.
2186    pub top_left: T,
2187    /// The value associated with the top right corner.
2188    pub top_right: T,
2189    /// The value associated with the bottom right corner.
2190    pub bottom_right: T,
2191    /// The value associated with the bottom left corner.
2192    pub bottom_left: T,
2193}
2194
2195impl<T> Corners<T>
2196where
2197    T: Clone + Debug + Default + PartialEq,
2198{
2199    /// Constructs `Corners` where all sides are set to the same specified value.
2200    ///
2201    /// This function creates a `Corners` instance with the `top_left`, `top_right`, `bottom_right`, and `bottom_left` fields all initialized
2202    /// to the same value provided as an argument. This is useful when you want to have uniform corners around a box,
2203    /// such as a uniform border radius on a rectangle.
2204    ///
2205    /// # Arguments
2206    ///
2207    /// * `value` - The value to set for all four corners.
2208    ///
2209    /// # Returns
2210    ///
2211    /// An `Corners` instance with all corners set to the given value.
2212    ///
2213    /// # Examples
2214    ///
2215    /// ```
2216    /// # use gpui::Corners;
2217    /// let uniform_corners = Corners::all(5.0);
2218    /// assert_eq!(uniform_corners.top_left, 5.0);
2219    /// assert_eq!(uniform_corners.top_right, 5.0);
2220    /// assert_eq!(uniform_corners.bottom_right, 5.0);
2221    /// assert_eq!(uniform_corners.bottom_left, 5.0);
2222    /// ```
2223    pub fn all(value: T) -> Self {
2224        Self {
2225            top_left: value.clone(),
2226            top_right: value.clone(),
2227            bottom_right: value.clone(),
2228            bottom_left: value,
2229        }
2230    }
2231
2232    /// Returns the requested corner.
2233    ///
2234    /// # Returns
2235    ///
2236    /// A `Point<T>` representing the corner requested by the parameter.
2237    ///
2238    /// # Examples
2239    ///
2240    /// ```
2241    /// # use gpui::{Corner, Corners};
2242    /// let corners = Corners {
2243    ///     top_left: 1,
2244    ///     top_right: 2,
2245    ///     bottom_left: 3,
2246    ///     bottom_right: 4
2247    /// };
2248    /// assert_eq!(corners.corner(Corner::BottomLeft), 3);
2249    /// ```
2250    #[must_use]
2251    pub fn corner(&self, corner: Corner) -> T {
2252        match corner {
2253            Corner::TopLeft => self.top_left.clone(),
2254            Corner::TopRight => self.top_right.clone(),
2255            Corner::BottomLeft => self.bottom_left.clone(),
2256            Corner::BottomRight => self.bottom_right.clone(),
2257        }
2258    }
2259}
2260
2261impl Corners<AbsoluteLength> {
2262    /// Converts the `AbsoluteLength` to `Pixels` based on the provided rem size.
2263    ///
2264    /// # Arguments
2265    ///
2266    /// * `rem_size` - The size of one REM unit in pixels, used for conversion if the `AbsoluteLength` is in REMs.
2267    ///
2268    /// # Returns
2269    ///
2270    /// Returns a `Corners<Pixels>` instance with each corner's length converted to pixels.
2271    ///
2272    /// # Examples
2273    ///
2274    /// ```
2275    /// # use gpui::{Corners, AbsoluteLength, Pixels, Rems, Size};
2276    /// let corners = Corners {
2277    ///     top_left: AbsoluteLength::Pixels(Pixels::from(15.0)),
2278    ///     top_right: AbsoluteLength::Rems(Rems(1.0)),
2279    ///     bottom_right: AbsoluteLength::Pixels(Pixels::from(30.0)),
2280    ///     bottom_left: AbsoluteLength::Rems(Rems(2.0)),
2281    /// };
2282    /// let rem_size = Pixels::from(16.0);
2283    /// let corners_in_pixels = corners.to_pixels(rem_size);
2284    ///
2285    /// assert_eq!(corners_in_pixels.top_left, Pixels::from(15.0));
2286    /// assert_eq!(corners_in_pixels.top_right, Pixels::from(16.0)); // 1 rem converted to pixels
2287    /// assert_eq!(corners_in_pixels.bottom_right, Pixels::from(30.0));
2288    /// assert_eq!(corners_in_pixels.bottom_left, Pixels::from(32.0)); // 2 rems converted to pixels
2289    /// ```
2290    pub fn to_pixels(self, rem_size: Pixels) -> Corners<Pixels> {
2291        Corners {
2292            top_left: self.top_left.to_pixels(rem_size),
2293            top_right: self.top_right.to_pixels(rem_size),
2294            bottom_right: self.bottom_right.to_pixels(rem_size),
2295            bottom_left: self.bottom_left.to_pixels(rem_size),
2296        }
2297    }
2298}
2299
2300impl Corners<Pixels> {
2301    /// Scales the `Corners<Pixels>` by a given factor, returning `Corners<ScaledPixels>`.
2302    ///
2303    /// This method is typically used for adjusting the corner sizes for different display densities or scaling factors.
2304    ///
2305    /// # Arguments
2306    ///
2307    /// * `factor` - The scaling factor to apply to each corner.
2308    ///
2309    /// # Returns
2310    ///
2311    /// Returns a new `Corners<ScaledPixels>` where each corner is the result of scaling the original corner by the given factor.
2312    ///
2313    /// # Examples
2314    ///
2315    /// ```
2316    /// # use gpui::{Corners, Pixels, ScaledPixels};
2317    /// let corners = Corners {
2318    ///     top_left: Pixels::from(10.0),
2319    ///     top_right: Pixels::from(20.0),
2320    ///     bottom_right: Pixels::from(30.0),
2321    ///     bottom_left: Pixels::from(40.0),
2322    /// };
2323    /// let scaled_corners = corners.scale(2.0);
2324    /// assert_eq!(scaled_corners.top_left, ScaledPixels::from(20.0));
2325    /// assert_eq!(scaled_corners.top_right, ScaledPixels::from(40.0));
2326    /// assert_eq!(scaled_corners.bottom_right, ScaledPixels::from(60.0));
2327    /// assert_eq!(scaled_corners.bottom_left, ScaledPixels::from(80.0));
2328    /// ```
2329    #[must_use]
2330    pub fn scale(&self, factor: f32) -> Corners<ScaledPixels> {
2331        Corners {
2332            top_left: self.top_left.scale(factor),
2333            top_right: self.top_right.scale(factor),
2334            bottom_right: self.bottom_right.scale(factor),
2335            bottom_left: self.bottom_left.scale(factor),
2336        }
2337    }
2338
2339    /// Returns the maximum value of any corner.
2340    ///
2341    /// # Returns
2342    ///
2343    /// The maximum `Pixels` value among all four corners.
2344    #[must_use]
2345    pub fn max(&self) -> Pixels {
2346        self.top_left
2347            .max(self.top_right)
2348            .max(self.bottom_right)
2349            .max(self.bottom_left)
2350    }
2351}
2352
2353impl<T: Div<f32, Output = T> + Ord + Clone + Debug + Default + PartialEq> Corners<T> {
2354    /// Clamps corner radii to be less than or equal to half the shortest side of a quad.
2355    ///
2356    /// # Arguments
2357    ///
2358    /// * `size` - The size of the quad which limits the size of the corner radii.
2359    ///
2360    /// # Returns
2361    ///
2362    /// Corner radii values clamped to fit.
2363    #[must_use]
2364    pub fn clamp_radii_for_quad_size(self, size: Size<T>) -> Corners<T> {
2365        let max = cmp::min(size.width, size.height) / 2.;
2366        Corners {
2367            top_left: cmp::min(self.top_left, max.clone()),
2368            top_right: cmp::min(self.top_right, max.clone()),
2369            bottom_right: cmp::min(self.bottom_right, max.clone()),
2370            bottom_left: cmp::min(self.bottom_left, max),
2371        }
2372    }
2373}
2374
2375impl<T: Clone + Debug + Default + PartialEq> Corners<T> {
2376    /// Applies a function to each field of the `Corners`, producing a new `Corners<U>`.
2377    ///
2378    /// This method allows for converting a `Corners<T>` to a `Corners<U>` by specifying a closure
2379    /// that defines how to convert between the two types. The closure is applied to each field
2380    /// (`top_left`, `top_right`, `bottom_right`, `bottom_left`), resulting in new corners of the desired type.
2381    ///
2382    /// # Arguments
2383    ///
2384    /// * `f` - A closure that takes a reference to a value of type `T` and returns a value of type `U`.
2385    ///
2386    /// # Returns
2387    ///
2388    /// Returns a new `Corners<U>` with each field mapped by the provided function.
2389    ///
2390    /// # Examples
2391    ///
2392    /// ```
2393    /// # use gpui::{Corners, Pixels, Rems};
2394    /// let corners = Corners {
2395    ///     top_left: Pixels::from(10.0),
2396    ///     top_right: Pixels::from(20.0),
2397    ///     bottom_right: Pixels::from(30.0),
2398    ///     bottom_left: Pixels::from(40.0),
2399    /// };
2400    /// let corners_in_rems = corners.map(|&px| Rems(f32::from(px) / 16.0));
2401    /// assert_eq!(corners_in_rems, Corners {
2402    ///     top_left: Rems(0.625),
2403    ///     top_right: Rems(1.25),
2404    ///     bottom_right: Rems(1.875),
2405    ///     bottom_left: Rems(2.5),
2406    /// });
2407    /// ```
2408    #[must_use]
2409    pub fn map<U>(&self, f: impl Fn(&T) -> U) -> Corners<U>
2410    where
2411        U: Clone + Debug + Default + PartialEq,
2412    {
2413        Corners {
2414            top_left: f(&self.top_left),
2415            top_right: f(&self.top_right),
2416            bottom_right: f(&self.bottom_right),
2417            bottom_left: f(&self.bottom_left),
2418        }
2419    }
2420}
2421
2422impl<T> Mul for Corners<T>
2423where
2424    T: Mul<Output = T> + Clone + Debug + Default + PartialEq,
2425{
2426    type Output = Self;
2427
2428    fn mul(self, rhs: Self) -> Self::Output {
2429        Self {
2430            top_left: self.top_left.clone() * rhs.top_left,
2431            top_right: self.top_right.clone() * rhs.top_right,
2432            bottom_right: self.bottom_right.clone() * rhs.bottom_right,
2433            bottom_left: self.bottom_left * rhs.bottom_left,
2434        }
2435    }
2436}
2437
2438impl<T, S> MulAssign<S> for Corners<T>
2439where
2440    T: Mul<S, Output = T> + Clone + Debug + Default + PartialEq,
2441    S: Clone,
2442{
2443    fn mul_assign(&mut self, rhs: S) {
2444        self.top_left = self.top_left.clone() * rhs.clone();
2445        self.top_right = self.top_right.clone() * rhs.clone();
2446        self.bottom_right = self.bottom_right.clone() * rhs.clone();
2447        self.bottom_left = self.bottom_left.clone() * rhs;
2448    }
2449}
2450
2451impl<T> Copy for Corners<T> where T: Copy + Clone + Debug + Default + PartialEq {}
2452
2453impl From<f32> for Corners<Pixels> {
2454    fn from(val: f32) -> Self {
2455        Corners {
2456            top_left: val.into(),
2457            top_right: val.into(),
2458            bottom_right: val.into(),
2459            bottom_left: val.into(),
2460        }
2461    }
2462}
2463
2464impl From<Pixels> for Corners<Pixels> {
2465    fn from(val: Pixels) -> Self {
2466        Corners {
2467            top_left: val,
2468            top_right: val,
2469            bottom_right: val,
2470            bottom_left: val,
2471        }
2472    }
2473}
2474
2475/// Represents an angle in Radians
2476#[derive(
2477    Clone,
2478    Copy,
2479    Default,
2480    Add,
2481    AddAssign,
2482    Sub,
2483    SubAssign,
2484    Neg,
2485    Div,
2486    DivAssign,
2487    PartialEq,
2488    Serialize,
2489    Deserialize,
2490    Debug,
2491)]
2492#[repr(transparent)]
2493pub struct Radians(pub f32);
2494
2495/// Create a `Radian` from a raw value
2496pub fn radians(value: f32) -> Radians {
2497    Radians(value)
2498}
2499
2500/// A type representing a percentage value.
2501#[derive(
2502    Clone,
2503    Copy,
2504    Default,
2505    Add,
2506    AddAssign,
2507    Sub,
2508    SubAssign,
2509    Neg,
2510    Div,
2511    DivAssign,
2512    PartialEq,
2513    Serialize,
2514    Deserialize,
2515    Debug,
2516)]
2517#[repr(transparent)]
2518pub struct Percentage(pub f32);
2519
2520/// Generate a `Radian` from a percentage of a full circle.
2521pub fn percentage(value: f32) -> Percentage {
2522    debug_assert!(
2523        (0.0..=1.0).contains(&value),
2524        "Percentage must be between 0 and 1"
2525    );
2526    Percentage(value)
2527}
2528
2529impl From<Percentage> for Radians {
2530    fn from(value: Percentage) -> Self {
2531        radians(value.0 * std::f32::consts::PI * 2.0)
2532    }
2533}
2534
2535/// Represents a length in pixels, the base unit of measurement in the UI framework.
2536///
2537/// `Pixels` is a value type that represents an absolute length in pixels, which is used
2538/// for specifying sizes, positions, and distances in the UI. It is the fundamental unit
2539/// of measurement for all visual elements and layout calculations.
2540///
2541/// The inner value is an `f32`, allowing for sub-pixel precision which can be useful for
2542/// anti-aliasing and animations. However, when applied to actual pixel grids, the value
2543/// is typically rounded to the nearest integer.
2544///
2545/// # Examples
2546///
2547/// ```
2548/// use gpui::{Pixels, ScaledPixels};
2549///
2550/// // Define a length of 10 pixels
2551/// let length = Pixels::from(10.0);
2552///
2553/// // Define a length and scale it by a factor of 2
2554/// let scaled_length = length.scale(2.0);
2555/// assert_eq!(scaled_length, ScaledPixels::from(20.0));
2556/// ```
2557#[derive(
2558    Clone,
2559    Copy,
2560    Default,
2561    Add,
2562    AddAssign,
2563    Sub,
2564    SubAssign,
2565    Neg,
2566    Div,
2567    DivAssign,
2568    PartialEq,
2569    Serialize,
2570    Deserialize,
2571    JsonSchema,
2572)]
2573#[repr(transparent)]
2574pub struct Pixels(pub(crate) f32);
2575
2576impl Div for Pixels {
2577    type Output = f32;
2578
2579    fn div(self, rhs: Self) -> Self::Output {
2580        self.0 / rhs.0
2581    }
2582}
2583
2584impl std::ops::DivAssign for Pixels {
2585    fn div_assign(&mut self, rhs: Self) {
2586        *self = Self(self.0 / rhs.0);
2587    }
2588}
2589
2590impl std::ops::RemAssign for Pixels {
2591    fn rem_assign(&mut self, rhs: Self) {
2592        self.0 %= rhs.0;
2593    }
2594}
2595
2596impl std::ops::Rem for Pixels {
2597    type Output = Self;
2598
2599    fn rem(self, rhs: Self) -> Self {
2600        Self(self.0 % rhs.0)
2601    }
2602}
2603
2604impl Mul<f32> for Pixels {
2605    type Output = Self;
2606
2607    fn mul(self, rhs: f32) -> Self {
2608        Self(self.0 * rhs)
2609    }
2610}
2611
2612impl Mul<Pixels> for f32 {
2613    type Output = Pixels;
2614
2615    fn mul(self, rhs: Pixels) -> Self::Output {
2616        rhs * self
2617    }
2618}
2619
2620impl Mul<usize> for Pixels {
2621    type Output = Self;
2622
2623    fn mul(self, rhs: usize) -> Self {
2624        self * (rhs as f32)
2625    }
2626}
2627
2628impl Mul<Pixels> for usize {
2629    type Output = Pixels;
2630
2631    fn mul(self, rhs: Pixels) -> Pixels {
2632        rhs * self
2633    }
2634}
2635
2636impl MulAssign<f32> for Pixels {
2637    fn mul_assign(&mut self, rhs: f32) {
2638        self.0 *= rhs;
2639    }
2640}
2641
2642impl Display for Pixels {
2643    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
2644        write!(f, "{}px", self.0)
2645    }
2646}
2647
2648impl Debug for Pixels {
2649    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
2650        Display::fmt(self, f)
2651    }
2652}
2653
2654impl std::iter::Sum for Pixels {
2655    fn sum<I: Iterator<Item = Self>>(iter: I) -> Self {
2656        iter.fold(Self::ZERO, |a, b| a + b)
2657    }
2658}
2659
2660impl<'a> std::iter::Sum<&'a Pixels> for Pixels {
2661    fn sum<I: Iterator<Item = &'a Self>>(iter: I) -> Self {
2662        iter.fold(Self::ZERO, |a, b| a + *b)
2663    }
2664}
2665
2666impl TryFrom<&'_ str> for Pixels {
2667    type Error = anyhow::Error;
2668
2669    fn try_from(value: &'_ str) -> Result<Self, Self::Error> {
2670        value
2671            .strip_suffix("px")
2672            .context("expected 'px' suffix")
2673            .and_then(|number| Ok(number.parse()?))
2674            .map(Self)
2675    }
2676}
2677
2678impl Pixels {
2679    /// Represents zero pixels.
2680    pub const ZERO: Pixels = Pixels(0.0);
2681    /// The maximum value that can be represented by `Pixels`.
2682    pub const MAX: Pixels = Pixels(f32::MAX);
2683    /// The minimum value that can be represented by `Pixels`.
2684    pub const MIN: Pixels = Pixels(f32::MIN);
2685
2686    /// Floors the `Pixels` value to the nearest whole number.
2687    ///
2688    /// # Returns
2689    ///
2690    /// Returns a new `Pixels` instance with the floored value.
2691    pub fn floor(&self) -> Self {
2692        Self(self.0.floor())
2693    }
2694
2695    /// Rounds the `Pixels` value to the nearest whole number.
2696    ///
2697    /// # Returns
2698    ///
2699    /// Returns a new `Pixels` instance with the rounded value.
2700    pub fn round(&self) -> Self {
2701        Self(self.0.round())
2702    }
2703
2704    /// Returns the ceiling of the `Pixels` value to the nearest whole number.
2705    ///
2706    /// # Returns
2707    ///
2708    /// Returns a new `Pixels` instance with the ceiling value.
2709    pub fn ceil(&self) -> Self {
2710        Self(self.0.ceil())
2711    }
2712
2713    /// Scales the `Pixels` value by a given factor, producing `ScaledPixels`.
2714    ///
2715    /// This method is used when adjusting pixel values for display scaling factors,
2716    /// such as high DPI (dots per inch) or Retina displays, where the pixel density is higher and
2717    /// thus requires scaling to maintain visual consistency and readability.
2718    ///
2719    /// The resulting `ScaledPixels` represent the scaled value which can be used for rendering
2720    /// calculations where display scaling is considered.
2721    #[must_use]
2722    pub fn scale(&self, factor: f32) -> ScaledPixels {
2723        ScaledPixels(self.0 * factor)
2724    }
2725
2726    /// Raises the `Pixels` value to a given power.
2727    ///
2728    /// # Arguments
2729    ///
2730    /// * `exponent` - The exponent to raise the `Pixels` value by.
2731    ///
2732    /// # Returns
2733    ///
2734    /// Returns a new `Pixels` instance with the value raised to the given exponent.
2735    pub fn pow(&self, exponent: f32) -> Self {
2736        Self(self.0.powf(exponent))
2737    }
2738
2739    /// Returns the absolute value of the `Pixels`.
2740    ///
2741    /// # Returns
2742    ///
2743    /// A new `Pixels` instance with the absolute value of the original `Pixels`.
2744    pub fn abs(&self) -> Self {
2745        Self(self.0.abs())
2746    }
2747
2748    /// Returns the sign of the `Pixels` value.
2749    ///
2750    /// # Returns
2751    ///
2752    /// Returns:
2753    /// * `1.0` if the value is positive
2754    /// * `-1.0` if the value is negative
2755    pub fn signum(&self) -> f32 {
2756        self.0.signum()
2757    }
2758
2759    /// Returns the f64 value of `Pixels`.
2760    ///
2761    /// # Returns
2762    ///
2763    /// A f64 value of the `Pixels`.
2764    pub fn to_f64(self) -> f64 {
2765        self.0 as f64
2766    }
2767}
2768
2769impl Eq for Pixels {}
2770
2771impl PartialOrd for Pixels {
2772    fn partial_cmp(&self, other: &Self) -> Option<cmp::Ordering> {
2773        Some(self.cmp(other))
2774    }
2775}
2776
2777impl Ord for Pixels {
2778    fn cmp(&self, other: &Self) -> cmp::Ordering {
2779        self.0.total_cmp(&other.0)
2780    }
2781}
2782
2783impl std::hash::Hash for Pixels {
2784    fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
2785        self.0.to_bits().hash(state);
2786    }
2787}
2788
2789impl From<f64> for Pixels {
2790    fn from(pixels: f64) -> Self {
2791        Pixels(pixels as f32)
2792    }
2793}
2794
2795impl From<f32> for Pixels {
2796    fn from(pixels: f32) -> Self {
2797        Pixels(pixels)
2798    }
2799}
2800
2801impl From<Pixels> for f32 {
2802    fn from(pixels: Pixels) -> Self {
2803        pixels.0
2804    }
2805}
2806
2807impl From<&Pixels> for f32 {
2808    fn from(pixels: &Pixels) -> Self {
2809        pixels.0
2810    }
2811}
2812
2813impl From<Pixels> for f64 {
2814    fn from(pixels: Pixels) -> Self {
2815        pixels.0 as f64
2816    }
2817}
2818
2819impl From<Pixels> for u32 {
2820    fn from(pixels: Pixels) -> Self {
2821        pixels.0 as u32
2822    }
2823}
2824
2825impl From<&Pixels> for u32 {
2826    fn from(pixels: &Pixels) -> Self {
2827        pixels.0 as u32
2828    }
2829}
2830
2831impl From<u32> for Pixels {
2832    fn from(pixels: u32) -> Self {
2833        Pixels(pixels as f32)
2834    }
2835}
2836
2837impl From<Pixels> for usize {
2838    fn from(pixels: Pixels) -> Self {
2839        pixels.0 as usize
2840    }
2841}
2842
2843impl From<usize> for Pixels {
2844    fn from(pixels: usize) -> Self {
2845        Pixels(pixels as f32)
2846    }
2847}
2848
2849/// Represents physical pixels on the display.
2850///
2851/// `DevicePixels` is a unit of measurement that refers to the actual pixels on a device's screen.
2852/// This type is used when precise pixel manipulation is required, such as rendering graphics or
2853/// interfacing with hardware that operates on the pixel level. Unlike logical pixels that may be
2854/// affected by the device's scale factor, `DevicePixels` always correspond to real pixels on the
2855/// display.
2856#[derive(
2857    Add,
2858    AddAssign,
2859    Clone,
2860    Copy,
2861    Default,
2862    Div,
2863    Eq,
2864    Hash,
2865    Ord,
2866    PartialEq,
2867    PartialOrd,
2868    Sub,
2869    SubAssign,
2870    Serialize,
2871    Deserialize,
2872)]
2873#[repr(transparent)]
2874pub struct DevicePixels(pub i32);
2875
2876impl DevicePixels {
2877    /// Converts the `DevicePixels` value to the number of bytes needed to represent it in memory.
2878    ///
2879    /// This function is useful when working with graphical data that needs to be stored in a buffer,
2880    /// such as images or framebuffers, where each pixel may be represented by a specific number of bytes.
2881    ///
2882    /// # Arguments
2883    ///
2884    /// * `bytes_per_pixel` - The number of bytes used to represent a single pixel.
2885    ///
2886    /// # Returns
2887    ///
2888    /// The number of bytes required to represent the `DevicePixels` value in memory.
2889    ///
2890    /// # Examples
2891    ///
2892    /// ```
2893    /// # use gpui::DevicePixels;
2894    /// let pixels = DevicePixels(10); // 10 device pixels
2895    /// let bytes_per_pixel = 4; // Assume each pixel is represented by 4 bytes (e.g., RGBA)
2896    /// let total_bytes = pixels.to_bytes(bytes_per_pixel);
2897    /// assert_eq!(total_bytes, 40); // 10 pixels * 4 bytes/pixel = 40 bytes
2898    /// ```
2899    pub fn to_bytes(self, bytes_per_pixel: u8) -> u32 {
2900        self.0 as u32 * bytes_per_pixel as u32
2901    }
2902}
2903
2904impl fmt::Debug for DevicePixels {
2905    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
2906        write!(f, "{} px (device)", self.0)
2907    }
2908}
2909
2910impl From<DevicePixels> for i32 {
2911    fn from(device_pixels: DevicePixels) -> Self {
2912        device_pixels.0
2913    }
2914}
2915
2916impl From<i32> for DevicePixels {
2917    fn from(device_pixels: i32) -> Self {
2918        DevicePixels(device_pixels)
2919    }
2920}
2921
2922impl From<u32> for DevicePixels {
2923    fn from(device_pixels: u32) -> Self {
2924        DevicePixels(device_pixels as i32)
2925    }
2926}
2927
2928impl From<DevicePixels> for u32 {
2929    fn from(device_pixels: DevicePixels) -> Self {
2930        device_pixels.0 as u32
2931    }
2932}
2933
2934impl From<DevicePixels> for u64 {
2935    fn from(device_pixels: DevicePixels) -> Self {
2936        device_pixels.0 as u64
2937    }
2938}
2939
2940impl From<u64> for DevicePixels {
2941    fn from(device_pixels: u64) -> Self {
2942        DevicePixels(device_pixels as i32)
2943    }
2944}
2945
2946impl From<DevicePixels> for usize {
2947    fn from(device_pixels: DevicePixels) -> Self {
2948        device_pixels.0 as usize
2949    }
2950}
2951
2952impl From<usize> for DevicePixels {
2953    fn from(device_pixels: usize) -> Self {
2954        DevicePixels(device_pixels as i32)
2955    }
2956}
2957
2958/// Represents scaled pixels that take into account the device's scale factor.
2959///
2960/// `ScaledPixels` are used to ensure that UI elements appear at the correct size on devices
2961/// with different pixel densities. When a device has a higher scale factor (such as Retina displays),
2962/// a single logical pixel may correspond to multiple physical pixels. By using `ScaledPixels`,
2963/// dimensions and positions can be specified in a way that scales appropriately across different
2964/// display resolutions.
2965#[derive(Clone, Copy, Default, Add, AddAssign, Sub, SubAssign, Div, DivAssign, PartialEq)]
2966#[repr(transparent)]
2967pub struct ScaledPixels(pub(crate) f32);
2968
2969impl ScaledPixels {
2970    /// Floors the `ScaledPixels` value to the nearest whole number.
2971    ///
2972    /// # Returns
2973    ///
2974    /// Returns a new `ScaledPixels` instance with the floored value.
2975    pub fn floor(&self) -> Self {
2976        Self(self.0.floor())
2977    }
2978
2979    /// Rounds the `ScaledPixels` value to the nearest whole number.
2980    ///
2981    /// # Returns
2982    ///
2983    /// Returns a new `ScaledPixels` instance with the rounded value.
2984    pub fn round(&self) -> Self {
2985        Self(self.0.round())
2986    }
2987
2988    /// Ceils the `ScaledPixels` value to the nearest whole number.
2989    ///
2990    /// # Returns
2991    ///
2992    /// Returns a new `ScaledPixels` instance with the ceiled value.
2993    pub fn ceil(&self) -> Self {
2994        Self(self.0.ceil())
2995    }
2996}
2997
2998impl Eq for ScaledPixels {}
2999
3000impl PartialOrd for ScaledPixels {
3001    fn partial_cmp(&self, other: &Self) -> Option<cmp::Ordering> {
3002        Some(self.cmp(other))
3003    }
3004}
3005
3006impl Ord for ScaledPixels {
3007    fn cmp(&self, other: &Self) -> cmp::Ordering {
3008        self.0.total_cmp(&other.0)
3009    }
3010}
3011
3012impl Debug for ScaledPixels {
3013    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
3014        write!(f, "{}px (scaled)", self.0)
3015    }
3016}
3017
3018impl From<ScaledPixels> for DevicePixels {
3019    fn from(scaled: ScaledPixels) -> Self {
3020        DevicePixels(scaled.0.ceil() as i32)
3021    }
3022}
3023
3024impl From<DevicePixels> for ScaledPixels {
3025    fn from(device: DevicePixels) -> Self {
3026        ScaledPixels(device.0 as f32)
3027    }
3028}
3029
3030impl From<ScaledPixels> for f64 {
3031    fn from(scaled_pixels: ScaledPixels) -> Self {
3032        scaled_pixels.0 as f64
3033    }
3034}
3035
3036impl From<ScaledPixels> for u32 {
3037    fn from(pixels: ScaledPixels) -> Self {
3038        pixels.0 as u32
3039    }
3040}
3041
3042impl From<f32> for ScaledPixels {
3043    fn from(pixels: f32) -> Self {
3044        Self(pixels)
3045    }
3046}
3047
3048impl Div for ScaledPixels {
3049    type Output = f32;
3050
3051    fn div(self, rhs: Self) -> Self::Output {
3052        self.0 / rhs.0
3053    }
3054}
3055
3056impl std::ops::DivAssign for ScaledPixels {
3057    fn div_assign(&mut self, rhs: Self) {
3058        *self = Self(self.0 / rhs.0);
3059    }
3060}
3061
3062impl std::ops::RemAssign for ScaledPixels {
3063    fn rem_assign(&mut self, rhs: Self) {
3064        self.0 %= rhs.0;
3065    }
3066}
3067
3068impl std::ops::Rem for ScaledPixels {
3069    type Output = Self;
3070
3071    fn rem(self, rhs: Self) -> Self {
3072        Self(self.0 % rhs.0)
3073    }
3074}
3075
3076impl Mul<f32> for ScaledPixels {
3077    type Output = Self;
3078
3079    fn mul(self, rhs: f32) -> Self {
3080        Self(self.0 * rhs)
3081    }
3082}
3083
3084impl Mul<ScaledPixels> for f32 {
3085    type Output = ScaledPixels;
3086
3087    fn mul(self, rhs: ScaledPixels) -> Self::Output {
3088        rhs * self
3089    }
3090}
3091
3092impl Mul<usize> for ScaledPixels {
3093    type Output = Self;
3094
3095    fn mul(self, rhs: usize) -> Self {
3096        self * (rhs as f32)
3097    }
3098}
3099
3100impl Mul<ScaledPixels> for usize {
3101    type Output = ScaledPixels;
3102
3103    fn mul(self, rhs: ScaledPixels) -> ScaledPixels {
3104        rhs * self
3105    }
3106}
3107
3108impl MulAssign<f32> for ScaledPixels {
3109    fn mul_assign(&mut self, rhs: f32) {
3110        self.0 *= rhs;
3111    }
3112}
3113
3114/// Represents a length in rems, a unit based on the font-size of the window, which can be assigned with [`Window::set_rem_size`][set_rem_size].
3115///
3116/// Rems are used for defining lengths that are scalable and consistent across different UI elements.
3117/// The value of `1rem` is typically equal to the font-size of the root element (often the `<html>` element in browsers),
3118/// making it a flexible unit that adapts to the user's text size preferences. In this framework, `rems` serve a similar
3119/// purpose, allowing for scalable and accessible design that can adjust to different display settings or user preferences.
3120///
3121/// For example, if the root element's font-size is `16px`, then `1rem` equals `16px`. A length of `2rems` would then be `32px`.
3122///
3123/// [set_rem_size]: crate::Window::set_rem_size
3124#[derive(Clone, Copy, Default, Add, Sub, Mul, Div, Neg, PartialEq)]
3125pub struct Rems(pub f32);
3126
3127impl Rems {
3128    /// Convert this Rem value to pixels.
3129    pub fn to_pixels(self, rem_size: Pixels) -> Pixels {
3130        self * rem_size
3131    }
3132}
3133
3134impl Mul<Pixels> for Rems {
3135    type Output = Pixels;
3136
3137    fn mul(self, other: Pixels) -> Pixels {
3138        Pixels(self.0 * other.0)
3139    }
3140}
3141
3142impl Display for Rems {
3143    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
3144        write!(f, "{}rem", self.0)
3145    }
3146}
3147
3148impl Debug for Rems {
3149    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
3150        Display::fmt(self, f)
3151    }
3152}
3153
3154impl TryFrom<&'_ str> for Rems {
3155    type Error = anyhow::Error;
3156
3157    fn try_from(value: &'_ str) -> Result<Self, Self::Error> {
3158        value
3159            .strip_suffix("rem")
3160            .context("expected 'rem' suffix")
3161            .and_then(|number| Ok(number.parse()?))
3162            .map(Self)
3163    }
3164}
3165
3166/// Represents an absolute length in pixels or rems.
3167///
3168/// `AbsoluteLength` can be either a fixed number of pixels, which is an absolute measurement not
3169/// affected by the current font size, or a number of rems, which is relative to the font size of
3170/// the root element. It is used for specifying dimensions that are either independent of or
3171/// related to the typographic scale.
3172#[derive(Clone, Copy, Neg, PartialEq)]
3173pub enum AbsoluteLength {
3174    /// A length in pixels.
3175    Pixels(Pixels),
3176    /// A length in rems.
3177    Rems(Rems),
3178}
3179
3180impl AbsoluteLength {
3181    /// Checks if the absolute length is zero.
3182    pub fn is_zero(&self) -> bool {
3183        match self {
3184            AbsoluteLength::Pixels(px) => px.0 == 0.0,
3185            AbsoluteLength::Rems(rems) => rems.0 == 0.0,
3186        }
3187    }
3188}
3189
3190impl From<Pixels> for AbsoluteLength {
3191    fn from(pixels: Pixels) -> Self {
3192        AbsoluteLength::Pixels(pixels)
3193    }
3194}
3195
3196impl From<Rems> for AbsoluteLength {
3197    fn from(rems: Rems) -> Self {
3198        AbsoluteLength::Rems(rems)
3199    }
3200}
3201
3202impl AbsoluteLength {
3203    /// Converts an `AbsoluteLength` to `Pixels` based on a given `rem_size`.
3204    ///
3205    /// # Arguments
3206    ///
3207    /// * `rem_size` - The size of one rem in pixels.
3208    ///
3209    /// # Returns
3210    ///
3211    /// Returns the `AbsoluteLength` as `Pixels`.
3212    ///
3213    /// # Examples
3214    ///
3215    /// ```
3216    /// # use gpui::{AbsoluteLength, Pixels, Rems};
3217    /// let length_in_pixels = AbsoluteLength::Pixels(Pixels::from(42.0));
3218    /// let length_in_rems = AbsoluteLength::Rems(Rems(2.0));
3219    /// let rem_size = Pixels::from(16.0);
3220    ///
3221    /// assert_eq!(length_in_pixels.to_pixels(rem_size), Pixels::from(42.0));
3222    /// assert_eq!(length_in_rems.to_pixels(rem_size), Pixels::from(32.0));
3223    /// ```
3224    pub fn to_pixels(self, rem_size: Pixels) -> Pixels {
3225        match self {
3226            AbsoluteLength::Pixels(pixels) => pixels,
3227            AbsoluteLength::Rems(rems) => rems.to_pixels(rem_size),
3228        }
3229    }
3230
3231    /// Converts an `AbsoluteLength` to `Rems` based on a given `rem_size`.
3232    ///
3233    /// # Arguments
3234    ///
3235    /// * `rem_size` - The size of one rem in pixels.
3236    ///
3237    /// # Returns
3238    ///
3239    /// Returns the `AbsoluteLength` as `Pixels`.
3240    pub fn to_rems(self, rem_size: Pixels) -> Rems {
3241        match self {
3242            AbsoluteLength::Pixels(pixels) => Rems(pixels.0 / rem_size.0),
3243            AbsoluteLength::Rems(rems) => rems,
3244        }
3245    }
3246}
3247
3248impl Default for AbsoluteLength {
3249    fn default() -> Self {
3250        px(0.).into()
3251    }
3252}
3253
3254impl Display for AbsoluteLength {
3255    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
3256        match self {
3257            Self::Pixels(pixels) => write!(f, "{pixels}"),
3258            Self::Rems(rems) => write!(f, "{rems}"),
3259        }
3260    }
3261}
3262
3263impl Debug for AbsoluteLength {
3264    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
3265        Display::fmt(self, f)
3266    }
3267}
3268
3269const EXPECTED_ABSOLUTE_LENGTH: &str = "number with 'px' or 'rem' suffix";
3270
3271impl TryFrom<&'_ str> for AbsoluteLength {
3272    type Error = anyhow::Error;
3273
3274    fn try_from(value: &'_ str) -> Result<Self, Self::Error> {
3275        if let Ok(pixels) = value.try_into() {
3276            Ok(Self::Pixels(pixels))
3277        } else if let Ok(rems) = value.try_into() {
3278            Ok(Self::Rems(rems))
3279        } else {
3280            Err(anyhow!(
3281                "invalid AbsoluteLength '{value}', expected {EXPECTED_ABSOLUTE_LENGTH}"
3282            ))
3283        }
3284    }
3285}
3286
3287impl JsonSchema for AbsoluteLength {
3288    fn schema_name() -> Cow<'static, str> {
3289        "AbsoluteLength".into()
3290    }
3291
3292    fn json_schema(_generator: &mut schemars::SchemaGenerator) -> schemars::Schema {
3293        json_schema!({
3294            "type": "string",
3295            "pattern": r"^-?\d+(\.\d+)?(px|rem)$"
3296        })
3297    }
3298}
3299
3300impl<'de> Deserialize<'de> for AbsoluteLength {
3301    fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
3302        struct StringVisitor;
3303
3304        impl de::Visitor<'_> for StringVisitor {
3305            type Value = AbsoluteLength;
3306
3307            fn expecting(&self, f: &mut fmt::Formatter) -> fmt::Result {
3308                write!(f, "{EXPECTED_ABSOLUTE_LENGTH}")
3309            }
3310
3311            fn visit_str<E: de::Error>(self, value: &str) -> Result<Self::Value, E> {
3312                AbsoluteLength::try_from(value).map_err(E::custom)
3313            }
3314        }
3315
3316        deserializer.deserialize_str(StringVisitor)
3317    }
3318}
3319
3320impl Serialize for AbsoluteLength {
3321    fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
3322    where
3323        S: Serializer,
3324    {
3325        serializer.serialize_str(&format!("{self}"))
3326    }
3327}
3328
3329/// A non-auto length that can be defined in pixels, rems, or percent of parent.
3330///
3331/// This enum represents lengths that have a specific value, as opposed to lengths that are automatically
3332/// determined by the context. It includes absolute lengths in pixels or rems, and relative lengths as a
3333/// fraction of the parent's size.
3334#[derive(Clone, Copy, Neg, PartialEq)]
3335pub enum DefiniteLength {
3336    /// An absolute length specified in pixels or rems.
3337    Absolute(AbsoluteLength),
3338    /// A relative length specified as a fraction of the parent's size, between 0 and 1.
3339    Fraction(f32),
3340}
3341
3342impl DefiniteLength {
3343    /// Converts the `DefiniteLength` to `Pixels` based on a given `base_size` and `rem_size`.
3344    ///
3345    /// If the `DefiniteLength` is an absolute length, it will be directly converted to `Pixels`.
3346    /// If it is a fraction, the fraction will be multiplied by the `base_size` to get the length in pixels.
3347    ///
3348    /// # Arguments
3349    ///
3350    /// * `base_size` - The base size in `AbsoluteLength` to which the fraction will be applied.
3351    /// * `rem_size` - The size of one rem in pixels, used to convert rems to pixels.
3352    ///
3353    /// # Returns
3354    ///
3355    /// Returns the `DefiniteLength` as `Pixels`.
3356    ///
3357    /// # Examples
3358    ///
3359    /// ```
3360    /// # use gpui::{DefiniteLength, AbsoluteLength, Pixels, px, rems};
3361    /// let length_in_pixels = DefiniteLength::Absolute(AbsoluteLength::Pixels(px(42.0)));
3362    /// let length_in_rems = DefiniteLength::Absolute(AbsoluteLength::Rems(rems(2.0)));
3363    /// let length_as_fraction = DefiniteLength::Fraction(0.5);
3364    /// let base_size = AbsoluteLength::Pixels(px(100.0));
3365    /// let rem_size = px(16.0);
3366    ///
3367    /// assert_eq!(length_in_pixels.to_pixels(base_size, rem_size), Pixels::from(42.0));
3368    /// assert_eq!(length_in_rems.to_pixels(base_size, rem_size), Pixels::from(32.0));
3369    /// assert_eq!(length_as_fraction.to_pixels(base_size, rem_size), Pixels::from(50.0));
3370    /// ```
3371    pub fn to_pixels(self, base_size: AbsoluteLength, rem_size: Pixels) -> Pixels {
3372        match self {
3373            DefiniteLength::Absolute(size) => size.to_pixels(rem_size),
3374            DefiniteLength::Fraction(fraction) => match base_size {
3375                AbsoluteLength::Pixels(px) => px * fraction,
3376                AbsoluteLength::Rems(rems) => rems * rem_size * fraction,
3377            },
3378        }
3379    }
3380}
3381
3382impl Debug for DefiniteLength {
3383    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
3384        Display::fmt(self, f)
3385    }
3386}
3387
3388impl Display for DefiniteLength {
3389    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
3390        match self {
3391            DefiniteLength::Absolute(length) => write!(f, "{length}"),
3392            DefiniteLength::Fraction(fraction) => write!(f, "{}%", (fraction * 100.0) as i32),
3393        }
3394    }
3395}
3396
3397const EXPECTED_DEFINITE_LENGTH: &str = "expected number with 'px', 'rem', or '%' suffix";
3398
3399impl TryFrom<&'_ str> for DefiniteLength {
3400    type Error = anyhow::Error;
3401
3402    fn try_from(value: &'_ str) -> Result<Self, Self::Error> {
3403        if let Some(percentage) = value.strip_suffix('%') {
3404            let fraction: f32 = percentage.parse::<f32>().with_context(|| {
3405                format!("invalid DefiniteLength '{value}', expected {EXPECTED_DEFINITE_LENGTH}")
3406            })?;
3407            Ok(DefiniteLength::Fraction(fraction / 100.0))
3408        } else if let Ok(absolute_length) = value.try_into() {
3409            Ok(DefiniteLength::Absolute(absolute_length))
3410        } else {
3411            Err(anyhow!(
3412                "invalid DefiniteLength '{value}', expected {EXPECTED_DEFINITE_LENGTH}"
3413            ))
3414        }
3415    }
3416}
3417
3418impl JsonSchema for DefiniteLength {
3419    fn schema_name() -> Cow<'static, str> {
3420        "DefiniteLength".into()
3421    }
3422
3423    fn json_schema(_generator: &mut schemars::SchemaGenerator) -> schemars::Schema {
3424        json_schema!({
3425            "type": "string",
3426            "pattern": r"^-?\d+(\.\d+)?(px|rem|%)$"
3427        })
3428    }
3429}
3430
3431impl<'de> Deserialize<'de> for DefiniteLength {
3432    fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
3433        struct StringVisitor;
3434
3435        impl de::Visitor<'_> for StringVisitor {
3436            type Value = DefiniteLength;
3437
3438            fn expecting(&self, f: &mut fmt::Formatter) -> fmt::Result {
3439                write!(f, "{EXPECTED_DEFINITE_LENGTH}")
3440            }
3441
3442            fn visit_str<E: de::Error>(self, value: &str) -> Result<Self::Value, E> {
3443                DefiniteLength::try_from(value).map_err(E::custom)
3444            }
3445        }
3446
3447        deserializer.deserialize_str(StringVisitor)
3448    }
3449}
3450
3451impl Serialize for DefiniteLength {
3452    fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
3453    where
3454        S: Serializer,
3455    {
3456        serializer.serialize_str(&format!("{self}"))
3457    }
3458}
3459
3460impl From<Pixels> for DefiniteLength {
3461    fn from(pixels: Pixels) -> Self {
3462        Self::Absolute(pixels.into())
3463    }
3464}
3465
3466impl From<Rems> for DefiniteLength {
3467    fn from(rems: Rems) -> Self {
3468        Self::Absolute(rems.into())
3469    }
3470}
3471
3472impl From<AbsoluteLength> for DefiniteLength {
3473    fn from(length: AbsoluteLength) -> Self {
3474        Self::Absolute(length)
3475    }
3476}
3477
3478impl Default for DefiniteLength {
3479    fn default() -> Self {
3480        Self::Absolute(AbsoluteLength::default())
3481    }
3482}
3483
3484/// A length that can be defined in pixels, rems, percent of parent, or auto.
3485#[derive(Clone, Copy, PartialEq)]
3486pub enum Length {
3487    /// A definite length specified either in pixels, rems, or as a fraction of the parent's size.
3488    Definite(DefiniteLength),
3489    /// An automatic length that is determined by the context in which it is used.
3490    Auto,
3491}
3492
3493impl Debug for Length {
3494    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
3495        Display::fmt(self, f)
3496    }
3497}
3498
3499impl Display for Length {
3500    fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
3501        match self {
3502            Length::Definite(definite_length) => write!(f, "{}", definite_length),
3503            Length::Auto => write!(f, "auto"),
3504        }
3505    }
3506}
3507
3508const EXPECTED_LENGTH: &str = "expected 'auto' or number with 'px', 'rem', or '%' suffix";
3509
3510impl TryFrom<&'_ str> for Length {
3511    type Error = anyhow::Error;
3512
3513    fn try_from(value: &'_ str) -> Result<Self, Self::Error> {
3514        if value == "auto" {
3515            Ok(Length::Auto)
3516        } else if let Ok(definite_length) = value.try_into() {
3517            Ok(Length::Definite(definite_length))
3518        } else {
3519            Err(anyhow!(
3520                "invalid Length '{value}', expected {EXPECTED_LENGTH}"
3521            ))
3522        }
3523    }
3524}
3525
3526impl JsonSchema for Length {
3527    fn schema_name() -> Cow<'static, str> {
3528        "Length".into()
3529    }
3530
3531    fn json_schema(_generator: &mut schemars::SchemaGenerator) -> schemars::Schema {
3532        json_schema!({
3533            "type": "string",
3534            "pattern": r"^(auto|-?\d+(\.\d+)?(px|rem|%))$"
3535        })
3536    }
3537}
3538
3539impl<'de> Deserialize<'de> for Length {
3540    fn deserialize<D: Deserializer<'de>>(deserializer: D) -> Result<Self, D::Error> {
3541        struct StringVisitor;
3542
3543        impl de::Visitor<'_> for StringVisitor {
3544            type Value = Length;
3545
3546            fn expecting(&self, f: &mut fmt::Formatter) -> fmt::Result {
3547                write!(f, "{EXPECTED_LENGTH}")
3548            }
3549
3550            fn visit_str<E: de::Error>(self, value: &str) -> Result<Self::Value, E> {
3551                Length::try_from(value).map_err(E::custom)
3552            }
3553        }
3554
3555        deserializer.deserialize_str(StringVisitor)
3556    }
3557}
3558
3559impl Serialize for Length {
3560    fn serialize<S>(&self, serializer: S) -> Result<S::Ok, S::Error>
3561    where
3562        S: Serializer,
3563    {
3564        serializer.serialize_str(&format!("{self}"))
3565    }
3566}
3567
3568/// Constructs a `DefiniteLength` representing a relative fraction of a parent size.
3569///
3570/// This function creates a `DefiniteLength` that is a specified fraction of a parent's dimension.
3571/// The fraction should be a floating-point number between 0.0 and 1.0, where 1.0 represents 100% of the parent's size.
3572///
3573/// # Arguments
3574///
3575/// * `fraction` - The fraction of the parent's size, between 0.0 and 1.0.
3576///
3577/// # Returns
3578///
3579/// A `DefiniteLength` representing the relative length as a fraction of the parent's size.
3580pub const fn relative(fraction: f32) -> DefiniteLength {
3581    DefiniteLength::Fraction(fraction)
3582}
3583
3584/// Returns the Golden Ratio, i.e. `~(1.0 + sqrt(5.0)) / 2.0`.
3585pub const fn phi() -> DefiniteLength {
3586    relative(1.618_034)
3587}
3588
3589/// Constructs a `Rems` value representing a length in rems.
3590///
3591/// # Arguments
3592///
3593/// * `rems` - The number of rems for the length.
3594///
3595/// # Returns
3596///
3597/// A `Rems` representing the specified number of rems.
3598pub const fn rems(rems: f32) -> Rems {
3599    Rems(rems)
3600}
3601
3602/// Constructs a `Pixels` value representing a length in pixels.
3603///
3604/// # Arguments
3605///
3606/// * `pixels` - The number of pixels for the length.
3607///
3608/// # Returns
3609///
3610/// A `Pixels` representing the specified number of pixels.
3611pub const fn px(pixels: f32) -> Pixels {
3612    Pixels(pixels)
3613}
3614
3615/// Returns a `Length` representing an automatic length.
3616///
3617/// The `auto` length is often used in layout calculations where the length should be determined
3618/// by the layout context itself rather than being explicitly set. This is commonly used in CSS
3619/// for properties like `width`, `height`, `margin`, `padding`, etc., where `auto` can be used
3620/// to instruct the layout engine to calculate the size based on other factors like the size of the
3621/// container or the intrinsic size of the content.
3622///
3623/// # Returns
3624///
3625/// A `Length` variant set to `Auto`.
3626pub const fn auto() -> Length {
3627    Length::Auto
3628}
3629
3630impl From<Pixels> for Length {
3631    fn from(pixels: Pixels) -> Self {
3632        Self::Definite(pixels.into())
3633    }
3634}
3635
3636impl From<Rems> for Length {
3637    fn from(rems: Rems) -> Self {
3638        Self::Definite(rems.into())
3639    }
3640}
3641
3642impl From<DefiniteLength> for Length {
3643    fn from(length: DefiniteLength) -> Self {
3644        Self::Definite(length)
3645    }
3646}
3647
3648impl From<AbsoluteLength> for Length {
3649    fn from(length: AbsoluteLength) -> Self {
3650        Self::Definite(length.into())
3651    }
3652}
3653
3654impl Default for Length {
3655    fn default() -> Self {
3656        Self::Definite(DefiniteLength::default())
3657    }
3658}
3659
3660impl From<()> for Length {
3661    fn from(_: ()) -> Self {
3662        Self::Definite(DefiniteLength::default())
3663    }
3664}
3665
3666/// A location in a grid layout.
3667#[derive(Clone, PartialEq, Debug, Serialize, Deserialize, JsonSchema, Default)]
3668pub struct GridLocation {
3669    /// The rows this item uses within the grid.
3670    pub row: Range<GridPlacement>,
3671    /// The columns this item uses within the grid.
3672    pub column: Range<GridPlacement>,
3673}
3674
3675/// The placement of an item within a grid layout's column or row.
3676#[derive(Clone, Copy, PartialEq, Debug, Serialize, Deserialize, JsonSchema, Default)]
3677pub enum GridPlacement {
3678    /// The grid line index to place this item.
3679    Line(i16),
3680    /// The number of grid lines to span.
3681    Span(u16),
3682    /// Automatically determine the placement, equivalent to Span(1)
3683    #[default]
3684    Auto,
3685}
3686
3687impl From<GridPlacement> for taffy::GridPlacement {
3688    fn from(placement: GridPlacement) -> Self {
3689        match placement {
3690            GridPlacement::Line(index) => taffy::GridPlacement::from_line_index(index),
3691            GridPlacement::Span(span) => taffy::GridPlacement::from_span(span),
3692            GridPlacement::Auto => taffy::GridPlacement::Auto,
3693        }
3694    }
3695}
3696
3697/// Provides a trait for types that can calculate half of their value.
3698///
3699/// The `Half` trait is used for types that can be evenly divided, returning a new instance of the same type
3700/// representing half of the original value. This is commonly used for types that represent measurements or sizes,
3701/// such as lengths or pixels, where halving is a frequent operation during layout calculations or animations.
3702pub trait Half {
3703    /// Returns half of the current value.
3704    ///
3705    /// # Returns
3706    ///
3707    /// A new instance of the implementing type, representing half of the original value.
3708    fn half(&self) -> Self;
3709}
3710
3711impl Half for i32 {
3712    fn half(&self) -> Self {
3713        self / 2
3714    }
3715}
3716
3717impl Half for f32 {
3718    fn half(&self) -> Self {
3719        self / 2.
3720    }
3721}
3722
3723impl Half for DevicePixels {
3724    fn half(&self) -> Self {
3725        Self(self.0 / 2)
3726    }
3727}
3728
3729impl Half for ScaledPixels {
3730    fn half(&self) -> Self {
3731        Self(self.0 / 2.)
3732    }
3733}
3734
3735impl Half for Pixels {
3736    fn half(&self) -> Self {
3737        Self(self.0 / 2.)
3738    }
3739}
3740
3741impl Half for Rems {
3742    fn half(&self) -> Self {
3743        Self(self.0 / 2.)
3744    }
3745}
3746
3747/// Provides a trait for types that can negate their values.
3748pub trait Negate {
3749    /// Returns the negation of the given value
3750    fn negate(self) -> Self;
3751}
3752
3753impl Negate for i32 {
3754    fn negate(self) -> Self {
3755        -self
3756    }
3757}
3758
3759impl Negate for f32 {
3760    fn negate(self) -> Self {
3761        -self
3762    }
3763}
3764
3765impl Negate for DevicePixels {
3766    fn negate(self) -> Self {
3767        Self(-self.0)
3768    }
3769}
3770
3771impl Negate for ScaledPixels {
3772    fn negate(self) -> Self {
3773        Self(-self.0)
3774    }
3775}
3776
3777impl Negate for Pixels {
3778    fn negate(self) -> Self {
3779        Self(-self.0)
3780    }
3781}
3782
3783impl Negate for Rems {
3784    fn negate(self) -> Self {
3785        Self(-self.0)
3786    }
3787}
3788
3789/// A trait for checking if a value is zero.
3790///
3791/// This trait provides a method to determine if a value is considered to be zero.
3792/// It is implemented for various numeric and length-related types where the concept
3793/// of zero is applicable. This can be useful for comparisons, optimizations, or
3794/// determining if an operation has a neutral effect.
3795pub trait IsZero {
3796    /// Determines if the value is zero.
3797    ///
3798    /// # Returns
3799    ///
3800    /// Returns `true` if the value is zero, `false` otherwise.
3801    fn is_zero(&self) -> bool;
3802}
3803
3804impl IsZero for DevicePixels {
3805    fn is_zero(&self) -> bool {
3806        self.0 == 0
3807    }
3808}
3809
3810impl IsZero for ScaledPixels {
3811    fn is_zero(&self) -> bool {
3812        self.0 == 0.
3813    }
3814}
3815
3816impl IsZero for Pixels {
3817    fn is_zero(&self) -> bool {
3818        self.0 == 0.
3819    }
3820}
3821
3822impl IsZero for Rems {
3823    fn is_zero(&self) -> bool {
3824        self.0 == 0.
3825    }
3826}
3827
3828impl IsZero for AbsoluteLength {
3829    fn is_zero(&self) -> bool {
3830        match self {
3831            AbsoluteLength::Pixels(pixels) => pixels.is_zero(),
3832            AbsoluteLength::Rems(rems) => rems.is_zero(),
3833        }
3834    }
3835}
3836
3837impl IsZero for DefiniteLength {
3838    fn is_zero(&self) -> bool {
3839        match self {
3840            DefiniteLength::Absolute(length) => length.is_zero(),
3841            DefiniteLength::Fraction(fraction) => *fraction == 0.,
3842        }
3843    }
3844}
3845
3846impl IsZero for Length {
3847    fn is_zero(&self) -> bool {
3848        match self {
3849            Length::Definite(length) => length.is_zero(),
3850            Length::Auto => false,
3851        }
3852    }
3853}
3854
3855impl<T: IsZero + Clone + Debug + Default + PartialEq> IsZero for Point<T> {
3856    fn is_zero(&self) -> bool {
3857        self.x.is_zero() && self.y.is_zero()
3858    }
3859}
3860
3861impl<T> IsZero for Size<T>
3862where
3863    T: IsZero + Clone + Debug + Default + PartialEq,
3864{
3865    fn is_zero(&self) -> bool {
3866        self.width.is_zero() || self.height.is_zero()
3867    }
3868}
3869
3870impl<T: IsZero + Clone + Debug + Default + PartialEq> IsZero for Bounds<T> {
3871    fn is_zero(&self) -> bool {
3872        self.size.is_zero()
3873    }
3874}
3875
3876impl<T> IsZero for Corners<T>
3877where
3878    T: IsZero + Clone + Debug + Default + PartialEq,
3879{
3880    fn is_zero(&self) -> bool {
3881        self.top_left.is_zero()
3882            && self.top_right.is_zero()
3883            && self.bottom_right.is_zero()
3884            && self.bottom_left.is_zero()
3885    }
3886}
3887
3888#[cfg(test)]
3889mod tests {
3890    use super::*;
3891
3892    #[test]
3893    fn test_bounds_intersects() {
3894        let bounds1 = Bounds {
3895            origin: Point { x: 0.0, y: 0.0 },
3896            size: Size {
3897                width: 5.0,
3898                height: 5.0,
3899            },
3900        };
3901        let bounds2 = Bounds {
3902            origin: Point { x: 4.0, y: 4.0 },
3903            size: Size {
3904                width: 5.0,
3905                height: 5.0,
3906            },
3907        };
3908        let bounds3 = Bounds {
3909            origin: Point { x: 10.0, y: 10.0 },
3910            size: Size {
3911                width: 5.0,
3912                height: 5.0,
3913            },
3914        };
3915
3916        // Test Case 1: Intersecting bounds
3917        assert!(bounds1.intersects(&bounds2));
3918
3919        // Test Case 2: Non-Intersecting bounds
3920        assert!(!bounds1.intersects(&bounds3));
3921
3922        // Test Case 3: Bounds intersecting with themselves
3923        assert!(bounds1.intersects(&bounds1));
3924    }
3925}