element.rs

   1use super::{
   2    display_map::{BlockContext, ToDisplayPoint},
   3    Anchor, DisplayPoint, Editor, EditorMode, EditorSnapshot, SelectPhase, SoftWrap, ToPoint,
   4    MAX_LINE_LEN,
   5};
   6use crate::{
   7    display_map::{BlockStyle, DisplaySnapshot, FoldStatus, TransformBlock},
   8    editor_settings::ShowScrollbar,
   9    git::{diff_hunk_to_display, DisplayDiffHunk},
  10    hover_popover::{
  11        hide_hover, hover_at, HOVER_POPOVER_GAP, MIN_POPOVER_CHARACTER_WIDTH,
  12        MIN_POPOVER_LINE_HEIGHT,
  13    },
  14    link_go_to_definition::{
  15        go_to_fetched_definition, go_to_fetched_type_definition, update_go_to_definition_link,
  16    },
  17    mouse_context_menu, EditorSettings, EditorStyle, GutterHover, UnfoldAt,
  18};
  19use clock::ReplicaId;
  20use collections::{BTreeMap, HashMap};
  21use git::diff::DiffHunkStatus;
  22use gpui::{
  23    color::Color,
  24    elements::*,
  25    fonts::{HighlightStyle, TextStyle, Underline},
  26    geometry::{
  27        rect::RectF,
  28        vector::{vec2f, Vector2F},
  29        PathBuilder,
  30    },
  31    json::{self, ToJson},
  32    platform::{CursorStyle, Modifiers, MouseButton, MouseButtonEvent, MouseMovedEvent},
  33    text_layout::{self, Line, RunStyle, TextLayoutCache},
  34    AnyElement, Axis, Border, CursorRegion, Element, EventContext, FontCache, LayoutContext,
  35    MouseRegion, PaintContext, Quad, SceneBuilder, SizeConstraint, ViewContext, WindowContext,
  36};
  37use itertools::Itertools;
  38use json::json;
  39use language::{
  40    language_settings::ShowWhitespaceSetting, Bias, CursorShape, DiagnosticSeverity, OffsetUtf16,
  41    Selection,
  42};
  43use project::{
  44    project_settings::{GitGutterSetting, ProjectSettings},
  45    ProjectPath,
  46};
  47use smallvec::SmallVec;
  48use std::{
  49    borrow::Cow,
  50    cmp::{self, Ordering},
  51    fmt::Write,
  52    iter,
  53    ops::Range,
  54    sync::Arc,
  55};
  56use text::Point;
  57use workspace::item::Item;
  58
  59enum FoldMarkers {}
  60
  61struct SelectionLayout {
  62    head: DisplayPoint,
  63    cursor_shape: CursorShape,
  64    is_newest: bool,
  65    is_local: bool,
  66    range: Range<DisplayPoint>,
  67    active_rows: Range<u32>,
  68}
  69
  70impl SelectionLayout {
  71    fn new<T: ToPoint + ToDisplayPoint + Clone>(
  72        selection: Selection<T>,
  73        line_mode: bool,
  74        cursor_shape: CursorShape,
  75        map: &DisplaySnapshot,
  76        is_newest: bool,
  77        is_local: bool,
  78    ) -> Self {
  79        let point_selection = selection.map(|p| p.to_point(&map.buffer_snapshot));
  80        let display_selection = point_selection.map(|p| p.to_display_point(map));
  81        let mut range = display_selection.range();
  82        let mut head = display_selection.head();
  83        let mut active_rows = map.prev_line_boundary(point_selection.start).1.row()
  84            ..map.next_line_boundary(point_selection.end).1.row();
  85
  86        // vim visual line mode
  87        if line_mode {
  88            let point_range = map.expand_to_line(point_selection.range());
  89            range = point_range.start.to_display_point(map)..point_range.end.to_display_point(map);
  90        }
  91
  92        // any vim visual mode (including line mode)
  93        if cursor_shape == CursorShape::Block && !range.is_empty() && !selection.reversed {
  94            if head.column() > 0 {
  95                head = map.clip_point(DisplayPoint::new(head.row(), head.column() - 1), Bias::Left)
  96            } else if head.row() > 0 && head != map.max_point() {
  97                head = map.clip_point(
  98                    DisplayPoint::new(head.row() - 1, map.line_len(head.row() - 1)),
  99                    Bias::Left,
 100                );
 101                // updating range.end is a no-op unless you're cursor is
 102                // on the newline containing a multi-buffer divider
 103                // in which case the clip_point may have moved the head up
 104                // an additional row.
 105                range.end = DisplayPoint::new(head.row() + 1, 0);
 106                active_rows.end = head.row();
 107            }
 108        }
 109
 110        Self {
 111            head,
 112            cursor_shape,
 113            is_newest,
 114            is_local,
 115            range,
 116            active_rows,
 117        }
 118    }
 119}
 120
 121pub struct EditorElement {
 122    style: Arc<EditorStyle>,
 123}
 124
 125impl EditorElement {
 126    pub fn new(style: EditorStyle) -> Self {
 127        Self {
 128            style: Arc::new(style),
 129        }
 130    }
 131
 132    fn attach_mouse_handlers(
 133        scene: &mut SceneBuilder,
 134        position_map: &Arc<PositionMap>,
 135        has_popovers: bool,
 136        visible_bounds: RectF,
 137        text_bounds: RectF,
 138        gutter_bounds: RectF,
 139        bounds: RectF,
 140        cx: &mut ViewContext<Editor>,
 141    ) {
 142        enum EditorElementMouseHandlers {}
 143        scene.push_mouse_region(
 144            MouseRegion::new::<EditorElementMouseHandlers>(
 145                cx.view_id(),
 146                cx.view_id(),
 147                visible_bounds,
 148            )
 149            .on_down(MouseButton::Left, {
 150                let position_map = position_map.clone();
 151                move |event, editor, cx| {
 152                    if !Self::mouse_down(
 153                        editor,
 154                        event.platform_event,
 155                        position_map.as_ref(),
 156                        text_bounds,
 157                        gutter_bounds,
 158                        cx,
 159                    ) {
 160                        cx.propagate_event();
 161                    }
 162                }
 163            })
 164            .on_down(MouseButton::Right, {
 165                let position_map = position_map.clone();
 166                move |event, editor, cx| {
 167                    if !Self::mouse_right_down(
 168                        editor,
 169                        event.position,
 170                        position_map.as_ref(),
 171                        text_bounds,
 172                        cx,
 173                    ) {
 174                        cx.propagate_event();
 175                    }
 176                }
 177            })
 178            .on_up(MouseButton::Left, {
 179                let position_map = position_map.clone();
 180                move |event, editor, cx| {
 181                    if !Self::mouse_up(
 182                        editor,
 183                        event.position,
 184                        event.cmd,
 185                        event.shift,
 186                        event.alt,
 187                        position_map.as_ref(),
 188                        text_bounds,
 189                        cx,
 190                    ) {
 191                        cx.propagate_event()
 192                    }
 193                }
 194            })
 195            .on_drag(MouseButton::Left, {
 196                let position_map = position_map.clone();
 197                move |event, editor, cx| {
 198                    if event.end {
 199                        return;
 200                    }
 201
 202                    if !Self::mouse_dragged(
 203                        editor,
 204                        event.platform_event,
 205                        position_map.as_ref(),
 206                        text_bounds,
 207                        cx,
 208                    ) {
 209                        cx.propagate_event()
 210                    }
 211                }
 212            })
 213            .on_move({
 214                let position_map = position_map.clone();
 215                move |event, editor, cx| {
 216                    if !Self::mouse_moved(
 217                        editor,
 218                        event.platform_event,
 219                        &position_map,
 220                        text_bounds,
 221                        cx,
 222                    ) {
 223                        cx.propagate_event()
 224                    }
 225                }
 226            })
 227            .on_move_out(move |_, editor: &mut Editor, cx| {
 228                if has_popovers {
 229                    hide_hover(editor, cx);
 230                }
 231            })
 232            .on_scroll({
 233                let position_map = position_map.clone();
 234                move |event, editor, cx| {
 235                    if !Self::scroll(
 236                        editor,
 237                        event.position,
 238                        *event.delta.raw(),
 239                        event.delta.precise(),
 240                        &position_map,
 241                        bounds,
 242                        cx,
 243                    ) {
 244                        cx.propagate_event()
 245                    }
 246                }
 247            }),
 248        );
 249
 250        enum GutterHandlers {}
 251        scene.push_mouse_region(
 252            MouseRegion::new::<GutterHandlers>(cx.view_id(), cx.view_id() + 1, gutter_bounds)
 253                .on_hover(|hover, editor: &mut Editor, cx| {
 254                    editor.gutter_hover(
 255                        &GutterHover {
 256                            hovered: hover.started,
 257                        },
 258                        cx,
 259                    );
 260                }),
 261        )
 262    }
 263
 264    fn mouse_down(
 265        editor: &mut Editor,
 266        MouseButtonEvent {
 267            position,
 268            modifiers:
 269                Modifiers {
 270                    shift,
 271                    ctrl,
 272                    alt,
 273                    cmd,
 274                    ..
 275                },
 276            mut click_count,
 277            ..
 278        }: MouseButtonEvent,
 279        position_map: &PositionMap,
 280        text_bounds: RectF,
 281        gutter_bounds: RectF,
 282        cx: &mut EventContext<Editor>,
 283    ) -> bool {
 284        if gutter_bounds.contains_point(position) {
 285            click_count = 3; // Simulate triple-click when clicking the gutter to select lines
 286        } else if !text_bounds.contains_point(position) {
 287            return false;
 288        }
 289
 290        let (position, target_position) = position_map.point_for_position(text_bounds, position);
 291
 292        if shift && alt {
 293            editor.select(
 294                SelectPhase::BeginColumnar {
 295                    position,
 296                    goal_column: target_position.column(),
 297                },
 298                cx,
 299            );
 300        } else if shift && !ctrl && !alt && !cmd {
 301            editor.select(
 302                SelectPhase::Extend {
 303                    position,
 304                    click_count,
 305                },
 306                cx,
 307            );
 308        } else {
 309            editor.select(
 310                SelectPhase::Begin {
 311                    position,
 312                    add: alt,
 313                    click_count,
 314                },
 315                cx,
 316            );
 317        }
 318
 319        true
 320    }
 321
 322    fn mouse_right_down(
 323        editor: &mut Editor,
 324        position: Vector2F,
 325        position_map: &PositionMap,
 326        text_bounds: RectF,
 327        cx: &mut EventContext<Editor>,
 328    ) -> bool {
 329        if !text_bounds.contains_point(position) {
 330            return false;
 331        }
 332
 333        let (point, _) = position_map.point_for_position(text_bounds, position);
 334        mouse_context_menu::deploy_context_menu(editor, position, point, cx);
 335        true
 336    }
 337
 338    fn mouse_up(
 339        editor: &mut Editor,
 340        position: Vector2F,
 341        cmd: bool,
 342        shift: bool,
 343        alt: bool,
 344        position_map: &PositionMap,
 345        text_bounds: RectF,
 346        cx: &mut EventContext<Editor>,
 347    ) -> bool {
 348        let end_selection = editor.has_pending_selection();
 349        let pending_nonempty_selections = editor.has_pending_nonempty_selection();
 350
 351        if end_selection {
 352            editor.select(SelectPhase::End, cx);
 353        }
 354
 355        if !pending_nonempty_selections && cmd && text_bounds.contains_point(position) {
 356            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 357
 358            if point == target_point {
 359                if shift {
 360                    go_to_fetched_type_definition(editor, point, alt, cx);
 361                } else {
 362                    go_to_fetched_definition(editor, point, alt, cx);
 363                }
 364
 365                return true;
 366            }
 367        }
 368
 369        end_selection
 370    }
 371
 372    fn mouse_dragged(
 373        editor: &mut Editor,
 374        MouseMovedEvent {
 375            modifiers: Modifiers { cmd, shift, .. },
 376            position,
 377            ..
 378        }: MouseMovedEvent,
 379        position_map: &PositionMap,
 380        text_bounds: RectF,
 381        cx: &mut EventContext<Editor>,
 382    ) -> bool {
 383        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 384        // Don't trigger hover popover if mouse is hovering over context menu
 385        let point = if text_bounds.contains_point(position) {
 386            let (point, target_point) = position_map.point_for_position(text_bounds, position);
 387            if point == target_point {
 388                Some(point)
 389            } else {
 390                None
 391            }
 392        } else {
 393            None
 394        };
 395
 396        update_go_to_definition_link(editor, point, cmd, shift, cx);
 397
 398        if editor.has_pending_selection() {
 399            let mut scroll_delta = Vector2F::zero();
 400
 401            let vertical_margin = position_map.line_height.min(text_bounds.height() / 3.0);
 402            let top = text_bounds.origin_y() + vertical_margin;
 403            let bottom = text_bounds.lower_left().y() - vertical_margin;
 404            if position.y() < top {
 405                scroll_delta.set_y(-scale_vertical_mouse_autoscroll_delta(top - position.y()))
 406            }
 407            if position.y() > bottom {
 408                scroll_delta.set_y(scale_vertical_mouse_autoscroll_delta(position.y() - bottom))
 409            }
 410
 411            let horizontal_margin = position_map.line_height.min(text_bounds.width() / 3.0);
 412            let left = text_bounds.origin_x() + horizontal_margin;
 413            let right = text_bounds.upper_right().x() - horizontal_margin;
 414            if position.x() < left {
 415                scroll_delta.set_x(-scale_horizontal_mouse_autoscroll_delta(
 416                    left - position.x(),
 417                ))
 418            }
 419            if position.x() > right {
 420                scroll_delta.set_x(scale_horizontal_mouse_autoscroll_delta(
 421                    position.x() - right,
 422                ))
 423            }
 424
 425            let (position, target_position) =
 426                position_map.point_for_position(text_bounds, position);
 427
 428            editor.select(
 429                SelectPhase::Update {
 430                    position,
 431                    goal_column: target_position.column(),
 432                    scroll_position: (position_map.snapshot.scroll_position() + scroll_delta)
 433                        .clamp(Vector2F::zero(), position_map.scroll_max),
 434                },
 435                cx,
 436            );
 437            hover_at(editor, point, cx);
 438            true
 439        } else {
 440            hover_at(editor, point, cx);
 441            false
 442        }
 443    }
 444
 445    fn mouse_moved(
 446        editor: &mut Editor,
 447        MouseMovedEvent {
 448            modifiers: Modifiers { shift, cmd, .. },
 449            position,
 450            ..
 451        }: MouseMovedEvent,
 452        position_map: &PositionMap,
 453        text_bounds: RectF,
 454        cx: &mut ViewContext<Editor>,
 455    ) -> bool {
 456        // This will be handled more correctly once https://github.com/zed-industries/zed/issues/1218 is completed
 457        // Don't trigger hover popover if mouse is hovering over context menu
 458        let point = position_to_display_point(position, text_bounds, position_map);
 459
 460        update_go_to_definition_link(editor, point, cmd, shift, cx);
 461        hover_at(editor, point, cx);
 462
 463        true
 464    }
 465
 466    fn scroll(
 467        editor: &mut Editor,
 468        position: Vector2F,
 469        mut delta: Vector2F,
 470        precise: bool,
 471        position_map: &PositionMap,
 472        bounds: RectF,
 473        cx: &mut ViewContext<Editor>,
 474    ) -> bool {
 475        if !bounds.contains_point(position) {
 476            return false;
 477        }
 478
 479        let line_height = position_map.line_height;
 480        let max_glyph_width = position_map.em_width;
 481
 482        let axis = if precise {
 483            //Trackpad
 484            position_map.snapshot.ongoing_scroll.filter(&mut delta)
 485        } else {
 486            //Not trackpad
 487            delta *= vec2f(max_glyph_width, line_height);
 488            None //Resets ongoing scroll
 489        };
 490
 491        let scroll_position = position_map.snapshot.scroll_position();
 492        let x = (scroll_position.x() * max_glyph_width - delta.x()) / max_glyph_width;
 493        let y = (scroll_position.y() * line_height - delta.y()) / line_height;
 494        let scroll_position = vec2f(x, y).clamp(Vector2F::zero(), position_map.scroll_max);
 495        editor.scroll(scroll_position, axis, cx);
 496
 497        true
 498    }
 499
 500    fn paint_background(
 501        &self,
 502        scene: &mut SceneBuilder,
 503        gutter_bounds: RectF,
 504        text_bounds: RectF,
 505        layout: &LayoutState,
 506    ) {
 507        let bounds = gutter_bounds.union_rect(text_bounds);
 508        let scroll_top =
 509            layout.position_map.snapshot.scroll_position().y() * layout.position_map.line_height;
 510        scene.push_quad(Quad {
 511            bounds: gutter_bounds,
 512            background: Some(self.style.gutter_background),
 513            border: Border::new(0., Color::transparent_black()),
 514            corner_radii: Default::default(),
 515        });
 516        scene.push_quad(Quad {
 517            bounds: text_bounds,
 518            background: Some(self.style.background),
 519            border: Border::new(0., Color::transparent_black()),
 520            corner_radii: Default::default(),
 521        });
 522
 523        if let EditorMode::Full = layout.mode {
 524            let mut active_rows = layout.active_rows.iter().peekable();
 525            while let Some((start_row, contains_non_empty_selection)) = active_rows.next() {
 526                let mut end_row = *start_row;
 527                while active_rows.peek().map_or(false, |r| {
 528                    *r.0 == end_row + 1 && r.1 == contains_non_empty_selection
 529                }) {
 530                    active_rows.next().unwrap();
 531                    end_row += 1;
 532                }
 533
 534                if !contains_non_empty_selection {
 535                    let origin = vec2f(
 536                        bounds.origin_x(),
 537                        bounds.origin_y() + (layout.position_map.line_height * *start_row as f32)
 538                            - scroll_top,
 539                    );
 540                    let size = vec2f(
 541                        bounds.width(),
 542                        layout.position_map.line_height * (end_row - start_row + 1) as f32,
 543                    );
 544                    scene.push_quad(Quad {
 545                        bounds: RectF::new(origin, size),
 546                        background: Some(self.style.active_line_background),
 547                        border: Border::default(),
 548                        corner_radii: Default::default(),
 549                    });
 550                }
 551            }
 552
 553            if let Some(highlighted_rows) = &layout.highlighted_rows {
 554                let origin = vec2f(
 555                    bounds.origin_x(),
 556                    bounds.origin_y()
 557                        + (layout.position_map.line_height * highlighted_rows.start as f32)
 558                        - scroll_top,
 559                );
 560                let size = vec2f(
 561                    bounds.width(),
 562                    layout.position_map.line_height * highlighted_rows.len() as f32,
 563                );
 564                scene.push_quad(Quad {
 565                    bounds: RectF::new(origin, size),
 566                    background: Some(self.style.highlighted_line_background),
 567                    border: Border::default(),
 568                    corner_radii: Default::default(),
 569                });
 570            }
 571
 572            let scroll_left =
 573                layout.position_map.snapshot.scroll_position().x() * layout.position_map.em_width;
 574
 575            for (wrap_position, active) in layout.wrap_guides.iter() {
 576                let x =
 577                    (text_bounds.origin_x() + wrap_position + layout.position_map.em_width / 2.)
 578                        - scroll_left;
 579
 580                if x < text_bounds.origin_x()
 581                    || (layout.show_scrollbars && x > self.scrollbar_left(&bounds))
 582                {
 583                    continue;
 584                }
 585
 586                let color = if *active {
 587                    self.style.active_wrap_guide
 588                } else {
 589                    self.style.wrap_guide
 590                };
 591                scene.push_quad(Quad {
 592                    bounds: RectF::new(
 593                        vec2f(x, text_bounds.origin_y()),
 594                        vec2f(1., text_bounds.height()),
 595                    ),
 596                    background: Some(color),
 597                    border: Border::new(0., Color::transparent_black()),
 598                    corner_radii: Default::default(),
 599                });
 600            }
 601        }
 602    }
 603
 604    fn paint_gutter(
 605        &mut self,
 606        scene: &mut SceneBuilder,
 607        bounds: RectF,
 608        visible_bounds: RectF,
 609        layout: &mut LayoutState,
 610        editor: &mut Editor,
 611        cx: &mut PaintContext<Editor>,
 612    ) {
 613        let line_height = layout.position_map.line_height;
 614
 615        let scroll_position = layout.position_map.snapshot.scroll_position();
 616        let scroll_top = scroll_position.y() * line_height;
 617
 618        let show_gutter = matches!(
 619            settings::get::<ProjectSettings>(cx).git.git_gutter,
 620            Some(GitGutterSetting::TrackedFiles)
 621        );
 622
 623        if show_gutter {
 624            Self::paint_diff_hunks(scene, bounds, layout, cx);
 625        }
 626
 627        for (ix, line) in layout.line_number_layouts.iter().enumerate() {
 628            if let Some(line) = line {
 629                let line_origin = bounds.origin()
 630                    + vec2f(
 631                        bounds.width() - line.width() - layout.gutter_padding,
 632                        ix as f32 * line_height - (scroll_top % line_height),
 633                    );
 634
 635                line.paint(scene, line_origin, visible_bounds, line_height, cx);
 636            }
 637        }
 638
 639        for (ix, fold_indicator) in layout.fold_indicators.iter_mut().enumerate() {
 640            if let Some(indicator) = fold_indicator.as_mut() {
 641                let position = vec2f(
 642                    bounds.width() - layout.gutter_padding,
 643                    ix as f32 * line_height - (scroll_top % line_height),
 644                );
 645                let centering_offset = vec2f(
 646                    (layout.gutter_padding + layout.gutter_margin - indicator.size().x()) / 2.,
 647                    (line_height - indicator.size().y()) / 2.,
 648                );
 649
 650                let indicator_origin = bounds.origin() + position + centering_offset;
 651
 652                indicator.paint(scene, indicator_origin, visible_bounds, editor, cx);
 653            }
 654        }
 655
 656        if let Some((row, indicator)) = layout.code_actions_indicator.as_mut() {
 657            let mut x = 0.;
 658            let mut y = *row as f32 * line_height - scroll_top;
 659            x += ((layout.gutter_padding + layout.gutter_margin) - indicator.size().x()) / 2.;
 660            y += (line_height - indicator.size().y()) / 2.;
 661            indicator.paint(
 662                scene,
 663                bounds.origin() + vec2f(x, y),
 664                visible_bounds,
 665                editor,
 666                cx,
 667            );
 668        }
 669    }
 670
 671    fn paint_diff_hunks(
 672        scene: &mut SceneBuilder,
 673        bounds: RectF,
 674        layout: &mut LayoutState,
 675        cx: &mut ViewContext<Editor>,
 676    ) {
 677        let diff_style = &theme::current(cx).editor.diff.clone();
 678        let line_height = layout.position_map.line_height;
 679
 680        let scroll_position = layout.position_map.snapshot.scroll_position();
 681        let scroll_top = scroll_position.y() * line_height;
 682
 683        for hunk in &layout.display_hunks {
 684            let (display_row_range, status) = match hunk {
 685                //TODO: This rendering is entirely a horrible hack
 686                &DisplayDiffHunk::Folded { display_row: row } => {
 687                    let start_y = row as f32 * line_height - scroll_top;
 688                    let end_y = start_y + line_height;
 689
 690                    let width = diff_style.removed_width_em * line_height;
 691                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 692                    let highlight_size = vec2f(width * 2., end_y - start_y);
 693                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 694
 695                    scene.push_quad(Quad {
 696                        bounds: highlight_bounds,
 697                        background: Some(diff_style.modified),
 698                        border: Border::new(0., Color::transparent_black()),
 699                        corner_radii: (1. * line_height).into(),
 700                    });
 701
 702                    continue;
 703                }
 704
 705                DisplayDiffHunk::Unfolded {
 706                    display_row_range,
 707                    status,
 708                } => (display_row_range, status),
 709            };
 710
 711            let color = match status {
 712                DiffHunkStatus::Added => diff_style.inserted,
 713                DiffHunkStatus::Modified => diff_style.modified,
 714
 715                //TODO: This rendering is entirely a horrible hack
 716                DiffHunkStatus::Removed => {
 717                    let row = display_row_range.start;
 718
 719                    let offset = line_height / 2.;
 720                    let start_y = row as f32 * line_height - offset - scroll_top;
 721                    let end_y = start_y + line_height;
 722
 723                    let width = diff_style.removed_width_em * line_height;
 724                    let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 725                    let highlight_size = vec2f(width * 2., end_y - start_y);
 726                    let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 727
 728                    scene.push_quad(Quad {
 729                        bounds: highlight_bounds,
 730                        background: Some(diff_style.deleted),
 731                        border: Border::new(0., Color::transparent_black()),
 732                        corner_radii: (1. * line_height).into(),
 733                    });
 734
 735                    continue;
 736                }
 737            };
 738
 739            let start_row = display_row_range.start;
 740            let end_row = display_row_range.end;
 741
 742            let start_y = start_row as f32 * line_height - scroll_top;
 743            let end_y = end_row as f32 * line_height - scroll_top;
 744
 745            let width = diff_style.width_em * line_height;
 746            let highlight_origin = bounds.origin() + vec2f(-width, start_y);
 747            let highlight_size = vec2f(width * 2., end_y - start_y);
 748            let highlight_bounds = RectF::new(highlight_origin, highlight_size);
 749
 750            scene.push_quad(Quad {
 751                bounds: highlight_bounds,
 752                background: Some(color),
 753                border: Border::new(0., Color::transparent_black()),
 754                corner_radii: (diff_style.corner_radius * line_height).into(),
 755            });
 756        }
 757    }
 758
 759    fn paint_text(
 760        &mut self,
 761        scene: &mut SceneBuilder,
 762        bounds: RectF,
 763        visible_bounds: RectF,
 764        layout: &mut LayoutState,
 765        editor: &mut Editor,
 766        cx: &mut PaintContext<Editor>,
 767    ) {
 768        let style = &self.style;
 769        let scroll_position = layout.position_map.snapshot.scroll_position();
 770        let start_row = layout.visible_display_row_range.start;
 771        let scroll_top = scroll_position.y() * layout.position_map.line_height;
 772        let max_glyph_width = layout.position_map.em_width;
 773        let scroll_left = scroll_position.x() * max_glyph_width;
 774        let content_origin = bounds.origin() + vec2f(layout.gutter_margin, 0.);
 775        let line_end_overshoot = 0.15 * layout.position_map.line_height;
 776        let whitespace_setting = editor.buffer.read(cx).settings_at(0, cx).show_whitespaces;
 777
 778        scene.push_layer(Some(bounds));
 779
 780        scene.push_cursor_region(CursorRegion {
 781            bounds,
 782            style: if !editor.link_go_to_definition_state.definitions.is_empty() {
 783                CursorStyle::PointingHand
 784            } else {
 785                CursorStyle::IBeam
 786            },
 787        });
 788
 789        let fold_corner_radius =
 790            self.style.folds.ellipses.corner_radius_factor * layout.position_map.line_height;
 791        for (id, range, color) in layout.fold_ranges.iter() {
 792            self.paint_highlighted_range(
 793                scene,
 794                range.clone(),
 795                *color,
 796                fold_corner_radius,
 797                fold_corner_radius * 2.,
 798                layout,
 799                content_origin,
 800                scroll_top,
 801                scroll_left,
 802                bounds,
 803            );
 804
 805            for bound in range_to_bounds(
 806                &range,
 807                content_origin,
 808                scroll_left,
 809                scroll_top,
 810                &layout.visible_display_row_range,
 811                line_end_overshoot,
 812                &layout.position_map,
 813            ) {
 814                scene.push_cursor_region(CursorRegion {
 815                    bounds: bound,
 816                    style: CursorStyle::PointingHand,
 817                });
 818
 819                let display_row = range.start.row();
 820
 821                let buffer_row = DisplayPoint::new(display_row, 0)
 822                    .to_point(&layout.position_map.snapshot.display_snapshot)
 823                    .row;
 824
 825                scene.push_mouse_region(
 826                    MouseRegion::new::<FoldMarkers>(cx.view_id(), *id as usize, bound)
 827                        .on_click(MouseButton::Left, move |_, editor: &mut Editor, cx| {
 828                            editor.unfold_at(&UnfoldAt { buffer_row }, cx)
 829                        })
 830                        .with_notify_on_hover(true)
 831                        .with_notify_on_click(true),
 832                )
 833            }
 834        }
 835
 836        for (range, color) in &layout.highlighted_ranges {
 837            self.paint_highlighted_range(
 838                scene,
 839                range.clone(),
 840                *color,
 841                0.,
 842                line_end_overshoot,
 843                layout,
 844                content_origin,
 845                scroll_top,
 846                scroll_left,
 847                bounds,
 848            );
 849        }
 850
 851        let mut cursors = SmallVec::<[Cursor; 32]>::new();
 852        let corner_radius = 0.15 * layout.position_map.line_height;
 853        let mut invisible_display_ranges = SmallVec::<[Range<DisplayPoint>; 32]>::new();
 854
 855        for (replica_id, selections) in &layout.selections {
 856            let replica_id = *replica_id;
 857            let selection_style = if let Some(replica_id) = replica_id {
 858                style.replica_selection_style(replica_id)
 859            } else {
 860                &style.absent_selection
 861            };
 862
 863            for selection in selections {
 864                self.paint_highlighted_range(
 865                    scene,
 866                    selection.range.clone(),
 867                    selection_style.selection,
 868                    corner_radius,
 869                    corner_radius * 2.,
 870                    layout,
 871                    content_origin,
 872                    scroll_top,
 873                    scroll_left,
 874                    bounds,
 875                );
 876
 877                if selection.is_local && !selection.range.is_empty() {
 878                    invisible_display_ranges.push(selection.range.clone());
 879                }
 880                if !selection.is_local || editor.show_local_cursors(cx) {
 881                    let cursor_position = selection.head;
 882                    if layout
 883                        .visible_display_row_range
 884                        .contains(&cursor_position.row())
 885                    {
 886                        let cursor_row_layout = &layout.position_map.line_layouts
 887                            [(cursor_position.row() - start_row) as usize]
 888                            .line;
 889                        let cursor_column = cursor_position.column() as usize;
 890
 891                        let cursor_character_x = cursor_row_layout.x_for_index(cursor_column);
 892                        let mut block_width =
 893                            cursor_row_layout.x_for_index(cursor_column + 1) - cursor_character_x;
 894                        if block_width == 0.0 {
 895                            block_width = layout.position_map.em_width;
 896                        }
 897                        let block_text = if let CursorShape::Block = selection.cursor_shape {
 898                            layout
 899                                .position_map
 900                                .snapshot
 901                                .chars_at(cursor_position)
 902                                .next()
 903                                .and_then(|(character, _)| {
 904                                    let font_id =
 905                                        cursor_row_layout.font_for_index(cursor_column)?;
 906                                    let text = character.to_string();
 907
 908                                    Some(cx.text_layout_cache().layout_str(
 909                                        &text,
 910                                        cursor_row_layout.font_size(),
 911                                        &[(
 912                                            text.len(),
 913                                            RunStyle {
 914                                                font_id,
 915                                                color: style.background,
 916                                                underline: Default::default(),
 917                                            },
 918                                        )],
 919                                    ))
 920                                })
 921                        } else {
 922                            None
 923                        };
 924
 925                        let x = cursor_character_x - scroll_left;
 926                        let y = cursor_position.row() as f32 * layout.position_map.line_height
 927                            - scroll_top;
 928                        if selection.is_newest {
 929                            editor.pixel_position_of_newest_cursor = Some(vec2f(
 930                                bounds.origin_x() + x + block_width / 2.,
 931                                bounds.origin_y() + y + layout.position_map.line_height / 2.,
 932                            ));
 933                        }
 934                        cursors.push(Cursor {
 935                            color: selection_style.cursor,
 936                            block_width,
 937                            origin: vec2f(x, y),
 938                            line_height: layout.position_map.line_height,
 939                            shape: selection.cursor_shape,
 940                            block_text,
 941                        });
 942                    }
 943                }
 944            }
 945        }
 946
 947        if let Some(visible_text_bounds) = bounds.intersection(visible_bounds) {
 948            for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
 949                let row = start_row + ix as u32;
 950                line_with_invisibles.draw(
 951                    layout,
 952                    row,
 953                    scroll_top,
 954                    scene,
 955                    content_origin,
 956                    scroll_left,
 957                    visible_text_bounds,
 958                    whitespace_setting,
 959                    &invisible_display_ranges,
 960                    visible_bounds,
 961                    cx,
 962                )
 963            }
 964        }
 965
 966        scene.paint_layer(Some(bounds), |scene| {
 967            for cursor in cursors {
 968                cursor.paint(scene, content_origin, cx);
 969            }
 970        });
 971
 972        if let Some((position, context_menu)) = layout.context_menu.as_mut() {
 973            scene.push_stacking_context(None, None);
 974            let cursor_row_layout =
 975                &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
 976            let x = cursor_row_layout.x_for_index(position.column() as usize) - scroll_left;
 977            let y = (position.row() + 1) as f32 * layout.position_map.line_height - scroll_top;
 978            let mut list_origin = content_origin + vec2f(x, y);
 979            let list_width = context_menu.size().x();
 980            let list_height = context_menu.size().y();
 981
 982            // Snap the right edge of the list to the right edge of the window if
 983            // its horizontal bounds overflow.
 984            if list_origin.x() + list_width > cx.window_size().x() {
 985                list_origin.set_x((cx.window_size().x() - list_width).max(0.));
 986            }
 987
 988            if list_origin.y() + list_height > bounds.max_y() {
 989                list_origin.set_y(list_origin.y() - layout.position_map.line_height - list_height);
 990            }
 991
 992            context_menu.paint(
 993                scene,
 994                list_origin,
 995                RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
 996                editor,
 997                cx,
 998            );
 999
1000            scene.pop_stacking_context();
1001        }
1002
1003        if let Some((position, hover_popovers)) = layout.hover_popovers.as_mut() {
1004            scene.push_stacking_context(None, None);
1005
1006            // This is safe because we check on layout whether the required row is available
1007            let hovered_row_layout =
1008                &layout.position_map.line_layouts[(position.row() - start_row) as usize].line;
1009
1010            // Minimum required size: Take the first popover, and add 1.5 times the minimum popover
1011            // height. This is the size we will use to decide whether to render popovers above or below
1012            // the hovered line.
1013            let first_size = hover_popovers[0].size();
1014            let height_to_reserve = first_size.y()
1015                + 1.5 * MIN_POPOVER_LINE_HEIGHT as f32 * layout.position_map.line_height;
1016
1017            // Compute Hovered Point
1018            let x = hovered_row_layout.x_for_index(position.column() as usize) - scroll_left;
1019            let y = position.row() as f32 * layout.position_map.line_height - scroll_top;
1020            let hovered_point = content_origin + vec2f(x, y);
1021
1022            if hovered_point.y() - height_to_reserve > 0.0 {
1023                // There is enough space above. Render popovers above the hovered point
1024                let mut current_y = hovered_point.y();
1025                for hover_popover in hover_popovers {
1026                    let size = hover_popover.size();
1027                    let mut popover_origin = vec2f(hovered_point.x(), current_y - size.y());
1028
1029                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1030                    if x_out_of_bounds < 0.0 {
1031                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1032                    }
1033
1034                    hover_popover.paint(
1035                        scene,
1036                        popover_origin,
1037                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1038                        editor,
1039                        cx,
1040                    );
1041
1042                    current_y = popover_origin.y() - HOVER_POPOVER_GAP;
1043                }
1044            } else {
1045                // There is not enough space above. Render popovers below the hovered point
1046                let mut current_y = hovered_point.y() + layout.position_map.line_height;
1047                for hover_popover in hover_popovers {
1048                    let size = hover_popover.size();
1049                    let mut popover_origin = vec2f(hovered_point.x(), current_y);
1050
1051                    let x_out_of_bounds = bounds.max_x() - (popover_origin.x() + size.x());
1052                    if x_out_of_bounds < 0.0 {
1053                        popover_origin.set_x(popover_origin.x() + x_out_of_bounds);
1054                    }
1055
1056                    hover_popover.paint(
1057                        scene,
1058                        popover_origin,
1059                        RectF::from_points(Vector2F::zero(), vec2f(f32::MAX, f32::MAX)), // Let content bleed outside of editor
1060                        editor,
1061                        cx,
1062                    );
1063
1064                    current_y = popover_origin.y() + size.y() + HOVER_POPOVER_GAP;
1065                }
1066            }
1067
1068            scene.pop_stacking_context();
1069        }
1070
1071        scene.pop_layer();
1072    }
1073
1074    fn scrollbar_left(&self, bounds: &RectF) -> f32 {
1075        bounds.max_x() - self.style.theme.scrollbar.width
1076    }
1077
1078    fn paint_scrollbar(
1079        &mut self,
1080        scene: &mut SceneBuilder,
1081        bounds: RectF,
1082        layout: &mut LayoutState,
1083        cx: &mut ViewContext<Editor>,
1084        editor: &Editor,
1085    ) {
1086        enum ScrollbarMouseHandlers {}
1087        if layout.mode != EditorMode::Full {
1088            return;
1089        }
1090
1091        let style = &self.style.theme.scrollbar;
1092
1093        let top = bounds.min_y();
1094        let bottom = bounds.max_y();
1095        let right = bounds.max_x();
1096        let left = self.scrollbar_left(&bounds);
1097        let row_range = &layout.scrollbar_row_range;
1098        let max_row = layout.max_row as f32 + (row_range.end - row_range.start);
1099
1100        let mut height = bounds.height();
1101        let mut first_row_y_offset = 0.0;
1102
1103        // Impose a minimum height on the scrollbar thumb
1104        let row_height = height / max_row;
1105        let min_thumb_height =
1106            style.min_height_factor * cx.font_cache.line_height(self.style.text.font_size);
1107        let thumb_height = (row_range.end - row_range.start) * row_height;
1108        if thumb_height < min_thumb_height {
1109            first_row_y_offset = (min_thumb_height - thumb_height) / 2.0;
1110            height -= min_thumb_height - thumb_height;
1111        }
1112
1113        let y_for_row = |row: f32| -> f32 { top + first_row_y_offset + row * row_height };
1114
1115        let thumb_top = y_for_row(row_range.start) - first_row_y_offset;
1116        let thumb_bottom = y_for_row(row_range.end) + first_row_y_offset;
1117        let track_bounds = RectF::from_points(vec2f(left, top), vec2f(right, bottom));
1118        let thumb_bounds = RectF::from_points(vec2f(left, thumb_top), vec2f(right, thumb_bottom));
1119
1120        if layout.show_scrollbars {
1121            scene.push_quad(Quad {
1122                bounds: track_bounds,
1123                border: style.track.border,
1124                background: style.track.background_color,
1125                ..Default::default()
1126            });
1127            let scrollbar_settings = settings::get::<EditorSettings>(cx).scrollbar;
1128            let theme = theme::current(cx);
1129            let scrollbar_theme = &theme.editor.scrollbar;
1130            if layout.is_singleton && scrollbar_settings.selections {
1131                let start_anchor = Anchor::min();
1132                let end_anchor = Anchor::max();
1133                let color = scrollbar_theme.selections;
1134                let border = Border {
1135                    width: 1.,
1136                    color: style.thumb.border.color,
1137                    overlay: false,
1138                    top: false,
1139                    right: true,
1140                    bottom: false,
1141                    left: true,
1142                };
1143                let mut push_region = |start: DisplayPoint, end: DisplayPoint| {
1144                    let start_y = y_for_row(start.row() as f32);
1145                    let mut end_y = y_for_row(end.row() as f32);
1146                    if end_y - start_y < 1. {
1147                        end_y = start_y + 1.;
1148                    }
1149                    let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1150
1151                    scene.push_quad(Quad {
1152                        bounds,
1153                        background: Some(color),
1154                        border,
1155                        corner_radii: style.thumb.corner_radii.into(),
1156                    })
1157                };
1158                let background_ranges = editor
1159                    .background_highlight_row_ranges::<crate::items::BufferSearchHighlights>(
1160                        start_anchor..end_anchor,
1161                        &layout.position_map.snapshot,
1162                        50000,
1163                    );
1164                for row in background_ranges {
1165                    let start = row.start();
1166                    let end = row.end();
1167                    push_region(*start, *end);
1168                }
1169            }
1170
1171            if layout.is_singleton && scrollbar_settings.git_diff {
1172                let diff_style = scrollbar_theme.git.clone();
1173                for hunk in layout
1174                    .position_map
1175                    .snapshot
1176                    .buffer_snapshot
1177                    .git_diff_hunks_in_range(0..(max_row.floor() as u32))
1178                {
1179                    let start_display = Point::new(hunk.buffer_range.start, 0)
1180                        .to_display_point(&layout.position_map.snapshot.display_snapshot);
1181                    let end_display = Point::new(hunk.buffer_range.end, 0)
1182                        .to_display_point(&layout.position_map.snapshot.display_snapshot);
1183                    let start_y = y_for_row(start_display.row() as f32);
1184                    let mut end_y = if hunk.buffer_range.start == hunk.buffer_range.end {
1185                        y_for_row((end_display.row() + 1) as f32)
1186                    } else {
1187                        y_for_row((end_display.row()) as f32)
1188                    };
1189
1190                    if end_y - start_y < 1. {
1191                        end_y = start_y + 1.;
1192                    }
1193                    let bounds = RectF::from_points(vec2f(left, start_y), vec2f(right, end_y));
1194
1195                    let color = match hunk.status() {
1196                        DiffHunkStatus::Added => diff_style.inserted,
1197                        DiffHunkStatus::Modified => diff_style.modified,
1198                        DiffHunkStatus::Removed => diff_style.deleted,
1199                    };
1200
1201                    let border = Border {
1202                        width: 1.,
1203                        color: style.thumb.border.color,
1204                        overlay: false,
1205                        top: false,
1206                        right: true,
1207                        bottom: false,
1208                        left: true,
1209                    };
1210
1211                    scene.push_quad(Quad {
1212                        bounds,
1213                        background: Some(color),
1214                        border,
1215                        corner_radii: style.thumb.corner_radii.into(),
1216                    })
1217                }
1218            }
1219
1220            scene.push_quad(Quad {
1221                bounds: thumb_bounds,
1222                border: style.thumb.border,
1223                background: style.thumb.background_color,
1224                corner_radii: style.thumb.corner_radii.into(),
1225            });
1226        }
1227
1228        scene.push_cursor_region(CursorRegion {
1229            bounds: track_bounds,
1230            style: CursorStyle::Arrow,
1231        });
1232        scene.push_mouse_region(
1233            MouseRegion::new::<ScrollbarMouseHandlers>(cx.view_id(), cx.view_id(), track_bounds)
1234                .on_move(move |event, editor: &mut Editor, cx| {
1235                    if event.pressed_button.is_none() {
1236                        editor.scroll_manager.show_scrollbar(cx);
1237                    }
1238                })
1239                .on_down(MouseButton::Left, {
1240                    let row_range = row_range.clone();
1241                    move |event, editor: &mut Editor, cx| {
1242                        let y = event.position.y();
1243                        if y < thumb_top || thumb_bottom < y {
1244                            let center_row = ((y - top) * max_row as f32 / height).round() as u32;
1245                            let top_row = center_row
1246                                .saturating_sub((row_range.end - row_range.start) as u32 / 2);
1247                            let mut position = editor.scroll_position(cx);
1248                            position.set_y(top_row as f32);
1249                            editor.set_scroll_position(position, cx);
1250                        } else {
1251                            editor.scroll_manager.show_scrollbar(cx);
1252                        }
1253                    }
1254                })
1255                .on_drag(MouseButton::Left, {
1256                    move |event, editor: &mut Editor, cx| {
1257                        if event.end {
1258                            return;
1259                        }
1260
1261                        let y = event.prev_mouse_position.y();
1262                        let new_y = event.position.y();
1263                        if thumb_top < y && y < thumb_bottom {
1264                            let mut position = editor.scroll_position(cx);
1265                            position.set_y(position.y() + (new_y - y) * (max_row as f32) / height);
1266                            if position.y() < 0.0 {
1267                                position.set_y(0.);
1268                            }
1269                            editor.set_scroll_position(position, cx);
1270                        }
1271                    }
1272                }),
1273        );
1274    }
1275
1276    #[allow(clippy::too_many_arguments)]
1277    fn paint_highlighted_range(
1278        &self,
1279        scene: &mut SceneBuilder,
1280        range: Range<DisplayPoint>,
1281        color: Color,
1282        corner_radius: f32,
1283        line_end_overshoot: f32,
1284        layout: &LayoutState,
1285        content_origin: Vector2F,
1286        scroll_top: f32,
1287        scroll_left: f32,
1288        bounds: RectF,
1289    ) {
1290        let start_row = layout.visible_display_row_range.start;
1291        let end_row = layout.visible_display_row_range.end;
1292        if range.start != range.end {
1293            let row_range = if range.end.column() == 0 {
1294                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
1295            } else {
1296                cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
1297            };
1298
1299            let highlighted_range = HighlightedRange {
1300                color,
1301                line_height: layout.position_map.line_height,
1302                corner_radius,
1303                start_y: content_origin.y()
1304                    + row_range.start as f32 * layout.position_map.line_height
1305                    - scroll_top,
1306                lines: row_range
1307                    .into_iter()
1308                    .map(|row| {
1309                        let line_layout =
1310                            &layout.position_map.line_layouts[(row - start_row) as usize].line;
1311                        HighlightedRangeLine {
1312                            start_x: if row == range.start.row() {
1313                                content_origin.x()
1314                                    + line_layout.x_for_index(range.start.column() as usize)
1315                                    - scroll_left
1316                            } else {
1317                                content_origin.x() - scroll_left
1318                            },
1319                            end_x: if row == range.end.row() {
1320                                content_origin.x()
1321                                    + line_layout.x_for_index(range.end.column() as usize)
1322                                    - scroll_left
1323                            } else {
1324                                content_origin.x() + line_layout.width() + line_end_overshoot
1325                                    - scroll_left
1326                            },
1327                        }
1328                    })
1329                    .collect(),
1330            };
1331
1332            highlighted_range.paint(bounds, scene);
1333        }
1334    }
1335
1336    fn paint_blocks(
1337        &mut self,
1338        scene: &mut SceneBuilder,
1339        bounds: RectF,
1340        visible_bounds: RectF,
1341        layout: &mut LayoutState,
1342        editor: &mut Editor,
1343        cx: &mut PaintContext<Editor>,
1344    ) {
1345        let scroll_position = layout.position_map.snapshot.scroll_position();
1346        let scroll_left = scroll_position.x() * layout.position_map.em_width;
1347        let scroll_top = scroll_position.y() * layout.position_map.line_height;
1348
1349        for block in &mut layout.blocks {
1350            let mut origin = bounds.origin()
1351                + vec2f(
1352                    0.,
1353                    block.row as f32 * layout.position_map.line_height - scroll_top,
1354                );
1355            if !matches!(block.style, BlockStyle::Sticky) {
1356                origin += vec2f(-scroll_left, 0.);
1357            }
1358            block
1359                .element
1360                .paint(scene, origin, visible_bounds, editor, cx);
1361        }
1362    }
1363
1364    fn column_pixels(&self, column: usize, cx: &ViewContext<Editor>) -> f32 {
1365        let style = &self.style;
1366
1367        cx.text_layout_cache()
1368            .layout_str(
1369                " ".repeat(column).as_str(),
1370                style.text.font_size,
1371                &[(
1372                    column,
1373                    RunStyle {
1374                        font_id: style.text.font_id,
1375                        color: Color::black(),
1376                        underline: Default::default(),
1377                    },
1378                )],
1379            )
1380            .width()
1381    }
1382
1383    fn max_line_number_width(&self, snapshot: &EditorSnapshot, cx: &ViewContext<Editor>) -> f32 {
1384        let digit_count = (snapshot.max_buffer_row() as f32 + 1.).log10().floor() as usize + 1;
1385        self.column_pixels(digit_count, cx)
1386    }
1387
1388    //Folds contained in a hunk are ignored apart from shrinking visual size
1389    //If a fold contains any hunks then that fold line is marked as modified
1390    fn layout_git_gutters(
1391        &self,
1392        display_rows: Range<u32>,
1393        snapshot: &EditorSnapshot,
1394    ) -> Vec<DisplayDiffHunk> {
1395        let buffer_snapshot = &snapshot.buffer_snapshot;
1396
1397        let buffer_start_row = DisplayPoint::new(display_rows.start, 0)
1398            .to_point(snapshot)
1399            .row;
1400        let buffer_end_row = DisplayPoint::new(display_rows.end, 0)
1401            .to_point(snapshot)
1402            .row;
1403
1404        buffer_snapshot
1405            .git_diff_hunks_in_range(buffer_start_row..buffer_end_row)
1406            .map(|hunk| diff_hunk_to_display(hunk, snapshot))
1407            .dedup()
1408            .collect()
1409    }
1410
1411    fn layout_line_numbers(
1412        &self,
1413        rows: Range<u32>,
1414        active_rows: &BTreeMap<u32, bool>,
1415        is_singleton: bool,
1416        snapshot: &EditorSnapshot,
1417        cx: &ViewContext<Editor>,
1418    ) -> (
1419        Vec<Option<text_layout::Line>>,
1420        Vec<Option<(FoldStatus, BufferRow, bool)>>,
1421    ) {
1422        let style = &self.style;
1423        let include_line_numbers = snapshot.mode == EditorMode::Full;
1424        let mut line_number_layouts = Vec::with_capacity(rows.len());
1425        let mut fold_statuses = Vec::with_capacity(rows.len());
1426        let mut line_number = String::new();
1427        for (ix, row) in snapshot
1428            .buffer_rows(rows.start)
1429            .take((rows.end - rows.start) as usize)
1430            .enumerate()
1431        {
1432            let display_row = rows.start + ix as u32;
1433            let (active, color) = if active_rows.contains_key(&display_row) {
1434                (true, style.line_number_active)
1435            } else {
1436                (false, style.line_number)
1437            };
1438            if let Some(buffer_row) = row {
1439                if include_line_numbers {
1440                    line_number.clear();
1441                    write!(&mut line_number, "{}", buffer_row + 1).unwrap();
1442                    line_number_layouts.push(Some(cx.text_layout_cache().layout_str(
1443                        &line_number,
1444                        style.text.font_size,
1445                        &[(
1446                            line_number.len(),
1447                            RunStyle {
1448                                font_id: style.text.font_id,
1449                                color,
1450                                underline: Default::default(),
1451                            },
1452                        )],
1453                    )));
1454                    fold_statuses.push(
1455                        is_singleton
1456                            .then(|| {
1457                                snapshot
1458                                    .fold_for_line(buffer_row)
1459                                    .map(|fold_status| (fold_status, buffer_row, active))
1460                            })
1461                            .flatten(),
1462                    )
1463                }
1464            } else {
1465                fold_statuses.push(None);
1466                line_number_layouts.push(None);
1467            }
1468        }
1469
1470        (line_number_layouts, fold_statuses)
1471    }
1472
1473    fn layout_lines(
1474        &mut self,
1475        rows: Range<u32>,
1476        line_number_layouts: &[Option<Line>],
1477        snapshot: &EditorSnapshot,
1478        cx: &ViewContext<Editor>,
1479    ) -> Vec<LineWithInvisibles> {
1480        if rows.start >= rows.end {
1481            return Vec::new();
1482        }
1483
1484        // When the editor is empty and unfocused, then show the placeholder.
1485        if snapshot.is_empty() {
1486            let placeholder_style = self
1487                .style
1488                .placeholder_text
1489                .as_ref()
1490                .unwrap_or(&self.style.text);
1491            let placeholder_text = snapshot.placeholder_text();
1492            let placeholder_lines = placeholder_text
1493                .as_ref()
1494                .map_or("", AsRef::as_ref)
1495                .split('\n')
1496                .skip(rows.start as usize)
1497                .chain(iter::repeat(""))
1498                .take(rows.len());
1499            placeholder_lines
1500                .map(|line| {
1501                    cx.text_layout_cache().layout_str(
1502                        line,
1503                        placeholder_style.font_size,
1504                        &[(
1505                            line.len(),
1506                            RunStyle {
1507                                font_id: placeholder_style.font_id,
1508                                color: placeholder_style.color,
1509                                underline: Default::default(),
1510                            },
1511                        )],
1512                    )
1513                })
1514                .map(|line| LineWithInvisibles {
1515                    line,
1516                    invisibles: Vec::new(),
1517                })
1518                .collect()
1519        } else {
1520            let style = &self.style;
1521            let chunks = snapshot
1522                .chunks(
1523                    rows.clone(),
1524                    true,
1525                    Some(style.theme.hint),
1526                    Some(style.theme.suggestion),
1527                )
1528                .map(|chunk| {
1529                    let mut highlight_style = chunk
1530                        .syntax_highlight_id
1531                        .and_then(|id| id.style(&style.syntax));
1532
1533                    if let Some(chunk_highlight) = chunk.highlight_style {
1534                        if let Some(highlight_style) = highlight_style.as_mut() {
1535                            highlight_style.highlight(chunk_highlight);
1536                        } else {
1537                            highlight_style = Some(chunk_highlight);
1538                        }
1539                    }
1540
1541                    let mut diagnostic_highlight = HighlightStyle::default();
1542
1543                    if chunk.is_unnecessary {
1544                        diagnostic_highlight.fade_out = Some(style.unnecessary_code_fade);
1545                    }
1546
1547                    if let Some(severity) = chunk.diagnostic_severity {
1548                        // Omit underlines for HINT/INFO diagnostics on 'unnecessary' code.
1549                        if severity <= DiagnosticSeverity::WARNING || !chunk.is_unnecessary {
1550                            let diagnostic_style = super::diagnostic_style(severity, true, style);
1551                            diagnostic_highlight.underline = Some(Underline {
1552                                color: Some(diagnostic_style.message.text.color),
1553                                thickness: 1.0.into(),
1554                                squiggly: true,
1555                            });
1556                        }
1557                    }
1558
1559                    if let Some(highlight_style) = highlight_style.as_mut() {
1560                        highlight_style.highlight(diagnostic_highlight);
1561                    } else {
1562                        highlight_style = Some(diagnostic_highlight);
1563                    }
1564
1565                    HighlightedChunk {
1566                        chunk: chunk.text,
1567                        style: highlight_style,
1568                        is_tab: chunk.is_tab,
1569                    }
1570                });
1571
1572            LineWithInvisibles::from_chunks(
1573                chunks,
1574                &style.text,
1575                cx.text_layout_cache(),
1576                cx.font_cache(),
1577                MAX_LINE_LEN,
1578                rows.len() as usize,
1579                line_number_layouts,
1580                snapshot.mode,
1581            )
1582        }
1583    }
1584
1585    #[allow(clippy::too_many_arguments)]
1586    fn layout_blocks(
1587        &mut self,
1588        rows: Range<u32>,
1589        snapshot: &EditorSnapshot,
1590        editor_width: f32,
1591        scroll_width: f32,
1592        gutter_padding: f32,
1593        gutter_width: f32,
1594        em_width: f32,
1595        text_x: f32,
1596        line_height: f32,
1597        style: &EditorStyle,
1598        line_layouts: &[LineWithInvisibles],
1599        editor: &mut Editor,
1600        cx: &mut LayoutContext<Editor>,
1601    ) -> (f32, Vec<BlockLayout>) {
1602        let mut block_id = 0;
1603        let scroll_x = snapshot.scroll_anchor.offset.x();
1604        let (fixed_blocks, non_fixed_blocks) = snapshot
1605            .blocks_in_range(rows.clone())
1606            .partition::<Vec<_>, _>(|(_, block)| match block {
1607                TransformBlock::ExcerptHeader { .. } => false,
1608                TransformBlock::Custom(block) => block.style() == BlockStyle::Fixed,
1609            });
1610        let mut render_block = |block: &TransformBlock, width: f32, block_id: usize| {
1611            let mut element = match block {
1612                TransformBlock::Custom(block) => {
1613                    let align_to = block
1614                        .position()
1615                        .to_point(&snapshot.buffer_snapshot)
1616                        .to_display_point(snapshot);
1617                    let anchor_x = text_x
1618                        + if rows.contains(&align_to.row()) {
1619                            line_layouts[(align_to.row() - rows.start) as usize]
1620                                .line
1621                                .x_for_index(align_to.column() as usize)
1622                        } else {
1623                            layout_line(align_to.row(), snapshot, style, cx.text_layout_cache())
1624                                .x_for_index(align_to.column() as usize)
1625                        };
1626
1627                    block.render(&mut BlockContext {
1628                        view_context: cx,
1629                        anchor_x,
1630                        gutter_padding,
1631                        line_height,
1632                        scroll_x,
1633                        gutter_width,
1634                        em_width,
1635                        block_id,
1636                    })
1637                }
1638                TransformBlock::ExcerptHeader {
1639                    id,
1640                    buffer,
1641                    range,
1642                    starts_new_buffer,
1643                    ..
1644                } => {
1645                    let tooltip_style = theme::current(cx).tooltip.clone();
1646                    let include_root = editor
1647                        .project
1648                        .as_ref()
1649                        .map(|project| project.read(cx).visible_worktrees(cx).count() > 1)
1650                        .unwrap_or_default();
1651                    let jump_icon = project::File::from_dyn(buffer.file()).map(|file| {
1652                        let jump_path = ProjectPath {
1653                            worktree_id: file.worktree_id(cx),
1654                            path: file.path.clone(),
1655                        };
1656                        let jump_anchor = range
1657                            .primary
1658                            .as_ref()
1659                            .map_or(range.context.start, |primary| primary.start);
1660                        let jump_position = language::ToPoint::to_point(&jump_anchor, buffer);
1661
1662                        enum JumpIcon {}
1663                        MouseEventHandler::new::<JumpIcon, _>((*id).into(), cx, |state, _| {
1664                            let style = style.jump_icon.style_for(state);
1665                            Svg::new("icons/arrow_up_right_8.svg")
1666                                .with_color(style.color)
1667                                .constrained()
1668                                .with_width(style.icon_width)
1669                                .aligned()
1670                                .contained()
1671                                .with_style(style.container)
1672                                .constrained()
1673                                .with_width(style.button_width)
1674                                .with_height(style.button_width)
1675                        })
1676                        .with_cursor_style(CursorStyle::PointingHand)
1677                        .on_click(MouseButton::Left, move |_, editor, cx| {
1678                            if let Some(workspace) = editor
1679                                .workspace
1680                                .as_ref()
1681                                .and_then(|(workspace, _)| workspace.upgrade(cx))
1682                            {
1683                                workspace.update(cx, |workspace, cx| {
1684                                    Editor::jump(
1685                                        workspace,
1686                                        jump_path.clone(),
1687                                        jump_position,
1688                                        jump_anchor,
1689                                        cx,
1690                                    );
1691                                });
1692                            }
1693                        })
1694                        .with_tooltip::<JumpIcon>(
1695                            (*id).into(),
1696                            "Jump to Buffer".to_string(),
1697                            Some(Box::new(crate::OpenExcerpts)),
1698                            tooltip_style.clone(),
1699                            cx,
1700                        )
1701                        .aligned()
1702                        .flex_float()
1703                    });
1704
1705                    if *starts_new_buffer {
1706                        let editor_font_size = style.text.font_size;
1707                        let style = &style.diagnostic_path_header;
1708                        let font_size = (style.text_scale_factor * editor_font_size).round();
1709
1710                        let path = buffer.resolve_file_path(cx, include_root);
1711                        let mut filename = None;
1712                        let mut parent_path = None;
1713                        // Can't use .and_then() because `.file_name()` and `.parent()` return references :(
1714                        if let Some(path) = path {
1715                            filename = path.file_name().map(|f| f.to_string_lossy().to_string());
1716                            parent_path =
1717                                path.parent().map(|p| p.to_string_lossy().to_string() + "/");
1718                        }
1719
1720                        Flex::row()
1721                            .with_child(
1722                                Label::new(
1723                                    filename.unwrap_or_else(|| "untitled".to_string()),
1724                                    style.filename.text.clone().with_font_size(font_size),
1725                                )
1726                                .contained()
1727                                .with_style(style.filename.container)
1728                                .aligned(),
1729                            )
1730                            .with_children(parent_path.map(|path| {
1731                                Label::new(path, style.path.text.clone().with_font_size(font_size))
1732                                    .contained()
1733                                    .with_style(style.path.container)
1734                                    .aligned()
1735                            }))
1736                            .with_children(jump_icon)
1737                            .contained()
1738                            .with_style(style.container)
1739                            .with_padding_left(gutter_padding)
1740                            .with_padding_right(gutter_padding)
1741                            .expanded()
1742                            .into_any_named("path header block")
1743                    } else {
1744                        let text_style = style.text.clone();
1745                        Flex::row()
1746                            .with_child(Label::new("", text_style))
1747                            .with_children(jump_icon)
1748                            .contained()
1749                            .with_padding_left(gutter_padding)
1750                            .with_padding_right(gutter_padding)
1751                            .expanded()
1752                            .into_any_named("collapsed context")
1753                    }
1754                }
1755            };
1756
1757            element.layout(
1758                SizeConstraint {
1759                    min: Vector2F::zero(),
1760                    max: vec2f(width, block.height() as f32 * line_height),
1761                },
1762                editor,
1763                cx,
1764            );
1765            element
1766        };
1767
1768        let mut fixed_block_max_width = 0f32;
1769        let mut blocks = Vec::new();
1770        for (row, block) in fixed_blocks {
1771            let element = render_block(block, f32::INFINITY, block_id);
1772            block_id += 1;
1773            fixed_block_max_width = fixed_block_max_width.max(element.size().x() + em_width);
1774            blocks.push(BlockLayout {
1775                row,
1776                element,
1777                style: BlockStyle::Fixed,
1778            });
1779        }
1780        for (row, block) in non_fixed_blocks {
1781            let style = match block {
1782                TransformBlock::Custom(block) => block.style(),
1783                TransformBlock::ExcerptHeader { .. } => BlockStyle::Sticky,
1784            };
1785            let width = match style {
1786                BlockStyle::Sticky => editor_width,
1787                BlockStyle::Flex => editor_width
1788                    .max(fixed_block_max_width)
1789                    .max(gutter_width + scroll_width),
1790                BlockStyle::Fixed => unreachable!(),
1791            };
1792            let element = render_block(block, width, block_id);
1793            block_id += 1;
1794            blocks.push(BlockLayout {
1795                row,
1796                element,
1797                style,
1798            });
1799        }
1800        (
1801            scroll_width.max(fixed_block_max_width - gutter_width),
1802            blocks,
1803        )
1804    }
1805}
1806
1807struct HighlightedChunk<'a> {
1808    chunk: &'a str,
1809    style: Option<HighlightStyle>,
1810    is_tab: bool,
1811}
1812
1813#[derive(Debug)]
1814pub struct LineWithInvisibles {
1815    pub line: Line,
1816    invisibles: Vec<Invisible>,
1817}
1818
1819impl LineWithInvisibles {
1820    fn from_chunks<'a>(
1821        chunks: impl Iterator<Item = HighlightedChunk<'a>>,
1822        text_style: &TextStyle,
1823        text_layout_cache: &TextLayoutCache,
1824        font_cache: &Arc<FontCache>,
1825        max_line_len: usize,
1826        max_line_count: usize,
1827        line_number_layouts: &[Option<Line>],
1828        editor_mode: EditorMode,
1829    ) -> Vec<Self> {
1830        let mut layouts = Vec::with_capacity(max_line_count);
1831        let mut line = String::new();
1832        let mut invisibles = Vec::new();
1833        let mut styles = Vec::new();
1834        let mut non_whitespace_added = false;
1835        let mut row = 0;
1836        let mut line_exceeded_max_len = false;
1837        for highlighted_chunk in chunks.chain([HighlightedChunk {
1838            chunk: "\n",
1839            style: None,
1840            is_tab: false,
1841        }]) {
1842            for (ix, mut line_chunk) in highlighted_chunk.chunk.split('\n').enumerate() {
1843                if ix > 0 {
1844                    layouts.push(Self {
1845                        line: text_layout_cache.layout_str(&line, text_style.font_size, &styles),
1846                        invisibles: invisibles.drain(..).collect(),
1847                    });
1848
1849                    line.clear();
1850                    styles.clear();
1851                    row += 1;
1852                    line_exceeded_max_len = false;
1853                    non_whitespace_added = false;
1854                    if row == max_line_count {
1855                        return layouts;
1856                    }
1857                }
1858
1859                if !line_chunk.is_empty() && !line_exceeded_max_len {
1860                    let text_style = if let Some(style) = highlighted_chunk.style {
1861                        text_style
1862                            .clone()
1863                            .highlight(style, font_cache)
1864                            .map(Cow::Owned)
1865                            .unwrap_or_else(|_| Cow::Borrowed(text_style))
1866                    } else {
1867                        Cow::Borrowed(text_style)
1868                    };
1869
1870                    if line.len() + line_chunk.len() > max_line_len {
1871                        let mut chunk_len = max_line_len - line.len();
1872                        while !line_chunk.is_char_boundary(chunk_len) {
1873                            chunk_len -= 1;
1874                        }
1875                        line_chunk = &line_chunk[..chunk_len];
1876                        line_exceeded_max_len = true;
1877                    }
1878
1879                    styles.push((
1880                        line_chunk.len(),
1881                        RunStyle {
1882                            font_id: text_style.font_id,
1883                            color: text_style.color,
1884                            underline: text_style.underline,
1885                        },
1886                    ));
1887
1888                    if editor_mode == EditorMode::Full {
1889                        // Line wrap pads its contents with fake whitespaces,
1890                        // avoid printing them
1891                        let inside_wrapped_string = line_number_layouts
1892                            .get(row)
1893                            .and_then(|layout| layout.as_ref())
1894                            .is_none();
1895                        if highlighted_chunk.is_tab {
1896                            if non_whitespace_added || !inside_wrapped_string {
1897                                invisibles.push(Invisible::Tab {
1898                                    line_start_offset: line.len(),
1899                                });
1900                            }
1901                        } else {
1902                            invisibles.extend(
1903                                line_chunk
1904                                    .chars()
1905                                    .enumerate()
1906                                    .filter(|(_, line_char)| {
1907                                        let is_whitespace = line_char.is_whitespace();
1908                                        non_whitespace_added |= !is_whitespace;
1909                                        is_whitespace
1910                                            && (non_whitespace_added || !inside_wrapped_string)
1911                                    })
1912                                    .map(|(whitespace_index, _)| Invisible::Whitespace {
1913                                        line_offset: line.len() + whitespace_index,
1914                                    }),
1915                            )
1916                        }
1917                    }
1918
1919                    line.push_str(line_chunk);
1920                }
1921            }
1922        }
1923
1924        layouts
1925    }
1926
1927    fn draw(
1928        &self,
1929        layout: &LayoutState,
1930        row: u32,
1931        scroll_top: f32,
1932        scene: &mut SceneBuilder,
1933        content_origin: Vector2F,
1934        scroll_left: f32,
1935        visible_text_bounds: RectF,
1936        whitespace_setting: ShowWhitespaceSetting,
1937        selection_ranges: &[Range<DisplayPoint>],
1938        visible_bounds: RectF,
1939        cx: &mut ViewContext<Editor>,
1940    ) {
1941        let line_height = layout.position_map.line_height;
1942        let line_y = row as f32 * line_height - scroll_top;
1943
1944        self.line.paint(
1945            scene,
1946            content_origin + vec2f(-scroll_left, line_y),
1947            visible_text_bounds,
1948            line_height,
1949            cx,
1950        );
1951
1952        self.draw_invisibles(
1953            &selection_ranges,
1954            layout,
1955            content_origin,
1956            scroll_left,
1957            line_y,
1958            row,
1959            scene,
1960            visible_bounds,
1961            line_height,
1962            whitespace_setting,
1963            cx,
1964        );
1965    }
1966
1967    fn draw_invisibles(
1968        &self,
1969        selection_ranges: &[Range<DisplayPoint>],
1970        layout: &LayoutState,
1971        content_origin: Vector2F,
1972        scroll_left: f32,
1973        line_y: f32,
1974        row: u32,
1975        scene: &mut SceneBuilder,
1976        visible_bounds: RectF,
1977        line_height: f32,
1978        whitespace_setting: ShowWhitespaceSetting,
1979        cx: &mut ViewContext<Editor>,
1980    ) {
1981        let allowed_invisibles_regions = match whitespace_setting {
1982            ShowWhitespaceSetting::None => return,
1983            ShowWhitespaceSetting::Selection => Some(selection_ranges),
1984            ShowWhitespaceSetting::All => None,
1985        };
1986
1987        for invisible in &self.invisibles {
1988            let (&token_offset, invisible_symbol) = match invisible {
1989                Invisible::Tab { line_start_offset } => (line_start_offset, &layout.tab_invisible),
1990                Invisible::Whitespace { line_offset } => (line_offset, &layout.space_invisible),
1991            };
1992
1993            let x_offset = self.line.x_for_index(token_offset);
1994            let invisible_offset =
1995                (layout.position_map.em_width - invisible_symbol.width()).max(0.0) / 2.0;
1996            let origin = content_origin + vec2f(-scroll_left + x_offset + invisible_offset, line_y);
1997
1998            if let Some(allowed_regions) = allowed_invisibles_regions {
1999                let invisible_point = DisplayPoint::new(row, token_offset as u32);
2000                if !allowed_regions
2001                    .iter()
2002                    .any(|region| region.start <= invisible_point && invisible_point < region.end)
2003                {
2004                    continue;
2005                }
2006            }
2007            invisible_symbol.paint(scene, origin, visible_bounds, line_height, cx);
2008        }
2009    }
2010}
2011
2012#[derive(Debug, Clone, Copy, PartialEq, Eq)]
2013enum Invisible {
2014    Tab { line_start_offset: usize },
2015    Whitespace { line_offset: usize },
2016}
2017
2018impl Element<Editor> for EditorElement {
2019    type LayoutState = LayoutState;
2020    type PaintState = ();
2021
2022    fn layout(
2023        &mut self,
2024        constraint: SizeConstraint,
2025        editor: &mut Editor,
2026        cx: &mut LayoutContext<Editor>,
2027    ) -> (Vector2F, Self::LayoutState) {
2028        let mut size = constraint.max;
2029        if size.x().is_infinite() {
2030            unimplemented!("we don't yet handle an infinite width constraint on buffer elements");
2031        }
2032
2033        let snapshot = editor.snapshot(cx);
2034        let style = self.style.clone();
2035
2036        let line_height = (style.text.font_size * style.line_height_scalar).round();
2037
2038        let gutter_padding;
2039        let gutter_width;
2040        let gutter_margin;
2041        if snapshot.show_gutter {
2042            let em_width = style.text.em_width(cx.font_cache());
2043            gutter_padding = (em_width * style.gutter_padding_factor).round();
2044            gutter_width = self.max_line_number_width(&snapshot, cx) + gutter_padding * 2.0;
2045            gutter_margin = -style.text.descent(cx.font_cache());
2046        } else {
2047            gutter_padding = 0.0;
2048            gutter_width = 0.0;
2049            gutter_margin = 0.0;
2050        };
2051
2052        let text_width = size.x() - gutter_width;
2053        let em_width = style.text.em_width(cx.font_cache());
2054        let em_advance = style.text.em_advance(cx.font_cache());
2055        let overscroll = vec2f(em_width, 0.);
2056        let snapshot = {
2057            editor.set_visible_line_count(size.y() / line_height, cx);
2058
2059            let editor_width = text_width - gutter_margin - overscroll.x() - em_width;
2060            let wrap_width = match editor.soft_wrap_mode(cx) {
2061                SoftWrap::None => (MAX_LINE_LEN / 2) as f32 * em_advance,
2062                SoftWrap::EditorWidth => editor_width,
2063                SoftWrap::Column(column) => editor_width.min(column as f32 * em_advance),
2064            };
2065
2066            if editor.set_wrap_width(Some(wrap_width), cx) {
2067                editor.snapshot(cx)
2068            } else {
2069                snapshot
2070            }
2071        };
2072
2073        let wrap_guides = editor
2074            .wrap_guides(cx)
2075            .iter()
2076            .map(|(guide, active)| (self.column_pixels(*guide, cx), *active))
2077            .collect();
2078
2079        let scroll_height = (snapshot.max_point().row() + 1) as f32 * line_height;
2080        if let EditorMode::AutoHeight { max_lines } = snapshot.mode {
2081            size.set_y(
2082                scroll_height
2083                    .min(constraint.max_along(Axis::Vertical))
2084                    .max(constraint.min_along(Axis::Vertical))
2085                    .min(line_height * max_lines as f32),
2086            )
2087        } else if let EditorMode::SingleLine = snapshot.mode {
2088            size.set_y(
2089                line_height
2090                    .min(constraint.max_along(Axis::Vertical))
2091                    .max(constraint.min_along(Axis::Vertical)),
2092            )
2093        } else if size.y().is_infinite() {
2094            size.set_y(scroll_height);
2095        }
2096        let gutter_size = vec2f(gutter_width, size.y());
2097        let text_size = vec2f(text_width, size.y());
2098
2099        let autoscroll_horizontally = editor.autoscroll_vertically(size.y(), line_height, cx);
2100        let mut snapshot = editor.snapshot(cx);
2101
2102        let scroll_position = snapshot.scroll_position();
2103        // The scroll position is a fractional point, the whole number of which represents
2104        // the top of the window in terms of display rows.
2105        let start_row = scroll_position.y() as u32;
2106        let height_in_lines = size.y() / line_height;
2107        let max_row = snapshot.max_point().row();
2108
2109        // Add 1 to ensure selections bleed off screen
2110        let end_row = 1 + cmp::min(
2111            (scroll_position.y() + height_in_lines).ceil() as u32,
2112            max_row,
2113        );
2114
2115        let start_anchor = if start_row == 0 {
2116            Anchor::min()
2117        } else {
2118            snapshot
2119                .buffer_snapshot
2120                .anchor_before(DisplayPoint::new(start_row, 0).to_offset(&snapshot, Bias::Left))
2121        };
2122        let end_anchor = if end_row > max_row {
2123            Anchor::max()
2124        } else {
2125            snapshot
2126                .buffer_snapshot
2127                .anchor_before(DisplayPoint::new(end_row, 0).to_offset(&snapshot, Bias::Right))
2128        };
2129
2130        let mut selections: Vec<(Option<ReplicaId>, Vec<SelectionLayout>)> = Vec::new();
2131        let mut active_rows = BTreeMap::new();
2132        let mut fold_ranges = Vec::new();
2133        let is_singleton = editor.is_singleton(cx);
2134
2135        let highlighted_rows = editor.highlighted_rows();
2136        let theme = theme::current(cx);
2137        let highlighted_ranges = editor.background_highlights_in_range(
2138            start_anchor..end_anchor,
2139            &snapshot.display_snapshot,
2140            theme.as_ref(),
2141        );
2142
2143        fold_ranges.extend(
2144            snapshot
2145                .folds_in_range(start_anchor..end_anchor)
2146                .map(|anchor| {
2147                    let start = anchor.start.to_point(&snapshot.buffer_snapshot);
2148                    (
2149                        start.row,
2150                        start.to_display_point(&snapshot.display_snapshot)
2151                            ..anchor.end.to_display_point(&snapshot),
2152                    )
2153                }),
2154        );
2155
2156        let mut remote_selections = HashMap::default();
2157        for (replica_id, line_mode, cursor_shape, selection) in snapshot
2158            .buffer_snapshot
2159            .remote_selections_in_range(&(start_anchor..end_anchor))
2160        {
2161            let replica_id = if let Some(mapping) = &editor.replica_id_mapping {
2162                mapping.get(&replica_id).copied()
2163            } else {
2164                None
2165            };
2166
2167            // The local selections match the leader's selections.
2168            if replica_id.is_some() && replica_id == editor.leader_replica_id {
2169                continue;
2170            }
2171            remote_selections
2172                .entry(replica_id)
2173                .or_insert(Vec::new())
2174                .push(SelectionLayout::new(
2175                    selection,
2176                    line_mode,
2177                    cursor_shape,
2178                    &snapshot.display_snapshot,
2179                    false,
2180                    false,
2181                ));
2182        }
2183        selections.extend(remote_selections);
2184
2185        let mut newest_selection_head = None;
2186
2187        if editor.show_local_selections {
2188            let mut local_selections: Vec<Selection<Point>> = editor
2189                .selections
2190                .disjoint_in_range(start_anchor..end_anchor, cx);
2191            local_selections.extend(editor.selections.pending(cx));
2192            let mut layouts = Vec::new();
2193            let newest = editor.selections.newest(cx);
2194            for selection in local_selections.drain(..) {
2195                let is_empty = selection.start == selection.end;
2196                let is_newest = selection == newest;
2197
2198                let layout = SelectionLayout::new(
2199                    selection,
2200                    editor.selections.line_mode,
2201                    editor.cursor_shape,
2202                    &snapshot.display_snapshot,
2203                    is_newest,
2204                    true,
2205                );
2206                if is_newest {
2207                    newest_selection_head = Some(layout.head);
2208                }
2209
2210                for row in cmp::max(layout.active_rows.start, start_row)
2211                    ..=cmp::min(layout.active_rows.end, end_row)
2212                {
2213                    let contains_non_empty_selection = active_rows.entry(row).or_insert(!is_empty);
2214                    *contains_non_empty_selection |= !is_empty;
2215                }
2216                layouts.push(layout);
2217            }
2218
2219            // Render the local selections in the leader's color when following.
2220            let local_replica_id = if let Some(leader_replica_id) = editor.leader_replica_id {
2221                leader_replica_id
2222            } else {
2223                let replica_id = editor.replica_id(cx);
2224                if let Some(mapping) = &editor.replica_id_mapping {
2225                    mapping.get(&replica_id).copied().unwrap_or(replica_id)
2226                } else {
2227                    replica_id
2228                }
2229            };
2230
2231            selections.push((Some(local_replica_id), layouts));
2232        }
2233
2234        let scrollbar_settings = &settings::get::<EditorSettings>(cx).scrollbar;
2235        let show_scrollbars = match scrollbar_settings.show {
2236            ShowScrollbar::Auto => {
2237                // Git
2238                (is_singleton && scrollbar_settings.git_diff && snapshot.buffer_snapshot.has_git_diffs())
2239                ||
2240                // Selections
2241                (is_singleton && scrollbar_settings.selections && !highlighted_ranges.is_empty())
2242                // Scrollmanager
2243                || editor.scroll_manager.scrollbars_visible()
2244            }
2245            ShowScrollbar::System => editor.scroll_manager.scrollbars_visible(),
2246            ShowScrollbar::Always => true,
2247            ShowScrollbar::Never => false,
2248        };
2249
2250        let fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)> = fold_ranges
2251            .into_iter()
2252            .map(|(id, fold)| {
2253                let color = self
2254                    .style
2255                    .folds
2256                    .ellipses
2257                    .background
2258                    .style_for(&mut cx.mouse_state::<FoldMarkers>(id as usize))
2259                    .color;
2260
2261                (id, fold, color)
2262            })
2263            .collect();
2264
2265        let (line_number_layouts, fold_statuses) = self.layout_line_numbers(
2266            start_row..end_row,
2267            &active_rows,
2268            is_singleton,
2269            &snapshot,
2270            cx,
2271        );
2272
2273        let display_hunks = self.layout_git_gutters(start_row..end_row, &snapshot);
2274
2275        let scrollbar_row_range = scroll_position.y()..(scroll_position.y() + height_in_lines);
2276
2277        let mut max_visible_line_width = 0.0;
2278        let line_layouts =
2279            self.layout_lines(start_row..end_row, &line_number_layouts, &snapshot, cx);
2280        for line_with_invisibles in &line_layouts {
2281            if line_with_invisibles.line.width() > max_visible_line_width {
2282                max_visible_line_width = line_with_invisibles.line.width();
2283            }
2284        }
2285
2286        let style = self.style.clone();
2287        let longest_line_width = layout_line(
2288            snapshot.longest_row(),
2289            &snapshot,
2290            &style,
2291            cx.text_layout_cache(),
2292        )
2293        .width();
2294        let scroll_width = longest_line_width.max(max_visible_line_width) + overscroll.x();
2295        let em_width = style.text.em_width(cx.font_cache());
2296        let (scroll_width, blocks) = self.layout_blocks(
2297            start_row..end_row,
2298            &snapshot,
2299            size.x(),
2300            scroll_width,
2301            gutter_padding,
2302            gutter_width,
2303            em_width,
2304            gutter_width + gutter_margin,
2305            line_height,
2306            &style,
2307            &line_layouts,
2308            editor,
2309            cx,
2310        );
2311
2312        let scroll_max = vec2f(
2313            ((scroll_width - text_size.x()) / em_width).max(0.0),
2314            max_row as f32,
2315        );
2316
2317        let clamped = editor.scroll_manager.clamp_scroll_left(scroll_max.x());
2318
2319        let autoscrolled = if autoscroll_horizontally {
2320            editor.autoscroll_horizontally(
2321                start_row,
2322                text_size.x(),
2323                scroll_width,
2324                em_width,
2325                &line_layouts,
2326                cx,
2327            )
2328        } else {
2329            false
2330        };
2331
2332        if clamped || autoscrolled {
2333            snapshot = editor.snapshot(cx);
2334        }
2335
2336        let style = editor.style(cx);
2337
2338        let mut context_menu = None;
2339        let mut code_actions_indicator = None;
2340        if let Some(newest_selection_head) = newest_selection_head {
2341            if (start_row..end_row).contains(&newest_selection_head.row()) {
2342                if editor.context_menu_visible() {
2343                    context_menu =
2344                        editor.render_context_menu(newest_selection_head, style.clone(), cx);
2345                }
2346
2347                let active = matches!(
2348                    editor.context_menu,
2349                    Some(crate::ContextMenu::CodeActions(_))
2350                );
2351
2352                code_actions_indicator = editor
2353                    .render_code_actions_indicator(&style, active, cx)
2354                    .map(|indicator| (newest_selection_head.row(), indicator));
2355            }
2356        }
2357
2358        let visible_rows = start_row..start_row + line_layouts.len() as u32;
2359        let mut hover = editor
2360            .hover_state
2361            .render(&snapshot, &style, visible_rows, cx);
2362        let mode = editor.mode;
2363
2364        let mut fold_indicators = editor.render_fold_indicators(
2365            fold_statuses,
2366            &style,
2367            editor.gutter_hovered,
2368            line_height,
2369            gutter_margin,
2370            cx,
2371        );
2372
2373        if let Some((_, context_menu)) = context_menu.as_mut() {
2374            context_menu.layout(
2375                SizeConstraint {
2376                    min: Vector2F::zero(),
2377                    max: vec2f(
2378                        cx.window_size().x() * 0.7,
2379                        (12. * line_height).min((size.y() - line_height) / 2.),
2380                    ),
2381                },
2382                editor,
2383                cx,
2384            );
2385        }
2386
2387        if let Some((_, indicator)) = code_actions_indicator.as_mut() {
2388            indicator.layout(
2389                SizeConstraint::strict_along(
2390                    Axis::Vertical,
2391                    line_height * style.code_actions.vertical_scale,
2392                ),
2393                editor,
2394                cx,
2395            );
2396        }
2397
2398        for fold_indicator in fold_indicators.iter_mut() {
2399            if let Some(indicator) = fold_indicator.as_mut() {
2400                indicator.layout(
2401                    SizeConstraint::strict_along(
2402                        Axis::Vertical,
2403                        line_height * style.code_actions.vertical_scale,
2404                    ),
2405                    editor,
2406                    cx,
2407                );
2408            }
2409        }
2410
2411        if let Some((_, hover_popovers)) = hover.as_mut() {
2412            for hover_popover in hover_popovers.iter_mut() {
2413                hover_popover.layout(
2414                    SizeConstraint {
2415                        min: Vector2F::zero(),
2416                        max: vec2f(
2417                            (120. * em_width) // Default size
2418                                .min(size.x() / 2.) // Shrink to half of the editor width
2419                                .max(MIN_POPOVER_CHARACTER_WIDTH * em_width), // Apply minimum width of 20 characters
2420                            (16. * line_height) // Default size
2421                                .min(size.y() / 2.) // Shrink to half of the editor height
2422                                .max(MIN_POPOVER_LINE_HEIGHT * line_height), // Apply minimum height of 4 lines
2423                        ),
2424                    },
2425                    editor,
2426                    cx,
2427                );
2428            }
2429        }
2430
2431        let invisible_symbol_font_size = self.style.text.font_size / 2.0;
2432        let invisible_symbol_style = RunStyle {
2433            color: self.style.whitespace,
2434            font_id: self.style.text.font_id,
2435            underline: Default::default(),
2436        };
2437
2438        (
2439            size,
2440            LayoutState {
2441                mode,
2442                position_map: Arc::new(PositionMap {
2443                    size,
2444                    scroll_max,
2445                    line_layouts,
2446                    line_height,
2447                    em_width,
2448                    em_advance,
2449                    snapshot,
2450                }),
2451                visible_display_row_range: start_row..end_row,
2452                wrap_guides,
2453                gutter_size,
2454                gutter_padding,
2455                text_size,
2456                scrollbar_row_range,
2457                show_scrollbars,
2458                is_singleton,
2459                max_row,
2460                gutter_margin,
2461                active_rows,
2462                highlighted_rows,
2463                highlighted_ranges,
2464                fold_ranges,
2465                line_number_layouts,
2466                display_hunks,
2467                blocks,
2468                selections,
2469                context_menu,
2470                code_actions_indicator,
2471                fold_indicators,
2472                tab_invisible: cx.text_layout_cache().layout_str(
2473                    "",
2474                    invisible_symbol_font_size,
2475                    &[("".len(), invisible_symbol_style)],
2476                ),
2477                space_invisible: cx.text_layout_cache().layout_str(
2478                    "",
2479                    invisible_symbol_font_size,
2480                    &[("".len(), invisible_symbol_style)],
2481                ),
2482                hover_popovers: hover,
2483            },
2484        )
2485    }
2486
2487    fn paint(
2488        &mut self,
2489        scene: &mut SceneBuilder,
2490        bounds: RectF,
2491        visible_bounds: RectF,
2492        layout: &mut Self::LayoutState,
2493        editor: &mut Editor,
2494        cx: &mut PaintContext<Editor>,
2495    ) -> Self::PaintState {
2496        let visible_bounds = bounds.intersection(visible_bounds).unwrap_or_default();
2497        scene.push_layer(Some(visible_bounds));
2498
2499        let gutter_bounds = RectF::new(bounds.origin(), layout.gutter_size);
2500        let text_bounds = RectF::new(
2501            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2502            layout.text_size,
2503        );
2504
2505        Self::attach_mouse_handlers(
2506            scene,
2507            &layout.position_map,
2508            layout.hover_popovers.is_some(),
2509            visible_bounds,
2510            text_bounds,
2511            gutter_bounds,
2512            bounds,
2513            cx,
2514        );
2515
2516        self.paint_background(scene, gutter_bounds, text_bounds, layout);
2517        if layout.gutter_size.x() > 0. {
2518            self.paint_gutter(scene, gutter_bounds, visible_bounds, layout, editor, cx);
2519        }
2520        self.paint_text(scene, text_bounds, visible_bounds, layout, editor, cx);
2521
2522        scene.push_layer(Some(bounds));
2523        if !layout.blocks.is_empty() {
2524            self.paint_blocks(scene, bounds, visible_bounds, layout, editor, cx);
2525        }
2526        self.paint_scrollbar(scene, bounds, layout, cx, &editor);
2527        scene.pop_layer();
2528
2529        scene.pop_layer();
2530    }
2531
2532    fn rect_for_text_range(
2533        &self,
2534        range_utf16: Range<usize>,
2535        bounds: RectF,
2536        _: RectF,
2537        layout: &Self::LayoutState,
2538        _: &Self::PaintState,
2539        _: &Editor,
2540        _: &ViewContext<Editor>,
2541    ) -> Option<RectF> {
2542        let text_bounds = RectF::new(
2543            bounds.origin() + vec2f(layout.gutter_size.x(), 0.0),
2544            layout.text_size,
2545        );
2546        let content_origin = text_bounds.origin() + vec2f(layout.gutter_margin, 0.);
2547        let scroll_position = layout.position_map.snapshot.scroll_position();
2548        let start_row = scroll_position.y() as u32;
2549        let scroll_top = scroll_position.y() * layout.position_map.line_height;
2550        let scroll_left = scroll_position.x() * layout.position_map.em_width;
2551
2552        let range_start = OffsetUtf16(range_utf16.start)
2553            .to_display_point(&layout.position_map.snapshot.display_snapshot);
2554        if range_start.row() < start_row {
2555            return None;
2556        }
2557
2558        let line = &layout
2559            .position_map
2560            .line_layouts
2561            .get((range_start.row() - start_row) as usize)?
2562            .line;
2563        let range_start_x = line.x_for_index(range_start.column() as usize);
2564        let range_start_y = range_start.row() as f32 * layout.position_map.line_height;
2565        Some(RectF::new(
2566            content_origin
2567                + vec2f(
2568                    range_start_x,
2569                    range_start_y + layout.position_map.line_height,
2570                )
2571                - vec2f(scroll_left, scroll_top),
2572            vec2f(
2573                layout.position_map.em_width,
2574                layout.position_map.line_height,
2575            ),
2576        ))
2577    }
2578
2579    fn debug(
2580        &self,
2581        bounds: RectF,
2582        _: &Self::LayoutState,
2583        _: &Self::PaintState,
2584        _: &Editor,
2585        _: &ViewContext<Editor>,
2586    ) -> json::Value {
2587        json!({
2588            "type": "BufferElement",
2589            "bounds": bounds.to_json()
2590        })
2591    }
2592}
2593
2594type BufferRow = u32;
2595
2596pub struct LayoutState {
2597    position_map: Arc<PositionMap>,
2598    gutter_size: Vector2F,
2599    gutter_padding: f32,
2600    gutter_margin: f32,
2601    text_size: Vector2F,
2602    mode: EditorMode,
2603    wrap_guides: SmallVec<[(f32, bool); 2]>,
2604    visible_display_row_range: Range<u32>,
2605    active_rows: BTreeMap<u32, bool>,
2606    highlighted_rows: Option<Range<u32>>,
2607    line_number_layouts: Vec<Option<text_layout::Line>>,
2608    display_hunks: Vec<DisplayDiffHunk>,
2609    blocks: Vec<BlockLayout>,
2610    highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
2611    fold_ranges: Vec<(BufferRow, Range<DisplayPoint>, Color)>,
2612    selections: Vec<(Option<ReplicaId>, Vec<SelectionLayout>)>,
2613    scrollbar_row_range: Range<f32>,
2614    show_scrollbars: bool,
2615    is_singleton: bool,
2616    max_row: u32,
2617    context_menu: Option<(DisplayPoint, AnyElement<Editor>)>,
2618    code_actions_indicator: Option<(u32, AnyElement<Editor>)>,
2619    hover_popovers: Option<(DisplayPoint, Vec<AnyElement<Editor>>)>,
2620    fold_indicators: Vec<Option<AnyElement<Editor>>>,
2621    tab_invisible: Line,
2622    space_invisible: Line,
2623}
2624
2625struct PositionMap {
2626    size: Vector2F,
2627    line_height: f32,
2628    scroll_max: Vector2F,
2629    em_width: f32,
2630    em_advance: f32,
2631    line_layouts: Vec<LineWithInvisibles>,
2632    snapshot: EditorSnapshot,
2633}
2634
2635impl PositionMap {
2636    /// Returns two display points:
2637    /// 1. The nearest *valid* position in the editor
2638    /// 2. An unclipped, potentially *invalid* position that maps directly to
2639    ///    the given pixel position.
2640    fn point_for_position(
2641        &self,
2642        text_bounds: RectF,
2643        position: Vector2F,
2644    ) -> (DisplayPoint, DisplayPoint) {
2645        let scroll_position = self.snapshot.scroll_position();
2646        let position = position - text_bounds.origin();
2647        let y = position.y().max(0.0).min(self.size.y());
2648        let x = position.x() + (scroll_position.x() * self.em_width);
2649        let row = (y / self.line_height + scroll_position.y()) as u32;
2650        let (column, x_overshoot) = if let Some(line) = self
2651            .line_layouts
2652            .get(row as usize - scroll_position.y() as usize)
2653            .map(|line_with_spaces| &line_with_spaces.line)
2654        {
2655            if let Some(ix) = line.index_for_x(x) {
2656                (ix as u32, 0.0)
2657            } else {
2658                (line.len() as u32, 0f32.max(x - line.width()))
2659            }
2660        } else {
2661            (0, x)
2662        };
2663
2664        let mut target_point = DisplayPoint::new(row, column);
2665        let point = self.snapshot.clip_point(target_point, Bias::Left);
2666        *target_point.column_mut() += (x_overshoot / self.em_advance) as u32;
2667
2668        (point, target_point)
2669    }
2670}
2671
2672struct BlockLayout {
2673    row: u32,
2674    element: AnyElement<Editor>,
2675    style: BlockStyle,
2676}
2677
2678fn layout_line(
2679    row: u32,
2680    snapshot: &EditorSnapshot,
2681    style: &EditorStyle,
2682    layout_cache: &TextLayoutCache,
2683) -> text_layout::Line {
2684    let mut line = snapshot.line(row);
2685
2686    if line.len() > MAX_LINE_LEN {
2687        let mut len = MAX_LINE_LEN;
2688        while !line.is_char_boundary(len) {
2689            len -= 1;
2690        }
2691
2692        line.truncate(len);
2693    }
2694
2695    layout_cache.layout_str(
2696        &line,
2697        style.text.font_size,
2698        &[(
2699            snapshot.line_len(row) as usize,
2700            RunStyle {
2701                font_id: style.text.font_id,
2702                color: Color::black(),
2703                underline: Default::default(),
2704            },
2705        )],
2706    )
2707}
2708
2709#[derive(Debug)]
2710pub struct Cursor {
2711    origin: Vector2F,
2712    block_width: f32,
2713    line_height: f32,
2714    color: Color,
2715    shape: CursorShape,
2716    block_text: Option<Line>,
2717}
2718
2719impl Cursor {
2720    pub fn new(
2721        origin: Vector2F,
2722        block_width: f32,
2723        line_height: f32,
2724        color: Color,
2725        shape: CursorShape,
2726        block_text: Option<Line>,
2727    ) -> Cursor {
2728        Cursor {
2729            origin,
2730            block_width,
2731            line_height,
2732            color,
2733            shape,
2734            block_text,
2735        }
2736    }
2737
2738    pub fn bounding_rect(&self, origin: Vector2F) -> RectF {
2739        RectF::new(
2740            self.origin + origin,
2741            vec2f(self.block_width, self.line_height),
2742        )
2743    }
2744
2745    pub fn paint(&self, scene: &mut SceneBuilder, origin: Vector2F, cx: &mut WindowContext) {
2746        let bounds = match self.shape {
2747            CursorShape::Bar => RectF::new(self.origin + origin, vec2f(2.0, self.line_height)),
2748            CursorShape::Block | CursorShape::Hollow => RectF::new(
2749                self.origin + origin,
2750                vec2f(self.block_width, self.line_height),
2751            ),
2752            CursorShape::Underscore => RectF::new(
2753                self.origin + origin + Vector2F::new(0.0, self.line_height - 2.0),
2754                vec2f(self.block_width, 2.0),
2755            ),
2756        };
2757
2758        //Draw background or border quad
2759        if matches!(self.shape, CursorShape::Hollow) {
2760            scene.push_quad(Quad {
2761                bounds,
2762                background: None,
2763                border: Border::all(1., self.color),
2764                corner_radii: Default::default(),
2765            });
2766        } else {
2767            scene.push_quad(Quad {
2768                bounds,
2769                background: Some(self.color),
2770                border: Default::default(),
2771                corner_radii: Default::default(),
2772            });
2773        }
2774
2775        if let Some(block_text) = &self.block_text {
2776            block_text.paint(scene, self.origin + origin, bounds, self.line_height, cx);
2777        }
2778    }
2779
2780    pub fn shape(&self) -> CursorShape {
2781        self.shape
2782    }
2783}
2784
2785#[derive(Debug)]
2786pub struct HighlightedRange {
2787    pub start_y: f32,
2788    pub line_height: f32,
2789    pub lines: Vec<HighlightedRangeLine>,
2790    pub color: Color,
2791    pub corner_radius: f32,
2792}
2793
2794#[derive(Debug)]
2795pub struct HighlightedRangeLine {
2796    pub start_x: f32,
2797    pub end_x: f32,
2798}
2799
2800impl HighlightedRange {
2801    pub fn paint(&self, bounds: RectF, scene: &mut SceneBuilder) {
2802        if self.lines.len() >= 2 && self.lines[0].start_x > self.lines[1].end_x {
2803            self.paint_lines(self.start_y, &self.lines[0..1], bounds, scene);
2804            self.paint_lines(
2805                self.start_y + self.line_height,
2806                &self.lines[1..],
2807                bounds,
2808                scene,
2809            );
2810        } else {
2811            self.paint_lines(self.start_y, &self.lines, bounds, scene);
2812        }
2813    }
2814
2815    fn paint_lines(
2816        &self,
2817        start_y: f32,
2818        lines: &[HighlightedRangeLine],
2819        bounds: RectF,
2820        scene: &mut SceneBuilder,
2821    ) {
2822        if lines.is_empty() {
2823            return;
2824        }
2825
2826        let mut path = PathBuilder::new();
2827        let first_line = lines.first().unwrap();
2828        let last_line = lines.last().unwrap();
2829
2830        let first_top_left = vec2f(first_line.start_x, start_y);
2831        let first_top_right = vec2f(first_line.end_x, start_y);
2832
2833        let curve_height = vec2f(0., self.corner_radius);
2834        let curve_width = |start_x: f32, end_x: f32| {
2835            let max = (end_x - start_x) / 2.;
2836            let width = if max < self.corner_radius {
2837                max
2838            } else {
2839                self.corner_radius
2840            };
2841
2842            vec2f(width, 0.)
2843        };
2844
2845        let top_curve_width = curve_width(first_line.start_x, first_line.end_x);
2846        path.reset(first_top_right - top_curve_width);
2847        path.curve_to(first_top_right + curve_height, first_top_right);
2848
2849        let mut iter = lines.iter().enumerate().peekable();
2850        while let Some((ix, line)) = iter.next() {
2851            let bottom_right = vec2f(line.end_x, start_y + (ix + 1) as f32 * self.line_height);
2852
2853            if let Some((_, next_line)) = iter.peek() {
2854                let next_top_right = vec2f(next_line.end_x, bottom_right.y());
2855
2856                match next_top_right.x().partial_cmp(&bottom_right.x()).unwrap() {
2857                    Ordering::Equal => {
2858                        path.line_to(bottom_right);
2859                    }
2860                    Ordering::Less => {
2861                        let curve_width = curve_width(next_top_right.x(), bottom_right.x());
2862                        path.line_to(bottom_right - curve_height);
2863                        if self.corner_radius > 0. {
2864                            path.curve_to(bottom_right - curve_width, bottom_right);
2865                        }
2866                        path.line_to(next_top_right + curve_width);
2867                        if self.corner_radius > 0. {
2868                            path.curve_to(next_top_right + curve_height, next_top_right);
2869                        }
2870                    }
2871                    Ordering::Greater => {
2872                        let curve_width = curve_width(bottom_right.x(), next_top_right.x());
2873                        path.line_to(bottom_right - curve_height);
2874                        if self.corner_radius > 0. {
2875                            path.curve_to(bottom_right + curve_width, bottom_right);
2876                        }
2877                        path.line_to(next_top_right - curve_width);
2878                        if self.corner_radius > 0. {
2879                            path.curve_to(next_top_right + curve_height, next_top_right);
2880                        }
2881                    }
2882                }
2883            } else {
2884                let curve_width = curve_width(line.start_x, line.end_x);
2885                path.line_to(bottom_right - curve_height);
2886                if self.corner_radius > 0. {
2887                    path.curve_to(bottom_right - curve_width, bottom_right);
2888                }
2889
2890                let bottom_left = vec2f(line.start_x, bottom_right.y());
2891                path.line_to(bottom_left + curve_width);
2892                if self.corner_radius > 0. {
2893                    path.curve_to(bottom_left - curve_height, bottom_left);
2894                }
2895            }
2896        }
2897
2898        if first_line.start_x > last_line.start_x {
2899            let curve_width = curve_width(last_line.start_x, first_line.start_x);
2900            let second_top_left = vec2f(last_line.start_x, start_y + self.line_height);
2901            path.line_to(second_top_left + curve_height);
2902            if self.corner_radius > 0. {
2903                path.curve_to(second_top_left + curve_width, second_top_left);
2904            }
2905            let first_bottom_left = vec2f(first_line.start_x, second_top_left.y());
2906            path.line_to(first_bottom_left - curve_width);
2907            if self.corner_radius > 0. {
2908                path.curve_to(first_bottom_left - curve_height, first_bottom_left);
2909            }
2910        }
2911
2912        path.line_to(first_top_left + curve_height);
2913        if self.corner_radius > 0. {
2914            path.curve_to(first_top_left + top_curve_width, first_top_left);
2915        }
2916        path.line_to(first_top_right - top_curve_width);
2917
2918        scene.push_path(path.build(self.color, Some(bounds)));
2919    }
2920}
2921
2922fn position_to_display_point(
2923    position: Vector2F,
2924    text_bounds: RectF,
2925    position_map: &PositionMap,
2926) -> Option<DisplayPoint> {
2927    if text_bounds.contains_point(position) {
2928        let (point, target_point) = position_map.point_for_position(text_bounds, position);
2929        if point == target_point {
2930            Some(point)
2931        } else {
2932            None
2933        }
2934    } else {
2935        None
2936    }
2937}
2938
2939fn range_to_bounds(
2940    range: &Range<DisplayPoint>,
2941    content_origin: Vector2F,
2942    scroll_left: f32,
2943    scroll_top: f32,
2944    visible_row_range: &Range<u32>,
2945    line_end_overshoot: f32,
2946    position_map: &PositionMap,
2947) -> impl Iterator<Item = RectF> {
2948    let mut bounds: SmallVec<[RectF; 1]> = SmallVec::new();
2949
2950    if range.start == range.end {
2951        return bounds.into_iter();
2952    }
2953
2954    let start_row = visible_row_range.start;
2955    let end_row = visible_row_range.end;
2956
2957    let row_range = if range.end.column() == 0 {
2958        cmp::max(range.start.row(), start_row)..cmp::min(range.end.row(), end_row)
2959    } else {
2960        cmp::max(range.start.row(), start_row)..cmp::min(range.end.row() + 1, end_row)
2961    };
2962
2963    let first_y =
2964        content_origin.y() + row_range.start as f32 * position_map.line_height - scroll_top;
2965
2966    for (idx, row) in row_range.enumerate() {
2967        let line_layout = &position_map.line_layouts[(row - start_row) as usize].line;
2968
2969        let start_x = if row == range.start.row() {
2970            content_origin.x() + line_layout.x_for_index(range.start.column() as usize)
2971                - scroll_left
2972        } else {
2973            content_origin.x() - scroll_left
2974        };
2975
2976        let end_x = if row == range.end.row() {
2977            content_origin.x() + line_layout.x_for_index(range.end.column() as usize) - scroll_left
2978        } else {
2979            content_origin.x() + line_layout.width() + line_end_overshoot - scroll_left
2980        };
2981
2982        bounds.push(RectF::from_points(
2983            vec2f(start_x, first_y + position_map.line_height * idx as f32),
2984            vec2f(end_x, first_y + position_map.line_height * (idx + 1) as f32),
2985        ))
2986    }
2987
2988    bounds.into_iter()
2989}
2990
2991pub fn scale_vertical_mouse_autoscroll_delta(delta: f32) -> f32 {
2992    delta.powf(1.5) / 100.0
2993}
2994
2995fn scale_horizontal_mouse_autoscroll_delta(delta: f32) -> f32 {
2996    delta.powf(1.2) / 300.0
2997}
2998
2999#[cfg(test)]
3000mod tests {
3001    use super::*;
3002    use crate::{
3003        display_map::{BlockDisposition, BlockProperties},
3004        editor_tests::{init_test, update_test_language_settings},
3005        Editor, MultiBuffer,
3006    };
3007    use gpui::TestAppContext;
3008    use language::language_settings;
3009    use log::info;
3010    use std::{num::NonZeroU32, sync::Arc};
3011    use util::test::sample_text;
3012
3013    #[gpui::test]
3014    fn test_layout_line_numbers(cx: &mut TestAppContext) {
3015        init_test(cx, |_| {});
3016
3017        let editor = cx
3018            .add_window(|cx| {
3019                let buffer = MultiBuffer::build_simple(&sample_text(6, 6, 'a'), cx);
3020                Editor::new(EditorMode::Full, buffer, None, None, cx)
3021            })
3022            .root(cx);
3023        let element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3024
3025        let layouts = editor.update(cx, |editor, cx| {
3026            let snapshot = editor.snapshot(cx);
3027            element
3028                .layout_line_numbers(0..6, &Default::default(), false, &snapshot, cx)
3029                .0
3030        });
3031        assert_eq!(layouts.len(), 6);
3032    }
3033
3034    #[gpui::test]
3035    async fn test_vim_visual_selections(cx: &mut TestAppContext) {
3036        init_test(cx, |_| {});
3037
3038        let editor = cx
3039            .add_window(|cx| {
3040                let buffer = MultiBuffer::build_simple(&(sample_text(6, 6, 'a') + "\n"), cx);
3041                Editor::new(EditorMode::Full, buffer, None, None, cx)
3042            })
3043            .root(cx);
3044        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3045        let (_, state) = editor.update(cx, |editor, cx| {
3046            editor.cursor_shape = CursorShape::Block;
3047            editor.change_selections(None, cx, |s| {
3048                s.select_ranges([
3049                    Point::new(0, 0)..Point::new(1, 0),
3050                    Point::new(3, 2)..Point::new(3, 3),
3051                    Point::new(5, 6)..Point::new(6, 0),
3052                ]);
3053            });
3054            let mut new_parents = Default::default();
3055            let mut notify_views_if_parents_change = Default::default();
3056            let mut layout_cx = LayoutContext::new(
3057                cx,
3058                &mut new_parents,
3059                &mut notify_views_if_parents_change,
3060                false,
3061            );
3062            element.layout(
3063                SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3064                editor,
3065                &mut layout_cx,
3066            )
3067        });
3068        assert_eq!(state.selections.len(), 1);
3069        let local_selections = &state.selections[0].1;
3070        assert_eq!(local_selections.len(), 3);
3071        // moves cursor back one line
3072        assert_eq!(local_selections[0].head, DisplayPoint::new(0, 6));
3073        assert_eq!(
3074            local_selections[0].range,
3075            DisplayPoint::new(0, 0)..DisplayPoint::new(1, 0)
3076        );
3077
3078        // moves cursor back one column
3079        assert_eq!(
3080            local_selections[1].range,
3081            DisplayPoint::new(3, 2)..DisplayPoint::new(3, 3)
3082        );
3083        assert_eq!(local_selections[1].head, DisplayPoint::new(3, 2));
3084
3085        // leaves cursor on the max point
3086        assert_eq!(
3087            local_selections[2].range,
3088            DisplayPoint::new(5, 6)..DisplayPoint::new(6, 0)
3089        );
3090        assert_eq!(local_selections[2].head, DisplayPoint::new(6, 0));
3091
3092        // active lines does not include 1 (even though the range of the selection does)
3093        assert_eq!(
3094            state.active_rows.keys().cloned().collect::<Vec<u32>>(),
3095            vec![0, 3, 5, 6]
3096        );
3097
3098        // multi-buffer support
3099        // in DisplayPoint co-ordinates, this is what we're dealing with:
3100        //  0: [[file
3101        //  1:   header]]
3102        //  2: aaaaaa
3103        //  3: bbbbbb
3104        //  4: cccccc
3105        //  5:
3106        //  6: ...
3107        //  7: ffffff
3108        //  8: gggggg
3109        //  9: hhhhhh
3110        // 10:
3111        // 11: [[file
3112        // 12:   header]]
3113        // 13: bbbbbb
3114        // 14: cccccc
3115        // 15: dddddd
3116        let editor = cx
3117            .add_window(|cx| {
3118                let buffer = MultiBuffer::build_multi(
3119                    [
3120                        (
3121                            &(sample_text(8, 6, 'a') + "\n"),
3122                            vec![
3123                                Point::new(0, 0)..Point::new(3, 0),
3124                                Point::new(4, 0)..Point::new(7, 0),
3125                            ],
3126                        ),
3127                        (
3128                            &(sample_text(8, 6, 'a') + "\n"),
3129                            vec![Point::new(1, 0)..Point::new(3, 0)],
3130                        ),
3131                    ],
3132                    cx,
3133                );
3134                Editor::new(EditorMode::Full, buffer, None, None, cx)
3135            })
3136            .root(cx);
3137        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3138        let (_, state) = editor.update(cx, |editor, cx| {
3139            editor.cursor_shape = CursorShape::Block;
3140            editor.change_selections(None, cx, |s| {
3141                s.select_display_ranges([
3142                    DisplayPoint::new(4, 0)..DisplayPoint::new(7, 0),
3143                    DisplayPoint::new(10, 0)..DisplayPoint::new(13, 0),
3144                ]);
3145            });
3146            let mut new_parents = Default::default();
3147            let mut notify_views_if_parents_change = Default::default();
3148            let mut layout_cx = LayoutContext::new(
3149                cx,
3150                &mut new_parents,
3151                &mut notify_views_if_parents_change,
3152                false,
3153            );
3154            element.layout(
3155                SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3156                editor,
3157                &mut layout_cx,
3158            )
3159        });
3160
3161        assert_eq!(state.selections.len(), 1);
3162        let local_selections = &state.selections[0].1;
3163        assert_eq!(local_selections.len(), 2);
3164
3165        // moves cursor on excerpt boundary back a line
3166        // and doesn't allow selection to bleed through
3167        assert_eq!(
3168            local_selections[0].range,
3169            DisplayPoint::new(4, 0)..DisplayPoint::new(6, 0)
3170        );
3171        assert_eq!(local_selections[0].head, DisplayPoint::new(5, 0));
3172
3173        // moves cursor on buffer boundary back two lines
3174        // and doesn't allow selection to bleed through
3175        assert_eq!(
3176            local_selections[1].range,
3177            DisplayPoint::new(10, 0)..DisplayPoint::new(11, 0)
3178        );
3179        assert_eq!(local_selections[1].head, DisplayPoint::new(10, 0));
3180    }
3181
3182    #[gpui::test]
3183    fn test_layout_with_placeholder_text_and_blocks(cx: &mut TestAppContext) {
3184        init_test(cx, |_| {});
3185
3186        let editor = cx
3187            .add_window(|cx| {
3188                let buffer = MultiBuffer::build_simple("", cx);
3189                Editor::new(EditorMode::Full, buffer, None, None, cx)
3190            })
3191            .root(cx);
3192
3193        editor.update(cx, |editor, cx| {
3194            editor.set_placeholder_text("hello", cx);
3195            editor.insert_blocks(
3196                [BlockProperties {
3197                    style: BlockStyle::Fixed,
3198                    disposition: BlockDisposition::Above,
3199                    height: 3,
3200                    position: Anchor::min(),
3201                    render: Arc::new(|_| Empty::new().into_any()),
3202                }],
3203                None,
3204                cx,
3205            );
3206
3207            // Blur the editor so that it displays placeholder text.
3208            cx.blur();
3209        });
3210
3211        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3212        let (size, mut state) = editor.update(cx, |editor, cx| {
3213            let mut new_parents = Default::default();
3214            let mut notify_views_if_parents_change = Default::default();
3215            let mut layout_cx = LayoutContext::new(
3216                cx,
3217                &mut new_parents,
3218                &mut notify_views_if_parents_change,
3219                false,
3220            );
3221            element.layout(
3222                SizeConstraint::new(vec2f(500., 500.), vec2f(500., 500.)),
3223                editor,
3224                &mut layout_cx,
3225            )
3226        });
3227
3228        assert_eq!(state.position_map.line_layouts.len(), 4);
3229        assert_eq!(
3230            state
3231                .line_number_layouts
3232                .iter()
3233                .map(Option::is_some)
3234                .collect::<Vec<_>>(),
3235            &[false, false, false, true]
3236        );
3237
3238        // Don't panic.
3239        let mut scene = SceneBuilder::new(1.0);
3240        let bounds = RectF::new(Default::default(), size);
3241        editor.update(cx, |editor, cx| {
3242            element.paint(
3243                &mut scene,
3244                bounds,
3245                bounds,
3246                &mut state,
3247                editor,
3248                &mut PaintContext::new(cx),
3249            );
3250        });
3251    }
3252
3253    #[gpui::test]
3254    fn test_all_invisibles_drawing(cx: &mut TestAppContext) {
3255        const TAB_SIZE: u32 = 4;
3256
3257        let input_text = "\t \t|\t| a b";
3258        let expected_invisibles = vec![
3259            Invisible::Tab {
3260                line_start_offset: 0,
3261            },
3262            Invisible::Whitespace {
3263                line_offset: TAB_SIZE as usize,
3264            },
3265            Invisible::Tab {
3266                line_start_offset: TAB_SIZE as usize + 1,
3267            },
3268            Invisible::Tab {
3269                line_start_offset: TAB_SIZE as usize * 2 + 1,
3270            },
3271            Invisible::Whitespace {
3272                line_offset: TAB_SIZE as usize * 3 + 1,
3273            },
3274            Invisible::Whitespace {
3275                line_offset: TAB_SIZE as usize * 3 + 3,
3276            },
3277        ];
3278        assert_eq!(
3279            expected_invisibles.len(),
3280            input_text
3281                .chars()
3282                .filter(|initial_char| initial_char.is_whitespace())
3283                .count(),
3284            "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3285        );
3286
3287        init_test(cx, |s| {
3288            s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3289            s.defaults.tab_size = NonZeroU32::new(TAB_SIZE);
3290        });
3291
3292        let actual_invisibles =
3293            collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, 500.0);
3294
3295        assert_eq!(expected_invisibles, actual_invisibles);
3296    }
3297
3298    #[gpui::test]
3299    fn test_invisibles_dont_appear_in_certain_editors(cx: &mut TestAppContext) {
3300        init_test(cx, |s| {
3301            s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3302            s.defaults.tab_size = NonZeroU32::new(4);
3303        });
3304
3305        for editor_mode_without_invisibles in [
3306            EditorMode::SingleLine,
3307            EditorMode::AutoHeight { max_lines: 100 },
3308        ] {
3309            let invisibles = collect_invisibles_from_new_editor(
3310                cx,
3311                editor_mode_without_invisibles,
3312                "\t\t\t| | a b",
3313                500.0,
3314            );
3315            assert!(invisibles.is_empty(),
3316                "For editor mode {editor_mode_without_invisibles:?} no invisibles was expected but got {invisibles:?}");
3317        }
3318    }
3319
3320    #[gpui::test]
3321    fn test_wrapped_invisibles_drawing(cx: &mut TestAppContext) {
3322        let tab_size = 4;
3323        let input_text = "a\tbcd   ".repeat(9);
3324        let repeated_invisibles = [
3325            Invisible::Tab {
3326                line_start_offset: 1,
3327            },
3328            Invisible::Whitespace {
3329                line_offset: tab_size as usize + 3,
3330            },
3331            Invisible::Whitespace {
3332                line_offset: tab_size as usize + 4,
3333            },
3334            Invisible::Whitespace {
3335                line_offset: tab_size as usize + 5,
3336            },
3337        ];
3338        let expected_invisibles = std::iter::once(repeated_invisibles)
3339            .cycle()
3340            .take(9)
3341            .flatten()
3342            .collect::<Vec<_>>();
3343        assert_eq!(
3344            expected_invisibles.len(),
3345            input_text
3346                .chars()
3347                .filter(|initial_char| initial_char.is_whitespace())
3348                .count(),
3349            "Hardcoded expected invisibles differ from the actual ones in '{input_text}'"
3350        );
3351        info!("Expected invisibles: {expected_invisibles:?}");
3352
3353        init_test(cx, |_| {});
3354
3355        // Put the same string with repeating whitespace pattern into editors of various size,
3356        // take deliberately small steps during resizing, to put all whitespace kinds near the wrap point.
3357        let resize_step = 10.0;
3358        let mut editor_width = 200.0;
3359        while editor_width <= 1000.0 {
3360            update_test_language_settings(cx, |s| {
3361                s.defaults.tab_size = NonZeroU32::new(tab_size);
3362                s.defaults.show_whitespaces = Some(ShowWhitespaceSetting::All);
3363                s.defaults.preferred_line_length = Some(editor_width as u32);
3364                s.defaults.soft_wrap = Some(language_settings::SoftWrap::PreferredLineLength);
3365            });
3366
3367            let actual_invisibles =
3368                collect_invisibles_from_new_editor(cx, EditorMode::Full, &input_text, editor_width);
3369
3370            // Whatever the editor size is, ensure it has the same invisible kinds in the same order
3371            // (no good guarantees about the offsets: wrapping could trigger padding and its tests should check the offsets).
3372            let mut i = 0;
3373            for (actual_index, actual_invisible) in actual_invisibles.iter().enumerate() {
3374                i = actual_index;
3375                match expected_invisibles.get(i) {
3376                    Some(expected_invisible) => match (expected_invisible, actual_invisible) {
3377                        (Invisible::Whitespace { .. }, Invisible::Whitespace { .. })
3378                        | (Invisible::Tab { .. }, Invisible::Tab { .. }) => {}
3379                        _ => {
3380                            panic!("At index {i}, expected invisible {expected_invisible:?} does not match actual {actual_invisible:?} by kind. Actual invisibles: {actual_invisibles:?}")
3381                        }
3382                    },
3383                    None => panic!("Unexpected extra invisible {actual_invisible:?} at index {i}"),
3384                }
3385            }
3386            let missing_expected_invisibles = &expected_invisibles[i + 1..];
3387            assert!(
3388                missing_expected_invisibles.is_empty(),
3389                "Missing expected invisibles after index {i}: {missing_expected_invisibles:?}"
3390            );
3391
3392            editor_width += resize_step;
3393        }
3394    }
3395
3396    fn collect_invisibles_from_new_editor(
3397        cx: &mut TestAppContext,
3398        editor_mode: EditorMode,
3399        input_text: &str,
3400        editor_width: f32,
3401    ) -> Vec<Invisible> {
3402        info!(
3403            "Creating editor with mode {editor_mode:?}, width {editor_width} and text '{input_text}'"
3404        );
3405        let editor = cx
3406            .add_window(|cx| {
3407                let buffer = MultiBuffer::build_simple(&input_text, cx);
3408                Editor::new(editor_mode, buffer, None, None, cx)
3409            })
3410            .root(cx);
3411
3412        let mut element = EditorElement::new(editor.read_with(cx, |editor, cx| editor.style(cx)));
3413        let (_, layout_state) = editor.update(cx, |editor, cx| {
3414            editor.set_soft_wrap_mode(language_settings::SoftWrap::EditorWidth, cx);
3415            editor.set_wrap_width(Some(editor_width), cx);
3416
3417            let mut new_parents = Default::default();
3418            let mut notify_views_if_parents_change = Default::default();
3419            let mut layout_cx = LayoutContext::new(
3420                cx,
3421                &mut new_parents,
3422                &mut notify_views_if_parents_change,
3423                false,
3424            );
3425            element.layout(
3426                SizeConstraint::new(vec2f(editor_width, 500.), vec2f(editor_width, 500.)),
3427                editor,
3428                &mut layout_cx,
3429            )
3430        });
3431
3432        layout_state
3433            .position_map
3434            .line_layouts
3435            .iter()
3436            .map(|line_with_invisibles| &line_with_invisibles.invisibles)
3437            .flatten()
3438            .cloned()
3439            .collect()
3440    }
3441}